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-rw-r--r--src/Entities/ItemFrame.cpp1
-rw-r--r--src/Items/ItemHandler.h2
-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp1
3 files changed, 1 insertions, 3 deletions
diff --git a/src/Entities/ItemFrame.cpp b/src/Entities/ItemFrame.cpp
index f0b0c8c65..0bc10ec60 100644
--- a/src/Entities/ItemFrame.cpp
+++ b/src/Entities/ItemFrame.cpp
@@ -55,7 +55,6 @@ void cItemFrame::KilledBy(TakeDamageInfo & a_TDI)
{
if (m_Item.IsEmpty())
{
- SetHealth(0);
super::KilledBy(a_TDI);
Destroy();
return;
diff --git a/src/Items/ItemHandler.h b/src/Items/ItemHandler.h
index 8b554ee34..67c250a97 100644
--- a/src/Items/ItemHandler.h
+++ b/src/Items/ItemHandler.h
@@ -75,7 +75,7 @@ public:
int FoodLevel;
double Saturation;
- FoodInfo(int a_FoodLevel, double a_Saturation, int a_PoisonChance = 0) :
+ FoodInfo(int a_FoodLevel, double a_Saturation) :
FoodLevel(a_FoodLevel),
Saturation(a_Saturation)
{
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index e435a1b1f..68e541eba 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -615,7 +615,6 @@ void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile)
{
m_Writer.BeginCompound("");
AddBasicEntity(a_Projectile, a_Projectile->GetMCAClassName());
- Vector3d Pos = a_Projectile->GetPosition();
m_Writer.AddByte("inGround", a_Projectile->IsInGround() ? 1 : 0);
switch (a_Projectile->GetProjectileKind())