diff options
-rw-r--r-- | MCServer/Plugins/APIDump/main.css | 3 | ||||
m--------- | MCServer/Plugins/Core | 0 | ||||
-rw-r--r-- | README.md | 29 | ||||
-rw-r--r-- | src/ClientHandle.cpp | 24 | ||||
-rw-r--r-- | src/ClientHandle.h | 4 | ||||
-rw-r--r-- | src/CompositeChat.cpp | 25 | ||||
-rw-r--r-- | src/CompositeChat.h | 28 | ||||
-rw-r--r-- | src/Entities/Entity.cpp | 13 | ||||
-rw-r--r-- | src/Entities/Player.cpp | 44 | ||||
-rw-r--r-- | src/Generating/GridStructGen.cpp | 9 | ||||
-rw-r--r-- | src/Generating/MineShafts.cpp | 2 | ||||
-rw-r--r-- | src/GroupManager.cpp | 20 | ||||
-rw-r--r-- | src/GroupManager.h | 4 | ||||
-rw-r--r-- | src/Protocol/Protocol17x.cpp | 31 |
14 files changed, 157 insertions, 79 deletions
diff --git a/MCServer/Plugins/APIDump/main.css b/MCServer/Plugins/APIDump/main.css index aa26bd186..8041e0d01 100644 --- a/MCServer/Plugins/APIDump/main.css +++ b/MCServer/Plugins/APIDump/main.css @@ -39,7 +39,8 @@ pre body { - min-width: 800px; + min-width: 400px; + max-width: 1200px; width: 95%; margin: 10px auto; background-color: white; diff --git a/MCServer/Plugins/Core b/MCServer/Plugins/Core -Subproject 5c8557d4fdfa580c100510cde07a1a778ea2e24 +Subproject 3790f78d3f7503ff33a423b8e73e81a27556278 @@ -1,38 +1,39 @@ -MCServer +MCServer [![Build Status](http://img.shields.io/travis/mc-server/MCServer.svg)](https://travis-ci.org/mc-server/MCServer) [![Support via Gittip](http://img.shields.io/gittip/mcs_team.svg)](https://www.gittip.com/mcs_team) [![tip for next commit](http://tip4commit.com/projects/74.svg)](http://tip4commit.com/projects/74) ======== -**Current Protocol Supported:** Minecraft v1.2 -> v1.7 - -MCServer is a performant C++ Minecraft server designed for use in memory and cpu-limited places, or just to make regular server perform better. +MCServer is a Minecraft server that is written in C++ and designed to be efficient with memory and CPU, as well as having a flexible Lua Plugin API. MCServer can run on PCs, Macs, and *nix. This includes android phones and tablets as well as Raspberry Pis. +We currently support the protocol from Minecraft 1.2 all the way up to Minecraft 1.7.9. + Installation ------------ -To install MCServer, you can either download the repository and compile it, or download a pre-compiled version. - -If you've cloned the repository using Git, you need to pull down the submodules (core plugins, some dependencies). This can be achieved with `git submodule init` and then on a regular basis (to keep up to date) `git submodule update`. +Normally, you will want to download a pre-compiled version of MCServer from one of the buildservers: -If you downloaded a ZIP file of the sources instead, you will need to download PolarSSL, too, from https://github.com/polarssl/polarssl , and unpack it into the `lib/polarssl` folder. You will also need to manually download all the plugins that you want included. + * [Linux and Raspberry Pi](http://ci.bearbin.net) (Bearbin's CI Server) + * [Windows](http://mc-server.xoft.cz) (xoft's nightly build service) -Compilation instructions are available in the COMPILING file. +You simply need to download and extract these files before you can use the server. -Linux builds can be downloaded from [Bearbin's CI Service](http://ci.bearbin.net) and Windows builds from xoft's [nightly build service](http://mc-server.xoft.cz). - -After you've extracted the files, simply run the MCServer executable. +If you're a more advanced user, you may want to compile