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-rw-r--r--CONTRIBUTORS11
-rw-r--r--LICENSE13
-rw-r--r--MCServer/Plugins/Core/Core.deproj126
-rw-r--r--MCServer/Plugins/Core/README.md23
-rw-r--r--MCServer/Plugins/Core/back.lua16
-rw-r--r--MCServer/Plugins/Core/ban-unban.lua (renamed from MCServer/Plugins/Core/ban.lua)102
-rw-r--r--MCServer/Plugins/Core/console.lua631
-rw-r--r--MCServer/Plugins/Core/functions.lua4
-rw-r--r--MCServer/Plugins/Core/give.lua (renamed from MCServer/Plugins/Core/item.lua)76
-rw-r--r--MCServer/Plugins/Core/gm.lua (renamed from MCServer/Plugins/Core/gamemode.lua)16
-rw-r--r--MCServer/Plugins/Core/gotoworld.lua15
-rw-r--r--MCServer/Plugins/Core/help.lua79
-rw-r--r--MCServer/Plugins/Core/itemrepair.lua (renamed from MCServer/Plugins/Core/oncraftingnorecipe.lua)416
-rw-r--r--MCServer/Plugins/Core/kick.lua86
-rw-r--r--MCServer/Plugins/Core/listgroups.lua14
-rw-r--r--MCServer/Plugins/Core/listworlds.lua20
-rw-r--r--MCServer/Plugins/Core/locate.lua (renamed from MCServer/Plugins/Core/coords.lua)6
-rw-r--r--MCServer/Plugins/Core/main.lua313
-rw-r--r--MCServer/Plugins/Core/me.lua15
-rw-r--r--MCServer/Plugins/Core/motd.lua192
-rw-r--r--MCServer/Plugins/Core/onbreakplaceblock.lua115
-rw-r--r--MCServer/Plugins/Core/ondeath.lua65
-rw-r--r--MCServer/Plugins/Core/onkilling.lua65
-rw-r--r--MCServer/Plugins/Core/onlogin.lua37
-rw-r--r--MCServer/Plugins/Core/onplayerbreakingblock.lua10
-rw-r--r--MCServer/Plugins/Core/onplayerplacingblock.lua63
-rw-r--r--MCServer/Plugins/Core/playerjoin.lua (renamed from MCServer/Plugins/Core/onplayerjoined.lua)8
-rw-r--r--MCServer/Plugins/Core/playerlist.lua26
-rw-r--r--MCServer/Plugins/Core/plugins.lua (renamed from MCServer/Plugins/Core/pluginlist.lua)28
-rw-r--r--MCServer/Plugins/Core/portal-worlds.lua36
-rw-r--r--MCServer/Plugins/Core/rank-groups.lua (renamed from MCServer/Plugins/Core/rank.lua)79
-rw-r--r--MCServer/Plugins/Core/regen.lua (renamed from MCServer/Plugins/Core/regeneratechunk.lua)34
-rw-r--r--MCServer/Plugins/Core/reload.lua6
-rw-r--r--MCServer/Plugins/Core/save-reload-stop.lua19
-rw-r--r--MCServer/Plugins/Core/saveall.lua5
-rw-r--r--MCServer/Plugins/Core/spawn.lua12
-rw-r--r--MCServer/Plugins/Core/stop.lua6
-rw-r--r--MCServer/Plugins/Core/teleport.lua126
-rw-r--r--MCServer/Plugins/Core/time.lua44
-rw-r--r--MCServer/Plugins/Core/top.lua20
-rw-r--r--MCServer/Plugins/Core/unban.lua20
-rw-r--r--MCServer/Plugins/Core/viewdistance.lua18
-rw-r--r--MCServer/Plugins/Core/weather.lua18
-rw-r--r--MCServer/Plugins/Core/web_chat.lua312
-rw-r--r--MCServer/Plugins/Core/web_manageplugins.lua312
-rw-r--r--MCServer/Plugins/Core/web_permissions.lua266
-rw-r--r--MCServer/Plugins/Core/web_playerlist.lua74
-rw-r--r--MCServer/Plugins/Core/web_serversettings.lua1844
-rw-r--r--MCServer/Plugins/Core/web_whitelist.lua156
-rw-r--r--MCServer/Plugins/Core/worldlimiter.lua (renamed from MCServer/Plugins/Core/onplayermoving.lua)40
-rw-r--r--MCServer/webadmin/(original).html375
-rw-r--r--MCServer/webadmin/template.html505
-rw-r--r--README.md2
-rw-r--r--source/Player.cpp2651
-rw-r--r--source/UI/Window.cpp15
55 files changed, 4863 insertions, 4723 deletions
diff --git a/CONTRIBUTORS b/CONTRIBUTORS
new file mode 100644
index 000000000..ebb5f37ed
--- /dev/null
+++ b/CONTRIBUTORS
@@ -0,0 +1,11 @@
+Many people have contributed to MCServer, and this list attempts to broadcast at least some of them.
+
+faketruth (founder)
+xoft
+keyboard
+STR_Warrior
+mgueydan
+tigerw
+bearbin
+
+If you feel you have contributed enough to be included in this list, just put in a PR including yourself.
diff --git a/LICENSE b/LICENSE
new file mode 100644
index 000000000..566c55b46
--- /dev/null
+++ b/LICENSE
@@ -0,0 +1,13 @@
+ Copyright MCServer Contributors
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
diff --git a/MCServer/Plugins/Core/Core.deproj b/MCServer/Plugins/Core/Core.deproj
deleted file mode 100644
index 36ba2d29a..000000000
--- a/MCServer/Plugins/Core/Core.deproj
+++ /dev/null
@@ -1,126 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<project>
- <file>
- <filename>back.lua</filename>
- </file>
- <file>
- <filename>ban.lua</filename>
- </file>
- <file>
- <filename>console.lua</filename>
- </file>
- <file>
- <filename>coords.lua</filename>
- </file>
- <file>
- <filename>gamemode.lua</filename>
- </file>
- <file>
- <filename>gotoworld.lua</filename>
- </file>
- <file>
- <filename>help.lua</filename>
- </file>
- <file>
- <filename>item.lua</filename>
- </file>
- <file>
- <filename>kick.lua</filename>
- </file>
- <file>
- <filename>listgroups.lua</filename>
- </file>
- <file>
- <filename>main.lua</filename>
- </file>
- <file>
- <filename>motd.lua</filename>
- </file>
- <file>
- <filename>onchunkgenerating.lua</filename>
- </file>
- <file>
- <filename>oncraftingnorecipe.lua</filename>
- </file>
- <file>
- <filename>onkilling.lua</filename>
- </file>
- <file>
- <filename>onlogin.lua</filename>
- </file>
- <file>
- <filename>onplayerbreakingblock.lua</filename>
- </file>
- <file>
- <filename>onplayerjoined.lua</filename>
- </file>
- <file>
- <filename>onplayermoving.lua</filename>
- </file>
- <file>
- <filename>onplayerplacingblock.lua</filename>
- </file>
- <file>
- <filename>playerlist.lua</filename>
- </file>
- <file>
- <filename>pluginlist.lua</filename>
- </file>
- <file>
- <filename>rank.lua</filename>
- </file>
- <file>
- <filename>regeneratechunk.lua</filename>
- </file>
- <file>
- <filename>reload.lua</filename>
- </file>
- <file>
- <filename>saveall.lua</filename>
- </file>
- <file>
- <filename>spawn.lua</filename>
- </file>
- <file>
- <filename>stop.lua</filename>
- </file>
- <file>
- <filename>teleport.lua</filename>
- </file>
- <file>
- <filename>time.lua</filename>
- </file>
- <file>
- <filename>top.lua</filename>
- </file>
- <file>
- <filename>unban.lua</filename>
- </file>
- <file>
- <filename>viewdistance.lua</filename>
- </file>
- <file>
- <filename>weather.lua</filename>
- </file>
- <file>
- <filename>web_chat.lua</filename>
- </file>
- <file>
- <filename>web_manageplugins.lua</filename>
- </file>
- <file>
- <filename>web_manageserver.lua</filename>
- </file>
- <file>
- <filename>web_permissions.lua</filename>
- </file>
- <file>
- <filename>web_playerlist.lua</filename>
- </file>
- <file>
- <filename>web_serversettings.lua</filename>
- </file>
- <file>
- <filename>web_whitelist.lua</filename>
- </file>
-</project>
diff --git a/MCServer/Plugins/Core/README.md b/MCServer/Plugins/Core/README.md
new file mode 100644
index 000000000..d840459a0
--- /dev/null
+++ b/MCServer/Plugins/Core/README.md
@@ -0,0 +1,23 @@
+Core Plugin (Forked)
+===========
+
+A fork of MCServer's Core plugin.
+
+**New Features:**
+* Simplified commands, such as 'gotoworld' -> 'portal'
+* Simplified and combined LUA files, such as 'listworlds.lua & gotoworld.lua' -> 'worlds-portal.lua'
+* Fixed 'tp' command not working due to typography errors
+* Fixed 'arithmetic on nil value' on startup due to inactivation of world limiter
+* Massive overhaul / redesign of webadmin GUI interface.
+ * Added jQuery transition effect
+ * Completely redesigned CSS
+ * Added new logo
+ * Made HTML5 compliant
+* Beautified 'help' menu
+* Rewrite of death messages - fixed strange grammar and edited to more faithfully reflect Vanilla
+* Added 'unban' console command
+
+**How to Use**
+
+Simply copy all LUA files into Plugins/Core (delete existing files first, except banned.ini and whitelist.ini!)
+Then, copy webadmin to MCServer root directory (delete existing directory first!)
diff --git a/MCServer/Plugins/Core/back.lua b/MCServer/Plugins/Core/back.lua
index 63ec1d857..cc215ba11 100644
--- a/MCServer/Plugins/Core/back.lua
+++ b/MCServer/Plugins/Core/back.lua
@@ -1,9 +1,9 @@
-function HandleBackCommand( Split, Player )
- if BackCoords[Player:GetName()] == nil then
- Player:SendMessage(cChatColor.Green .. "There is no last position known")
- else
- Player:TeleportToCoords(BackCoords[Player:GetName()].x, BackCoords[Player:GetName()].y, BackCoords[Player:GetName()].z)
- Player:SendMessage(cChatColor.Green .. "You teleported back to your last known position")
- end
- return true
+function HandleBackCommand( Split, Player )
+ if BackCoords[Player:GetName()] == nil then
+ Player:SendMessage(cChatColor.Green .. "There is no last position known")
+ else
+ Player:TeleportToCoords(BackCoords[Player:GetName()].x, BackCoords[Player:GetName()].y, BackCoords[Player:GetName()].z)
+ Player:SendMessage(cChatColor.Green .. "You teleported back to your last known position")
+ end
+ return true
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/ban.lua b/MCServer/Plugins/Core/ban-unban.lua
index 4e882b66f..cee511e37 100644
--- a/MCServer/Plugins/Core/ban.lua
+++ b/MCServer/Plugins/Core/ban-unban.lua
@@ -1,44 +1,60 @@
-function HandleBanCommand( Split, Player )
- if( #Split < 2 ) then
- Player:SendMessage( cChatColor.Green .. "Usage: /ban [Player] <Reason>" )
- return true
- end
-
- local Reason = "You have been banned"
- if( #Split > 2 ) then
- Reason = table.concat(Split, " ", 3)
- end
-
-
- if( BanPlayer(Split[2], Reason) == false ) then
- Player:SendMessage( cChatColor.Green .. "Could not find player " .. Split[2] )
- return true
- end
-
- return true
-end
-
-
-
-
-
-function BanPlayer(PlayerName, Reason)
- -- Ban the player in the banned.ini:
- BannedPlayersIni:SetValueB("Banned", PlayerName, true)
- BannedPlayersIni:WriteFile()
-
- -- Kick the player:
- if (Reason == nil) then
- Reason = "You have been banned"
- end
- local Success = KickPlayer(PlayerName, Reason)
- if (not(Success)) then
- return false;
- end
-
- LOGINFO("'" .. PlayerName .. "' has been banned (\"" .. Reason .. "\") ");
- local Server = cRoot:Get():GetServer();
- Server:SendMessage("Banned " .. PlayerName);
-
- return true
+function HandleBanCommand( Split, Player )
+ if( #Split < 2 ) then
+ Player:SendMessage( cChatColor.Green .. "Usage: /ban [Player] <Reason>" )
+ return true
+ end
+
+ local Reason = "You have been banned"
+ if( #Split > 2 ) then
+ Reason = table.concat(Split, " ", 3)
+ end
+
+ if( BanPlayer(Split[2], Reason) == false ) then
+ Player:SendMessage( cChatColor.Green .. "Could not find player " .. Split[2] )
+ return true
+ end
+
+ return true
+end
+
+function BanPlayer(PlayerName, Reason)
+ -- Ban the player in the banned.ini:
+ BannedPlayersIni:SetValueB("Banned", PlayerName, true)
+ BannedPlayersIni:WriteFile()
+
+ -- Kick the player:
+ if (Reason == nil) then
+ Reason = "You have been banned"
+ end
+ local Success = KickPlayer(PlayerName, Reason)
+ if (not(Success)) then
+ return false;
+ end
+
+ LOGINFO("'" .. PlayerName .. "' has been banned (\"" .. Reason .. "\") ");
+ local Server = cRoot:Get():GetServer();
+ Server:SendMessage("Banned " .. PlayerName);
+
+ return true
+end
+
+function HandleUnbanCommand( Split, Player )
+ if( #Split < 2 ) then
+ Player:SendMessage( cChatColor.Green .. "Usage: /unban [Player]" )
+ return true
+ end
+
+ if( BannedPlayersIni:GetValueB("Banned", Split[2], false) == false ) then
+ Player:SendMessage( cChatColor.Green .. Split[2] .. " is not banned!" )
+ return true
+ end
+
+ BannedPlayersIni:SetValueB("Banned", Split[2], false, false)
+ BannedPlayersIni:WriteFile()
+
+ local Server = cRoot:Get():GetServer()
+ LOGINFO( Player:GetName() .. " is unbanning " .. Split[2] )
+ Server:SendMessage( "Unbanning " .. Split[2] )
+
+ return true
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/console.lua b/MCServer/Plugins/Core/console.lua
index df90a9b9a..b1c454d59 100644
--- a/MCServer/Plugins/Core/console.lua
+++ b/MCServer/Plugins/Core/console.lua
@@ -1,343 +1,288 @@
-
--- console.lua
-
--- Implements things related to console commands
-
-
-
-
-
-function InitConsoleCommands()
- local PluginMgr = cPluginManager:Get();
-
- -- Please keep the list alpha-sorted
- PluginMgr:BindConsoleCommand("ban", HandleConsoleBan, "Bans a player by name");
- PluginMgr:BindConsoleCommand("banlist", HandleConsoleBanList, "Lists all players banned by name");
- PluginMgr:BindConsoleCommand("banlist ips", HandleConsoleBanList, "Lists all players banned by IP");
- PluginMgr:BindConsoleCommand("help", HandleConsoleHelp, "Lists all commands");
- PluginMgr:BindConsoleCommand("list", HandleConsoleList, "Lists all players in a machine-readable format");
- PluginMgr:BindConsoleCommand("listgroups", HandleConsoleListGroups, "Shows a list of all the groups");
- PluginMgr:BindConsoleCommand("numchunks", HandleConsoleNumChunks, "Shows number of chunks currently loaded");
- PluginMgr:BindConsoleCommand("players", HandleConsolePlayers, "Lists all connected players");
- PluginMgr:BindConsoleCommand("primaryserverversion", HandleConsolePrimaryServerVersion, "Gets or sets server version reported to 1.4+ clients");
- PluginMgr:BindConsoleCommand("rank", HandleConsoleRank, " [Player] [Group] - add a player to a group");
- PluginMgr:BindConsoleCommand("reload", HandleConsoleReload, "Reloads all plugins");
- PluginMgr:BindConsoleCommand("save-all", HandleConsoleSaveAll, "Saves all chunks");
- PluginMgr:BindConsoleCommand("say", HandleConsoleSay, "Sends a chat message to all players");
- PluginMgr:BindConsoleCommand("unload", HandleConsoleUnload, "Unloads all unused chunks");
-end
-
-
-
-
-
-function HandleConsoleBan(Split)
- if (#Split < 2) then
- return true, cChatColor.Green .. "Usage: /ban [Player] <Reason>";
- end
-
- local Reason = "You have been banned"
- if (#Split > 2) then
- Reason = table.concat(Split, " ", 3);
- end
-
-
- if (not(BanPlayer(Split[2], Reason))) then
- return true, cChatColor.Green .. "Could not find player " .. Split[2];
- end
-
- return true, "Player " .. Split[2] .. " has been banned.";
-end
-
-
-
-
-
-function HandleConsoleBanList(Split)
- if (#Split == 1) then
- return true, BanListByName();
- end
-
- if (string.lower(Split[2]) == "ips") then
- return true, BanListByIPs();
- end
-
- return true, "Unknown banlist subcommand";
-end
-
-
-
-
-
-function HandleConsoleHelp(Split)
- local Commands = {}; -- {index => {"Command", "HelpString"} }
- local MaxLength = 0;
- local AddToTable = function(Command, HelpString)
- table.insert(Commands, { Command, HelpString });
- local CmdLen = Command:len();
- if (CmdLen > MaxLength) then
- MaxLength = CmdLen;
- end
- end
-
- cPluginManager:Get():ForEachConsoleCommand(AddToTable);
-
- -- Sort the table:
- local CompareCommands = function(a, b)
- return a[1] < b[1]; -- compare command strings
- end
- table.sort(Commands, CompareCommands);
-
- local Out = "";
- for i, Command in ipairs(Commands) do
- Out = Out .. Command[1] .. string.rep(" ", MaxLength - Command[1]:len()); -- Align to a table
- Out = Out .. " - " .. Command[2] .. "\n";
- end
- return true, Out;
-end
-
-
-
-
-
-function HandleConsoleList(Split)
- -- Get a list of all players, one playername per line
- local Out = "";
- cRoot:Get():ForEachWorld(
- function (a_World)
- a_World:ForEachPlayer(
- function (a_Player)
- Out = Out .. a_Player:GetName() .. "\n";
- end
- );
- end
- );
- return true, Out;
-end
-
-
-
-
-
-function HandleConsoleListGroups(Split)
- -- Read the groups.ini file:
- local GroupsIni = cIniFile("groups.ini");
- if (not(GroupsIni:ReadFile())) then
- return true, "No groups found";
- end
-
- -- Read the groups:
- Number = GroupsIni:NumKeys();
- Groups = {};
- for i = 0, Number do
- table.insert(Groups, GroupsIni:KeyName(i))
- end
-
- -- Output the groups, concatenated to a string:
- local Out = "Groups:\n"
- Out = Out .. table.concat(Groups, ", ");
- return true, Out;
-end
-
-
-
-
-
-function HandleConsoleNumChunks(Split)
- local Output = {};
- local AddNumChunks = function(World)
- Output[World:GetName()] = World:GetNumChunks();
- end;
-
- cRoot:Get():ForEachWorld(AddNumChunks);
-
- local Total = 0;
- local Out = "";
- for name, num in pairs(Output) do
- Out = Out .. " " .. name .. ": " .. num .. " chunks\n";
- Total = Total + num;
- end
- Out = Out .. "Total: " .. Total .. " chunks\n";
-
- return true, Out;
-end
-
-
-
-
-
-function HandleConsolePlayers(Split)
- local PlayersInWorlds = {}; -- "WorldName" => [players array]
- local AddToTable = function(Player)
- local WorldName = Player:GetWorld():GetName();
- if (PlayersInWorlds[WorldName] == nil) then
- PlayersInWorlds[WorldName] = {};
- end
- table.insert(PlayersInWorlds[WorldName], Player:GetName() .. " @ " .. Player:GetIP());
- end
-
- cRoot:Get():ForEachPlayer(AddToTable);
-
- local Out = "";
- for WorldName, Players in pairs(PlayersInWorlds) do
- Out = Out .. "World " .. WorldName .. ":\n";
- for i, PlayerName in ipairs(Players) do
- Out = Out .. " " .. PlayerName .. "\n";
- end
- end
-
- return true, Out;
-end
-
-
-
-
-
-function HandleConsolePrimaryServerVersion(Split)
- if (#Split == 1) then
- -- Display current version:
- local Version = cRoot:Get():GetPrimaryServerVersion();
- return true, "Primary server version: #" .. Version .. ", " .. cRoot:GetProtocolVersionTextFromInt(Version);
- end
-
- -- Set new value as the version:
- cRoot:Get():SetPrimaryServerVersion(tonumber(Split[2]));
- local Version = cRoot:Get():GetPrimaryServerVersion();
- return true, "Primary server version is now #" .. Version .. ", " .. cRoot:GetProtocolVersionTextFromInt(Version);
-end
-
-
-
-
-
-function HandleConsoleRank(Split)
- if (Split[2] == nil) or (Split[3] == nil) then
- return true, "Usage: /rank [Player] [Group]";
- end
- local Out = "";
-
- -- Read the groups.ini file:
- local GroupsIni = cIniFile("groups.ini")
- if (not(GroupsIni:ReadFile())) then
- Out = "Could not read groups.ini, creating anew!\n"
- end
-
- -- Find the group:
- if (GroupsIni:FindKey(Split[3]) == -1) then
- return true, Out .. "Group does not exist";
- end
-
- -- Read the users.ini file:
- local UsersIni = cIniFile("users.ini");
- if (not(UsersIni:ReadFile())) then
- Out = Out .. "Could not read users.ini, creating anew!\n";
- end
-
- -- Write the new group value to users.ini:
- UsersIni:DeleteKey(Split[2]);
- UsersIni:GetValueSet(Split[2], "Groups", Split[3]);
- UsersIni:WriteFile();
-
- -- Reload the player's permissions:
- cRoot:Get():ForEachWorld(
- function (World)
- World:ForEachPlayer(
- function (Player)
- if (Player:GetName() == Split[2]) then
- Player:SendMessage(cChatColor.Green .. "You were moved to group " .. Split[3]);
- Player:LoadPermissionsFromDisk();
- end
- end
- );
- end
- )
-
- return true, Out .. "Player " .. Split[2] .. " was moved to " .. Split[3];
-end
-
-
-
-
-
-function HandleConsoleReload(Split)
- Server = cRoot:Get():GetServer();
- Server:SendMessage(cChatColor.Green .. "Reloading all plugins.");
- cPluginManager:Get():ReloadPlugins();
- return true;
-end
-
-
-
-
-
-function HandleConsoleSaveAll(Split)
- cRoot:Get():SaveAllChunks();
- return true;
-end
-
-
-
-
-
-function HandleConsoleSay(Split)
- table.remove(Split, 1);
- local Message = "";
- for i, Text in ipairs(Split) do
- Message = Message .. " " .. Text;
- end
- Message = Message:sub(2); -- Cut off the first space
- cRoot:Get():GetServer():BroadcastChat(cChatColor.Purple .. "[SERVER] " .. Message);
- return true;
-end
-
-
-
-
-
-function HandleConsoleUnload(Split)
- local UnloadChunks = function(World)
- World:UnloadUnusedChunks();
- end
-
- local Out = "Num loaded chunks before: " .. cRoot:Get():GetTotalChunkCount() .. "\n";
- cRoot:Get():ForEachWorld(UnloadChunks);
- Out = Out .. "Num loaded chunks after: " .. cRoot:Get():GetTotalChunkCount();
- return true, Out;
-end
-
-
-
-
-
-
--------------------------------------------------------------------------------------------
--- Helper functions:
-
---- Returns the list of players banned by name, separated by ", "
-function BanListByName()
- local NumValues = BannedPlayersIni:NumValues("Banned");
- local Banned = {};
- local KeyID = BannedPlayersIni:FindKey("Banned");
- for i = 1, NumValues do
- local PlayerName = BannedPlayersIni:ValueName(KeyID, i - 1);
- if (BannedPlayersIni:GetValueB("Banned", PlayerName)) then
- -- Player listed AND banned
- table.insert(Banned, PlayerName);
- end
- end
- return table.concat(Banned, ", ");
-end
-
-
-
-
-
---- Returns the list of players banned by IP, separated by ", "
-function BanListByIPs()
- -- TODO: No IP ban implemented yet
- return "";
-end
-
-
-
-
+-- Implements things related to console commands
+
+function InitConsoleCommands()
+ local PluginMgr = cPluginManager:Get();
+
+ -- Please keep the list alpha-sorted
+ PluginMgr:BindConsoleCommand("ban", HandleConsoleBan, "Bans a player by name");
+ PluginMgr:BindConsoleCommand("unban", HandleConsoleUnban, "Unbans a player by name");
+ PluginMgr:BindConsoleCommand("banlist", HandleConsoleBanList, "Lists all players banned by name");
+ PluginMgr:BindConsoleCommand("banlist ips", HandleConsoleBanList, "Lists all players banned by IP");
+ PluginMgr:BindConsoleCommand("help", HandleConsoleHelp, "Lists all commands");
+ PluginMgr:BindConsoleCommand("list", HandleConsoleList, "Lists all players in a machine-readable format");
+ PluginMgr:BindConsoleCommand("listgroups", HandleConsoleListGroups, "Shows a list of all the groups");
+ PluginMgr:BindConsoleCommand("numchunks", HandleConsoleNumChunks, "Shows number of chunks currently loaded");
+ PluginMgr:BindConsoleCommand("players", HandleConsolePlayers, "Lists all connected players");
+ PluginMgr:BindConsoleCommand("primaryserverversion", HandleConsolePrimaryServerVersion, "Gets or sets server version reported to 1.4+ clients");
+ PluginMgr:BindConsoleCommand("rank", HandleConsoleRank, " [Player] [Group] - add a player to a group");
+ PluginMgr:BindConsoleCommand("reload", HandleConsoleReload, "Reloads all plugins");
+ PluginMgr:BindConsoleCommand("save-all", HandleConsoleSaveAll, "Saves all chunks");
+ PluginMgr:BindConsoleCommand("say", HandleConsoleSay, "Sends a chat message to all players");
+ PluginMgr:BindConsoleCommand("unload", HandleConsoleUnload, "Unloads all unused chunks");
+end
+
+function HandleConsoleBan(Split)
+ if (#Split < 2) then
+ return true, "Usage: ban [Player] <Reason>";
+ end
+
+ local Reason = "You have been banned"
+ if (#Split > 2) then
+ Reason = table.concat(Split, " ", 3);
+ end
+
+
+ if (not(BanPlayer(Split[2], Reason))) then
+ return true, "Could not find player " .. Split[2];
+ end
+
+ return true, "Player " .. Split[2] .. " has been banned.";
+end
+
+function HandleConsoleUnban(Split)
+ if( #Split < 2 ) then
+ return true, "Usage: /unban [Player]"
+ end
+
+ if( BannedPlayersIni:GetValueB("Banned", Split[2], false) == false ) then
+ return true, Split[2] .. " is not banned!"
