diff options
-rw-r--r-- | source/cChestEntity.cpp | 2 | ||||
-rw-r--r-- | source/cChestEntity.h | 2 | ||||
-rw-r--r-- | source/cFurnaceEntity.cpp | 4 | ||||
-rw-r--r-- | source/cFurnaceEntity.h | 2 | ||||
-rw-r--r-- | source/cInventory.h | 3 | ||||
-rw-r--r-- | source/cWindowOwner.h | 99 |
6 files changed, 94 insertions, 18 deletions
diff --git a/source/cChestEntity.cpp b/source/cChestEntity.cpp index 4a46167c0..5d015f42e 100644 --- a/source/cChestEntity.cpp +++ b/source/cChestEntity.cpp @@ -28,6 +28,7 @@ cChestEntity::cChestEntity(int a_X, int a_Y, int a_Z, cWorld * a_World) , m_JoinedChest( NULL ) { m_Content = new cItem[ c_ChestHeight * c_ChestWidth ]; + SetBlockEntity(this); // cBlockEntityWindowOwner } @@ -173,7 +174,6 @@ void cChestEntity::UsedBy(cPlayer * a_Player) cWindow * Window = new cWindow(this, true, cWindow::Chest, 1); Window->SetSlots(GetContents(), GetChestHeight() * c_ChestWidth); Window->SetWindowTitle("UberChest"); - Window->GetOwner()->SetEntity(this); OpenWindow( Window ); } if ( GetWindow() ) diff --git a/source/cChestEntity.h b/source/cChestEntity.h index b24533d76..0f37bdc81 100644 --- a/source/cChestEntity.h +++ b/source/cChestEntity.h @@ -25,7 +25,7 @@ class cNBTData; class cChestEntity : public cBlockEntity, - public cWindowOwner + public cBlockEntityWindowOwner { public: cChestEntity(int a_X, int a_Y, int a_Z, cWorld * a_World); diff --git a/source/cFurnaceEntity.cpp b/source/cFurnaceEntity.cpp index f127e05e8..6fe1936e9 100644 --- a/source/cFurnaceEntity.cpp +++ b/source/cFurnaceEntity.cpp @@ -22,7 +22,7 @@ cFurnaceEntity::cFurnaceEntity(int a_X, int a_Y, int a_Z, cWorld * a_World) - : cBlockEntity( E_BLOCK_FURNACE, a_X, a_Y, a_Z, a_World ) + : cBlockEntity( E_BLOCK_FURNACE, a_X, a_Y, a_Z, a_World ) , m_Items( new cItem[3] ) , m_CookingItem( 0 ) , m_CookTime( 0 ) @@ -30,6 +30,7 @@ cFurnaceEntity::cFurnaceEntity(int a_X, int a_Y, int a_Z, cWorld * a_World) , m_BurnTime( 0 ) , m_TimeBurned( 0 ) { + SetBlockEntity(this); // cBlockEntityWindowOwner } @@ -83,7 +84,6 @@ void cFurnaceEntity::UsedBy( cPlayer * a_Player ) cWindow* Window = new cFurnaceWindow( this ); Window->SetSlots( m_Items, 3 ); Window->SetWindowTitle("UberFurnace"); - Window->GetOwner()->SetEntity(this); OpenWindow( Window ); } if( GetWindow() ) diff --git a/source/cFurnaceEntity.h b/source/cFurnaceEntity.h index 7fc090bee..2a8581eb9 100644 --- a/source/cFurnaceEntity.h +++ b/source/cFurnaceEntity.h @@ -23,7 +23,7 @@ class cServer; class cFurnaceEntity : public cBlockEntity, - public cWindowOwner + public cBlockEntityWindowOwner { public: cFurnaceEntity(int a_X, int a_Y, int a_Z, cWorld * a_World); diff --git a/source/cInventory.h b/source/cInventory.h index 0b4220b32..f795a9898 100644 --- a/source/cInventory.h +++ b/source/cInventory.h @@ -75,6 +75,9 @@ protected: short m_EquippedSlot; cPlayer* m_Owner; + + // cWindowOwner override: + virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) override {} // UNUSED for an inventory }; //tolua_export diff --git a/source/cWindowOwner.h b/source/cWindowOwner.h index ef08bbe44..6c9a15a45 100644 --- a/source/cWindowOwner.h +++ b/source/cWindowOwner.h @@ -2,6 +2,7 @@ #pragma once #include "cBlockEntity.h" +#include "cEntity.h" @@ -14,29 +15,101 @@ class cWindow; /** -Implements the base behavior expected from a class that can handle UI windows for block entities. +Base class for the behavior expected from a class that can handle UI windows for block entities. */ class cWindowOwner { public: - cWindowOwner() : m_Window( NULL ) {} - void CloseWindow() { m_Window = NULL; } - void OpenWindow( cWindow* a_Window ) { m_Window = a_Window; } + cWindowOwner() : + m_Window(NULL) + { + } + + void CloseWindow(void) + { + m_Window = NULL; + } + + void OpenWindow(cWindow * a_Window) + { + m_Window = a_Window; + } + + cWindow * GetWindow(void) const + { + return m_Window; + } + + /// Returns the block position at which the element owning the window is + virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) = 0; + +private: + cWindow * m_Window; +} ; + + + + + +/** +Window owner that is associated with a block entity (chest, furnace, ...) +*/ +class cBlockEntityWindowOwner : + public cWindowOwner +{ +public: + cBlockEntityWindowOwner(void) : + m_BlockEntity(NULL) + { + } + + void SetBlockEntity(cBlockEntity * a_BlockEntity) + { + m_BlockEntity = a_BlockEntity; + } + + virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) override + { + a_BlockX = m_BlockEntity->GetPosX(); + a_BlockY = m_BlockEntity->GetPosY(); + a_BlockZ = m_BlockEntity->GetPosZ(); + } + +private: + cBlockEntity * m_BlockEntity; +} ; + + - cWindow* GetWindow() { return m_Window; } - void SetEntity(cBlockEntity * a_Entity) { m_Entity = a_Entity; } - void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) + +/** +Window owner that is associated with an entity (chest minecart) +*/ +class cEntityWindowOwner : + public cWindowOwner +{ +public: + cEntityWindowOwner(void) : + m_Entity(NULL) + { + } + + void SetEntity(cEntity * a_Entity) + { + m_Entity = a_Entity; + } + + virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) override { - a_BlockX = m_Entity->GetPosX(); - a_BlockY = m_Entity->GetPosY(); - a_BlockZ = m_Entity->GetPosZ(); + a_BlockX = (int)(m_Entity->GetPosX()); + a_BlockY = (int)(m_Entity->GetPosY()); + a_BlockZ = (int)(m_Entity->GetPosZ()); } private: - cWindow * m_Window; - cBlockEntity * m_Entity; -}; + cEntity * m_Entity; +} ; |