the server yourself for more performance. See the [COMPILING.md](https://github.com/mc-server/MCServer/blob/master/COMPILING.md) file for more details. Contributing ------------ MCServer is licensed under the Apache license V2, and we welcome anybody to fork and submit a Pull Request back with their changes, and if you want to join as a permanent member we can add you to the team. +Check out the [CONTRIBUTING.md](https://github.com/mc-server/MCServer/blob/master/CONTRIBUTING.md) file for more details. + Other Stuff ----------- -For other stuff, including plugins and discussion, check the [forums](http://forum.mc-server.org) and [wiki](http://wiki.mc-server.org/). +For other stuff, including plugins and discussion, check the [forums](http://forum.mc-server.org) and [Plugin API](http://mc-server.xoft.cz/LuaAPI/). Earn bitcoins for commits or donate to reward the MCServer developers: [![tip for next commit](http://tip4commit.com/projects/74.svg)](http://tip4commit.com/projects/74) -Travis CI: [![Build Status](https://travis-ci.org/mc-server/MCServer.png?branch=master)](https://travis-ci.org/mc-server/MCServer) +Support Us on Gittip: [![Support via Gittip](http://img.shields.io/gittip/mcs_team.svg)](https://www.gittip.com/mcs_team) + +Travis CI: [![Build Status](http://img.shields.io/travis/mc-server/MCServer.svg)](https://travis-ci.org/mc-server/MCServer) diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index 83b21ae3c..9b03bead9 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -1391,28 +1391,8 @@ void cClientHandle::HandlePlayerLook(float a_Rotation, float a_Pitch, bool a_IsO void cClientHandle::HandlePlayerMoveLook(double a_PosX, double a_PosY, double a_PosZ, double a_Stance, float a_Rotation, float a_Pitch, bool a_IsOnGround) { - if ((m_Player == NULL) || (m_State != csPlaying)) - { - // The client hasn't been spawned yet and sends nonsense, we know better - return; - } - - /* - // TODO: Invalid stance check - if ((a_PosY >= a_Stance) || (a_Stance > a_PosY + 1.65)) - { - LOGD("Invalid stance"); - SendPlayerMoveLook(); - return; - } - */ - - m_Player->MoveTo(Vector3d(a_PosX, a_PosY, a_PosZ)); - m_Player->SetStance (a_Stance); - m_Player->SetTouchGround(a_IsOnGround); - m_Player->SetHeadYaw (a_Rotation); - m_Player->SetYaw (a_Rotation); - m_Player->SetPitch (a_Pitch); + HandlePlayerLook(a_Rotation, a_Pitch, a_IsOnGround); + HandlePlayerPos(a_PosX, a_PosY, a_PosZ, a_Stance, a_IsOnGround); } diff --git a/src/ClientHandle.h b/src/ClientHandle.h index 9f1245be5..659c67658 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -80,9 +80,9 @@ public: static AString GenerateOfflineUUID(const AString & a_Username); // tolua_export /** Formats the type of message with the proper color and prefix for sending to the client. **/ - AString FormatMessageType(bool ShouldAppendChatPrefixes, eMessageType a_ChatPrefix, const AString & a_AdditionalData); + static AString FormatMessageType(bool ShouldAppendChatPrefixes, eMessageType a_ChatPrefix, const AString & a_AdditionalData); - AString FormatChatPrefix(bool ShouldAppendChatPrefixes, AString a_ChatPrefixS, AString m_Color1, AString m_Color2); + static AString FormatChatPrefix(bool ShouldAppendChatPrefixes, AString a_ChatPrefixS, AString m_Color1, AString m_Color2); void Kick(const AString & a_Reason); // tolua_export void Authenticate(const AString & a_Name, const AString & a_UUID); // Called by cAuthenticator when the user passes authentication diff --git a/src/CompositeChat.cpp