+ end
+
+ BannedPlayersIni:SetValueB("Banned", Split[2], false, false)
+ BannedPlayersIni:WriteFile()
+
+ local Server = cRoot:Get():GetServer()
+ return true, "Unbanned " .. Split[2]
+end
+
+function HandleConsoleBanList(Split)
+ if (#Split == 1) then
+ return true, BanListByName();
+ end
+
+ if (string.lower(Split[2]) == "ips") then
+ return true, BanListByIPs();
+ end
+
+ return true, "Unknown banlist subcommand";
+end
+
+function HandleConsoleHelp(Split)
+ local Commands = {}; -- {index => {"Command", "HelpString"} }
+ local MaxLength = 0;
+ local AddToTable = function(Command, HelpString)
+ table.insert(Commands, { Command, HelpString });
+ local CmdLen = Command:len();
+ if (CmdLen > MaxLength) then
+ MaxLength = CmdLen;
+ end
+ end
+
+ cPluginManager:Get():ForEachConsoleCommand(AddToTable);
+
+ -- Sort the table:
+ local CompareCommands = function(a, b)
+ return a[1] < b[1]; -- compare command strings
+ end
+ table.sort(Commands, CompareCommands);
+
+ local Out = "";
+ for i, Command in ipairs(Commands) do
+ Out = Out .. Command[1] .. string.rep(" ", MaxLength - Command[1]:len()); -- Align to a table
+ Out = Out .. " - " .. Command[2] .. "\n";
+ end
+ return true, Out;
+end
+
+function HandleConsoleList(Split)
+ -- Get a list of all players, one playername per line
+ local Out = "";
+ cRoot:Get():ForEachWorld(
+ function (a_World)
+ a_World:ForEachPlayer(
+ function (a_Player)
+ Out = Out .. a_Player:GetName() .. "\n";
+ end
+ );
+ end
+ );
+ return true, Out;
+end
+
+function HandleConsoleListGroups(Split)
+ -- Read the groups.ini file:
+ local GroupsIni = cIniFile("groups.ini");
+ if (not(GroupsIni:ReadFile())) then
+ return true, "No groups found";
+ end
+
+ -- Read the groups:
+ Number = GroupsIni:NumKeys();
+ Groups = {};
+ for i = 0, Number do
+ table.insert(Groups, GroupsIni:KeyName(i))
+ end
+
+ -- Output the groups, concatenated to a string:
+ local Out = "Groups:\n"
+ Out = Out .. table.concat(Groups, ", ");
+ return true, Out;
+end
+
+function HandleConsoleNumChunks(Split)
+ local Output = {};
+ local AddNumChunks = function(World)
+ Output[World:GetName()] = World:GetNumChunks();
+ end;
+
+ cRoot:Get():ForEachWorld(AddNumChunks);
+
+ local Total = 0;
+ local Out = "";
+ for name, num in pairs(Output) do
+ Out = Out .. " " .. name .. ": " .. num .. " chunks\n";
+ Total = Total + num;
+ end
+ Out = Out .. "Total: " .. Total .. " chunks\n";
+
+ return true, Out;
+end
+
+function HandleConsolePlayers(Split)
+ local PlayersInWorlds = {}; -- "WorldName" => [players array]
+ local AddToTable = function(Player)
+ local WorldName = Player:GetWorld():GetName();
+ if (PlayersInWorlds[WorldName] == nil) then
+ PlayersInWorlds[WorldName] = {};
+ end
+ table.insert(PlayersInWorlds[WorldName], Player:GetName() .. " @ " .. Player:GetIP());
+ end
+
+ cRoot:Get():ForEachPlayer(AddToTable);
+
+ local Out = "";
+ for WorldName, Players in pairs(PlayersInWorlds) do
+ Out = Out .. "World " .. WorldName .. ":\n";
+ for i, PlayerName in ipairs(Players) do
+ Out = Out .. " " .. PlayerName .. "\n";
+ end
+ end
+
+ return true, Out;
+end
+
+function HandleConsolePrimaryServerVersion(Split)
+ if (#Split == 1) then
+ -- Display current version:
+ local Version = cRoot:Get():GetPrimaryServerVersion();
+ return true, "Primary server version: #" .. Version .. ", " .. cRoot:GetProtocolVersionTextFromInt(Version);
+ end
+
+ -- Set new value as the version:
+ cRoot:Get():SetPrimaryServerVersion(tonumber(Split[2]));
+ local Version = cRoot:Get():GetPrimaryServerVersion();
+ return true, "Primary server version is now #" .. Version .. ", " .. cRoot:GetProtocolVersionTextFromInt(Version);
+end
+
+function HandleConsoleRank(Split)
+ if (Split[2] == nil) or (Split[3] == nil) then
+ return true, "Usage: /rank [Player] [Group]";
+ end
+ local Out = "";
+
+ -- Read the groups.ini file:
+ local GroupsIni = cIniFile("groups.ini")
+ if (not(GroupsIni:ReadFile())) then
+ Out = "Could not read groups.ini, creating anew!\n"
+ end
+
+ -- Find the group:
+ if (GroupsIni:FindKey(Split[3]) == -1) then
+ return true, Out .. "Group does not exist";
+ end
+
+ -- Read the users.ini file:
+ local UsersIni = cIniFile("users.ini");
+ if (not(UsersIni:ReadFile())) then
+ Out = Out .. "Could not read users.ini, creating anew!\n";
+ end
+
+ -- Write the new group value to users.ini:
+ UsersIni:DeleteKey(Split[2]);
+ UsersIni:GetValueSet(Split[2], "Groups", Split[3]);
+ UsersIni:WriteFile();
+
+ -- Reload the player's permissions:
+ cRoot:Get():ForEachWorld(
+ function (World)
+ World:ForEachPlayer(
+ function (Player)
+ if (Player:GetName() == Split[2]) then
+ Player:SendMessage(cChatColor.Green .. "You were moved to group " .. Split[3]);
+ Player:LoadPermissionsFromDisk();
+ end
+ end
+ );
+ end
+ )
+
+ return true, Out .. "Player " .. Split[2] .. " was moved to " .. Split[3];
+end
+
+function HandleConsoleReload(Split)
+ Server = cRoot:Get():GetServer();
+ Server:SendMessage(cChatColor.Green .. "Reloading all plugins.");
+ cPluginManager:Get():ReloadPlugins();
+ return true;
+end
+
+function HandleConsoleSaveAll(Split)
+ cRoot:Get():SaveAllChunks();
+ return true;
+end
+
+function HandleConsoleSay(Split)
+ table.remove(Split, 1);
+ local Message = "";
+ for i, Text in ipairs(Split) do
+ Message = Message .. " " .. Text;
+ end
+ Message = Message:sub(2); -- Cut off the first space
+ cRoot:Get():GetServer():BroadcastChat(cChatColor.Purple .. "[SERVER] " .. Message);
+ return true;
+end
+
+function HandleConsoleUnload(Split)
+ local UnloadChunks = function(World)
+ World:UnloadUnusedChunks();
+ end
+
+ local Out = "Num loaded chunks before: " .. cRoot:Get():GetTotalChunkCount() .. "\n";
+ cRoot:Get():ForEachWorld(UnloadChunks);
+ Out = Out .. "Num loaded chunks after: " .. cRoot:Get():GetTotalChunkCount();
+ return true, Out;
+end
+
+
+-- Helper functions:
+
+--- Returns the list of players banned by name, separated by ", "
+function BanListByName()
+ local NumValues = BannedPlayersIni:NumValues("Banned");
+ local Banned = {};
+ local KeyID = BannedPlayersIni:FindKey("Banned");
+ for i = 1, NumValues do
+ local PlayerName = BannedPlayersIni:ValueName(KeyID, i - 1);
+ if (BannedPlayersIni:GetValueB("Banned", PlayerName)) then
+ -- Player listed AND banned
+ table.insert(Banned, PlayerName);
+ end
+ end
+ return table.concat(Banned, ", ");
+end
+
+--- Returns the list of players banned by IP, separated by ", "
+function BanListByIPs()
+ -- TODO: No IP ban implemented yet
+ return "";
+end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/functions.lua b/MCServer/Plugins/Core/functions.lua
index 36fb3786f..5fc0173b9 100644
--- a/MCServer/Plugins/Core/functions.lua
+++ b/MCServer/Plugins/Core/functions.lua
@@ -1,3 +1,3 @@
-function SetBackCoordinates( Player )
- BackCoords[Player:GetName()] = Vector3i( Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() )
+function SetBackCoordinates( Player )
+ BackCoords[Player:GetName()] = Vector3i( Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() )
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/item.lua b/MCServer/Plugins/Core/give.lua
index 86ff0576f..d0fc026a6 100644
--- a/MCServer/Plugins/Core/item.lua
+++ b/MCServer/Plugins/Core/give.lua
@@ -1,39 +1,39 @@
-function HandleItemCommand(Split, Player)
- if ((#Split ~= 2) and (#Split ~=3)) then
- Player:SendMessage(cChatColor.Green .. "Usage: /item [ItemType/Name:Dmg] <Amount>");
- return true;
- end
-
- local Item = cItem();
- local FoundItem = StringToItem(Split[2], Item);
-
- if not(IsValidItem(Item.m_ItemType)) then -- StringToItem does not check if item is valid
- FoundItem = false
- end
-
- if not(FoundItem) then
- Player:SendMessage( cChatColor.Green .. "Invalid Item type / name !" )
- return true
- end
-
- local ItemAmount = 1;
- if (#Split == 3) then
- ItemAmount = tonumber(Split[3]);
- if ((ItemAmount == nil) or (ItemAmount < 1) or (ItemAmount > 512)) then
- Player:SendMessage(cChatColor.Green .. "Invalid Amount!");
- return true;
- end
- end
-
- Item.m_ItemCount = ItemAmount;
-
- local ItemsGiven = Player:GetInventory():AddItem(Item);
- if (ItemsGiven == ItemAmount) then
- Player:SendMessage( cChatColor.Green .. "There you go !");
- LOG("Gave " .. Player:GetName() .. " " .. Item.m_ItemCount .. " times " .. Item.m_ItemType .. ":" .. Item.m_ItemDamage);
- else
- Player:SendMessage(cChatColor.Green .. "Not enough space in inventory, only gave " .. ItemsGiven);
- LOG("Player " .. Player:GetName() .. " asked for " .. Item.m_ItemCount .. " times " .. Item.m_ItemType .. ":" .. Item.m_ItemDamage ..", but only could fit " .. ItemsGiven);
- end
- return true;
+function HandleGiveCommand(Split, Player)
+ if ((#Split ~= 2) and (#Split ~=3)) then
+ Player:SendMessage(cChatColor.Green .. "Usage: /give [ItemType/Name:Dmg] <Amount>");
+ return true;
+ end
+
+ local Item = cItem();
+ local FoundItem = StringToItem(Split[2], Item);
+
+ if not(IsValidItem(Item.m_ItemType)) then -- StringToItem does not check if item is valid
+ FoundItem = false
+ end
+
+ if not(FoundItem) then
+ Player:SendMessage( cChatColor.Green .. "Invalid item id or name!" )
+ return true
+ end
+
+ local ItemAmount = 1;
+ if (#Split == 3) then
+ ItemAmount = tonumber(Split[3]);
+ if ((ItemAmount == nil) or (ItemAmount < 1) or (ItemAmount > 512)) then
+ Player:SendMessage(cChatColor.Green .. "Invalid amount!");
+ return true;
+ end
+ end
+
+ Item.m_ItemCount = ItemAmount;
+
+ local ItemsGiven = Player:GetInventory():AddItem(Item);
+ if (ItemsGiven == ItemAmount) then
+ Player:SendMessage( cChatColor.Green .. "There you go!");
+ LOG("Gave " .. Player:GetName() .. " " .. Item.m_ItemCount .. " times " .. Item.m_ItemType .. ":" .. Item.m_ItemDamage);
+ else
+ Player:SendMessage(cChatColor.Green .. "Not enough space in inventory, only gave " .. ItemsGiven);
+ LOG("Player " .. Player:GetName() .. " asked for " .. Item.m_ItemCount .. " times " .. Item.m_ItemType .. ":" .. Item.m_ItemDamage ..", but only could fit " .. ItemsGiven);
+ end
+ return true;
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/gamemode.lua b/MCServer/Plugins/Core/gm.lua
index 1e73b46fd..85bcf984b 100644
--- a/MCServer/Plugins/Core/gamemode.lua
+++ b/MCServer/Plugins/Core/gm.lua
@@ -1,10 +1,8 @@
-function HandleChangeGMCommand( Split, Player )
- if( #Split ~= 2 ) then
- Player:SendMessage( cChatColor.Green .. "Usage: /gm [GameMode (0|1)]" )
- return true
- end
-
- Player:SetGameMode(Split[2])
-
- return true
+function HandleChangeGMCommand( Split, Player )
+ if( #Split ~= 2 ) then
+ Player:SendMessage( cChatColor.Green .. "Usage: /gm [GameMode (0|1)]" )
+ return true
+ end
+ Player:SetGameMode(Split[2])
+ return true
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/gotoworld.lua b/MCServer/Plugins/Core/gotoworld.lua
deleted file mode 100644
index d5113b667..000000000
--- a/MCServer/Plugins/Core/gotoworld.lua
+++ /dev/null
@@ -1,15 +0,0 @@
-function HandleGotoWorldCommand( Split, Player )
- if( #Split ~= 2 ) then
- Player:SendMessage( cChatColor.Green .. "Usage: /gotoworld [WorldName]" )
- return true
- end
-
- if( Player:MoveToWorld(Split[2]) == false ) then
- Player:SendMessage( cChatColor.Green .. "Could not move to world '" .. Split[2] .. "'!" )
- return true
- end
-
-
- Player:SendMessage( cChatColor.Green .. "Moved successfully to '" .. Split[2] .. "'! :D" )
- return true
-end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/help.lua b/MCServer/Plugins/Core/help.lua
index 68cdeca66..339fc054b 100644
--- a/MCServer/Plugins/Core/help.lua
+++ b/MCServer/Plugins/Core/help.lua
@@ -1,40 +1,41 @@
-function HandleHelpCommand(Split, Player)
- local PluginManager = cRoot:Get():GetPluginManager()
-
- local LinesPerPage = 9;
- local CurrentPage = 1;
- local CurrentLine = 0;
- local PageRequested = 1;
- local Output = {};
-
- if (#Split == 2) then
- PageRequested = tonumber(Split[2]);
- end
-
- local Process = function(Command, Permission, HelpString)
- if not(Player:HasPermission(Permission)) then
- return false;
- end;
- if (HelpString == "") then
- return false;
- end;
-
- CurrentLine = CurrentLine + 1;
- CurrentPage = math.floor(CurrentLine / LinesPerPage) + 1;
- if (CurrentPage ~= PageRequested) then
- return false;
- end;
- table.insert(Output, cChatColor.Blue .. Command .. HelpString);
- end
-
- PluginManager:ForEachCommand(Process);
-
- -- CurrentPage now contains the total number of pages, and Output has the individual help lines to be sent
-
- Player:SendMessage(cChatColor.Purple .. "- All commands - " .. cChatColor.Gold .. "[Page " .. PageRequested .. " / " .. CurrentPage .. "]");
- for idx, msg in ipairs(Output) do
- Player:SendMessage(msg);
- end;
-
- return true
+function HandleHelpCommand(Split, Player)
+ local PluginManager = cRoot:Get():GetPluginManager()
+
+ local LinesPerPage = 8;
+ local CurrentPage = 1;
+ local CurrentLine = 0;
+ local PageRequested = 1;
+ local Output = {};
+
+ if (#Split == 2) then
+ PageRequested = tonumber(Split[2]);
+ end
+
+ local Process = function(Command, Permission, HelpString)
+ if not(Player:HasPermission(Permission)) then
+ return false;
+ end;
+ if (HelpString == "") then
+ return false;
+ end;
+
+ CurrentLine = CurrentLine + 1;
+ CurrentPage = math.floor(CurrentLine / LinesPerPage) + 1;
+ if (CurrentPage ~= PageRequested) then
+ return false;
+ end;
+ table.insert(Output, cChatColor.Blue .. Command .. HelpString);
+ end
+
+ PluginManager:ForEachCommand(Process);
+
+ -- CurrentPage now contains the total number of pages, and Output has the individual help lines to be sent
+
+ Player:SendMessage(cChatColor.Purple .. "---------- [COMMANDS HELP " .. cChatColor.Gold .. "(Page " .. PageRequested .. " / " .. CurrentPage .. ")" .. cChatColor.Purple .. "] -----------");
+ Player:SendMessage(cChatColor.Purple .. "'-' means no prefix, '~' means a value is required.");
+ for idx, msg in ipairs(Output) do
+ Player:SendMessage(msg);
+ end;
+
+ return true
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/oncraftingnorecipe.lua b/MCServer/Plugins/Core/itemrepair.lua
index b6909d672..ee411dcc2 100644
--- a/MCServer/Plugins/Core/oncraftingnorecipe.lua
+++ b/MCServer/Plugins/Core/itemrepair.lua
@@ -1,214 +1,202 @@
-
--- Implements item-repair using the HOOK_CRAFTING_NO_RECIPE hook
--- Based on Fixies plugin v2 by Taugeshtu
-
-
--- how much "extra" points are healed per a repair operation (fraction of full health)
-BONUS = 0.1
-
-
-
-
-
-function OnCraftingNoRecipe(Player, Grid, Recipe)
- local _do_fix = false
- local Items = {}
- for x = 0, Grid:GetWidth() - 1 do
- for y = 0, Grid:GetHeight() - 1 do
- local Item = Grid:GetItem(x, y)
- if (Item.m_ItemType ~= E_ITEM_EMPTY) then
- table.insert(Items, Item)
- end
- end
- end
-
- if (#Items ~= 2) then
- -- Only two items together can be fixed
- return false
- end
-
- if (Items[1].m_ItemType ~= Items[2].m_ItemType) then
- -- Only items of the same type may be fixed
- return false
- end
-
- if (
- (Items[1].m_ItemDamage == 0) or
- (Items[2].m_ItemDamage == 0)
- )
- then
- -- Only damaged items may be fixed
- return false
- end
-
- local _ID = Items[1].m_ItemType
- local _least_hp = math.max(Items[1].m_ItemDamage, Items[2].m_ItemDamage)
- local _most_hp = math.min(Items[1].m_ItemDamage, Items[2].m_ItemDamage)
- local _item_hp = 0
-
- -- TODO: This could be refactored into better code, using an _ID-indexed table for _item_hp
-
- if (
- (_ID == E_ITEM_WOODEN_SHOVEL) or
- (_ID == E_ITEM_WOODEN_AXE) or
- (_ID == E_ITEM_WOODEN_PICKAXE) or
- (_ID == E_ITEM_WOODEN_SWORD) or
- (_ID == E_ITEM_WOODEN_HOE)
- )
- then
- _item_hp = 60
- _do_fix = true
- end
-
- if (
- (_ID == E_ITEM_STONE_SHOVEL) or
- (_ID == E_ITEM_STONE_AXE) or
- (_ID == E_ITEM_STONE_PICKAXE) or
- (_ID == E_ITEM_STONE_SWORD) or
- (_ID == E_ITEM_STONE_HOE)
- )
- then
- _item_hp = 132
- _do_fix = true
- end
-
- if (
- (_ID == E_ITEM_IRON_SHOVEL) or
- (_ID == E_ITEM_IRON_AXE) or
- (_ID == E_ITEM_IRON_PICKAXE) or
- (_ID == E_ITEM_IRON_SWORD) or
- (_ID == E_ITEM_IRON_HOE)
- )
- then
- _item_hp = 251
- _do_fix = true
- end
-
- if (
- (_ID == E_ITEM_GOLD_SHOVEL) or
- (_ID == E_ITEM_GOLD_AXE) or
- (_ID == E_ITEM_GOLD_PICKAXE) or
- (_ID == E_ITEM_GOLD_SWORD) or
- (_ID == E_ITEM_GOLD_HOE)
- )
- then
- _item_hp = 33
- _do_fix = true
- end
-
- if (
- (_ID == E_ITEM_DIAMOND_SHOVEL) or
- (_ID == E_ITEM_DIAMOND_AXE) or
- (_ID == E_ITEM_DIAMOND_PICKAXE) or
- (_ID == E_ITEM_DIAMOND_SWORD) or
- (_ID == E_ITEM_DIAMOND_HOE)
- )
- then
- _item_hp = 1562
- _do_fix = true
- end
-
- if (_ID == E_ITEM_LEATHER_CAP) then
- _item_hp = 56
- _do_fix = true
- end
- if (_ID == E_ITEM_LEATHER_TUNIC) then
- _item_hp = 82
- _do_fix = true
- end
- if (_ID == E_ITEM_LEATHER_PANTS) then
- _item_hp = 76
- _do_fix = true
- end
- if (_ID == E_ITEM_LEATHER_BOOTS) then
- _item_hp = 66
- _do_fix = true
- end
-
-
- if (_ID == E_ITEM_CHAIN_HELMET) then
- _item_hp = 78
- _do_fix = true
- end
- if (_ID == E_ITEM_CHAIN_CHESTPLATE) then
- _item_hp = 114
- _do_fix = true
- end
- if (_ID == E_ITEM_CHAIN_LEGGINGS) then
- _item_hp = 106
- _do_fix = true
- end
- if (_ID == E_ITEM_CHAIN_BOOTS) then
- _item_hp = 92
- _do_fix = true
- end
-
-
- if (_ID == E_ITEM_IRON_HELMET) then
- _item_hp = 166
- _do_fix = true
- end
- if (_ID == E_ITEM_IRON_CHESTPLATE) then
- _item_hp = 242
- _do_fix = true
- end
- if (_ID == E_ITEM_IRON_LEGGINGS) then
- _item_hp = 226
- _do_fix = true
- end
- if (_ID == E_ITEM_IRON_BOOTS) then
- _item_hp = 196
- _do_fix = true
- end
-
-
- if (_ID == E_ITEM_GOLD_HELMET) then
- _item_hp = 78
- _do_fix = true
- end
- if (_ID == E_ITEM_GOLD_CHESTPLATE) then
- _item_hp = 114
- _do_fix = true
- end
- if (_ID == E_ITEM_GOLD_LEGGINGS) then
- _item_hp = 106
- _do_fix = true
- end
- if (_ID == E_ITEM_GOLD_BOOTS) then
- _item_hp = 92
- _do_fix = true
- end
-
-
- if (_ID == E_ITEM_DIAMOND_HELMET) then
- _item_hp = 364
- _do_fix = true
- end
- if (_ID == E_ITEM_DIAMOND_CHESTPLATE)then
- _item_hp = 529
- _do_fix = true
- end
- if (_ID == E_ITEM_DIAMOND_LEGGINGS) then
- _item_hp = 496
- _do_fix = true
- end
- if (_ID == E_ITEM_DIAMOND_BOOTS) then
- _item_hp = 430
- _do_fix = true
- end
- -- /////////////////////////////////////////////////////
-
- if (_do_fix == true) then
- local _hp = _most_hp - (_item_hp - _least_hp) - _item_hp * BONUS
- _hp = math.max(_hp, 0)
- Recipe:SetResult(_ID, 1, _hp)
- Recipe:SetIngredient(Items[1].x, Items[1].y, Items[1]);
- Recipe:SetIngredient(Items[2].x, Items[2].y, Items[2]);
- return true
- end
- return false
-end
-
-
-
-
+-- Based on Fixies plugin v2 by Taugeshtu
+-- how much "extra" points are healed per a repair operation (fraction of full health)
+BONUS = 0.1
+
+function OnCraftingNoRecipe(Player, Grid, Recipe)
+ local _do_fix = false
+ local Items = {}
+ for x = 0, Grid:GetWidth() - 1 do
+ for y = 0, Grid:GetHeight() - 1 do
+ local Item = Grid:GetItem(x, y)
+ if (Item.m_ItemType ~= E_ITEM_EMPTY) then
+ table.insert(Items, Item)
+ end
+ end
+ end
+
+ if (#Items ~= 2) then
+ -- Only two items together can be fixed
+ return false
+ end
+
+ if (Items[1].m_ItemType ~= Items[2].m_ItemType) then
+ -- Only items of the same type may be fixed
+ return false
+ end
+
+ if (
+ (Items[1].m_ItemDamage == 0) or
+ (Items[2].m_ItemDamage == 0)
+ )
+ then
+ -- Only damaged items may be fixed
+ return false
+ end
+
+ local _ID = Items[1].m_ItemType
+ local _least_hp = math.max(Items[1].m_ItemDamage, Items[2].m_ItemDamage)
+ local _most_hp = math.min(Items[1].m_ItemDamage, Items[2].m_ItemDamage)
+ local _item_hp = 0
+
+ -- TODO: This could be refactored into better code, using an _ID-indexed table for _item_hp
+
+ if (
+ (_ID == E_ITEM_WOODEN_SHOVEL) or
+ (_ID == E_ITEM_WOODEN_AXE) or
+ (_ID == E_ITEM_WOODEN_PICKAXE) or
+ (_ID == E_ITEM_WOODEN_SWORD) or
+ (_ID == E_ITEM_WOODEN_HOE)
+ )
+ then
+ _item_hp = 60
+ _do_fix = true
+ end
+
+ if (
+ (_ID == E_ITEM_STONE_SHOVEL) or
+ (_ID == E_ITEM_STONE_AXE) or
+ (_ID == E_ITEM_STONE_PICKAXE) or
+ (_ID == E_ITEM_STONE_SWORD) or
+ (_ID == E_ITEM_STONE_HOE)
+ )
+ then
+ _item_hp = 132
+ _do_fix = true
+ end
+
+ if (
+ (_ID == E_ITEM_IRON_SHOVEL) or
+ (_ID == E_ITEM_IRON_AXE) or
+ (_ID == E_ITEM_IRON_PICKAXE) or
+ (_ID == E_ITEM_IRON_SWORD) or
+ (_ID == E_ITEM_IRON_HOE)
+ )
+ then
+ _item_hp = 251
+ _do_fix = true
+ end
+
+ if (
+ (_ID == E_ITEM_GOLD_SHOVEL) or
+ (_ID == E_ITEM_GOLD_AXE) or
+ (_ID == E_ITEM_GOLD_PICKAXE) or
+ (_ID == E_ITEM_GOLD_SWORD) or
+ (_ID == E_ITEM_GOLD_HOE)
+ )
+ then
+ _item_hp = 33
+ _do_fix = true
+ end
+
+ if (
+ (_ID == E_ITEM_DIAMOND_SHOVEL) or
+ (_ID == E_ITEM_DIAMOND_AXE) or
+ (_ID == E_ITEM_DIAMOND_PICKAXE) or
+ (_ID == E_ITEM_DIAMOND_SWORD) or
+ (_ID == E_ITEM_DIAMOND_HOE)
+ )
+ then
+ _item_hp = 1562
+ _do_fix = true
+ end
+
+ if (_ID == E_ITEM_LEATHER_CAP) then
+ _item_hp = 56
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_LEATHER_TUNIC) then
+ _item_hp = 82
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_LEATHER_PANTS) then
+ _item_hp = 76
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_LEATHER_BOOTS) then
+ _item_hp = 66
+ _do_fix = true
+ end
+
+
+ if (_ID == E_ITEM_CHAIN_HELMET) then
+ _item_hp = 78
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_CHAIN_CHESTPLATE) then
+ _item_hp = 114
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_CHAIN_LEGGINGS) then
+ _item_hp = 106
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_CHAIN_BOOTS) then
+ _item_hp = 92
+ _do_fix = true
+ end
+
+
+ if (_ID == E_ITEM_IRON_HELMET) then
+ _item_hp = 166
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_IRON_CHESTPLATE) then
+ _item_hp = 242
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_IRON_LEGGINGS) then
+ _item_hp = 226
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_IRON_BOOTS) then
+ _item_hp = 196
+ _do_fix = true
+ end
+
+
+ if (_ID == E_ITEM_GOLD_HELMET) then
+ _item_hp = 78
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_GOLD_CHESTPLATE) then
+ _item_hp = 114
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_GOLD_LEGGINGS) then
+ _item_hp = 106
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_GOLD_BOOTS) then
+ _item_hp = 92
+ _do_fix = true
+ end
+
+
+ if (_ID == E_ITEM_DIAMOND_HELMET) then
+ _item_hp = 364
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_DIAMOND_CHESTPLATE)then
+ _item_hp = 529
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_DIAMOND_LEGGINGS) then
+ _item_hp = 496
+ _do_fix = true
+ end
+ if (_ID == E_ITEM_DIAMOND_BOOTS) then
+ _item_hp = 430
+ _do_fix = true
+ end
+ -- /////////////////////////////////////////////////////
+
+ if (_do_fix == true) then
+ local _hp = _most_hp - (_item_hp - _least_hp) - _item_hp * BONUS
+ _hp = math.max(_hp, 0)
+ Recipe:SetResult(_ID, 1, _hp)
+ Recipe:SetIngredient(Items[1].x, Items[1].y, Items[1]);
+ Recipe:SetIngredient(Items[2].x, Items[2].y, Items[2]);
+ return true
+ end
+ return false
+end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/kick.lua b/MCServer/Plugins/Core/kick.lua
index 4091fd701..be6215df4 100644
--- a/MCServer/Plugins/Core/kick.lua
+++ b/MCServer/Plugins/Core/kick.lua
@@ -1,46 +1,42 @@
-function HandleKickCommand( Split, Player )
- if( #Split < 2 ) then
- Player:SendMessage( cChatColor.Green .. "Usage: /kick [Player] <Reason>" )
- return true
- end
-
- local Reason = "You have been kicked"
- if( #Split > 2 ) then
- Reason = table.concat(Split, " ", 3)
- end
-
- if( KickPlayer( Split[2], Reason ) == false ) then
- Player:SendMessage( cChatColor.Green .. "Could not find player " .. Split[2] )
- end
-
- return true
-end
-
-
-
-
-
---- Kicks a player by name, with the specified reason; returns bool whether found and player's real name
-function KickPlayer(PlayerName, Reason)
- local RealName = "";
- if (Reason == nil) then
- Reason = "You have been kicked";
- end
-
- local FoundPlayerCallback = function(a_Player)
- RealName = a_Player:GetName()
-
- local Server = cRoot:Get():GetServer()
- LOGINFO( "'" .. RealName .. "' is being kicked for ( "..Reason..") " )
- Server:SendMessage("Kicking " .. RealName)
-
- a_Player:GetClientHandle():Kick(Reason);
- end
-
- if (not(cRoot:Get():FindAndDoWithPlayer( PlayerName, FoundPlayerCallback))) then
- -- Could not find player
- return false;
- end
-
- return true, RealName; -- Player has been kicked
+function HandleKickCommand( Split, Player )
+ if( #Split < 2 ) then
+ Player:SendMessage( cChatColor.Green .. "Usage: /kick [Player] <Reason>" )
+ return true
+ end
+
+ local Reason = "You have been kicked"
+ if( #Split > 2 ) then
+ Reason = table.concat(Split, " ", 3)
+ end
+
+ if( KickPlayer( Split[2], Reason ) == false ) then
+ Player:SendMessage( cChatColor.Green .. "Could not find player " .. Split[2] )
+ end
+
+ return true
+end
+
+--- Kicks a player by name, with the specified reason; returns bool whether found and player's real name
+function KickPlayer(PlayerName, Reason)
+ local RealName = "";
+ if (Reason == nil) then
+ Reason = "You have been kicked";
+ end
+
+ local FoundPlayerCallback = function(a_Player)
+ RealName = a_Player:GetName()
+
+ local Server = cRoot:Get():GetServer()
+ LOGINFO( "'" .. RealName .. "' is being kicked for ( "..Reason..") " )
+ Server:SendMessage("Kicking " .. RealName)
+
+ a_Player:GetClientHandle():Kick(Reason);
+ end
+
+ if (not(cRoot:Get():FindAndDoWithPlayer( PlayerName, FoundPlayerCallback))) then
+ -- Could not find player
+ return false;
+ end
+
+ return true, RealName; -- Player has been kicked
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/listgroups.lua b/MCServer/Plugins/Core/listgroups.lua
deleted file mode 100644
index 531b46463..000000000
--- a/MCServer/Plugins/Core/listgroups.lua
+++ /dev/null
@@ -1,14 +0,0 @@
-function HandleListGroupsCommand( Split, Player )
- local GroupsIni = cIniFile("groups.ini")
- if GroupsIni:ReadFile() == false then
- Player:SendMessage( cChatColor.Green .. "No groups found" )
- end
- Number = GroupsIni:NumKeys() - 1
- Groups = {}
- for i=0, Number do
- table.insert( Groups, GroupsIni:KeyName(i) )
- end
- Player:SendMessage( cChatColor.Green .. "Groups:" )
- Player:SendMessage( cChatColor.Green .. table.concat( Groups, ", " ) )
- return true
-end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/listworlds.lua b/MCServer/Plugins/Core/listworlds.lua
deleted file mode 100644
index 753345426..000000000
--- a/MCServer/Plugins/Core/listworlds.lua
+++ /dev/null
@@ -1,20 +0,0 @@
-function HandleListWorldsCommand( Split, Player )
- local SettingsIni = cIniFile("settings.ini")
- if SettingsIni:ReadFile() == false then
- Player:SendMessage( cChatColor.Green .. "No worlds found" )
- end
- Number = SettingsIni:NumValues("Worlds") - 1
- Worlds = {}
- for i=0, SettingsIni:GetNumKeys() - 1 do
- if SettingsIni:GetKeyName(i) == "Worlds" then
- Key = i
- break
- end
- end
- for i=0, Number do
- table.insert( Worlds, SettingsIni:GetValue( Key, i) )
- end
- Player:SendMessage( cChatColor.Green .. "Worlds:" )
- Player:SendMessage( cChatColor.Green .. table.concat( Worlds, ", " ) )
- return true
-end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/coords.lua b/MCServer/Plugins/Core/locate.lua
index 07cda1a92..27fcad229 100644
--- a/MCServer/Plugins/Core/coords.lua
+++ b/MCServer/Plugins/Core/locate.lua
@@ -1,4 +1,4 @@
-function HandleCoordsCommand( Split, Player )
- Player:SendMessage(cChatColor.Green .. string.format("[X:%0.2f] [Y:%0.2f] [Z:%0.2f]", Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() ) )
- return true
+function HandleLocateCommand( Split, Player )
+ Player:SendMessage(cChatColor.Green .. string.format("[X:%0.2f] [Y:%0.2f] [Z:%0.2f]", Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() ) )
+ return true
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/main.lua b/MCServer/Plugins/Core/main.lua
index 7558a5e6f..e6e9b9e48 100644
--- a/MCServer/Plugins/Core/main.lua
+++ b/MCServer/Plugins/Core/main.lua
@@ -1,129 +1,184 @@
----- Some settings -----
-SHOW_PLUGIN_NAMES = true -- If true, plugin name will be shown before commands
- -- This is overwritten in the Initialize() function
-------------------------
-
--- Global variables
-PLUGIN = {} -- Reference to own plugin object
-BannedPlayersIni = {}
-WhiteListIni = {}
-BackCoords = {}
-Messages = {}
-LimitWorldsCuboid = {}
-
-
-
-
-function Initialize(Plugin)
- PLUGIN = Plugin
-
- Plugin:SetName("Core")
- Plugin:SetVersion(13)
-
- PluginManager = cRoot:Get():GetPluginManager()
- PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_JOINED)
- PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_BREAKING_BLOCK)
- PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_PLACING_BLOCK)
- PluginManager:AddHook(Plugin, cPluginManager.HOOK_LOGIN)
- PluginManager:AddHook(Plugin, cPluginManager.HOOK_KILLING)
- PluginManager:AddHook(Plugin, cPluginManager.HOOK_CRAFTING_NO_RECIPE)
- PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHAT) -- used in web_chat.lua
- PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATING)
- PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_MOVING)
-
- PluginManager:BindCommand("/listworlds", "core.listworlds", HandleListWorldsCommand, " - Shows a list of all the worlds");
- PluginManager:BindCommand("/listgroups", "core.listgroups", HandleListGroupsCommand, " - Shows a list of all the groups");
- PluginManager:BindCommand("/toggledownfall", "core.toggledownfall", HandleToggleDownfallCommand, " - Toggles the weather");
- PluginManager:BindCommand("/back", "core.back", HandleBackCommand, " - Return to your last position");
- PluginManager:BindCommand("/save-all", "core.save-all", HandleSaveAllCommand, " - Saves all your worlds");
- PluginManager:BindCommand("/help", "core.help", HandleHelpCommand, " [Page] - Show available commands");
- PluginManager:BindCommand("/rank", "core.rank", HandleRankCommand, " [Player] [Rank] - to add someone to a group");
- PluginManager:BindCommand("/pluginlist", "core.pluginlist", HandlePluginListCommand, " - Show list of plugins");
- PluginManager:BindCommand("/tp", "core.teleport", HandleTPCommand, " [Player] - Teleport yourself to a player");
- PluginManager:BindCommand("/item", "core.item", HandleItemCommand, " [ItemType/Name] <Amount> - Give yourself an item");
- PluginManager:BindCommand("/i", "core.item", HandleItemCommand, "");
- PluginManager:BindCommand("/list", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
- PluginManager:BindCommand("/who", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
- PluginManager:BindCommand("/playerlist", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
- PluginManager:BindCommand("/motd", "core.motd", HandleMOTDCommand, " - Show message of the day");
- PluginManager:BindCommand("/reload", "core.reload", HandleReloadCommand, " - Reload all plugins");
- PluginManager:BindCommand("/stop", "core.stop", HandleStopCommand, " - Stops the server");
- PluginManager:BindCommand("/time", "core.time", HandleTimeCommand, " [Day/Night] - Sets the time of day");
- PluginManager:BindCommand("/spawn", "core.spawn", HandleSpawnCommand, " - Return to the spawn");
- PluginManager:BindCommand("/kick", "core.kick", HandleKickCommand, " [Player] - Kick a player");
- PluginManager:BindCommand("/ban", "core.ban", HandleBanCommand, " [Player] - Ban a player");
- PluginManager:BindCommand("/unban", "core.unban", HandleUnbanCommand, " [Player] - Unban a player");
- PluginManager:BindCommand("/top", "core.top", HandleTopCommand, " - Teleport yourself to the top most block");
- PluginManager:BindCommand("/gm", "core.changegm", HandleChangeGMCommand, " [0|1] - Change your gamemode");
- PluginManager:BindCommand("/gotoworld", "core.gotoworld", HandleGotoWorldCommand, " [WorldName] - Move to a different world!");
- PluginManager:BindCommand("/coords", "core.coords", HandleCoordsCommand, " - Show your current server coordinates");
- PluginManager:BindCommand("/regeneratechunk", "core.regeneratechunk", HandleRegenerateChunkCommand, " <[X] [Z]> - Regenerates a chunk, current or specified");
- PluginManager:BindCommand("/viewdistance", "core.viewdistance", HandleViewDistanceCommand, " [".. cClientHandle.MIN_VIEW_DISTANCE .."-".. cClientHandle.MAX_VIEW_DISTANCE .."] - Change your view distance")
-
- InitConsoleCommands();
-
- -- Load the settings
- IniFile = cIniFile("Settings.ini")
- if ( IniFile:ReadFile() == true ) then
- HardCore = IniFile:GetValueSet("GameMode", "Hardcore", "false")
- LimitWorld = IniFile:GetValueSetB("Worlds", "LimitWorld", true)
- LimitWorldWidth = IniFile:GetValueSetI("Worlds", "LimitWorldWidth", 10)
- SHOW_PLUGIN_NAMES = IniFile:GetValueSetB("HelpPlugin", "ShowPluginNames", true )
- IniFile:WriteFile()
- end
-
- cRoot:Get():ForEachWorld(
- function( World )
- LimitWorldsCuboid[World:GetName()] = cCuboid()
- LimitWorldsCuboid[World:GetName()].p1 = Vector3i( math.floor(World:GetSpawnX() / 16) + LimitWorldWidth, 0, math.floor(World:GetSpawnZ() / 16) + LimitWorldWidth)
- LimitWorldsCuboid[World:GetName()].p2 = Vector3i( math.floor(World:GetSpawnX() / 16) - LimitWorldWidth, 256, math.floor(World:GetSpawnZ() / 16) - LimitWorldWidth)
- LimitWorldsCuboid[World:GetName()]:Sort()
- end
- )
- -- Load whitelist, and add default values and stuff
- WhiteListIni = cIniFile( Plugin:GetLocalDirectory() .. "/whitelist.ini" )
- if ( WhiteListIni:ReadFile() == true ) then
- if( WhiteListIni:GetValueB("WhiteListSettings", "WhiteListOn", false) == true ) then
- if( WhiteListIni:GetNumValues("WhiteList") > 0 ) then
- LOGINFO("Core: loaded " .. WhiteListIni:GetNumValues('WhiteList') .. " whitelisted players.")
- else
- LOGWARN("WARNING: WhiteList is on, but there are no people in the whitelist!")
- end
- end
- else
- WhiteListIni:SetValueB("WhiteListSettings", "WhiteListOn", false )
- WhiteListIni:SetValue("WhiteList", "", "") -- So it adds an empty header
- WhiteListIni:DeleteValue("WhiteList", "") -- And remove the value
- WhiteListIni:KeyComment("WhiteList", "PlayerName=1")
- if( WhiteListIni:WriteFile() == false ) then
- LOGWARN("WARNING: Could not write to whitelist.ini")
- end
- end
-
- -- Load banned players, and add default values and stuff
- BannedPlayersIni = cIniFile( Plugin:GetLocalDirectory() .. "/banned.ini" )
- if ( BannedPlayersIni:ReadFile() == true ) then
- if( BannedPlayersIni:GetNumValues("Banned") > 0 ) then
- LOGINFO("Core: loaded " .. BannedPlayersIni:GetNumValues("Banned") .. " banned players.")
