diff options
127 files changed, 1870 insertions, 1063 deletions
diff --git a/MCServer/Plugins/Core b/MCServer/Plugins/Core -Subproject 5171b43807ff699a6b239ad4969520730b3748a +Subproject cbf3280a6a3cbf9468742dbbdaca9ff6f0a7743 diff --git a/MCServer/Plugins/MagicCarpet b/MCServer/Plugins/MagicCarpet -Subproject 493f2dfa6d39f134e37c4c614cf8d6ffd10c825 +Subproject 94da343b62f0498a5843247f36d6ee00cbeb8f2 diff --git a/MCServer/Plugins/TransAPI b/MCServer/Plugins/TransAPI -Subproject 6527b80a77b3b7f5fac0ef214c1b59ad83e39b2 +Subproject be15597bf3d976310a59e3aa8661cce413441c1 diff --git a/MCServer/crafting.txt b/MCServer/crafting.txt index b08a82f2f..8adc00fa2 100644 --- a/MCServer/crafting.txt +++ b/MCServer/crafting.txt @@ -552,6 +552,44 @@ GlisteringMelon = MelonSlice, 2:2 | GoldNugget, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1 GoldNugget, 9 = GoldIngot, * EnchantmentTable = Obsidian, 1:3, 2:3, 3:3, 2:2 | Diamond, 1:2, 3:2 | Book, 2:1 +#******************************************************# +# Dyed Armor +# Do not modify +LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * +LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * +LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * +LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * +LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * +LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * +LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * +LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * + +LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * +LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * +LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * +LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * +LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * +LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * +LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * +LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * + +LeatherPants = LeatherPants^-1, * | Dye^-1, * +LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * +LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * +LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * +LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * +LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * +LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * +LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * + +LeatherBoots = LeatherBoots^-1, * | Dye^-1, * +LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * +LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * +LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * +LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * +LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * +LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * +LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * #******************************************************# # Fireworks & Co. diff --git a/Tools/QtBiomeVisualiser/MainWindow.cpp b/Tools/QtBiomeVisualiser/MainWindow.cpp index c6ea8656e..8d5b768d8 100644 --- a/Tools/QtBiomeVisualiser/MainWindow.cpp +++ b/Tools/QtBiomeVisualiser/MainWindow.cpp @@ -87,7 +87,7 @@ void MainWindow::newGenerator() // Set the chunk source: cIniFilePtr iniFile = m_GeneratorSetup->getIniFile(); - m_BiomeView->setChunkSource(std::shared_ptr<BioGenSource>(new BioGenSource(iniFile))); + m_BiomeView->setChunkSource(std::make_shared<BioGenSource>(iniFile)); m_BiomeView->redraw(); } @@ -108,7 +108,7 @@ void MainWindow::openGenerator() openGeneratorSetup(worldIni.toStdString()); // Set the chunk source: - m_BiomeView->setChunkSource(std::shared_ptr<BioGenSource>(new BioGenSource(m_GeneratorSetup->getIniFile()))); + m_BiomeView->setChunkSource(std::make_shared<BioGenSource>(m_GeneratorSetup->getIniFile())); m_BiomeView->redraw(); } @@ -129,7 +129,7 @@ void MainWindow::openWorld() closeGeneratorSetup(); // Set the chunk source: - m_BiomeView->setChunkSource(std::shared_ptr<AnvilSource>(new AnvilSource(regionFolder))); + m_BiomeView->setChunkSource(std::make_shared<AnvilSource>(regionFolder)); m_BiomeView->redraw(); } @@ -150,7 +150,7 @@ void MainWindow::openVanillaWorld() closeGeneratorSetup(); // Set the chunk source: - m_BiomeView->setChunkSource(std::shared_ptr<AnvilSource>(new AnvilSource(action->data().toString()))); + m_BiomeView->setChunkSource(std::make_shared<AnvilSource>(action->data().toString())); m_BiomeView->redraw(); } diff --git a/lib/jsoncpp b/lib/jsoncpp -Subproject 5256551b0307d3e85f453faf1b1822b1d859f94 +Subproject 81cf237917b6873decd27e15b7fe8473003a276 diff --git a/src/BlockEntities/DropSpenserEntity.cpp b/src/BlockEntities/DropSpenserEntity.cpp index 039f5d360..3a93e85a1 100644 --- a/src/BlockEntities/DropSpenserEntity.cpp +++ b/src/BlockEntities/DropSpenserEntity.cpp @@ -75,7 +75,7 @@ void cDropSpenserEntity::DropSpense(cChunk & a_Chunk) if (SlotsCnt == 0) { // Nothing in the dropspenser, play the click sound - m_World->BroadcastSoundEffect("random.click", m_PosX * 8, m_PosY * 8, m_PosZ * 8, 1.0f, 1.2f); + m_World->BroadcastSoundEffect("random.click", static_cast<double>(m_PosX), static_cast<double>(m_PosY), static_cast<double>(m_PosZ), 1.0f, 1.2f); return; } @@ -97,7 +97,7 @@ void cDropSpenserEntity::DropSpense(cChunk & a_Chunk) case E_META_DROPSPENSER_FACING_ZP: SmokeDir = 7; break; } m_World->BroadcastSoundParticleEffect(2000, m_PosX, m_PosY, m_PosZ, SmokeDir); - m_World->BroadcastSoundEffect("random.click", m_PosX * 8, m_PosY * 8, m_PosZ * 8, 1.0f, 1.0f); + m_World->BroadcastSoundEffect("random.click", static_cast<double>(m_PosX), static_cast<double>(m_PosY), static_cast<double>(m_PosZ), 1.0f, 1.0f); } diff --git a/src/BlockID.h b/src/BlockID.h index 41ccf90b5..5de57a33c 100644 --- a/src/BlockID.h +++ b/src/BlockID.h @@ -62,7 +62,7 @@ enum ENUM_BLOCK_ID // tolua_export E_BLOCK_TORCH = 50, E_BLOCK_FIRE = 51, E_BLOCK_MOB_SPAWNER = 52, - E_BLOCK_WOODEN_STAIRS = 53, + E_BLOCK_OAK_WOOD_STAIRS = 53, E_BLOCK_CHEST = 54, E_BLOCK_REDSTONE_WIRE = 55, E_BLOCK_DIAMOND_ORE = 56, @@ -75,7 +75,7 @@ enum ENUM_BLOCK_ID // tolua_export E_BLOCK_LIT_FURNACE = 62, E_BLOCK_BURNING_FURNACE = 62, E_BLOCK_SIGN_POST = 63, - E_BLOCK_WOODEN_DOOR = 64, + E_BLOCK_OAK_DOOR = 64, E_BLOCK_LADDER = 65, E_BLOCK_RAIL = 66, E_BLOCK_MINECART_TRACKS = 66, @@ -120,7 +120,7 @@ enum ENUM_BLOCK_ID // tolua_export E_BLOCK_PUMPKIN_STEM = 104, E_BLOCK_MELON_STEM = 105, E_BLOCK_VINES = 106, - E_BLOCK_FENCE_GATE = 107, + E_BLOCK_OAK_FENCE_GATE = 107, E_BLOCK_BRICK_STAIRS = 108, E_BLOCK_STONE_BRICK_STAIRS = 109, E_BLOCK_MYCELIUM = 110, @@ -197,8 +197,8 @@ enum ENUM_BLOCK_ID // tolua_export E_BLOCK_INVERTED_DAYLIGHT_SENSOR = 178, E_BLOCK_RED_SANDSTONE = 179, E_BLOCK_RED_SANDSTONE_STAIRS = 180, - E_BLOCK_DOUBLE_NEW_STONE_SLAB= 181, - E_BLOCK_NEW_STONE_SLAB = 182, + E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB = 181, + E_BLOCK_RED_SANDSTONE_SLAB = 182, E_BLOCK_SPRUCE_FENCE_GATE = 183, E_BLOCK_BIRCH_FENCE_GATE = 184, E_BLOCK_JUNGLE_FENCE_GATE = 185, @@ -223,7 +223,9 @@ enum ENUM_BLOCK_ID // tolua_export // Synonym or ID compatibility E_BLOCK_YELLOW_FLOWER = E_BLOCK_DANDELION, E_BLOCK_RED_ROSE = E_BLOCK_FLOWER, - E_BLOCK_LOCKED_CHEST = E_BLOCK_STAINED_GLASS, + E_BLOCK_WOODEN_DOOR = E_BLOCK_OAK_DOOR, + E_BLOCK_FENCE_GATE = E_BLOCK_OAK_FENCE_GATE, + E_BLOCK_WOODEN_STAIRS = E_BLOCK_OAK_WOOD_STAIRS, }; // tolua_end @@ -612,8 +614,8 @@ enum E_META_PISTON_EXTENDED = 8, // E_BLOCK_PLANKS metas: - E_META_PLANKS_APPLE = 0, - E_META_PLANKS_CONIFER = 1, + E_META_PLANKS_OAK = 0, + E_META_PLANKS_SPRUCE = 1, E_META_PLANKS_BIRCH = 2, E_META_PLANKS_JUNGLE = 3, E_META_PLANKS_ACACIA = 4, @@ -814,16 +816,16 @@ enum E_META_NEWLOG_DARK_OAK_BARK_ONLY = 13, // E_BLOCK_WOODEN_DOUBLE_SLAB metas: - E_META_WOODEN_DOUBLE_SLAB_APPLE = 0, - E_META_WOODEN_DOUBLE_SLAB_CONIFER = 1, + E_META_WOODEN_DOUBLE_SLAB_OAK = 0, + E_META_WOODEN_DOUBLE_SLAB_SPRUCE = 1, E_META_WOODEN_DOUBLE_SLAB_BIRCH = 2, E_META_WOODEN_DOUBLE_SLAB_JUNGLE = 3, E_META_WOODEN_DOUBLE_SLAB_ACACIA = 4, E_META_WOODEN_DOUBLE_SLAB_DARK_OAK = 5, // E_BLOCK_WOODEN_SLAB metas: - E_META_WOODEN_SLAB_APPLE = 0, - E_META_WOODEN_SLAB_CONIFER = 1, + E_META_WOODEN_SLAB_OAK = 0, + E_META_WOODEN_SLAB_SPRUCE = 1, E_META_WOODEN_SLAB_BIRCH = 2, E_META_WOODEN_SLAB_JUNGLE = 3, E_META_WOODEN_SLAB_ACACIA = 4, diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index c0ae5e945..70ca38362 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -88,7 +88,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_END_PORTAL_FRAME ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_FARMLAND ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_FENCE ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_FENCE_GATE ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_OAK_FENCE_GATE ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_FIRE ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_FLOWER ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_FLOWER_POT ].m_SpreadLightFalloff = 1; @@ -116,7 +116,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_NETHER_PORTAL ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_NETHER_WART ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_NEW_LEAVES ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_NEW_STONE_SLAB ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_RED_SANDSTONE_SLAB ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_PISTON ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_PISTON_EXTENSION ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_PISTON_MOVED_BLOCK ].m_SpreadLightFalloff = 1; @@ -154,7 +154,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_WALL_BANNER ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_WALLSIGN ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_WOODEN_BUTTON ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_WOODEN_DOOR ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_OAK_DOOR ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_WOODEN_SLAB ].m_SpreadLightFalloff = 1; @@ -205,7 +205,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_END_PORTAL ].m_Transparent = true; a_Info[E_BLOCK_END_PORTAL_FRAME ].m_Transparent = true; a_Info[E_BLOCK_FENCE ].m_Transparent = true; - a_Info[E_BLOCK_FENCE_GATE ].m_Transparent = true; + a_Info[E_BLOCK_OAK_FENCE_GATE ].m_Transparent = true; a_Info[E_BLOCK_FIRE ].m_Transparent = true; a_Info[E_BLOCK_FLOWER ].m_Transparent = true; a_Info[E_BLOCK_FLOWER_POT ].m_Transparent = true; @@ -234,7 +234,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_NETHER_PORTAL ].m_Transparent = true; a_Info[E_BLOCK_NETHER_WART ].m_Transparent = true; a_Info[E_BLOCK_NEW_LEAVES ].m_Transparent = true; - a_Info[E_BLOCK_NEW_STONE_SLAB ].m_Transparent = true; + a_Info[E_BLOCK_RED_SANDSTONE_SLAB ].m_Transparent = true; a_Info[E_BLOCK_PISTON ].m_Transparent = true; a_Info[E_BLOCK_PISTON_EXTENSION ].m_Transparent = true; a_Info[E_BLOCK_PISTON_MOVED_BLOCK ].m_Transparent = true; @@ -275,7 +275,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_WALLSIGN ].m_Transparent = true; a_Info[E_BLOCK_WATER ].m_Transparent = true; a_Info[E_BLOCK_WOODEN_BUTTON ].m_Transparent = true; - a_Info[E_BLOCK_WOODEN_DOOR ].m_Transparent = true; + a_Info[E_BLOCK_OAK_DOOR ].m_Transparent = true; a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_Transparent = true; a_Info[E_BLOCK_WOODEN_SLAB ].m_Transparent = true; @@ -369,7 +369,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_WALLSIGN ].m_PistonBreakable = true; a_Info[E_BLOCK_WATER ].m_PistonBreakable = true; a_Info[E_BLOCK_WOODEN_BUTTON ].m_PistonBreakable = true; - a_Info[E_BLOCK_WOODEN_DOOR ].m_PistonBreakable = true; + a_Info[E_BLOCK_OAK_DOOR ].m_PistonBreakable = true; a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_PistonBreakable = true; @@ -388,7 +388,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_DIAMOND_ORE ].m_IsSnowable = true; a_Info[E_BLOCK_DIRT ].m_IsSnowable = true; a_Info[E_BLOCK_DISPENSER ].m_IsSnowable = true; - a_Info[E_BLOCK_DOUBLE_NEW_STONE_SLAB].m_IsSnowable = true; + a_Info[E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB].m_IsSnowable = true; a_Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_IsSnowable = true; a_Info[E_BLOCK_DOUBLE_WOODEN_SLAB ].m_IsSnowable = true; a_Info[E_BLOCK_DROPPER ].m_IsSnowable = true; @@ -631,7 +631,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_TORCH ].m_PlaceSound = "dig.wood"; a_Info[E_BLOCK_FIRE ].m_PlaceSound = "dig.wood"; a_Info[E_BLOCK_MOB_SPAWNER ].m_PlaceSound = "dig.metal"; - a_Info[E_BLOCK_WOODEN_STAIRS ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_OAK_WOOD_STAIRS ].m_PlaceSound = "dig.wood"; a_Info[E_BLOCK_CHEST ].m_PlaceSound = "dig.wood"; a_Info[E_BLOCK_REDSTONE_WIRE ].m_PlaceSound = "dig.stone"; a_Info[E_BLOCK_DIAMOND_ORE ].m_PlaceSound = "dig.stone"; @@ -641,7 +641,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_FURNACE ].m_PlaceSound = "dig.stone"; a_Info[E_BLOCK_LIT_FURNACE ].m_PlaceSound = "dig.stone"; a_Info[E_BLOCK_SIGN_POST ].m_PlaceSound = "dig.wood"; - a_Info[E_BLOCK_WOODEN_DOOR ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_OAK_DOOR ].m_PlaceSound = "dig.wood"; a_Info[E_BLOCK_LADDER ].m_PlaceSound = "dig.ladder"; a_Info[E_BLOCK_RAIL ].m_PlaceSound = "dig.metal"; a_Info[E_BLOCK_COBBLESTONE_STAIRS ].m_PlaceSound = "dig.stone"; @@ -684,7 +684,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_PUMPKIN_STEM ].m_PlaceSound = "dig.wood"; a_Info[E_BLOCK_MELON_STEM ].m_PlaceSound = "dig.wood"; a_Info[E_BLOCK_VINES ].m_PlaceSound = "dig.grass"; - a_Info[E_BLOCK_FENCE_GATE ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_OAK_FENCE_GATE ].m_PlaceSound = "dig.wood"; a_Info[E_BLOCK_BRICK_STAIRS ].m_PlaceSound = "dig.stone"; a_Info[E_BLOCK_STONE_BRICK_STAIRS ].m_PlaceSound = "dig.stone"; a_Info[E_BLOCK_MYCELIUM ].m_PlaceSound = "dig.grass"; @@ -755,8 +755,8 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_STANDING_BANNER ].m_PlaceSound = "dig.wood"; a_Info[E_BLOCK_WALL_BANNER ].m_PlaceSound = "dig.wood"; a_Info[E_BLOCK_RED_SANDSTONE ].m_PlaceSound = "dig.stone"; - a_Info[E_BLOCK_RED_SANDSTONE_STAIRS ].m_PlaceSound = "dig.stone"; - a_Info[E_BLOCK_NEW_STONE_SLAB ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_RED_SANDSTONE_STAIRS].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_RED_SANDSTONE_SLAB ].m_PlaceSound = "dig.stone"; a_Info[E_BLOCK_SPRUCE_FENCE_GATE ].m_PlaceSound = "dig.wood"; a_Info[E_BLOCK_BIRCH_FENCE_GATE ].m_PlaceSound = "dig.wood"; a_Info[E_BLOCK_JUNGLE_FENCE_GATE ].m_PlaceSound = "dig.wood"; diff --git a/src/Blocks/BlockAnvil.h b/src/Blocks/BlockAnvil.h index 154394550..a2a7c0cf4 100644 --- a/src/Blocks/BlockAnvil.h +++ b/src/Blocks/BlockAnvil.h @@ -19,20 +19,17 @@ public: { } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { a_Pickups.push_back(cItem(E_BLOCK_ANVIL, 1, a_BlockMeta >> 2)); } - virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { cWindow * Window = new cAnvilWindow(a_BlockX, a_BlockY, a_BlockZ); a_Player->OpenWindow(Window); } - virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, @@ -58,11 +55,16 @@ public: return true; } - virtual bool IsUseable() override { return true; } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 6; + } } ; diff --git a/src/Blocks/BlockBed.h b/src/Blocks/BlockBed.h index 905c0ea76..43ed9beb3 100644 --- a/src/Blocks/BlockBed.h +++ b/src/Blocks/BlockBed.h @@ -36,7 +36,6 @@ public: a_Pickups.push_back(cItem(E_ITEM_BED, 1, 0)); } - // Bed specific helper functions static NIBBLETYPE RotationToMetaData(double a_Rotation) { @@ -77,6 +76,12 @@ public: a_ChunkInterface.SetBlockMeta(a_BedPosition.x, a_BedPosition.y, a_BedPosition.z, Meta); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 28; + } } ; diff --git a/src/Blocks/BlockBigFlower.h b/src/Blocks/BlockBigFlower.h index 6c5cc6b68..b1aec7385 100644 --- a/src/Blocks/BlockBigFlower.h +++ b/src/Blocks/BlockBigFlower.h @@ -18,7 +18,6 @@ public: { } - virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop) override { NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); @@ -32,7 +31,6 @@ public: } } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { NIBBLETYPE Meta = a_BlockMeta & 0x7; @@ -45,7 +43,6 @@ public: a_Pickups.push_back(cItem(E_BLOCK_BIG_FLOWER, 1, Meta)); } - virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override { NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); @@ -78,13 +75,11 @@ public: } } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR) && (a_RelY < cChunkDef::Height - 1) && ((a_Chunk.GetBlock(a_RelX, a_RelY + 1, a_RelZ) == E_BLOCK_AIR) || (a_Chunk.GetBlock(a_RelX, a_RelY + 1, a_RelZ) == E_BLOCK_BIG_FLOWER))); } - virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override { NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); @@ -106,6 +101,12 @@ public: } } } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 7; + } } ; diff --git a/src/Blocks/BlockBrewingStand.h b/src/Blocks/BlockBrewingStand.h index 57642bcb6..f68f9d8af 100644 --- a/src/Blocks/BlockBrewingStand.h +++ b/src/Blocks/BlockBrewingStand.h @@ -25,6 +25,12 @@ public: { return true; } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 6; + } } ; diff --git a/src/Blocks/BlockButton.h b/src/Blocks/BlockButton.h index 3558729bb..c24945ea8 100644 --- a/src/Blocks/BlockButton.h +++ b/src/Blocks/BlockButton.h @@ -15,7 +15,6 @@ public: : cMetaRotator<cBlockHandler, 0x07, 0x04, 0x01, 0x03, 0x02, true>(a_BlockType) { } - virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { @@ -49,7 +48,6 @@ public: }); } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { @@ -57,13 +55,11 @@ public: a_Pickups.push_back(cItem(m_BlockType, 1, 0)); } - virtual bool IsUseable(void) override { return true; } - virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, @@ -76,7 +72,6 @@ public: return true; } - inline static NIBBLETYPE BlockFaceToMetaData(eBlockFace a_BlockFace) { switch (a_BlockFace) @@ -99,7 +94,6 @@ public: #endif } - inline static eBlockFace BlockMetaDataToBlockFace(NIBBLETYPE a_Meta) { switch (a_Meta & 0x7) @@ -118,7 +112,6 @@ public: } } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { NIBBLETYPE Meta; @@ -129,6 +122,12 @@ public: return (a_RelY > 0) && (cBlockInfo::FullyOccupiesVoxel(BlockIsOn)); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 0; + } } ; diff --git a/src/Blocks/BlockCactus.h b/src/Blocks/BlockCactus.h index 910966c43..cb6cecc7b 100644 --- a/src/Blocks/BlockCactus.h +++ b/src/Blocks/BlockCactus.h @@ -16,14 +16,12 @@ public: { } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { // Reset meta to 0 a_Pickups.push_back(cItem(m_BlockType, 1, 0)); } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { if (a_RelY <= 0) @@ -63,12 +61,17 @@ public: return true; } - virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { a_Chunk.GetWorld()->GrowCactus(a_RelX + a_Chunk.GetPosX() * cChunkDef::Width, a_RelY, a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width, 1); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 7; + } } ; diff --git a/src/Blocks/BlockCake.h b/src/Blocks/BlockCake.h index 3a754ce18..eeba666dc 100644 --- a/src/Blocks/BlockCake.h +++ b/src/Blocks/BlockCake.h @@ -43,6 +43,12 @@ public: { return true; } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 14; + } } ; diff --git a/src/Blocks/BlockCarpet.h b/src/Blocks/BlockCarpet.h index 4b287c664..19be882d0 100644 --- a/src/Blocks/BlockCarpet.h +++ b/src/Blocks/BlockCarpet.h @@ -23,7 +23,6 @@ public: { } - virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, @@ -35,18 +34,44 @@ public: a_BlockMeta = a_Player->GetEquippedItem().m_ItemDamage & 0x0f; return true; } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { a_Pickups.push_back(cItem(E_BLOCK_CARPET, 1, a_BlockMeta)); } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { return (a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + switch (a_Meta) + { + case E_META_CARPET_WHITE: return 14; + case E_META_CARPET_ORANGE: return 15; + case E_META_CARPET_MAGENTA: return 16; + case E_META_CARPET_LIGHTBLUE: return 17; + case E_META_CARPET_YELLOW: return 18; + case E_META_CARPET_LIGHTGREEN: return 19; + case E_META_CARPET_PINK: return 20; + case E_META_CARPET_GRAY: return 21; + case E_META_CARPET_LIGHTGRAY: return 22; + case E_META_CARPET_CYAN: return 23; + case E_META_CARPET_PURPLE: return 24; + case E_META_CARPET_BLUE: return 25; + case E_META_CARPET_BROWN: return 26; + case E_META_CARPET_GREEN: return 27; + case E_META_CARPET_RED: return 28; + case E_META_CARPET_BLACK: return 29; + default: + { + ASSERT(!"Unhandled meta in carpet handler!"); + return 0; + } + } + } } ; diff --git a/src/Blocks/BlockCauldron.h b/src/Blocks/BlockCauldron.h index e0f86f4cb..fa1dc3d7b 100644 --- a/src/Blocks/BlockCauldron.h +++ b/src/Blocks/BlockCauldron.h @@ -76,6 +76,12 @@ public: a_Chunk.SetMeta(a_RelX, a_RelY, a_RelZ, Meta + 1); } } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 21; + } } ; diff --git a/src/Blocks/BlockChest.h b/src/Blocks/BlockChest.h index 01fec7f8b..df87ca4c7 100644 --- a/src/Blocks/BlockChest.h +++ b/src/Blocks/BlockChest.h @@ -18,7 +18,6 @@ public: : cMetaRotator<cBlockEntityHandler, 0x07, 0x02, 0x05, 0x03, 0x04>(a_BlockType) { } - virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, @@ -65,7 +64,6 @@ public: a_BlockMeta = PlayerYawToMetaData(yaw); return true; } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { @@ -73,7 +71,6 @@ public: int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width; return CanBeAt(a_ChunkInterface, BlockX, a_RelY, BlockZ); } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) { @@ -140,7 +137,6 @@ public: return (NumChestNeighbors < 2); } - /** Translates player yaw when placing a chest into the chest block metadata. Valid for single chests only */ static NIBBLETYPE PlayerYawToMetaData(double a_Yaw) { @@ -168,8 +164,7 @@ public: } } - - /// If there's a chest in the a_Area in the specified coords, modifies its meta to a_NewMeta and returns true. + /** If there's a chest in the a_Area in the specified coords, modifies its meta to a_NewMeta and returns true. */ bool CheckAndAdjustNeighbor(cChunkInterface & a_ChunkInterface, const cBlockArea & a_Area, int a_RelX, int a_RelZ, NIBBLETYPE a_NewMeta) { if (a_Area.GetRelBlockType(a_RelX, 0, a_RelZ) != m_BlockType) @@ -180,11 +175,16 @@ public: return true; } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { a_Pickups.push_back(cItem(m_BlockType, 1, 0)); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 13; + } } ; diff --git a/src/Blocks/BlockCloth.h b/src/Blocks/BlockCloth.h index 525176725..a46cfafb2 100644 --- a/src/Blocks/BlockCloth.h +++ b/src/Blocks/BlockCloth.h @@ -15,6 +15,34 @@ public: : cBlockHandler(a_BlockType) { } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + switch (a_Meta) + { + case E_META_WOOL_WHITE: return 14; + case E_META_WOOL_ORANGE: return 15; + case E_META_WOOL_MAGENTA: return 16; + case E_META_WOOL_LIGHTBLUE: return 17; + case E_META_WOOL_YELLOW: return 18; + case E_META_WOOL_LIGHTGREEN: return 19; + case E_META_WOOL_PINK: return 20; + case E_META_WOOL_GRAY: return 21; + case E_META_WOOL_LIGHTGRAY: return 22; + case E_META_WOOL_CYAN: return 23; + case E_META_WOOL_PURPLE: return 24; + case E_META_WOOL_BLUE: return 25; + case E_META_WOOL_BROWN: return 26; + case E_META_WOOL_GREEN: return 27; + case E_META_WOOL_RED: return 28; + case E_META_WOOL_BLACK: return 29; + default: + { + ASSERT(!"Unhandled meta in wool handler!"); + return 0; + } + } + } } ; diff --git a/src/Blocks/BlockCobWeb.h b/src/Blocks/BlockCobWeb.h index 982bfaa30..e7dd70af4 100644 --- a/src/Blocks/BlockCobWeb.h +++ b/src/Blocks/BlockCobWeb.h @@ -18,11 +18,16 @@ public: { } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_Meta) override { a_Pickups.push_back(cItem(E_ITEM_STRING, 1, 0)); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 3; + } } ; diff --git a/src/Blocks/BlockCocoaPod.h b/src/Blocks/BlockCocoaPod.h index 4d16d2552..d061fbdd5 100644 --- a/src/Blocks/BlockCocoaPod.h +++ b/src/Blocks/BlockCocoaPod.h @@ -16,7 +16,6 @@ public: { } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { eBlockFace BlockFace = MetaToBlockFace(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ)); @@ -29,7 +28,6 @@ public: return ((BlockType == E_BLOCK_LOG) && ((BlockMeta & 0x3) == E_META_LOG_JUNGLE)); } - virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { cFastRandom Random; @@ -48,14 +46,12 @@ public: } } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { int GrowState = a_BlockMeta >> 2; a_Pickups.Add(E_ITEM_DYE, ((GrowState >= 2) ? 