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-rw-r--r--src/Entities/Entity.cpp2
-rw-r--r--src/Entities/Player.cpp6
2 files changed, 4 insertions, 4 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index c393f89fd..31ad66779 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -321,7 +321,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
m_World->BroadcastEntityAnimation(*this, 4); // Critical hit
}
- Player->GetStatManager().AddValue(statDamageDealt, round(a_TDI.FinalDamage * 10));
+ Player->GetStatManager().AddValue(statDamageDealt, (StatValue)floor(a_TDI.FinalDamage * 10 + 0.5));
}
m_Health -= (short)a_TDI.FinalDamage;
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 632c41936..c3b763278 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -838,7 +838,7 @@ bool cPlayer::DoTakeDamage(TakeDamageInfo & a_TDI)
AddFoodExhaustion(0.3f);
SendHealth();
- m_Stats.AddValue(statDamageTaken, round(a_TDI.FinalDamage * 10));
+ m_Stats.AddValue(statDamageTaken, (StatValue)floor(a_TDI.FinalDamage * 10 + 0.5));
return true;
}
return false;
@@ -1953,7 +1953,7 @@ void cPlayer::HandleFloater()
void cPlayer::UpdateMovementStats(const Vector3d & a_DeltaPos)
{
- StatValue Value = round(a_DeltaPos.Length() * 100);
+ StatValue Value = (StatValue)floor(a_DeltaPos.Length() * 100 + 0.5);
if (m_AttachedTo == NULL)
{
@@ -1970,7 +1970,7 @@ void cPlayer::UpdateMovementStats(const Vector3d & a_DeltaPos)
if ((Block == E_BLOCK_LADDER) && (a_DeltaPos.y > 0.0)) // Going up
{
- m_Stats.AddValue(statDistClimbed, round(a_DeltaPos.y * 100));
+ m_Stats.AddValue(statDistClimbed, (StatValue)floor(a_DeltaPos.y * 100 + 0.5));
}
else
{