b/src/CompositeChat.cpp index c70ef1070..a3612983a 100644 --- a/src/CompositeChat.cpp +++ b/src/CompositeChat.cpp @@ -189,6 +189,15 @@ void cCompositeChat::AddSuggestCommandPart(const AString & a_Text, const AString +void cCompositeChat::AddShowAchievementPart(const AString & a_PlayerName, const AString & a_Achievement, const AString & a_Style) +{ + m_Parts.push_back(new cShowAchievementPart(a_PlayerName, a_Achievement, a_Style)); +} + + + + + void cCompositeChat::ParseText(const AString & a_ParseText) { size_t len = a_ParseText.length(); @@ -290,9 +299,10 @@ void cCompositeChat::ParseText(const AString & a_ParseText) -void cCompositeChat::SetMessageType(eMessageType a_MessageType) +void cCompositeChat::SetMessageType(eMessageType a_MessageType, const AString & a_AdditionalMessageTypeData) { m_MessageType = a_MessageType; + m_AdditionalMessageTypeData = a_AdditionalMessageTypeData; } @@ -476,3 +486,16 @@ cCompositeChat::cSuggestCommandPart::cSuggestCommandPart(const AString & a_Text, + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cCompositeChat::cShowAchievementPart: + +cCompositeChat::cShowAchievementPart::cShowAchievementPart(const AString & a_PlayerName, const AString & a_Achievement, const AString & a_Style) : + super(ptShowAchievement, a_Achievement, a_Style), + m_PlayerName(a_PlayerName) +{ +} + + + + diff --git a/src/CompositeChat.h b/src/CompositeChat.h index 5b9c5f612..1ad196f1d 100644 --- a/src/CompositeChat.h +++ b/src/CompositeChat.h @@ -38,6 +38,7 @@ public: ptUrl, ptRunCommand, ptSuggestCommand, + ptShowAchievement, } ; class cBasePart @@ -46,6 +47,7 @@ public: ePartType m_PartType; AString m_Text; AString m_Style; + AString m_AdditionalStyleData; cBasePart(ePartType a_PartType, const AString & a_Text, const AString & a_Style = ""); @@ -106,6 +108,15 @@ public: public: cSuggestCommandPart(const AString & a_Text, const AString & a_Command, const AString & a_Style = ""); } ; + + class cShowAchievementPart : + public cBasePart + { + typedef cBasePart super; + public: + AString m_PlayerName; + cShowAchievementPart(const AString & a_PlayerName, const AString & a_Achievement, const AString & a_Style = ""); + } ; typedef std::vector<cBasePart *> cParts; @@ -148,13 +159,20 @@ public: /** Adds a part that suggests a command (enters it into the chat message area, but doesn't send) when clicked. The default style is underlined yellow text. */ void AddSuggestCommandPart(const AString & a_Text, const AString & a_SuggestedCommand, const AString & a_Style = "u@b"); + + /** Adds a part that fully formats a specified achievement using client translatable strings + Takes achievement name and player awarded to. Displays as {player} has earned the achievement {achievement_name}. + */ + void AddShowAchievementPart(const AString & a_PlayerName, const AString & a_Achievement, const AString & a_Style = ""); /** Parses text into various parts, adds those. Recognizes "http:" and "https:" URLs and @color-codes. */ void ParseText(const AString & a_ParseText); - /** Sets the message type, which is indicated by prefixes added to the message when serializing. */ - void SetMessageType(eMessageType a_MessageType); + /** Sets the message type, which is indicated by prefixes added to the message when serializing + Takes optional AdditionalMessageTypeData to set m_AdditionalMessageTypeData. See said variable for more documentation. + */ + void SetMessageType(eMessageType a_MessageType, const AString & a_AdditionalMessageTypeData = ""); /** Adds the "underline" style to each part that is an URL. */ void UnderlineUrls(void); @@ -163,6 +181,9 @@ public: /** Returns the message type set previously by SetMessageType(). */ eMessageType GetMessageType(void) const { return m_MessageType; } + + /** Returns additional data pertaining to message type, for example, the name of a mtPrivateMsg sender */ + AString GetAdditionalMessageTypeData(void) const { return m_AdditionalMessageTypeData; } /** Returns the text from the parts that comprises the human-readable data. Used for older protocols that don't support composite chat @@ -184,6 +205,9 @@ protected: /** The message type, as indicated by prefixes. */ eMessageType m_MessageType; + /** Additional data pertaining to message type, for example, the name of a mtPrivateMsg sender */ + AString m_AdditionalMessageTypeData; + /** Adds a_AddStyle to a_Style; overwrites the existing style if appropriate. If the style already contains something that a_AddStyle overrides, it is erased first. */ diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 15f456332..1226a2319 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -1018,16 +1018,17 @@ void cEntity::TickInVoid(cChunk & a_Chunk) -void cEntity::DetectCacti() +void cEntity::DetectCacti(void) { int X = POSX_TOINT, Y = POSY_TOINT, Z = POSZ_TOINT; - float w = m_Width / 2; + double w = m_Width / 2; if ( - (((X + 1) - GetPosX() < w) && (GetWorld()->GetBlock(X + 1, Y, Z) == E_BLOCK_CACTUS)) || - (((GetPosX() - (X - 1)) - 1 < w) && (GetWorld()->GetBlock(X - 1, Y, Z) == E_BLOCK_CACTUS)) || + ((Y > 0) && (Y < cChunkDef::Height)) && + ((((X + 1) - GetPosX() < w) && (GetWorld()->GetBlock(X + 1, Y, Z) == E_BLOCK_CACTUS)) || + ((GetPosX() - X < w) && (GetWorld()->GetBlock(X - 1, Y, Z) == E_BLOCK_CACTUS)) || (((Z + 1) - GetPosZ() < w) && (GetWorld()->GetBlock(X, Y, Z + 1) == E_BLOCK_CACTUS)) || - (((GetPosZ() - (Z - 1)) - 1 < w) && (GetWorld()->GetBlock(X, Y, Z - 1) == E_BLOCK_CACTUS)) || - (((Y > 0) && (Y < cChunkDef::Height)) && ((GetPosY() - Y < 1) && (GetWorld()->GetBlock(X, Y, Z) == E_BLOCK_CACTUS))) + ((GetPosZ() - Z < w) && (GetWorld()->GetBlock(X, Y, Z - 1) == E_BLOCK_CACTUS)) || + (((GetPosY() - Y < 1) && (GetWorld()->GetBlock(X, Y, Z) == E_BLOCK_CACTUS)))) ) { TakeDamage(dtCactusContact, NULL, 1, 0); diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 0eacb67f9..0dfdcfd8b 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -377,7 +377,7 @@ short cPlayer::DeltaExperience(short a_Xp_delta) } LOGD("Player \"%s\" gained/lost %d experience, total is now: %d", - m_PlayerName.c_str(), a_Xp_delta, m_CurrentXp); + GetName().c_str(), a_Xp_delta, m_CurrentXp); // Set experience to be updated m_bDirtyExperience = true; @@ -391,7 +391,7 @@ short cPlayer::DeltaExperience(short a_Xp_delta) void cPlayer::StartChargingBow(void) { - LOGD("Player \"%s\" started charging their bow", m_PlayerName.c_str()); + LOGD("Player \"%s\" started charging their bow", GetName().c_str()); m_IsChargingBow = true; m_BowCharge = 0; } @@ -402,7 +402,7 @@ void cPlayer::StartChargingBow(void) int cPlayer::FinishChargingBow(void) { - LOGD("Player \"%s\" finished charging their bow at a charge of %d", m_PlayerName.c_str(), m_BowCharge); + LOGD("Player \"%s\" finished charging their bow at a charge of %d", GetName().c_str(), m_BowCharge); int res = m_BowCharge; m_IsChargingBow = false; m_BowCharge = 0; @@ -415,7 +415,7 @@ int cPlayer::FinishChargingBow(void) void cPlayer::CancelChargingBow(void) { - LOGD("Player \"%s\" cancelled charging their bow at a charge of %d", m_PlayerName.c_str(), m_BowCharge); + LOGD("Player \"%s\" cancelled charging their bow at a charge of %d", GetName().c_str(), m_BowCharge); m_IsChargingBow = false; m_BowCharge = 0; } @@ -1179,8 +1179,8 @@ unsigned int cPlayer::AwardAchievement(const eStatistic a_Ach) { // First time, announce it cCompositeChat Msg; - Msg.AddTextPart(m_PlayerName + " has just earned the achievement "); - Msg.AddTextPart(cStatInfo::GetName(a_Ach)); // TODO 2014-05-12 xdot: Use the proper cCompositeChat part (cAchievement) + Msg.SetMessageType(mtSuccess); + Msg.AddShowAchievementPart(GetName(), cStatInfo::GetName(a_Ach)); m_World->BroadcastChat(Msg); // Increment the statistic @@ -1315,7 +1315,7 @@ void cPlayer::AddToGroup( const AString & a_GroupName ) { cGroup* Group = cRoot::Get()->GetGroupManager()->GetGroup( a_GroupName ); m_Groups.push_back( Group ); - LOGD("Added %s to group %s", m_PlayerName.c_str(), a_GroupName.c_str() ); + LOGD("Added %s to group %s", GetName().c_str(), a_GroupName.c_str() ); ResolveGroups(); ResolvePermissions(); } @@ -1339,13 +1339,13 @@ void cPlayer::RemoveFromGroup( const AString & a_GroupName ) if( bRemoved ) { - LOGD("Removed %s from group %s", m_PlayerName.c_str(), a_GroupName.c_str() ); + LOGD("Removed %s from group %s", GetName().c_str(), a_GroupName.c_str() ); ResolveGroups(); ResolvePermissions(); } else { - LOGWARN("Tried to remove %s from group %s but was not in that group", m_PlayerName.c_str(), a_GroupName.c_str() ); + LOGWARN("Tried to remove %s from group %s but was not in that group", GetName().c_str(), a_GroupName.c_str() ); } } @@ -1451,7 +1451,7 @@ void cPlayer::ResolveGroups() if( AllGroups.find( CurrentGroup ) != AllGroups.end() ) { LOGWARNING("ERROR: Player \"%s\" is in the group multiple times (\"%s\"). Please fix your settings in users.ini!", - m_PlayerName.c_str(), CurrentGroup->GetName().c_str() + GetName().c_str(), CurrentGroup->GetName().c_str() ); } else @@ -1463,7 +1463,7 @@ void cPlayer::ResolveGroups() { if( AllGroups.find( *itr ) != AllGroups.end() ) { - LOGERROR("ERROR: Player %s is in the same group multiple times due to inheritance (%s). FIX IT!", m_PlayerName.c_str(), (*itr)->GetName().c_str() ); + LOGERROR("ERROR: Player %s is in the same group multiple times due to inheritance (%s). FIX IT!", GetName().c_str(), (*itr)->GetName().c_str() ); continue; } ToIterate.push_back( *itr ); @@ -1615,19 +1615,19 @@ void cPlayer::LoadPermissionsFromDisk() cIniFile IniFile; if (IniFile.ReadFile("users.ini")) { - AString Groups = IniFile.GetValueSet(m_PlayerName, "Groups", "Default"); + AString Groups = IniFile.GetValueSet(GetName(), "Groups", "Default"); AStringVector Split = StringSplitAndTrim(Groups, ","); for (AStringVector::const_iterator itr = Split.begin(), end = Split.end(); itr != end; ++itr) { if (!cRoot::Get()->GetGroupManager()->ExistsGroup(*itr)) { - LOGWARNING("The group %s for player %s was not found!", itr->c_str(), m_PlayerName.c_str()); + LOGWARNING("The group %s for player %s was not found!", itr->c_str(), GetName().c_str()); } AddToGroup(*itr); } - AString Color = IniFile.GetValue(m_PlayerName, "Color", "-"); + AString Color = IniFile.GetValue(GetName(), "Color", "-"); if (!Color.empty()) { m_Color = Color[0]; @@ -1636,7 +1636,7 @@ void cPlayer::LoadPermissionsFromDisk() else { cGroupManager::GenerateDefaultUsersIni(IniFile); - IniFile.AddValue("Groups", m_PlayerName, "Default"); + IniFile.AddValue("Groups", GetName(), "Default"); AddToGroup("Default"); } IniFile.WriteFile("users.ini"); @@ -1651,14 +1651,14 @@ bool cPlayer::LoadFromDisk() LoadPermissionsFromDisk(); // Log player permissions, cause it's what the cool kids do - LOGINFO("Player %s has permissions:", m_PlayerName.c_str() ); + LOGINFO("Player %s has permissions:", GetName().c_str() ); for( PermissionMap::iterator itr = m_ResolvedPermissions.begin(); itr != m_ResolvedPermissions.end(); ++itr ) { if( itr->second ) LOG(" - %s", itr->first.c_str() ); } AString SourceFile; - Printf(SourceFile, "players/%s.json", m_PlayerName.c_str() ); + Printf(SourceFile, "players/%s.json", GetName().c_str() ); cFile f; if (!f.Open(SourceFile, cFile::fmRead)) @@ -1726,7 +1726,7 @@ bool cPlayer::LoadFromDisk() StatSerializer.Load(); LOGD("Player \"%s\" was read from file, spawning at {%.2f, %.2f, %.2f} in world \"%s\"", - m_PlayerName.c_str(), GetPosX(), GetPosY(), GetPosZ(), m_LoadedWorldName.c_str() + GetName().c_str(), GetPosX(), GetPosY(), GetPosZ(), m_LoadedWorldName.c_str() ); return true; @@ -1782,12 +1782,12 @@ bool cPlayer::SaveToDisk() std::string JsonData = writer.write(root); AString SourceFile; - Printf(SourceFile, "players/%s.json", m_PlayerName.c_str() ); + Printf(SourceFile, "players/%s.json", GetName().c_str() ); cFile f; if (!f.Open(SourceFile, cFile::fmWrite)) { - LOGERROR("ERROR WRITING PLAYER \"%s\" TO FILE \"%s\" - cannot open file", m_PlayerName.c_str(), SourceFile.c_str()); + LOGERROR("ERROR WRITING PLAYER \"%s\" TO FILE \"%s\" - cannot open file", GetName().c_str(), SourceFile.c_str()); return false; } if (f.Write(JsonData.c_str(), JsonData.size()) != (int)JsonData.size()) @@ -1798,10 +1798,10 @@ bool cPlayer::SaveToDisk() // Save the player stats. // We use the default world name (like bukkit) because stats are shared between dimensions/worlds. - cStatSerializer StatSerializer(cRoot::Get()->GetDefaultWorld()->GetName(), m_PlayerName, &m_Stats); + cStatSerializer StatSerializer(cRoot::Get()->GetDefaultWorld()->GetName(), GetName(), &m_Stats); if (!StatSerializer.Save()) { - LOGERROR("Could not save stats for player %s", m_PlayerName.c_str()); + LOGERROR("Could not save stats for player %s", GetName().c_str()); return false; } diff --git a/src/Generating/GridStructGen.cpp b/src/Generating/GridStructGen.cpp index 23946e2e9..474242557 100644 --- a/src/Generating/GridStructGen.cpp +++ b/src/Generating/GridStructGen.cpp @@ -50,6 +50,15 @@ cGridStructGen::cGridStructGen( m_MaxStructureSizeZ(a_MaxStructureSizeZ), m_MaxCacheSize(a_MaxCacheSize) { + size_t NumStructuresPerQuery = (size_t)((m_MaxStructureSizeX / m_GridSizeX + 1) * (m_MaxStructureSizeZ / m_GridSizeZ + 1)); + if (NumStructuresPerQuery > m_MaxCacheSize) + { + m_MaxCacheSize = NumStructuresPerQuery * 4; + LOGINFO( + "cGridStructGen: The cache size is too small (%u), increasing the cache size to %u to avoid inefficiency.", + (unsigned)a_MaxCacheSize, (unsigned)m_MaxCacheSize + ); + } } diff --git a/src/Generating/MineShafts.cpp b/src/Generating/MineShafts.cpp index 391e4c04f..81ae6481d 100644 --- a/src/Generating/MineShafts.cpp +++ b/src/Generating/MineShafts.cpp @@ -1283,7 +1283,7 @@ cStructGenMineShafts::cStructGenMineShafts( int a_Seed, int a_GridSize, int a_MaxSystemSize, int a_ChanceCorridor, int a_ChanceCrossing, int a_ChanceStaircase ) : - super(a_Seed, a_GridSize, a_GridSize, 120 + a_MaxSystemSize * 10, 120 + a_MaxSystemSize * 10, 