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-rw-r--r--src/Noise.cpp2
-rw-r--r--src/Noise.h6
2 files changed, 4 insertions, 4 deletions
diff --git a/src/Noise.cpp b/src/Noise.cpp
index a97ea70c6..32922c8f3 100644
--- a/src/Noise.cpp
+++ b/src/Noise.cpp
@@ -425,7 +425,7 @@ void cCubicCell3D::Move(int a_NewFloorX, int a_NewFloorY, int a_NewFloorZ)
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cNoise:
-cNoise::cNoise(unsigned int a_Seed) :
+cNoise::cNoise(int a_Seed) :
m_Seed(a_Seed)
{
}
diff --git a/src/Noise.h b/src/Noise.h
index ea72c64e9..62004503f 100644
--- a/src/Noise.h
+++ b/src/Noise.h
@@ -25,7 +25,7 @@
class cNoise
{
public:
- cNoise(unsigned int a_Seed);
+ cNoise(int a_Seed);
cNoise(const cNoise & a_Noise);
// The following functions, if not marked INLINE, are about 20 % slower
@@ -47,14 +47,14 @@ public:
NOISE_DATATYPE CubicNoise3D (NOISE_DATATYPE a_X, NOISE_DATATYPE a_Y, NOISE_DATATYPE a_Z) const;
- void SetSeed(unsigned int a_Seed) { m_Seed = a_Seed; }
+ void SetSeed(int a_Seed) { m_Seed = a_Seed; }
INLINE static NOISE_DATATYPE CubicInterpolate (NOISE_DATATYPE a_A, NOISE_DATATYPE a_B, NOISE_DATATYPE a_C, NOISE_DATATYPE a_D, NOISE_DATATYPE a_Pct);
INLINE static NOISE_DATATYPE CosineInterpolate(NOISE_DATATYPE a_A, NOISE_DATATYPE a_B, NOISE_DATATYPE a_Pct);
INLINE static NOISE_DATATYPE LinearInterpolate(NOISE_DATATYPE a_A, NOISE_DATATYPE a_B, NOISE_DATATYPE a_Pct);
private:
- unsigned int m_Seed;
+ int m_Seed;
} ;