- end
- else
- BannedPlayersIni:SetValue("Banned", "", "") -- So it adds an empty header
- BannedPlayersIni:DeleteValue("Banned", "") -- And remove the value
- BannedPlayersIni:KeyComment("Banned", "PlayerName=1")
- if( BannedPlayersIni:WriteFile() == false ) then
- LOGWARN("WARNING: Could not write to banned.ini")
- end
- end
-
- Plugin:AddWebTab("Manage Server", HandleRequest_ManageServer);
- Plugin:AddWebTab("Server Settings", HandleRequest_ServerSettings);
- Plugin:AddWebTab("Chat", HandleRequest_Chat);
- Plugin:AddWebTab("Playerlist", HandleRequest_PlayerList);
- Plugin:AddWebTab("Whitelist", HandleRequest_WhiteList);
- Plugin:AddWebTab("Permissions", HandleRequest_Permissions);
- Plugin:AddWebTab("Manage Plugins", HandleRequest_ManagePlugins);
-
- LoadMotd()
- LOG( "Initialized " .. Plugin:GetName() .. " v." .. Plugin:GetVersion() )
- return true
-end \ No newline at end of file
+--COMMENCE VARIABLES
+PLUGIN = {}
+BannedPlayersIni = {}
+WhiteListIni = {}
+BackCoords = {}
+Messages = {}
+LimitWorldsCuboid = {}
+SPAWNPROTECT = true
+PROTECTRADIUS = 20
+LOGTOFILE = false
+--END VARIABLES
+
+--COMMENCE AWESOMENESS!
+function Initialize(Plugin)
+ PLUGIN = Plugin
+
+ Plugin:SetName("Core")
+ Plugin:SetVersion(13)
+
+ --ADD HOOKS
+ PluginManager = cRoot:Get():GetPluginManager()
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_JOINED)
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_BREAKING_BLOCK)
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_PLACING_BLOCK)
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_LOGIN)
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_KILLING)
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_CRAFTING_NO_RECIPE)
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHAT) -- used in web_chat.lua
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATING)
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_MOVING)
+
+ --PLEASE ALPHA SORT http://elmosaukko.com/sort-alphabetically/ THIS LIST
+ --BIND COMMANDS
+ PluginManager:BindCommand("/back", "core.back", HandleBackCommand, " - Return to your last position");
+ PluginManager:BindCommand("/ban", "core.ban", HandleBanCommand, " ~ Ban a player");
+ PluginManager:BindCommand("/give", "core.give", HandleGiveCommand, " ~ Give yourself an item");
+ PluginManager:BindCommand("/gm", "core.changegm", HandleChangeGMCommand, " ~ Change your gamemode");
+ PluginManager:BindCommand("/help", "core.help", HandleHelpCommand, " ~ Show available commands");
+ PluginManager:BindCommand("/kick", "core.kick", HandleKickCommand, " ~ Kick a player");
+ PluginManager:BindCommand("/list", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
+ PluginManager:BindCommand("/listgroups", "core.listgroups", HandleListGroupsCommand, " - Shows a list of all the groups");
+ PluginManager:BindCommand("/locate", "core.locate", HandleLocateCommand, " - Show your current server coordinates");
+ PluginManager:BindCommand("/motd", "core.motd", HandleMOTDCommand, " - Show message of the day");
+ PluginManager:BindCommand("/playerlist", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
+ PluginManager:BindCommand("/plugins", "core.plugins", HandlePluginsCommand, " - Show list of plugins");
+ PluginManager:BindCommand("/portal", "core.portal", HandlePortalCommand, " ~ Move to a different world");
+ PluginManager:BindCommand("/rank", "core.rank", HandleRankCommand, " ~ Add someone to a group");
+ PluginManager:BindCommand("/regen", "core.regen", HandleRegenCommand, " ~ Regenerates a chunk, current or specified");
+ PluginManager:BindCommand("/reload", "core.reload", HandleReloadCommand, " - Reload all plugins");
+ PluginManager:BindCommand("/save-all", "core.save-all", HandleSaveAllCommand, " - Saves all your worlds");
+ PluginManager:BindCommand("/spawn", "core.spawn", HandleSpawnCommand, " - Return to the spawn");
+ PluginManager:BindCommand("/stop", "core.stop", HandleStopCommand, " - Stops the server");
+ PluginManager:BindCommand("/time", "core.time", HandleTimeCommand, " ~ Sets the time of day");
+ PluginManager:BindCommand("/toggledownfall", "core.toggledownfall", HandleToggleDownfallCommand, " - Toggles the weather");
+ PluginManager:BindCommand("/me", "core.me", HandleMeCommand, " ~ Tell what you are doing");
+ PluginManager:BindCommand("/top", "core.top", HandleTopCommand, " - Teleport yourself to the top most block");
+ PluginManager:BindCommand("/tp", "core.teleport", HandleTPCommand, " ~ Teleport yourself to a player");
+ PluginManager:BindCommand("/tpa", "core.teleport", HandleTPACommand, " ~ Ask to teleport yourself to a player");
+ PluginManager:BindCommand("/tpaccept", "core.teleport", HandleTPAcceptCommand, " ~ Accept a teleportation request");
+ PluginManager:BindCommand("/unban", "core.unban", HandleUnbanCommand, " ~ Unban a player");
+ PluginManager:BindCommand("/viewdistance", "core.viewdistance", HandleViewDistanceCommand, " [".. cClientHandle.MIN_VIEW_DISTANCE .."-".. cClientHandle.MAX_VIEW_DISTANCE .."] - Change your view distance")
+ PluginManager:BindCommand("/who", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
+ PluginManager:BindCommand("/worlds", "core.worlds", HandleWorldsCommand, " - Shows a list of all the worlds");
+
+ InitConsoleCommands();
+
+ --LOAD SETTINGS
+ IniFile = cIniFile("settings.ini")
+ if ( IniFile:ReadFile() == true ) then
+ HardCore = IniFile:GetValueSet("GameMode", "Hardcore", "false")
+ LimitWorld = IniFile:GetValueSetB("Worlds", "LimitWorld", true)
+ LimitWorldWidth = IniFile:GetValueSetI("Worlds", "LimitWorldWidth", 10)
+ SPAWNPROTECT = IniFile:GetValueSetB("SpawnProtect", "Enable", true)
+ PROTECTRADIUS = IniFile:GetValueSetI("SpawnProtect", "ProtectRadius", 20)
+ LOGTOFILE = IniFile:GetValueSetB("SpawnProtect", "LogToFile", false)
+ IniFile:WriteFile()
+ end
+
+ if LimitWorldWidth ~= nil then
+ cRoot:Get():ForEachWorld(
+ function( World )
+ LimitWorldsCuboid[World:GetName()] = cCuboid()
+ LimitWorldsCuboid[World:GetName()].p1 = Vector3i( math.floor(World:GetSpawnX() / 16) + LimitWorldWidth, 0, math.floor(World:GetSpawnZ() / 16) + LimitWorldWidth)
+ LimitWorldsCuboid[World:GetName()].p2 = Vector3i( math.floor(World:GetSpawnX() / 16) - LimitWorldWidth, 256, math.floor(World:GetSpawnZ() / 16) - LimitWorldWidth)
+ LimitWorldsCuboid[World:GetName()]:Sort()
+ end
+ )
+ end
+ --LOAD WHITELIST
+ WhiteListIni = cIniFile( Plugin:GetLocalDirectory() .. "/whitelist.ini" )
+ if ( WhiteListIni:ReadFile() == true ) then
+ if( WhiteListIni:GetValueB("WhiteListSettings", "WhiteListOn", false) == true ) then
+ if( WhiteListIni:GetNumValues("WhiteList") > 0 ) then
+ LOGINFO("Core: loaded " .. WhiteListIni:GetNumValues('WhiteList') .. " whitelisted players.")
+ else
+ LOGWARN("WARNING: WhiteList is on, but there are no people in the whitelist!")
+ end
+ end
+ else
+ WhiteListIni:SetValueB("WhiteListSettings", "WhiteListOn", false )
+ WhiteListIni:SetValue("WhiteList", "", "") -- So it adds an empty header
+ WhiteListIni:DeleteValue("WhiteList", "") -- And remove the value
+ WhiteListIni:KeyComment("WhiteList", "PlayerName=1")
+ if( WhiteListIni:WriteFile() == false ) then
+ LOGWARN("WARNING: Could not write to whitelist.ini")
+ end
+ end
+
+ --LOAD BANNED (BAD LUCK, BRO)
+ BannedPlayersIni = cIniFile( Plugin:GetLocalDirectory() .. "/banned.ini" )
+ if ( BannedPlayersIni:ReadFile() == true ) then
+ if( BannedPlayersIni:GetNumValues("Banned") > 0 ) then
+ LOGINFO("Core: loaded " .. BannedPlayersIni:GetNumValues("Banned") .. " banned players.")
+ end
+ else
+ BannedPlayersIni:SetValue("Banned", "", "") -- So it adds an empty header
+ BannedPlayersIni:DeleteValue("Banned", "") -- And remove the value
+ BannedPlayersIni:KeyComment("Banned", "PlayerName=1")
+ if( BannedPlayersIni:WriteFile() == false ) then
+ LOGWARN("WARNING: Could not write to banned.ini")
+ end
+ end
+
+ --ADD WEB INTERFACE TABULATES (CURRENTLY DEPRECATED DUE TO LIST FORMAT BREAKING CSS)
+ Plugin:AddWebTab("Manage Server", HandleRequest_ManageServer);
+ Plugin:AddWebTab("Server Settings", HandleRequest_ServerSettings);
+ Plugin:AddWebTab("Chat", HandleRequest_Chat);
+ Plugin:AddWebTab("Playerlist", HandleRequest_PlayerList);
+ Plugin:AddWebTab("Whitelist", HandleRequest_WhiteList);
+ Plugin:AddWebTab("Permissions", HandleRequest_Permissions);
+ Plugin:AddWebTab("Manage Plugins", HandleRequest_ManagePlugins);
+
+ LoadMotd()
+ LOG( "Initialized " .. Plugin:GetName() .. " v." .. Plugin:GetVersion() )
+
+ return true
+end
+--AWESOMENESS STILL GOING!
+
+--BEGIN SPAWNPROTECT LOGFILE CODE (COURTSEY OF BEARBIN)
+function WriteLog(breakPlace, X, Y, Z, player, id, meta)
+ PLUGIN = Plugin
+
+ local logText = {}
+
+ table.insert(logText, player)
+ table.insert(logText, " tried to ")
+
+ if breakPlace == 0 then
+ table.insert(logText, "break ")
+ else
+ table.insert(logText, "place ")
+ end
+
+
+ table.insert(logText, ItemToString(cItem(id, 1, meta)))
+ table.insert(logText, " at ")
+ table.insert(logText, tostring(X))
+ table.insert(logText, ", ")
+ table.insert(logText, tostring(Y))
+ table.insert(logText, ", ")
+ table.insert(logText, tostring(Z))
+ table.insert(logText, ".")
+
+ LOGINFO(table.concat(logText,''))
+
+ if LOGTOFILE then
+ local logFile = io.open( Plugin:GetLocalDirectory() .. '/blocks.log', 'a')
+ logFile:write(table.concat(logText,'').."\n")
+ logFile:close()
+ end
+
+ return
+end
+
+function WarnPlayer(Player)
+ Player:SendMessage("Go further from spawn to build")
+ return
+end
+
+function OnDisable()
+ LOG( "Disabled " .. Plugin:GetName() .. " v." .. Plugin:GetVersion() )
+end
+--END AWESOMENESS :'(
diff --git a/MCServer/Plugins/Core/me.lua b/MCServer/Plugins/Core/me.lua
new file mode 100644
index 000000000..8717a097e
--- /dev/null
+++ b/MCServer/Plugins/Core/me.lua
@@ -0,0 +1,15 @@
+function HandleMeCommand( Split, Player )
+ table.remove(Split, 1);
+ local Message = "";
+ for i, Text in ipairs(Split) do
+ Message = Message .. " " .. Text;
+ end
+ if (Split[1] == nil) then
+ Player:SendMessage("Usage: /me <action>")
+ return true
+ end
+ if (Split[1] ~= nil) then
+ cRoot:Get():GetServer():BroadcastChat(Player:GetName().. ""..Message);
+ return true
+ end
+end
diff --git a/MCServer/Plugins/Core/motd.lua b/MCServer/Plugins/Core/motd.lua
index 928e7ebb3..2a42c80af 100644
--- a/MCServer/Plugins/Core/motd.lua
+++ b/MCServer/Plugins/Core/motd.lua
@@ -1,97 +1,97 @@
-function HandleMOTDCommand( Split, Player )
- ShowMOTDTo( Player )
- return true
-end
-
-
-
-
-function LoadMotd()
- local File = io.open("motd.txt", "r")
- -- Check if the file 'motd.txt' exists, else create it.
- if not File then
- CreateFile = io.open("motd.txt", "w")
- CreateFile:write("@6Welcome to the MCServer test server!\n@6http://www.mc-server.org/\n@6Type /help for all commands")
- CreateFile:close()
- else
- File:close()
- end
- for line in io.lines("motd.txt") do
- local TempMessage = line
- -- Do a for loop that goes to each char in the line.
- for I=1, string.len(TempMessage) do
- -- If the char is a '@' then check if the next char represents a color.
- if string.sub(TempMessage, I, I) == "@" then
- local Char = string.sub(TempMessage, I + 1, I + 1)
- local Color = ReturnColorFromChar(TempMessage, Char)
- -- If the next char represented a color then put the color in the string.
- if (Color ~= nil) then
- TempMessage = string.gsub(TempMessage, "@" .. Char, Color)
- end
- end
- end
- -- Add the message to the list of messages.
- Messages[#Messages + 1] = TempMessage
- end
-end
-
-
-
-
-function ShowMOTDTo( Player )
- for I=1, #Messages do
- Player:SendMessage(Messages[I])
- end
-end
-
-
-
-
-function ReturnColorFromChar( Split, char )
- -- Check if the char represents a color. Else return nil.
- if char == "0" then
- return cChatColor.Black
- elseif char == "1" then
- return cChatColor.Navy
- elseif char == "2" then
- return cChatColor.Green
- elseif char == "3" then
- return cChatColor.Blue
- elseif char == "4" then
- return cChatColor.Red
- elseif char == "5" then
- return cChatColor.Purple
- elseif char == "6" then
- return cChatColor.Gold
- elseif char == "7" then
- return cChatColor.LightGray
- elseif char == "8" then
- return cChatColor.Gray
- elseif char == "9" then
- return cChatColor.DarkPurple
- elseif char == "a" then
- return cChatColor.LightGreen
- elseif char == "b" then
- return cChatColor.LightBlue
- elseif char == "c" then
- return cChatColor.Rose
- elseif char == "d" then
- return cChatColor.LightPurple
- elseif char == "e" then
- return cChatColor.Yellow
- elseif char == "f" then
- return cChatColor.White
- elseif char == "k" then
- return cChatColor.Random
- elseif char == "l" then
- return cChatColor.Bold
- elseif char == "m" then
- return cChatColor.Strikethrough
- elseif char == "n" then
- return cChatColor.Underlined
- elseif char == "o" then
- return cChatColor.Italic
- elseif char == "r" then
- return cChatColor.Plain
- end
+function HandleMOTDCommand( Split, Player )
+ ShowMOTDTo( Player )
+ return true
+end
+
+
+
+
+function LoadMotd()
+ local File = io.open("motd.txt", "r")
+ -- Check if the file 'motd.txt' exists, else create it.
+ if not File then
+ CreateFile = io.open("motd.txt", "w")
+ CreateFile:write("@6Welcome to the MCServer test server!\n@6http://www.mc-server.org/\n@6Type /help for all commands")
+ CreateFile:close()
+ else
+ File:close()
+ end
+ for line in io.lines("motd.txt") do
+ local TempMessage = line
+ -- Do a for loop that goes to each char in the line.
+ for I=1, string.len(TempMessage) do
+ -- If the char is a '@' then check if the next char represents a color.
+ if string.sub(TempMessage, I, I) == "@" then
+ local Char = string.sub(TempMessage, I + 1, I + 1)
+ local Color = ReturnColorFromChar(TempMessage, Char)
+ -- If the next char represented a color then put the color in the string.
+ if (Color ~= nil) then
+ TempMessage = string.gsub(TempMessage, "@" .. Char, Color)
+ end
+ end
+ end
+ -- Add the message to the list of messages.
+ Messages[#Messages + 1] = TempMessage
+ end
+end
+
+
+
+
+function ShowMOTDTo( Player )
+ for I=1, #Messages do
+ Player:SendMessage(Messages[I])
+ end
+end
+
+
+
+
+function ReturnColorFromChar( Split, char )
+ -- Check if the char represents a color. Else return nil.
+ if char == "0" then
+ return cChatColor.Black
+ elseif char == "1" then
+ return cChatColor.Navy
+ elseif char == "2" then
+ return cChatColor.Green
+ elseif char == "3" then
+ return cChatColor.Blue
+ elseif char == "4" then
+ return cChatColor.Red
+ elseif char == "5" then
+ return cChatColor.Purple
+ elseif char == "6" then
+ return cChatColor.Gold
+ elseif char == "7" then
+ return cChatColor.LightGray
+ elseif char == "8" then
+ return cChatColor.Gray
+ elseif char == "9" then
+ return cChatColor.DarkPurple
+ elseif char == "a" then
+ return cChatColor.LightGreen
+ elseif char == "b" then
+ return cChatColor.LightBlue
+ elseif char == "c" then
+ return cChatColor.Rose
+ elseif char == "d" then
+ return cChatColor.LightPurple
+ elseif char == "e" then
+ return cChatColor.Yellow
+ elseif char == "f" then
+ return cChatColor.White
+ elseif char == "k" then
+ return cChatColor.Random
+ elseif char == "l" then
+ return cChatColor.Bold
+ elseif char == "m" then
+ return cChatColor.Strikethrough
+ elseif char == "n" then
+ return cChatColor.Underlined
+ elseif char == "o" then
+ return cChatColor.Italic
+ elseif char == "r" then
+ return cChatColor.Plain
+ end
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/onbreakplaceblock.lua b/MCServer/Plugins/Core/onbreakplaceblock.lua
new file mode 100644
index 000000000..89ccd3919
--- /dev/null
+++ b/MCServer/Plugins/Core/onbreakplaceblock.lua
@@ -0,0 +1,115 @@
+function OnPlayerPlacingBlock(Player, BlockX, BlockY, BlockZ, BlockFace, CursorX, CursorY, CursorZ, BlockType)
+ -- Direction is air check
+ if (BlockFace == -1) then
+ return false
+ end
+
+ if( Player:HasPermission("core.build") == false ) then
+ return true
+ else
+ if Player:HasPermission("core.spawnprotect.bypass") == false and SPAWNPROTECT == true then
+ local World = Player:GetWorld()
+ local xcoord = World:GetSpawnX()
+ local ycoord = World:GetSpawnY()
+ local zcoord = World:GetSpawnZ()
+
+ if not ((BlockX <= (xcoord + PROTECTRADIUS)) and (BlockX >= (xcoord - PROTECTRADIUS))) then
+ return false -- Not in spawn area.
+ end
+ if not ((BlockY <= (ycoord + PROTECTRADIUS)) and (BlockY >= (ycoord - PROTECTRADIUS))) then
+ return false -- Not in spawn area.
+ end
+ if not ((BlockZ <= (zcoord + PROTECTRADIUS)) and (BlockZ >= (zcoord - PROTECTRADIUS))) then
+ return false -- Not in spawn area.
+ end
+
+ --WriteLog(1, BlockX, BlockY, BlockZ, Player:GetName(), id, meta)
+
+ WarnPlayer(Player)
+
+ return true
+ else
+ if BlockType == "50" or BlockType == "76" then
+ local X = BlockX
+ local Y = BlockY
+ local Z = BlockZ
+ X, Y, Z = AddFaceDirection(X, Y, Z, BlockFace)
+ if (Y >= 256 or Y < 0) then
+ return true
+ end
+
+ local CheckCollision = function(Player)
+ -- drop the decimals, we only care about the full block X,Y,Z
+ local PlayerX = math.floor(Player:GetPosX(), 0)
+ local PlayerY = math.floor(Player:GetPosY(), 0)
+ local PlayerZ = math.floor(Player:GetPosZ(), 0)
+
+ local collision = false
+ if ((BlockFace == BLOCK_FACE_TOP) and (PlayerY == BlockY - 2) and (PlayerX == BlockX) and (PlayerZ == BlockZ)) then
+ collision = true
+ end
+
+ if ((BlockFace == BLOCK_FACE_BOTTOM) and (PlayerY == BlockY + 1) and (PlayerX == BlockX) and (PlayerZ == BlockZ)) then
+ collision = true
+ end
+
+ if ((BlockFace == BLOCK_FACE_NORTH) and (PlayerX == BlockX) and (PlayerZ == BlockZ - 1)) then
+ if ((PlayerY == BlockY) or (PlayerY + 1 == BlockY)) then collision = true end
+ end
+
+ if ((BlockFace == BLOCK_FACE_SOUTH) and (PlayerX == BlockX) and (PlayerZ == BlockZ + 1)) then
+ if ((PlayerY == BlockY) or (PlayerY + 1 == BlockY)) then collision = true end
+ end
+
+ if ((BlockFace == BLOCK_FACE_WEST) and (PlayerX == BlockX - 1) and (PlayerZ == BlockZ)) then
+ if ((PlayerY == BlockY) or (PlayerY + 1 == BlockY)) then collision = true end
+ end
+
+ if ((BlockFace == BLOCK_FACE_EAST) and (PlayerX == BlockX + 1) and (PlayerZ == BlockZ)) then
+ if ((PlayerY == BlockY) or (PlayerY + 1 == BlockY)) then collision = true end
+ end
+ return collision
+ end
+ if (Player:GetWorld():ForEachPlayer(CheckCollision) == false) then
+ return true
+ end
+ end
+ end
+ end
+ return false
+end
+
+function OnPlayerBreakingBlock(Player, BlockX, BlockY, BlockZ, BlockFace, Status, OldBlockType, OldBlockMeta)
+ -- dont check if the direction is in the air
+ if (BlockFace ~= -1) then
+
+ if (Player:HasPermission("core.build") == false) then
+ return true
+ else
+ if Player:HasPermission("core.spawnprotect.bypass") == false and SPAWNPROTECT == true then
+ local World = Player:GetWorld()
+ local xcoord = World:GetSpawnX()
+ local ycoord = World:GetSpawnY()
+ local zcoord = World:GetSpawnZ()
+
+ if not ((BlockX <= (xcoord + PROTECTRADIUS)) and (BlockX >= (xcoord - PROTECTRADIUS))) then
+ return false -- Not in spawn area.
+ end
+ if not ((BlockY <= (ycoord + PROTECTRADIUS)) and (BlockY >= (ycoord - PROTECTRADIUS))) then
+ return false -- Not in spawn area.
+ end
+ if not ((BlockZ <= (zcoord + PROTECTRADIUS)) and (BlockZ >= (zcoord - PROTECTRADIUS))) then
+ return false -- Not in spawn area.
+ end
+
+ --WriteLog(0, BlockX, BlockY, BlockZ, Player:GetName(), id, meta)
+
+ WarnPlayer(Player)
+
+ return true
+ end
+ end
+ end
+
+ return false
+end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/ondeath.lua b/MCServer/Plugins/Core/ondeath.lua
new file mode 100644
index 000000000..47a7532a6
--- /dev/null
+++ b/MCServer/Plugins/Core/ondeath.lua
@@ -0,0 +1,65 @@
+function OnKilling(Victim, Killer)
+ if Victim:IsPlayer() then
+ SetBackCoordinates( Victim )
+ Server = cRoot:Get():GetServer()
+ if Killer == nil then
+ if Victim:IsOnFire() then
+ Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was burnt to a cinder" )
+ CheckHardcore(Victim)
+ return false
+ end
+ if Victim:GetWorld():GetBlock(Victim:GetPosX(), Victim:GetPosY(), Victim:GetPosZ()) == 10 or Victim:GetWorld():GetBlock(Victim:GetPosX(), Victim:GetPosY(), Victim:GetPosZ()) == 11 then
+ Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " tried to swim in lava (and failed)" )
+ CheckHardcore(Victim)
+ return false
+ end
+ else
+ if Killer:IsPlayer() then
+ Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was terminated by " .. Killer:GetName() )
+ CheckHardcore(Victim)
+ return false
+ elseif Killer:IsMob() then
+ if Killer:IsA("cZombie") then
+ Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was eaten by a Zombie")
+ elseif Killer:IsA("cSkeleton") then
+ Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was shot by a Skeleton" )
+ elseif Killer:IsA("cCreeper") then
+ Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was blown up by a Creeper")
+ elseif Killer:IsA("cSpider") then
+ Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was ripped apart by a giant Spider")
+ elseif Killer:IsA("cCaveSpider") then
+ Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was poisoned by a giant Cave Spider")
+ elseif Killer:IsA("cBlaze") then
+ Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was flamed by a Blaze")
+ elseif Killer:IsA("cEnderman") then
+ Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was " .. cChatColor.Random .. " by an Enderman")
+ elseif Killer:IsA("cSilverfish") then
+ Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was... DERPED by a Silverfish!")
+ elseif Killer:IsA("cSlime") then
+ Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was stuck fast and killed by a Slime")
+ elseif Killer:IsA("cWitch") then
+ Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was enchanted (to death) by a Witch")
+ elseif Killer:IsA("cZombiepigman") then
+ Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was slain by a Zombie Pigman")
+ elseif Killer:IsA("cMagmacube") then
+ Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was incinerated by a Magmacube")
+ elseif Killer:IsA("cWolf") then
+ Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " was savaged by a Wolf")
+ end
+ CheckHardcore(Victim)
+ return false
+ end
+ end
+ Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " died of mysterious circumstances")
+ CheckHardcore(Victim)
+ end
+end
+
+function CheckHardcore(Victim)
+ if HardCore == "true" then
+ if Victim:IsPlayer() == true then
+ local KilledPlayer = tolua.cast(Victim, "cPlayer")
+ BanPlayer(KilledPlayer:GetName(), "You died, haha. Good game, bro.")
+ end
+ end
+end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/onkilling.lua b/MCServer/Plugins/Core/onkilling.lua
deleted file mode 100644
index e74f36065..000000000
--- a/MCServer/Plugins/Core/onkilling.lua
+++ /dev/null
@@ -1,65 +0,0 @@
-function OnKilling(Victim, Killer)
- if Victim:IsPlayer() then
- SetBackCoordinates( Victim )
- Server = cRoot:Get():GetServer()
- if Killer == nil then
- if Victim:IsOnFire() then
- Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " burned away." )
- CheckHardcore(Victim)
- return false
- end
- if Victim:GetWorld():GetBlock(Victim:GetPosX(), Victim:GetPosY(), Victim:GetPosZ()) == 10 or Victim:GetWorld():GetBlock(Victim:GetPosX(), Victim:GetPosY(), Victim:GetPosZ()) == 11 then
- Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " tried to swim in lava" )
- CheckHardcore(Victim)
- return false
- end
- else
- if Killer:IsPlayer() then
- Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by " .. Killer:GetName() )
- CheckHardcore(Victim)
- return false
- elseif Killer:IsMob() then
- if Killer:IsA("cZombie") then
- Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is eaten by a zombie")
- elseif Killer:IsA("cSkeleton") then
- Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a skeleton" )
- elseif Killer:IsA("cCreeper") then
- Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is blown up by a creeper")
- elseif Killer:IsA("cSpider") then
- Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a spider")
- elseif Killer:IsA("cCaveSpider") then
- Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a cavespider")
- elseif Killer:IsA("cBlaze") then
- Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a blaze")
- elseif Killer:IsA("cEnderman") then
- Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is slain by a enderman")
- elseif Killer:IsA("cSilverfish") then
- Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a silverfish")
- elseif Killer:IsA("cSlime") then
- Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a slime")
- elseif Killer:IsA("cWitch") then
- Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a witch")
- elseif Killer:IsA("cZombiepigman") then
- Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is slain by a zombiepigman")
- elseif Killer:IsA("cMagmacube") then
- Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a magmacube")
- elseif Killer:IsA("cWolf") then
- Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a wolf")
- end
- CheckHardcore(Victim)
- return false
- end
- end
- Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " Died")
- CheckHardcore(Victim)
- end
-end
-
-function CheckHardcore(Victim)
- if HardCore == "true" then
- if Victim:IsPlayer() == true then
- local KilledPlayer = tolua.cast(Victim, "cPlayer")
- BanPlayer(KilledPlayer:GetName(), "You Died")
- end
- end
-end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/onlogin.lua b/MCServer/Plugins/Core/onlogin.lua
index 07b8460ee..4b2f24f17 100644
--- a/MCServer/Plugins/Core/onlogin.lua
+++ b/MCServer/Plugins/Core/onlogin.lua
@@ -1,20 +1,19 @@
-function OnLogin(Client, ProtocolVersion, Username)
- if( Username ~= "" ) then
- if( BannedPlayersIni:GetValueB("Banned", Username, false) == true ) then
- local Server = cRoot:Get():GetServer()
- Server:SendMessage( Username .. " tried to join, but is banned!" )
- LOGINFO( Username .. " tried to join, but is banned!")
- return true -- Player is banned, return true to deny access
- end
- if( WhiteListIni:GetValueB("WhiteListSettings", "WhiteListOn", false ) == true ) then
- if( WhiteListIni:GetValueB("WhiteList", Username, false ) == false ) then -- not on whitelist
- local Server = cRoot:Get():GetServer()
- Server:SendMessage( Username .. " tried to join, but is not on the whitelist." )
- LOGINFO( Username .. " tried to join, but is not on the whitelist." )
- return true -- Deny access to the server
- end
- end
- end
-
- return false
+function OnLogin(Client, ProtocolVersion, Username)
+ if( Username ~= "" ) then
+ if( BannedPlayersIni:GetValueB("Banned", Username, false) == true ) then
+ local Server = cRoot:Get():GetServer()
+ Server:SendMessage( Username .. " tried to join, but is banned!" )
+ LOGINFO( Username .. " tried to join, but is banned!")
+ return true -- Player is banned, return true to deny access
+ end
+ if( WhiteListIni:GetValueB("WhiteListSettings", "WhiteListOn", false ) == true ) then
+ if( WhiteListIni:GetValueB("WhiteList", Username, false ) == false ) then -- not on whitelist
+ local Server = cRoot:Get():GetServer()
+ Server:SendMessage( Username .. " tried to join, but is not on the whitelist." )
+ LOGINFO( Username .. " tried to join, but is not on the whitelist." )
+ return true -- Deny access to the server
+ end
+ end
+ end
+ return false
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/onplayerbreakingblock.lua b/MCServer/Plugins/Core/onplayerbreakingblock.lua
deleted file mode 100644
index fc7d5897d..000000000
--- a/MCServer/Plugins/Core/onplayerbreakingblock.lua
+++ /dev/null
@@ -1,10 +0,0 @@
-function OnPlayerBreakingBlock(Player, BlockX, BlockY, BlockZ, BlockFace, Status, OldBlockType, OldBlockMeta)
- -- dont check if the direction is in the air
- if (BlockFace ~= -1) then
-
- if (Player:HasPermission("core.build") == false) then
- return true
- end
- end
- return false
-end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/onplayerplacingblock.lua b/MCServer/Plugins/Core/onplayerplacingblock.lua
deleted file mode 100644
index be2fd64d3..000000000
--- a/MCServer/Plugins/Core/onplayerplacingblock.lua
+++ /dev/null
@@ -1,63 +0,0 @@
-function OnPlayerPlacingBlock(Player, BlockX, BlockY, BlockZ, BlockFace, CursorX, CursorY, CursorZ, BlockType)
-
- -- dont check if the direction is in the air
- if (BlockFace == -1) then
- return false
- end
-
- if( Player:HasPermission("core.build") == false ) then
- return true
- end
-
- -- TODO: If the placed block is not a block (torch etc.), allow it without checking for collisions
-
- local X = BlockX
- local Y = BlockY
- local Z = BlockZ
- X, Y, Z = AddFaceDirection(X, Y, Z, BlockFace)
- if (Y >= 256 or Y < 0) then
- return true
- end
-
- local CheckCollision = function(Player)
- -- drop the decimals, we only care about the full block X,Y,Z
- local PlayerX = math.floor(Player:GetPosX(), 0)
- local PlayerY = math.floor(Player:GetPosY(), 0)
- local PlayerZ = math.floor(Player:GetPosZ(), 0)
-
- -- player height is 2 blocks, so we check the position and then offset it up one
- -- so they can't place a block in anyone's face
-
- local collision = false
- if ((BlockFace == BLOCK_FACE_TOP) and (PlayerY == BlockY - 2) and (PlayerX == BlockX) and (PlayerZ == BlockZ)) then
- collision = true
- end
-
- if ((BlockFace == BLOCK_FACE_BOTTOM) and (PlayerY == BlockY + 1) and (PlayerX == BlockX) and (PlayerZ == BlockZ)) then
- collision = true
- end
-
- if ((BlockFace == BLOCK_FACE_NORTH) and (PlayerX == BlockX) and (PlayerZ == BlockZ - 1)) then
- if ((PlayerY == BlockY) or (PlayerY + 1 == BlockY)) then collision = true end
- end
-
- if ((BlockFace == BLOCK_FACE_SOUTH) and (PlayerX == BlockX) and (PlayerZ == BlockZ + 1)) then
- if ((PlayerY == BlockY) or (PlayerY + 1 == BlockY)) then collision = true end
- end
-
- if ((BlockFace == BLOCK_FACE_WEST) and (PlayerX == BlockX - 1) and (PlayerZ == BlockZ)) then
- if ((PlayerY == BlockY) or (PlayerY + 1 == BlockY)) then collision = true end
- end
-
- if ((BlockFace == BLOCK_FACE_EAST) and (PlayerX == BlockX + 1) and (PlayerZ == BlockZ)) then
- if ((PlayerY == BlockY) or (PlayerY + 1 == BlockY)) then collision = true end
- end
-
- return collision
- end
-
- if (Player:GetWorld():ForEachPlayer(CheckCollision) == false) then
- return true
- end
- return false
-end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/onplayerjoined.lua b/MCServer/Plugins/Core/playerjoin.lua
index 334307000..884acb66a 100644
--- a/MCServer/Plugins/Core/onplayerjoined.lua
+++ b/MCServer/Plugins/Core/playerjoin.lua
@@ -1,5 +1,5 @@
-function OnPlayerJoined(Player)
- ShowMOTDTo( Player )
- AddMessage( Player:GetName() .. " has joined the game", " " )
- return false
+function OnPlayerJoined(Player)
+ ShowMOTDTo( Player )
+ AddMessage( Player:GetName() .. " has joined the game", " " )
+ return false
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/playerlist.lua b/MCServer/Plugins/Core/playerlist.lua
index f06dfed85..73d9e5b24 100644
--- a/MCServer/Plugins/Core/playerlist.lua
+++ b/MCServer/Plugins/Core/playerlist.lua
@@ -1,14 +1,14 @@
-function HandlePlayerListCommand( Split, Player )
-
- local PlayerTable = {}
- local AppendToTable = function( Player )
- table.insert(PlayerTable, Player:GetName() )
- end
- Player:GetWorld():ForEachPlayer( AppendToTable )
-
- local Message = cChatColor.Green .. "Connected players: (".. cChatColor.White.. #PlayerTable .. cChatColor.Green .. ")"
- Player:SendMessage( Message )
-
- Player:SendMessage( table.concat(PlayerTable, " ") )
- return true
+function HandlePlayerListCommand( Split, Player )
+
+ local PlayerTable = {}
+ local AppendToTable = function( Player )
+ table.insert(PlayerTable, Player:GetName() )
+ end
+ Player:GetWorld():ForEachPlayer( AppendToTable )
+
+ local Message = cChatColor.Green .. "Connected players: (".. cChatColor.White.. #PlayerTable .. cChatColor.Green .. ")"
+ Player:SendMessage( Message )
+
+ Player:SendMessage( table.concat(PlayerTable, " ") )
+ return true
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/pluginlist.lua b/MCServer/Plugins/Core/plugins.lua
index 5f01c0339..6d74cf29e 100644
--- a/MCServer/Plugins/Core/pluginlist.lua
+++ b/MCServer/Plugins/Core/plugins.lua
@@ -1,15 +1,15 @@
-function HandlePluginListCommand( Split, Player )
- local PluginManager = cRoot:Get():GetPluginManager()
- local PluginList = PluginManager:GetAllPlugins()
-
- local PluginTable = {}
- for k, Plugin in pairs( PluginList ) do
- if ( Plugin ) then
- table.insert(PluginTable, Plugin:GetName() )
- end
- end
-
- Player:SendMessage( cChatColor.Green .. "Loaded plugins: (" .. #PluginTable .. ")" )
- Player:SendMessage( cChatColor.Gold .. table.concat(PluginTable, cChatColor.Gold.." ") )
- return true
+function HandlePluginsCommand( Split, Player )
+ local PluginManager = cRoot:Get():GetPluginManager()
+ local PluginList = PluginManager:GetAllPlugins()
+
+ local PluginTable = {}
+ for k, Plugin in pairs( PluginList ) do
+ if ( Plugin ) then
+ table.insert(PluginTable, Plugin:GetName() )
+ end
+ end
+
+ Player:SendMessage( cChatColor.Green .. "Loaded plugins: (" .. #PluginTable .. ")" )
+ Player:SendMessage( cChatColor.Gold .. table.concat(PluginTable, cChatColor.Gold.." ") )
+ return true
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/portal-worlds.lua b/MCServer/Plugins/Core/portal-worlds.lua
new file mode 100644
index 000000000..136edb82e
--- /dev/null
+++ b/MCServer/Plugins/Core/portal-worlds.lua
@@ -0,0 +1,36 @@
+function HandlePortalCommand( Split, Player )
+ if( #Split ~= 2 ) then
+ Player:SendMessage( cChatColor.Green .. "Usage: /gotoworld [WorldName]" )
+ return true
+ end
+
+ if( Player:MoveToWorld(Split[2]) == false ) then
+ Player:SendMessage( cChatColor.Green .. "Could not move to world '" .. Split[2] .. "'!" )
+ return true
+ end
+
+
+ Player:SendMessage( cChatColor.Green .. "Moved successfully to '" .. Split[2] .. "'! :D" )
+ return true
+end
+
+function HandleWorldsCommand( Split, Player )
+ local SettingsIni = cIniFile("settings.ini")
+ if SettingsIni:ReadFile() == false then
+ Player:SendMessage( cChatColor.Green .. "No worlds found" )
+ end
+ Number = SettingsIni:NumValues("Worlds") - 1
+ Worlds = {}
+ for i=0, SettingsIni:GetNumKeys() - 1 do
+ if SettingsIni:GetKeyName(i) == "Worlds" then
+ Key = i
+ break
+ end
+ end
+ for i=0, Number do
+ table.insert( Worlds, SettingsIni:GetValue( Key, i) )
+ end
+ Player:SendMessage( cChatColor.Green .. "Worlds:" )
+ Player:SendMessage( cChatColor.Green .. table.concat( Worlds, ", " ) )
+ return true
+end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/rank.lua b/MCServer/Plugins/Core/rank-groups.lua
index e178f0a2b..157d91744 100644
--- a/MCServer/Plugins/Core/rank.lua
+++ b/MCServer/Plugins/Core/rank-groups.lua
@@ -1,33 +1,48 @@
-function HandleRankCommand( Split, Player )
- if Split[2] == nil or Split[3] == nil then
- Player:SendMessage(cChatColor.Rose .. "Usage: /rank [Player] [Group]")
- return true
- end
- local GroupsIni = cIniFile("groups.ini")
- if( GroupsIni:ReadFile() == false ) then
- LOG("Could not read groups.ini!")