100), + super(a_Seed, a_GridSize, a_GridSize, a_MaxSystemSize, a_MaxSystemSize, 100), m_Noise(a_Seed), m_GridSize(a_GridSize), m_MaxSystemSize(a_MaxSystemSize), diff --git a/src/GroupManager.cpp b/src/GroupManager.cpp index 3586560bf..523697b07 100644 --- a/src/GroupManager.cpp +++ b/src/GroupManager.cpp @@ -45,8 +45,14 @@ cGroupManager::cGroupManager() { LOGD("-- Loading Groups --"); - LoadGroups(); - CheckUsers(); + if (!LoadGroups()) + { + LOGWARNING("ERROR: Groups could not load!"); + } + if (!CheckUsers()) + { + LOGWARNING("ERROR: User file could not be found!"); + } LOGD("-- Groups Successfully Loaded --"); } @@ -70,13 +76,13 @@ void cGroupManager::GenerateDefaultUsersIni(cIniFile & a_IniFile) -void cGroupManager::CheckUsers(void) +bool cGroupManager::CheckUsers() { cIniFile IniFile; if (!IniFile.ReadFile("users.ini")) { GenerateDefaultUsersIni(IniFile); - return; + return true; } int NumKeys = IniFile.GetNumKeys(); @@ -97,13 +103,15 @@ void cGroupManager::CheckUsers(void) } } // for itr - Split[] } // for i - ini file keys + // Always return true for now, just but we can handle writefile fails later. + return true; } -void cGroupManager::LoadGroups() +bool cGroupManager::LoadGroups() { cIniFile IniFile; if (!IniFile.ReadFile("groups.ini")) @@ -180,6 +188,8 @@ void cGroupManager::LoadGroups() } } } + // Always return true, we can handle writefile fails later. + return true; } diff --git a/src/GroupManager.h b/src/GroupManager.h index 9e1689a76..d42b55c4a 100644 --- a/src/GroupManager.h +++ b/src/GroupManager.h @@ -16,8 +16,8 @@ class cGroupManager public: bool ExistsGroup(const AString & a_Name); cGroup * GetGroup(const AString & a_Name); - void LoadGroups(void); - void CheckUsers(void); + bool LoadGroups(); + bool CheckUsers(); /** Writes the default header to the specified ini file, and saves it as "users.ini". */ static void GenerateDefaultUsersIni(cIniFile & a_IniFile); diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 39feee16f..7c526d103 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -234,7 +234,7 @@ void cProtocol172::SendChat(const cCompositeChat & a_Message) // Compose the complete Json string to send: Json::Value msg; - msg["text"] = ""; // The client crashes without this + msg["text"] = cClientHandle::FormatMessageType(m_Client->GetPlayer()->GetWorld()->ShouldUseChatPrefixes(), a_Message.GetMessageType(), a_Message.GetAdditionalMessageTypeData()); // The client crashes without this field being present const cCompositeChat::cParts & Parts = a_Message.GetParts(); for (cCompositeChat::cParts::const_iterator itr = Parts.begin(), end = Parts.end(); itr != end; ++itr) { @@ -289,6 +289,35 @@ void cProtocol172::SendChat(const cCompositeChat & a_Message) AddChatPartStyle(Part, p.m_Style); break; } + + case cCompositeChat::ptShowAchievement: + { + const cCompositeChat::cShowAchievementPart & p = (const cCompositeChat::cShowAchievementPart &)**itr; + Part["translate"] = "chat.type.achievement"; + + Json::Value Ach; + Ach["action"] = "show_achievement"; + Ach["value"] = p.m_Text; + + Json::Value AchColourAndName; + AchColourAndName["color"] = "green"; + AchColourAndName["translate"] = p.m_Text; + AchColourAndName["hoverEvent"] = Ach; + + Json::Value Extra; + Extra.append(AchColourAndName); + + Json::Value Name; + Name["text"] = p.m_PlayerName; + + Json::Value With; + With.append(Name); + With.append(Extra); + + Part["with"] = With; + AddChatPartStyle(Part, p.m_Style); + break; + } } msg["extra"].append(Part); } // for itr - Parts[] |