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-rw-r--r--MCServer/Plugins/APIDump/APIDesc.lua2
-rw-r--r--src/Blocks/BlockLeaves.h1
-rw-r--r--src/Enchantments.h2
-rw-r--r--src/Generating/Prefabs/NetherFortPrefabs.cpp36
4 files changed, 32 insertions, 9 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua
index 45e8d9677..1423d64bc 100644
--- a/MCServer/Plugins/APIDump/APIDesc.lua
+++ b/MCServer/Plugins/APIDump/APIDesc.lua
@@ -699,7 +699,7 @@ end</pre>
GetLevel = { Params = "EnchantmentNumID", Return = "number", Notes = "Returns the level of the specified enchantment stored in this object; 0 if not stored" },
IsEmpty = { Params = "", Return = "bool", Notes = "Returns true if the object stores no enchantments" },
SetLevel = { Params = "EnchantmentNumID, Level", Return = "", Notes = "Sets the level for the specified enchantment, adding it if not stored before or removing it if level < = 0" },
- StringToEnchantmentID = { Params = "EnchantmentTextID", Return = "number", Notes = "(static) Returns the enchantment numerical ID, -1 if not understood. Case insensitive" },
+ StringToEnchantmentID = { Params = "EnchantmentTextID", Return = "number", Notes = "(static) Returns the enchantment numerical ID, -1 if not understood. Case insensitive. Also understands plain numbers." },
ToString = { Params = "", Return = "string", Notes = "Returns the string description of all the enchantments stored in this object, in numerical-ID form" },
},
Constants =
diff --git a/src/Blocks/BlockLeaves.h b/src/Blocks/BlockLeaves.h
index 8af14686e..d21227b07 100644
--- a/src/Blocks/BlockLeaves.h
+++ b/src/Blocks/BlockLeaves.h
@@ -16,6 +16,7 @@
{ \
case E_BLOCK_LEAVES: a_Area.SetBlockType(x, y, z, (BLOCKTYPE)(E_BLOCK_SPONGE + i + 1)); break; \
case E_BLOCK_LOG: return true; \
+ case E_BLOCK_NEW_LEAVES: a_Area.SetBlockType(x, y, z, (BLOCKTYPE)(E_BLOCK_SPONGE + i + 1)); break; \
case E_BLOCK_NEW_LOG: return true; \
}
diff --git a/src/Enchantments.h b/src/Enchantments.h
index dc5502702..ec42257c8 100644
--- a/src/Enchantments.h
+++ b/src/Enchantments.h
@@ -99,7 +99,7 @@ public:
/** Returns true if there are no enchantments */
bool IsEmpty(void) const;
- /** Converts enchantment name to the numeric representation; returns -1 if enchantment name not found; case insensitive */
+ /** Converts enchantment name or ID (number in string) to the numeric representation; returns -1 if enchantment name not found; case insensitive */
static int StringToEnchantmentID(const AString & a_EnchantmentName);
/** Returns true if a_Other contains exactly the same enchantments and levels */
diff --git a/src/Generating/Prefabs/NetherFortPrefabs.cpp b/src/Generating/Prefabs/NetherFortPrefabs.cpp
index 20cee576c..d2ef5663d 100644
--- a/src/Generating/Prefabs/NetherFortPrefabs.cpp
+++ b/src/Generating/Prefabs/NetherFortPrefabs.cpp
@@ -439,11 +439,11 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// The data has been exported from the gallery Nether, area index 20, ID 162, created by STR_Warrior
{
// Size:
- 14, 9, 7, // SizeX = 14, SizeY = 9, SizeZ = 7
+ 14, 11, 7, // SizeX = 14, SizeY = 11, SizeZ = 7
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
- 13, 18, 6, // MaxX, MaxY, MaxZ
+ 13, 20, 6, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
@@ -552,11 +552,33 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
/* * 01234567890123 */
/* 0 */ "mmmmmmmmhhhhhm"
/* 1 */ "mmmmmmhhh...hh"
- /* 2 */ ".............h"
- /* 3 */ ".............h"
- /* 4 */ ".............h"
+ /* 2 */ "mm...........h"
+ /* 3 */ "mm...........h"
+ /* 4 */ "mm...........h"
/* 5 */ "mmmmmmhhh...hh"
- /* 6 */ "mmmmmmmmhhhhhm",
+ /* 6 */ "mmmmmmmmhhhhhm"
+
+ // Level 9
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ "mmmmmmmm.....m"
+ /* 1 */ "mmmmmm........"
+ /* 2 */ "mmmm.........."
+ /* 3 */ "mmmm.........."
+ /* 4 */ "mmmm.........."
+ /* 5 */ "mmmmmm........"
+ /* 6 */ "mmmmmmmm.....m"
+
+ // Level 10
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ "mmmmmmmm.....m"
+ /* 1 */ "mmmmmm........"
+ /* 2 */ "mmmmmm........"
+ /* 3 */ "mmmmmm........"
+ /* 4 */ "mmmmmm........"
+ /* 5 */ "mmmmmm........"
+ /* 6 */ "mmmmmmmm.....m",
// Connectors:
"0: 0, 5, 3: 4\n" /* Type 0, direction X- */,
@@ -3030,7 +3052,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
false,
// DefaultWeight:
- 250,
+ 1000,
// DepthWeight:
"0:0|2:0|4:0|6:0|8:0|10:0|12:0|14:0|16:0|18:0",