- end
- if GroupsIni:FindKey(Split[3]) == -1 then
- Player:SendMessage(cChatColor.Rose .. "Group does not exist")
- return true
- end
- local UsersIni = cIniFile("users.ini")
- if( UsersIni:ReadFile() == false ) then
- LOG("Could not read users.ini!")
- end
- UsersIni:DeleteKey(Split[2])
- UsersIni:GetValueSet(Split[2], "Groups", Split[3])
- UsersIni:WriteFile()
- local loopPlayers = function( Player )
- if Player:GetName() == Split[2] then
- Player:SendMessage( cChatColor.Green .. "You were moved to group " .. Split[3] )
- Player:LoadPermissionsFromDisk()
- end
- end
- local loopWorlds = function ( World )
- World:ForEachPlayer( loopPlayers )
- end
- cRoot:Get():ForEachWorld( loopWorlds )
- Player:SendMessage(cChatColor.Green .. "Player " .. Split[2] .. " Was moved to " .. Split[3])
- return true
+function HandleRankCommand( Split, Player )
+ if Split[2] == nil or Split[3] == nil then
+ Player:SendMessage(cChatColor.Rose .. "Usage: /rank [Player] [Group]")
+ return true
+ end
+ local GroupsIni = cIniFile("groups.ini")
+ if( GroupsIni:ReadFile() == false ) then
+ LOG("Could not read groups.ini!")
+ end
+ if GroupsIni:FindKey(Split[3]) == -1 then
+ Player:SendMessage(cChatColor.Rose .. "Group does not exist")
+ return true
+ end
+ local UsersIni = cIniFile("users.ini")
+ if( UsersIni:ReadFile() == false ) then
+ LOG("Could not read users.ini!")
+ end
+ UsersIni:DeleteKey(Split[2])
+ UsersIni:GetValueSet(Split[2], "Groups", Split[3])
+ UsersIni:WriteFile()
+ local loopPlayers = function( Player )
+ if Player:GetName() == Split[2] then
+ Player:SendMessage( cChatColor.Green .. "You were moved to group " .. Split[3] )
+ Player:LoadPermissionsFromDisk()
+ end
+ end
+ local loopWorlds = function ( World )
+ World:ForEachPlayer( loopPlayers )
+ end
+ cRoot:Get():ForEachWorld( loopWorlds )
+ Player:SendMessage(cChatColor.Green .. "Player " .. Split[2] .. " Was moved to " .. Split[3])
+ return true
+end
+
+function HandleListGroupsCommand( Split, Player )
+ local GroupsIni = cIniFile("groups.ini")
+ if GroupsIni:ReadFile() == false then
+ Player:SendMessage( cChatColor.Green .. "No groups found" )
+ end
+ Number = GroupsIni:NumKeys() - 1
+ Groups = {}
+ for i=0, Number do
+ table.insert( Groups, GroupsIni:KeyName(i) )
+ end
+ Player:SendMessage( cChatColor.Green .. "Groups:" )
+ Player:SendMessage( cChatColor.Green .. table.concat( Groups, ", " ) )
+ return true
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/regeneratechunk.lua b/MCServer/Plugins/Core/regen.lua
index 7f91f48c1..f1dd4e118 100644
--- a/MCServer/Plugins/Core/regeneratechunk.lua
+++ b/MCServer/Plugins/Core/regen.lua
@@ -1,18 +1,18 @@
-function HandleRegenerateChunkCommand(Split, Player)
- if ((#Split == 2) or (#Split > 3)) then
- Player:SendMessage( cChatColor.Green .. "Usage: '/regeneratechunk' or '/regeneratechunk [X] [Z]'");
- return true;
- end
-
- local X = Player:GetChunkX();
- local Z = Player:GetChunkZ();
-
- if (#Split == 3) then
- X = Split[2];
- Z = Split[3];
- end
-
- Player:SendMessage(cChatColor.Green .. "Regenerating chunk ["..X..", "..Z.."]");
- Player:GetWorld():RegenerateChunk(X, Z);
- return true;
+function HandleRegenCommand(Split, Player)
+ if ((#Split == 2) or (#Split > 3)) then
+ Player:SendMessage( cChatColor.Green .. "Usage: '/regeneratechunk' or '/regeneratechunk [X] [Z]'");
+ return true;
+ end
+
+ local X = Player:GetChunkX();
+ local Z = Player:GetChunkZ();
+
+ if (#Split == 3) then
+ X = Split[2];
+ Z = Split[3];
+ end
+
+ Player:SendMessage(cChatColor.Green .. "Regenerating chunk ["..X..", "..Z.."]");
+ Player:GetWorld():RegenerateChunk(X, Z);
+ return true;
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/reload.lua b/MCServer/Plugins/Core/reload.lua
deleted file mode 100644
index e2b338ba1..000000000
--- a/MCServer/Plugins/Core/reload.lua
+++ /dev/null
@@ -1,6 +0,0 @@
-function HandleReloadCommand( Split, Player )
- Server = cRoot:Get():GetServer()
- Server:SendMessage( cChatColor.Green .. "Reloading all plugins." )
- cRoot:Get():GetPluginManager():ReloadPlugins()
- return true
-end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/save-reload-stop.lua b/MCServer/Plugins/Core/save-reload-stop.lua
new file mode 100644
index 000000000..57744b088
--- /dev/null
+++ b/MCServer/Plugins/Core/save-reload-stop.lua
@@ -0,0 +1,19 @@
+function HandleSaveAllCommand( Split, Player )
+ cRoot:Get():SaveAllChunks();
+ Player:SendMessage(cChatColor.Green .. "All the worlds are saved")
+ return true;
+end
+
+function HandleStopCommand( Split, Player )
+ Server = cRoot:Get():GetServer()
+ Server:SendMessage( cChatColor.Green .. "Stopping the server..." )
+ cRoot:Get():QueueExecuteConsoleCommand("stop")
+ return true
+end
+
+function HandleReloadCommand( Split, Player )
+ Server = cRoot:Get():GetServer()
+ Server:SendMessage( cChatColor.Green .. "Reloading all plugins." )
+ cRoot:Get():GetPluginManager():ReloadPlugins()
+ return true
+end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/saveall.lua b/MCServer/Plugins/Core/saveall.lua
deleted file mode 100644
index 1dd12335b..000000000
--- a/MCServer/Plugins/Core/saveall.lua
+++ /dev/null
@@ -1,5 +0,0 @@
-function HandleSaveAllCommand( Split, Player )
- cRoot:Get():SaveAllChunks();
- Player:SendMessage(cChatColor.Green .. "All the worlds are saved")
- return true;
-end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/spawn.lua b/MCServer/Plugins/Core/spawn.lua
index d4e033c7e..2b07c5767 100644
--- a/MCServer/Plugins/Core/spawn.lua
+++ b/MCServer/Plugins/Core/spawn.lua
@@ -1,7 +1,7 @@
-function HandleSpawnCommand(Split, Player)
- World = Player:GetWorld()
- SetBackCoordinates(Player)
- Player:TeleportToCoords(World:GetSpawnX(), World:GetSpawnY(), World:GetSpawnZ())
- LOGINFO(Player:GetName() .. " returned to spawn.")
- return true
+function HandleSpawnCommand(Split, Player)
+ World = Player:GetWorld()
+ SetBackCoordinates(Player)
+ Player:TeleportToCoords(World:GetSpawnX(), World:GetSpawnY(), World:GetSpawnZ())
+ LOGINFO(Player:GetName() .. " returned to spawn.")
+ return true
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/stop.lua b/MCServer/Plugins/Core/stop.lua
deleted file mode 100644
index 1240c49d8..000000000
--- a/MCServer/Plugins/Core/stop.lua
+++ /dev/null
@@ -1,6 +0,0 @@
-function HandleStopCommand( Split, Player )
- Server = cRoot:Get():GetServer()
- Server:SendMessage( cChatColor.Green .. "Stopping the server..." )
- cRoot:Get():QueueExecuteConsoleCommand("stop")
- return true
-end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/teleport.lua b/MCServer/Plugins/Core/teleport.lua
index ad9e7be69..89352408a 100644
--- a/MCServer/Plugins/Core/teleport.lua
+++ b/MCServer/Plugins/Core/teleport.lua
@@ -1,46 +1,80 @@
-function HandleTPCommand(a_Split, a_Player)
- if ((#a_Split == 2) or (#a_Split == 3)) then
- -- Teleport to player specified in a_Split[2], tell them unless a_Split[3] equals "-h":
- TeleportToPlayer(a_Player, a_Split[2], (a_Split[3] ~= "-h"));
- return true;
- elseif (#a_Split == 4) then
- -- Teleport to XYZ coords specified in a_Split[2, 3, 4]:
- SetBackCoordinates(a_Player);
- a_Player:TeleportToCoords(a_Split[2], a_Split[3], a_Split[4]);
- a_Player:SendMessage(cChatColor.Green .. "You teleported to {" .. a_Split[2] .. ", " .. a_Split[3] .. ", " .. a_Split[4] .. "}");
- return true;
- else
- Player:SendMessage( cChatColor.Green .. "Usage: /tp [PlayerName] (-h)" )
- return true
- end
-end
-
-
-
-
-
--- Teleports a_SrcPlayer to a player named a_DstPlayerName; if a_TellDst is true, will send a notice to the destination player
-function TeleportToPlayer(a_SrcPlayer, a_DstPlayerName, a_TellDst)
- local teleport = function(OtherPlayer)
- if (OtherPlayer == a_SrcPlayer) then
- -- Asked to teleport to self?
- a_SrcPlayer:SendMessage(cChatColor.Green .. "Already there :)");
- else
- SetBackCoordinates(a_SrcPlayer);
- a_SrcPlayer:TeleportToEntity(OtherPlayer);
- a_SrcPlayer:SendMessage(cChatColor.Green .. "You teleported to " .. OtherPlayer:GetName() .. "!");
- if (a_TellDst) then
- OtherPlayer:SendMessage(cChatColor.Green .. Player:GetName().." teleported to you!");
- end
- end
- end
-
- local World = Player:GetWorld();
- if (not(World:DoWithPlayer(s_DstPlayerName, teleport))) then
- a_SrcPlayer:SendMessage(cChatColor.Green .. "Can't find player " .. a_DstPlayerName);
- end
-end
-
-
-
-
+function HandleTPCommand(a_Split, a_Player)
+ if ((#a_Split == 2) or (#a_Split == 3)) then
+ -- Teleport to player specified in a_Split[2], tell them unless a_Split[3] equals "-h":
+ TeleportToPlayer(a_Player, a_Split[2], (a_Split[3] ~= "-h"));
+ return true;
+ elseif (#a_Split == 4) then
+ -- Teleport to XYZ coords specified in a_Split[2, 3, 4]:
+ SetBackCoordinates(a_Player);
+ a_Player:TeleportToCoords(a_Split[2], a_Split[3], a_Split[4]);
+ a_Player:SendMessage(cChatColor.Green .. "You teleported to {" .. a_Split[2] .. ", " .. a_Split[3] .. ", " .. a_Split[4] .. "}");
+ return true;
+ else
+ a_Player:SendMessage( cChatColor.Green .. "Usage: /tp [PlayerName] (-h) or /tp [X Y Z]" )
+ return true
+ end
+end
+
+function HandleTPACommand( Split, Player )
+ if Split[2] == nil then
+ Player:SendMessage( cChatColor.Green .. "Usage: /tpa [Player]" )
+ return true
+ end
+ local loopPlayer = function( OtherPlayer )
+ if OtherPlayer:GetName() == Split[2] then
+ OtherPlayer:SendMessage( cChatColor.Green .. Player:GetName() .. " send a teleport request" )
+ Player:SendMessage( cChatColor.Green .. "You send a teleport request to " .. OtherPlayer:GetName() )
+ Destination[OtherPlayer:GetName()] = Player:GetName()
+ end
+ end
+ local loopWorlds = function( World )
+ World:ForEachPlayer( loopPlayer )
+ end
+ cRoot:Get():ForEachWorld( loopWorlds )
+ return true
+end
+
+function HandleTPAcceptCommand( Split, Player )
+ if Destination[Player:GetName()] == nil then
+ Player:SendMessage( cChatColor.Green .. "Nobody has send you a teleport request" )
+ return true
+ end
+ local loopPlayer = function( OtherPlayer )
+ if Destination[Player:GetName()] == OtherPlayer:GetName() then
+ if OtherPlayer:GetWorld():GetName() ~= Player:GetWorld():GetName() then
+ OtherPlayer:MoveToWorld( Player:GetWorld():GetName() )
+ end
+ OtherPlayer:TeleportToEntity( Player )
+ Player:SendMessage( cChatColor.Green .. OtherPlayer:GetName() .. " teleported to you" )
+ OtherPlayer:SendMessage( cChatColor.Green .. "You teleported to " .. Player:GetName() )
+ Destination[Player:GetName()] = nil
+ end
+ end
+ local loopWorlds = function( World )
+ World:ForEachPlayer( loopPlayer )
+ end
+ cRoot:Get():ForEachWorld( loopWorlds )
+ return true
+end
+
+-- Teleports a_SrcPlayer to a player named a_DstPlayerName; if a_TellDst is true, will send a notice to the destination player
+function TeleportToPlayer(a_SrcPlayer, a_DstPlayerName, a_TellDst)
+ local teleport = function(OtherPlayer)
+ if (OtherPlayer == a_SrcPlayer) then
+ -- Asked to teleport to self?
+ a_SrcPlayer:SendMessage(cChatColor.Green .. "Y' can't teleport to yerself!");
+ else
+ SetBackCoordinates(a_SrcPlayer);
+ a_SrcPlayer:TeleportToEntity(OtherPlayer);
+ a_SrcPlayer:SendMessage(cChatColor.Green .. "You teleported to " .. OtherPlayer:GetName() .. "!");
+ if (a_TellDst) then
+ OtherPlayer:SendMessage(cChatColor.Green .. Player:GetName().." teleported to you!");
+ end
+ end
+ end
+
+ local World = a_SrcPlayer:GetWorld();
+ if (not(World:DoWithPlayer(a_DstPlayerName, teleport))) then
+ a_SrcPlayer:SendMessage(cChatColor.Green .. "Can't find player " .. a_DstPlayerName);
+ end
+end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/time.lua b/MCServer/Plugins/Core/time.lua
index 637773b45..85593695a 100644
--- a/MCServer/Plugins/Core/time.lua
+++ b/MCServer/Plugins/Core/time.lua
@@ -1,23 +1,23 @@
-function HandleTimeCommand( Split, Player )
- if Split[2] == nil then
- Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night/Set/Add]" )
- return true
- end
- local Server = cRoot:Get():GetServer()
- if( string.upper( Split[2] ) == "DAY") then
- Player:GetWorld():SetTimeOfDay( 0 )
- Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Day.")
- elseif( string.upper( Split[2] ) == "NIGHT") then
- Player:GetWorld():SetTimeOfDay( 12000 + 1000 )
- Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Night.")
- elseif( string.upper(Split[2]) == "SET" ) and ( tonumber(Split[3]) ~= nil) then
- Player:GetWorld():SetTimeOfDay( tonumber(Split[3]) )
- Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to " .. Split[3] )
- elseif( string.upper(Split[2]) == "ADD" ) and ( tonumber(Split[3]) ~= nil) then
- Player:GetWorld():SetTimeOfDay( Player:GetWorld():GetTimeOfDay() + Split[3] )
- Server:SendMessage( cChatColor.Green .. Player:GetName() .. " Added " .. Split[3] .. " to the time" )
- else
- Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night/Set/Add]" )
- end
- return true
+function HandleTimeCommand( Split, Player )
+ if Split[2] == nil then
+ Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night/Set/Add]" )
+ return true
+ end
+ local Server = cRoot:Get():GetServer()
+ if( string.upper( Split[2] ) == "DAY") then
+ Player:GetWorld():SetTimeOfDay( 0 )
+ Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Day.")
+ elseif( string.upper( Split[2] ) == "NIGHT") then
+ Player:GetWorld():SetTimeOfDay( 12000 + 1000 )
+ Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Night.")
+ elseif( string.upper(Split[2]) == "SET" ) and ( tonumber(Split[3]) ~= nil) then
+ Player:GetWorld():SetTimeOfDay( tonumber(Split[3]) )
+ Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to " .. Split[3] )
+ elseif( string.upper(Split[2]) == "ADD" ) and ( tonumber(Split[3]) ~= nil) then
+ Player:GetWorld():SetTimeOfDay( Player:GetWorld():GetTimeOfDay() + Split[3] )
+ Server:SendMessage( cChatColor.Green .. Player:GetName() .. " Added " .. Split[3] .. " to the time" )
+ else
+ Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night/Set/Add]" )
+ end
+ return true
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/top.lua b/MCServer/Plugins/Core/top.lua
index 99bea5f75..bc2343f7f 100644
--- a/MCServer/Plugins/Core/top.lua
+++ b/MCServer/Plugins/Core/top.lua
@@ -1,11 +1,11 @@
-function HandleTopCommand( Split, Player )
- local World = Player:GetWorld()
-
- local PlayerPos = Player:GetPosition()
- local Height = World:GetHeight( math.floor(PlayerPos.x), math.floor(PlayerPos.z) )
- SetBackCoordinates( Player )
- Player:TeleportToCoords( PlayerPos.x, Height+1, PlayerPos.z )
- Player:SendMessage("Teleported to the top block")
-
- return true
+function HandleTopCommand( Split, Player )
+ local World = Player:GetWorld()
+
+ local PlayerPos = Player:GetPosition()
+ local Height = World:GetHeight( math.floor(PlayerPos.x), math.floor(PlayerPos.z) )
+ SetBackCoordinates( Player )
+ Player:TeleportToCoords( PlayerPos.x, Height+1, PlayerPos.z )
+ Player:SendMessage("Teleported to the top block")
+
+ return true
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/unban.lua b/MCServer/Plugins/Core/unban.lua
deleted file mode 100644
index 9defbe323..000000000
--- a/MCServer/Plugins/Core/unban.lua
+++ /dev/null
@@ -1,20 +0,0 @@
-function HandleUnbanCommand( Split, Player )
- if( #Split < 2 ) then
- Player:SendMessage( cChatColor.Green .. "Usage: /unban [Player]" )
- return true
- end
-
- if( BannedPlayersIni:GetValueB("Banned", Split[2], false) == false ) then
- Player:SendMessage( cChatColor.Green .. Split[2] .. " is not banned!" )
- return true
- end
-
- BannedPlayersIni:SetValueB("Banned", Split[2], false, false)
- BannedPlayersIni:WriteFile()
-
- local Server = cRoot:Get():GetServer()
- LOGINFO( Player:GetName() .. " is unbanning " .. Split[2] )
- Server:SendMessage( "Unbanning " .. Split[2] )
-
- return true
-end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/viewdistance.lua b/MCServer/Plugins/Core/viewdistance.lua
index 43d2a7de8..dfd310aa7 100644
--- a/MCServer/Plugins/Core/viewdistance.lua
+++ b/MCServer/Plugins/Core/viewdistance.lua
@@ -1,10 +1,10 @@
-function HandleViewDistanceCommand( Split, Player )
- if( #Split ~= 2 ) then
- Player:SendMessage( cChatColor.Green .. "Usage: /viewdistance [".. cClientHandle.MIN_VIEW_DISTANCE .."-".. cClientHandle.MAX_VIEW_DISTANCE .."]" )
- return true
- end
-
- Player:GetClientHandle():SetViewDistance( Split[2] )
- Player:SendMessage(cChatColor.Green .. "Your viewdistance has been set to " .. Player:GetClientHandle():GetViewDistance() )
- return true
+function HandleViewDistanceCommand( Split, Player )
+ if( #Split ~= 2 ) then
+ Player:SendMessage( cChatColor.Green .. "Usage: /viewdistance [".. cClientHandle.MIN_VIEW_DISTANCE .."-".. cClientHandle.MAX_VIEW_DISTANCE .."]" )
+ return true
+ end
+
+ Player:GetClientHandle():SetViewDistance( Split[2] )
+ Player:SendMessage(cChatColor.Green .. "Your viewdistance has been set to " .. Player:GetClientHandle():GetViewDistance() )
+ return true
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/weather.lua b/MCServer/Plugins/Core/weather.lua
index 49cbaa079..7176e544e 100644
--- a/MCServer/Plugins/Core/weather.lua
+++ b/MCServer/Plugins/Core/weather.lua
@@ -1,10 +1,10 @@
-function HandleToggleDownfallCommand( Split, Player )
- World = Player:GetWorld()
- if World:GetWeather() == 0 then
- World:SetWeather(1)
- else
- World:SetWeather(0)
- end
- Player:SendMessage( cChatColor.Green .. "Weather toggled")
- return true
+function HandleToggleDownfallCommand( Split, Player )
+ World = Player:GetWorld()
+ if World:GetWeather() == 0 then
+ World:SetWeather(1)
+ else
+ World:SetWeather(0)
+ end
+ Player:SendMessage( cChatColor.Green .. "Weather toggled")
+ return true
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/web_chat.lua b/MCServer/Plugins/Core/web_chat.lua
index dd03203bd..dfb17091e 100644
--- a/MCServer/Plugins/Core/web_chat.lua
+++ b/MCServer/Plugins/Core/web_chat.lua
@@ -1,157 +1,157 @@
-local CHAT_HISTORY = 50
-local LastMessageID = 0
-
-local JavaScript = [[
- <script type="text/javascript">
- function createXHR()
- {
- var request = false;
- try {
- request = new ActiveXObject('Msxml2.XMLHTTP');
- }
- catch (err2) {
- try {
- request = new ActiveXObject('Microsoft.XMLHTTP');
- }
- catch (err3) {
- try {
- request = new XMLHttpRequest();
- }
- catch (err1) {
- request = false;
- }
- }
- }
- return request;
- }
-
- function OpenPage( url, postParams, callback )
- {
- var xhr = createXHR();
- xhr.onreadystatechange=function()
- {
- if (xhr.readyState == 4)
- {
- callback( xhr )
- }
- };
- xhr.open( (postParams!=null)?"POST":"GET", url , true);
- if( postParams != null )
- {
- xhr.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded');
- }
- xhr.send(postParams);
- }
-
- function LoadPageInto( url, postParams, storage )
- {
- OpenPage( url, postParams, function( xhr )
- {
- var ScrollBottom = storage.scrollTop + storage.offsetHeight;
- var bAutoScroll = (ScrollBottom >= storage.scrollHeight); // Detect whether we scrolled to the bottom of the div
-
- results = xhr.responseText.split("<<divider>>");
- if( results[2] != LastMessageID ) return; // Check if this message was meant for us
-
- LastMessageID = results[1];
- if( results[0] != "" )
- {
- storage.innerHTML += results[0];
-
- if( bAutoScroll == true )
- {
- storage.scrollTop = storage.scrollHeight;
- }
- }
- } );
-
-
- return false;
- }
-
- function SendChatMessage()
- {
- var MessageContainer = document.getElementById('ChatMessage');
- if( MessageContainer.value == "" ) return;
-
- var postParams = "ChatMessage=" + MessageContainer.value;
- OpenPage( "/~webadmin/Core/Chat/", postParams, function( xhr )
- {
- RefreshChat();
- } );
- MessageContainer.value = "";
- }
-
- function RefreshChat()
- {
- var postParams = "JustChat=true&LastMessageID=" + LastMessageID;
- LoadPageInto("/~webadmin/Core/Chat/", postParams, document.getElementById('ChatDiv'));
- }
-
- setInterval(RefreshChat, 1000);
- window.onload = RefreshChat;
-
- var LastMessageID = 0;
-
- </script>
-]]
-
-local ChatLogMessages = {}
-
-function AddMessage( PlayerName, Message )
- LastMessageID = LastMessageID + 1
- table.insert( ChatLogMessages, { name = PlayerName, message = Message, id = LastMessageID } )
- while( #ChatLogMessages > CHAT_HISTORY ) do
- table.remove( ChatLogMessages, 1 )
- end
-end
-
-function OnChat( Player, Message )
- AddMessage( Player:GetName(), Message )
-end
-
-function HandleRequest_Chat( Request )
- if( Request.PostParams["JustChat"] ~= nil ) then
- local LastIdx = 0
- if( Request.PostParams["LastMessageID"] ~= nil ) then LastIdx = tonumber( Request.PostParams["LastMessageID"] ) end
- local Content = ""
- for key, value in pairs(ChatLogMessages) do
- if( value.id > LastIdx ) then
- Content = Content .. "[" .. value.name .. "]: " .. value.message .. "<br>"
- end
- end
- Content = Content .. "<<divider>>" .. LastMessageID .. "<<divider>>" .. LastIdx
- return Content
- end
-
- if( Request.PostParams["ChatMessage"] ~= nil ) then
- if( Request.PostParams["ChatMessage"] == "/help" ) then
- Commands = "Available commands"
- AddMessage(Commands, "<br>" .. "/help, /reload" )
- return Commands
- elseif( Request.PostParams["ChatMessage"] == "/reload" ) then
- Server = cRoot:Get():GetServer()
- Server:SendMessage( cChatColor.Green .. "Reloading all plugins." )
- AddMessage("Reloading all plugins", "")
- cRoot:Get():GetPluginManager():ReloadPlugins()
- return ""
- else
- cmd = Request.PostParams["ChatMessage"]
- if string.sub(cmd,1,string.len("/")) == "/" then
- AddMessage('Unknown Command "' .. Request.PostParams["ChatMessage"] .. '"', "")
- return ""
- end
- end
- local Message = "[WebAdmin]: " .. Request.PostParams["ChatMessage"]
- cRoot:Get():GetServer():SendMessage( Message )
- AddMessage("WebAdmin", Request.PostParams["ChatMessage"] )
- return ""
- end
-
- local Content = JavaScript
- Content = Content .. [[
- <div style="font-family: Courier; border: 1px solid #DDD; padding: 10px; width: 97%; height: 200px; overflow: scroll;" id="ChatDiv"></div>
- <input type="text" id="ChatMessage" onKeyPress="if (event.keyCode == 13) { SendChatMessage(); }"><input type="submit" value="Submit" onClick="SendChatMessage();">
- ]]
- return Content
+local CHAT_HISTORY = 50
+local LastMessageID = 0
+
+local JavaScript = [[
+ <script type="text/javascript">
+ function createXHR()
+ {
+ var request = false;
+ try {
+ request = new ActiveXObject('Msxml2.XMLHTTP');
+ }
+ catch (err2) {
+ try {
+ request = new ActiveXObject('Microsoft.XMLHTTP');
+ }
+ catch (err3) {
+ try {
+ request = new XMLHttpRequest();
+ }
+ catch (err1) {
+ request = false;
+ }
+ }
+ }
+ return request;
+ }
+
+ function OpenPage( url, postParams, callback )
+ {
+ var xhr = createXHR();
+ xhr.onreadystatechange=function()
+ {
+ if (xhr.readyState == 4)
+ {
+ callback( xhr )
+ }
+ };
+ xhr.open( (postParams!=null)?"POST":"GET", url , true);
+ if( postParams != null )
+ {
+ xhr.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded');
+ }
+ xhr.send(postParams);
+ }
+
+ function LoadPageInto( url, postParams, storage )
+ {
+ OpenPage( url, postParams, function( xhr )
+ {
+ var ScrollBottom = storage.scrollTop + storage.offsetHeight;
+ var bAutoScroll = (ScrollBottom >= storage.scrollHeight); // Detect whether we scrolled to the bottom of the div
+
+ results = xhr.responseText.split("<<divider>>");
+ if( results[2] != LastMessageID ) return; // Check if this message was meant for us
+
+ LastMessageID = results[1];
+ if( results[0] != "" )
+ {
+ storage.innerHTML += results[0];
+
+ if( bAutoScroll == true )
+ {
+ storage.scrollTop = storage.scrollHeight;
+ }
+ }
+ } );
+
+
+ return false;
+ }
+
+ function SendChatMessage()
+ {
+ var MessageContainer = document.getElementById('ChatMessage');
+ if( MessageContainer.value == "" ) return;
+
+ var postParams = "ChatMessage=" + MessageContainer.value;
+ OpenPage( "/~webadmin/Core/Chat/", postParams, function( xhr )
+ {
+ RefreshChat();
+ } );
+ MessageContainer.value = "";
+ }
+
+ function RefreshChat()
+ {
+ var postParams = "JustChat=true&LastMessageID=" + LastMessageID;
+ LoadPageInto("/~webadmin/Core/Chat/", postParams, document.getElementById('ChatDiv'));
+ }
+
+ setInterval(RefreshChat, 1000);
+ window.onload = RefreshChat;
+
+ var LastMessageID = 0;
+
+ </script>
+]]
+
+local ChatLogMessages = {}
+
+function AddMessage( PlayerName, Message )
+ LastMessageID = LastMessageID + 1
+ table.insert( ChatLogMessages, { name = PlayerName, message = Message, id = LastMessageID } )
+ while( #ChatLogMessages > CHAT_HISTORY ) do
+ table.remove( ChatLogMessages, 1 )
+ end
+end
+
+function OnChat( Player, Message )
+ AddMessage( Player:GetName(), Message )
+end
+
+function HandleRequest_Chat( Request )
+ if( Request.PostParams["JustChat"] ~= nil ) then
+ local LastIdx = 0
+ if( Request.PostParams["LastMessageID"] ~= nil ) then LastIdx = tonumber( Request.PostParams["LastMessageID"] ) end
+ local Content = ""
+ for key, value in pairs(ChatLogMessages) do
+ if( value.id > LastIdx ) then
+ Content = Content .. "[" .. value.name .. "]: " .. value.message .. "<br>"
+ end
+ end
+ Content = Content .. "<<divider>>" .. LastMessageID .. "<<divider>>" .. LastIdx
+ return Content
+ end
+
+ if( Request.PostParams["ChatMessage"] ~= nil ) then
+ if( Request.PostParams["ChatMessage"] == "/help" ) then
+ Commands = "Available commands"
+ AddMessage(Commands, "<br>" .. "/help, /reload" )
+ return Commands
+ elseif( Request.PostParams["ChatMessage"] == "/reload" ) then
+ Server = cRoot:Get():GetServer()
+ Server:SendMessage( cChatColor.Green .. "Reloading all plugins." )
+ AddMessage("Reloading all plugins", "")
+ cRoot:Get():GetPluginManager():ReloadPlugins()
+ return ""
+ else
+ cmd = Request.PostParams["ChatMessage"]
+ if string.sub(cmd,1,string.len("/")) == "/" then
+ AddMessage('Unknown Command "' .. Request.PostParams["ChatMessage"] .. '"', "")
+ return ""
+ end
+ end
+ local Message = "[WebAdmin]: " .. Request.PostParams["ChatMessage"]
+ cRoot:Get():GetServer():SendMessage( Message )
+ AddMessage("WebAdmin", Request.PostParams["ChatMessage"] )
+ return ""
+ end
+
+ local Content = JavaScript
+ Content = Content .. [[
+ <div style="font-family: Courier; border: 1px solid #DDD; padding: 10px; width: 97%; height: 200px; overflow: scroll;" id="ChatDiv"></div>
+ <input type="text" id="ChatMessage" onKeyPress="if (event.keyCode == 13) { SendChatMessage(); }"><input type="submit" value="Submit" onClick="SendChatMessage();">
+ ]]
+ return Content
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/web_manageplugins.lua b/MCServer/Plugins/Core/web_manageplugins.lua
index bf1f04ff5..543638183 100644
--- a/MCServer/Plugins/Core/web_manageplugins.lua
+++ b/MCServer/Plugins/Core/web_manageplugins.lua
@@ -1,157 +1,157 @@
-local function Button_RemovePlugin( Name, Index )
- return "<form method='POST'><input type='hidden' name='PluginName' value='"..Name.."'><input type='hidden' name='PluginIndex' value='"..Index.."'><input type='submit' name='RemovePlugin' value='Remove'></form>"
-end
-
-local function Button_EnablePlugin( Name )
- return [[<form method="POST"><input type="hidden" name="PluginName", value="]].. Name ..[["><input type="submit" name="EnablePlugin" value="Enable"></form>]]
-end
-
-local function Button_DisablePlugin( Name )
- return [[<form method="POST"><input type="hidden" name="PluginName", value="]].. Name ..[["><input type="submit" name="DisablePlugin" value="Disable"></form>]]
-end
-
-local function FindPluginID( SettingsIni, PluginName )
- local KeyIdx = SettingsIni:FindKey("Plugins")
- local NumValues = SettingsIni:GetNumValues( KeyIdx )
-
- for i = 0, NumValues-1 do
- LOGINFO( SettingsIni:GetValue(KeyIdx, i) )
- if( SettingsIni:GetValue(KeyIdx, i) == PluginName ) then
- return i
- end
- end
-
- return nil
-end
-
-local function RemovePluginFromIni( SettingsIni, PluginName )
- local KeyIdx = SettingsIni:FindKey("Plugins")
- local PluginIdx = FindPluginID( SettingsIni, PluginName )
-
- if( PluginIdx == nil ) then
- LOGINFO("Got nil! NOOOO")
- return false
- end
-
- local Name = SettingsIni:GetValue( KeyIdx, PluginIdx )
- if( Name ~= PluginName ) then
- LOGINFO("not the same name T_T '" .. Name .. "' '" .. PluginName .. "'")
- end
- if( (Name == PluginName) and (SettingsIni:DeleteValueByID( KeyIdx, PluginIdx ) == true) ) then
- return SettingsIni:WriteFile()
- end
-
- return false
-end
-
-local function AddPluginToIni( SettingsIni, PluginName )
- RemovePluginFromIni( SettingsIni, PluginName ) -- Make sure there are no duplicates
-
- if( SettingsIni:SetValue("Plugins", "Plugin", PluginName, true ) == true ) then
- return SettingsIni:WriteFile()
- end
-
- return false
-end
-
-local function HandlePluginListChanges( Request, SettingsIni )
- local Content = ""
-
- if( Request.PostParams["EnablePlugin"] ~= nil
- and Request.PostParams["PluginName"] ~= nil ) then
-
- local PluginName = Request.PostParams["PluginName"]
-
- local PM = cRoot:Get():GetPluginManager()
- if( PM:LoadPlugin( PluginName ) == false ) then
- Content = "Could not enable '".. PluginName .."'!"
