diff options
-rw-r--r-- | src/Chunk.h | 1 | ||||
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator.inc | 7 | ||||
-rw-r--r-- | tests/Redstone/creatable.cpp | 1 |
3 files changed, 8 insertions, 1 deletions
diff --git a/src/Chunk.h b/src/Chunk.h index b525fbb82..bc66b6528 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -421,6 +421,7 @@ public: cSandSimulatorChunkData & GetSandSimulatorData (void) { return m_SandSimulatorData; } cRedstoneSimulatorChunkData * GetRedstoneSimulatorData(void) { return m_RedstoneSimulatorData; } + void SetRedstoneSimulatorData(cRedstoneSimulatorChunkData * a_Data) { m_RedstoneSimulatorData = a_Data; } bool IsRedstoneDirty(void) const { return m_IsRedstoneDirty; } void SetIsRedstoneDirty(bool a_Flag) { m_IsRedstoneDirty = a_Flag; } diff --git a/src/Simulator/IncrementalRedstoneSimulator.inc b/src/Simulator/IncrementalRedstoneSimulator.inc index 6fda9824c..adaa47967 100644 --- a/src/Simulator/IncrementalRedstoneSimulator.inc +++ b/src/Simulator/IncrementalRedstoneSimulator.inc @@ -77,7 +77,7 @@ private: }; class cIncrementalRedstoneSimulatorChunkData : - cRedstoneSimulatorChunkData + public cRedstoneSimulatorChunkData { public: /// Per-chunk data for the simulator, specified individual chunks to simulate @@ -554,6 +554,11 @@ template <class ChunkType, class WorldType, template <BLOCKTYPE block> class Get void cIncrementalRedstoneSimulator<ChunkType, WorldType, GetHandlerCompileTime, ChestType>::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, ChunkType * a_Chunk) { m_RedstoneSimulatorChunkData = (cIncrementalRedstoneSimulator<ChunkType, WorldType, GetHandlerCompileTime, ChestType>::cIncrementalRedstoneSimulatorChunkData *)a_Chunk->GetRedstoneSimulatorData(); + if (m_RedstoneSimulatorChunkData == NULL) + { + m_RedstoneSimulatorChunkData = new cIncrementalRedstoneSimulator<ChunkType, WorldType, GetHandlerCompileTime, ChestType>::cIncrementalRedstoneSimulatorChunkData(); + a_Chunk->SetRedstoneSimulatorData(m_RedstoneSimulatorChunkData); + } if (m_RedstoneSimulatorChunkData->m_ChunkData.empty() && ((cIncrementalRedstoneSimulator<ChunkType, WorldType, GetHandlerCompileTime, ChestType>::cIncrementalRedstoneSimulatorChunkData *)a_Chunk->GetRedstoneSimulatorData())->m_QueuedChunkData.empty()) { return; diff --git a/tests/Redstone/creatable.cpp b/tests/Redstone/creatable.cpp index f26ebe85c..02c622788 100644 --- a/tests/Redstone/creatable.cpp +++ b/tests/Redstone/creatable.cpp @@ -99,6 +99,7 @@ class MockChunk { public: cRedstoneSimulatorChunkData * GetRedstoneSimulatorData() { return NULL; } + void SetRedstoneSimulatorData(cRedstoneSimulatorChunkData * a_Data) {} bool IsRedstoneDirty() { return true; } void SetIsRedstoneDirty(bool a_Param) {} |