3 : 1), E_META_DYE_BROWN); } - static eBlockFace MetaToBlockFace(NIBBLETYPE a_Meta) { switch (a_Meta & 0x3) @@ -72,7 +68,6 @@ public: } } - static NIBBLETYPE BlockFaceToMeta(eBlockFace a_BlockFace) { switch (a_BlockFace) @@ -95,6 +90,11 @@ public: #endif } + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 34; + } } ; diff --git a/src/Blocks/BlockCommandBlock.h b/src/Blocks/BlockCommandBlock.h index b66def201..d1b81185f 100644 --- a/src/Blocks/BlockCommandBlock.h +++ b/src/Blocks/BlockCommandBlock.h @@ -20,6 +20,12 @@ public: { a_Pickups.push_back(cItem(E_BLOCK_AIR, 8, 0)); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 10; + } } ; diff --git a/src/Blocks/BlockComparator.h b/src/Blocks/BlockComparator.h index 3babeddad..3a69f2186 100644 --- a/src/Blocks/BlockComparator.h +++ b/src/Blocks/BlockComparator.h @@ -17,7 +17,6 @@ public: : cMetaRotator<cBlockHandler, 0x03, 0x00, 0x01, 0x02, 0x03, true>(a_BlockType) { } - virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { @@ -26,32 +25,27 @@ public: a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta); } - virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override { UNUSED(a_ChunkInterface); a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { // Reset meta to 0 a_Pickups.push_back(cItem(E_ITEM_COMPARATOR, 1, 0)); } - virtual bool IsUseable(void) override { return true; } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR)); } - virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, @@ -65,7 +59,6 @@ public: return true; } - inline static Vector3i GetSideCoordinate(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Meta, bool a_bInverse) { if (!a_bInverse) @@ -104,7 +97,6 @@ public: return Vector3i(a_BlockX, a_BlockY, a_BlockZ); } - inline static Vector3i GetRearCoordinate(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Meta) { switch (a_Meta) @@ -124,7 +116,6 @@ public: return Vector3i(a_BlockX, a_BlockY, a_BlockZ); } - inline static Vector3i GetFrontCoordinate(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Meta) { switch (a_Meta) @@ -143,6 +134,12 @@ public: return Vector3i(a_BlockX, a_BlockY, a_BlockZ); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 11; + } } ; diff --git a/src/Blocks/BlockCrops.h b/src/Blocks/BlockCrops.h index 53e996683..e510d5f8d 100644 --- a/src/Blocks/BlockCrops.h +++ b/src/Blocks/BlockCrops.h @@ -8,7 +8,7 @@ -/// Common class that takes care of carrots, potatoes and wheat +/** Common class that takes care of carrots, potatoes and wheat */ class cBlockCropsHandler : public cBlockHandler { @@ -18,7 +18,6 @@ public: { } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_Meta) override { cFastRandom rand; @@ -73,7 +72,6 @@ public: } } - virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { NIBBLETYPE Meta = a_Chunk.GetMeta (a_RelX, a_RelY, a_RelZ); @@ -95,11 +93,16 @@ public: } } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) == E_BLOCK_FARMLAND)); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 7; + } } ; diff --git a/src/Blocks/BlockDeadBush.h b/src/Blocks/BlockDeadBush.h index 09df16893..b86e3557e 100644 --- a/src/Blocks/BlockDeadBush.h +++ b/src/Blocks/BlockDeadBush.h @@ -16,7 +16,6 @@ public: { } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { if (a_RelY <= 0) @@ -37,6 +36,12 @@ public: default: return false; } } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 0; + } } ; diff --git a/src/Blocks/BlockDirt.h b/src/Blocks/BlockDirt.h index 3d671d218..d93bdd22d 100644 --- a/src/Blocks/BlockDirt.h +++ b/src/Blocks/BlockDirt.h @@ -9,7 +9,9 @@ -/// Handler used for both dirt and grass + + +/** Handler used for all types of dirt and grass */ class cBlockDirtHandler : public cBlockHandler { @@ -18,7 +20,6 @@ public: : cBlockHandler(a_BlockType) { } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { @@ -33,7 +34,6 @@ public: } } - virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { if (m_BlockType != E_BLOCK_GRASS) @@ -109,6 +109,21 @@ public: } } // for i - repeat twice } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + switch (m_BlockType) + { + case E_BLOCK_DIRT: return 10; + case E_BLOCK_GRASS: return 1; + default: + { + ASSERT(!"Unhandled blocktype in dirt handler!"); + return 0; + } + } + } } ; diff --git a/src/Blocks/BlockDoor.cpp b/src/Blocks/BlockDoor.cpp index a4e375cf0..3997441ab 100644 --- a/src/Blocks/BlockDoor.cpp +++ b/src/Blocks/BlockDoor.cpp @@ -62,7 +62,7 @@ void cBlockDoorHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterfac case E_BLOCK_JUNGLE_DOOR: case E_BLOCK_SPRUCE_DOOR: case E_BLOCK_IRON_DOOR: - case E_BLOCK_WOODEN_DOOR: + case E_BLOCK_OAK_DOOR: { ChangeDoor(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ); a_Player->GetWorld()->BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0, a_Player->GetClientHandle()); diff --git a/src/Blocks/BlockDoor.h b/src/Blocks/BlockDoor.h index 4773e6f0a..ca2719a8b 100644 --- a/src/Blocks/BlockDoor.h +++ b/src/Blocks/BlockDoor.h @@ -52,12 +52,15 @@ public: return true; } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { + if ((a_BlockMeta & 0x08) != 0) // is top part of door + { + return; + } switch (m_BlockType) { - case E_BLOCK_WOODEN_DOOR: + case E_BLOCK_OAK_DOOR: { a_Pickups.Add(E_ITEM_WOODEN_DOOR); break; @@ -100,19 +103,16 @@ public: } } - virtual bool IsUseable(void) override { return true; } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { return ((a_RelY > 0) && CanBeOn(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ), a_Chunk.GetMeta(a_RelX, a_RelY - 1, a_RelZ))); } - /** Returns true if door can be placed on the specified block type. */ static bool CanBeOn(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { @@ -136,7 +136,6 @@ public: } } - static bool CanReplaceBlock(BLOCKTYPE a_BlockType) { switch (a_BlockType) @@ -156,7 +155,6 @@ public: return false; } - /** Converts the player's yaw to placed door's blockmeta */ inline static NIBBLETYPE PlayerYawToMetaData(double a_Yaw) { @@ -185,7 +183,6 @@ public: } } - /** Returns a vector pointing one block in the direction the door is facing (where the outside is). */ inline static Vector3i GetRelativeDirectionToOutside(NIBBLETYPE a_BlockMeta) { @@ -198,7 +195,6 @@ public: } } - /** Returns true if the specified blocktype is any kind of door */ inline static bool IsDoorBlockType(BLOCKTYPE a_Block) { @@ -210,7 +206,7 @@ public: case E_BLOCK_IRON_DOOR: case E_BLOCK_JUNGLE_DOOR: case E_BLOCK_SPRUCE_DOOR: - case E_BLOCK_WOODEN_DOOR: + case E_BLOCK_OAK_DOOR: { return true; } @@ -221,7 +217,6 @@ public: } } - /** Returns true iff the door at the specified coords is open. The coords may point to either the top part or the bottom part of the door. */ static NIBBLETYPE IsOpen(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) @@ -230,7 +225,6 @@ public: return ((Meta & 0x04) != 0); } - /** Returns the complete meta composed from the both parts of the door as (TopMeta << 4) | BottomMeta The coords may point to either part of the door. The returned value has bit 3 (0x08) set iff the coords point to the top part of the door. @@ -263,7 +257,6 @@ public: } } - /** Sets the door to the specified state. If the door is already in that state, does nothing. */ static void SetOpen(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_Open) { @@ -297,12 +290,31 @@ public: } } - /** Changes the door at the specified coords from open to close or vice versa */ static void ChangeDoor(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) { SetOpen(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, !IsOpen(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ)); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + switch (m_BlockType) + { + case E_BLOCK_OAK_DOOR: return 13; + case E_BLOCK_SPRUCE_DOOR: return 34; + case E_BLOCK_BIRCH_DOOR: return 2; + case E_BLOCK_JUNGLE_DOOR: return 10; + case E_BLOCK_DARK_OAK_DOOR: return 26; + case E_BLOCK_ACACIA_DOOR: return 15; + case E_BLOCK_IRON_DOOR: return 6; + default: + { + ASSERT(!"Unhandled blocktype in door handler!"); + return 0; + } + } + } } ; diff --git a/src/Blocks/BlockDropSpenser.h b/src/Blocks/BlockDropSpenser.h index ba96c716a..c572d5d34 100644 --- a/src/Blocks/BlockDropSpenser.h +++ b/src/Blocks/BlockDropSpenser.h @@ -20,7 +20,6 @@ public: cMetaRotator<cBlockEntityHandler, 0x07, 0x02, 0x05, 0x03, 0x04>(a_BlockType) { } - virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, @@ -49,6 +48,12 @@ public: // Not Facing Up or Down; No change. return a_Meta; } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 11; + } } ; diff --git a/src/Blocks/BlockEnchantmentTable.h b/src/Blocks/BlockEnchantmentTable.h index 40001f356..85951984f 100644 --- a/src/Blocks/BlockEnchantmentTable.h +++ b/src/Blocks/BlockEnchantmentTable.h @@ -18,18 +18,22 @@ public: { } - virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { cWindow * Window = new cEnchantingWindow(a_BlockX, a_BlockY, a_BlockZ); a_Player->OpenWindow(Window); } - virtual bool IsUseable(void) override { return true; } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 29; + } }; diff --git a/src/Blocks/BlockFenceGate.h b/src/Blocks/BlockFenceGate.h index b5c1323bd..81e93fa50 100644 --- a/src/Blocks/BlockFenceGate.h +++ b/src/Blocks/BlockFenceGate.h @@ -16,13 +16,11 @@ public: { } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { a_Pickups.Add(m_BlockType, 1, 0); // Reset meta to zero } - virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, @@ -35,7 +33,6 @@ public: return true; } - virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { NIBBLETYPE OldMetaData = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); @@ -55,20 +52,17 @@ public: a_Player->GetWorld()->BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0, a_Player->GetClientHandle()); } - virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override { a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); } - virtual bool IsUseable(void) override { return true; } - - /// Converts the player's yaw to placed gate's blockmeta + /** Converts the player's yaw to placed gate's blockmeta */ inline static NIBBLETYPE PlayerYawToMetaData(double a_Yaw) { ASSERT((a_Yaw >= -180) && (a_Yaw < 180)); @@ -95,6 +89,25 @@ public: return 0x3; } } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + switch (m_BlockType) + { + case E_BLOCK_OAK_FENCE_GATE: return 13; + case E_BLOCK_SPRUCE_FENCE_GATE: return 34; + case E_BLOCK_BIRCH_FENCE_GATE: return 2; + case E_BLOCK_JUNGLE_FENCE_GATE: return 10; + case E_BLOCK_DARK_OAK_FENCE_GATE: return 26; + case E_BLOCK_ACACIA_FENCE_GATE: return 15; + default: + { + ASSERT(!"Unhandled blocktype in fence gate handler!"); + return 0; + } + } + } } ; diff --git a/src/Blocks/BlockFire.h b/src/Blocks/BlockFire.h index 3f75455da..d1c8c17c9 100644 --- a/src/Blocks/BlockFire.h +++ b/src/Blocks/BlockFire.h @@ -17,7 +17,7 @@ public: { } - /// Portal boundary and direction variables + /** Portal boundary and direction variables */ // 2014_03_30 _X: What are these used for? Why do we need extra variables? int XZP, XZM; NIBBLETYPE Dir; @@ -102,7 +102,7 @@ public: return true; } - /// Finds entire frame in any direction with the coordinates of a base block and fills hole with nether portal (START HERE) + /** Finds entire frame in any direction with the coordinates of a base block and fills hole with nether portal (START HERE) */ void FindAndSetPortalFrame(int X, int Y, int Z, cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface) { int MaxY = FindObsidianCeiling(X, Y, Z, a_ChunkInterface); // Get topmost obsidian block as reference for all other checks @@ -193,7 +193,7 @@ public: return (FoundFrameXP && FoundFrameXM); } - /// Evaluates if coords are a portal going ZP / ZM; returns true if so, and writes boundaries to variable + /** Evaluates if coords are a portal going ZP / ZM; returns true if so, and writes boundaries to variable */ bool FindPortalSliceZ(int X, int Y, int Z1, int Z2, int MaxY, cChunkInterface & a_ChunkInterface) { Dir = 2; @@ -236,6 +236,12 @@ public: { return true; } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 15; + } }; diff --git a/src/Blocks/BlockFlower.h b/src/Blocks/BlockFlower.h index 3eb8a0baa..45f39f2be 100644 --- a/src/Blocks/BlockFlower.h +++ b/src/Blocks/BlockFlower.h @@ -16,18 +16,22 @@ public: { } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { // Reset meta to zero a_Pickups.push_back(cItem(m_BlockType, 1, 0)); } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { return (a_RelY > 0) && IsBlockTypeOfDirt(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ)); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 7; + } } ; diff --git a/src/Blocks/BlockFlowerPot.h b/src/Blocks/BlockFlowerPot.h index fc75ef638..cafe476d9 100644 --- a/src/Blocks/BlockFlowerPot.h +++ b/src/Blocks/BlockFlowerPot.h @@ -21,6 +21,12 @@ public: { a_Pickups.push_back(cItem(E_ITEM_FLOWER_POT, 1, 0)); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 0; + } } ; diff --git a/src/Blocks/BlockFluid.h b/src/Blocks/BlockFluid.h index 58b3ce042..56a2ad3c2 100644 --- a/src/Blocks/BlockFluid.h +++ b/src/Blocks/BlockFluid.h @@ -18,20 +18,17 @@ public: { } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { // No pickups } - virtual bool DoesIgnoreBuildCollision(void) override { return true; } - virtual void Check(cChunkInterface & a_ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) override { switch (m_BlockType) @@ -49,6 +46,17 @@ public: } super::Check(a_ChunkInterface, a_PluginInterface, a_RelX, a_RelY, a_RelZ, a_Chunk); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + if (IsBlockWater(m_BlockType)) + { + return 12; + } + ASSERT(!"Unhandled blocktype in fluid/water handler!"); + return 0; + } } ; @@ -66,8 +74,7 @@ public: { } - - /// Called to tick the block + /** Called to tick the block */ virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { if (a_Chunk.GetWorld()->ShouldLavaSpawnFire()) @@ -80,8 +87,7 @@ public: } } - - /// Tries to start a fire near the lava at given coords. Returns true if fire started. + /** Tries to start a fire near the lava at given coords. Returns true if fire started. */ static bool TryStartFireNear(int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) { // Pick a block next to this lava block: @@ -132,6 +138,12 @@ public: } // for i - CrossCoords[] return false; } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 4; + } } ; diff --git a/src/Blocks/BlockFurnace.h b/src/Blocks/BlockFurnace.h index 2c7310ac9..a543a26f4 100644 --- a/src/Blocks/BlockFurnace.h +++ b/src/Blocks/BlockFurnace.h @@ -18,12 +18,10 @@ public: { } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { a_Pickups.push_back(cItem(E_BLOCK_FURNACE, 1, 0)); } - virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, @@ -39,6 +37,12 @@ public: return true; } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 11; + } } ; diff --git a/src/Blocks/BlockGlass.h b/src/Blocks/BlockGlass.h index f6958bbb6..5b797be31 100644 --- a/src/Blocks/BlockGlass.h +++ b/src/Blocks/BlockGlass.h @@ -19,6 +19,12 @@ public: virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 0; + } } ; diff --git a/src/Blocks/BlockGlowstone.h b/src/Blocks/BlockGlowstone.h index d1353e29a..2781a7206 100644 --- a/src/Blocks/BlockGlowstone.h +++ b/src/Blocks/BlockGlowstone.h @@ -16,13 +16,19 @@ public: { } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { - // Reset meta to 0 cFastRandom Random; + + // Add more than one dust a_Pickups.push_back(cItem(E_ITEM_GLOWSTONE_DUST, (char)(2 + Random.NextInt(3)), 0)); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 2; + } } ; diff --git a/src/Blocks/BlockGravel.h b/src/Blocks/BlockGravel.h index d076306fb..eb101efe9 100644 --- a/src/Blocks/BlockGravel.h +++ b/src/Blocks/BlockGravel.h @@ -28,6 +28,12 @@ public: a_Pickups.Add(E_BLOCK_GRAVEL, 1, 0); } } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 11; + } } ; diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index 412fc3aeb..ae5274d02 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -215,7 +215,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_DIAMOND_ORE: return new cBlockOreHandler (a_BlockType); case E_BLOCK_DIRT: return new cBlockDirtHandler (a_BlockType); case E_BLOCK_DISPENSER: return new cBlockDropSpenserHandler (a_BlockType); - case E_BLOCK_DOUBLE_NEW_STONE_SLAB: return new cBlockDoubleSlabHandler (a_BlockType); + case E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB: return new cBlockDoubleSlabHandler (a_BlockType); case E_BLOCK_DOUBLE_STONE_SLAB: return new cBlockDoubleSlabHandler (a_BlockType); case E_BLOCK_DOUBLE_WOODEN_SLAB: return new cBlockDoubleSlabHandler (a_BlockType); case E_BLOCK_DROPPER: return new cBlockDropSpenserHandler (a_BlockType); @@ -223,7 +223,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_ENCHANTMENT_TABLE: return new cBlockEnchantmentTableHandler(a_BlockType); case E_BLOCK_ENDER_CHEST: return new cBlockEnderchestHandler (a_BlockType); case E_BLOCK_FARMLAND: return new cBlockFarmlandHandler (a_BlockType); - case E_BLOCK_FENCE_GATE: return new cBlockFenceGateHandler (a_BlockType); + case E_BLOCK_OAK_FENCE_GATE: return new cBlockFenceGateHandler (a_BlockType); case E_BLOCK_FIRE: return new cBlockFireHandler (a_BlockType); case E_BLOCK_FLOWER_POT: return new cBlockFlowerPotHandler (a_BlockType); case E_BLOCK_FURNACE: return new cBlockFurnaceHandler (a_BlockType); @@ -266,7 +266,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_NETHER_QUARTZ_ORE: return new cBlockOreHandler (a_BlockType); case E_BLOCK_NEW_LEAVES: return new cBlockLeavesHandler (a_BlockType); case E_BLOCK_NEW_LOG: return new cBlockSidewaysHandler (a_BlockType); - case E_BLOCK_NEW_STONE_SLAB: return new cBlockSlabHandler (a_BlockType); + case E_BLOCK_RED_SANDSTONE_SLAB: return new cBlockSlabHandler (a_BlockType); case E_BLOCK_NOTE_BLOCK: return new cBlockEntityHandler (a_BlockType); case E_BLOCK_PISTON: return new cBlockPistonHandler (a_BlockType); case E_BLOCK_PISTON_EXTENSION: return new cBlockPistonHeadHandler; @@ -320,10 +320,10 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_WALLSIGN: return new cBlockWallSignHandler (a_BlockType); case E_BLOCK_WATER: return new cBlockFluidHandler (a_BlockType); case E_BLOCK_WOODEN_BUTTON: return new cBlockButtonHandler (a_BlockType); - case E_BLOCK_WOODEN_DOOR: return new cBlockDoorHandler (a_BlockType); + case E_BLOCK_OAK_DOOR: return new cBlockDoorHandler (a_BlockType); case E_BLOCK_WOODEN_PRESSURE_PLATE: return new cBlockPressurePlateHandler (a_BlockType); case E_BLOCK_WOODEN_SLAB: return new cBlockSlabHandler (a_BlockType); - case E_BLOCK_WOODEN_STAIRS: return new cBlockStairsHandler (a_BlockType); + case E_BLOCK_OAK_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_WOOL: return new cBlockClothHandler (a_BlockType); case E_BLOCK_WORKBENCH: return new cBlockWorkbenchHandler (a_BlockType); case E_BLOCK_YELLOW_FLOWER: return new cBlockFlowerHandler (a_BlockType); @@ -574,3 +574,13 @@ void cBlockHandler::Check(cChunkInterface & a_ChunkInterface, cBlockPluginInterf + +ColourID cBlockHandler::GetMapBaseColourID(NIBBLETYPE a_Meta) +{ + // Zero for transparent + return 0; +} + + + + diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h index 1b357c3f1..4a484dfad 100644 --- a/src/Blocks/BlockHandler.h +++ b/src/Blocks/BlockHandler.h @@ -126,6 +126,9 @@ public: By default drops if position no more suitable (CanBeAt(), DoesDropOnUnsuitable(), Drop()), and wakes up all simulators on the block. */ virtual void Check(cChunkInterface & ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk); + + /** Returns the base colour ID of the block, as will be represented on a map, as per documentation: http://minecraft.gamepedia.com/Map_item_format */ + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta); /// <summary>Rotates a given block meta counter-clockwise. Default: no change</summary> /// <returns>Block meta following rotation</returns> diff --git a/src/Blocks/BlockHopper.h b/src/Blocks/BlockHopper.h index 06e2b0e9f..22f800f28 100644 --- a/src/Blocks/BlockHopper.h +++ b/src/Blocks/BlockHopper.h @@ -16,7 +16,6 @@ public: { } - virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, @@ -40,7 +39,6 @@ public: return true; } - virtual NIBBLETYPE MetaMirrorXZ(NIBBLETYPE a_Meta) override { // Bit 0x08 is a flag. Lowest three bits are position. 