- end
-
- if( AddPluginToIni( SettingsIni, PluginName ) == true ) then
- Content = "Enabled plugin '".. PluginName .."'"
- else
- Content = "Enabled plugin '".. PluginName .."' but could not add it to settings.ini"
- end
-
-
- elseif( Request.PostParams["DisablePlugin"] ~= nil
- and Request.PostParams["PluginName"] ~= nil ) then
-
- local PluginName = Request.PostParams["PluginName"]
-
- local PM = cRoot:Get():GetPluginManager()
- PM:DisablePlugin( PluginName )
-
- if( RemovePluginFromIni( SettingsIni, PluginName ) == true ) then
- Content = "Disabled plugin '".. PluginName .."'"
- else
- Content = "Disabled plugin '".. PluginName .."' but could not remove it from settings.ini"
- end
-
-
-
- end
-
- if( #Content > 0 ) then
- return "<p><font color='red'><strong>INFO: " .. Content .. "</strong></font></p>"
- else
- return ""
- end
-end
-
-function HandleRequest_ManagePlugins( Request )
- local Content = ""
-
- if( Request.PostParams["reload"] ~= nil ) then
- Content = Content .. "<head><meta http-equiv=\"refresh\" content=\"2;\"></head>"
- Content = Content .. "<p>Reloading plugins... This can take a while depending on the plugins you're using.</p>"
- cRoot:Get():GetPluginManager():ReloadPlugins()
- return Content
- end
-
- local SettingsIni = cIniFile("settings.ini")
- if( SettingsIni:ReadFile() == true ) then
- Content = Content .. HandlePluginListChanges( Request, SettingsIni )
- else
- Content = Content .. "Cannot find/modify settings.ini"
- end
-
- local PluginManager = cRoot:Get():GetPluginManager()
- PluginManager:FindPlugins() -- Refreshes the plugin list
- local PluginList = PluginManager:GetAllPlugins()
-
- Content = Content .. "<h4>Currently installed plugins</h4>"
- Content = Content .. "<table>"
- ActivePluginsName = {}
- ActivePluginVersion = {}
- InactivePlugins = {}
- for k, Plugin in pairs(PluginList) do
- if( Plugin ) then
- table.insert( ActivePluginsName, k )
- table.insert( ActivePluginVersion, Plugin:GetVersion() )
- else
- table.insert( InactivePlugins, k )
- end
- end
- table.sort( ActivePluginsName )
- table.sort( InactivePlugins )
- for i = 1, #ActivePluginsName do
- Content = Content .. "<tr><td>".. ActivePluginsName[i] .."</td>"
- Content = Content .. "<td>" .. ActivePluginsName[i] .. " V. " .. ActivePluginVersion[i] .. "</td><td>" .. Button_DisablePlugin(ActivePluginsName[i]) .. "</td>"
- Content = Content .. "</tr>"
- end
- for i = 1, #InactivePlugins do
- Content = Content .. "<tr><td>".. InactivePlugins[i] .."</td>"
- Content = Content .. "<td></td><td>" .. Button_EnablePlugin(InactivePlugins[i]) .. "</td>"
- Content = Content .. "</tr>"
- end
- Content = Content .. "</table>"
-
- Content = Content .. "<h4>Reload</h4>"
- Content = Content .. "<form method='POST'>"
- Content = Content .. "<p>Click the reload button to reload all plugins according to <strong>settings.ini</strong>!"
- Content = Content .. "<input type='submit' name='reload' value='Reload!'></p>"
- Content = Content .. "</form>"
-
- return Content
+local function Button_RemovePlugin( Name, Index )
+ return "<form method='POST'><input type='hidden' name='PluginName' value='"..Name.."'><input type='hidden' name='PluginIndex' value='"..Index.."'><input type='submit' name='RemovePlugin' value='Remove'></form>"
+end
+
+local function Button_EnablePlugin( Name )
+ return [[<form method="POST"><input type="hidden" name="PluginName", value="]].. Name ..[["><input type="submit" name="EnablePlugin" value="Enable"></form>]]
+end
+
+local function Button_DisablePlugin( Name )
+ return [[<form method="POST"><input type="hidden" name="PluginName", value="]].. Name ..[["><input type="submit" name="DisablePlugin" value="Disable"></form>]]
+end
+
+local function FindPluginID( SettingsIni, PluginName )
+ local KeyIdx = SettingsIni:FindKey("Plugins")
+ local NumValues = SettingsIni:GetNumValues( KeyIdx )
+
+ for i = 0, NumValues-1 do
+ LOGINFO( SettingsIni:GetValue(KeyIdx, i) )
+ if( SettingsIni:GetValue(KeyIdx, i) == PluginName ) then
+ return i
+ end
+ end
+
+ return nil
+end
+
+local function RemovePluginFromIni( SettingsIni, PluginName )
+ local KeyIdx = SettingsIni:FindKey("Plugins")
+ local PluginIdx = FindPluginID( SettingsIni, PluginName )
+
+ if( PluginIdx == nil ) then
+ LOGINFO("Got nil! NOOOO")
+ return false
+ end
+
+ local Name = SettingsIni:GetValue( KeyIdx, PluginIdx )
+ if( Name ~= PluginName ) then
+ LOGINFO("not the same name T_T '" .. Name .. "' '" .. PluginName .. "'")
+ end
+ if( (Name == PluginName) and (SettingsIni:DeleteValueByID( KeyIdx, PluginIdx ) == true) ) then
+ return SettingsIni:WriteFile()
+ end
+
+ return false
+end
+
+local function AddPluginToIni( SettingsIni, PluginName )
+ RemovePluginFromIni( SettingsIni, PluginName ) -- Make sure there are no duplicates
+
+ if( SettingsIni:SetValue("Plugins", "Plugin", PluginName, true ) == true ) then
+ return SettingsIni:WriteFile()
+ end
+
+ return false
+end
+
+local function HandlePluginListChanges( Request, SettingsIni )
+ local Content = ""
+
+ if( Request.PostParams["EnablePlugin"] ~= nil
+ and Request.PostParams["PluginName"] ~= nil ) then
+
+ local PluginName = Request.PostParams["PluginName"]
+
+ local PM = cRoot:Get():GetPluginManager()
+ if( PM:LoadPlugin( PluginName ) == false ) then
+ Content = "Could not enable '".. PluginName .."'!"
+ end
+
+ if( AddPluginToIni( SettingsIni, PluginName ) == true ) then
+ Content = "Enabled plugin '".. PluginName .."'"
+ else
+ Content = "Enabled plugin '".. PluginName .."' but could not add it to settings.ini"
+ end
+
+
+ elseif( Request.PostParams["DisablePlugin"] ~= nil
+ and Request.PostParams["PluginName"] ~= nil ) then
+
+ local PluginName = Request.PostParams["PluginName"]
+
+ local PM = cRoot:Get():GetPluginManager()
+ PM:DisablePlugin( PluginName )
+
+ if( RemovePluginFromIni( SettingsIni, PluginName ) == true ) then
+ Content = "Disabled plugin '".. PluginName .."'"
+ else
+ Content = "Disabled plugin '".. PluginName .."' but could not remove it from settings.ini"
+ end
+
+
+
+ end
+
+ if( #Content > 0 ) then
+ return "<p><font color='red'><strong>INFO: " .. Content .. "</strong></font></p>"
+ else
+ return ""
+ end
+end
+
+function HandleRequest_ManagePlugins( Request )
+ local Content = ""
+
+ if( Request.PostParams["reload"] ~= nil ) then
+ Content = Content .. "<head><meta http-equiv=\"refresh\" content=\"2;\"></head>"
+ Content = Content .. "<p>Reloading plugins... This can take a while depending on the plugins you're using.</p>"
+ cRoot:Get():GetPluginManager():ReloadPlugins()
+ return Content
+ end
+
+ local SettingsIni = cIniFile("settings.ini")
+ if( SettingsIni:ReadFile() == true ) then
+ Content = Content .. HandlePluginListChanges( Request, SettingsIni )
+ else
+ Content = Content .. "Cannot find/modify settings.ini"
+ end
+
+ local PluginManager = cRoot:Get():GetPluginManager()
+ PluginManager:FindPlugins() -- Refreshes the plugin list
+ local PluginList = PluginManager:GetAllPlugins()
+
+ Content = Content .. "<h4>Currently installed plugins</h4>"
+ Content = Content .. "<table>"
+ ActivePluginsName = {}
+ ActivePluginVersion = {}
+ InactivePlugins = {}
+ for k, Plugin in pairs(PluginList) do
+ if( Plugin ) then
+ table.insert( ActivePluginsName, k )
+ table.insert( ActivePluginVersion, Plugin:GetVersion() )
+ else
+ table.insert( InactivePlugins, k )
+ end
+ end
+ table.sort( ActivePluginsName )
+ table.sort( InactivePlugins )
+ for i = 1, #ActivePluginsName do
+ Content = Content .. "<tr><td>".. ActivePluginsName[i] .."</td>"
+ Content = Content .. "<td>" .. ActivePluginsName[i] .. " V. " .. ActivePluginVersion[i] .. "</td><td>" .. Button_DisablePlugin(ActivePluginsName[i]) .. "</td>"
+ Content = Content .. "</tr>"
+ end
+ for i = 1, #InactivePlugins do
+ Content = Content .. "<tr><td>".. InactivePlugins[i] .."</td>"
+ Content = Content .. "<td></td><td>" .. Button_EnablePlugin(InactivePlugins[i]) .. "</td>"
+ Content = Content .. "</tr>"
+ end
+ Content = Content .. "</table>"
+
+ Content = Content .. "<h4>Reload</h4>"
+ Content = Content .. "<form method='POST'>"
+ Content = Content .. "<p>Click the reload button to reload all plugins according to <strong>settings.ini</strong>!"
+ Content = Content .. "<input type='submit' name='reload' value='Reload!'></p>"
+ Content = Content .. "</form>"
+
+ return Content
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/web_permissions.lua b/MCServer/Plugins/Core/web_permissions.lua
index 5278767e7..7a8af56e9 100644
--- a/MCServer/Plugins/Core/web_permissions.lua
+++ b/MCServer/Plugins/Core/web_permissions.lua
@@ -1,134 +1,134 @@
-local function HTML_Option( value, text, selected )
- if( selected == true ) then
- return [[<option value="]] .. value .. [[" selected>]] .. text .. [[</option>]]
- else
- return [[<option value="]] .. value .. [[">]] .. text .. [[</option>"]]
- end
-end
-
-local function ShowUsersTable()
- local Content = "<h4>Users</h4>"
-
- local NumUsers = UsersIni:GetNumKeys()
-
- Content = Content .. "<table>"
-
- if( NumUsers > 0 ) then
- Content = Content .. "<tr><th></th><th>User</th><th>Groups</th></tr>"
-
- for i=0, NumUsers-1 do
- local UserName = UsersIni:GetKeyName( i )
-
- Content = Content .. "<tr>"
- Content = Content .. "<td style='width: 10px;'>" .. i .. ".</td>"
- Content = Content .. "<td>" .. UserName .. "</td>"
- Content = Content .. "<td>"
- Content = Content .. UsersIni:GetValue( UserName, "Groups", "-" )
- Content = Content .. "</td>"
- Content = Content .. "</tr>"
- end
- else
- Content = Content .. "<tr><td>None</td></tr>"
- end
- Content = Content .. "</table>"
-
-
- return Content
-end
-
-local function ShowGroupsTable()
- local Content = "<h4>Groups</h4>"
-
- local NumGroups = GroupsIni:GetNumKeys()
-
- Content = Content .. "<table>"
- if( NumGroups > 0 ) then
- Content = Content .. "<tr><th></th><th>Name</th><th>Permissions</th><th>Color</th></tr>"
-
- for i=0, NumGroups-1 do
- local GroupName = GroupsIni:GetKeyName( i )
-
- Content = Content .. "<tr>"
- Content = Content .. "<td style='width: 10px;'>" .. i .. ".</td>"
- Content = Content .. "<td>" .. GroupName .. "</td>"
- Content = Content .. "<td>"
- Content = Content .. GroupsIni:GetValue( GroupName, "Permissions", "-" )
- Content = Content .. "</td>"
- Content = Content .. "<td>"
- Content = Content .. GroupsIni:GetValue( GroupName, "Color", "-" )
- Content = Content .. "</td>"
- Content = Content .. "</tr>"
- end
- else
- Content = Content .. "<tr><td>None</td></tr>"
- end
- Content = Content .. "</table>"
-
- return Content
-end
-
-local function HTML_Select_Group( name, defaultValue )
- Groups = ""
- for I=0, GroupsIni:GetNumKeys() - 1 do
- Groups = Groups ..
- HTML_Option(GroupsIni:KeyName(I), GroupsIni:KeyName(I), defaultValue == GroupsIni:KeyName(I) )
- end
- return [[<select name="]] .. name .. [[">]] .. Groups .. [[</select>]]
-end
-
-
-local function AddPlayers( Request )
- local Content = "<h4>Add or change Players</h4>"
- if( Request.PostParams["AddPlayerToGroup"] ~= nil ) then
- if Request.PostParams["AddPlayer"] ~= "" then
- if Request.PostParams["AddGroups"] ~= "" then
- if GroupsIni:FindKey(Request.PostParams["AddGroup"]) == -1 then
- return "Group does not exist"
- end
- UsersIni:DeleteKey(Request.PostParams["AddPlayer"])
- UsersIni:GetValueSet(Request.PostParams["AddPlayer"], "Groups", Request.PostParams["AddGroup"])
- UsersIni:WriteFile()
- local loopPlayers = function( Player )
- if Player:GetName() == Request.PostParams["AddPlayer"] then
- Player:SendMessage( cChatColor.Green .. "You were moved to group " .. Request.PostParams["AddGroup"] )
- Player:LoadPermissionsFromDisk()
- end
- end
- local loopWorlds = function ( World )
- World:ForEachPlayer( loopPlayers )
- end
- cRoot:Get():ForEachWorld( loopWorlds )
- end
- end
- end
- Content = Content .. [[
- <form method="POST">
- <table>
- <tr><td style="width: 20%;">Player:</td>
- <td><input type="text" name="AddPlayer" value=""></td></tr><br>
- <tr><td style="width: 20%;">Group:</td>
- <td>]] .. HTML_Select_Group("AddGroup", GroupsIni:KeyName(0) ) .. [[</td></tr>
- </table>
- <input type="submit" value="Add Player" name="AddPlayerToGroup">]]
-
- return Content
-end
-
-function HandleRequest_Permissions( Request )
- GroupsIni = cIniFile("groups.ini")
- if( GroupsIni:ReadFile() == false ) then
- return "Could not read groups.ini!"
- end
- UsersIni = cIniFile("users.ini")
- if( UsersIni:ReadFile() == false ) then
- return "Could not read users.ini!"
- end
-
- local Content = ""
-
- Content = Content .. AddPlayers( Request )
- Content = Content .. ShowGroupsTable()
- Content = Content .. ShowUsersTable()
-
- return Content
+local function HTML_Option( value, text, selected )
+ if( selected == true ) then
+ return [[<option value="]] .. value .. [[" selected>]] .. text .. [[</option>]]
+ else
+ return [[<option value="]] .. value .. [[">]] .. text .. [[</option>"]]
+ end
+end
+
+local function ShowUsersTable()
+ local Content = "<h4>Users</h4>"
+
+ local NumUsers = UsersIni:GetNumKeys()
+
+ Content = Content .. "<table>"
+
+ if( NumUsers > 0 ) then
+ Content = Content .. "<tr><th></th><th>User</th><th>Groups</th></tr>"
+
+ for i=0, NumUsers-1 do
+ local UserName = UsersIni:GetKeyName( i )
+
+ Content = Content .. "<tr>"
+ Content = Content .. "<td style='width: 10px;'>" .. i .. ".</td>"
+ Content = Content .. "<td>" .. UserName .. "</td>"
+ Content = Content .. "<td>"
+ Content = Content .. UsersIni:GetValue( UserName, "Groups", "-" )
+ Content = Content .. "</td>"
+ Content = Content .. "</tr>"
+ end
+ else
+ Content = Content .. "<tr><td>None</td></tr>"
+ end
+ Content = Content .. "</table>"
+
+
+ return Content
+end
+
+local function ShowGroupsTable()
+ local Content = "<h4>Groups</h4>"
+
+ local NumGroups = GroupsIni:GetNumKeys()
+
+ Content = Content .. "<table>"
+ if( NumGroups > 0 ) then
+ Content = Content .. "<tr><th></th><th>Name</th><th>Permissions</th><th>Color</th></tr>"
+
+ for i=0, NumGroups-1 do
+ local GroupName = GroupsIni:GetKeyName( i )
+
+ Content = Content .. "<tr>"
+ Content = Content .. "<td style='width: 10px;'>" .. i .. ".</td>"
+ Content = Content .. "<td>" .. GroupName .. "</td>"
+ Content = Content .. "<td>"
+ Content = Content .. GroupsIni:GetValue( GroupName, "Permissions", "-" )
+ Content = Content .. "</td>"
+ Content = Content .. "<td>"
+ Content = Content .. GroupsIni:GetValue( GroupName, "Color", "-" )
+ Content = Content .. "</td>"
+ Content = Content .. "</tr>"
+ end
+ else
+ Content = Content .. "<tr><td>None</td></tr>"
+ end
+ Content = Content .. "</table>"
+
+ return Content
+end
+
+local function HTML_Select_Group( name, defaultValue )
+ Groups = ""
+ for I=0, GroupsIni:GetNumKeys() - 1 do
+ Groups = Groups ..
+ HTML_Option(GroupsIni:KeyName(I), GroupsIni:KeyName(I), defaultValue == GroupsIni:KeyName(I) )
+ end
+ return [[<select name="]] .. name .. [[">]] .. Groups .. [[</select>]]
+end
+
+
+local function AddPlayers( Request )
+ local Content = "<h4>Add or change Players</h4>"
+ if( Request.PostParams["AddPlayerToGroup"] ~= nil ) then
+ if Request.PostParams["AddPlayer"] ~= "" then
+ if Request.PostParams["AddGroups"] ~= "" then
+ if GroupsIni:FindKey(Request.PostParams["AddGroup"]) == -1 then
+ return "Group does not exist"
+ end
+ UsersIni:DeleteKey(Request.PostParams["AddPlayer"])
+ UsersIni:GetValueSet(Request.PostParams["AddPlayer"], "Groups", Request.PostParams["AddGroup"])
+ UsersIni:WriteFile()
+ local loopPlayers = function( Player )
+ if Player:GetName() == Request.PostParams["AddPlayer"] then
+ Player:SendMessage( cChatColor.Green .. "You were moved to group " .. Request.PostParams["AddGroup"] )
+ Player:LoadPermissionsFromDisk()
+ end
+ end
+ local loopWorlds = function ( World )
+ World:ForEachPlayer( loopPlayers )
+ end
+ cRoot:Get():ForEachWorld( loopWorlds )
+ end
+ end
+ end
+ Content = Content .. [[
+ <form method="POST">
+ <table>
+ <tr><td style="width: 20%;">Player:</td>
+ <td><input type="text" name="AddPlayer" value=""></td></tr><br>
+ <tr><td style="width: 20%;">Group:</td>
+ <td>]] .. HTML_Select_Group("AddGroup", GroupsIni:KeyName(0) ) .. [[</td></tr>
+ </table>
+ <input type="submit" value="Add Player" name="AddPlayerToGroup">]]
+
+ return Content
+end
+
+function HandleRequest_Permissions( Request )
+ GroupsIni = cIniFile("groups.ini")
+ if( GroupsIni:ReadFile() == false ) then
+ return "Could not read groups.ini!"
+ end
+ UsersIni = cIniFile("users.ini")
+ if( UsersIni:ReadFile() == false ) then
+ return "Could not read users.ini!"
+ end
+
+ local Content = ""
+
+ Content = Content .. AddPlayers( Request )
+ Content = Content .. ShowGroupsTable()
+ Content = Content .. ShowUsersTable()
+
+ return Content
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/web_playerlist.lua b/MCServer/Plugins/Core/web_playerlist.lua
index c042c0072..6ac25db86 100644
--- a/MCServer/Plugins/Core/web_playerlist.lua
+++ b/MCServer/Plugins/Core/web_playerlist.lua
@@ -1,38 +1,38 @@
-function HandleRequest_PlayerList( Request )
- local World = cRoot:Get():GetDefaultWorld()
- local Content = ""
-
- if( Request.Params["playerlist-kick"] ~= nil ) then
- local KickPlayerName = Request.Params["playerlist-kick"]
- local FoundPlayerCallback = function( Player )
- if( Player:GetName() == KickPlayerName ) then
- Player:GetClientHandle():Kick("You were kicked from the game!")
- Content = Content .. "<p>" .. KickPlayerName .. " has been kicked from the game!</p>"
- end
- end
- if( World:DoWithPlayer( KickPlayerName, FoundPlayerCallback ) == false ) then
- Content = Content .. "<p>Could not find player " .. KickPlayerName .. " !</p>"
- end
- end
-
- Content = Content .. "<p>Connected Players: <b>" .. World:GetNumPlayers() .. "</b></p>"
- Content = Content .. "<table>"
-
- local PlayerNum = 0
- local AddPlayerToTable = function( Player )
- PlayerNum = PlayerNum + 1
- Content = Content .. "<tr>"
- Content = Content .. "<td style='width: 10px;'>" .. PlayerNum .. ".</td>"
- Content = Content .. "<td>" .. Player:GetName() .. "</td>"
- Content = Content .. "<td><a href='?playerlist-kick=" .. Player:GetName() .. "'>Kick</a></td>"
- Content = Content .. "</tr>"
- end
- cRoot:Get():ForEachPlayer( AddPlayerToTable )
-
- if( PlayerNum == 0 ) then
- Content = Content .. "<tr><td>None</td></tr>"
- end
- Content = Content .. "</table>"
- Content = Content .. "<br>"
- return Content
+function HandleRequest_PlayerList( Request )
+ local World = cRoot:Get():GetDefaultWorld()
+ local Content = ""
+
+ if( Request.Params["playerlist-kick"] ~= nil ) then
+ local KickPlayerName = Request.Params["playerlist-kick"]
+ local FoundPlayerCallback = function( Player )
+ if( Player:GetName() == KickPlayerName ) then
+ Player:GetClientHandle():Kick("You were kicked from the game!")
+ Content = Content .. "<p>" .. KickPlayerName .. " has been kicked from the game!</p>"
+ end
+ end
+ if( World:DoWithPlayer( KickPlayerName, FoundPlayerCallback ) == false ) then
+ Content = Content .. "<p>Could not find player " .. KickPlayerName .. " !</p>"
+ end
+ end
+
+ Content = Content .. "<p>Connected Players: <b>" .. World:GetNumPlayers() .. "</b></p>"
+ Content = Content .. "<table>"
+
+ local PlayerNum = 0
+ local AddPlayerToTable = function( Player )
+ PlayerNum = PlayerNum + 1
+ Content = Content .. "<tr>"
+ Content = Content .. "<td style='width: 10px;'>" .. PlayerNum .. ".</td>"
+ Content = Content .. "<td>" .. Player:GetName() .. "</td>"
+ Content = Content .. "<td><a href='?playerlist-kick=" .. Player:GetName() .. "'>Kick</a></td>"
+ Content = Content .. "</tr>"
+ end
+ cRoot:Get():ForEachPlayer( AddPlayerToTable )
+
+ if( PlayerNum == 0 ) then
+ Content = Content .. "<tr><td>None</td></tr>"
+ end
+ Content = Content .. "</table>"
+ Content = Content .. "<br>"
+ return Content
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/web_serversettings.lua b/MCServer/Plugins/Core/web_serversettings.lua
index d3a890b0c..700d84ae1 100644
--- a/MCServer/Plugins/Core/web_serversettings.lua
+++ b/MCServer/Plugins/Core/web_serversettings.lua
@@ -1,922 +1,924 @@
--- Some HTML helper functions
-local function HTML_Option( value, text, selected )
- if( selected == true ) then
- return [[<option value="]] .. value .. [[" selected>]] .. text .. [[</option>]]
- else
- return [[<option value="]] .. value .. [[">]] .. text .. [[</option>"]]
- end
-end
-
-local function HTML_Select_On_Off( name, defaultValue )
- return [[<select name="]] .. name .. [[">]]
- .. HTML_Option("1", "On", defaultValue == 1 )
- .. HTML_Option("0", "Off", defaultValue == 0 )
- .. [[</select>]]
-end
-
-local function HTML_Select_Version( name, defaultValue )
- return [[<select name="]] .. name .. [[">]]
- .. HTML_Option("0", "Latest Version", defaultValue == 0 )
- .. HTML_Option("61", "1.5.2", defaultValue == 1 )
- .. HTML_Option("60", "1.5.0", defaultValue == 2 )
- .. HTML_Option("49", "1.4.5", defaultValue == 3 )
- .. HTML_Option("47", "1.4.2", defaultValue == 4 )
- .. HTML_Option("39", "1.3.2", defaultValue == 5 )
- .. HTML_Option("29", "1.2.5", defaultValue == 6 )
- .. [[</select>]]
-end
-
-
-local function ShowGeneralSettings( Request )
- local Content = ""
- local InfoMsg = nil
-
- local SettingsIni = cIniFile("settings.ini")
- if( SettingsIni:ReadFile() == false ) then
- InfoMsg = "<b style=\"color: red;\">ERROR: Could not read settings.ini!</b>"
- end
-
- if( Request.PostParams["general_submit"] ~= nil ) then
-
- SettingsIni:SetValue("Server", "Description",Request.PostParams["Server_Description"],false )
- if( tonumber( Request.PostParams["Server_MaxPlayers"] ) ~= nil ) then
- SettingsIni:SetValue("Server", "MaxPlayers", Request.PostParams["Server_MaxPlayers"], false )
- end
- if( tonumber( Request.PostParams["Server_Port"] ) ~= nil ) then
- SettingsIni:SetValue("Server", "Port", Request.PostParams["Server_Port"], false )
- end
- if( tonumber( Request.PostParams["Server_PortsIPv6"] ) ~= nil ) then
- SettingsIni:SetValue("Server", "PortsIPv6", Request.PostParams["Server_PortsIPv6"], false )
- end
- if( tonumber( Request.PostParams["Server_Version"] ) ~= nil ) then
- SettingsIni:SetValue("Server", "PrimaryServerVersion", Request.PostParams["Server_Version"], false )
- end
- if( tonumber( Request.PostParams["Authentication_Authenticate"] ) ~= nil ) then
- SettingsIni:SetValue("Authentication", "Authenticate", Request.PostParams["Authentication_Authenticate"], false )
- end
- if( tonumber( Request.PostParams["Limit_World"] ) ~= nil ) then
- SettingsIni:SetValue("Worlds", "LimitWorld", Request.PostParams["Limit_World"], false )
- end
- if( tonumber( Request.PostParams["LimitWorldWidth"] ) ~= nil ) then
- SettingsIni:SetValue("Worlds", "LimitWorldWidth", Request.PostParams["LimitWorldWidth"], false )
- end
-
- if( SettingsIni:WriteFile() == false ) then
- InfoMsg = [[<b style="color: red;">ERROR: Could not write to settings.ini!</b>]]
- else
- InfoMsg = [[<b style="color: green;">INFO: Successfully saved changes to settings.ini</b>]]
- end
- end
-
-
- Content = Content .. [[
- <form method="POST">
- <h4>General Settings</h4>]]
-
- if( InfoMsg ~= nil ) then
- Content = Content .. "<p>" .. InfoMsg .. "</p>"
- end
- Content = Content .. [[
- <table>
- <th colspan="2">Server</th>
- <tr><td style="width: 50%;">Description:</td>
- <td><input type="text" name="Server_Description" value="]] .. SettingsIni:GetValue("Server", "Description") .. [["></td></tr>
- <tr><td>Max Players:</td>
- <td><input type="text" name="Server_MaxPlayers" value="]] .. SettingsIni:GetValue("Server", "MaxPlayers") .. [["></td></tr>
- <tr><td>Port:</td>
- <td><input type="text" name="Server_Port" value="]] .. SettingsIni:GetValue("Server", "Port") .. [["></td></tr>
- <tr><td>PortsIPv6:</td>
- <td><input type="text" name="Server_PortsIPv6" value="]] .. SettingsIni:GetValue("Server", "PortsIPv6") .. [["></td></tr>
- <tr><td>Shown Version:</td>
- <td>]] .. HTML_Select_Version("Server_Version", SettingsIni:GetValueI("Server", "PrimaryServerVersion") ) .. [[</td></tr>
- </table><br />
-
- <table>
- <th colspan="2">Authentication</th>
- <tr><td style="width: 50%;">Authenticate:</td>
- <td>]] .. HTML_Select_On_Off("Authentication_Authenticate", SettingsIni:GetValueI("Authentication", "Authenticate") ) .. [[</td></tr>
- </table><br />
-
- <table>
- <th colspan="2">LimitWorld</th>
- <tr><td style="width: 50%;">Limit World:</td>
- <td>]] .. HTML_Select_On_Off("Limit_World", SettingsIni:GetValueI("Worlds", "LimitWorld") ) .. [[</td></tr>
- <tr><td>Max Chunks from spawn:</td>
- <td><input type="text" name="LimitWorldWidth" value="]] .. SettingsIni:GetValue("Worlds", "LimitWorldWidth") .. [["></td></tr>
- </table><br />
- <input type="submit" value="Save Settings" name="general_submit"> WARNING: Any changes made here might require a server restart in order to be applied!
- </form>]]
-
- return Content
-end
-
-
-local function ShowMonstersSettings( Request )
- local Content = ""
- local InfoMsg = nil
-
- local SettingsIni = cIniFile("settings.ini")
- if( SettingsIni:ReadFile() == false ) then
- InfoMsg = "<b style=\"color: red;\">ERROR: Could not read settings.ini!</b>"
- end
-
- if( Request.PostParams["monsters_submit"] ~= nil ) then
-
- if( tonumber( Request.PostParams["Monsters_AnimalsOn"] ) ~= nil ) then
- SettingsIni:SetValue("Monsters", "AnimalsOn", Request.PostParams["Monsters_AnimalsOn"], false )
- end
- if( tonumber( Request.PostParams["Monsters_AnimalSpawnInterval"] ) ~= nil ) then
- SettingsIni:SetValue("Monsters", "AnimalSpawnInterval", Request.PostParams["Monsters_AnimalSpawnInterval"], false )
- end
- SettingsIni:SetValue("Monsters", "Types", Request.PostParams["Monsters_Types"], false )
- if( SettingsIni:WriteFile() == false ) then
- InfoMsg = "<b style=\"color: red;\">ERROR: Could not write to settings.ini!</b>"
- else
- InfoMsg = "<b style=\"color: green;\">INFO: Successfully saved changes to settings.ini</b>"
- end
- end
-
-
- Content = Content .. "<form method=\"POST\">"
-
- Content = Content .. "<h4>Monsters Settings</h4>"
- if( InfoMsg ~= nil ) then
- Content = Content .. "<p>" .. InfoMsg .. "</p>"
- end
-
- Content = Content .. [[
- <table>
- <th colspan="2">Monsters</th>
- <tr><td style="width: 50%;">Animals On:</td>
- <td>]] .. HTML_Select_On_Off("Monsters_AnimalsOn", SettingsIni:GetValueI("Monsters", "AnimalsOn") ) .. [[</td></tr>
- <tr><td>Animal Spawn Interval:</td>
- <td><input type="text" name="Monsters_AnimalSpawnInterval" value="]] .. SettingsIni:GetValue("Monsters", "AnimalSpawnInterval") .. [["></td></tr>
- <tr><td>Monster Types:</td>
- <td><input type="text" name="Monsters_Types" value="]] .. SettingsIni:GetValue("Monsters", "Types") .. [["></td></tr>
- </table><br />
- <input type="submit" value="Save Settings" name="monsters_submit"> WARNING: Any changes made here might require a server restart in order to be applied!
