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-rw-r--r--src/BlockEntities/CommandBlockEntity.cpp2
-rw-r--r--src/Generating/IntGen.h2
-rw-r--r--src/Generating/MineShafts.cpp4
-rw-r--r--src/Generating/ProtIntGen.h2
-rw-r--r--src/Items/ItemMap.h2
-rw-r--r--src/Simulator/DelayedFluidSimulator.h2
6 files changed, 7 insertions, 7 deletions
diff --git a/src/BlockEntities/CommandBlockEntity.cpp b/src/BlockEntities/CommandBlockEntity.cpp
index 34b0fd5f5..b747501c8 100644
--- a/src/BlockEntities/CommandBlockEntity.cpp
+++ b/src/BlockEntities/CommandBlockEntity.cpp
@@ -166,7 +166,7 @@ void cCommandBlockEntity::Execute()
public:
CommandBlockOutCb(cCommandBlockEntity * a_CmdBlock) : m_CmdBlock(a_CmdBlock) {}
- virtual void Out(const AString & a_Text)
+ virtual void Out(const AString & a_Text) override
{
// Overwrite field
m_CmdBlock->SetLastOutput(cClientHandle::FormatChatPrefix(m_CmdBlock->GetWorld()->ShouldUseChatPrefixes(), "SUCCESS", cChatColor::Green, cChatColor::White) + a_Text);
diff --git a/src/Generating/IntGen.h b/src/Generating/IntGen.h
index 786c6099d..4ef8c3452 100644
--- a/src/Generating/IntGen.h
+++ b/src/Generating/IntGen.h
@@ -582,7 +582,7 @@ public:
}
- virtual void GetInts(int a_MinX, int a_MinZ, typename Super::Values & a_Values)
+ virtual void GetInts(int a_MinX, int a_MinZ, typename Super::Values & a_Values) override
{
// Generate the underlying biome groups:
int lowerValues[m_UnderlyingSizeX * m_UnderlyingSizeZ];
diff --git a/src/Generating/MineShafts.cpp b/src/Generating/MineShafts.cpp
index 2045533c1..189b28095 100644
--- a/src/Generating/MineShafts.cpp
+++ b/src/Generating/MineShafts.cpp
@@ -256,7 +256,7 @@ public:
int a_ProbLevelCorridor, int a_ProbLevelCrossing, int a_ProbLevelStaircase
);
- ~cMineShaftSystem();
+ virtual ~cMineShaftSystem() override;
/** Creates new cMineShaft descendant connected at the specified point, heading the specified direction,
if it fits, appends it to the list and calls its AppendBranches()
@@ -271,7 +271,7 @@ public:
bool CanAppend(const cCuboid & a_BoundingBox);
// cGridStructGen::cStructure overrides:
- virtual void DrawIntoChunk(cChunkDesc & a_Chunk);
+ virtual void DrawIntoChunk(cChunkDesc & a_Chunk) override;
} ;
diff --git a/src/Generating/ProtIntGen.h b/src/Generating/ProtIntGen.h
index 4672b4209..87e13c6cc 100644
--- a/src/Generating/ProtIntGen.h
+++ b/src/Generating/ProtIntGen.h
@@ -847,7 +847,7 @@ public:
}
- virtual void GetInts(int a_MinX, int a_MinZ, size_t a_SizeX, size_t a_SizeZ, int *a_Values)
+ virtual void GetInts(int a_MinX, int a_MinZ, size_t a_SizeX, size_t a_SizeZ, int * a_Values) override
{
// Generate the underlying biome groups:
size_t lowerSizeX = a_SizeX + 2;
diff --git a/src/Items/ItemMap.h b/src/Items/ItemMap.h
index 2d939676a..59fddd3fb 100644
--- a/src/Items/ItemMap.h
+++ b/src/Items/ItemMap.h
@@ -21,7 +21,7 @@ public:
{
}
- virtual void OnUpdate(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item)
+ virtual void OnUpdate(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item) override
{
cMap * Map = a_World->GetMapManager().GetMapData(static_cast<unsigned>(a_Item.m_ItemDamage));
diff --git a/src/Simulator/DelayedFluidSimulator.h b/src/Simulator/DelayedFluidSimulator.h
index 3022c9753..1a9f42a65 100644
--- a/src/Simulator/DelayedFluidSimulator.h
+++ b/src/Simulator/DelayedFluidSimulator.h
@@ -35,7 +35,7 @@ public:
} ;
cDelayedFluidSimulatorChunkData(int a_TickDelay);
- virtual ~cDelayedFluidSimulatorChunkData();
+ virtual ~cDelayedFluidSimulatorChunkData() override;
/** Slots, one for each delay tick, each containing the blocks to simulate */
cSlot * m_Slots;