0x08 == 1000 @@ -54,6 +52,12 @@ public: // Not Facing Up or Down; No change. return a_Meta; } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 11; + } } ; diff --git a/src/Blocks/BlockIce.h b/src/Blocks/BlockIce.h index 47a84e5a7..337c92022 100644 --- a/src/Blocks/BlockIce.h +++ b/src/Blocks/BlockIce.h @@ -17,13 +17,11 @@ public: { } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { // No pickups } - virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override { if (a_Player->IsGameModeCreative() || (a_BlockY <= 0)) @@ -44,4 +42,10 @@ public: // This is called later than the real destroying of this ice block } } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 5; + } } ; diff --git a/src/Blocks/BlockLadder.h b/src/Blocks/BlockLadder.h index d727f8f8e..5a1a099b7 100644 --- a/src/Blocks/BlockLadder.h +++ b/src/Blocks/BlockLadder.h @@ -19,7 +19,6 @@ public: { } - virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, @@ -42,13 +41,11 @@ public: return true; } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { a_Pickups.Add(m_BlockType, 1, 0); // Reset meta } - static NIBBLETYPE DirectionToMetaData(eBlockFace a_Direction) { switch (a_Direction) @@ -70,7 +67,6 @@ public: #endif } - static eBlockFace MetaDataToDirection(NIBBLETYPE a_MetaData) { switch (a_MetaData) @@ -83,7 +79,6 @@ public: } } - /** Finds a suitable Direction for the Ladder. Returns BLOCK_FACE_BOTTOM on failure */ static eBlockFace FindSuitableBlockFace(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) { @@ -97,7 +92,6 @@ public: } return BLOCK_FACE_BOTTOM; } - static bool LadderCanBePlacedAt(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) { @@ -111,7 +105,6 @@ public: return cBlockInfo::IsSolid(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ)); } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { // TODO: Use AdjustCoordsByMeta(), then cChunk::UnboundedRelGetBlock() and finally some comparison @@ -120,6 +113,12 @@ public: int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width; return LadderCanBePlacedAt(a_ChunkInterface, BlockX, a_RelY, BlockZ, BlockFace); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 0; + } } ; diff --git a/src/Blocks/BlockLeaves.h b/src/Blocks/BlockLeaves.h index 2368eab7b..06c41369d 100644 --- a/src/Blocks/BlockLeaves.h +++ b/src/Blocks/BlockLeaves.h @@ -35,7 +35,6 @@ public: { } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { cFastRandom rand; @@ -74,7 +73,6 @@ public: } } - virtual void OnNeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_WhichNeighbor) override { // Unset 0x8 bit so this block gets checked for decay: @@ -85,7 +83,6 @@ public: } } - virtual void OnUpdate(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { NIBBLETYPE Meta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ); @@ -128,6 +125,12 @@ public: DropBlock(a_ChunkInterface, a_WorldInterface, a_PluginInterface, nullptr, BlockX, a_RelY, BlockZ); a_ChunkInterface.DigBlock(a_WorldInterface, BlockX, a_RelY, BlockZ); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 7; + } } ; diff --git a/src/Blocks/BlockLever.h b/src/Blocks/BlockLever.h index 8d676b56f..840a61e60 100644 --- a/src/Blocks/BlockLever.h +++ b/src/Blocks/BlockLever.h @@ -27,20 +27,17 @@ public: a_WorldInterface.GetBroadcastManager().BroadcastSoundEffect("random.click", (double)a_BlockX, (double)a_BlockY, (double)a_BlockZ, 0.5f, (Meta & 0x08) ? 0.6f : 0.5f); } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { // Reset meta to 0 a_Pickups.push_back(cItem(E_BLOCK_LEVER, 1, 0)); } - virtual bool IsUseable(void) override { return true; } - virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, @@ -53,7 +50,6 @@ public: return true; } - inline static NIBBLETYPE LeverDirectionToMetaData(eBlockFace a_Dir) { // Determine lever direction: @@ -73,7 +69,6 @@ public: #endif } - inline static eBlockFace BlockMetaDataToBlockFace(NIBBLETYPE a_Meta) { switch (a_Meta & 0x7) @@ -94,7 +89,6 @@ public: } } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { NIBBLETYPE Meta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ); @@ -128,7 +122,6 @@ public: return false; } - virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override { switch (a_Meta) @@ -143,7 +136,6 @@ public: } } - virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override { switch (a_Meta) @@ -157,6 +149,12 @@ public: default: return super::MetaRotateCW(a_Meta); // Wall Rotation } } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 0; + } } ; diff --git a/src/Blocks/BlockLilypad.h b/src/Blocks/BlockLilypad.h index 53277caa5..b2fb69309 100644 --- a/src/Blocks/BlockLilypad.h +++ b/src/Blocks/BlockLilypad.h @@ -17,6 +17,12 @@ public: super(a_BlockType) { } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 7; + } }; diff --git a/src/Blocks/BlockMelon.h b/src/Blocks/BlockMelon.h index 22cdb4d29..e97df723d 100644 --- a/src/Blocks/BlockMelon.h +++ b/src/Blocks/BlockMelon.h @@ -16,12 +16,17 @@ public: { } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { cFastRandom Random; a_Pickups.push_back(cItem(E_ITEM_MELON_SLICE, (char)(3 + Random.NextInt(5)), 0)); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 19; + } } ; diff --git a/src/Blocks/BlockMobHead.h b/src/Blocks/BlockMobHead.h index cb8143749..639b83a03 100644 --- a/src/Blocks/BlockMobHead.h +++ b/src/Blocks/BlockMobHead.h @@ -16,13 +16,11 @@ public: cBlockEntityHandler(a_BlockType) { } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { // The drop spawn is in the OnDestroyedByPlayer method } - virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override { @@ -63,6 +61,12 @@ public: a_WorldInterface.DoWithBlockEntityAt(a_BlockX, a_BlockY, a_BlockZ, Callback); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 0; + } } ; diff --git a/src/Blocks/BlockMushroom.h b/src/Blocks/BlockMushroom.h index 7c06fcc74..65b68b097 100644 --- a/src/Blocks/BlockMushroom.h +++ b/src/Blocks/BlockMushroom.h @@ -16,17 +16,14 @@ public: { } - // TODO: Add Mushroom Spread - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { // Reset meta to 0 a_Pickups.push_back(cItem(m_BlockType, 1, 0)); } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { if (a_RelY <= 0) @@ -50,6 +47,12 @@ public: } return true; } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 0; + } } ; diff --git a/src/Blocks/BlockMycelium.h b/src/Blocks/BlockMycelium.h index 628e87181..1c365caa8 100644 --- a/src/Blocks/BlockMycelium.h +++ b/src/Blocks/BlockMycelium.h @@ -22,6 +22,12 @@ public: { a_Pickups.push_back(cItem(E_BLOCK_DIRT, 1, 0)); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 24; + } } ; diff --git a/src/Blocks/BlockNetherWart.h b/src/Blocks/BlockNetherWart.h index 812cf906f..424730796 100644 --- a/src/Blocks/BlockNetherWart.h +++ b/src/Blocks/BlockNetherWart.h @@ -17,7 +17,6 @@ public: : cBlockHandler(a_BlockType) { } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_Meta) override { @@ -34,7 +33,6 @@ public: } } - virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { NIBBLETYPE Meta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ); @@ -43,11 +41,16 @@ public: a_Chunk.FastSetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_NETHER_WART, ++Meta); } } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { // Needs to be placed on top of a Soulsand block: return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) == E_BLOCK_SOULSAND)); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 35; + } } ; diff --git a/src/Blocks/BlockPiston.h b/src/Blocks/BlockPiston.h index 5933d4885..f915f0a8d 100644 --- a/src/Blocks/BlockPiston.h +++ b/src/Blocks/BlockPiston.h @@ -82,6 +82,12 @@ public: static void ExtendPiston(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World); static void RetractPiston(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World); + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 11; + } + private: /// Returns true if the piston (specified by blocktype) is a sticky piston diff --git a/src/Blocks/BlockPlanks.h b/src/Blocks/BlockPlanks.h index 3c243ebdc..e913db5f6 100644 --- a/src/Blocks/BlockPlanks.h +++ b/src/Blocks/BlockPlanks.h @@ -14,7 +14,6 @@ public: : cBlockHandler(a_BlockType) { } - virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, @@ -27,6 +26,24 @@ public: a_BlockMeta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage); return true; } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + switch (a_Meta) + { + case E_META_PLANKS_BIRCH: return 2; + case E_META_PLANKS_JUNGLE: return 10; + case E_META_PLANKS_OAK: return 13; + case E_META_PLANKS_ACACIA: return 15; + case E_META_PLANKS_DARK_OAK: return 26; + case E_META_PLANKS_SPRUCE: return 34; + default: + { + ASSERT(!"Unhandled meta in planks handler!"); + return 0; + } + } + } } ; diff --git a/src/Blocks/BlockPortal.h b/src/Blocks/BlockPortal.h index 581a29447..c18acbdb5 100644 --- a/src/Blocks/BlockPortal.h +++ b/src/Blocks/BlockPortal.h @@ -33,7 +33,6 @@ public: return true; } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { // No pickups @@ -64,21 +63,20 @@ public: { case 0x1: { - static const struct - { - int x, y, z; - } PortalCheck[] = + static const std::array<Vector3i, 4> PortalCheck { - { 0, 1, 0}, - { 0, -1, 0}, - { 1, 0, 0}, - {-1, 0, 0}, - } ; + { + { 0, 1, 0 }, + { 0, -1, 0 }, + { 1, 0, 0 }, + { -1, 0, 0 }, + } + }; - for (size_t i = 0; i < ARRAYCOUNT(PortalCheck); i++) + for (const auto & Direction : PortalCheck) { BLOCKTYPE Block; - a_Chunk.UnboundedRelGetBlockType(a_RelX + PortalCheck[i].x, a_RelY + PortalCheck[i].y, a_RelZ + PortalCheck[i].z, Block); + a_Chunk.UnboundedRelGetBlockType(a_RelX + Direction.x, a_RelY + Direction.y, a_RelZ + Direction.z, Block); if ((Block != E_BLOCK_NETHER_PORTAL) && (Block != E_BLOCK_OBSIDIAN)) { @@ -89,21 +87,20 @@ public: } case 0x2: { - static const struct - { - int x, y, z; - } PortalCheck[] = + static const std::array<Vector3i, 4> PortalCheck { - { 0, 1, 0}, - { 0, -1, 0}, - { 0, 0, -1}, - { 0, 0, 1}, - } ; + { + { 0, 1, 0 }, + { 0, -1, 0 }, + { 0, 0, -1 }, + { 0, 0, 1 }, + } + }; - for (size_t i = 0; i < ARRAYCOUNT(PortalCheck); i++) + for (const auto & Direction : PortalCheck) { BLOCKTYPE Block; - a_Chunk.UnboundedRelGetBlockType(a_RelX + PortalCheck[i].x, a_RelY + PortalCheck[i].y, a_RelZ + PortalCheck[i].z, Block); + a_Chunk.UnboundedRelGetBlockType(a_RelX + Direction.x, a_RelY + Direction.y, a_RelZ + Direction.z, Block); if ((Block != E_BLOCK_NETHER_PORTAL) && (Block != E_BLOCK_OBSIDIAN)) { @@ -115,6 +112,12 @@ public: } return true; } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 24; + } } ; diff --git a/src/Blocks/BlockPressurePlate.h b/src/Blocks/BlockPressurePlate.h index bd2f283a2..5829b5190 100644 --- a/src/Blocks/BlockPressurePlate.h +++ b/src/Blocks/BlockPressurePlate.h @@ -30,6 +30,23 @@ public: return (cBlockInfo::FullyOccupiesVoxel(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ))); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + switch (m_BlockType) + { + case E_BLOCK_STONE_PRESSURE_PLATE: return 11; + case E_BLOCK_WOODEN_PRESSURE_PLATE: return 13; + case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE: return 6; + case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE: return 30; + default: + { + ASSERT(!"Unhandled blocktype in pressure plate handler!"); + return 0; + } + } + } } ; diff --git a/src/Blocks/BlockPumpkin.h b/src/Blocks/BlockPumpkin.h index af00fbe8e..133a486ac 100644 --- a/src/Blocks/BlockPumpkin.h +++ b/src/Blocks/BlockPumpkin.h @@ -15,7 +15,6 @@ public: super(a_BlockType) { } - virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, @@ -56,6 +55,11 @@ public: } } + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 15; + } } ; diff --git a/src/Blocks/BlockQuartz.h b/src/Blocks/BlockQuartz.h index b936a7e4a..878a12b25 100644 --- a/src/Blocks/BlockQuartz.h +++ b/src/Blocks/BlockQuartz.h @@ -15,7 +15,6 @@ public: { } - virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, @@ -36,7 +35,6 @@ public: return true; } - inline static NIBBLETYPE BlockFaceToMetaData(eBlockFace a_BlockFace, NIBBLETYPE a_QuartzMeta) { switch (a_BlockFace) @@ -70,4 +68,10 @@ public: return 0; #endif } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 8; + } } ; diff --git a/src/Blocks/BlockRail.h b/src/Blocks/BlockRail.h index 7fb910e8c..b603bb1a7 100644 --- a/src/Blocks/BlockRail.h +++ b/src/Blocks/BlockRail.h @@ -41,7 +41,6 @@ public: return true; } - virtual void OnPlaced(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override { super::OnPlaced(a_ChunkInterface, a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta); @@ -57,7 +56,6 @@ public: OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ - 1, BLOCK_FACE_NONE); } - virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override { super::OnDestroyed(a_ChunkInterface, a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ); @@ -73,7 +71,6 @@ public: OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ - 1, BLOCK_FACE_NONE); } - virtual void OnNeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_WhichNeighbor) override { NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); @@ -83,13 +80,11 @@ public: } } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { super::ConvertToPickups(a_Pickups, 0); } - - + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { if (a_RelY <= 0) @@ -258,13 +253,11 @@ public: return Meta; } - inline bool CanThisRailCurve(void) { return m_BlockType == E_BLOCK_RAIL; } - bool IsUnstable(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) { if (!IsBlockRail(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ))) @@ -397,7 +390,6 @@ public: return false; } - bool IsNotConnected(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, char a_Pure = 0) { AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, false); @@ -495,7 +487,6 @@ public: return true; } - virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override { // Bit 0x08 is a flag when a_Meta is in the range 0x00--0x05 and 0x0A--0x0F. @@ -532,7 +523,6 @@ public: return a_Meta; } - virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override { // Bit 0x08 is a flag for value in the range 0x00--0x05 and specifies direction for values withint 0x006--0x09. @@ -568,7 +558,6 @@ public: return a_Meta; } - virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override { // Bit 0x08 is a flag for value in the range 0x00--0x05 and specifies direction for values withint 0x006--0x09. @@ -599,7 +588,6 @@ public: return a_Meta; } - virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override { // Bit 0x08 is a flag for value in the range 0x00--0x05 and specifies direction for values withint 0x006--0x09. @@ -629,6 +617,12 @@ public: // To avoid a compiler warning; return a_Meta; } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 0; + } } ; diff --git a/src/Blocks/BlockRedstone.h b/src/Blocks/BlockRedstone.h index 2785eb479..ec661b1f0 100644 --- a/src/Blocks/BlockRedstone.h +++ b/src/Blocks/BlockRedstone.h @@ -18,8 +18,6 @@ public: { } - - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { if (a_RelY <= 0) @@ -46,12 +44,17 @@ public: return false; } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { // Reset meta to zero a_Pickups.push_back(cItem(E_ITEM_REDSTONE_DUST, 1, 0)); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 0; + } } ; diff --git a/src/Blocks/BlockRedstoneLamp.h b/src/Blocks/BlockRedstoneLamp.h index 69a2b27c2..8545d5ca6 100644 --- a/src/Blocks/BlockRedstoneLamp.h +++ b/src/Blocks/BlockRedstoneLamp.h @@ -20,6 +20,12 @@ public: { a_Pickups.push_back(cItem(E_BLOCK_REDSTONE_LAMP_OFF, 1, 0)); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 15; + } }; diff --git a/src/Blocks/BlockRedstoneRepeater.h b/src/Blocks/BlockRedstoneRepeater.h index e8262dc40..09d0df167 100644 --- a/src/Blocks/BlockRedstoneRepeater.h +++ b/src/Blocks/BlockRedstoneRepeater.h @@ -18,7 +18,6 @@ public: { } - virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, @@ -31,34 +30,28 @@ public: return true; } - virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, ((a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) + 0x04) & 0x0f)); } - virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override { UNUSED(a_ChunkInterface); a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); } - - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { // Reset meta to zero a_Pickups.push_back(cItem(E_ITEM_REDSTONE_REPEATER, 1, 0)); } - virtual bool IsUseable(void) override { return true; } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { if (a_RelY <= 0) @@ -85,7 +78,6 @@ public: return false; } - inline static NIBBLETYPE RepeaterRotationToMetaData(double a_Rotation) { a_Rotation += 90 + 45; // So its not aligned with axis @@ -111,6 +103,12 @@ public: return 0x0; } } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 11; + } } ; diff --git a/src/Blocks/BlockRedstoneTorch.h b/src/Blocks/BlockRedstoneTorch.h index 8416a415c..21d005052 100644 --- a/src/Blocks/BlockRedstoneTorch.h +++ b/src/Blocks/BlockRedstoneTorch.h @@ -17,12 +17,17 @@ public: { } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { // Always drop the ON torch, meta 0 a_Pickups.push_back(cItem(E_BLOCK_REDSTONE_TORCH_ON, 1, 0)); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 0; + } } ; diff --git a/src/Blocks/BlockSand.h b/src/Blocks/BlockSand.h index 48beab138..30d5ae59d 100644 --- a/src/Blocks/BlockSand.h +++ b/src/Blocks/BlockSand.h @@ -15,6 +15,12 @@ public: : cBlockHandler(a_BlockType) { } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 2; + } }; diff --git a/src/Blocks/BlockSapling.h b/src/Blocks/BlockSapling.h index bec79c6f3..1770cc4aa 100644 --- a/src/Blocks/BlockSapling.h +++ b/src/Blocks/BlockSapling.h @@ -3,6 +3,7 @@ #include "BlockHandler.h" #include "../World.h" +#include "../FastRandom.h" @@ -16,35 +17,165 @@ public: : cBlockHandler(a_BlockType) { } - - + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { // Only the first 2 bits contain the display information and the 4th bit is for the growth indicator, but, we use 0x07 for forward compatibility a_Pickups.push_back(cItem(E_BLOCK_SAPLING, 1, a_BlockMeta & 0x07)); } - - + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { return (a_RelY > 0) && IsBlockTypeOfDirt(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ)); } - virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { NIBBLETYPE Meta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ); - - if ((Meta & 0x08) != 0) + NIBBLETYPE Light = std::max(a_Chunk.GetBlockLight(a_RelX, a_RelY, a_RelZ), a_Chunk.GetTimeAlteredLight(a_Chunk.GetSkyLight(a_RelX, a_RelY, a_RelZ))); + + // Only grow if we have the right amount of light + if (Light > 8) { - int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width; - int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width; - a_Chunk.GetWorld()->GrowTree(BlockX, a_RelY, BlockZ); + cFastRandom random; + // Only grow if we are in the right growth stage and have the right amount of space around them. + if (((Meta & 0x08) != 0) && (random.NextInt(99) < 45) && CanGrowAt(a_Chunk, a_RelX, a_RelY, a_RelZ, Meta)) + { + int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width; + int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width; + a_Chunk.GetWorld()->GrowTree(BlockX, a_RelY, BlockZ); + } + // Only move to the next growth stage if we haven't gone there yet + else if (((Meta & 0x08) == 0) && (random.NextInt(99) < 45)) + { + a_Chunk.SetMeta(a_RelX, a_RelY, a_RelZ, Meta | 0x08); + } } - else + } + + bool CanGrowAt(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Meta) + { + a_Meta = a_Meta & 0x07; + int CheckHeight = 0; + bool LargeTree = false; + + // Get the height to check against + switch (a_Meta) + { + case E_META_SAPLING_APPLE: + { + CheckHeight = 5; + break; + } + case E_META_SAPLING_CONIFER: + { + CheckHeight = 7; + if (IsLargeTree(a_Chunk, a_RelX, a_RelY, a_RelZ, a_Meta)) + { + CheckHeight = 16; + LargeTree = true; + } + break; + } + case E_META_SAPLING_BIRCH: + { + CheckHeight = 6; + break; + } + case E_META_SAPLING_JUNGLE: + { + CheckHeight = 7; + if (IsLargeTree(a_Chunk, a_RelX, a_RelY, a_RelZ, a_Meta)) + { + CheckHeight = 13; + LargeTree = true; + } + break; + } + // Dark Oaks only grow in a 2x2 area + case E_META_SAPLING_DARK_OAK: + { + if (!IsLargeTree(a_Chunk, a_RelX, a_RelY, a_RelZ, a_Meta)) + { + return false; + } + CheckHeight = 7; + LargeTree = true; + break; + } + } + // We should always get a valid CheckHeight + ASSERT(CheckHeight != 0); + + // Don't grow a tree if we don't have enough space left above it in the chunk + if ((a_RelY + CheckHeight) > cChunkDef::Height) + { + return false; + } + bool CanGrow = true; + + // Validate the neighbor blocks. They cannot be solid. + BLOCKTYPE check = E_BLOCK_AIR; + a_Chunk.UnboundedRelGetBlockType(a_RelX - 1, a_RelY, a_RelZ, check); + CanGrow = CanGrow && cBlockInfo::IsTransparent(check); + + a_Chunk.UnboundedRelGetBlockType(a_RelX + 1, a_RelY, a_RelZ, check); + CanGrow = CanGrow && cBlockInfo::IsTransparent(check); + + a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ - 1, check); + CanGrow = CanGrow && cBlockInfo::IsTransparent(check); + + a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ + 1, check); + CanGrow = CanGrow && cBlockInfo::IsTransparent(check); + + + + while (CheckHeight && CanGrow) { - a_Chunk.SetMeta(a_RelX, a_RelY, a_RelZ, Meta | 0x08); + check = a_Chunk.GetBlock(a_RelX, a_RelY + CheckHeight, a_RelZ); + CanGrow = CanGrow && ((check == E_BLOCK_AIR) || (check == E_BLOCK_LEAVES)); + + // We have to check above the neighboring saplings as well + if (LargeTree) + { + a_Chunk.UnboundedRelGetBlockType(a_RelX + 1, a_RelY + CheckHeight, a_RelZ, check); + CanGrow = CanGrow && ((check == E_BLOCK_AIR) || (check == E_BLOCK_LEAVES)); + + a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY + CheckHeight, a_RelZ + 1, check); + CanGrow = CanGrow && ((check == E_BLOCK_AIR) || (check == E_BLOCK_LEAVES)); + + a_Chunk.UnboundedRelGetBlockType(a_RelX + 1, a_RelY + CheckHeight, a_RelZ + 1, check); + CanGrow = CanGrow && ((check == E_BLOCK_AIR) || (check == E_BLOCK_LEAVES)); + } + + --CheckHeight; } + + return CanGrow; + } + +private: + bool IsLargeTree(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Meta) + { + BLOCKTYPE type; + NIBBLETYPE meta; + bool LargeTree = true; + a_Chunk.UnboundedRelGetBlock(a_RelX + 1, a_RelY, a_RelZ, type, meta); + LargeTree = LargeTree && (type == E_BLOCK_SAPLING) && ((a_Meta & meta) == a_Meta); + + a_Chunk.UnboundedRelGetBlock(a_RelX + 1, a_RelY, a_RelZ + 1, type, meta); + LargeTree = LargeTree && (type == E_BLOCK_SAPLING) && ((a_Meta & meta) == a_Meta); + + a_Chunk.UnboundedRelGetBlock(a_RelX, a_RelY, a_RelZ + 1, type, meta); + LargeTree = LargeTree && (type == E_BLOCK_SAPLING) && ((a_Meta & meta) == a_Meta); + + return LargeTree; + } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 7; } } ; diff --git a/src/Blocks/BlockSignPost.h b/src/Blocks/BlockSignPost.h index 99c000633..5ae285bf0 100644 --- a/src/Blocks/BlockSignPost.h +++ b/src/Blocks/BlockSignPost.h @@ -20,13 +20,11 @@ public: { } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { a_Pickups.push_back(cItem(E_ITEM_SIGN, 1, 0)); } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { if (a_RelY <= 0) @@ -38,7 +36,6 @@ public: return ((Type == E_BLOCK_SIGN_POST) || (Type == E_BLOCK_WALLSIGN) || cBlockInfo::IsSolid(Type)); } - static NIBBLETYPE RotationToMetaData(double a_Rotation) { a_Rotation += 180 + (180 / 16); // So it's not aligned with axis @@ -52,36 +49,38 @@ public: return ((char)a_Rotation) % 16; } - virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override { return (a_Meta + 4) & 0x0f; } - virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override { return (a_Meta + 12) & 0x0f; } - virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override { // Mirrors signs over the XY plane (North-South Mirroring) // There are 16 meta values which correspond to different directions. // These values are equated to angles on a circle; 0x08 = 180 degrees. - return (a_Meta < 0x08) ? (0x08 + a_Meta) : (0x08 - a_Meta); + return (a_Meta < 0x08) ? (0x08 - a_Meta) : (0x18 - a_Meta); } - virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override { // Mirrors signs over the YZ plane (East-West Mirroring) // There are 16 meta values which correspond to different directions. // These values are equated to angles on a circle; 0x10 = 360 degrees. - return 0x10 - a_Meta; + return 0x0f - a_Meta; + } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 13; } } ; diff --git a/src/Blocks/BlockSlab.h b/src/Blocks/BlockSlab.h index 58e85013e..19b25595d 100644 --- a/src/Blocks/BlockSlab.h +++ b/src/Blocks/BlockSlab.h @@ -11,7 +11,6 @@ #include "BlockHandler.h" #include "../Items/ItemHandler.h" -#include "Root.h" #include "ChunkInterface.h" #include "../Entities/Player.h" @@ -26,13 +25,11 @@ public: { } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { a_Pickups.push_back(cItem(m_BlockType, 1, a_BlockMeta & 0x7)); } - virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, @@ -87,15 +84,13 @@ public: return true; } - - /// Returns true if the specified blocktype is one of the slabs handled by this handler + /** Returns true if the specified blocktype is one of the slabs handled by this handler */ static bool IsAnySlabType(BLOCKTYPE a_BlockType) { - return ((a_BlockType == E_BLOCK_WOODEN_SLAB) || (a_BlockType == E_BLOCK_STONE_SLAB) || (a_BlockType == E_BLOCK_NEW_STONE_SLAB)); + return ((a_BlockType == E_BLOCK_WOODEN_SLAB) || (a_BlockType == E_BLOCK_STONE_SLAB) || (a_BlockType == E_BLOCK_RED_SANDSTONE_SLAB)); } - virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override { if ((a_BlockFace == BLOCK_FACE_NONE) || (a_Player->GetEquippedItem().m_ItemType != static_cast<short>(m_BlockType))) @@ -103,30 +98,82 @@ public: return; } - // Sends the slab back to the client. It's to refuse a doubleslab placement. + // Sends the slab back to the client. It's to refuse a doubleslab placement. */ a_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); } - - /// Converts the single-slab blocktype to its equivalent double-slab blocktype + /** Converts the single-slab blocktype to its equivalent double-slab blocktype */ static BLOCKTYPE GetDoubleSlabType(BLOCKTYPE a_SingleSlabBlockType) { switch (a_SingleSlabBlockType) { - case E_BLOCK_STONE_SLAB: return E_BLOCK_DOUBLE_STONE_SLAB; + case E_BLOCK_STONE_SLAB: return E_BLOCK_DOUBLE_STONE_SLAB; case E_BLOCK_WOODEN_SLAB: return E_BLOCK_DOUBLE_WOODEN_SLAB; - case E_BLOCK_NEW_STONE_SLAB: return E_BLOCK_DOUBLE_NEW_STONE_SLAB; + case E_BLOCK_RED_SANDSTONE_SLAB: return E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB; } ASSERT(!"Unhandled slab type!"); return E_BLOCK_AIR; } - virtual NIBBLETYPE MetaMirrorXZ(NIBBLETYPE a_Meta) override { // Toggle the 4th bit - up / down: return (a_Meta ^ 0x08); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + a_Meta &= 0x7; + + switch (m_BlockType) + { + case E_BLOCK_STONE_SLAB: + { + switch (a_Meta) + { + case E_META_STONE_SLAB_SANDSTONE: return 2; + case E_META_STONE_SLAB_PLANKS: return 13; + case E_META_STONE_SLAB_STONE_BRICK: + case E_META_STONE_SLAB_STONE: + case E_META_STONE_SLAB_COBBLESTONE: return 11; + case E_META_STONE_SLAB_BRICK: return 28; + case E_META_STONE_SLAB_NETHER_BRICK: return 35; + case E_META_STONE_SLAB_QUARTZ: return 8; + default: + { + ASSERT(!"Unhandled meta in slab handler!"); + return 0; + } + } + } + case E_BLOCK_WOODEN_SLAB: + { + switch (a_Meta) + { + case E_META_WOODEN_SLAB_BIRCH: return 2; + case E_META_WOODEN_SLAB_JUNGLE: return 10; + case E_META_WOODEN_SLAB_OAK: return 13; + case E_META_WOODEN_SLAB_ACACIA: return 15; + case E_META_WOODEN_SLAB_DARK_OAK: return 26; + case E_META_WOODEN_SLAB_SPRUCE: return 34; + default: + { + ASSERT(!"Unhandled meta in slab handler!"); + return 0; + } + } + } + case E_BLOCK_RED_SANDSTONE_SLAB: + { + return 10; + } + default: + { + ASSERT(!"Unhandled blocktype in slab handler!"); + return 0; + } + } + } } ; @@ -142,7 +189,6 @@ public: { } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { BLOCKTYPE Block = GetSingleSlabType(m_BlockType); @@ -153,13 +199,19 @@ public: { switch (a_BlockType) { - case E_BLOCK_DOUBLE_STONE_SLAB: return E_BLOCK_STONE_SLAB; + case E_BLOCK_DOUBLE_STONE_SLAB: return E_BLOCK_STONE_SLAB; case E_BLOCK_DOUBLE_WOODEN_SLAB: return E_BLOCK_WOODEN_SLAB; - case E_BLOCK_DOUBLE_NEW_STONE_SLAB: return E_BLOCK_NEW_STONE_SLAB; + case E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB: return E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB; } ASSERT(!"Unhandled double slab type!"); return a_BlockType; } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + // For doule slabs, the meta values are the same. Only the meaning of the 4th bit changes, but that's ignored in the below handler + return BlockHandler(GetSingleSlabType(m_BlockType))->GetMapBaseColourID(a_Meta); + } } ; diff --git a/src/Blocks/BlockSnow.h b/src/Blocks/BlockSnow.h index 7b6094c9f..3fab0b8ef 100644 --- a/src/Blocks/BlockSnow.h +++ b/src/Blocks/BlockSnow.h @@ -16,7 +16,6 @@ public: { } - virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, @@ -42,7 +41,6 @@ public: return true; } - virtual bool DoesIgnoreBuildCollision(cPlayer * a_Player, NIBBLETYPE a_Meta) override { if ((a_Player->GetEquippedItem().m_ItemType == E_BLOCK_SNOW) && (a_Meta < 7)) @@ -57,14 +55,12 @@ public: return false; } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { a_Pickups.push_back(cItem(E_ITEM_SNOWBALL, 1, 0)); } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { if (a_RelY > 0) @@ -82,11 +78,16 @@ public: return false; } - virtual bool DoesDropOnUnsuitable(void) override { return false; } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 14; + } } ; diff --git a/src/Blocks/BlockStairs.h b/src/Blocks/BlockStairs.h index 7ef69d2ec..8a23fd064 100644 --- a/src/Blocks/BlockStairs.h +++ b/src/Blocks/BlockStairs.h @@ -17,7 +17,6 @@ public: } - virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, @@ -54,14 +53,12 @@ public: return true; } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { // Reset meta to zero a_Pickups.push_back(cItem(m_BlockType, 1, 0)); } - static NIBBLETYPE RotationToMetaData(double a_Rotation) { a_Rotation += 90 + 45; // So its not aligned with axis @@ -92,6 +89,32 @@ public: // Toggle bit 3: return (a_Meta & 0x0b) | ((~a_Meta) & 0x04); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + switch (m_BlockType) + { + case E_BLOCK_SANDSTONE_STAIRS: + case E_BLOCK_BIRCH_WOOD_STAIRS: return 2; + case E_BLOCK_QUARTZ_STAIRS: return 8; + case E_BLOCK_JUNGLE_WOOD_STAIRS: + case E_BLOCK_RED_SANDSTONE_STAIRS: return 10; + case E_BLOCK_COBBLESTONE_STAIRS: + case E_BLOCK_STONE_BRICK_STAIRS: return 11; + case E_BLOCK_OAK_WOOD_STAIRS: return 13; + case E_BLOCK_ACACIA_WOOD_STAIRS: return 15; + case E_BLOCK_DARK_OAK_WOOD_STAIRS: return 26; + case E_BLOCK_BRICK_STAIRS: return 28; + case E_BLOCK_NETHER_BRICK_STAIRS: return 35; + case E_BLOCK_SPRUCE_WOOD_STAIRS: return 34; + default: + { + ASSERT(!"Unhandled blocktype in stairs handler!"); + return 0; + } + } + } } ; diff --git a/src/Blocks/BlockStems.h b/src/Blocks/BlockStems.h index 860c7dd45..13b7a599f 100644 --- a/src/Blocks/BlockStems.h +++ b/src/Blocks/BlockStems.h @@ -17,13 +17,11 @@ public: { } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { short ItemType = (m_BlockType == E_BLOCK_MELON_STEM) ? E_ITEM_MELON_SEEDS : E_ITEM_PUMPKIN_SEEDS; a_Pickups.push_back(cItem(ItemType, 1, 0)); } - virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { @@ -42,11 +40,16 @@ public: } } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) == E_BLOCK_FARMLAND)); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 7; + } } ; diff --git a/src/Blocks/BlockStone.h b/src/Blocks/BlockStone.h index 69cc8301b..34eccb9aa 100644 --- a/src/Blocks/BlockStone.h +++ b/src/Blocks/BlockStone.h @@ -25,6 +25,12 @@ public: } a_Pickups.push_back(cItem(E_BLOCK_STONE, 1, a_BlockMeta)); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 11; + } }; diff --git a/src/Blocks/BlockSugarcane.h b/src/Blocks/BlockSugarcane.h index c832ff218..632dc8baa 100644 --- a/src/Blocks/BlockSugarcane.h +++ b/src/Blocks/BlockSugarcane.h @@ -16,13 +16,11 @@ public: { } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { a_Pickups.push_back(cItem(E_ITEM_SUGARCANE, 1, 0)); } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { if (a_RelY <= 0) @@ -73,11 +71,16 @@ public: return false; } - virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { a_Chunk.GetWorld()->GrowSugarcane(a_RelX + a_Chunk.GetPosX() * cChunkDef::Width, a_RelY, a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width, 1); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 7; + } } ; diff --git a/src/Blocks/BlockTNT.h b/src/Blocks/BlockTNT.h index 3a573ae67..a49b8bbfe 100644 --- a/src/Blocks/BlockTNT.h +++ b/src/Blocks/BlockTNT.h @@ -20,6 +20,12 @@ public: { a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 4; + } }; diff --git a/src/Blocks/BlockTallGrass.h b/src/Blocks/BlockTallGrass.h index 4134a01f8..746c67617 100644 --- a/src/Blocks/BlockTallGrass.h +++ b/src/Blocks/BlockTallGrass.h @@ -18,13 +18,11 @@ public: { } - virtual bool DoesIgnoreBuildCollision(void) override { return true; } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { // Drop seeds, sometimes @@ -35,7 +33,6 @@ public: } } - virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop) override { if (a_CanDrop && (a_Digger != nullptr) && (a_Digger->GetEquippedWeapon().m_ItemType == E_ITEM_SHEARS)) @@ -70,7 +67,6 @@ public: super::DropBlock(a_ChunkInterface, a_WorldInterface, a_BlockPluginInterface, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_CanDrop); } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { if (a_RelY <= 0) @@ -81,6 +77,12 @@ public: BLOCKTYPE BelowBlock = a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ); return IsBlockTypeOfDirt(BelowBlock); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 7; + } } ; diff --git a/src/Blocks/BlockTorch.h b/src/Blocks/BlockTorch.h index 36d2fec67..db66259e9 100644 --- a/src/Blocks/BlockTorch.h +++ b/src/Blocks/BlockTorch.h @@ -17,7 +17,6 @@ public: { } - virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, @@ -47,7 +46,6 @@ public: a_BlockMeta = DirectionToMetaData(a_BlockFace); return true; } - inline static NIBBLETYPE DirectionToMetaData(eBlockFace a_Direction) { @@ -67,7 +65,6 @@ public: }; return 0x0; } - inline static eBlockFace MetaDataToDirection(NIBBLETYPE a_MetaData) { @@ -88,7 +85,6 @@ public: return BLOCK_FACE_TOP; } - static bool CanBePlacedOn(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, eBlockFace a_BlockFace) { switch (a_BlockType) @@ -119,6 +115,22 @@ public: // Toches can be placed on the top of these slabs only if the occupy the top half of the voxel return ((a_BlockFace == BLOCK_FACE_YP) && ((a_BlockMeta & 0x08) == 0x08)); } + case E_BLOCK_OAK_WOOD_STAIRS: + case E_BLOCK_COBBLESTONE_STAIRS: + case E_BLOCK_BRICK_STAIRS: + case E_BLOCK_STONE_BRICK_STAIRS: + case E_BLOCK_NETHER_BRICK_STAIRS: + case E_BLOCK_SANDSTONE_STAIRS: + case E_BLOCK_SPRUCE_WOOD_STAIRS: + case E_BLOCK_BIRCH_WOOD_STAIRS: + case E_BLOCK_JUNGLE_WOOD_STAIRS: + case E_BLOCK_QUARTZ_STAIRS: + case E_BLOCK_ACACIA_WOOD_STAIRS: + case E_BLOCK_DARK_OAK_WOOD_STAIRS: + case E_BLOCK_RED_SANDSTONE_STAIRS: + { + return (a_BlockFace == BLOCK_FACE_TOP) && (a_BlockMeta & E_BLOCK_STAIRS_UPSIDE_DOWN); + } default: { if (cBlockInfo::FullyOccupiesVoxel(a_BlockType)) @@ -131,7 +143,6 @@ public: } } - /** Finds a suitable face to place the torch, returning BLOCK_FACE_NONE on failure */ static eBlockFace FindSuitableFace(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) { @@ -156,7 +167,6 @@ public: return BLOCK_FACE_NONE; } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { eBlockFace Face = MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ)); @@ -172,12 +182,17 @@ public: return CanBePlacedOn(BlockInQuestion, BlockInQuestionMeta, Face); } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { // Always drop meta = 0 a_Pickups.push_back(cItem(m_BlockType, 1, 0)); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 0; + } } ; diff --git a/src/Blocks/BlockTrapdoor.h b/src/Blocks/BlockTrapdoor.h index a1d2dff6f..13783c16f 100644 --- a/src/Blocks/BlockTrapdoor.h +++ b/src/Blocks/BlockTrapdoor.h @@ -65,7 +65,6 @@ public: } return true; } - inline static NIBBLETYPE BlockFaceToMetaData(eBlockFace a_BlockFace) { @@ -89,7 +88,6 @@ public: #endif } - inline static eBlockFace BlockMetaDataToBlockFace(NIBBLETYPE a_Meta) { switch (a_Meta & 0x3) @@ -106,7 +104,6 @@ public: } } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { NIBBLETYPE Meta; @@ -118,6 +115,21 @@ public: return ((a_RelY > 0) && cBlockInfo::IsSolid(BlockIsOn)); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + switch (m_BlockType) + { + case E_BLOCK_TRAPDOOR: return 13; + case E_BLOCK_IRON_TRAPDOOR: return 6; + default: + { + ASSERT(!"Unhandled blocktype in trapdoor handler!"); + return 0; + } + } + } }; diff --git a/src/Blocks/BlockTripwire.h b/src/Blocks/BlockTripwire.h index d03f37537..19a9c4384 100644 --- a/src/Blocks/BlockTripwire.h +++ b/src/Blocks/BlockTripwire.h @@ -20,6 +20,12 @@ public: { a_Pickups.push_back(cItem(E_ITEM_STRING, 1, 0)); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 0; + } }; diff --git a/src/Blocks/BlockTripwireHook.h b/src/Blocks/BlockTripwireHook.h index 39892af5a..6eab3434e 100644 --- a/src/Blocks/BlockTripwireHook.h +++ b/src/Blocks/BlockTripwireHook.h @@ -16,7 +16,6 @@ public: { } - virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, @@ -30,7 +29,6 @@ public: return true; } - inline static NIBBLETYPE DirectionToMetadata(eBlockFace a_Direction) { switch (a_Direction) @@ -53,7 +51,6 @@ public: #endif } - inline static eBlockFace MetadataToDirection(NIBBLETYPE a_Meta) { switch (a_Meta & 0x03) @@ -66,7 +63,6 @@ public: } } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { // Reset meta to zero @@ -84,6 +80,12 @@ public: return ((a_RelY > 0) && cBlockInfo::FullyOccupiesVoxel(BlockIsOn)); } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 0; + } }; diff --git a/src/Blocks/BlockVine.h b/src/Blocks/BlockVine.h index 3d06a8223..cc354c374 100644 --- a/src/Blocks/BlockVine.h +++ b/src/Blocks/BlockVine.h @@ -15,7 +15,6 @@ public: { } - virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, @@ -39,14 +38,12 @@ public: return true; } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { // Reset meta to zero a_Pickups.push_back(cItem(E_BLOCK_VINES, 1, 0)); } - static NIBBLETYPE DirectionToMetaData(char a_BlockFace) { switch (a_BlockFace) @@ -59,7 +56,6 @@ public: } } - static char MetaDataToDirection(NIBBLETYPE a_MetaData) { switch (a_MetaData) @@ -72,8 +68,7 @@ public: } } - - /// Returns true if the specified block type is good for vines to attach to + /** Returns true if the specified block type is good for vines to attach to */ static bool IsBlockAttachable(BLOCKTYPE a_BlockType) { switch (a_BlockType) @@ -93,8 +88,7 @@ public: } } - - /// Returns the meta that has the maximum allowable sides of the vine, given the surroundings + /** Returns the meta that has the maximum allowable sides of the vine, given the surroundings */ NIBBLETYPE GetMaxMeta(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) { static const struct @@ -124,7 +118,6 @@ public: return res; } - void Check(cChunkInterface & a_ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) override { NIBBLETYPE CurMeta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ); @@ -164,18 +157,15 @@ public: } } - virtual bool DoesIgnoreBuildCollision(void) override { return true; } - virtual bool DoesDropOnUnsuitable(void) override { return false; } - virtual void OnUpdate(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { @@ -199,33 +189,35 @@ public: } } } - virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override { return ((a_Meta >> 1) | (a_Meta << 3)) & 0x0f; // Rotate bits to the right } - virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override { return ((a_Meta << 1) | (a_Meta >> 3)) & 0x0f; // Rotate bits to the left } - virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override { // Bits 2 and 4 stay, bits 1 and 3 swap return (NIBBLETYPE)((a_Meta & 0x0a) | ((a_Meta & 0x01) << 2) | ((a_Meta & 0x04) >> 2)); } - virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override { // Bits 1 and 3 stay, bits 2 and 4 swap return (NIBBLETYPE)((a_Meta & 0x05) | ((a_Meta & 0x02) << 2) | ((a_Meta & 0x08) >> 2)); } + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 7; + } + } ; diff --git a/src/Blocks/BlockWallSign.h b/src/Blocks/BlockWallSign.h index 9b90b78bf..b69944609 100644 --- a/src/Blocks/BlockWallSign.h +++ b/src/Blocks/BlockWallSign.h @@ -20,13 +20,11 @@ public: { } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { a_Pickups.push_back(cItem(E_ITEM_SIGN, 1, 0)); } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { int BlockX = (a_Chunk.GetPosX() * cChunkDef::Width) + a_RelX; @@ -37,7 +35,6 @@ public: return ((Type == E_BLOCK_WALLSIGN) || (Type == E_BLOCK_SIGN_POST) || cBlockInfo::IsSolid(Type)); } - static void GetBlockCoordsBehindTheSign(NIBBLETYPE a_BlockMeta, int & a_BlockX, int & a_BlockZ) { switch (a_BlockMeta) @@ -50,7 +47,6 @@ public: } } - static NIBBLETYPE DirectionToMetaData(eBlockFace a_Direction) { switch (a_Direction) @@ -68,6 +64,12 @@ public: } return 0x2; } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 13; + } } ; diff --git a/src/Blocks/BlockWorkbench.h b/src/Blocks/BlockWorkbench.h index e40e15606..ed78f224d 100644 --- a/src/Blocks/BlockWorkbench.h +++ b/src/Blocks/BlockWorkbench.h @@ -18,18 +18,22 @@ public: { } - virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { cWindow * Window = new cCraftingWindow(a_BlockX, a_BlockY, a_BlockZ); a_Player->OpenWindow(Window); } - virtual bool IsUseable(void) override { return true; } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 13; + } } ; diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 6c8fe7d0c..d941b7d4c 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -28,6 +28,7 @@ SET (SRCS ChunkSender.cpp ChunkStay.cpp ClientHandle.cpp + Color.cpp CommandOutput.cpp CompositeChat.cpp CraftingRecipes.cpp diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index 6ca43da6f..566b814b9 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -2403,27 +2403,9 @@ void cClientHandle::SendInventorySlot(char a_WindowID, short a_SlotNum, const cI -void cClientHandle::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale) +void cClientHandle::SendMapData(const cMap & a_Map, int a_DataStartX, int a_DataStartY) { - m_Protocol->SendMapColumn(a_ID, a_X, a_Y, a_Colors, a_Length, m_Scale); -} - - - - - -void cClientHandle::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale) -{ - m_Protocol->SendMapDecorators(a_ID, a_Decorators, m_Scale); -} - - - - - -void cClientHandle::SendMapInfo(int a_ID, unsigned int a_Scale) -{ - m_Protocol->SendMapInfo(a_ID, a_Scale); + m_Protocol->SendMapData(a_Map, a_DataStartX, a_DataStartY); } diff --git a/src/ClientHandle.h b/src/ClientHandle.h index 302de5a77..7401537b9 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -178,9 +178,7 @@ public: // tolua_export void SendHealth (void); void SendHideTitle (void); void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item); - void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale); - void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale); - void SendMapInfo (int a_ID, unsigned int a_Scale); + void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY); void SendPaintingSpawn (const cPainting & a_Painting); void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmount); void SendParticleEffect (const AString & a_ParticleName, const Vector3f a_Src, const Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array<int, 2> a_Data); diff --git a/src/Color.cpp b/src/Color.cpp new file mode 100644 index 000000000..f2180e2d9 --- /dev/null +++ b/src/Color.cpp @@ -0,0 +1,76 @@ +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "Color.h" + + + + + +#define COLOR_RED_BITS 0x00FF0000 +#define COLOR_GREEN_BITS 0x0000FF00 +#define COLOR_BLUE_BITS 0x000000FF +#define COLOR_RED_OFFSET 16 +#define COLOR_GREEN_OFFSET 8 + + + + + +void cColor::SetColor(unsigned char a_Red, unsigned char a_Green, unsigned char a_Blue) +{ + m_Color = (static_cast<unsigned int>(a_Red) << COLOR_RED_OFFSET) + (static_cast<unsigned int>(a_Green) << COLOR_GREEN_OFFSET) + (static_cast<unsigned int>(a_Blue)); +} + + + + + +void cColor::SetRed(unsigned char a_Red) +{ + m_Color = (static_cast<unsigned int>(a_Red) << COLOR_RED_OFFSET) + ((COLOR_GREEN_BITS | COLOR_BLUE_BITS) & m_Color); +} + + + + + +void cColor::SetGreen(unsigned char a_Green) +{ + m_Color = (static_cast<unsigned int>(a_Green) << COLOR_GREEN_OFFSET) + ((COLOR_RED_BITS | COLOR_BLUE_BITS) & m_Color); +} + + + + + +void cColor::SetBlue(unsigned char a_Blue) +{ + m_Color = static_cast<unsigned int>(a_Blue) + ((COLOR_RED_BITS | COLOR_GREEN_BITS) & m_Color); +} + + + + + +unsigned char cColor::GetRed() const +{ + return (m_Color & COLOR_RED_BITS) >> COLOR_RED_OFFSET; +} + + + + + +unsigned char cColor::GetGreen() const +{ + return (m_Color & COLOR_GREEN_BITS) >> COLOR_GREEN_OFFSET; +} + + + + + +unsigned char cColor::GetBlue() const +{ + return m_Color & COLOR_BLUE_BITS; +} diff --git a/src/Color.h b/src/Color.h new file mode 100644 index 000000000..a90e8372b --- /dev/null +++ b/src/Color.h @@ -0,0 +1,58 @@ + +// Color.h + +// Declares a class to handle item color related code + + + + + +#pragma once + + // tolua_begin + +class cColor +{ +public: + + enum + { + COLOR_MIN = 0, + COLOR_MAX = 255, + COLOR_LIMIT = 256, + COLOR_NONE = 0xFFFFFFFF, + }; + cColor() { m_Color = COLOR_NONE;} + cColor(unsigned char a_Red, unsigned char a_Green, unsigned char a_Blue) { SetColor(a_Red, a_Green, a_Blue); } + + /// Returns whether the color is a valid color + bool IsValid() const { return m_Color != COLOR_NONE; } + + /// Changes the color + void SetColor(unsigned char a_Red, unsigned char a_Green, unsigned char a_Blue); + + /// Alters the red value of the color + void SetRed(unsigned char a_Red); + + /// Alters the green value of the color + void SetGreen(unsigned char a_Red); + + /// Alters the blue value of the color + void SetBlue(unsigned char a_Red); + + /// Returns the red value of the color + unsigned char GetRed() const; + + /// Returns the green value of the color + unsigned char GetGreen() const; + + /// Returns the blue value of the color + unsigned char GetBlue() const; + + /// Resets the color + void Clear() { m_Color = COLOR_NONE; } + // tolua_end + + unsigned int m_Color; + +}; diff --git a/src/CraftingRecipes.cpp b/src/CraftingRecipes.cpp index c6a407d4b..d3a28292a 100644 --- a/src/CraftingRecipes.cpp +++ b/src/CraftingRecipes.cpp @@ -385,7 +385,7 @@ void cCraftingRecipes::AddRecipeLine(int a_LineNum, const AString & a_RecipeLine return; } - std::unique_ptr<cCraftingRecipes::cRecipe> Recipe(new cCraftingRecipes::cRecipe); + std::unique_ptr<cCraftingRecipes::cRecipe> Recipe = cpp14::make_unique<cCraftingRecipes::cRecipe>(); // Parse the result: AStringVector ResultSplit = StringSplit(Sides[0], ","); @@ -766,7 +766,7 @@ cCraftingRecipes::cRecipe * cCraftingRecipes::MatchRecipe(const cItem * a_Crafti } // for y, for x // The recipe has matched. Create a copy of the recipe and set its coords to match the crafting grid: - std::unique_ptr<cRecipe> Recipe(new cRecipe); + std::unique_ptr<cRecipe> Recipe = cpp14::make_unique<cRecipe>(); Recipe->m_Result = a_Recipe->m_Result; Recipe->m_Width = a_Recipe->m_Width; Recipe->m_Height = a_Recipe->m_Height; @@ -787,6 +787,9 @@ cCraftingRecipes::cRecipe * cCraftingRecipes::MatchRecipe(const cItem * a_Crafti // We use Recipe instead of a_Recipe because we want the wildcard ingredients' slot numbers as well, which was just added previously HandleFireworks(a_CraftingGrid, Recipe.get(), a_GridStride, a_OffsetX, a_OffsetY); + // Handle Dyed Leather + HandleDyedLeather(a_CraftingGrid, Recipe.get(), a_GridStride, a_GridWidth, a_GridHeight); + return Recipe.release(); } @@ -874,3 +877,192 @@ void cCraftingRecipes::HandleFireworks(const cItem * a_CraftingGrid, cCraftingRe + +void cCraftingRecipes::HandleDyedLeather(const cItem * a_CraftingGrid, cCraftingRecipes::cRecipe * a_Recipe, int a_GridStride, int a_GridWidth, int a_GridHeight) +{ + short result_type = a_Recipe->m_Result.m_ItemType; + if ((result_type == E_ITEM_LEATHER_CAP) || (result_type == E_ITEM_LEATHER_TUNIC) || (result_type == E_ITEM_LEATHER_PANTS) || (result_type == E_ITEM_LEATHER_BOOTS)) + { + bool found = false; + cItem temp; + + float red = 0; + float green = 0; + float blue = 0; + float dye_count = 0; + + for (int x = 0; x < a_GridWidth; ++x) + { + for (int y = 0; y < a_GridHeight; ++y) + { + int GridIdx = x + a_GridStride * y; + if ((a_CraftingGrid[GridIdx].m_ItemType == result_type) && (found == false)) + { + found = true; + temp = a_CraftingGrid[GridIdx].CopyOne(); + // The original color of the item affects the result + if (temp.m_ItemColor.IsValid()) + { + red += temp.m_ItemColor.GetRed(); + green += temp.m_ItemColor.GetGreen(); + blue += temp.m_ItemColor.GetBlue(); + ++dye_count; + } + } + else if (a_CraftingGrid[GridIdx].m_ItemType == E_ITEM_DYE) + { + switch (a_CraftingGrid[GridIdx].m_ItemDamage) + { + case E_META_DYE_BLACK: + { + red += 23; + green += 23; + blue += 23; + break; + } + case E_META_DYE_RED: + { + red += 142; + green += 47; + blue += 47; + break; + } + case E_META_DYE_GREEN: + { + red += 95; + green += 118; + blue += 47; + break; + } + case E_META_DYE_BROWN: + { + red += 95; + green += 71; + blue += 47; + break; + } + case E_META_DYE_BLUE: + { + red += 47; + green += 71; + blue += 165; + break; + } + case E_META_DYE_PURPLE: + { + red += 118; + green += 59; + blue += 165; + break; + } + case E_META_DYE_CYAN: + { + red += 71; + green += 118; + blue += 142; + break; + } + case E_META_DYE_LIGHTGRAY: + { + red += 142; + green += 142; + blue += 142; + break; + } + case E_META_DYE_GRAY: + { + red += 71; + green += 71; + blue += 71; + break; + } + case E_META_DYE_PINK: + { + red += 225; + green += 118; + blue += 153; + break; + } + case E_META_DYE_LIGHTGREEN: + { + red += 118; + green += 190; + blue += 23; + break; + } + case E_META_DYE_YELLOW: + { + red += 213; + green += 213; + blue += 47; + break; + } + case E_META_DYE_LIGHTBLUE: + { + red += 95; + green += 142; + blue += 201; + break; + } + case E_META_DYE_MAGENTA: + { + red += 165; + green += 71; + blue += 201; + break; + } + case E_META_DYE_ORANGE: + { + red += 201; + green += 118; + blue += 47; + break; + } + case E_META_DYE_WHITE: + { + red += 237; + green += 237; + blue += 237; + break; + } + } + ++dye_count; + } + else if (a_CraftingGrid[GridIdx].m_ItemType != E_ITEM_EMPTY) + { + return; + } + } + } + + if (!found) + { + return; + } + + // Calculate the rgb values + double maximum = static_cast<double>(std::max({red, green, blue})); + + double average_red = red / dye_count; + double average_green = green / dye_count; + double average_blue = blue / dye_count; + double average_max = maximum / dye_count; + + double max_average = std::max({average_red, average_green, average_blue}); + + double gain_factor = average_max / max_average; + + + unsigned char result_red = static_cast<unsigned char>(average_red * gain_factor); + unsigned char result_green = static_cast<unsigned char>(average_green * gain_factor); + unsigned char result_blue = static_cast<unsigned char>(average_blue * gain_factor); + + // Set the results values + a_Recipe->m_Result = temp; + a_Recipe->m_Result.m_ItemColor.SetColor(result_red, result_green, result_blue); + } +} + + + + diff --git a/src/CraftingRecipes.h b/src/CraftingRecipes.h index 44444d42e..778dd495a 100644 --- a/src/CraftingRecipes.h +++ b/src/CraftingRecipes.h @@ -168,6 +168,9 @@ protected: /** Searches for anything firework related, and does the data setting if appropriate */ void HandleFireworks(const cItem * a_CraftingGrid, cCraftingRecipes::cRecipe * a_Recipe, int a_GridStride, int a_OffsetX, int a_OffsetY); + + /// Searches for anything dye related for leather, calculates the appropriate color value, and sets the resulting value. + void HandleDyedLeather(const cItem * a_CraftingGrid, cCraftingRecipes::cRecipe * a_Recipe, int a_GridStride, int a_GridWidth, int a_GridHeight); } ; diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 97e2eca3a..3a9360d1e 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -16,6 +16,7 @@ #include "../Items/ItemHandler.h" #include "../Vector3.h" #include "../FastRandom.h" +#include <cmath> #include "../WorldStorage/StatSerializer.h" #include "../CompositeChat.h" @@ -205,6 +206,7 @@ void cPlayer::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) if (m_ClientHandle->IsDestroyed()) { // This should not happen, because destroying a client will remove it from the world, but just in case + ASSERT(!"Player ticked whilst in the process of destruction!"); m_ClientHandle = nullptr; return; } @@ -215,6 +217,10 @@ void cPlayer::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) return; } } + else + { + ASSERT(!"Player ticked whilst in the process of destruction!"); + } m_Stats.AddValue(statMinutesPlayed, 1); @@ -2178,20 +2184,18 @@ void cPlayer::ApplyFoodExhaustionFromMovement() return; } - // Process exhaustion every two ticks as that is how frequently m_LastPos is updated - // Otherwise, we apply exhaustion for a 'movement' every tick, one of which is an already processed value - if (GetWorld()->GetWorldAge() % 2 != 0) - { - return; - } - // Calculate the distance travelled, update the last pos: - Vector3d Movement(GetPosition() - m_LastPos); - Movement.y = 0; // Only take XZ movement into account + double SpeedX = m_Speed.x; + double SpeedZ = m_Speed.z; + double BaseExhaustion(sqrt((SpeedX * SpeedX) + (SpeedZ * SpeedZ))); // Apply the exhaustion based on distance travelled: - double BaseExhaustion = Movement.Length(); - if (IsSprinting()) + if (IsFlying() || IsClimbing()) + { + // Apply no exhaustion when flying or climbing. + BaseExhaustion = 0; + } + else if (IsSprinting()) { // 0.1 pt per meter sprinted BaseExhaustion = BaseExhaustion * 0.1; diff --git a/src/FurnaceRecipe.cpp b/src/FurnaceRecipe.cpp index e3be6b230..a0c8560f1 100644 --- a/src/FurnaceRecipe.cpp +++ b/src/FurnaceRecipe.cpp @@ -115,7 +115,7 @@ void cFurnaceRecipe::AddFuelFromLine(const AString & a_Line, unsigned int a_Line Line.erase(Line.begin()); // Remove the beginning "!" Line.erase(std::remove_if(Line.begin(), Line.end(), isspace), Line.end()); - std::unique_ptr<cItem> Item(new cItem); + std::unique_ptr<cItem> Item = cpp14::make_unique<cItem>(); int BurnTime; const AStringVector & Sides = StringSplit(Line, "="); @@ -157,8 +157,8 @@ void cFurnaceRecipe::AddRecipeFromLine(const AString & a_Line, unsigned int a_Li Line.erase(std::remove_if(Line.begin(), Line.end(), isspace), Line.end()); int CookTime = 200; - std::unique_ptr<cItem> InputItem(new cItem()); - std::unique_ptr<cItem> OutputItem(new cItem()); + std::unique_ptr<cItem> InputItem = cpp14::make_unique<cItem>(); + std::unique_ptr<cItem> OutputItem = cpp14::make_unique<cItem>(); const AStringVector & Sides = StringSplit(Line, "="); if (Sides.size() != 2) diff --git a/src/Generating/BioGen.cpp b/src/Generating/BioGen.cpp index f0d2af4f3..ff8827511 100644 --- a/src/Generating/BioGen.cpp +++ b/src/Generating/BioGen.cpp @@ -641,8 +641,8 @@ void cBioGenMultiStepMap::BuildTemperatureHumidityMaps(int a_ChunkX, int a_Chunk // Re-map into integral values in [0 .. 255] range: for (size_t idx = 0; idx < ARRAYCOUNT(a_TemperatureMap); idx++) { - a_TemperatureMap[idx] = std::max(0, std::min(255, static_cast<int>(128 + TemperatureMap[idx] * 128))); - a_HumidityMap[idx] = std::max(0, std::min(255, static_cast<int>(128 + HumidityMap[idx] * 128))); + a_TemperatureMap[idx] = Clamp(static_cast<int>(128 + TemperatureMap[idx] * 128), 0, 255); + a_HumidityMap[idx] = Clamp(static_cast<int>(128 + HumidityMap[idx] * 128), 0, 255); } } diff --git a/src/Generating/FinishGen.cpp b/src/Generating/FinishGen.cpp index 59af0fd63..513c2bd49 100644 --- a/src/Generating/FinishGen.cpp +++ b/src/Generating/FinishGen.cpp @@ -322,6 +322,7 @@ void cFinishGenTallGrass::GenFinish(cChunkDesc & a_ChunkDesc) if ( (a_ChunkDesc.GetBlockType(x, y, z) != E_BLOCK_AIR) || ((a_ChunkDesc.GetBlockType(x, y - 1, z) != E_BLOCK_GRASS) && (a_ChunkDesc.GetBlockType(x, y - 1, z) != E_BLOCK_DIRT)) + ) { continue; @@ -337,7 +338,7 @@ void cFinishGenTallGrass::GenFinish(cChunkDesc & a_ChunkDesc) { a_ChunkDesc.SetBlockTypeMeta(x, y, z, E_BLOCK_TALL_GRASS, 2); } - else + else if (!IsBiomeVeryCold(a_ChunkDesc.GetBiome(x, z))) { // If double long grass we have to choose what type we should use: if (a_ChunkDesc.GetBlockType(x, y + 1, z) == E_BLOCK_AIR) @@ -347,6 +348,11 @@ void cFinishGenTallGrass::GenFinish(cChunkDesc & a_ChunkDesc) a_ChunkDesc.SetBlockTypeMeta(x, y + 1, z, E_BLOCK_BIG_FLOWER, 8); } } + else + { + NIBBLETYPE meta = (m_Noise.IntNoise2DInt(xx * 50, zz * 50) / 7 % 2) + 1; + a_ChunkDesc.SetBlockTypeMeta(x, y, z, E_BLOCK_TALL_GRASS, meta); + } } } } diff --git a/src/Generating/Trees.cpp b/src/Generating/Trees.cpp index c8bbab12f..5da8fc44a 100644 --- a/src/Generating/Trees.cpp +++ b/src/Generating/Trees.cpp @@ -6,6 +6,7 @@ #include "Globals.h" #include "Trees.h" #include "../BlockID.h" +#include "../World.h" @@ -200,7 +201,8 @@ void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_No } else { - GetJungleTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks); + bool IsLarge = a_Noise.IntNoise3DInt(a_BlockX + 32 * a_Seq, a_BlockY + 32 * a_Seq, a_BlockZ) < 0x60000000; + GetJungleTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks, IsLarge); } return; } @@ -920,9 +922,9 @@ void GetAppleBushImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Nois -void GetJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks) +void GetJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks, bool a_Large) { - if (a_Noise.IntNoise3DInt(a_BlockX + 32 * a_Seq, a_BlockY + 32 * a_Seq, a_BlockZ) < 0x60000000) + if (!a_Large) { GetSmallJungleTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks); } @@ -1041,3 +1043,89 @@ void GetSmallJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & + +bool GetLargeTreeAdjustment(cWorld & a_World, int & a_X, int & a_Y, int & a_Z, NIBBLETYPE a_Meta) +{ + bool IsLarge = true; + a_Meta = a_Meta & 0x07; + + // Check to see if we are the northwest corner + for (int x = 0; x < 2; ++x) + { + for (int z = 0; z < 2; ++z) + { + NIBBLETYPE meta; + BLOCKTYPE type; + a_World.GetBlockTypeMeta(a_X + x, a_Y, a_Z + z, type, meta); + IsLarge = IsLarge && (type == E_BLOCK_SAPLING) && ((a_Meta & meta) == a_Meta); + } + } + + if (IsLarge) + { + return true; + } + + IsLarge = true; + // Check to see if we are the southwest corner + for (int x = 0; x < 2; ++x) + { + for (int z = 0; z > -2; --z) + { + NIBBLETYPE meta; + BLOCKTYPE type; + a_World.GetBlockTypeMeta(a_X + x, a_Y, a_Z + z, type, meta); + IsLarge = IsLarge && (type == E_BLOCK_SAPLING) && ((a_Meta & meta) == a_Meta); + } + } + + if (IsLarge) + { + --a_Z; + return true; + } + + IsLarge = true; + // Check to see if we are the southeast corner + for (int x = 0; x > -2; --x) + { + for (int z = 0; z > -2; --z) + { + NIBBLETYPE meta; + BLOCKTYPE type; + a_World.GetBlockTypeMeta(a_X + x, a_Y, a_Z + z, type, meta); + IsLarge = IsLarge && (type == E_BLOCK_SAPLING) && ((a_Meta & meta) == a_Meta); + } + } + + if (IsLarge) + { + --a_Z; + --a_X; + return true; + } + + IsLarge = true; + // Check to see if we are the northeast corner + for (int x = 0; x > -2; --x) + { + for (int z = 0; z < 2; ++z) + { + NIBBLETYPE meta; + BLOCKTYPE type; + a_World.GetBlockTypeMeta(a_X + x, a_Y, a_Z + z, type, meta); + IsLarge = IsLarge && (type == E_BLOCK_SAPLING) && ((a_Meta & meta) == a_Meta); + } + } + + if (IsLarge) + { + --a_X; + } + + return IsLarge; +} + + + + diff --git a/src/Generating/Trees.h b/src/Generating/Trees.h index a2c8274f5..092d71182 100644 --- a/src/Generating/Trees.h +++ b/src/Generating/Trees.h @@ -20,6 +20,8 @@ logs can overwrite others(leaves), but others shouldn't overwrite logs. This is #include "../ChunkDef.h" #include "../Noise/Noise.h" +class cWorld; + @@ -96,7 +98,7 @@ void GetSwampTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Nois void GetAppleBushImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks); /// Generates an image of a random jungle tree -void GetJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks); +void GetJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks, bool a_Large); /// Generates an image of a large jungle tree (2x2 trunk) void GetLargeJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks); @@ -104,7 +106,7 @@ void GetLargeJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & /// Generates an image of a small jungle tree (1x1 trunk) void GetSmallJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks); - +bool GetLargeTreeAdjustment(cWorld & a_World, int & a_X, int & a_Y, int & a_Z, NIBBLETYPE a_Meta); diff --git a/src/Globals.h b/src/Globals.h index f0e370d2c..28cd6d163 100644 --- a/src/Globals.h +++ b/src/Globals.h @@ -143,6 +143,7 @@ typedef unsigned short UInt16; typedef unsigned char UInt8; typedef unsigned char Byte; +typedef Byte ColourID; // If you get an error about specialization check the size of integral types @@ -245,6 +246,7 @@ template class SizeChecker<UInt8, 1>; // STL stuff: +#include <array> #include <chrono> #include <vector> #include <list> diff --git a/src/Inventory.cpp b/src/Inventory.cpp index 6b3c8e62f..455a4bbe5 100644 --- a/src/Inventory.cpp +++ b/src/Inventory.cpp @@ -580,21 +580,9 @@ bool cInventory::AddToBar(cItem & a_Item, const int a_Offset, const int a_Size, void cInventory::UpdateItems(void) { const cItem & Slot = GetEquippedItem(); - - if (Slot.IsEmpty()) - { - return; - } - - switch (Slot.m_ItemType) + if (!Slot.IsEmpty()) { - case E_ITEM_MAP: - { - ItemHandler(Slot.m_ItemType)->OnUpdate(m_Owner.GetWorld(), &m_Owner, Slot); - break; - } - - default: break; + ItemHandler(Slot.m_ItemType)->OnUpdate(m_Owner.GetWorld(), &m_Owner, Slot); } } diff --git a/src/Item.cpp b/src/Item.cpp index 36c444328..7bd344ae8 100644 --- a/src/Item.cpp +++ b/src/Item.cpp @@ -142,6 +142,13 @@ void cItem::GetJson(Json::Value & a_OutValue) const a_OutValue["Lore"] = m_Lore; } + if (m_ItemColor.IsValid()) + { + a_OutValue["Color_Red"] = m_ItemColor.GetRed(); + a_OutValue["Color_Green"] = m_ItemColor.GetGreen(); + a_OutValue["Color_Blue"] = m_ItemColor.GetBlue(); + } + if ((m_ItemType == E_ITEM_FIREWORK_ROCKET) || (m_ItemType == E_ITEM_FIREWORK_STAR)) { a_OutValue["Flicker"] = m_FireworkItem.m_HasFlicker; @@ -172,6 +179,18 @@ void cItem::FromJson(const Json::Value & a_Value) m_CustomName = a_Value.get("Name", "").asString(); m_Lore = a_Value.get("Lore", "").asString(); + int red = a_Value.get("Color_Red", -1).asInt(); + int green = a_Value.get("Color_Green", -1).asInt(); + int blue = a_Value.get("Color_Blue", -1).asInt(); + if ((red > -1) && (red < static_cast<int>(cColor::COLOR_LIMIT)) && (green > -1) && (green < static_cast<int>(cColor::COLOR_LIMIT)) && (blue > -1) && (blue < static_cast<int>(cColor::COLOR_LIMIT))) + { + m_ItemColor.SetColor(static_cast<unsigned char>(red), static_cast<unsigned char>(green), static_cast<unsigned char>(blue)); + } + else if ((red != -1) || (blue != -1) || (green != -1)) + { + LOGWARNING("Item with invalid red, green, and blue values read in from json file."); + } + if ((m_ItemType == E_ITEM_FIREWORK_ROCKET) || (m_ItemType == E_ITEM_FIREWORK_STAR)) { m_FireworkItem.m_HasFlicker = a_Value.get("Flicker", false).asBool(); diff --git a/src/Item.h b/src/Item.h index 056b5eb8a..8f47c4177 100644 --- a/src/Item.h +++ b/src/Item.h @@ -12,6 +12,7 @@ #include "Defines.h" #include "Enchantments.h" #include "WorldStorage/FireworksSerializer.h" +#include "Color.h" @@ -19,6 +20,7 @@ // fwd: class cItemHandler; +class cColor; namespace Json { @@ -41,7 +43,8 @@ public: m_CustomName(""), m_Lore(""), m_RepairCost(0), - m_FireworkItem() + m_FireworkItem(), + m_ItemColor() { } @@ -62,7 +65,8 @@ public: m_CustomName (a_CustomName), m_Lore (a_Lore), m_RepairCost (0), - m_FireworkItem() + m_FireworkItem(), + m_ItemColor() { if (!IsValidItem(m_ItemType)) { @@ -105,6 +109,7 @@ public: m_Lore = ""; m_RepairCost = 0; m_FireworkItem.EmptyData(); + m_ItemColor.Clear(); } @@ -114,6 +119,7 @@ public: m_ItemCount = 0; m_ItemDamage = 0; m_RepairCost = 0; + m_ItemColor.Clear(); } @@ -206,6 +212,7 @@ public: int m_RepairCost; cFireworkItem m_FireworkItem; + cColor m_ItemColor; }; // tolua_end diff --git a/src/Items/ItemDoor.h b/src/Items/ItemDoor.h index e92c567fb..a74997b7d 100644 --- a/src/Items/ItemDoor.h +++ b/src/Items/ItemDoor.h @@ -49,7 +49,7 @@ public: BLOCKTYPE BlockType; switch (m_ItemType) { - case E_ITEM_WOODEN_DOOR: BlockType = E_BLOCK_WOODEN_DOOR; break; + case E_ITEM_WOODEN_DOOR: BlockType = E_BLOCK_OAK_DOOR; break; case E_ITEM_IRON_DOOR: BlockType = E_BLOCK_IRON_DOOR; break; case E_ITEM_SPRUCE_DOOR: BlockType = E_BLOCK_SPRUCE_DOOR; break; case E_ITEM_BIRCH_DOOR: BlockType = E_BLOCK_BIRCH_DOOR; break; diff --git a/src/Items/ItemEmptyMap.h b/src/Items/ItemEmptyMap.h index fba8c0a2c..98352bd2d 100644 --- a/src/Items/ItemEmptyMap.h +++ b/src/Items/ItemEmptyMap.h @@ -43,8 +43,8 @@ public: const int RegionWidth = cChunkDef::Width * 8; - int CenterX = (int)(floor(a_Player->GetPosX() / (float) RegionWidth) * RegionWidth); - int CenterZ = (int)(floor(a_Player->GetPosZ() / (float) RegionWidth) * RegionWidth); + int CenterX = FloorC(a_Player->GetPosX() / RegionWidth) * RegionWidth + (RegionWidth / 2); + int CenterZ = FloorC(a_Player->GetPosZ() / RegionWidth) * RegionWidth + (RegionWidth / 2); cMap * NewMap = a_World->GetMapManager().CreateMap(CenterX, CenterZ, DEFAULT_SCALE); diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index a1fa67152..aa5f6109b 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -587,6 +587,7 @@ char cItemHandler::GetMaxStackSize(void) case E_ITEM_DYE: return 64; case E_ITEM_EGG: return 16; case E_ITEM_EMERALD: return 64; + case E_ITEM_EMPTY_MAP: return 64; case E_ITEM_ENDER_PEARL: return 16; case E_ITEM_EYE_OF_ENDER: return 64; case E_ITEM_FEATHER: return 64; @@ -732,7 +733,7 @@ bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType) case E_BLOCK_DEAD_BUSH: case E_BLOCK_DIAMOND_BLOCK: case E_BLOCK_DIAMOND_ORE: - case E_BLOCK_DOUBLE_NEW_STONE_SLAB: + case E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB: case E_BLOCK_DOUBLE_STONE_SLAB: case E_BLOCK_EMERALD_ORE: case E_BLOCK_ENCHANTMENT_TABLE: @@ -752,7 +753,7 @@ bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType) case E_BLOCK_NETHER_BRICK_STAIRS: case E_BLOCK_NETHER_BRICK_FENCE: case E_BLOCK_NETHERRACK: - case E_BLOCK_NEW_STONE_SLAB: + case E_BLOCK_RED_SANDSTONE_SLAB: case E_BLOCK_OBSIDIAN: case E_BLOCK_PACKED_ICE: case E_BLOCK_PRISMARINE_BLOCK: diff --git a/src/Items/ItemHandler.h b/src/Items/ItemHandler.h index 684b55788..be2e2fade 100644 --- a/src/Items/ItemHandler.h +++ b/src/Items/ItemHandler.h @@ -88,7 +88,7 @@ public: UNUSED(a_BlockFace); } - /** Called every tick while the item is on the player's inventory (Used by maps) - For now, called only for equipped items */ + /** Called every tick while the item is on the player's inventory (used by maps, for example) - For now, called only for equipped items */ virtual void OnUpdate(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item) { UNUSED(a_World); diff --git a/src/Items/ItemMap.h b/src/Items/ItemMap.h index 2dbbb3dc0..a96183f41 100644 --- a/src/Items/ItemMap.h +++ b/src/Items/ItemMap.h @@ -37,7 +37,6 @@ public: } Map->UpdateRadius(*a_Player, DEFAULT_RADIUS); - Map->UpdateClient(a_Player); } } ; diff --git a/src/Items/ItemPickaxe.h b/src/Items/ItemPickaxe.h index b5dc179f8..1d5abddb6 100644 --- a/src/Items/ItemPickaxe.h +++ b/src/Items/ItemPickaxe.h @@ -65,7 +65,7 @@ public: case E_BLOCK_COBBLESTONE: case E_BLOCK_COBBLESTONE_STAIRS: case E_BLOCK_COBBLESTONE_WALL: - case E_BLOCK_DOUBLE_NEW_STONE_SLAB: + case E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB: case E_BLOCK_DOUBLE_STONE_SLAB: case E_BLOCK_ENCHANTMENT_TABLE: case E_BLOCK_END_STONE: @@ -76,7 +76,7 @@ public: case E_BLOCK_NETHER_BRICK: case E_BLOCK_NETHER_BRICK_STAIRS: case E_BLOCK_NETHERRACK: - case E_BLOCK_NEW_STONE_SLAB: + case E_BLOCK_RED_SANDSTONE_SLAB: case E_BLOCK_PRISMARINE_BLOCK: case E_BLOCK_RED_SANDSTONE: case E_BLOCK_RED_SANDSTONE_STAIRS: diff --git a/src/Items/ItemRedstoneDust.h b/src/Items/ItemRedstoneDust.h index 6d5fb521f..87f351654 100644 --- a/src/Items/ItemRedstoneDust.h +++ b/src/Items/ItemRedstoneDust.h @@ -61,7 +61,7 @@ public: switch (a_BlockType) { - case E_BLOCK_NEW_STONE_SLAB: + case E_BLOCK_RED_SANDSTONE_SLAB: case E_BLOCK_WOODEN_SLAB: case E_BLOCK_STONE_SLAB: { diff --git a/src/Map.cpp b/src/Map.cpp index 48d7fb0ca..d55642a5a 100644 --- a/src/Map.cpp +++ b/src/Map.cpp @@ -5,108 +5,11 @@ #include "Map.h" -#include "ClientHandle.h" #include "World.h" #include "Chunk.h" #include "Entities/Player.h" #include "FastRandom.h" - - - - - -cMapDecorator::cMapDecorator(cMap * a_Map, eType a_Type, int a_X, int a_Z, int a_Rot) - : m_Map(a_Map) - , m_Type(a_Type) - , m_PixelX(a_X) - , m_PixelZ(a_Z) - , m_Rot(a_Rot) - , m_Player(nullptr) -{ -} - - - - - -cMapDecorator::cMapDecorator(cMap * a_Map, cPlayer * a_Player) - : m_Map(a_Map) - , m_Type(E_TYPE_PLAYER) - , m_Player(a_Player) -{ - Update(); -} - - - - - -void cMapDecorator::Update(void) -{ - if (m_Player != nullptr) - { - ASSERT(m_Map != nullptr); - unsigned int PixelWidth = m_Map->GetPixelWidth(); - - int InsideWidth = (m_Map->GetWidth() / 2) - 1; - int InsideHeight = (m_Map->GetHeight() / 2) - 1; - - int PixelX = (int) (m_Player->GetPosX() - m_Map->GetCenterX()) / PixelWidth; - int PixelZ = (int) (m_Player->GetPosZ() - m_Map->GetCenterZ()) / PixelWidth; - - // Center of pixel - m_PixelX = (2 * PixelX) + 1; - m_PixelZ = (2 * PixelZ) + 1; - - if ((PixelX > -InsideWidth) && (PixelX <= InsideWidth) && (PixelZ > -InsideHeight) && (PixelZ <= InsideHeight)) - { - double Yaw = m_Player->GetYaw(); - - if (m_Map->GetDimension() == dimNether) - { - cFastRandom Random; - - // TODO 2014-02-19 xdot: Refine - m_Rot = Random.NextInt(16); - } - else - { - m_Rot = (int) (Yaw * 16) / 360; - } - - m_Type = E_TYPE_PLAYER; - } - else - { - if ((abs(PixelX) > 320.0) || (abs(PixelZ) > 320.0)) - { - // TODO 2014-02-18 xdot: Remove decorator - } - - m_Rot = 0; - - m_Type = E_TYPE_PLAYER_OUTSIDE; - - // Move to border - if (PixelX <= -InsideWidth) - { - m_PixelX = (2 * -InsideWidth) + 1; - } - if (PixelZ <= -InsideHeight) - { - m_PixelZ = (2 * -InsideHeight) + 1; - } - if (PixelX > InsideWidth) - { - m_PixelX = (2 * InsideWidth) + 1; - } - if (PixelZ > InsideHeight) - { - m_PixelZ = (2 * InsideHeight) + 1; - } - } - } -} +#include "Blocks/BlockHandler.h" @@ -148,6 +51,20 @@ cMap::cMap(unsigned int a_ID, int a_CenterX, int a_CenterZ, cWorld * a_World, un +void cMap::Tick() +{ + for (const auto & Client : m_ClientsInCurrentTick) + { + Client->SendMapData(*this, 0, 0); + } + m_ClientsInCurrentTick.clear(); + m_Decorators.clear(); +} + + + + + void