- </form>]]
-
- return Content
-end
-
-local function ShowWorldsSettings( Request )
- local Content = ""
- local InfoMsg = nil
- local bSaveIni = false
-
- local SettingsIni = cIniFile("settings.ini")
- if( SettingsIni:ReadFile() == false ) then
- InfoMsg = [[<b style="color: red;">ERROR: Could not read settings.ini!</b>]]
- end
-
- if( Request.PostParams["RemoveWorld"] ~= nil ) then
- Content = Content .. Request.PostParams["RemoveWorld"]
- local WorldIdx = string.sub( Request.PostParams["RemoveWorld"], string.len("Remove ") )
- local KeyIdx = SettingsIni:FindKey("Worlds")
- local WorldName = SettingsIni:GetValue( KeyIdx, WorldIdx )
- if( SettingsIni:DeleteValueByID( KeyIdx, WorldIdx ) == true ) then
- InfoMsg = "<b style=\"color: green;\">INFO: Successfully removed world " .. WorldName .. "!</b><br />"
- bSaveIni = true
- end
- end
-
- if( Request.PostParams["AddWorld"] ~= nil ) then
- if( Request.PostParams["WorldName"] ~= nil and Request.PostParams["WorldName"] ~= "" ) then
- SettingsIni:SetValue("Worlds", "World", Request.PostParams["WorldName"], true )
- InfoMsg = "<b style=\"color: green;\">INFO: Successfully added world " .. Request.PostParams["WorldName"] .. "!</b><br />"
- bSaveIni = true
- end
- end
-
- if( Request.PostParams["worlds_submit"] ~= nil ) then
- SettingsIni:SetValue("Worlds", "DefaultWorld", Request.PostParams["Worlds_DefaultWorld"], false )
- if( Request.PostParams["Worlds_World"] ~= nil ) then
- SettingsIni:SetValue("Worlds", "World", Request.PostParams["Worlds_World"], true )
- end
- bSaveIni = true
- end
-
- if( bSaveIni == true ) then
- if( InfoMsg == nil ) then InfoMsg = "" end
- if( SettingsIni:WriteFile() == false ) then
- InfoMsg = InfoMsg .. "<b style=\"color: red;\">ERROR: Could not write to settings.ini!</b>"
- else
- InfoMsg = InfoMsg .. "<b style=\"color: green;\">INFO: Successfully saved changes to settings.ini</b>"
- end
- end
-
- Content = Content .. "<h4>Worlds Settings</h4>"
- if( InfoMsg ~= nil ) then
- Content = Content .. "<p>" .. InfoMsg .. "</p>"
- end
-
- Content = Content .. [[
- <form method="POST">
- <table>
- <th colspan="2">Worlds</th>
- <tr><td style="width: 50%;">Default World:</td>
- <td><input type="Submit" name="Worlds_DefaultWorld" value="]] .. SettingsIni:GetValue("Worlds", "DefaultWorld") .. [["></td></tr>]]
-
- local KeyIdx = SettingsIni:FindKey("Worlds")
- local NumValues = SettingsIni:GetNumValues( KeyIdx )
- for i = 0, NumValues-1 do
- local ValueName = SettingsIni:GetValueName(KeyIdx, i )
- if( ValueName == "World" ) then
- local WorldName = SettingsIni:GetValue(KeyIdx, i)
- Content = Content .. [[
- <tr><td>]] .. ValueName .. [[:</td><td><div style="width: 100px; display: inline-block;">]] .. WorldName .. [[</div><input type="submit" value="Remove ]] .. i .. [[" name="RemoveWorld"></td></tr>]]
- end
- end
-
- Content = Content .. [[
- <tr><td>Add World:</td>
- <td><input type='text' name='WorldName'><input type='submit' name='AddWorld' value='Add World'></td></tr>
- </table><br />
-
- <input type="submit" value="Save Settings" name="worlds_submit"> WARNING: Any changes made here might require a server restart in order to be applied!
- </form>]]
- return Content
-end
-
-local function SelectWorldButton( WorldName )
- return "<form method='POST'><input type='hidden' name='WorldName' value='"..WorldName.."'><input type='submit' name='SelectWorld' value='Select'></form>"
-end
-
-local function HTML_Select_Dimension( name, defaultValue )
- return [[<select name="]] .. name .. [[">]]
- .. HTML_Option("0", "Overworld", defaultValue == 0 )
- .. HTML_Option("-1", "Nether", defaultValue == 1 )
- .. HTML_Option("1", "The End", defaultValue == 2 )
- .. [[</select>]]
-end
-
-local function HTML_Select_Scheme( name, defaultValue )
- return [[<select name="]] .. name .. [[">]]
- .. HTML_Option("Default", "Default", defaultValue == "Default" )
- .. HTML_Option("Forgetful", "Forgetful", defaultValue == "Forgetful" )
- .. HTML_Option("Compact", "Compact", defaultValue == "Compact" )
- .. [[</select>]]
-end
-
-local function HTML_Select_GameMode( name, defaultValue )
- return [[<select name="]] .. name .. [[">]]
- .. HTML_Option("0", "Survival", defaultValue == 0 )
- .. HTML_Option("1", "Creative", defaultValue == 1 )
- .. HTML_Option("2", "Adventure", defaultValue == 2 )
- .. [[</select>]]
-end
-
-local function HTML_Select_Simulator( name, defaultValue )
- return [[<select name="]] .. name .. [[">]]
- .. HTML_Option("Floody", "Floody", defaultValue == 0 )
- .. HTML_Option("Noop", "Noop", defaultValue == 1 )
- .. HTML_Option("Vaporize", "Vaporize", defaultValue == 2 )
- .. [[</select>]]
-end
-
-local function HTML_Select_BiomeGen( name, defaultValue )
- return [[<select name="]] .. name .. [[">]]
- .. HTML_Option("MultiStepMap", "MultiStepMap", defaultValue == "MultiStepMap" )
- .. HTML_Option("DistortedVoronoi", "DistortedVoronoi", defaultValue == "DistortedVoronoi" )
- .. HTML_Option("Voronoi", "Voronoi", defaultValue == "Voronoi" )
- .. HTML_Option("CheckerBoard", "CheckerBoard", defaultValue == "CheckerBoard" )
- .. HTML_Option("Constant", "Constant", defaultValue == "Constant" )
- .. [[</select>]]
-end
-
-local function HTML_Select_HeightGen( name, defaultValue )
- return [[<select name="]] .. name .. [[">]]
- .. HTML_Option("Noise3D", "Noise3D", defaultValue == "Noise3D" )
- .. HTML_Option("Biomal", "Biomal", defaultValue == "Biomal" )
- .. HTML_Option("Classic", "Classic", defaultValue == "Classic" )
- .. HTML_Option("Flat", "Flat", defaultValue == "Flat" )
- .. [[</select>]]
-end
-
-local function HTML_Select_CompositionGen( name, defaultValue )
- return [[<select name="]] .. name .. [[">]]
- .. HTML_Option("Noise3D", "Noise3D", defaultValue == "Noise3D" )
- .. HTML_Option("Biomal", "Biomal", defaultValue == "Biomal" )
- .. HTML_Option("Classic", "Classic", defaultValue == "Classic" )
- .. HTML_Option("SameBlock", "SameBlock", defaultValue == "SameBlock" )
- .. HTML_Option("DebugBiomes", "DebugBiomes", defaultValue == "DebugBiomes" )
- .. [[</select>]]
-end
-
-local function HTML_Select_Generator( name, defaultValue )
- return [[<select name="]] .. name .. [[">]]
- .. HTML_Option("Composable", "Composable", defaultValue == "Composable" )
- .. [[</select>]]
-end
-
-local function HTML_Select_Biome( name, defaultValue )
- return [[<select name="]] .. name .. [[">]]
- .. HTML_Option("Ocean", "Ocean", defaultValue == "Ocean" )
- .. HTML_Option("Plains", "Plains", defaultValue == "Plains" )
- .. HTML_Option("Extreme Hills", "Extreme Hills", defaultValue == "Extreme Hills" )
- .. HTML_Option("Forest", "Forest", defaultValue == "Forest" )
- .. HTML_Option("Taiga", "Taiga", defaultValue == "Taiga" )
- .. HTML_Option("Swampland", "Swampland", defaultValue == "Swampland" )
- .. HTML_Option("River", "River", defaultValue == "River" )
- .. HTML_Option("Hell", "Hell", defaultValue == "Hell" )
- .. HTML_Option("Sky", "Sky", defaultValue == "Sky" )
- .. HTML_Option("FrozenOcean", "FrozenOcean", defaultValue == "FrozenOcean" )
- .. HTML_Option("FrozenRiver", "FrozenRiver", defaultValue == "FrozenRiver" )
- .. HTML_Option("Ice Plains", "Ice Plains", defaultValue == "Ice Plains" )
- .. HTML_Option("Ice Mountains", "Ice Mountains", defaultValue == "Ice Mountains" )
- .. HTML_Option("MushroomIsland", "MushroomIsland", defaultValue == "MushroomIsland" )
- .. HTML_Option("MushroomIslandShore", "MushroomIslandShore", defaultValue == "MushroomIslandShore" )
- .. HTML_Option("Beach", "Beach", defaultValue == "Beach" )
- .. HTML_Option("DesertHills", "DesertHills", defaultValue == "DesertHills" )
- .. HTML_Option("ForestHills", "ForestHills", defaultValue == "ForestHills" )
- .. HTML_Option("TaigaHills", "TaigaHills", defaultValue == "TaigaHills" )
- .. HTML_Option("Extreme Hills Edge", "Extreme Hills Edge", defaultValue == "Extreme Hills Edge" )
- .. HTML_Option("Jungle", "Jungle", defaultValue == "Jungle" )
- .. HTML_Option("JungleHills", "JungleHills", defaultValue == "JungleHills" )
- .. [[</select>]]
-end
-
-function ShowWorldSettings( Request )
- local Content = ""
- local InfoMsg = nil
- local SettingsIni = cIniFile("settings.ini")
- if( SettingsIni:ReadFile() == false ) then
- InfoMsg = [[<b style="color: red;">ERROR: Could not read settings.ini!</b>]]
- end
- if (Request.PostParams["SelectWorld"] ~= nil and Request.PostParams["WorldName"] ~= nil) then -- World is selected!
- WORLD = Request.PostParams["WorldName"]
- SelectedWorld = cRoot:Get():GetWorld(WORLD)
- elseif SelectedWorld == nil then
- WORLD = SettingsIni:GetValue("Worlds", "DefaultWorld")
- SelectedWorld = cRoot:Get():GetWorld( WORLD )
- end
- local WorldIni = cIniFile(SelectedWorld:GetName() .. "/world.ini")
- WorldIni:ReadFile()
- if (Request.PostParams["world_submit"]) ~= nil then
- if( tonumber( Request.PostParams["World_Dimension"] ) ~= nil ) then
- WorldIni:DeleteValue( "General", "Dimension" )
- WorldIni:SetValue( "General", "Dimension", Request.PostParams["World_Dimension"] )
- end
- if( tonumber( Request.PostParams["World_Schema"] ) ~= nil ) then
- WorldIni:DeleteValue( "General", "Schema" )
- WorldIni:SetValue( "General", "Schema", Request.PostParams["World_Schema"] )
- end
- if( tonumber( Request.PostParams["World_SpawnX"] ) ~= nil ) then
- WorldIni:DeleteValue( "SpawnPosition", "X" )
- WorldIni:SetValue( "SpawnPosition", "X", Request.PostParams["World_SpawnX"] )
- end
- if( tonumber( Request.PostParams["World_SpawnY"] ) ~= nil ) then
- WorldIni:DeleteValue( "SpawnPosition", "Y" )
- WorldIni:SetValue( "SpawnPosition", "Y", Request.PostParams["World_SpawnY"] )
- end
- if( tonumber( Request.PostParams["World_SpawnZ"] ) ~= nil ) then
- WorldIni:DeleteValue( "SpawnPosition", "Z" )
- WorldIni:SetValue( "SpawnPosition", "Z", Request.PostParams["World_SpawnZ"] )
- end
- if( tonumber( Request.PostParams["World_Seed"] ) ~= nil ) then
- WorldIni:DeleteValue( "Seed", "Seed" )
- WorldIni:SetValue( "Seed", "Seed", Request.PostParams["World_Seed"] )
- end
- if( tonumber( Request.PostParams["World_PVP"] ) ~= nil ) then
- WorldIni:DeleteValue( "PVP", "Enabled" )
- WorldIni:SetValue( "PVP", "Enabled", Request.PostParams["World_PVP"] )
- end
- if( tonumber( Request.PostParams["World_GameMode"] ) ~= nil ) then
- WorldIni:DeleteValue( "GameMode", "GameMode" )
- WorldIni:SetValue( "GameMode", "GameMode", Request.PostParams["World_GameMode"] )
- end
- if( tonumber( Request.PostParams["World_DeepSnow"] ) ~= nil ) then
- WorldIni:DeleteValue( "Physics", "DeepSnow" )
- WorldIni:SetValue( "Physics", "DeepSnow", Request.PostParams["World_DeepSnow"] )
- end
- if( tonumber( Request.PostParams["World_SandInstantFall"] ) ~= nil ) then
- WorldIni:DeleteValue( "Physics", "SandInstantFall" )
- WorldIni:SetValue( "Physics", "SandInstantFall", Request.PostParams["World_SandInstantFall"] )
- end
- if( tonumber( Request.PostParams["World_WaterSimulator"] ) ~= nil ) then
- WorldIni:DeleteValue( "Physics", "WaterSimulator" )
- WorldIni:SetValue( "Physics", "WaterSimulator", Request.PostParams["World_WaterSimulator"] )
- end
- if( tonumber( Request.PostParams["World_LavaSimulator"] ) ~= nil ) then
- WorldIni:DeleteValue( "Physics", "LavaSimulator" )
- WorldIni:SetValue( "Physics", "LavaSimulator", Request.PostParams["World_LavaSimulator"] )
- end
- if( tonumber( Request.PostParams["World_MaxSugarcaneHeight"] ) ~= nil ) then
- WorldIni:DeleteValue( "Plants", "MaxSugarcaneHeight" )
- WorldIni:SetValue( "Plants", "MaxSugarcaneHeight", Request.PostParams["World_MaxSugarcaneHeight"] )
- end
- if( tonumber( Request.PostParams["World_MaxCactusHeight"] ) ~= nil ) then
- WorldIni:DeleteValue( "Plants", "MaxCactusHeight" )
- WorldIni:SetValue( "Plants", "MaxCactusHeight", Request.PostParams["World_MaxCactusHeight"] )
- end
- if( tonumber( Request.PostParams["World_CarrotsBonemealable"] ) ~= nil ) then
- WorldIni:DeleteValue( "Plants", "IsCarrotsBonemealable" )
- WorldIni:SetValue( "Plants", "IsCarrotsBonemealable", Request.PostParams["World_CarrotsBonemealable"] )
- end
- if( tonumber( Request.PostParams["World_CropsBonemealable"] ) ~= nil ) then
- WorldIni:DeleteValue( "Plants", "IsCropsBonemealable" )
- WorldIni:SetValue( "Plants", "IsCropsBonemealable", Request.PostParams["World_CropsBonemealable"] )
- end
- if( tonumber( Request.PostParams["World_GrassBonemealable"] ) ~= nil ) then
- WorldIni:DeleteValue( "Plants", "IsGrassBonemealable" )
- WorldIni:SetValue( "Plants", "IsGrassBonemealable", Request.PostParams["World_GrassBonemealable"] )
- end
- if( tonumber( Request.PostParams["World_SaplingBonemealable"] ) ~= nil ) then
- WorldIni:DeleteValue( "Plants", "IsSaplingBonemealable" )
- WorldIni:SetValue( "Plants", "IsSaplingBonemealable", Request.PostParams["World_SaplingBonemealable"] )
- end
- if( tonumber( Request.PostParams["World_MelonStemBonemealable"] ) ~= nil ) then
- WorldIni:DeleteValue( "Plants", "IsMelonStemBonemealable" )
- WorldIni:SetValue( "Plants", "IsMelonStemBonemealable", Request.PostParams["World_MelonStemBonemealable"] )
- end
- if( tonumber( Request.PostParams["World_MelonBonemealable"] ) ~= nil ) then
- WorldIni:DeleteValue( "Plants", "IsMelonBonemealable" )
- WorldIni:SetValue( "Plants", "IsMelonBonemealable", Request.PostParams["World_MelonBonemealable"] )
- end
- if( tonumber( Request.PostParams["World_PotatoesBonemealable"] ) ~= nil ) then
- WorldIni:DeleteValue( "Plants", "IsPotatoesBonemealable" )
- WorldIni:SetValue( "Plants", "IsPotatoesBonemealable", Request.PostParams["World_PotatoesBonemealable"] )
- end
- if( tonumber( Request.PostParams["World_PumpkinStemBonemealable"] ) ~= nil ) then
- WorldIni:DeleteValue( "Plants", "IsPumpkinStemBonemealable" )
- WorldIni:SetValue( "Plants", "IsPumpkinStemBonemealable", Request.PostParams["World_PumpkinStemBonemealable"] )
- end
- if( tonumber( Request.PostParams["World_PumpkinBonemealable"] ) ~= nil ) then
- WorldIni:DeleteValue( "Plants", "IsPumpkinBonemealable" )
- WorldIni:SetValue( "Plants", "IsPumpkinBonemealable", Request.PostParams["World_PumpkinBonemealable"] )
- end
- if( tonumber( Request.PostParams["World_SugarCaneBonemealable"] ) ~= nil ) then
- WorldIni:DeleteValue( "Plants", "IsSugarCaneBonemealable" )
- WorldIni:SetValue( "Plants", "IsSugarCaneBonemealable", Request.PostParams["World_SugarCaneBonemealable"] )
- end
- if( tonumber( Request.PostParams["World_CactusBonemealable"] ) ~= nil ) then
- WorldIni:DeleteValue( "Plants", "IsCactusBonemealable" )
- WorldIni:SetValue( "Plants", "IsCactusBonemealable", Request.PostParams["World_CactusBonemealable"] )
- end
- if( ( Request.PostParams["World_BiomeGen"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "BiomeGen" )
- WorldIni:SetValue( "Generator", "BiomeGen", Request.PostParams["World_BiomeGen"] )
- end
- if( ( Request.PostParams["World_Biome"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "ConstantBiome" )
- WorldIni:SetValue( "Generator", "ConstantBiome", Request.PostParams["World_Biome"] )
- end
- if( ( Request.PostParams["World_MultiStepMapOceanCellSize"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "MultiStepMapOceanCellSize" )
- WorldIni:SetValue( "Generator", "MultiStepMapOceanCellSize", Request.PostParams["World_MultiStepMapOceanCellSize"] )
- end
- if( ( Request.PostParams["World_MultiStepMapMushroomIslandSize"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "MultiStepMapMushroomIslandSize" )
- WorldIni:SetValue( "Generator", "MultiStepMapMushroomIslandSize", Request.PostParams["World_MultiStepMapMushroomIslandSize"] )
- end
- if( ( Request.PostParams["World_MultiStepMapRiverCellSize"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "MultiStepMapRiverCellSize" )
- WorldIni:SetValue( "Generator", "MultiStepMapRiverCellSize", Request.PostParams["World_MultiStepMapRiverCellSize"] )
- end
- if( ( Request.PostParams["World_MultiStepMapRiverWidth"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "MultiStepMapRiverWidth" )
- WorldIni:SetValue( "Generator", "MultiStepMapRiverWidth", Request.PostParams["World_MultiStepMapRiverWidth"] )
- end
- if( ( Request.PostParams["World_MultiStepMapLandBiomeSize"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "MultiStepMapLandBiomeSize" )
- WorldIni:SetValue( "Generator", "MultiStepMapLandBiomeSize", Request.PostParams["World_MultiStepMapLandBiomeSize"] )
- end
- if( ( Request.PostParams["World_DistortedVoronoiCellSize"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "DistortedVoronoiCellSize" )
- WorldIni:SetValue( "Generator", "DistortedVoronoiCellSize", Request.PostParams["World_DistortedVoronoiCellSize"] )
- end
- if( ( Request.PostParams["World_DistortedVoronoiBiomes"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "DistortedVoronoiBiomes" )
- WorldIni:SetValue( "Generator", "DistortedVoronoiBiomes", Request.PostParams["World_DistortedVoronoiBiomes"] )
- end
- if( ( Request.PostParams["World_VoronoiCellSize"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "VoronoiCellSize" )
- WorldIni:SetValue( "Generator", "VoronoiCellSize", Request.PostParams["World_VoronoiCellSize"] )
- end
- if( ( Request.PostParams["World_VoronoiBiomesdVoronoiBiomes"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "VoronoiBiomes" )
- WorldIni:SetValue( "Generator", "VoronoiBiomes", Request.PostParams["World_VoronoiBiomes"] )
- end
- if( ( Request.PostParams["World_CheckerBoardBiomes"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "CheckerBoardBiomes" )
- WorldIni:SetValue( "Generator", "CheckerBoardBiomes", Request.PostParams["World_CheckerBoardBiomes"] )
- end
- if( ( Request.PostParams["World_CheckerBoardBiomeSize"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "CheckerBoardBiomeSize" )
- WorldIni:SetValue( "Generator", "CheckerBoardBiomeSize", Request.PostParams["World_CheckerBoardBiomeSize"] )
- end
- if( ( Request.PostParams["World_HeightGen"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "HeightGen" )
- WorldIni:SetValue( "Generator", "HeightGen", Request.PostParams["World_HeightGen"] )
- end
- if( ( Request.PostParams["World_FlatHeight"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "FlatHeight" )
- WorldIni:SetValue( "Generator", "FlatHeight", Request.PostParams["World_FlatHeight"] )
- end
- if( ( Request.PostParams["World_CompositionGen"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "CompositionGen" )
- WorldIni:SetValue( "Generator", "CompositionGen", Request.PostParams["World_CompositionGen"] )
- end
- if( ( Request.PostParams["World_Noise3DSeaLevel"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "Noise3DSeaLevel" )
- WorldIni:SetValue( "Generator", "Noise3DSeaLevel", Request.PostParams["World_Noise3DSeaLevel"] )
- end
- if( ( Request.PostParams["World_Noise3DHeightAmplification"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "Noise3DHeightAmplification" )
- WorldIni:SetValue( "Generator", "Noise3DHeightAmplification", Request.PostParams["World_Noise3DHeightAmplification"] )
- end
- if( ( Request.PostParams["World_Noise3DMidPoint"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "Noise3DMidPoint" )
- WorldIni:SetValue( "Generator", "Noise3DMidPoint", Request.PostParams["World_Noise3DMidPoint"] )
- end
- if( ( Request.PostParams["World_Noise3DFrequencyX"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "Noise3DFrequencyX" )
- WorldIni:SetValue( "Generator", "Noise3DFrequencyX", Request.PostParams["World_Noise3DFrequencyX"] )
- end
- if( ( Request.PostParams["World_Noise3DFrequencyY"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "Noise3DFrequencyY" )
- WorldIni:SetValue( "Generator", "Noise3DFrequencyY", Request.PostParams["World_Noise3DFrequencyY"] )
- end
- if( ( Request.PostParams["World_Noise3DFrequencyZ"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "Noise3DFrequencyZ" )
- WorldIni:SetValue( "Generator", "Noise3DFrequencyZ", Request.PostParams["World_Noise3DFrequencyZ"] )
- end
- if( ( Request.PostParams["World_Noise3DAirThreshold"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "Noise3DAirThreshold" )
- WorldIni:SetValue( "Generator", "Noise3DAirThreshold", Request.PostParams["World_Noise3DAirThreshold"] )
- end
- if( ( Request.PostParams["World_ClassicSeaLevel"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "ClassicSeaLevel" )
- WorldIni:SetValue( "Generator", "ClassicSeaLevel", Request.PostParams["World_ClassicSeaLevel"] )
- end
- if( ( Request.PostParams["World_ClassicBeachHeight"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "ClassicBeachHeight" )
- WorldIni:SetValue( "Generator", "ClassicBeachHeight", Request.PostParams["World_ClassicBeachHeight"] )
- end
- if( ( Request.PostParams["World_ClassicBeachDepth"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "ClassicBeachDepth" )
- WorldIni:SetValue( "Generator", "ClassicBeachDepth", Request.PostParams["World_ClassicBeachDepth"] )
- end
- if( ( Request.PostParams["World_ClassicBlockTop"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "ClassicBlockTop" )
- WorldIni:SetValue( "Generator", "ClassicBlockTop", Request.PostParams["World_ClassicBlockTop"] )
- end
- if( ( Request.PostParams["World_ClassicBlockMiddle"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "ClassicBlockMiddle" )
- WorldIni:SetValue( "Generator", "ClassicBlockMiddle", Request.PostParams["World_ClassicBlockMiddle"] )
- end
- if( ( Request.PostParams["World_ClassicBlockBottom"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "ClassicBlockBottom" )
- WorldIni:SetValue( "Generator", "ClassicBlockBottom", Request.PostParams["World_ClassicBlockBottom"] )
- end
- if( ( Request.PostParams["World_ClassicBlockBeach"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "ClassicBlockBeach" )
- WorldIni:SetValue( "Generator", "ClassicBlockBeach", Request.PostParams["World_ClassicBlockBeach"] )
- end
- if( ( Request.PostParams["World_ClassicBlockBeachBottom"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "ClassicBlockBeachBottom" )
- WorldIni:SetValue( "Generator", "ClassicBlockBeachBottom", Request.PostParams["World_ClassicBlockBeachBottom"] )
- end
- if( ( Request.PostParams["World_ClassicBlockSea"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "ClassicBlockSea" )
- WorldIni:SetValue( "Generator", "ClassicBlockSea", Request.PostParams["World_ClassicBlockSea"] )
- end
- if( ( Request.PostParams["World_SameBlockType"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "SameBlockType" )
- WorldIni:SetValue( "Generator", "SameBlockType", Request.PostParams["World_SameBlockType"] )
- end
- if( ( Request.PostParams["World_SameBlockBedrocked"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "SameBlockBedrocked" )
- WorldIni:SetValue( "Generator", "SameBlockBedrocked", Request.PostParams["World_SameBlockBedrocked"] )
- end
- if( ( Request.PostParams["World_Structures"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "Structures" )
- WorldIni:SetValue( "Generator", "Structures", Request.PostParams["World_Structures"] )
- end
- if( ( Request.PostParams["World_Finishers"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "Finishers" )
- WorldIni:SetValue( "Generator", "Finishers", Request.PostParams["World_Finishers"] )
- end
- if( ( Request.PostParams["World_Generator"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "Generator" )
- WorldIni:SetValue( "Generator", "Generator", Request.PostParams["World_Generator"] )
- end
- if( ( Request.PostParams["World_MineShaftsGridSize"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "MineShaftsGridSize" )
- WorldIni:SetValue( "Generator", "MineShaftsGridSize", Request.PostParams["World_MineShaftsGridSize"] )
- end
- if( ( Request.PostParams["World_MineShaftsMaxSystemSize"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "MineShaftsMaxSystemSize" )
- WorldIni:SetValue( "Generator", "MineShaftsMaxSystemSize", Request.PostParams["World_MineShaftsMaxSystemSize"] )
- end
- if( ( Request.PostParams["World_MineShaftsChanceCorridor"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "MineShaftsChanceCorridor" )
- WorldIni:SetValue( "Generator", "MineShaftsChanceCorridor", Request.PostParams["World_MineShaftsChanceCorridor"] )
- end
- if( ( Request.PostParams["World_MineShaftsChanceCrossing"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "MineShaftsChanceCrossing" )
- WorldIni:SetValue( "Generator", "MineShaftsChanceCrossing", Request.PostParams["World_MineShaftsChanceCrossing"] )
- end
- if( ( Request.PostParams["World_MineShaftsChanceStaircase"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "MineShaftsChanceStaircase" )
- WorldIni:SetValue( "Generator", "MineShaftsChanceStaircase", Request.PostParams["World_MineShaftsChanceStaircase"] )
- end
- if( ( Request.PostParams["World_LavaLakesProbability"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "LavaLakesProbability" )
- WorldIni:SetValue( "Generator", "LavaLakesProbability", Request.PostParams["World_LavaLakesProbability"] )
- end
- if( ( Request.PostParams["World_WaterLakesProbability"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "WaterLakesProbability" )
- WorldIni:SetValue( "Generator", "WaterLakesProbability", Request.PostParams["World_WaterLakesProbability"] )
- end
- if( ( Request.PostParams["World_BottomLavaLevel"] ) ~= nil ) then
- WorldIni:DeleteValue( "Generator", "BottomLavaLevel" )
- WorldIni:SetValue( "Generator", "BottomLavaLevel", Request.PostParams["World_BottomLavaLevel"] )
- end
-
- WorldIni:WriteFile()
- end
- Content = Content .. "<h4>World for operations: " .. WORLD .. "</h4>"
- Content = Content .. "<table>"
- local WorldNum = 0
- local AddWorldToTable = function(World)
- WorldNum = WorldNum + 1
- Content = Content .. "<tr>"
- Content = Content .. "<td style='width: 10px;'>" .. WorldNum .. ".</td>"
- Content = Content .. "<td>" .. World:GetName() .. "</td>"
- Content = Content .. "<td>" .. SelectWorldButton(World:GetName()) .. "</td>"
- Content = Content .. "</tr>"
- end
- cRoot:Get():ForEachWorld(AddWorldToTable)
- Content = Content .. "</table>"
-
-
- Content = Content .. [[<table>
- <form method="POST">
- <br />
- <th colspan="2">General</th>
- <tr><td>Dimension:</td>
- <td>]] .. HTML_Select_Dimension("World_Dimension", WorldIni:GetValueI("General", "Dimension") ) .. [[</td></tr>
- </table>
- <br />
- <table>
- <th colspan="2">Storage</th>
- <tr><td>Schema:</td>
- <td>]] .. HTML_Select_Scheme("World_Schema", WorldIni:GetValueI("Storage", "Schema") ) .. [[</td></tr>
- </table>
- <br />
- <table>
- <th colspan="2">Spawn Position</th>
- <tr><td>X:</td>
- <td><input type="text" name="World_SpawnX" value="]] .. WorldIni:GetValue("SpawnPosition", "X") .. [["></td></tr>
- <tr><td>Y:</td>
- <td><input type="text" name="World_SpawnY" value="]] .. WorldIni:GetValue("SpawnPosition", "Y") .. [["></td></tr>
- <tr><td>Z:</td>
- <td><input type="text" name="World_SpawnZ" value="]] .. WorldIni:GetValue("SpawnPosition", "Z") .. [["></td></tr>
- </table>
- <br />
- <table>
- <th colspan="2">Seed</th>
- <tr><td>Seed:</td>
- <td><input type="text" name="World_Seed" value="]] .. WorldIni:GetValue("Seed", "Seed") .. [["></td></tr>
- </table>
- <br />
- <table>
- <th colspan="2">PVP</th>
- <tr><td style="width: 50%;">PVP:</td>
- <td>]] .. HTML_Select_On_Off("World_PVP", WorldIni:GetValueI("PVP", "Enabled") ) .. [[</td></tr>
- </table>
- <br />
- <table>
- <th colspan="2">GameMode</th>
- <tr><td style="width: 50%;">GameMode:</td>
- <td>]] .. HTML_Select_GameMode("World_GameMode", WorldIni:GetValueI("GameMode", "GameMode") ) .. [[</td></tr>
- </table>
- <br />
- <table>
- <th colspan="2">Physics</th>
- <tr><td style="width: 50%;">DeepSnow:</td>
- <td>]] .. HTML_Select_On_Off("World_DeepSnow", WorldIni:GetValueI("Physics", "DeepSnow") ) .. [[</td></tr>
- <tr><td style="width: 50%;">SandInstantFall:</td>
- <td>]] .. HTML_Select_On_Off("World_SandInstantFall", WorldIni:GetValueI("Physics", "SandInstantFall") ) .. [[</td></tr>
- <tr><td style="width: 50%;">WaterSimulator:</td>
- <td>]] .. HTML_Select_Simulator("World_WaterSimulator", WorldIni:GetValue("Physics", "WaterSimulator") ) .. [[</td></tr>
- <tr><td style="width: 50%;">LavaSimulator:</td>
- <td>]] .. HTML_Select_Simulator("World_LavaSimulator", WorldIni:GetValue("Physics", "LavaSimulator") ) .. [[</td></tr>
- </table>
- <br />
- <table>
- <th colspan="2">Plants</th>
- <tr><td>MaxCactusHeight:</td>
- <td><input type="text" name="World_MaxCactusHeight" value="]] .. WorldIni:GetValue("Plants", "MaxCactusHeight") .. [["></td></tr>
- <tr><td>MaxSugarcaneHeigh:</td>
- <td><input type="text" name="World_MaxSugarcaneHeight" value="]] .. WorldIni:GetValue("Plants", "MaxSugarcaneHeight") .. [["></td></tr>
