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-rw-r--r--src/Blocks/BlockFluid.h7
1 files changed, 2 insertions, 5 deletions
diff --git a/src/Blocks/BlockFluid.h b/src/Blocks/BlockFluid.h
index 1200997ff..1f0c3833c 100644
--- a/src/Blocks/BlockFluid.h
+++ b/src/Blocks/BlockFluid.h
@@ -1,4 +1,3 @@
-
#pragma once
#include "BlockHandler.h"
@@ -94,10 +93,8 @@ public:
BLOCKTYPE BlockType;
if (
((a_RelY + y < 0) || (a_RelY + y > cChunkDef::Height)) ||
- (
- !a_Chunk.UnboundedRelGetBlockType(a_RelX + x, a_RelY + y, a_RelZ + z, BlockType) ||
- !cFireSimulator::IsFuel(BlockType)
- )
+ !a_Chunk.UnboundedRelGetBlockType(a_RelX + x, a_RelY + y, a_RelZ + z, BlockType) ||
+ !cFireSimulator::IsFuel(BlockType)
)
{
return false;