cMap::UpdateRadius(int a_PixelX, int a_PixelZ, unsigned int a_Radius) { int PixelRadius = a_Radius / GetPixelWidth(); @@ -219,13 +136,11 @@ bool cMap::UpdatePixel(unsigned int a_X, unsigned int a_Z) virtual bool Item(cChunk * a_Chunk) override { - if (a_Chunk == nullptr) + if (!a_Chunk->IsValid()) { return false; } - unsigned int CallbackPixelWidth = m_Map->GetPixelWidth(); - if (m_Map->GetDimension() == dimNether) { // TODO 2014-02-22 xdot: Nether maps @@ -233,84 +148,33 @@ bool cMap::UpdatePixel(unsigned int a_X, unsigned int a_Z) return false; } - typedef std::map<ColorID, unsigned int> ColorCountMap; - ColorCountMap ColorCounts; + static const std::array<unsigned char, 4> BrightnessID = { { 3, 0, 1, 2 } }; // Darkest to lightest + BLOCKTYPE TargetBlock; + NIBBLETYPE TargetMeta; + + auto Height = a_Chunk->GetHeight(m_RelX, m_RelZ); + auto ChunkHeight = cChunkDef::Height; + a_Chunk->GetBlockTypeMeta(m_RelX, Height, m_RelZ, TargetBlock, TargetMeta); + auto ColourID = BlockHandler(TargetBlock)->GetMapBaseColourID(TargetMeta); - // Count surface blocks - for (unsigned int X = m_RelX; X < m_RelX + CallbackPixelWidth; ++X) + if (IsBlockWater(TargetBlock)) { - for (unsigned int Z = m_RelZ; Z < m_RelZ + CallbackPixelWidth; ++Z) + ChunkHeight /= 4; + while (((--Height) != -1) && IsBlockWater(a_Chunk->GetBlock(m_RelX, Height, m_RelZ))) { - // unsigned int WaterDepth = 0; - - BLOCKTYPE TargetBlock = E_BLOCK_AIR; - NIBBLETYPE TargetMeta = 0; - - int Height = a_Chunk->GetHeight(X, Z); - - while (Height > 0) - { - a_Chunk->GetBlockTypeMeta(X, Height, Z, TargetBlock, TargetMeta); - - // TODO 2014-02-22 xdot: Check if block color is transparent - if (TargetBlock == E_BLOCK_AIR) - { - --Height; - continue; - } - // TODO 2014-02-22 xdot: Check if block is liquid - /* - else if (false) - { - --Height; - ++WaterDepth; - continue; - } - */ - - break; - } - - // TODO 2014-02-22 xdot: Query block color - ColorID Color = E_BASE_COLOR_BROWN; - - // Debug - Temporary - switch (TargetBlock) - { - case E_BLOCK_GRASS: - { - Color = E_BASE_COLOR_LIGHT_GREEN; break; - } - case E_BLOCK_STATIONARY_WATER: - case E_BLOCK_WATER: - { - Color = E_BASE_COLOR_BLUE; break; - } - } - - ++ColorCounts[Color]; + continue; } } - - // Find dominant color - ColorID PixelColor = E_BASE_COLOR_TRANSPARENT; - - unsigned int MaxCount = 0; - - for (ColorCountMap::iterator it = ColorCounts.begin(); it != ColorCounts.end(); ++it) + else if (ColourID == 0) { - if (it->second > MaxCount) + while (((--Height) != -1) && ((ColourID = BlockHandler(a_Chunk->GetBlock(m_RelX, Height, m_RelZ))->GetMapBaseColourID(a_Chunk->GetMeta(m_RelX, Height, m_RelZ))) == 0)) { - PixelColor = it->first; - MaxCount = it->second; + continue; } } - // TODO 2014-02-22 xdot: Adjust brightness - unsigned int dColor = 1; - - m_PixelData = PixelColor + dColor; - + // Multiply base color ID by 4 and add brightness ID + m_PixelData = ColourID * 4 + BrightnessID[Clamp<size_t>(static_cast<size_t>(Height / (ChunkHeight / BrightnessID.size())), 0, BrightnessID.size() - 1)]; return false; } @@ -332,162 +196,11 @@ bool cMap::UpdatePixel(unsigned int a_X, unsigned int a_Z) -void cMap::UpdateDecorators(void) -{ - for (cMapDecoratorList::iterator it = m_Decorators.begin(); it != m_Decorators.end(); ++it) - { - it->Update(); - } -} - - - - - -void cMap::AddPlayer(cPlayer * a_Player, Int64 a_WorldAge) -{ - cClientHandle * Handle = a_Player->GetClientHandle(); - if (Handle == nullptr) - { - return; - } - - cMapClient MapClient; - - MapClient.m_LastUpdate = a_WorldAge; - MapClient.m_SendInfo = true; - MapClient.m_Handle = Handle; - MapClient.m_DataUpdate = 0; - MapClient.m_NextDecoratorUpdate = 0; - - m_Clients.push_back(MapClient); - - cMapDecorator PlayerDecorator(this, a_Player); - - m_Decorators.push_back(PlayerDecorator); -} - - - - - -void cMap::RemoveInactiveClients(Int64 a_WorldAge) -{ - for (cMapClientList::iterator it = m_Clients.begin(); it != m_Clients.end();) - { - if (it->m_LastUpdate < a_WorldAge) - { - // Remove associated decorators - for (cMapDecoratorList::iterator it2 = m_Decorators.begin(); it2 != m_Decorators.end();) - { - if (it2->GetPlayer()->GetClientHandle() == it->m_Handle) - { - // Erase decorator - cMapDecoratorList::iterator temp = it2; - ++it2; - m_Decorators.erase(temp); - } - else - { - ++it2; - } - } - - // Erase client - cMapClientList::iterator temp = it; - ++it; - m_Clients.erase(temp); - } - else - { - ++it; - } - } -} - - - - - -void cMap::StreamNext(cMapClient & a_Client) -{ - cClientHandle * Handle = a_Client.m_Handle; - - if (a_Client.m_SendInfo) - { - Handle->SendMapInfo(m_ID, m_Scale); - - a_Client.m_SendInfo = false; - - return; - } - - ++a_Client.m_NextDecoratorUpdate; - - if (a_Client.m_NextDecoratorUpdate >= 4) - { - // TODO 2014-02-19 xdot - // This is dangerous as the player object may have been destroyed before the decorator is erased from the list - UpdateDecorators(); - - Handle->SendMapDecorators(m_ID, m_Decorators, m_Scale); - - a_Client.m_NextDecoratorUpdate = 0; - } - else - { - ++a_Client.m_DataUpdate; - - unsigned int Y = (a_Client.m_DataUpdate * 11) % m_Width; - - const Byte * Colors = &m_Data[Y * m_Height]; - - Handle->SendMapColumn(m_ID, Y, 0, Colors, m_Height, m_Scale); - } -} - - - - - void cMap::UpdateClient(cPlayer * a_Player) { ASSERT(a_Player != nullptr); - cClientHandle * Handle = a_Player->GetClientHandle(); - - if (Handle == nullptr) - { - return; - } - - Int64 WorldAge = a_Player->GetWorld()->GetWorldAge(); - - RemoveInactiveClients(WorldAge - 5); - - // Linear search for client state - for (cMapClientList::iterator it = m_Clients.begin(); it != m_Clients.end(); ++it) - { - if (it->m_Handle == Handle) - { - it->m_LastUpdate = WorldAge; - - StreamNext(*it); - - return; - } - } - - // New player, construct a new client state - AddPlayer(a_Player, WorldAge); -} - - - - - -void cMap::EraseData(void) -{ - m_Data.assign(m_Width * m_Height, 0); + m_Decorators.emplace_back(CreateDecorator(a_Player)); + m_ClientsInCurrentTick.push_back(a_Player->GetClientHandle()); } @@ -532,30 +245,11 @@ void cMap::SetPosition(int a_CenterX, int a_CenterZ) -void cMap::SetScale(unsigned int a_Scale) -{ - if (m_Scale == a_Scale) - { - return; - } - - m_Scale = a_Scale; - - for (cMapClientList::iterator it = m_Clients.begin(); it != m_Clients.end(); ++it) - { - it->m_SendInfo = true; - } -} - - - - - bool cMap::SetPixel(unsigned int a_X, unsigned int a_Z, cMap::ColorID a_Data) { if ((a_X < m_Width) && (a_Z < m_Height)) { - m_Data[a_Z + (a_X * m_Height)] = a_Data; + m_Data[a_Z * m_Width + a_X] = a_Data; return true; } @@ -573,7 +267,7 @@ cMap::ColorID cMap::GetPixel(unsigned int a_X, unsigned int a_Z) { if ((a_X < m_Width) && (a_Z < m_Height)) { - return m_Data[a_Z + (a_X * m_Height)]; + return m_Data[a_Z * m_Width + a_X]; } else { @@ -585,36 +279,75 @@ cMap::ColorID cMap::GetPixel(unsigned int a_X, unsigned int a_Z) -void cMap::SendTo(cClientHandle & a_Client) +unsigned int cMap::GetNumPixels(void) const { - a_Client.SendMapInfo(m_ID, m_Scale); + return m_Width * m_Height; +} - for (unsigned int i = 0; i < m_Width; ++i) - { - const Byte * Colors = &m_Data[i * m_Height]; - a_Client.SendMapColumn(m_ID, i, 0, Colors, m_Height, m_Scale); - } - a_Client.SendMapDecorators(m_ID, m_Decorators, m_Scale); -} +const cMapDecorator cMap::CreateDecorator(const cEntity * a_TrackedEntity) +{ + int InsideWidth = (GetWidth() / 2) - 1; + int InsideHeight = (GetHeight() / 2) - 1; + + // Center of pixel + int PixelX = (int)(a_TrackedEntity->GetPosX() - GetCenterX()) / GetPixelWidth(); + int PixelZ = (int)(a_TrackedEntity->GetPosZ() - GetCenterZ()) / GetPixelWidth(); + cMapDecorator::eType Type; + int Rot; + if ((PixelX > -InsideWidth) && (PixelX <= InsideWidth) && (PixelZ > -InsideHeight) && (PixelZ <= InsideHeight)) + { + double Yaw = a_TrackedEntity->GetYaw(); -unsigned int cMap::GetNumPixels(void) const -{ - return m_Width * m_Height; -} + if (GetDimension() == dimNether) + { + cFastRandom Random; + // TODO 2014-02-19 xdot: Refine + Rot = Random.NextInt(16); + } + else + { + Rot = CeilC(((Yaw - 11.25) * 16) / 360); + } + Type = cMapDecorator::eType::E_TYPE_PLAYER; + } + else + { + if ((PixelX > 320.0) || (PixelZ > 320.0)) + { + ; + } + Rot = 0; + Type = cMapDecorator::eType::E_TYPE_PLAYER_OUTSIDE; + // Move to border + if (PixelX <= -InsideWidth) + { + PixelX = -InsideWidth; + } + if (PixelZ <= -InsideHeight) + { + PixelZ = -InsideHeight; + } + if (PixelX > InsideWidth) + { + PixelX = InsideWidth; + } + if (PixelZ > InsideHeight) + { + PixelZ = InsideHeight; + } + } -size_t cMap::GetNumDecorators(void) const -{ - return m_Decorators.size(); + return {Type, (unsigned)(2 * PixelX + 1), (unsigned)(2 * PixelZ + 1), Rot}; } @@ -22,6 +22,7 @@ class cClientHandle; class cWorld; class cPlayer; +class cItemFrame; class cMap; @@ -35,11 +36,11 @@ A map decorator represents an object drawn on the map that can move freely. Excluding manually placed decorators, decorators are automatically managed (allocated and freed) by their parent cMap instance. */ -class cMapDecorator +struct cMapDecorator { public: - enum eType + enum class eType { E_TYPE_PLAYER = 0x00, E_TYPE_ITEM_FRAME = 0x01, @@ -48,45 +49,34 @@ public: E_TYPE_PLAYER_OUTSIDE = 0x06 }; + cMapDecorator(eType a_Type, unsigned int a_X, unsigned int a_Z, int a_Rot) : + m_Type(a_Type), + m_PixelX(a_X), + m_PixelZ(a_Z), + m_Rot(a_Rot) + { + } public: - /** Constructs a map decorator fixed at the specified pixel coordinates. (DEBUG) */ - cMapDecorator(cMap * a_Map, eType a_Type, int a_X, int a_Z, int a_Rot); - - /** Constructs a map decorator that tracks a player. */ - cMapDecorator(cMap * a_Map, cPlayer * a_Player); - - /** Updates the decorator. */ - void Update(void); - unsigned int GetPixelX(void) const { return m_PixelX; } unsigned int GetPixelZ(void) const { return m_PixelZ; } - unsigned int GetRot(void) const { return m_Rot; } + int GetRot(void) const { return m_Rot; } eType GetType(void) const { return m_Type; } - cPlayer * GetPlayer(void) { return m_Player; } - - -protected: - - cMap * m_Map; +private: eType m_Type; unsigned int m_PixelX; unsigned int m_PixelZ; - unsigned int m_Rot; - - cPlayer * m_Player; + int m_Rot; }; -typedef std::list<cMapDecorator> cMapDecoratorList; - @@ -102,6 +92,7 @@ public: { E_BASE_COLOR_TRANSPARENT = 0, /* Air */ E_BASE_COLOR_LIGHT_GREEN = 4, /* Grass */ + E_BASE_COLOR_LIGHT_BLUE = 5, E_BASE_COLOR_LIGHT_BROWN = 8, /* Sand */ E_BASE_COLOR_GRAY_1 = 12, /* Cloth */ E_BASE_COLOR_RED = 16, /* TNT */ @@ -121,9 +112,8 @@ public: // tolua_end typedef std::vector<ColorID> cColorList; - - -public: + typedef std::vector<cClientHandle *> cMapClientList; + typedef std::vector<cMapDecorator> cMapDecoratorList; /** Construct an empty map. */ cMap(unsigned int a_ID, cWorld * a_World); @@ -131,8 +121,9 @@ public: /** Construct an empty map at the specified coordinates. */ cMap(unsigned int a_ID, int a_CenterX, int a_CenterZ, cWorld * a_World, unsigned int a_Scale = 3); - /** Send this map to the specified client. WARNING: Slow */ - void SendTo(cClientHandle & a_Client); + /** Sends a map update to all registered clients + Clears the list holding registered clients and decorators */ + void Tick(); /** Update a circular region with the specified radius and center (in pixels). */ void UpdateRadius(int a_PixelX, int a_PixelZ, unsigned int a_Radius); @@ -145,14 +136,11 @@ public: // tolua_begin - /** Erase pixel data */ - void EraseData(void); - void Resize(unsigned int a_Width, unsigned int a_Height); void SetPosition(int a_CenterX, int a_CenterZ); - void SetScale(unsigned int a_Scale); + void SetScale(unsigned int a_Scale) { m_Scale = a_Scale; } bool SetPixel(unsigned int a_X, unsigned int a_Z, ColorID a_Data); @@ -180,7 +168,9 @@ public: // tolua_end - size_t GetNumDecorators(void) const; + const cMapDecorator CreateDecorator(const cEntity * a_TrackedEntity); + + const cMapDecoratorList GetDecorators(void) const { return m_Decorators; } const cColorList & GetData(void) const { return m_Data; } @@ -195,48 +185,11 @@ public: } -protected: - - /** Encapsulates the state of a map client. - In order to enhance performace, maps are streamed column-by-column to each client. - This structure stores the state of the stream. - */ - struct cMapClient - { - cClientHandle * m_Handle; - - /** Whether the map scale was modified and needs to be resent. */ - bool m_SendInfo; - - /** Ticks since last decorator update. */ - unsigned int m_NextDecoratorUpdate; - - /** Number of pixel data updates. */ - Int64 m_DataUpdate; - - Int64 m_LastUpdate; - }; - - typedef std::list<cMapClient> cMapClientList; - - private: - /** Update the associated decorators. */ - void UpdateDecorators(void); - /** Update the specified pixel. */ bool UpdatePixel(unsigned int a_X, unsigned int a_Z); - /** Add a new map client. */ - void AddPlayer(cPlayer * a_Player, Int64 a_WorldAge); - - /** Remove inactive or invalid clients. */ - void RemoveInactiveClients(Int64 a_WorldAge); - - /** Send next update packet to the specified client. */ - void StreamNext(cMapClient & a_Client); - unsigned int m_ID; unsigned int m_Width; @@ -253,9 +206,9 @@ private: cWorld * m_World; - cMapDecoratorList m_Decorators; + cMapClientList m_ClientsInCurrentTick; - cMapClientList m_Clients; + cMapDecoratorList m_Decorators; AString m_Name; diff --git a/src/MapManager.cpp b/src/MapManager.cpp index 41b0d9e34..2729e67dd 100644 --- a/src/MapManager.cpp +++ b/src/MapManager.cpp @@ -42,18 +42,13 @@ bool cMapManager::DoWithMap(UInt32 a_ID, cMapCallback & a_Callback) -bool cMapManager::ForEachMap(cMapCallback & a_Callback) +void cMapManager::TickMaps() { cCSLock Lock(m_CS); - for (cMapList::iterator itr = m_MapData.begin(); itr != m_MapData.end(); ++itr) + for (auto & Map : m_MapData) { - cMap * Map = &(*itr); - if (a_Callback.Item(Map)) - { - return false; - } - } // for itr - m_MapData[] - return true; + Map.Tick(); + } } @@ -97,15 +92,6 @@ cMap * cMapManager::CreateMap(int a_CenterX, int a_CenterY, unsigned int a_Scale -size_t cMapManager::GetNumMaps(void) const -{ - return m_MapData.size(); -} - - - - - void cMapManager::LoadMapData(void) { cCSLock Lock(m_CS); diff --git a/src/MapManager.h b/src/MapManager.h index cacc6d816..6730e515e 100644 --- a/src/MapManager.h +++ b/src/MapManager.h @@ -43,11 +43,8 @@ public: Callback return value is ignored. */ bool DoWithMap(UInt32 a_ID, cMapCallback & a_Callback); // Exported in ManualBindings.cpp - /** Calls the callback for each map. - Returns true if all maps processed, false if the callback aborted by returning true. */ - bool ForEachMap(cMapCallback & a_Callback); - - size_t GetNumMaps(void) const; // tolua_export + /** Ticks each registered map */ + void TickMaps(void); /** Loads the map data from the disk */ void LoadMapData(void); diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index cb4edb951..4befe307d 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -101,6 +101,7 @@ cMonster::cMonster(const AString & a_ConfigName, eMonsterType a_MobType, const A , m_TicksSinceLastDamaged(100) , m_BurnsInDaylight(false) , m_RelativeWalkSpeed(1) + , m_Age(1) { if (!a_ConfigName.empty()) { diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h index 1076c9544..2832a1570 100644 --- a/src/Mobs/Monster.h +++ b/src/Mobs/Monster.h @@ -112,10 +112,14 @@ public: void SetRelativeWalkSpeed(double a_WalkSpeed) { m_RelativeWalkSpeed = a_WalkSpeed; } // tolua_export // Overridables to handle ageable mobs - virtual bool IsBaby (void) const { return false; } virtual bool IsTame (void) const { return false; } virtual bool IsSitting (void) const { return false; } + bool IsBaby (void) const { return m_Age < 0; } + char GetAge (void) const { return m_Age; } + void SetAge(char a_Age) { m_Age = a_Age; } + + // tolua_begin /** Returns true if the monster has a custom name. */ @@ -270,6 +274,8 @@ protected: bool m_BurnsInDaylight; double m_RelativeWalkSpeed; + char m_Age; + /** Adds a random number of a_Item between a_Min and a_Max to itemdrops a_Drops*/ void AddRandomDropItem(cItems & a_Drops, unsigned int a_Min, unsigned int a_Max, short a_Item, short a_ItemHealth = 0); diff --git a/src/Mobs/Path.cpp b/src/Mobs/Path.cpp index e987381f7..d6de8de00 100644 --- a/src/Mobs/Path.cpp +++ b/src/Mobs/Path.cpp @@ -159,7 +159,7 @@ bool cPath::IsSolid(const Vector3i & a_Location) m_Chunk->GetBlockTypeMeta(RelX, a_Location.y, RelZ, BlockType, BlockMeta); if ( (BlockType == E_BLOCK_FENCE) || - (BlockType == E_BLOCK_FENCE_GATE) || + (BlockType == E_BLOCK_OAK_FENCE_GATE) || (BlockType == E_BLOCK_NETHER_BRICK_FENCE) || ((BlockType >= E_BLOCK_SPRUCE_FENCE_GATE) && (BlockType <= E_BLOCK_ACACIA_FENCE)) ) diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h index 1a19249bf..9e80f7bd5 100644 --- a/src/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h @@ -99,9 +99,7 @@ public: virtual void SendKeepAlive (int a_PingID) = 0; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) = 0; virtual void SendLoginSuccess (void) = 0; - virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale) = 0; - virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale) = 0; - virtual void SendMapInfo (int a_ID, unsigned int a_Scale) = 0; + virtual void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY) = 0; virtual void SendPaintingSpawn (const cPainting & a_Painting) = 0; virtual void SendPickupSpawn (const cPickup & a_Pickup) = 0; virtual void SendPlayerAbilities (void) = 0; diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 53bb01790..098c62a90 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -723,64 +723,55 @@ void cProtocol172::SendPaintingSpawn(const cPainting & a_Painting) -void cProtocol172::SendMapColumn(int a_MapID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale) +void cProtocol172::SendMapData(const cMap & a_Map, int a_DataStartX, int a_DataStartY) { ASSERT(m_State == 3); // In game mode? - ASSERT(a_Length + 3 <= USHRT_MAX); - ASSERT((a_X >= 0) && (a_X < 256)); - ASSERT((a_Y >= 0) && (a_Y < 256)); - - cPacketizer Pkt(*this, 0x34); - Pkt.WriteVarInt32(static_cast<UInt32>(a_MapID)); - Pkt.WriteBEUInt16(static_cast<UInt16>(3 + a_Length)); - Pkt.WriteBEUInt8(0); - Pkt.WriteBEUInt8(static_cast<Byte>(a_X)); - Pkt.WriteBEUInt8(static_cast<Byte>(a_Y)); - - Pkt.WriteBuf(reinterpret_cast<const char *>(a_Colors), a_Length); -} + { + ASSERT(a_Map.GetScale() < 256); + cPacketizer Pkt(*this, 0x34); + Pkt.WriteVarInt32(static_cast<UInt32>(a_Map.GetID())); + Pkt.WriteBEUInt16(2); + Pkt.WriteBEUInt8(2); + Pkt.WriteBEUInt8(static_cast<Byte>(a_Map.GetScale())); + } + { + ASSERT(a_Map.GetData().size() + 3 <= USHRT_MAX); + ASSERT((a_DataStartX >= 0) && (a_DataStartX < 256)); + ASSERT((a_DataStartY >= 0) && (a_DataStartY < 256)); + cPacketizer Pkt(*this, 0x34); + Pkt.WriteVarInt32(static_cast<UInt32>(a_Map.GetID())); + Pkt.WriteBEUInt16(static_cast<UInt16>(3 + a_Map.GetData().size())); -void cProtocol172::SendMapDecorators(int a_MapID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale) -{ - ASSERT(m_State == 3); // In game mode? - ASSERT(1 + 3 * a_Decorators.size() < USHRT_MAX); - - cPacketizer Pkt(*this, 0x34); - Pkt.WriteVarInt32(static_cast<UInt32>(a_MapID)); - Pkt.WriteBEUInt16(static_cast<UInt16>(1 + (3 * a_Decorators.size()))); + Pkt.WriteBEUInt8(0); + Pkt.WriteBEUInt8(static_cast<Byte>(a_DataStartX)); + Pkt.WriteBEUInt8(static_cast<Byte>(a_DataStartX)); - Pkt.WriteBEUInt8(1); - - for (cMapDecoratorList::const_iterator it = a_Decorators.begin(); it != a_Decorators.end(); ++it) - { - ASSERT(it->GetPixelX() < 256); - ASSERT(it->GetPixelZ() < 256); - Pkt.WriteBEUInt8(static_cast<Byte>((it->GetType() << 4) | static_cast<Byte>(it->GetRot() & 0xf))); - Pkt.WriteBEUInt8(static_cast<Byte>(it->GetPixelX())); - Pkt.WriteBEUInt8(static_cast<Byte>(it->GetPixelZ())); + Pkt.WriteBuf(reinterpret_cast<const char *>(a_Map.GetData().data()), a_Map.GetData().size()); } -} - + { + ASSERT(1 + 3 * a_Map.GetDecorators().size() < USHRT_MAX); + cPacketizer Pkt(*this, 0x34); + Pkt.WriteVarInt32(static_cast<UInt32>(a_Map.GetID())); + Pkt.WriteBEUInt16(static_cast<UInt16>(1 + (3 * a_Map.GetDecorators().size()))); + Pkt.WriteBEUInt8(1); -void cProtocol172::SendMapInfo(int a_MapID, unsigned int a_Scale) -{ - ASSERT(m_State == 3); // In game mode? - ASSERT(a_Scale < 256); - - cPacketizer Pkt(*this, 0x34); - Pkt.WriteVarInt32(static_cast<UInt32>(a_MapID)); - Pkt.WriteBEUInt16(2); - - Pkt.WriteBEUInt8(2); - Pkt.WriteBEUInt8(static_cast<Byte>(a_Scale)); + for (const auto & Decorator : a_Map.GetDecorators()) + { + ASSERT(Decorator.GetPixelX() < 256); + ASSERT(Decorator.GetPixelZ() < 256); + Pkt.WriteBEUInt8(static_cast<Byte>((Decorator.GetRot() << 4) | static_cast<int>(Decorator.GetType()))); + Pkt.WriteBEUInt8(static_cast<Byte>(Decorator.GetPixelX())); + Pkt.WriteBEUInt8(static_cast<Byte>(Decorator.GetPixelZ())); + } + } } @@ -2646,6 +2637,10 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata) a_Item.m_Lore = Lore; } + else if ((NBT.GetType(displaytag) == TAG_Int) && (NBT.GetName(displaytag) == "color")) + { + a_Item.m_ItemColor.m_Color = static_cast<unsigned int>(NBT.GetInt(displaytag)); + } } } else if ((TagName == "Fireworks") || (TagName == "Explosion")) @@ -2732,7 +2727,7 @@ void cProtocol172::WriteItem(cPacketizer & a_Pkt, const cItem & a_Item) a_Pkt.WriteBEInt8(a_Item.m_ItemCount); a_Pkt.WriteBEInt16(a_Item.m_ItemDamage); - if (a_Item.m_Enchantments.IsEmpty() && a_Item.IsBothNameAndLoreEmpty() && (a_Item.m_ItemType != E_ITEM_FIREWORK_ROCKET) && (a_Item.m_ItemType != E_ITEM_FIREWORK_STAR)) + if (a_Item.m_Enchantments.IsEmpty() && a_Item.IsBothNameAndLoreEmpty() && (a_Item.m_ItemType != E_ITEM_FIREWORK_ROCKET) && (a_Item.m_ItemType != E_ITEM_FIREWORK_STAR) && !a_Item.m_ItemColor.IsValid()) { a_Pkt.WriteBEInt16(-1); return; @@ -2749,9 +2744,15 @@ void cProtocol172::WriteItem(cPacketizer & a_Pkt, const cItem & a_Item) const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench"; EnchantmentSerializer::WriteToNBTCompound(a_Item.m_Enchantments, Writer, TagName); } - if (!a_Item.IsBothNameAndLoreEmpty()) + if (!a_Item.IsBothNameAndLoreEmpty() || a_Item.m_ItemColor.IsValid()) { Writer.BeginCompound("display"); + + if (a_Item.m_ItemColor.IsValid()) + { + Writer.AddInt("color", static_cast<int>(a_Item.m_ItemColor.m_Color)); + } + if (!a_Item.IsCustomNameEmpty()) { Writer.AddString("Name", a_Item.m_CustomName.c_str()); diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h index b07fa9ed9..c5625dd62 100644 --- a/src/Protocol/Protocol17x.h +++ b/src/Protocol/Protocol17x.h @@ -101,9 +101,7 @@ public: virtual void SendKeepAlive (int a_PingID) override; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; virtual void SendLoginSuccess (void) override; - virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale) override; - virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale) override; - virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override; + virtual void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY) override; virtual void SendPaintingSpawn (const cPainting & a_Painting) override; virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmount) override; virtual void SendParticleEffect (const AString & a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array<int, 