- <tr><td style="width: 50%;">CarrotsBonemealable:</td>
- <td>]] .. HTML_Select_On_Off("World_CarrotsBonemealable", WorldIni:GetValueI("Plants", "IsCarrotsBonemealable") ) .. [[</td></tr>
- <tr><td style="width: 50%;">CropsBonemealable:</td>
- <td>]] .. HTML_Select_On_Off("World_CropsBonemealable", WorldIni:GetValueI("Plants", "IsCropsBonemealable") ) .. [[</td></tr>
- <tr><td style="width: 50%;">GrassBonemealabl:</td>
- <td>]] .. HTML_Select_On_Off("World_GrassBonemealable", WorldIni:GetValueI("Plants", "IsGrassBonemealable") ) .. [[</td></tr>
- <tr><td style="width: 50%;">SaplingBonemealable:</td>
- <td>]] .. HTML_Select_On_Off("World_SaplingBonemealable", WorldIni:GetValueI("Plants", "IsSaplingBonemealable") ) .. [[</td></tr>
- <tr><td style="width: 50%;">MelonStemBonemealable:</td>
- <td>]] .. HTML_Select_On_Off("World_MelonStemBonemealable", WorldIni:GetValueI("Plants", "IsMelonStemBonemealable") ) .. [[</td></tr>
- <tr><td style="width: 50%;">MelonBonemealable:</td>
- <td>]] .. HTML_Select_On_Off("World_MelonBonemealable", WorldIni:GetValueI("Plants", "IsMelonBonemealable") ) .. [[</td></tr>
- <tr><td style="width: 50%;">PotatoesBonemealable:</td>
- <td>]] .. HTML_Select_On_Off("World_PotatoesBonemealable", WorldIni:GetValueI("Plants", "IsPotatoesBonemealable") ) .. [[</td></tr>
- <tr><td style="width: 50%;">PumpkinStemBonemealable:</td>
- <td>]] .. HTML_Select_On_Off("World_PumpkinStemBonemealable", WorldIni:GetValueI("Plants", "IsPumpkinStemBonemealable") ) .. [[</td></tr>
- <tr><td style="width: 50%;">PumpkinBonemealable:</td>
- <td>]] .. HTML_Select_On_Off("World_PumpkinBonemealable", WorldIni:GetValueI("Plants", "IsPumpkinBonemealable") ) .. [[</td></tr>
- <tr><td style="width: 50%;">SugarcaneBonemealabl:</td>
- <td>]] .. HTML_Select_On_Off("World_SugarcaneBonemealable", WorldIni:GetValueI("Plants", "IsSugarcaneBonemealable") ) .. [[</td></tr>
- <tr><td style="width: 50%;">CactusBonemealable:</td>
- <td>]] .. HTML_Select_On_Off("World_CactusBonemealable", WorldIni:GetValueI("Plants", "IsCactusBonemealable") ) .. [[</td></tr>
- </table>
- <br />
- <table>
- <th colspan="2">Generator</th>
- <tr><td style="width: 50%;">BiomeGen:</td>
- <td>]] .. HTML_Select_BiomeGen("World_BiomeGen", WorldIni:GetValue("Generator", "BiomeGen") ) .. [[</td></tr>
- <tr><td style="width: 50%;">HeightGen:</td>
- <td>]] .. HTML_Select_HeightGen("World_HeightGen", WorldIni:GetValue("Generator", "HeightGen") ) .. [[</td></tr>
- <tr><td style="width: 50%;">CompositionGen:</td>
- <td>]] .. HTML_Select_CompositionGen("World_CompositionGen", WorldIni:GetValue("Generator", "CompositionGen") ) .. [[</td></tr>
- <tr><td>Structures:</td>
- <td><input type="text" size="50" name="World_Structures" value="]] .. WorldIni:GetValue("Generator", "Structures") .. [["></td></tr>
- <tr><td>Finishers:</td>
- <td><input type="text" size="50" name="World_Finishers" value="]] .. WorldIni:GetValue("Generator", "Finishers") .. [["></td></tr>
- <tr><td style="width: 50%;">Generator:</td>
- <td>]] .. HTML_Select_Generator("World_Generator", WorldIni:GetValue("Generator", "Generator") ) .. [[</td></tr>
-
- </table>
- <br />
- <table>
- <th colspan="1">Finetuning</th><br />
- </table>
- <table>
- ]]
- if WorldIni:GetValue( "Generator", "BiomeGen" ) == "Constant" then
- Content = Content .. [[
- <th colspan="2">Biome Generator</th>
- <tr><td style="width: 50%;">ConstantBiome:</td>
- <td>]] .. HTML_Select_Biome( "World_Biome", WorldIni:GetValue("Generator", "ConstantBiome" ) ) .. [[</td></tr>]]
- elseif WorldIni:GetValue( "Generator", "BiomeGen" ) == "MultiStepMap" then
- Content = Content .. [[
- <th colspan="2">Biome Generator</th>
- <tr><td>MultiStepMapOceanCellSize:</td>
- <td><input type="text" name="World_MultiStepMapOceanCellSize" value="]] .. WorldIni:GetValue("Generator", "MultiStepMapOceanCellSize") .. [["></td></tr>
- <tr><td>MultiStepMapOceanCellSize:</td>
- <td><input type="text" name="World_MultiStepMapMushroomIslandSize" value="]] .. WorldIni:GetValue("Generator", "MultiStepMapMushroomIslandSize") .. [["></td></tr>
- <tr><td>MultiStepMapOceanCellSize:</td>
- <td><input type="text" name="World_MultiStepMapRiverCellSize" value="]] .. WorldIni:GetValue("Generator", "MultiStepMapRiverCellSize") .. [["></td></tr>
- <tr><td>MultiStepMapOceanCellSize:</td>
- <td><input type="text" name="World_MultiStepMapRiverWidth" value="]] .. WorldIni:GetValue("Generator", "MultiStepMapRiverWidth") .. [["></td></tr>
- <tr><td>MultiStepMapOceanCellSize:</td>
- <td><input type="text" name="World_MultiStepMapLandBiomeSize" value="]] .. WorldIni:GetValue("Generator", "MultiStepMapLandBiomeSize") .. [["></td></tr>]]
- elseif WorldIni:GetValue( "Generator", "BiomeGen" ) == "DistortedVoronoi" then
- Content = Content .. [[
- <th colspan="2">Biome Generator</th>
- <tr><td>DistortedVoronoiCellSize:</td>
- <td><input type="text" name="World_DistortedVoronoiCellSize" value="]] .. WorldIni:GetValue("Generator", "DistortedVoronoiCellSize") .. [["></td></tr>
- <tr><td>DistortedVoronoiBiomes:</td>
- <td><input type="text" name="World_DistortedVoronoiBiomes" value="]] .. WorldIni:GetValue("Generator", "DistortedVoronoiBiomes") .. [["></td></tr>]]
- elseif WorldIni:GetValue( "Generator", "BiomeGen" ) == "Voronoi" then
- Content = Content .. [[
- <th colspan="2">Biome Generator</th>
- <tr><td>VoronoiCellSize:</td>
- <td><input type="text" name="World_VoronoiCellSize" value="]] .. WorldIni:GetValue("Generator", "VoronoiCellSize") .. [["></td></tr>
- <tr><td>VoronoiBiomes:</td>
- <td><input type="text" name="World_VoronoiBiomes" value="]] .. WorldIni:GetValue("Generator", "VoronoiBiomes") .. [["></td></tr>]]
- elseif WorldIni:GetValue( "Generator", "BiomeGen" ) == "CheckerBoard" then
- Content = Content .. [[
- <th colspan="2">Biome Generator</th>
- <tr><td>CheckerBoardBiomes:</td>
- <td><input type="text" name="World_CheckerBoardBiomes" value="]] .. WorldIni:GetValue("Generator", "CheckerBoardBiomes") .. [["></td></tr>
- <tr><td>CheckerBoardBiomeSize:</td>
- <td><input type="text" name="World_CheckerBoardBiomeSize" value="]] .. WorldIni:GetValue("Generator", "CheckerBoardBiomeSize") .. [["></td></tr>]]
- end
-
- if WorldIni:GetValue( "Generator", "CompositionGen" ) == "Noise3D" then
- Content = Content .. [[
- <th colspan="2">Composition Generator</th>
- <tr><td>Noise3DSeaLevel:</td>
- <td><input type="text" name="World_Noise3DSeaLevel" value="]] .. WorldIni:GetValue("Generator", "Noise3DSeaLevel") .. [["></td></tr>
- <tr><td>Noise3DHeightAmplification:</td>
- <td><input type="text" name="World_Noise3DHeightAmplification" value="]] .. WorldIni:GetValue("Generator", "Noise3DHeightAmplification") .. [["></td></tr>
- <tr><td>Noise3DMidPoint:</td>
- <td><input type="text" name="World_Noise3DMidPoint" value="]] .. WorldIni:GetValue("Generator", "Noise3DMidPoint") .. [["></td></tr>
- <tr><td>Noise3DFrequencyX:</td>
- <td><input type="text" name="World_Noise3DFrequencyX" value="]] .. WorldIni:GetValue("Generator", "Noise3DFrequencyX") .. [["></td></tr>
- <tr><td>Noise3DFrequencyY:</td>
- <td><input type="text" name="World_Noise3DFrequencyY" value="]] .. WorldIni:GetValue("Generator", "Noise3DFrequencyY") .. [["></td></tr>
- <tr><td>Noise3DFrequencyZ:</td>
- <td><input type="text" name="World_Noise3DFrequencyZ" value="]] .. WorldIni:GetValue("Generator", "Noise3DFrequencyZ") .. [["></td></tr>
- <tr><td>Noise3DAirThreshold:</td>
- <td><input type="text" name="World_Noise3DAirThreshold" value="]] .. WorldIni:GetValue("Generator", "Noise3DAirThreshold") .. [["></td></tr>]]
- elseif WorldIni:GetValue( "Generator", "CompositionGen" ) == "Classic" then
- Content = Content .. [[
- <th colspan="2">Composition Generator</th>
- <tr><td>ClassicSeaLevel:</td>
- <td><input type="text" name="World_ClassicSeaLevel" value="]] .. WorldIni:GetValue("Generator", "ClassicSeaLevel") .. [["></td></tr>
- <tr><td>ClassicBeachHeight:</td>
- <td><input type="text" name="World_ClassicBeachHeight" value="]] .. WorldIni:GetValue("Generator", "ClassicBeachHeight") .. [["></td></tr>
- <tr><td>ClassicBeachDepth:</td>
- <td><input type="text" name="World_ClassicBeachDepth" value="]] .. WorldIni:GetValue("Generator", "ClassicBeachDepth") .. [["></td></tr>
- <tr><td>ClassicBlockTop:</td>
- <td><input type="text" name="World_ClassicBlockTop" value="]] .. WorldIni:GetValue("Generator", "ClassicBlockTop") .. [["></td></tr>
- <tr><td>ClassicBlockMiddle:</td>
- <td><input type="text" name="World_ClassicBlockMiddle" value="]] .. WorldIni:GetValue("Generator", "ClassicBlockMiddle") .. [["></td></tr>
- <tr><td>ClassicBlockBottom:</td>
- <td><input type="text" name="World_ClassicBlockBottom" value="]] .. WorldIni:GetValue("Generator", "ClassicBlockBottom") .. [["></td></tr>
- <tr><td>ClassicBlockBeach:</td>
- <td><input type="text" name="World_ClassicBlockBeach" value="]] .. WorldIni:GetValue("Generator", "ClassicBlockBeach") .. [["></td></tr>
- <tr><td>ClassicBlockBeachBottom:</td>
- <td><input type="text" name="World_ClassicBlockBeachBottom" value="]] .. WorldIni:GetValue("Generator", "ClassicBlockBeachBottom") .. [["></td></tr>
- <tr><td>ClassicBlockSea:</td>
- <td><input type="text" name="World_ClassicBlockSea" value="]] .. WorldIni:GetValue("Generator", "ClassicBlockSea") .. [["></td></tr>]]
- elseif WorldIni:GetValue( "Generator", "CompositionGen" ) == "SameBlock" then
- Content = Content .. [[
- <th colspan="2">Composition Generator</th>
- <tr><td>SameBlockType:</td>
- <td><input type="text" name="World_SameBlockType" value="]] .. WorldIni:GetValue("Generator", "SameBlockType") .. [["></td></tr>
- <tr><td>SameBlockBedrocked:</td>
- <td><input type="text" name="World_SameBlockBedrocked" value="]] .. WorldIni:GetValue("Generator", "SameBlockBedrocked") .. [["></td></tr>]]
- end
- if WorldIni:GetValue( "Generator", "HeightGen" ) == "Flat" then
- Content = Content .. [[
- <th colspan="2">Height Generator</th>
- <tr><td>FlatHeight:</td>
- <td><input type="text" name="World_FlatHeight" value="]] .. WorldIni:GetValue("Generator", "FlatHeight") .. [["></td></tr>]]
- end
- if string.find( WorldIni:GetValue( "Generator", "Structures" ), "MineShafts" ) ~= nil then
- Content = Content .. [[
- <th colspan="2">MineShafts</th>
- <tr><td>MineShaftsGridSize:</td>
- <td><input type="text" name="World_MineShaftsGridSize" value="]] .. WorldIni:GetValue("Generator", "MineShaftsGridSize") .. [["></td></tr>
- <tr><td>MineShaftsMaxSystemSize:</td>
- <td><input type="text" name="World_MineShaftsMaxSystemSize" value="]] .. WorldIni:GetValue("Generator", "MineShaftsMaxSystemSize") .. [["></td></tr>
- <tr><td>MineShaftsChanceCorridor:</td>
- <td><input type="text" name="World_MineShaftsChanceCorridor" value="]] .. WorldIni:GetValue("Generator", "MineShaftsChanceCorridor") .. [["></td></tr>
- <tr><td>MineShaftsChanceCrossing:</td>
- <td><input type="text" name="World_MineShaftsChanceCrossing" value="]] .. WorldIni:GetValue("Generator", "MineShaftsChanceCrossing") .. [["></td></tr>
- <tr><td>MineShaftsChanceStaircase:</td>
- <td><input type="text" name="World_MineShaftsChanceStaircase" value="]] .. WorldIni:GetValue("Generator", "MineShaftsChanceStaircase") .. [["></td></tr>]]
- end
- if string.find( WorldIni:GetValue( "Generator", "Structures" ), "LavaLakes" ) ~= nil then
- Content = Content .. [[
- <th colspan="2">LavaLakes</th>
- <tr><td>LavaLakesProbability:</td>
- <td><input type="text" name="World_LavaLakesProbability" value="]] .. WorldIni:GetValue("Generator", "LavaLakesProbability") .. [["></td></tr>]]
- end
- if string.find( WorldIni:GetValue( "Generator", "Structures" ), "WaterLakes" ) ~= nil then
- Content = Content .. [[
- <th colspan="2">WaterLakes</th>
- <tr><td>WaterLakesProbability:</td>
- <td><input type="text" name="World_WaterLakesProbability" value="]] .. WorldIni:GetValue("Generator", "WaterLakesProbability") .. [["></td></tr>]]
- end
- if string.find( WorldIni:GetValue( "Generator", "Finishers" ), "BottomLava" ) ~= nil then
- Content = Content .. [[
- <th colspan="2">BottomLavaLevel</th>
- <tr><td>BottomLavaLevel:</td>
- <td><input type="text" name="World_BottomLavaLevel" value="]] .. WorldIni:GetValue("Generator", "BottomLavaLevel") .. [["></td></tr>]]
- end
- Content = Content .. [[</table>]]
-
- Content = Content .. [[ <br />
- <input type="submit" value="Save Settings" name="world_submit"> </form>WARNING: Any changes made here might require a server restart in order to be applied!
- </form>]]
- return Content
-end
-
-
-
-function HandleRequest_ServerSettings( Request )
- local Content = ""
-
- Content = Content .. [[
- <p><b>Server Settings</b></p>
- <table>
- <tr>
- <td><a href="?tab=General">General</a></td>
- <td><a href="?tab=Monsters">Monsters</a></td>
- <td><a href="?tab=Worlds">Worlds</a></td>
- <td><a href="?tab=World">World</a></td>
- </tr>
- </table>
- <br />]]
-
- if( Request.Params["tab"] == "Monsters" ) then
- Content = Content .. ShowMonstersSettings( Request )
- elseif( Request.Params["tab"] == "Worlds" ) then
- Content = Content .. ShowWorldsSettings( Request )
- elseif( Request.Params["tab"] == "World" ) then
- Content = Content .. ShowWorldSettings( Request )
- else
- Content = Content .. ShowGeneralSettings( Request ) -- Default to general settings
- end
-
- return Content
+-- Some HTML helper functions
+local function HTML_Option( value, text, selected )
+ if( selected == true ) then
+ return [[<option value="]] .. value .. [[" selected>]] .. text .. [[</option>]]
+ else
+ return [[<option value="]] .. value .. [[">]] .. text .. [[</option>"]]
+ end
+end
+
+local function HTML_Select_On_Off( name, defaultValue )
+ return [[<select name="]] .. name .. [[">]]
+ .. HTML_Option("1", "On", defaultValue == 1 )
+ .. HTML_Option("0", "Off", defaultValue == 0 )
+ .. [[</select>]]
+end
+
+local function HTML_Select_Version( name, defaultValue )
+ return [[<select name="]] .. name .. [[">]]
+ .. HTML_Option("0", "Latest Version", defaultValue == 0 )
+ .. HTML_Option("61", "1.5.2", defaultValue == 1 )
+ .. HTML_Option("60", "1.5.0", defaultValue == 2 )
+ .. HTML_Option("49", "1.4.5", defaultValue == 3 )
+ .. HTML_Option("47", "1.4.2", defaultValue == 4 )
+ .. HTML_Option("39", "1.3.2", defaultValue == 5 )
+ .. HTML_Option("29", "1.2.5", defaultValue == 6 )
+ .. [[</select>]]
+end
+
+
+local function ShowGeneralSettings( Request )
+ local Content = ""
+ local InfoMsg = nil
+
+ local SettingsIni = cIniFile("settings.ini")
+ if( SettingsIni:ReadFile() == false ) then
+ InfoMsg = "<b style=\"color: red;\">ERROR: Could not read settings.ini!</b>"
+ end
+
+ if( Request.PostParams["general_submit"] ~= nil ) then
+
+ SettingsIni:SetValue("Server", "Description",Request.PostParams["Server_Description"],false )
+ if( tonumber( Request.PostParams["Server_MaxPlayers"] ) ~= nil ) then
+ SettingsIni:SetValue("Server", "MaxPlayers", Request.PostParams["Server_MaxPlayers"], false )
+ end
+ if( tonumber( Request.PostParams["Server_Port"] ) ~= nil ) then
+ if( tonumber( Request.PostParams["Server_Port"] ) > 0 ) then
+ SettingsIni:SetValue("Server", "Port", Request.PostParams["Server_Port"], false )
+ end
+ end
+ if( tonumber( Request.PostParams["Server_PortsIPv6"] ) ~= nil ) then
+ SettingsIni:SetValue("Server", "PortsIPv6", Request.PostParams["Server_PortsIPv6"], false )
+ end
+ if( tonumber( Request.PostParams["Server_Version"] ) ~= nil ) then
+ SettingsIni:SetValue("Server", "PrimaryServerVersion", Request.PostParams["Server_Version"], false )
+ end
+ if( tonumber( Request.PostParams["Authentication_Authenticate"] ) ~= nil ) then
+ SettingsIni:SetValue("Authentication", "Authenticate", Request.PostParams["Authentication_Authenticate"], false )
+ end
+ if( tonumber( Request.PostParams["Limit_World"] ) ~= nil ) then
+ SettingsIni:SetValue("Worlds", "LimitWorld", Request.PostParams["Limit_World"], false )
+ end
+ if( tonumber( Request.PostParams["LimitWorldWidth"] ) ~= nil ) then
+ SettingsIni:SetValue("Worlds", "LimitWorldWidth", Request.PostParams["LimitWorldWidth"], false )
+ end
+
+ if( SettingsIni:WriteFile() == false ) then
+ InfoMsg = [[<b style="color: red;">ERROR: Could not write to settings.ini!</b>]]
+ else
+ InfoMsg = [[<b style="color: green;">INFO: Successfully saved changes to settings.ini</b>]]
+ end
+ end
+
+
+ Content = Content .. [[
+ <form method="POST">
+ <h4>General Settings</h4>]]
+
+ if( InfoMsg ~= nil ) then
+ Content = Content .. "<p>" .. InfoMsg .. "</p>"
+ end
+ Content = Content .. [[
+ <table>
+ <th colspan="2">Server</th>
+ <tr><td style="width: 50%;">Description:</td>
+ <td><input type="text" name="Server_Description" value="]] .. SettingsIni:GetValue("Server", "Description") .. [["></td></tr>
+ <tr><td>Max Players:</td>
+ <td><input type="text" name="Server_MaxPlayers" value="]] .. SettingsIni:GetValue("Server", "MaxPlayers") .. [["></td></tr>
+ <tr><td>Port:</td>
+ <td><input type="text" name="Server_Port" value="]] .. SettingsIni:GetValue("Server", "Port") .. [["></td></tr>
+ <tr><td>PortsIPv6:</td>
+ <td><input type="text" name="Server_PortsIPv6" value="]] .. SettingsIni:GetValue("Server", "PortsIPv6") .. [["></td></tr>
+ <tr><td>Shown Version:</td>
+ <td>]] .. HTML_Select_Version("Server_Version", SettingsIni:GetValueI("Server", "PrimaryServerVersion") ) .. [[</td></tr>
+ </table><br />
+
+ <table>
+ <th colspan="2">Authentication</th>
+ <tr><td style="width: 50%;">Authenticate:</td>
+ <td>]] .. HTML_Select_On_Off("Authentication_Authenticate", SettingsIni:GetValueI("Authentication", "Authenticate") ) .. [[</td></tr>
+ </table><br />
+
+ <table>
+ <th colspan="2">LimitWorld</th>
+ <tr><td style="width: 50%;">Limit World:</td>
+ <td>]] .. HTML_Select_On_Off("Limit_World", SettingsIni:GetValueI("Worlds", "LimitWorld") ) .. [[</td></tr>
+ <tr><td>Max Chunks from spawn:</td>
+ <td><input type="text" name="LimitWorldWidth" value="]] .. SettingsIni:GetValue("Worlds", "LimitWorldWidth") .. [["></td></tr>
+ </table><br />
+ <input type="submit" value="Save Settings" name="general_submit"> WARNING: Any changes made here might require a server restart in order to be applied!
+ </form>]]
+
+ return Content
+end
+
+
+local function ShowMonstersSettings( Request )
+ local Content = ""
+ local InfoMsg = nil
+
+ local SettingsIni = cIniFile("settings.ini")
+ if( SettingsIni:ReadFile() == false ) then
+ InfoMsg = "<b style=\"color: red;\">ERROR: Could not read settings.ini!</b>"
+ end
+
+ if( Request.PostParams["monsters_submit"] ~= nil ) then
+
+ if( tonumber( Request.PostParams["Monsters_AnimalsOn"] ) ~= nil ) then
+ SettingsIni:SetValue("Monsters", "AnimalsOn", Request.PostParams["Monsters_AnimalsOn"], false )
+ end
+ if( tonumber( Request.PostParams["Monsters_AnimalSpawnInterval"] ) ~= nil ) then
+ SettingsIni:SetValue("Monsters", "AnimalSpawnInterval", Request.PostParams["Monsters_AnimalSpawnInterval"], false )
+ end
+ SettingsIni:SetValue("Monsters", "Types", Request.PostParams["Monsters_Types"], false )
+ if( SettingsIni:WriteFile() == false ) then
+ InfoMsg = "<b style=\"color: red;\">ERROR: Could not write to settings.ini!</b>"
+ else
+ InfoMsg = "<b style=\"color: green;\">INFO: Successfully saved changes to settings.ini</b>"
+ end
+ end
+
+
+ Content = Content .. "<form method=\"POST\">"
+
+ Content = Content .. "<h4>Monsters Settings</h4>"
+ if( InfoMsg ~= nil ) then
+ Content = Content .. "<p>" .. InfoMsg .. "</p>"
+ end
+
+ Content = Content .. [[
+ <table>
+ <th colspan="2">Monsters</th>
+ <tr><td style="width: 50%;">Animals On:</td>
+ <td>]] .. HTML_Select_On_Off("Monsters_AnimalsOn", SettingsIni:GetValueI("Monsters", "AnimalsOn") ) .. [[</td></tr>
+ <tr><td>Animal Spawn Interval:</td>
+ <td><input type="text" name="Monsters_AnimalSpawnInterval" value="]] .. SettingsIni:GetValue("Monsters", "AnimalSpawnInterval") .. [["></td></tr>
+ <tr><td>Monster Types:</td>
+ <td><input type="text" name="Monsters_Types" value="]] .. SettingsIni:GetValue("Monsters", "Types") .. [["></td></tr>
+ </table><br />
+ <input type="submit" value="Save Settings" name="monsters_submit"> WARNING: Any changes made here might require a server restart in order to be applied!
+ </form>]]
+
+ return Content
+end
+
+local function ShowWorldsSettings( Request )
+ local Content = ""
+ local InfoMsg = nil
+ local bSaveIni = false
+
+ local SettingsIni = cIniFile("settings.ini")
+ if( SettingsIni:ReadFile() == false ) then
+ InfoMsg = [[<b style="color: red;">ERROR: Could not read settings.ini!</b>]]
+ end
+
+ if( Request.PostParams["RemoveWorld"] ~= nil ) then
+ Content = Content .. Request.PostParams["RemoveWorld"]
+ local WorldIdx = string.sub( Request.PostParams["RemoveWorld"], string.len("Remove ") )
+ local KeyIdx = SettingsIni:FindKey("Worlds")
+ local WorldName = SettingsIni:GetValue( KeyIdx, WorldIdx )
+ if( SettingsIni:DeleteValueByID( KeyIdx, WorldIdx ) == true ) then
+ InfoMsg = "<b style=\"color: green;\">INFO: Successfully removed world " .. WorldName .. "!</b><br />"
+ bSaveIni = true
+ end
+ end
+
+ if( Request.PostParams["AddWorld"] ~= nil ) then
+ if( Request.PostParams["WorldName"] ~= nil and Request.PostParams["WorldName"] ~= "" ) then
+ SettingsIni:SetValue("Worlds", "World", Request.PostParams["WorldName"], true )
+ InfoMsg = "<b style=\"color: green;\">INFO: Successfully added world " .. Request.PostParams["WorldName"] .. "!</b><br />"
+ bSaveIni = true
+ end
+ end
+
+ if( Request.PostParams["worlds_submit"] ~= nil ) then
+ SettingsIni:SetValue("Worlds", "DefaultWorld", Request.PostParams["Worlds_DefaultWorld"], false )
+ if( Request.PostParams["Worlds_World"] ~= nil ) then
+ SettingsIni:SetValue("Worlds", "World", Request.PostParams["Worlds_World"], true )
+ end
+ bSaveIni = true
+ end
+
+ if( bSaveIni == true ) then
+ if( InfoMsg == nil ) then InfoMsg = "" end
+ if( SettingsIni:WriteFile() == false ) then
+ InfoMsg = InfoMsg .. "<b style=\"color: red;\">ERROR: Could not write to settings.ini!</b>"
+ else
+ InfoMsg = InfoMsg .. "<b style=\"color: green;\">INFO: Successfully saved changes to settings.ini</b>"
+ end
+ end
+
+ Content = Content .. "<h4>Worlds Settings</h4>"
+ if( InfoMsg ~= nil ) then
+ Content = Content .. "<p>" .. InfoMsg .. "</p>"
+ end
+
+ Content = Content .. [[
+ <form method="POST">
+ <table>
+ <th colspan="2">Worlds</th>
+ <tr><td style="width: 50%;">Default World:</td>
+ <td><input type="Submit" name="Worlds_DefaultWorld" value="]] .. SettingsIni:GetValue("Worlds", "DefaultWorld") .. [["></td></tr>]]
+
+ local KeyIdx = SettingsIni:FindKey("Worlds")
+ local NumValues = SettingsIni:GetNumValues( KeyIdx )
+ for i = 0, NumValues-1 do
+ local ValueName = SettingsIni:GetValueName(KeyIdx, i )
+ if( ValueName == "World" ) then
+ local WorldName = SettingsIni:GetValue(KeyIdx, i)
+ Content = Content .. [[
+ <tr><td>]] .. ValueName .. [[:</td><td><div style="width: 100px; display: inline-block;">]] .. WorldName .. [[</div><input type="submit" value="Remove ]] .. i .. [[" name="RemoveWorld"></td></tr>]]
+ end
+ end
+
+ Content = Content .. [[
+ <tr><td>Add World:</td>
+ <td><input type='text' name='WorldName'><input type='submit' name='AddWorld' value='Add World'></td></tr>
+ </table><br />
+
+ <input type="submit" value="Save Settings" name="worlds_submit"> WARNING: Any changes made here might require a server restart in order to be applied!
+ </form>]]
+ return Content
+end
+
+local function SelectWorldButton( WorldName )
+ return "<form method='POST'><input type='hidden' name='WorldName' value='"..WorldName.."'><input type='submit' name='SelectWorld' value='Select'></form>"
+end
+
+local function HTML_Select_Dimension( name, defaultValue )
+ return [[<select name="]] .. name .. [[">]]
+ .. HTML_Option("0", "Overworld", defaultValue == 0 )
+ .. HTML_Option("-1", "Nether", defaultValue == 1 )
+ .. HTML_Option("1", "The End", defaultValue == 2 )
+ .. [[</select>]]
+end
+
+local function HTML_Select_Scheme( name, defaultValue )
+ return [[<select name="]] .. name .. [[">]]
+ .. HTML_Option("Default", "Default", defaultValue == "Default" )
+ .. HTML_Option("Forgetful", "Forgetful", defaultValue == "Forgetful" )
+ .. HTML_Option("Compact", "Compact", defaultValue == "Compact" )
+ .. [[</select>]]
+end
+
+local function HTML_Select_GameMode( name, defaultValue )
+ return [[<select name="]] .. name .. [[">]]
+ .. HTML_Option("0", "Survival", defaultValue == 0 )
+ .. HTML_Option("1", "Creative", defaultValue == 1 )
+ .. HTML_Option("2", "Adventure", defaultValue == 2 )
+ .. [[</select>]]
+end
+
+local function HTML_Select_Simulator( name, defaultValue )
+ return [[<select name="]] .. name .. [[">]]
+ .. HTML_Option("Floody", "Floody", defaultValue == 0 )
+ .. HTML_Option("Noop", "Noop", defaultValue == 1 )
+ .. HTML_Option("Vaporize", "Vaporize", defaultValue == 2 )
+ .. [[</select>]]
+end
+
+local function HTML_Select_BiomeGen( name, defaultValue )
+ return [[<select name="]] .. name .. [[">]]
+ .. HTML_Option("MultiStepMap", "MultiStepMap", defaultValue == "MultiStepMap" )
+ .. HTML_Option("DistortedVoronoi", "DistortedVoronoi", defaultValue == "DistortedVoronoi" )
+ .. HTML_Option("Voronoi", "Voronoi", defaultValue == "Voronoi" )
+ .. HTML_Option("CheckerBoard", "CheckerBoard", defaultValue == "CheckerBoard" )
+ .. HTML_Option("Constant", "Constant", defaultValue == "Constant" )
+ .. [[</select>]]
+end
+
+local function HTML_Select_HeightGen( name, defaultValue )
+ return [[<select name="]] .. name .. [[">]]
+ .. HTML_Option("Noise3D", "Noise3D", defaultValue == "Noise3D" )
+ .. HTML_Option("Biomal", "Biomal", defaultValue == "Biomal" )
+ .. HTML_Option("Classic", "Classic", defaultValue == "Classic" )
+ .. HTML_Option("Flat", "Flat", defaultValue == "Flat" )
+ .. [[</select>]]
+end
+
+local function HTML_Select_CompositionGen( name, defaultValue )
+ return [[<select name="]] .. name .. [[">]]
+ .. HTML_Option("Noise3D", "Noise3D", defaultValue == "Noise3D" )
+ .. HTML_Option("Biomal", "Biomal", defaultValue == "Biomal" )
+ .. HTML_Option("Classic", "Classic", defaultValue == "Classic" )
+ .. HTML_Option("SameBlock", "SameBlock", defaultValue == "SameBlock" )
+ .. HTML_Option("DebugBiomes", "DebugBiomes", defaultValue == "DebugBiomes" )
+ .. [[</select>]]
+end
+
+local function HTML_Select_Generator( name, defaultValue )
+ return [[<select name="]] .. name .. [[">]]
+ .. HTML_Option("Composable", "Composable", defaultValue == "Composable" )
+ .. [[</select>]]
+end
+
+local function HTML_Select_Biome( name, defaultValue )
+ return [[<select name="]] .. name .. [[">]]
+ .. HTML_Option("Ocean", "Ocean", defaultValue == "Ocean" )
+ .. HTML_Option("Plains", "Plains", defaultValue == "Plains" )
+ .. HTML_Option("Extreme Hills", "Extreme Hills", defaultValue == "Extreme Hills" )
+ .. HTML_Option("Forest", "Forest", defaultValue == "Forest" )
+ .. HTML_Option("Taiga", "Taiga", defaultValue == "Taiga" )
+ .. HTML_Option("Swampland", "Swampland", defaultValue == "Swampland" )
+ .. HTML_Option("River", "River", defaultValue == "River" )
+ .. HTML_Option("Hell", "Hell", defaultValue == "Hell" )
+ .. HTML_Option("Sky", "Sky", defaultValue == "Sky" )
+ .. HTML_Option("FrozenOcean", "FrozenOcean", defaultValue == "FrozenOcean" )
+ .. HTML_Option("FrozenRiver", "FrozenRiver", defaultValue == "FrozenRiver" )
+ .. HTML_Option("Ice Plains", "Ice Plains", defaultValue == "Ice Plains" )
+ .. HTML_Option("Ice Mountains", "Ice Mountains", defaultValue == "Ice Mountains" )
+ .. HTML_Option("MushroomIsland", "MushroomIsland", defaultValue == "MushroomIsland" )
+ .. HTML_Option("MushroomIslandShore", "MushroomIslandShore", defaultValue == "MushroomIslandShore" )
+ .. HTML_Option("Beach", "Beach", defaultValue == "Beach" )
+ .. HTML_Option("DesertHills", "DesertHills", defaultValue == "DesertHills" )
+ .. HTML_Option("ForestHills", "ForestHills", defaultValue == "ForestHills" )
+ .. HTML_Option("TaigaHills", "TaigaHills", defaultValue == "TaigaHills" )
+ .. HTML_Option("Extreme Hills Edge", "Extreme Hills Edge", defaultValue == "Extreme Hills Edge" )
+ .. HTML_Option("Jungle", "Jungle", defaultValue == "Jungle" )
+ .. HTML_Option("JungleHills", "JungleHills", defaultValue == "JungleHills" )
+ .. [[</select>]]
+end
+
+function ShowWorldSettings( Request )
+ local Content = ""
+ local InfoMsg = nil
+ local SettingsIni = cIniFile("settings.ini")
+ if( SettingsIni:ReadFile() == false ) then
+ InfoMsg = [[<b style="color: red;">ERROR: Could not read settings.ini!</b>]]
+ end
+ if (Request.PostParams["SelectWorld"] ~= nil and Request.PostParams["WorldName"] ~= nil) then -- World is selected!
