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-rw-r--r--src/Blocks/BlockChest.h1
-rw-r--r--src/Blocks/BlockComparator.h8
-rw-r--r--src/Blocks/BlockHandler.cpp2
-rw-r--r--src/Blocks/BlockHandler.h2
-rw-r--r--src/Blocks/BlockRail.h1
-rw-r--r--src/Items/ItemDoor.h6
-rw-r--r--src/Items/ItemHandler.cpp3
7 files changed, 12 insertions, 11 deletions
diff --git a/src/Blocks/BlockChest.h b/src/Blocks/BlockChest.h
index 23f969dbe..84dc324fb 100644
--- a/src/Blocks/BlockChest.h
+++ b/src/Blocks/BlockChest.h
@@ -2,7 +2,6 @@
#pragma once
#include "BlockEntity.h"
-#include "../World.h"
#include "../BlockArea.h"
#include "../Entities/Player.h"
diff --git a/src/Blocks/BlockComparator.h b/src/Blocks/BlockComparator.h
index 732afd9f6..7cb874556 100644
--- a/src/Blocks/BlockComparator.h
+++ b/src/Blocks/BlockComparator.h
@@ -18,11 +18,11 @@ public:
}
- virtual void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
+ virtual void OnUse(cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
+ NIBBLETYPE Meta = a_ChunkInterface->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
Meta ^= 0x04; // Toggle 3rd (addition/subtraction) bit with XOR
- a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta);
+ a_ChunkInterface->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta);
}
@@ -46,7 +46,7 @@ public:
virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
+ cChunkInterface * a_ChunkInterface, cPlayer * a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp
index 5d74ee5c6..68907c9a3 100644
--- a/src/Blocks/BlockHandler.cpp
+++ b/src/Blocks/BlockHandler.cpp
@@ -244,7 +244,7 @@ cBlockHandler::cBlockHandler(BLOCKTYPE a_BlockType)
bool cBlockHandler::GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
+ cChunkInterface * a_ChunkInterface, cPlayer * a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h
index 83087f27e..ffded50e0 100644
--- a/src/Blocks/BlockHandler.h
+++ b/src/Blocks/BlockHandler.h
@@ -33,7 +33,7 @@ public:
Called by cItemHandler::GetPlacementBlockTypeMeta() if the item is a block
*/
virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
+ cChunkInterface * a_ChunkInterface, cPlayer * a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
diff --git a/src/Blocks/BlockRail.h b/src/Blocks/BlockRail.h
index 30a8bc10c..e414e16ce 100644
--- a/src/Blocks/BlockRail.h
+++ b/src/Blocks/BlockRail.h
@@ -2,7 +2,6 @@
#pragma once
#include "BlockEntity.h"
-#include "../World.h"
diff --git a/src/Items/ItemDoor.h b/src/Items/ItemDoor.h
index 72ea0beed..d5c1d887a 100644
--- a/src/Items/ItemDoor.h
+++ b/src/Items/ItemDoor.h
@@ -31,12 +31,14 @@ public:
) override
{
a_BlockType = (m_ItemType == E_ITEM_WOODEN_DOOR) ? E_BLOCK_WOODEN_DOOR : E_BLOCK_IRON_DOOR;
- return BlockHandler(a_BlockType)->GetPlacementBlockTypeMeta(
- a_World, a_Player,
+ cChunkInterface ChunkInterface(a_World->GetChunkMap());
+ bool Meta = BlockHandler(a_BlockType)->GetPlacementBlockTypeMeta(
+ &ChunkInterface, a_Player,
a_BlockX, a_BlockY, a_BlockZ, a_BlockFace,
a_CursorX, a_CursorY, a_CursorZ,
a_BlockType, a_BlockMeta
);
+ return Meta;
}
} ;
diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp
index 250e21dc4..32f9cb3b9 100644
--- a/src/Items/ItemHandler.cpp
+++ b/src/Items/ItemHandler.cpp
@@ -465,8 +465,9 @@ bool cItemHandler::GetPlacementBlockTypeMeta(
}
cBlockHandler * BlockH = BlockHandler(m_ItemType);
+ cChunkInterface ChunkInterface(a_World->GetChunkMap());
return BlockH->GetPlacementBlockTypeMeta(
- a_World, a_Player,
+ &ChunkInterface, a_Player,
a_BlockX, a_BlockY, a_BlockZ, a_BlockFace,
a_CursorX, a_CursorY, a_CursorZ,
a_BlockType, a_BlockMeta