diff options
-rw-r--r-- | src/Entities/Entity.cpp | 14 | ||||
-rw-r--r-- | src/Entities/Entity.h | 4 | ||||
-rw-r--r-- | src/Entities/Player.cpp | 4 |
3 files changed, 18 insertions, 4 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 707f75cf1..73749d7a3 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -1541,7 +1541,7 @@ bool cEntity::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn, Vector3d auto OldChunkCoords = cChunkDef::BlockToChunk(GetPosition()); // Set position to the new position - SetPosition(a_NewPosition); + ResetPosition(a_NewPosition); // Stop all mobs from targeting this entity // Stop this entity from targeting other mobs @@ -1759,6 +1759,16 @@ void cEntity::HandleAir(void) +void cEntity::ResetPosition(Vector3d a_NewPos) +{ + SetPosition(a_NewPos); + m_LastSentPosition = GetPosition(); +} + + + + + void cEntity::OnStartedBurning(void) { // Broadcast the change: @@ -1850,7 +1860,7 @@ void cEntity::TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ) // ask the plugins to allow teleport to the new position. if (!cRoot::Get()->GetPluginManager()->CallHookEntityTeleport(*this, m_LastPosition, Vector3d(a_PosX, a_PosY, a_PosZ))) { - SetPosition(a_PosX, a_PosY, a_PosZ); + ResetPosition({a_PosX, a_PosY, a_PosZ}); m_World->BroadcastTeleportEntity(*this); } } diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index 5b993ac96..9abf75968 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -666,6 +666,10 @@ protected: m_IsHeadInWater */ virtual void SetSwimState(cChunk & a_Chunk); + /** Set the entities position and last sent position. + Only to be used when the caller will broadcast a teleport or equivalent to clients. */ + void ResetPosition(Vector3d a_NewPos); + private: /** Whether the entity is ticking or not. If not, it is scheduled for removal or world-teleportation. */ diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index b4bf95f5b..a58d45fb0 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1607,7 +1607,7 @@ void cPlayer::TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ) // ask plugins to allow teleport to the new position. if (!cRoot::Get()->GetPluginManager()->CallHookEntityTeleport(*this, m_LastPosition, Vector3d(a_PosX, a_PosY, a_PosZ))) { - SetPosition(a_PosX, a_PosY, a_PosZ); + ResetPosition({a_PosX, a_PosY, a_PosZ}); FreezeInternal(GetPosition(), false); m_LastGroundHeight = a_PosY; m_bIsTeleporting = true; @@ -1996,7 +1996,7 @@ bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn, Vector3d VERIFY(!GetWorld()->RemovePlayer(*this, false)); // Set position to the new position - SetPosition(a_NewPosition); + ResetPosition(a_NewPosition); FreezeInternal(a_NewPosition, false); // Stop all mobs from targeting this player |