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-rw-r--r--src/BlockID.h10
-rw-r--r--src/Blocks/BlockDirt.h2
-rw-r--r--src/Blocks/BlockVine.h2
-rw-r--r--src/Simulator/FireSimulator.cpp2
4 files changed, 8 insertions, 8 deletions
diff --git a/src/BlockID.h b/src/BlockID.h
index a1a445da4..2fec512e2 100644
--- a/src/BlockID.h
+++ b/src/BlockID.h
@@ -872,11 +872,11 @@ enum eShrapnelLevel
enum eSpreadSource
{
- esFireSpread,
- esGrassSpread,
- esMushroomSpread,
- esMycelSpread,
- esVineSpread,
+ ssFireSpread,
+ ssGrassSpread,
+ ssMushroomSpread,
+ ssMycelSpread,
+ ssVineSpread,
} ;
// tolua_end
diff --git a/src/Blocks/BlockDirt.h b/src/Blocks/BlockDirt.h
index 6240e5e3f..a1ab74257 100644
--- a/src/Blocks/BlockDirt.h
+++ b/src/Blocks/BlockDirt.h
@@ -79,7 +79,7 @@ public:
Chunk->GetBlockTypeMeta(BlockX, BlockY + 1, BlockZ, AboveDest, AboveMeta);
if ((cBlockInfo::IsOneHitDig(AboveDest) || cBlockInfo::IsTransparent(AboveDest)) && !IsBlockWater(AboveDest))
{
- if (!cRoot::Get()->GetPluginManager()->CallHookBlockSpread((cWorld*) &a_WorldInterface, BlockX * cChunkDef::Width, BlockY, BlockZ * cChunkDef::Width, esGrassSpread))
+ if (!cRoot::Get()->GetPluginManager()->CallHookBlockSpread((cWorld*) &a_WorldInterface, BlockX * cChunkDef::Width, BlockY, BlockZ * cChunkDef::Width, ssGrassSpread))
{
Chunk->FastSetBlock(BlockX, BlockY, BlockZ, E_BLOCK_GRASS, 0);
}
diff --git a/src/Blocks/BlockVine.h b/src/Blocks/BlockVine.h
index 9d84b720e..d096c81a8 100644
--- a/src/Blocks/BlockVine.h
+++ b/src/Blocks/BlockVine.h
@@ -175,7 +175,7 @@ public:
a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY - 1, a_RelZ, Block);
if (Block == E_BLOCK_AIR)
{
- if (!cRoot::Get()->GetPluginManager()->CallHookBlockSpread((cWorld*) &a_WorldInterface, a_RelX * cChunkDef::Width, a_RelY - 1, a_RelZ * cChunkDef::Width, esVineSpread))
+ if (!cRoot::Get()->GetPluginManager()->CallHookBlockSpread((cWorld*) &a_WorldInterface, a_RelX * cChunkDef::Width, a_RelY - 1, a_RelZ * cChunkDef::Width, ssVineSpread))
{
a_Chunk.UnboundedRelSetBlock(a_RelX, a_RelY - 1, a_RelZ, E_BLOCK_VINES, a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ));
}
diff --git a/src/Simulator/FireSimulator.cpp b/src/Simulator/FireSimulator.cpp
index 932ccf6bd..e4d4a540d 100644
--- a/src/Simulator/FireSimulator.cpp
+++ b/src/Simulator/FireSimulator.cpp
@@ -320,7 +320,7 @@ void cFireSimulator::TrySpreadFire(cChunk * a_Chunk, int a_RelX, int a_RelY, int
int a_PosX = x + a_Chunk->GetPosX() * cChunkDef::Width;
int a_PosZ = z + a_Chunk->GetPosZ() * cChunkDef::Width;
- if (cRoot::Get()->GetPluginManager()->CallHookBlockSpread(&m_World, a_PosX, y, a_PosZ, esFireSpread))
+ if (cRoot::Get()->GetPluginManager()->CallHookBlockSpread(&m_World, a_PosX, y, a_PosZ, ssFireSpread))
{
return;
}