2> a_Data) override; diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp index 63fa91b01..f4f32dfdb 100644 --- a/src/Protocol/Protocol18x.cpp +++ b/src/Protocol/Protocol18x.cpp @@ -715,60 +715,31 @@ void cProtocol180::SendPaintingSpawn(const cPainting & a_Painting) -void cProtocol180::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale) +void cProtocol180::SendMapData(const cMap & a_Map, int a_DataStartX, int a_DataStartY) { ASSERT(m_State == 3); // In game mode? cPacketizer Pkt(*this, 0x34); - Pkt.WriteVarInt32(a_ID); - Pkt.WriteBEUInt8(m_Scale); + Pkt.WriteVarInt32(a_Map.GetID()); + Pkt.WriteBEUInt8(a_Map.GetScale()); - Pkt.WriteVarInt32(0); - Pkt.WriteBEUInt8(1); - Pkt.WriteBEUInt8(a_Length); - Pkt.WriteBEUInt8(a_X); - Pkt.WriteBEUInt8(a_Y); - - Pkt.WriteVarInt32(a_Length); - for (unsigned int i = 0; i < a_Length; ++i) + Pkt.WriteVarInt32(static_cast<UInt32>(a_Map.GetDecorators().size())); + for (const auto Decorator : a_Map.GetDecorators()) { - Pkt.WriteBEUInt8(a_Colors[i]); + Pkt.WriteBEUInt8(static_cast<Byte>((static_cast<int>(Decorator.GetType()) << 4) | (Decorator.GetRot() & 0xF))); + Pkt.WriteBEUInt8(Decorator.GetPixelX()); + Pkt.WriteBEUInt8(Decorator.GetPixelZ()); } -} - - - - - -void cProtocol180::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale) -{ - ASSERT(m_State == 3); // In game mode? - - cPacketizer Pkt(*this, 0x34); - Pkt.WriteVarInt32(a_ID); - Pkt.WriteBEUInt8(m_Scale); - Pkt.WriteVarInt32(static_cast<UInt32>(a_Decorators.size())); - for (cMapDecoratorList::const_iterator it = a_Decorators.begin(); it != a_Decorators.end(); ++it) + Pkt.WriteBEUInt8(128); + Pkt.WriteBEUInt8(128); + Pkt.WriteBEUInt8(a_DataStartX); + Pkt.WriteBEUInt8(a_DataStartY); + Pkt.WriteVarInt32(static_cast<UInt32>(a_Map.GetData().size())); + for (auto itr = a_Map.GetData().cbegin(); itr != a_Map.GetData().cend(); ++itr) { - Pkt.WriteBEUInt8((it->GetType() << 4) | (it->GetRot() & 0xf)); - Pkt.WriteBEUInt8(it->GetPixelX()); - Pkt.WriteBEUInt8(it->GetPixelZ()); + Pkt.WriteBEUInt8(*itr); } - - Pkt.WriteBEUInt8(0); -} - - - - - -void cProtocol180::SendMapInfo(int a_ID, unsigned int a_Scale) -{ - UNUSED(a_ID); - UNUSED(a_Scale); - - // This packet was removed in 1.8 } @@ -2898,6 +2869,10 @@ void cProtocol180::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata) a_Item.m_Lore = Lore; } + else if ((NBT.GetType(displaytag) == TAG_Int) && (NBT.GetName(displaytag) == "color")) + { + a_Item.m_ItemColor.m_Color = static_cast<unsigned int>(NBT.GetInt(displaytag)); + } } } else if ((TagName == "Fireworks") || (TagName == "Explosion")) @@ -3047,12 +3022,13 @@ void cProtocol180::WriteItem(cPacketizer & a_Pkt, const cItem & a_Item) a_Pkt.WriteBEInt8(a_Item.m_ItemCount); a_Pkt.WriteBEInt16(a_Item.m_ItemDamage); - if (a_Item.m_Enchantments.IsEmpty() && a_Item.IsBothNameAndLoreEmpty() && (a_Item.m_ItemType != E_ITEM_FIREWORK_ROCKET) && (a_Item.m_ItemType != E_ITEM_FIREWORK_STAR)) + if (a_Item.m_Enchantments.IsEmpty() && a_Item.IsBothNameAndLoreEmpty() && (a_Item.m_ItemType != E_ITEM_FIREWORK_ROCKET) && (a_Item.m_ItemType != E_ITEM_FIREWORK_STAR) && !a_Item.m_ItemColor.IsValid()) { a_Pkt.WriteBEInt8(0); return; } + // Send the enchantments and custom names: cFastNBTWriter Writer; if (a_Item.m_RepairCost != 0) @@ -3064,9 +3040,14 @@ void cProtocol180::WriteItem(cPacketizer & a_Pkt, const cItem & a_Item) const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench"; EnchantmentSerializer::WriteToNBTCompound(a_Item.m_Enchantments, Writer, TagName); } - if (!a_Item.IsBothNameAndLoreEmpty()) + if (!a_Item.IsBothNameAndLoreEmpty() || a_Item.m_ItemColor.IsValid()) { Writer.BeginCompound("display"); + if (a_Item.m_ItemColor.IsValid()) + { + Writer.AddInt("color", static_cast<int>(a_Item.m_ItemColor.m_Color)); + } + if (!a_Item.IsCustomNameEmpty()) { Writer.AddString("Name", a_Item.m_CustomName.c_str()); @@ -3354,7 +3335,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) a_Pkt.WriteBEUInt8(Bat.IsHanging() ? 1 : 0); break; } // case mtBat - + case mtCreeper: { auto & Creeper = reinterpret_cast<const cCreeper &>(a_Mob); @@ -3364,7 +3345,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) a_Pkt.WriteBEUInt8(Creeper.IsCharged() ? 1 : 0); break; } // case mtCreeper - + case mtEnderman: { auto & Enderman = reinterpret_cast<const cEnderman &>(a_Mob); @@ -3376,7 +3357,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) a_Pkt.WriteBEUInt8(Enderman.IsScreaming() ? 1 : 0); break; } // case mtEnderman - + case mtGhast: { auto & Ghast = reinterpret_cast<const cGhast &>(a_Mob); @@ -3384,7 +3365,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) a_Pkt.WriteBEUInt8(Ghast.IsCharging()); break; } // case mtGhast - + case mtHorse: { auto & Horse = reinterpret_cast<const cHorse &>(a_Mob); @@ -3401,10 +3382,6 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) { Flags |= 0x08; } - if (Horse.IsBaby()) - { - Flags |= 0x10; - } if (Horse.IsEating()) { Flags |= 0x20; @@ -3428,6 +3405,9 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) a_Pkt.WriteBEInt32(Appearance); a_Pkt.WriteBEUInt8(0x56); // Int at index 22 a_Pkt.WriteBEInt32(Horse.GetHorseArmour()); + + a_Pkt.WriteBEUInt8(0x0c); + a_Pkt.WriteBEInt8(Horse.GetAge()); break; } // case mtHorse @@ -3439,17 +3419,38 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) break; } // case mtMagmaCube + case mtOcelot: + { + auto & Ocelot = reinterpret_cast<const cOcelot &>(a_Mob); + a_Pkt.WriteBEUInt8(0x0c); + a_Pkt.WriteBEInt8(Ocelot.GetAge()); + break; + } // case mtOcelot + case mtPig: { auto & Pig = reinterpret_cast<const cPig &>(a_Mob); + a_Pkt.WriteBEUInt8(0x0c); + a_Pkt.WriteBEInt8(Pig.GetAge()); a_Pkt.WriteBEUInt8(0x10); a_Pkt.WriteBEUInt8(Pig.IsSaddled() ? 1 : 0); break; } // case mtPig - + + case mtRabbit: + { + auto & Rabbit = reinterpret_cast<const cRabbit &>(a_Mob); + a_Pkt.WriteBEUInt8(0x0c); + a_Pkt.WriteBEInt8(Rabbit.GetAge()); + break; + } // case mtRabbit + case mtSheep: { auto & Sheep = reinterpret_cast<const cSheep &>(a_Mob); + a_Pkt.WriteBEUInt8(0x0c); + a_Pkt.WriteBEInt8(Sheep.GetAge()); + a_Pkt.WriteBEUInt8(0x10); Byte SheepMetadata = 0; SheepMetadata = Sheep.GetFurColor(); @@ -3460,7 +3461,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) a_Pkt.WriteBEUInt8(SheepMetadata); break; } // case mtSheep - + case mtSkeleton: { auto & Skeleton = reinterpret_cast<const cSkeleton &>(a_Mob); @@ -3468,7 +3469,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) a_Pkt.WriteBEUInt8(Skeleton.IsWither() ? 1 : 0); break; } // case mtSkeleton - + case mtSlime: { auto & Slime = reinterpret_cast<const cSlime &>(a_Mob); @@ -3482,9 +3483,11 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) auto & Villager = reinterpret_cast<const cVillager &>(a_Mob); a_Pkt.WriteBEUInt8(0x50); a_Pkt.WriteBEInt32(Villager.GetVilType()); + a_Pkt.WriteBEUInt8(0x0c); + a_Pkt.WriteBEInt8(Villager.GetAge()); break; } // case mtVillager - + case mtWitch: { auto & Witch = reinterpret_cast<const cWitch &>(a_Mob); @@ -3502,7 +3505,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) a_Pkt.WriteBEFloat(static_cast<float>(a_Mob.GetHealth())); break; } // case mtWither - + case mtWolf: { auto & Wolf = reinterpret_cast<const cWolf &>(a_Mob); @@ -3528,20 +3531,31 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) a_Pkt.WriteBEUInt8(Wolf.IsBegging() ? 1 : 0); a_Pkt.WriteBEUInt8(0x14); a_Pkt.WriteBEUInt8(Wolf.GetCollarColor()); + + a_Pkt.WriteBEUInt8(0x0c); + a_Pkt.WriteBEInt8(Wolf.GetAge()); break; } // case mtWolf - + case mtZombie: { auto & Zombie = reinterpret_cast<const cZombie &>(a_Mob); a_Pkt.WriteBEUInt8(0x0c); - a_Pkt.WriteBEUInt8(Zombie.IsBaby() ? 1 : 0); + a_Pkt.WriteBEInt8(Zombie.IsBaby() ? 1 : -1); a_Pkt.WriteBEUInt8(0x0d); a_Pkt.WriteBEUInt8(Zombie.IsVillagerZombie() ? 1 : 0); a_Pkt.WriteBEUInt8(0x0e); a_Pkt.WriteBEUInt8(Zombie.IsConverting() ? 1 : 0); break; } // case mtZombie + + case mtZombiePigman: + { + auto & ZombiePigman = reinterpret_cast<const cZombiePigman &>(a_Mob); + a_Pkt.WriteBEUInt8(0x0c); + a_Pkt.WriteBEInt8(ZombiePigman.IsBaby() ? 1 : -1); + break; + } // case mtZombiePigman } // switch (a_Mob.GetType()) } diff --git a/src/Protocol/Protocol18x.h b/src/Protocol/Protocol18x.h index 36ed251fe..99774d242 100644 --- a/src/Protocol/Protocol18x.h +++ b/src/Protocol/Protocol18x.h @@ -96,9 +96,7 @@ public: virtual void SendKeepAlive (int a_PingID) override; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; virtual void SendLoginSuccess (void) override; - virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale) override; - virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale) override; - virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override; + virtual void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY) override; virtual void SendPaintingSpawn (const cPainting & a_Painting) override; virtual void SendPickupSpawn (const cPickup & a_Pickup) override; virtual void SendPlayerAbilities (void) override; diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp index c89c745a4..574875831 100644 --- a/src/Protocol/ProtocolRecognizer.cpp +++ b/src/Protocol/ProtocolRecognizer.cpp @@ -470,30 +470,10 @@ void cProtocolRecognizer::SendLoginSuccess(void) -void cProtocolRecognizer::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale) +void cProtocolRecognizer::SendMapData(const cMap & a_Map, int a_DataStartX, int a_DataStartY) { ASSERT(m_Protocol != nullptr); - m_Protocol->SendMapColumn(a_ID, a_X, a_Y, a_Colors, a_Length, m_Scale); -} - - - - - -void cProtocolRecognizer::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale) -{ - ASSERT(m_Protocol != nullptr); - m_Protocol->SendMapDecorators(a_ID, a_Decorators, m_Scale); -} - - - - - -void cProtocolRecognizer::SendMapInfo(int a_ID, unsigned int a_Scale) -{ - ASSERT(m_Protocol != nullptr); - m_Protocol->SendMapInfo(a_ID, a_Scale); + m_Protocol->SendMapData(a_Map, a_DataStartX, a_DataStartY); } diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h index 29eddcbc9..491645cff 100644 --- a/src/Protocol/ProtocolRecognizer.h +++ b/src/Protocol/ProtocolRecognizer.h @@ -84,9 +84,7 @@ public: virtual void SendKeepAlive (int a_PingID) override; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; virtual void SendLoginSuccess (void) override; - virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale) override; - virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale) override; - virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override; + virtual void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY) override; virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmount) override; virtual void SendParticleEffect (const AString & a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array<int, 2> a_Data) override; virtual void SendPaintingSpawn (const cPainting & a_Painting) override; diff --git a/src/Simulator/FireSimulator.cpp b/src/Simulator/FireSimulator.cpp index 0ee33a3bc..e447437d4 100644 --- a/src/Simulator/FireSimulator.cpp +++ b/src/Simulator/FireSimulator.cpp @@ -168,7 +168,7 @@ bool cFireSimulator::IsFuel(BLOCKTYPE a_BlockType) case E_BLOCK_PLANKS: case E_BLOCK_DOUBLE_WOODEN_SLAB: case E_BLOCK_WOODEN_SLAB: - case E_BLOCK_WOODEN_STAIRS: + case E_BLOCK_OAK_WOOD_STAIRS: case E_BLOCK_SPRUCE_WOOD_STAIRS: case E_BLOCK_BIRCH_WOOD_STAIRS: case E_BLOCK_JUNGLE_WOOD_STAIRS: @@ -184,7 +184,7 @@ bool cFireSimulator::IsFuel(BLOCKTYPE a_BlockType) case E_BLOCK_JUNGLE_FENCE: case E_BLOCK_DARK_OAK_FENCE: case E_BLOCK_ACACIA_FENCE: - case E_BLOCK_FENCE_GATE: + case E_BLOCK_OAK_FENCE_GATE: case E_BLOCK_SPRUCE_FENCE_GATE: case E_BLOCK_BIRCH_FENCE_GATE: case E_BLOCK_JUNGLE_FENCE_GATE: diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp index 7d9cc93b2..ba921a57e 100644 --- a/src/Simulator/IncrementalRedstoneSimulator.cpp +++ b/src/Simulator/IncrementalRedstoneSimulator.cpp @@ -220,7 +220,7 @@ void cIncrementalRedstoneSimulator::SimulateChunk(std::chrono::milliseconds a_Dt case E_BLOCK_DARK_OAK_DOOR: case E_BLOCK_JUNGLE_DOOR: case E_BLOCK_SPRUCE_DOOR: - case E_BLOCK_WOODEN_DOOR: + case E_BLOCK_OAK_DOOR: case E_BLOCK_IRON_DOOR: { HandleDoor(dataitr->first.x, dataitr->first.y, dataitr->first.z); @@ -229,7 +229,7 @@ void cIncrementalRedstoneSimulator::SimulateChunk(std::chrono::milliseconds a_Dt case E_BLOCK_ACACIA_FENCE_GATE: case E_BLOCK_BIRCH_FENCE_GATE: case E_BLOCK_DARK_OAK_FENCE_GATE: - case E_BLOCK_FENCE_GATE: + case E_BLOCK_OAK_FENCE_GATE: case E_BLOCK_JUNGLE_FENCE_GATE: case E_BLOCK_SPRUCE_FENCE_GATE: { @@ -961,7 +961,7 @@ void cIncrementalRedstoneSimulator::HandleDoor(int a_RelBlockX, int a_RelBlockY, int BlockX = (m_Chunk->GetPosX() * cChunkDef::Width) + a_RelBlockX; int BlockZ = (m_Chunk->GetPosZ() * cChunkDef::Width) + a_RelBlockZ; - typedef GetHandlerCompileTime<E_BLOCK_WOODEN_DOOR>::type DoorHandler; + typedef GetHandlerCompileTime<E_BLOCK_OAK_DOOR>::type DoorHandler; if (AreCoordsPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ)) { diff --git a/src/Simulator/IncrementalRedstoneSimulator.h b/src/Simulator/IncrementalRedstoneSimulator.h index e4250c0b9..394250800 100644 --- a/src/Simulator/IncrementalRedstoneSimulator.h +++ b/src/Simulator/IncrementalRedstoneSimulator.h @@ -272,7 +272,7 @@ private: case E_BLOCK_DARK_OAK_FENCE_GATE: case E_BLOCK_DISPENSER: case E_BLOCK_DROPPER: - case E_BLOCK_FENCE_GATE: + case E_BLOCK_OAK_FENCE_GATE: case E_BLOCK_HOPPER: case E_BLOCK_INACTIVE_COMPARATOR: case E_BLOCK_IRON_DOOR: @@ -292,7 +292,7 @@ private: case E_BLOCK_STICKY_PISTON: case E_BLOCK_TNT: case E_BLOCK_TRAPDOOR: - case E_BLOCK_WOODEN_DOOR: + case E_BLOCK_OAK_DOOR: { return true; } @@ -348,7 +348,7 @@ private: case E_BLOCK_DETECTOR_RAIL: case E_BLOCK_DISPENSER: case E_BLOCK_DROPPER: - case E_BLOCK_FENCE_GATE: + case E_BLOCK_OAK_FENCE_GATE: case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE: case E_BLOCK_HOPPER: case E_BLOCK_INACTIVE_COMPARATOR: @@ -378,7 +378,7 @@ private: case E_BLOCK_TRIPWIRE_HOOK: case E_BLOCK_TRIPWIRE: case E_BLOCK_WOODEN_BUTTON: - case E_BLOCK_WOODEN_DOOR: + case E_BLOCK_OAK_DOOR: case E_BLOCK_WOODEN_PRESSURE_PLATE: case E_BLOCK_PISTON: { @@ -395,7 +395,7 @@ private: case E_BLOCK_ACACIA_FENCE_GATE: case E_BLOCK_BIRCH_FENCE_GATE: case E_BLOCK_DARK_OAK_FENCE_GATE: - case E_BLOCK_FENCE_GATE: + case E_BLOCK_OAK_FENCE_GATE: case E_BLOCK_JUNGLE_FENCE_GATE: case E_BLOCK_SPRUCE_FENCE_GATE: case E_BLOCK_IRON_TRAPDOOR: diff --git a/src/World.cpp b/src/World.cpp index 83a8b6c10..dec335253 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -838,6 +838,7 @@ void cWorld::Tick(std::chrono::milliseconds a_Dt, std::chrono::milliseconds a_La AddQueuedPlayers(); m_ChunkMap->Tick(a_Dt); + m_MapManager.TickMaps(); TickClients(static_cast<float>(a_Dt.count())); TickQueuedBlocks(); @@ -855,7 +856,7 @@ void cWorld::Tick(std::chrono::milliseconds a_Dt, std::chrono::milliseconds a_La SaveAllChunks(); } - if (m_WorldAge - m_LastUnload > std::chrono::minutes(5)) // Unload every 10 seconds + if (m_WorldAge - m_LastUnload > std::chrono::seconds(10)) // Unload every 10 seconds { UnloadUnusedChunks(); } @@ -1393,9 +1394,23 @@ void cWorld::GrowTreeFromSapling(int a_X, int a_Y, int a_Z, NIBBLETYPE a_Sapling case E_META_SAPLING_APPLE: GetAppleTreeImage (a_X, a_Y, a_Z, Noise, WorldAge, Logs, Other); break; case E_META_SAPLING_BIRCH: GetBirchTreeImage (a_X, a_Y, a_Z, Noise, WorldAge, Logs, Other); break; case E_META_SAPLING_CONIFER: GetConiferTreeImage(a_X, a_Y, a_Z, Noise, WorldAge, Logs, Other); break; - case E_META_SAPLING_JUNGLE: GetJungleTreeImage (a_X, a_Y, a_Z, Noise, WorldAge, Logs, Other); break; case E_META_SAPLING_ACACIA: GetAcaciaTreeImage (a_X, a_Y, a_Z, Noise, WorldAge, Logs, Other); break; - case E_META_SAPLING_DARK_OAK: GetDarkoakTreeImage(a_X, a_Y, a_Z, Noise, WorldAge, Logs, Other); break; + case E_META_SAPLING_JUNGLE: + { + bool IsLarge = GetLargeTreeAdjustment(*this, a_X, a_Y, a_Z, a_SaplingMeta); + GetJungleTreeImage (a_X, a_Y, a_Z, Noise, WorldAge, Logs, Other, IsLarge); + break; + } + case E_META_SAPLING_DARK_OAK: + { + if (!GetLargeTreeAdjustment(*this, a_X, a_Y, a_Z, a_SaplingMeta)) + { + return; + } + + GetDarkoakTreeImage(a_X, a_Y, a_Z, Noise, WorldAge, Logs, Other); + break; + } } Other.insert(Other.begin(), Logs.begin(), Logs.end()); Logs.clear(); diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index 10231ae3b..234c60d62 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -554,6 +554,7 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) m_Writer.AddInt ("Style", Horse.GetHorseStyle()); m_Writer.AddInt ("ArmorType", Horse.GetHorseArmour()); m_Writer.AddByte("Saddle", Horse.IsSaddled()); + m_Writer.AddByte("Age", Horse.GetAge()); break; } case mtMagmaCube: @@ -565,6 +566,7 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) { m_Writer.AddByte("Sheared", ((const cSheep *)a_Monster)->IsSheared()); m_Writer.AddByte("Color", ((const cSheep *)a_Monster)->GetFurColor()); + m_Writer.AddByte("Age", ((const cSheep *)a_Monster)->GetAge()); break; } case mtSlime: @@ -580,6 +582,7 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) case mtVillager: { m_Writer.AddInt("Profession", ((const cVillager *)a_Monster)->GetVilType()); + m_Writer.AddByte("Age", ((const cVillager *)a_Monster)->GetAge()); break; } case mtWither: @@ -601,13 +604,37 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) m_Writer.AddByte("Sitting", Wolf.IsSitting() ? 1 : 0); m_Writer.AddByte("Angry", Wolf.IsAngry() ? 1 : 0); m_Writer.AddByte("CollarColor", (unsigned char)Wolf.GetCollarColor()); + m_Writer.AddByte("Age", Wolf.GetAge()); break; } case mtZombie: { m_Writer.AddByte("IsVillager", (((const cZombie *)a_Monster)->IsVillagerZombie() ? 1 : 0)); - m_Writer.AddByte("IsBaby", (((const cZombie *)a_Monster)->IsBaby() ? 1 : 0)); m_Writer.AddByte("IsConverting", (((const cZombie *)a_Monster)->IsConverting() ? 1 : 0)); + m_Writer.AddByte("Age", (((const cZombie *)a_Monster)->GetAge())); + break; + } + case mtZombiePigman: + { + m_Writer.AddByte("Age", (((const cZombiePigman *)a_Monster)->GetAge())); + break; + } + case mtOcelot: + { + const cOcelot & Ocelot = *((cOcelot *)a_Monster); + m_Writer.AddByte("Age", Ocelot.GetAge()); + break; + } + case mtPig: + { + const cPig & Pig = *((cPig *)a_Monster); + m_Writer.AddByte("Age", Pig.GetAge()); + break; + } + case mtRabbit: + { + const cRabbit & Rabbit = *((cRabbit *)a_Monster); + m_Writer.AddByte("Age", Rabbit.GetAge()); break; } case mtInvalidType: @@ -621,15 +648,11 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) case mtGuardian: case mtIronGolem: case mtMooshroom: - case mtOcelot: - case mtPig: - case mtRabbit: case mtSilverfish: case mtSnowGolem: case mtSpider: case mtSquid: case mtWitch: - case mtZombiePigman: { // Other mobs have no special tags. break; diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 4912d20f6..62918f44e 100755 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -859,7 +859,7 @@ cBlockEntity * cWSSAnvil::LoadBeaconFromNBT(const cParsedNBT & a_NBT, int a_TagI return nullptr; } - std::unique_ptr<cBeaconEntity> Beacon(new cBeaconEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cBeaconEntity> Beacon = cpp14::make_unique<cBeaconEntity>(a_BlockX, a_BlockY, a_BlockZ, m_World); int CurrentLine = a_NBT.FindChildByName(a_TagIdx, "Levels"); if (CurrentLine >= 0) @@ -909,7 +909,7 @@ cBlockEntity * cWSSAnvil::LoadChestFromNBT(const cParsedNBT & a_NBT, int a_TagId { return nullptr; // Make it an empty chest - the chunk loader will provide an empty cChestEntity for this } - std::unique_ptr<cChestEntity> Chest(new cChestEntity(a_BlockX, a_BlockY, a_BlockZ, m_World, a_ChestBlockType)); + std::unique_ptr<cChestEntity> Chest = cpp14::make_unique<cChestEntity>(a_BlockX, a_BlockY, a_BlockZ, m_World, a_ChestBlockType); LoadItemGridFromNBT(Chest->GetContents(), a_NBT, Items); return Chest.release(); } @@ -926,7 +926,7 @@ cBlockEntity * cWSSAnvil::LoadCommandBlockFromNBT(const cParsedNBT & a_NBT, int return nullptr; } - std::unique_ptr<cCommandBlockEntity> CmdBlock(new cCommandBlockEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cCommandBlockEntity> CmdBlock = cpp14::make_unique<cCommandBlockEntity>(a_BlockX, a_BlockY, a_BlockZ, m_World); int currentLine = a_NBT.FindChildByName(a_TagIdx, "Command"); if (currentLine >= 0) @@ -968,7 +968,7 @@ cBlockEntity * cWSSAnvil::LoadDispenserFromNBT(const cParsedNBT & a_NBT, int a_T { return nullptr; // Make it an empty dispenser - the chunk loader will provide an empty cDispenserEntity for this } - std::unique_ptr<cDispenserEntity> Dispenser(new cDispenserEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cDispenserEntity> Dispenser = cpp14::make_unique<cDispenserEntity>(a_BlockX, a_BlockY, a_BlockZ, m_World); LoadItemGridFromNBT(Dispenser->GetContents(), a_NBT, Items); return Dispenser.release(); } @@ -990,7 +990,7 @@ cBlockEntity * cWSSAnvil::LoadDropperFromNBT(const cParsedNBT & a_NBT, int a_Tag { return nullptr; // Make it an empty dropper - the chunk loader will provide an empty cDropperEntity for this } - std::unique_ptr<cDropperEntity> Dropper(new cDropperEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cDropperEntity> Dropper = cpp14::make_unique<cDropperEntity>(a_BlockX, a_BlockY, a_BlockZ, m_World); LoadItemGridFromNBT(Dropper->GetContents(), a_NBT, Items); return Dropper.release(); } @@ -1007,7 +1007,7 @@ cBlockEntity * cWSSAnvil::LoadFlowerPotFromNBT(const cParsedNBT & a_NBT, int a_T return nullptr; } - std::unique_ptr<cFlowerPotEntity> FlowerPot(new cFlowerPotEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cFlowerPotEntity> FlowerPot = cpp14::make_unique<cFlowerPotEntity>(a_BlockX, a_BlockY, a_BlockZ, m_World); cItem Item; int currentLine = a_NBT.FindChildByName(a_TagIdx, "Item"); @@ -1051,7 +1051,7 @@ cBlockEntity * cWSSAnvil::LoadFurnaceFromNBT(const cParsedNBT & a_NBT, int a_Tag return nullptr; // Make it an empty furnace - the chunk loader will provide an empty cFurnaceEntity for this } - std::unique_ptr<cFurnaceEntity> Furnace(new cFurnaceEntity(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, m_World)); + std::unique_ptr<cFurnaceEntity> Furnace = cpp14::make_unique<cFurnaceEntity>(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, m_World); Furnace->SetLoading(true); // Load slots: @@ -1104,7 +1104,7 @@ cBlockEntity * cWSSAnvil::LoadMobSpawnerFromNBT(const cParsedNBT & a_NBT, int a_ return nullptr; } - std::unique_ptr<cMobSpawnerEntity> MobSpawner(new cMobSpawnerEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cMobSpawnerEntity> MobSpawner = cpp14::make_unique<cMobSpawnerEntity>(a_BlockX, a_BlockY, a_BlockZ, m_World); // Load entity (MCServer worlds): int Type = a_NBT.FindChildByName(a_TagIdx, "Entity"); @@ -1157,7 +1157,7 @@ cBlockEntity * cWSSAnvil::LoadHopperFromNBT(const cParsedNBT & a_NBT, int a_TagI { return nullptr; // Make it an empty hopper - the chunk loader will provide an empty cHopperEntity for this } - std::unique_ptr<cHopperEntity> Hopper(new cHopperEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cHopperEntity> Hopper = cpp14::make_unique<cHopperEntity>(a_BlockX, a_BlockY, a_BlockZ, m_World); LoadItemGridFromNBT(Hopper->GetContents(), a_NBT, Items); return Hopper.release(); } @@ -1174,7 +1174,7 @@ cBlockEntity * cWSSAnvil::LoadJukeboxFromNBT(const cParsedNBT & a_NBT, int a_Tag return nullptr; } - std::unique_ptr<cJukeboxEntity> Jukebox(new cJukeboxEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cJukeboxEntity> Jukebox = cpp14::make_unique<cJukeboxEntity>(a_BlockX, a_BlockY, a_BlockZ, m_World); int Record = a_NBT.FindChildByName(a_TagIdx, "Record"); if (Record >= 0) { @@ -1195,7 +1195,7 @@ cBlockEntity * cWSSAnvil::LoadMobHeadFromNBT(const cParsedNBT & a_NBT, int a_Tag return nullptr; } - std::unique_ptr<cMobHeadEntity> MobHead(new cMobHeadEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cMobHeadEntity> MobHead = cpp14::make_unique<cMobHeadEntity>(a_BlockX, a_BlockY, a_BlockZ, m_World); int currentLine = a_NBT.FindChildByName(a_TagIdx, "SkullType"); if (currentLine >= 0) @@ -1230,7 +1230,7 @@ cBlockEntity * cWSSAnvil::LoadNoteBlockFromNBT(const cParsedNBT & a_NBT, int a_T return nullptr; } - std::unique_ptr<cNoteEntity> NoteBlock(new cNoteEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cNoteEntity> NoteBlock = cpp14::make_unique<cNoteEntity>(a_BlockX, a_BlockY, a_BlockZ, m_World); int note = a_NBT.FindChildByName(a_TagIdx, "note"); if (note >= 0) { @@ -1251,7 +1251,7 @@ cBlockEntity * cWSSAnvil::LoadSignFromNBT(const cParsedNBT & a_NBT, int a_TagIdx return nullptr; } - std::unique_ptr<cSignEntity> Sign(new cSignEntity(a_BlockType, a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cSignEntity> Sign = cpp14::make_unique<cSignEntity>(a_BlockType, a_BlockX, a_BlockY, a_BlockZ, m_World); int currentLine = a_NBT.FindChildByName(a_TagIdx, "Text1"); if (currentLine >= 0) @@ -1516,7 +1516,7 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadBoatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cBoat> Boat(new cBoat(0, 0, 0)); + std::unique_ptr<cBoat> Boat = cpp14::make_unique<cBoat>(0, 0, 0); if (!LoadEntityBaseFromNBT(*Boat.get(), a_NBT, a_TagIdx)) { return; @@ -1530,7 +1530,7 @@ void cWSSAnvil::LoadBoatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N void cWSSAnvil::LoadEnderCrystalFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cEnderCrystal> EnderCrystal(new cEnderCrystal(0, 0, 0)); + std::unique_ptr<cEnderCrystal> EnderCrystal = cpp14::make_unique<cEnderCrystal>(0, 0, 0); if (!LoadEntityBaseFromNBT(*EnderCrystal.get(), a_NBT, a_TagIdx)) { return; @@ -1555,7 +1555,7 @@ void cWSSAnvil::LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedN int Type = a_NBT.GetInt(TypeIdx); NIBBLETYPE Meta = (NIBBLETYPE)a_NBT.GetByte(MetaIdx); - std::unique_ptr<cFallingBlock> FallingBlock(new cFallingBlock(Vector3i(0, 0, 0), Type, Meta)); + std::unique_ptr<cFallingBlock> FallingBlock = cpp14::make_unique<cFallingBlock>(Vector3i(0, 0, 0), Type, Meta); if (!LoadEntityBaseFromNBT(*FallingBlock.get(), a_NBT, a_TagIdx)) { return; @@ -1569,7 +1569,7 @@ void cWSSAnvil::LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedN void cWSSAnvil::LoadMinecartRFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cRideableMinecart> Minecart(new cRideableMinecart(0, 0, 0, cItem(), 1)); // TODO: Load the block and the height + std::unique_ptr<cRideableMinecart> Minecart = cpp14::make_unique<cRideableMinecart>(0, 0, 0, cItem(), 1); // TODO: Load the block and the height if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1588,7 +1588,7 @@ void cWSSAnvil::LoadMinecartCFromNBT(cEntityList & a_Entities, const cParsedNBT { return; // Make it an empty chest - the chunk loader will provide an empty cChestEntity for this } - std::unique_ptr<cMinecartWithChest> Minecart(new cMinecartWithChest(0, 0, 0)); + std::unique_ptr<cMinecartWithChest> Minecart = cpp14::make_unique<cMinecartWithChest>(0, 0, 0); if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1615,7 +1615,7 @@ void cWSSAnvil::LoadMinecartCFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadMinecartFFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cMinecartWithFurnace> Minecart(new cMinecartWithFurnace(0, 0, 0)); + std::unique_ptr<cMinecartWithFurnace> Minecart = cpp14::make_unique<cMinecartWithFurnace>(0, 0, 0); if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1632,7 +1632,7 @@ void cWSSAnvil::LoadMinecartFFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadMinecartTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cMinecartWithTNT> Minecart(new cMinecartWithTNT(0, 0, 0)); + std::unique_ptr<cMinecartWithTNT> Minecart = cpp14::make_unique<cMinecartWithTNT>(0, 0, 0); if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1649,7 +1649,7 @@ void cWSSAnvil::LoadMinecartTFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadMinecartHFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cMinecartWithHopper> Minecart(new cMinecartWithHopper(0, 0, 0)); + std::unique_ptr<cMinecartWithHopper> Minecart = cpp14::make_unique<cMinecartWithHopper>(0, 0, 0); if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1678,7 +1678,7 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a return; } - std::unique_ptr<cPickup> Pickup(new cPickup(0, 0, 0, Item, false)); // Pickup delay doesn't matter, just say false + std::unique_ptr<cPickup> Pickup = cpp14::make_unique<cPickup>(0, 0, 0, Item, false); // Pickup delay doesn't matter, just say false if (!LoadEntityBaseFromNBT(*Pickup.get(), a_NBT, a_TagIdx)) { return; @@ -1700,7 +1700,7 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadTNTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cTNTEntity> TNT(new cTNTEntity(0.0, 0.0, 0.0, 0)); + std::unique_ptr<cTNTEntity> TNT = cpp14::make_unique<cTNTEntity>(0.0, 0.0, 0.0, 0); if (!LoadEntityBaseFromNBT(*TNT.get(), a_NBT, a_TagIdx)) { return; @@ -1722,7 +1722,7 @@ void cWSSAnvil::LoadTNTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB void cWSSAnvil::LoadExpOrbFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cExpOrb> ExpOrb(new cExpOrb(0.0, 0.0, 0.0, 0)); + std::unique_ptr<cExpOrb> ExpOrb = cpp14::make_unique<cExpOrb>(0.0, 0.0, 0.0, 0); if (!LoadEntityBaseFromNBT(*ExpOrb.get(), a_NBT, a_TagIdx)) { return; @@ -1791,7 +1791,7 @@ void cWSSAnvil::LoadItemFrameFromNBT(cEntityList & a_Entities, const cParsedNBT return; } - std::unique_ptr<cItemFrame> ItemFrame(new cItemFrame(BLOCK_FACE_NONE, 0.0, 0.0, 0.0)); + std::unique_ptr<cItemFrame> ItemFrame = cpp14::make_unique<cItemFrame>(BLOCK_FACE_NONE, 0.0, 0.0, 0.0); if (!LoadEntityBaseFromNBT(*ItemFrame.get(), a_NBT, a_TagIdx)) { return; @@ -1823,7 +1823,7 @@ void cWSSAnvil::LoadPaintingFromNBT(cEntityList & a_Entities, const cParsedNBT & return; } - std::unique_ptr<cPainting> Painting(new cPainting(a_NBT.GetString(MotiveTag), BLOCK_FACE_NONE, 0.0, 0.0, 0.0)); + std::unique_ptr<cPainting> Painting = cpp14::make_unique<cPainting>(a_NBT.GetString(MotiveTag), BLOCK_FACE_NONE, 0.0, 0.0, 0.0); if (!LoadEntityBaseFromNBT(*Painting.get(), a_NBT, a_TagIdx)) { return; @@ -1839,7 +1839,7 @@ void cWSSAnvil::LoadPaintingFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cArrowEntity> Arrow(new cArrowEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); + std::unique_ptr<cArrowEntity> Arrow = cpp14::make_unique<cArrowEntity>(nullptr, 0, 0, 0, Vector3d(0, 0, 0)); if (!LoadProjectileBaseFromNBT(*Arrow.get(), a_NBT, a_TagIdx)) { return; @@ -1909,7 +1909,7 @@ void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadSplashPotionFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cSplashPotionEntity> SplashPotion(new cSplashPotionEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0), cItem())); + std::unique_ptr<cSplashPotionEntity> SplashPotion = cpp14::make_unique<cSplashPotionEntity>(nullptr, 0, 0, 0, Vector3d(0, 0, 0), cItem()); if (!LoadProjectileBaseFromNBT(*SplashPotion.get(), a_NBT, a_TagIdx)) { return; @@ -1933,7 +1933,7 @@ void cWSSAnvil::LoadSplashPotionFromNBT(cEntityList & a_Entities, const cParsedN void cWSSAnvil::LoadSnowballFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cThrownSnowballEntity> Snowball(new cThrownSnowballEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); + std::unique_ptr<cThrownSnowballEntity> Snowball = cpp14::make_unique<cThrownSnowballEntity>(nullptr, 0, 0, 0, Vector3d(0, 0, 0)); if (!LoadProjectileBaseFromNBT(*Snowball.get(), a_NBT, a_TagIdx)) { return; @@ -1949,7 +1949,7 @@ void cWSSAnvil::LoadSnowballFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadEggFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cThrownEggEntity> Egg(new cThrownEggEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); + std::unique_ptr<cThrownEggEntity> Egg = cpp14::make_unique<cThrownEggEntity>(nullptr, 0, 0, 0, Vector3d(0, 0, 0)); if (!LoadProjectileBaseFromNBT(*Egg.get(), a_NBT, a_TagIdx)) { return; @@ -1965,7 +1965,7 @@ void cWSSAnvil::LoadEggFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB void cWSSAnvil::LoadFireballFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cGhastFireballEntity> Fireball(new cGhastFireballEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); + std::unique_ptr<cGhastFireballEntity> Fireball = cpp14::make_unique<cGhastFireballEntity>(nullptr, 0, 0, 0, Vector3d(0, 0, 0)); if (!LoadProjectileBaseFromNBT(*Fireball.get(), a_NBT, a_TagIdx)) { return; @@ -1981,7 +1981,7 @@ void cWSSAnvil::LoadFireballFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadFireChargeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cFireChargeEntity> FireCharge(new cFireChargeEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); + std::unique_ptr<cFireChargeEntity> FireCharge = cpp14::make_unique<cFireChargeEntity>(nullptr, 0, 0, 0, Vector3d(0, 0, 0)); if (!LoadProjectileBaseFromNBT(*FireCharge.get(), a_NBT, a_TagIdx)) { return; @@ -1997,7 +1997,7 @@ void cWSSAnvil::LoadFireChargeFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadThrownEnderpearlFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cThrownEnderPearlEntity> Enderpearl(new cThrownEnderPearlEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); + std::unique_ptr<cThrownEnderPearlEntity> Enderpearl = cpp14::make_unique<cThrownEnderPearlEntity>(nullptr, 0, 0, 0, Vector3d(0, 0, 0)); if (!LoadProjectileBaseFromNBT(*Enderpearl.get(), a_NBT, a_TagIdx)) { return; @@ -2013,7 +2013,7 @@ void cWSSAnvil::LoadThrownEnderpearlFromNBT(cEntityList & a_Entities, const cPar void cWSSAnvil::LoadBatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cBat> Monster(new cBat()); + std::unique_ptr<cBat> Monster = cpp14::make_unique<cBat>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2033,7 +2033,7 @@ void cWSSAnvil::LoadBatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB void cWSSAnvil::LoadBlazeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cBlaze> Monster(new cBlaze()); + std::unique_ptr<cBlaze> Monster = cpp14::make_unique<cBlaze>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2053,7 +2053,7 @@ void cWSSAnvil::LoadBlazeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadCaveSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cCaveSpider> Monster(new cCaveSpider()); + std::unique_ptr<cCaveSpider> Monster = cpp14::make_unique<cCaveSpider>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2073,7 +2073,7 @@ void cWSSAnvil::LoadCaveSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadChickenFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cChicken> Monster(new cChicken()); + std::unique_ptr<cChicken> Monster = cpp14::make_unique<cChicken>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2093,7 +2093,7 @@ void cWSSAnvil::LoadChickenFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadCowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cCow> Monster(new cCow()); + std::unique_ptr<cCow> Monster = cpp14::make_unique<cCow>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2113,7 +2113,7 @@ void cWSSAnvil::LoadCowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB void cWSSAnvil::LoadCreeperFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cCreeper> Monster(new cCreeper()); + std::unique_ptr<cCreeper> Monster = cpp14::make_unique<cCreeper>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2133,7 +2133,7 @@ void cWSSAnvil::LoadCreeperFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadEnderDragonFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cEnderDragon> Monster(new cEnderDragon()); + std::unique_ptr<cEnderDragon> Monster = cpp14::make_unique<cEnderDragon>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2153,7 +2153,7 @@ void cWSSAnvil::LoadEnderDragonFromNBT(cEntityList & a_Entities, const cParsedNB void cWSSAnvil::LoadEndermanFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cEnderman> Monster(new cEnderman()); + std::unique_ptr<cEnderman> Monster = cpp14::make_unique<cEnderman>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2173,7 +2173,7 @@ void cWSSAnvil::LoadEndermanFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadGhastFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cGhast> Monster(new cGhast()); + std::unique_ptr<cGhast> Monster = cpp14::make_unique<cGhast>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2193,7 +2193,7 @@ void cWSSAnvil::LoadGhastFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadGiantFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cGiant> Monster(new cGiant()); + std::unique_ptr<cGiant> Monster = cpp14::make_unique<cGiant>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2213,7 +2213,7 @@ void cWSSAnvil::LoadGiantFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadGuardianFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cGuardian> Monster(new cGuardian()); + std::unique_ptr<cGuardian> Monster = cpp14::make_unique<cGuardian>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2245,7 +2245,7 @@ void cWSSAnvil::LoadHorseFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ int Color = a_NBT.GetInt(ColorIdx); int Style = a_NBT.GetInt(StyleIdx); - std::unique_ptr<cHorse> Monster(new cHorse(Type, Color, Style, 1)); + std::unique_ptr<cHorse> Monster = cpp14::make_unique<cHorse>(Type, Color, Style, 1); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { @@ -2256,7 +2256,14 @@ void cWSSAnvil::LoadHorseFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ { return; } - + + int AgeableIdx = a_NBT.FindChildByName(a_TagIdx, "Age"); + if (AgeableIdx > 0) + { + Byte Age = a_NBT.GetByte(AgeableIdx); + Monster->SetAge(Age); + } + a_Entities.push_back(Monster.release()); } @@ -2266,7 +2273,7 @@ void cWSSAnvil::LoadHorseFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadIronGolemFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cIronGolem> Monster(new cIronGolem()); + std::unique_ptr<cIronGolem> Monster = cpp14::make_unique<cIronGolem>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2295,7 +2302,7 @@ void cWSSAnvil::LoadMagmaCubeFromNBT(cEntityList & a_Entities, const cParsedNBT int Size = a_NBT.GetInt(SizeIdx); - std::unique_ptr<cMagmaCube> Monster(new cMagmaCube(Size)); + std::unique_ptr<cMagmaCube> Monster = cpp14::make_unique<cMagmaCube>(Size); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2315,7 +2322,7 @@ void cWSSAnvil::LoadMagmaCubeFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadMooshroomFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cMooshroom> Monster(new cMooshroom()); + std::unique_ptr<cMooshroom> Monster = cpp14::make_unique<cMooshroom>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2335,7 +2342,7 @@ void cWSSAnvil::LoadMooshroomFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadOcelotFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cOcelot> Monster(new cOcelot()); + std::unique_ptr<cOcelot> Monster = cpp14::make_unique<cOcelot>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2346,6 +2353,13 @@ void cWSSAnvil::LoadOcelotFromNBT(cEntityList & a_Entities, const cParsedNBT & a return; } + int AgeableIdx = a_NBT.FindChildByName(a_TagIdx, "Age"); + if (AgeableIdx > 0) + { + Byte Age = a_NBT.GetByte(AgeableIdx); + Monster->SetAge(Age); + } + a_Entities.push_back(Monster.release()); } @@ -2355,7 +2369,7 @@ void cWSSAnvil::LoadOcelotFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadPigFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cPig> Monster(new cPig()); + std::unique_ptr<cPig> Monster = cpp14::make_unique<cPig>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2365,7 +2379,14 @@ void cWSSAnvil::LoadPigFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB { return; } - + + int AgeableIdx = a_NBT.FindChildByName(a_TagIdx, "Age"); + if (AgeableIdx > 0) + { + Byte Age = a_NBT.GetByte(AgeableIdx); + Monster->SetAge(Age); + } + a_Entities.push_back(Monster.release()); } @@ -2375,7 +2396,7 @@ void cWSSAnvil::LoadPigFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB void cWSSAnvil::LoadRabbitFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cRabbit> Monster(new cRabbit()); + std::unique_ptr<cRabbit> Monster = cpp14::make_unique<cRabbit>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2385,7 +2406,14 @@ void cWSSAnvil::LoadRabbitFromNBT(cEntityList & a_Entities, const cParsedNBT & a { return; } - + + int AgeableIdx = a_NBT.FindChildByName(a_TagIdx, "Age"); + if (AgeableIdx > 0) + { + Byte Age = a_NBT.GetByte(AgeableIdx); + Monster->SetAge(Age); + } + a_Entities.push_back(Monster.release()); } @@ -2402,7 +2430,7 @@ void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ Color = (int)a_NBT.GetByte(ColorIdx); } - std::unique_ptr<cSheep> Monster(new cSheep(Color)); + std::unique_ptr<cSheep> Monster = cpp14::make_unique<cSheep>(Color); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2418,7 +2446,14 @@ void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ { Monster->SetSheared(a_NBT.GetByte(ShearedIdx) != 0); } - + + int AgeableIdx = a_NBT.FindChildByName(a_TagIdx, "Age"); + if (AgeableIdx > 0) + { + Byte Age = a_NBT.GetByte(AgeableIdx); + Monster->SetAge(Age); + } + a_Entities.push_back(Monster.release()); } @@ -2428,7 +2463,7 @@ void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadSilverfishFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cSilverfish> Monster(new cSilverfish()); + std::unique_ptr<cSilverfish> Monster = cpp14::make_unique<cSilverfish>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2456,7 +2491,7 @@ void cWSSAnvil::LoadSkeletonFromNBT(cEntityList & a_Entities, const cParsedNBT & bool Type = ((a_NBT.GetByte(TypeIdx) == 1) ? true : false); - std::unique_ptr<cSkeleton> Monster(new cSkeleton(Type)); + std::unique_ptr<cSkeleton> Monster = cpp14::make_unique<cSkeleton>(Type); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2485,7 +2520,7 @@ void cWSSAnvil::LoadSlimeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ int Size = a_NBT.GetInt(SizeIdx); - std::unique_ptr<cSlime> Monster(new cSlime(Size)); + std::unique_ptr<cSlime> Monster = cpp14::make_unique<cSlime>(Size); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2505,7 +2540,7 @@ void cWSSAnvil::LoadSlimeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadSnowGolemFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cSnowGolem> Monster(new cSnowGolem()); + std::unique_ptr<cSnowGolem> Monster = cpp14::make_unique<cSnowGolem>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2525,7 +2560,7 @@ void cWSSAnvil::LoadSnowGolemFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cSpider> Monster(new cSpider()); + std::unique_ptr<cSpider> Monster = cpp14::make_unique<cSpider>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2545,7 +2580,7 @@ void cWSSAnvil::LoadSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadSquidFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cSquid> Monster(new cSquid()); + std::unique_ptr<cSquid> Monster = cpp14::make_unique<cSquid>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2573,7 +2608,7 @@ void cWSSAnvil::LoadVillagerFromNBT(cEntityList & a_Entities, const cParsedNBT & int Type = a_NBT.GetInt(TypeIdx); - std::unique_ptr<cVillager> Monster(new cVillager(cVillager::eVillagerType(Type))); + std::unique_ptr<cVillager> Monster = cpp14::make_unique<cVillager>(cVillager::eVillagerType(Type)); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2583,7 +2618,15 @@ void cWSSAnvil::LoadVillagerFromNBT(cEntityList & a_Entities, const cParsedNBT & { return; } - + + int AgeableIdx = a_NBT.FindChildByName(a_TagIdx, "Age"); + if (AgeableIdx > 0) + { + Byte Age = a_NBT.GetByte(AgeableIdx); + Monster->SetAge(Age); + } + + a_Entities.push_back(Monster.release()); } @@ -2593,7 +2636,7 @@ void cWSSAnvil::LoadVillagerFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadWitchFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cWitch> Monster(new cWitch()); + std::unique_ptr<cWitch> Monster = cpp14::make_unique<cWitch>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2613,7 +2656,7 @@ void cWSSAnvil::LoadWitchFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadWitherFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cWither> Monster(new cWither()); + std::unique_ptr<cWither> Monster = cpp14::make_unique<cWither>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2639,7 +2682,7 @@ void cWSSAnvil::LoadWitherFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cWolf> Monster(new cWolf()); + std::unique_ptr<cWolf> Monster = cpp14::make_unique<cWolf>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2683,6 +2726,14 @@ void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N } } } + + int AgeableIdx = a_NBT.FindChildByName(a_TagIdx, "Age"); + if (AgeableIdx > 0) + { + Byte Age = a_NBT.GetByte(AgeableIdx); + Monster->SetAge(Age); + } + a_Entities.push_back(Monster.release()); } @@ -2700,7 +2751,7 @@ void cWSSAnvil::LoadZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a bool IsVillagerZombie = ((a_NBT.GetByte(IsVillagerIdx) == 1) ? true : false); - std::unique_ptr<cZombie> Monster(new cZombie(IsVillagerZombie)); + std::unique_ptr<cZombie> Monster = cpp14::make_unique<cZombie>(IsVillagerZombie); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2710,7 +2761,14 @@ void cWSSAnvil::LoadZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a { return; } - + + int AgeableIdx = a_NBT.FindChildByName(a_TagIdx, "Age"); + if (AgeableIdx > 0) + { + Byte Age = a_NBT.GetByte(AgeableIdx); + Monster->SetAge(Age); + } + a_Entities.push_back(Monster.release()); } @@ -2720,7 +2778,7 @@ void cWSSAnvil::LoadZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadPigZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cZombiePigman> Monster(new cZombiePigman()); + std::unique_ptr<cZombiePigman> Monster = cpp14::make_unique<cZombiePigman>(); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2730,7 +2788,14 @@ void cWSSAnvil::LoadPigZombieFromNBT(cEntityList & a_Entities, const cParsedNBT { return; } - + + int AgeableIdx = a_NBT.FindChildByName(a_TagIdx, "Age"); + if (AgeableIdx > 0) + { + Byte Age = a_NBT.GetByte(AgeableIdx); + Monster->SetAge(Age); + } + a_Entities.push_back(Monster.release()); } diff --git a/tests/LoadablePieces/Stubs.cpp b/tests/LoadablePieces/Stubs.cpp index 3f4623850..26ee06769 100644 --- a/tests/LoadablePieces/Stubs.cpp +++ b/tests/LoadablePieces/Stubs.cpp @@ -237,6 +237,15 @@ void cBlockHandler::Check(cChunkInterface & a_ChunkInterface, cBlockPluginInterf +ColourID cBlockHandler::GetMapBaseColourID(NIBBLETYPE a_Meta) +{ + return 0; +} + + + + + cBlockEntity * cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) { return nullptr; |