+ WORLD = Request.PostParams["WorldName"]
+ SelectedWorld = cRoot:Get():GetWorld(WORLD)
+ elseif SelectedWorld == nil then
+ WORLD = SettingsIni:GetValue("Worlds", "DefaultWorld")
+ SelectedWorld = cRoot:Get():GetWorld( WORLD )
+ end
+ local WorldIni = cIniFile(SelectedWorld:GetName() .. "/world.ini")
+ WorldIni:ReadFile()
+ if (Request.PostParams["world_submit"]) ~= nil then
+ if( tonumber( Request.PostParams["World_Dimension"] ) ~= nil ) then
+ WorldIni:DeleteValue( "General", "Dimension" )
+ WorldIni:SetValue( "General", "Dimension", Request.PostParams["World_Dimension"] )
+ end
+ if( tonumber( Request.PostParams["World_Schema"] ) ~= nil ) then
+ WorldIni:DeleteValue( "General", "Schema" )
+ WorldIni:SetValue( "General", "Schema", Request.PostParams["World_Schema"] )
+ end
+ if( tonumber( Request.PostParams["World_SpawnX"] ) ~= nil ) then
+ WorldIni:DeleteValue( "SpawnPosition", "X" )
+ WorldIni:SetValue( "SpawnPosition", "X", Request.PostParams["World_SpawnX"] )
+ end
+ if( tonumber( Request.PostParams["World_SpawnY"] ) ~= nil ) then
+ WorldIni:DeleteValue( "SpawnPosition", "Y" )
+ WorldIni:SetValue( "SpawnPosition", "Y", Request.PostParams["World_SpawnY"] )
+ end
+ if( tonumber( Request.PostParams["World_SpawnZ"] ) ~= nil ) then
+ WorldIni:DeleteValue( "SpawnPosition", "Z" )
+ WorldIni:SetValue( "SpawnPosition", "Z", Request.PostParams["World_SpawnZ"] )
+ end
+ if( tonumber( Request.PostParams["World_Seed"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Seed", "Seed" )
+ WorldIni:SetValue( "Seed", "Seed", Request.PostParams["World_Seed"] )
+ end
+ if( tonumber( Request.PostParams["World_PVP"] ) ~= nil ) then
+ WorldIni:DeleteValue( "PVP", "Enabled" )
+ WorldIni:SetValue( "PVP", "Enabled", Request.PostParams["World_PVP"] )
+ end
+ if( tonumber( Request.PostParams["World_GameMode"] ) ~= nil ) then
+ WorldIni:DeleteValue( "GameMode", "GameMode" )
+ WorldIni:SetValue( "GameMode", "GameMode", Request.PostParams["World_GameMode"] )
+ end
+ if( tonumber( Request.PostParams["World_DeepSnow"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Physics", "DeepSnow" )
+ WorldIni:SetValue( "Physics", "DeepSnow", Request.PostParams["World_DeepSnow"] )
+ end
+ if( tonumber( Request.PostParams["World_SandInstantFall"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Physics", "SandInstantFall" )
+ WorldIni:SetValue( "Physics", "SandInstantFall", Request.PostParams["World_SandInstantFall"] )
+ end
+ if( tonumber( Request.PostParams["World_WaterSimulator"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Physics", "WaterSimulator" )
+ WorldIni:SetValue( "Physics", "WaterSimulator", Request.PostParams["World_WaterSimulator"] )
+ end
+ if( tonumber( Request.PostParams["World_LavaSimulator"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Physics", "LavaSimulator" )
+ WorldIni:SetValue( "Physics", "LavaSimulator", Request.PostParams["World_LavaSimulator"] )
+ end
+ if( tonumber( Request.PostParams["World_MaxSugarcaneHeight"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Plants", "MaxSugarcaneHeight" )
+ WorldIni:SetValue( "Plants", "MaxSugarcaneHeight", Request.PostParams["World_MaxSugarcaneHeight"] )
+ end
+ if( tonumber( Request.PostParams["World_MaxCactusHeight"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Plants", "MaxCactusHeight" )
+ WorldIni:SetValue( "Plants", "MaxCactusHeight", Request.PostParams["World_MaxCactusHeight"] )
+ end
+ if( tonumber( Request.PostParams["World_CarrotsBonemealable"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Plants", "IsCarrotsBonemealable" )
+ WorldIni:SetValue( "Plants", "IsCarrotsBonemealable", Request.PostParams["World_CarrotsBonemealable"] )
+ end
+ if( tonumber( Request.PostParams["World_CropsBonemealable"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Plants", "IsCropsBonemealable" )
+ WorldIni:SetValue( "Plants", "IsCropsBonemealable", Request.PostParams["World_CropsBonemealable"] )
+ end
+ if( tonumber( Request.PostParams["World_GrassBonemealable"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Plants", "IsGrassBonemealable" )
+ WorldIni:SetValue( "Plants", "IsGrassBonemealable", Request.PostParams["World_GrassBonemealable"] )
+ end
+ if( tonumber( Request.PostParams["World_SaplingBonemealable"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Plants", "IsSaplingBonemealable" )
+ WorldIni:SetValue( "Plants", "IsSaplingBonemealable", Request.PostParams["World_SaplingBonemealable"] )
+ end
+ if( tonumber( Request.PostParams["World_MelonStemBonemealable"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Plants", "IsMelonStemBonemealable" )
+ WorldIni:SetValue( "Plants", "IsMelonStemBonemealable", Request.PostParams["World_MelonStemBonemealable"] )
+ end
+ if( tonumber( Request.PostParams["World_MelonBonemealable"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Plants", "IsMelonBonemealable" )
+ WorldIni:SetValue( "Plants", "IsMelonBonemealable", Request.PostParams["World_MelonBonemealable"] )
+ end
+ if( tonumber( Request.PostParams["World_PotatoesBonemealable"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Plants", "IsPotatoesBonemealable" )
+ WorldIni:SetValue( "Plants", "IsPotatoesBonemealable", Request.PostParams["World_PotatoesBonemealable"] )
+ end
+ if( tonumber( Request.PostParams["World_PumpkinStemBonemealable"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Plants", "IsPumpkinStemBonemealable" )
+ WorldIni:SetValue( "Plants", "IsPumpkinStemBonemealable", Request.PostParams["World_PumpkinStemBonemealable"] )
+ end
+ if( tonumber( Request.PostParams["World_PumpkinBonemealable"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Plants", "IsPumpkinBonemealable" )
+ WorldIni:SetValue( "Plants", "IsPumpkinBonemealable", Request.PostParams["World_PumpkinBonemealable"] )
+ end
+ if( tonumber( Request.PostParams["World_SugarCaneBonemealable"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Plants", "IsSugarCaneBonemealable" )
+ WorldIni:SetValue( "Plants", "IsSugarCaneBonemealable", Request.PostParams["World_SugarCaneBonemealable"] )
+ end
+ if( tonumber( Request.PostParams["World_CactusBonemealable"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Plants", "IsCactusBonemealable" )
+ WorldIni:SetValue( "Plants", "IsCactusBonemealable", Request.PostParams["World_CactusBonemealable"] )
+ end
+ if( ( Request.PostParams["World_BiomeGen"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "BiomeGen" )
+ WorldIni:SetValue( "Generator", "BiomeGen", Request.PostParams["World_BiomeGen"] )
+ end
+ if( ( Request.PostParams["World_Biome"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "ConstantBiome" )
+ WorldIni:SetValue( "Generator", "ConstantBiome", Request.PostParams["World_Biome"] )
+ end
+ if( ( Request.PostParams["World_MultiStepMapOceanCellSize"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "MultiStepMapOceanCellSize" )
+ WorldIni:SetValue( "Generator", "MultiStepMapOceanCellSize", Request.PostParams["World_MultiStepMapOceanCellSize"] )
+ end
+ if( ( Request.PostParams["World_MultiStepMapMushroomIslandSize"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "MultiStepMapMushroomIslandSize" )
+ WorldIni:SetValue( "Generator", "MultiStepMapMushroomIslandSize", Request.PostParams["World_MultiStepMapMushroomIslandSize"] )
+ end
+ if( ( Request.PostParams["World_MultiStepMapRiverCellSize"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "MultiStepMapRiverCellSize" )
+ WorldIni:SetValue( "Generator", "MultiStepMapRiverCellSize", Request.PostParams["World_MultiStepMapRiverCellSize"] )
+ end
+ if( ( Request.PostParams["World_MultiStepMapRiverWidth"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "MultiStepMapRiverWidth" )
+ WorldIni:SetValue( "Generator", "MultiStepMapRiverWidth", Request.PostParams["World_MultiStepMapRiverWidth"] )
+ end
+ if( ( Request.PostParams["World_MultiStepMapLandBiomeSize"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "MultiStepMapLandBiomeSize" )
+ WorldIni:SetValue( "Generator", "MultiStepMapLandBiomeSize", Request.PostParams["World_MultiStepMapLandBiomeSize"] )
+ end
+ if( ( Request.PostParams["World_DistortedVoronoiCellSize"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "DistortedVoronoiCellSize" )
+ WorldIni:SetValue( "Generator", "DistortedVoronoiCellSize", Request.PostParams["World_DistortedVoronoiCellSize"] )
+ end
+ if( ( Request.PostParams["World_DistortedVoronoiBiomes"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "DistortedVoronoiBiomes" )
+ WorldIni:SetValue( "Generator", "DistortedVoronoiBiomes", Request.PostParams["World_DistortedVoronoiBiomes"] )
+ end
+ if( ( Request.PostParams["World_VoronoiCellSize"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "VoronoiCellSize" )
+ WorldIni:SetValue( "Generator", "VoronoiCellSize", Request.PostParams["World_VoronoiCellSize"] )
+ end
+ if( ( Request.PostParams["World_VoronoiBiomesdVoronoiBiomes"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "VoronoiBiomes" )
+ WorldIni:SetValue( "Generator", "VoronoiBiomes", Request.PostParams["World_VoronoiBiomes"] )
+ end
+ if( ( Request.PostParams["World_CheckerBoardBiomes"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "CheckerBoardBiomes" )
+ WorldIni:SetValue( "Generator", "CheckerBoardBiomes", Request.PostParams["World_CheckerBoardBiomes"] )
+ end
+ if( ( Request.PostParams["World_CheckerBoardBiomeSize"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "CheckerBoardBiomeSize" )
+ WorldIni:SetValue( "Generator", "CheckerBoardBiomeSize", Request.PostParams["World_CheckerBoardBiomeSize"] )
+ end
+ if( ( Request.PostParams["World_HeightGen"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "HeightGen" )
+ WorldIni:SetValue( "Generator", "HeightGen", Request.PostParams["World_HeightGen"] )
+ end
+ if( ( Request.PostParams["World_FlatHeight"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "FlatHeight" )
+ WorldIni:SetValue( "Generator", "FlatHeight", Request.PostParams["World_FlatHeight"] )
+ end
+ if( ( Request.PostParams["World_CompositionGen"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "CompositionGen" )
+ WorldIni:SetValue( "Generator", "CompositionGen", Request.PostParams["World_CompositionGen"] )
+ end
+ if( ( Request.PostParams["World_Noise3DSeaLevel"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "Noise3DSeaLevel" )
+ WorldIni:SetValue( "Generator", "Noise3DSeaLevel", Request.PostParams["World_Noise3DSeaLevel"] )
+ end
+ if( ( Request.PostParams["World_Noise3DHeightAmplification"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "Noise3DHeightAmplification" )
+ WorldIni:SetValue( "Generator", "Noise3DHeightAmplification", Request.PostParams["World_Noise3DHeightAmplification"] )
+ end
+ if( ( Request.PostParams["World_Noise3DMidPoint"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "Noise3DMidPoint" )
+ WorldIni:SetValue( "Generator", "Noise3DMidPoint", Request.PostParams["World_Noise3DMidPoint"] )
+ end
+ if( ( Request.PostParams["World_Noise3DFrequencyX"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "Noise3DFrequencyX" )
+ WorldIni:SetValue( "Generator", "Noise3DFrequencyX", Request.PostParams["World_Noise3DFrequencyX"] )
+ end
+ if( ( Request.PostParams["World_Noise3DFrequencyY"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "Noise3DFrequencyY" )
+ WorldIni:SetValue( "Generator", "Noise3DFrequencyY", Request.PostParams["World_Noise3DFrequencyY"] )
+ end
+ if( ( Request.PostParams["World_Noise3DFrequencyZ"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "Noise3DFrequencyZ" )
+ WorldIni:SetValue( "Generator", "Noise3DFrequencyZ", Request.PostParams["World_Noise3DFrequencyZ"] )
+ end
+ if( ( Request.PostParams["World_Noise3DAirThreshold"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "Noise3DAirThreshold" )
+ WorldIni:SetValue( "Generator", "Noise3DAirThreshold", Request.PostParams["World_Noise3DAirThreshold"] )
+ end
+ if( ( Request.PostParams["World_ClassicSeaLevel"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "ClassicSeaLevel" )
+ WorldIni:SetValue( "Generator", "ClassicSeaLevel", Request.PostParams["World_ClassicSeaLevel"] )
+ end
+ if( ( Request.PostParams["World_ClassicBeachHeight"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "ClassicBeachHeight" )
+ WorldIni:SetValue( "Generator", "ClassicBeachHeight", Request.PostParams["World_ClassicBeachHeight"] )
+ end
+ if( ( Request.PostParams["World_ClassicBeachDepth"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "ClassicBeachDepth" )
+ WorldIni:SetValue( "Generator", "ClassicBeachDepth", Request.PostParams["World_ClassicBeachDepth"] )
+ end
+ if( ( Request.PostParams["World_ClassicBlockTop"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "ClassicBlockTop" )
+ WorldIni:SetValue( "Generator", "ClassicBlockTop", Request.PostParams["World_ClassicBlockTop"] )
+ end
+ if( ( Request.PostParams["World_ClassicBlockMiddle"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "ClassicBlockMiddle" )
+ WorldIni:SetValue( "Generator", "ClassicBlockMiddle", Request.PostParams["World_ClassicBlockMiddle"] )
+ end
+ if( ( Request.PostParams["World_ClassicBlockBottom"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "ClassicBlockBottom" )
+ WorldIni:SetValue( "Generator", "ClassicBlockBottom", Request.PostParams["World_ClassicBlockBottom"] )
+ end
+ if( ( Request.PostParams["World_ClassicBlockBeach"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "ClassicBlockBeach" )
+ WorldIni:SetValue( "Generator", "ClassicBlockBeach", Request.PostParams["World_ClassicBlockBeach"] )
+ end
+ if( ( Request.PostParams["World_ClassicBlockBeachBottom"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "ClassicBlockBeachBottom" )
+ WorldIni:SetValue( "Generator", "ClassicBlockBeachBottom", Request.PostParams["World_ClassicBlockBeachBottom"] )
+ end
+ if( ( Request.PostParams["World_ClassicBlockSea"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "ClassicBlockSea" )
+ WorldIni:SetValue( "Generator", "ClassicBlockSea", Request.PostParams["World_ClassicBlockSea"] )
+ end
+ if( ( Request.PostParams["World_SameBlockType"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "SameBlockType" )
+ WorldIni:SetValue( "Generator", "SameBlockType", Request.PostParams["World_SameBlockType"] )
+ end
+ if( ( Request.PostParams["World_SameBlockBedrocked"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "SameBlockBedrocked" )
+ WorldIni:SetValue( "Generator", "SameBlockBedrocked", Request.PostParams["World_SameBlockBedrocked"] )
+ end
+ if( ( Request.PostParams["World_Structures"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "Structures" )
+ WorldIni:SetValue( "Generator", "Structures", Request.PostParams["World_Structures"] )
+ end
+ if( ( Request.PostParams["World_Finishers"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "Finishers" )
+ WorldIni:SetValue( "Generator", "Finishers", Request.PostParams["World_Finishers"] )
+ end
+ if( ( Request.PostParams["World_Generator"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "Generator" )
+ WorldIni:SetValue( "Generator", "Generator", Request.PostParams["World_Generator"] )
+ end
+ if( ( Request.PostParams["World_MineShaftsGridSize"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "MineShaftsGridSize" )
+ WorldIni:SetValue( "Generator", "MineShaftsGridSize", Request.PostParams["World_MineShaftsGridSize"] )
+ end
+ if( ( Request.PostParams["World_MineShaftsMaxSystemSize"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "MineShaftsMaxSystemSize" )
+ WorldIni:SetValue( "Generator", "MineShaftsMaxSystemSize", Request.PostParams["World_MineShaftsMaxSystemSize"] )
+ end
+ if( ( Request.PostParams["World_MineShaftsChanceCorridor"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "MineShaftsChanceCorridor" )
+ WorldIni:SetValue( "Generator", "MineShaftsChanceCorridor", Request.PostParams["World_MineShaftsChanceCorridor"] )
+ end
+ if( ( Request.PostParams["World_MineShaftsChanceCrossing"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "MineShaftsChanceCrossing" )
+ WorldIni:SetValue( "Generator", "MineShaftsChanceCrossing", Request.PostParams["World_MineShaftsChanceCrossing"] )
+ end
+ if( ( Request.PostParams["World_MineShaftsChanceStaircase"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "MineShaftsChanceStaircase" )
+ WorldIni:SetValue( "Generator", "MineShaftsChanceStaircase", Request.PostParams["World_MineShaftsChanceStaircase"] )
+ end
+ if( ( Request.PostParams["World_LavaLakesProbability"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "LavaLakesProbability" )
+ WorldIni:SetValue( "Generator", "LavaLakesProbability", Request.PostParams["World_LavaLakesProbability"] )
+ end
+ if( ( Request.PostParams["World_WaterLakesProbability"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "WaterLakesProbability" )
+ WorldIni:SetValue( "Generator", "WaterLakesProbability", Request.PostParams["World_WaterLakesProbability"] )
+ end
+ if( ( Request.PostParams["World_BottomLavaLevel"] ) ~= nil ) then
+ WorldIni:DeleteValue( "Generator", "BottomLavaLevel" )
+ WorldIni:SetValue( "Generator", "BottomLavaLevel", Request.PostParams["World_BottomLavaLevel"] )
+ end
+
+ WorldIni:WriteFile()
+ end
+ Content = Content .. "<h4>World for operations: " .. WORLD .. "</h4>"
+ Content = Content .. "<table>"
+ local WorldNum = 0
+ local AddWorldToTable = function(World)
+ WorldNum = WorldNum + 1
+ Content = Content .. "<tr>"
+ Content = Content .. "<td style='width: 10px;'>" .. WorldNum .. ".</td>"
+ Content = Content .. "<td>" .. World:GetName() .. "</td>"
+ Content = Content .. "<td>" .. SelectWorldButton(World:GetName()) .. "</td>"
+ Content = Content .. "</tr>"
+ end
+ cRoot:Get():ForEachWorld(AddWorldToTable)
+ Content = Content .. "</table>"
+
+
+ Content = Content .. [[<table>
+ <form method="POST">
+ <br />
+ <th colspan="2">General</th>
+ <tr><td>Dimension:</td>
+ <td>]] .. HTML_Select_Dimension("World_Dimension", WorldIni:GetValueI("General", "Dimension") ) .. [[</td></tr>
+ </table>
+ <br />
+ <table>
+ <th colspan="2">Storage</th>
+ <tr><td>Schema:</td>
+ <td>]] .. HTML_Select_Scheme("World_Schema", WorldIni:GetValueI("Storage", "Schema") ) .. [[</td></tr>
+ </table>
+ <br />
+ <table>
+ <th colspan="2">Spawn Position</th>
+ <tr><td>X:</td>
+ <td><input type="text" name="World_SpawnX" value="]] .. WorldIni:GetValue("SpawnPosition", "X") .. [["></td></tr>
+ <tr><td>Y:</td>
+ <td><input type="text" name="World_SpawnY" value="]] .. WorldIni:GetValue("SpawnPosition", "Y") .. [["></td></tr>
+ <tr><td>Z:</td>
+ <td><input type="text" name="World_SpawnZ" value="]] .. WorldIni:GetValue("SpawnPosition", "Z") .. [["></td></tr>
+ </table>
+ <br />
+ <table>
+ <th colspan="2">Seed</th>
+ <tr><td>Seed:</td>
+ <td><input type="text" name="World_Seed" value="]] .. WorldIni:GetValue("Seed", "Seed") .. [["></td></tr>
+ </table>
+ <br />
+ <table>
+ <th colspan="2">PVP</th>
+ <tr><td style="width: 50%;">PVP:</td>
+ <td>]] .. HTML_Select_On_Off("World_PVP", WorldIni:GetValueI("PVP", "Enabled") ) .. [[</td></tr>
+ </table>
+ <br />
+ <table>
+ <th colspan="2">GameMode</th>
+ <tr><td style="width: 50%;">GameMode:</td>
+ <td>]] .. HTML_Select_GameMode("World_GameMode", WorldIni:GetValueI("GameMode", "GameMode") ) .. [[</td></tr>
+ </table>
+ <br />
+ <table>
+ <th colspan="2">Physics</th>
+ <tr><td style="width: 50%;">DeepSnow:</td>
+ <td>]] .. HTML_Select_On_Off("World_DeepSnow", WorldIni:GetValueI("Physics", "DeepSnow") ) .. [[</td></tr>
+ <tr><td style="width: 50%;">SandInstantFall:</td>
+ <td>]] .. HTML_Select_On_Off("World_SandInstantFall", WorldIni:GetValueI("Physics", "SandInstantFall") ) .. [[</td></tr>
+ <tr><td style="width: 50%;">WaterSimulator:</td>
+ <td>]] .. HTML_Select_Simulator("World_WaterSimulator", WorldIni:GetValue("Physics", "WaterSimulator") ) .. [[</td></tr>
+ <tr><td style="width: 50%;">LavaSimulator:</td>
+ <td>]] .. HTML_Select_Simulator("World_LavaSimulator", WorldIni:GetValue("Physics", "LavaSimulator") ) .. [[</td></tr>
+ </table>
+ <br />
+ <table>
+ <th colspan="2">Plants</th>
+ <tr><td>MaxCactusHeight:</td>
+ <td><input type="text" name="World_MaxCactusHeight" value="]] .. WorldIni:GetValue("Plants", "MaxCactusHeight") .. [["></td></tr>
+ <tr><td>MaxSugarcaneHeigh:</td>
+ <td><input type="text" name="World_MaxSugarcaneHeight" value="]] .. WorldIni:GetValue("Plants", "MaxSugarcaneHeight") .. [["></td></tr>
+ <tr><td style="width: 50%;">CarrotsBonemealable:</td>
+ <td>]] .. HTML_Select_On_Off("World_CarrotsBonemealable", WorldIni:GetValueI("Plants", "IsCarrotsBonemealable") ) .. [[</td></tr>
+ <tr><td style="width: 50%;">CropsBonemealable:</td>
+ <td>]] .. HTML_Select_On_Off("World_CropsBonemealable", WorldIni:GetValueI("Plants", "IsCropsBonemealable") ) .. [[</td></tr>
+ <tr><td style="width: 50%;">GrassBonemealabl:</td>
+ <td>]] .. HTML_Select_On_Off("World_GrassBonemealable", WorldIni:GetValueI("Plants", "IsGrassBonemealable") ) .. [[</td></tr>
+ <tr><td style="width: 50%;">SaplingBonemealable:</td>
+ <td>]] .. HTML_Select_On_Off("World_SaplingBonemealable", WorldIni:GetValueI("Plants", "IsSaplingBonemealable") ) .. [[</td></tr>
+ <tr><td style="width: 50%;">MelonStemBonemealable:</td>
+ <td>]] .. HTML_Select_On_Off("World_MelonStemBonemealable", WorldIni:GetValueI("Plants", "IsMelonStemBonemealable") ) .. [[</td></tr>
+ <tr><td style="width: 50%;">MelonBonemealable:</td>
+ <td>]] .. HTML_Select_On_Off("World_MelonBonemealable", WorldIni:GetValueI("Plants", "IsMelonBonemealable") ) .. [[</td></tr>
+ <tr><td style="width: 50%;">PotatoesBonemealable:</td>
+ <td>]] .. HTML_Select_On_Off("World_PotatoesBonemealable", WorldIni:GetValueI("Plants", "IsPotatoesBonemealable") ) .. [[</td></tr>
+ <tr><td style="width: 50%;">PumpkinStemBonemealable:</td>
+ <td>]] .. HTML_Select_On_Off("World_PumpkinStemBonemealable", WorldIni:GetValueI("Plants", "IsPumpkinStemBonemealable") ) .. [[</td></tr>
+ <tr><td style="width: 50%;">PumpkinBonemealable:</td>
+ <td>]] .. HTML_Select_On_Off("World_PumpkinBonemealable", WorldIni:GetValueI("Plants", "IsPumpkinBonemealable") ) .. [[</td></tr>
+ <tr><td style="width: 50%;">SugarcaneBonemealabl:</td>
+ <td>]] .. HTML_Select_On_Off("World_SugarcaneBonemealable", WorldIni:GetValueI("Plants", "IsSugarcaneBonemealable") ) .. [[</td></tr>
+ <tr><td style="width: 50%;">CactusBonemealable:</td>
+ <td>]] .. HTML_Select_On_Off("World_CactusBonemealable", WorldIni:GetValueI("Plants", "IsCactusBonemealable") ) .. [[</td></tr>
+ </table>
+ <br />
+ <table>
+ <th colspan="2">Generator</th>
+ <tr><td style="width: 50%;">BiomeGen:</td>
+ <td>]] .. HTML_Select_BiomeGen("World_BiomeGen", WorldIni:GetValue("Generator", "BiomeGen") ) .. [[</td></tr>
+ <tr><td style="width: 50%;">HeightGen:</td>
+ <td>]] .. HTML_Select_HeightGen("World_HeightGen", WorldIni:GetValue("Generator", "HeightGen") ) .. [[</td></tr>
+ <tr><td style="width: 50%;">CompositionGen:</td>
+ <td>]] .. HTML_Select_CompositionGen("World_CompositionGen", WorldIni:GetValue("Generator", "CompositionGen") ) .. [[</td></tr>
+ <tr><td>Structures:</td>
+ <td><input type="text" size="50" name="World_Structures" value="]] .. WorldIni:GetValue("Generator", "Structures") .. [["></td></tr>
+ <tr><td>Finishers:</td>
+ <td><input type="text" size="50" name="World_Finishers" value="]] .. WorldIni:GetValue("Generator", "Finishers") .. [["></td></tr>
+ <tr><td style="width: 50%;">Generator:</td>
+ <td>]] .. HTML_Select_Generator("World_Generator", WorldIni:GetValue("Generator", "Generator") ) .. [[</td></tr>
+
+ </table>
+ <br />
+ <table>
+ <th colspan="1">Finetuning</th><br />
+ </table>
+ <table>
+ ]]
+ if WorldIni:GetValue( "Generator", "BiomeGen" ) == "Constant" then
+ Content = Content .. [[
+ <th colspan="2">Biome Generator</th>
+ <tr><td style="width: 50%;">ConstantBiome:</td>
+ <td>]] .. HTML_Select_Biome( "World_Biome", WorldIni:GetValue("Generator", "ConstantBiome" ) ) .. [[</td></tr>]]
+ elseif WorldIni:GetValue( "Generator", "BiomeGen" ) == "MultiStepMap" then
+ Content = Content .. [[
+ <th colspan="2">Biome Generator</th>
+ <tr><td>MultiStepMapOceanCellSize:</td>
+ <td><input type="text" name="World_MultiStepMapOceanCellSize" value="]] .. WorldIni:GetValue("Generator", "MultiStepMapOceanCellSize") .. [["></td></tr>
+ <tr><td>MultiStepMapOceanCellSize:</td>
+ <td><input type="text" name="World_MultiStepMapMushroomIslandSize" value="]] .. WorldIni:GetValue("Generator", "MultiStepMapMushroomIslandSize") .. [["></td></tr>
+ <tr><td>MultiStepMapOceanCellSize:</td>
+ <td><input type="text" name="World_MultiStepMapRiverCellSize" value="]] .. WorldIni:GetValue("Generator", "MultiStepMapRiverCellSize") .. [["></td></tr>
+ <tr><td>MultiStepMapOceanCellSize:</td>
+ <td><input type="text" name="World_MultiStepMapRiverWidth" value="]] .. WorldIni:GetValue("Generator", "MultiStepMapRiverWidth") .. [["></td></tr>
+ <tr><td>MultiStepMapOceanCellSize:</td>
+ <td><input type="text" name="World_MultiStepMapLandBiomeSize" value="]] .. WorldIni:GetValue("Generator", "MultiStepMapLandBiomeSize") .. [["></td></tr>]]
+ elseif WorldIni:GetValue( "Generator", "BiomeGen" ) == "DistortedVoronoi" then
+ Content = Content .. [[
+ <th colspan="2">Biome Generator</th>
+ <tr><td>DistortedVoronoiCellSize:</td>
+ <td><input type="text" name="World_DistortedVoronoiCellSize" value="]] .. WorldIni:GetValue("Generator", "DistortedVoronoiCellSize") .. [["></td></tr>
+ <tr><td>DistortedVoronoiBiomes:</td>
+ <td><input type="text" name="World_DistortedVoronoiBiomes" value="]] .. WorldIni:GetValue("Generator", "DistortedVoronoiBiomes") .. [["></td></tr>]]
+ elseif WorldIni:GetValue( "Generator", "BiomeGen" ) == "Voronoi" then
+ Content = Content .. [[
+ <th colspan="2">Biome Generator</th>
+ <tr><td>VoronoiCellSize:</td>
+ <td><input type="text" name="World_VoronoiCellSize" value="]] .. WorldIni:GetValue("Generator", "VoronoiCellSize") .. [["></td></tr>
+ <tr><td>VoronoiBiomes:</td>
+ <td><input type="text" name="World_VoronoiBiomes" value="]] .. WorldIni:GetValue("Generator", "VoronoiBiomes") .. [["></td></tr>]]
+ elseif WorldIni:GetValue( "Generator", "BiomeGen" ) == "CheckerBoard" then
+ Content = Content .. [[
+ <th colspan="2">Biome Generator</th>
+ <tr><td>CheckerBoardBiomes:</td>
+ <td><input type="text" name="World_CheckerBoardBiomes" value="]] .. WorldIni:GetValue("Generator", "CheckerBoardBiomes") .. [["></td></tr>
+ <tr><td>CheckerBoardBiomeSize:</td>
+ <td><input type="text" name="World_CheckerBoardBiomeSize" value="]] .. WorldIni:GetValue("Generator", "CheckerBoardBiomeSize") .. [["></td></tr>]]
+ end
+
+ if WorldIni:GetValue( "Generator", "CompositionGen" ) == "Noise3D" then
+ Content = Content .. [[
+ <th colspan="2">Composition Generator</th>
+ <tr><td>Noise3DSeaLevel:</td>
+ <td><input type="text" name="World_Noise3DSeaLevel" value="]] .. WorldIni:GetValue("Generator", "Noise3DSeaLevel") .. [["></td></tr>
+ <tr><td>Noise3DHeightAmplification:</td>
+ <td><input type="text" name="World_Noise3DHeightAmplification" value="]] .. WorldIni:GetValue("Generator", "Noise3DHeightAmplification") .. [["></td></tr>
+ <tr><td>Noise3DMidPoint:</td>
+ <td><input type="text" name="World_Noise3DMidPoint" value="]] .. WorldIni:GetValue("Generator", "Noise3DMidPoint") .. [["></td></tr>
+ <tr><td>Noise3DFrequencyX:</td>
+ <td><input type="text" name="World_Noise3DFrequencyX" value="]] .. WorldIni:GetValue("Generator", "Noise3DFrequencyX") .. [["></td></tr>
+ <tr><td>Noise3DFrequencyY:</td>
+ <td><input type="text" name="World_Noise3DFrequencyY" value="]] .. WorldIni:GetValue("Generator", "Noise3DFrequencyY") .. [["></td></tr>
+ <tr><td>Noise3DFrequencyZ:</td>
+ <td><input type="text" name="World_Noise3DFrequencyZ" value="]] .. WorldIni:GetValue("Generator", "Noise3DFrequencyZ") .. [["></td></tr>
+ <tr><td>Noise3DAirThreshold:</td>
+ <td><input type="text" name="World_Noise3DAirThreshold" value="]] .. WorldIni:GetValue("Generator", "Noise3DAirThreshold") .. [["></td></tr>]]
+ elseif WorldIni:GetValue( "Generator", "CompositionGen" ) == "Classic" then
+ Content = Content .. [[
+ <th colspan="2">Composition Generator</th>
+ <tr><td>ClassicSeaLevel:</td>
+ <td><input type="text" name="World_ClassicSeaLevel" value="]] .. WorldIni:GetValue("Generator", "ClassicSeaLevel") .. [["></td></tr>
+ <tr><td>ClassicBeachHeight:</td>
+ <td><input type="text" name="World_ClassicBeachHeight" value="]] .. WorldIni:GetValue("Generator", "ClassicBeachHeight") .. [["></td></tr>
+ <tr><td>ClassicBeachDepth:</td>
+ <td><input type="text" name="World_ClassicBeachDepth" value="]] .. WorldIni:GetValue("Generator", "ClassicBeachDepth") .. [["></td></tr>
+ <tr><td>ClassicBlockTop:</td>
+ <td><input type="text" name="World_ClassicBlockTop" value="]] .. WorldIni:GetValue("Generator", "ClassicBlockTop") .. [["></td></tr>
+ <tr><td>ClassicBlockMiddle:</td>
+ <td><input type="text" name="World_ClassicBlockMiddle" value="]] .. WorldIni:GetValue("Generator", "ClassicBlockMiddle") .. [["></td></tr>
+ <tr><td>ClassicBlockBottom:</td>
+ <td><input type="text" name="World_ClassicBlockBottom" value="]] .. WorldIni:GetValue("Generator", "ClassicBlockBottom") .. [["></td></tr>
+ <tr><td>ClassicBlockBeach:</td>
+ <td><input type="text" name="World_ClassicBlockBeach" value="]] .. WorldIni:GetValue("Generator", "ClassicBlockBeach") .. [["></td></tr>
+ <tr><td>ClassicBlockBeachBottom:</td>
+ <td><input type="text" name="World_ClassicBlockBeachBottom" value="]] .. WorldIni:GetValue("Generator", "ClassicBlockBeachBottom") .. [["></td></tr>
+ <tr><td>ClassicBlockSea:</td>
+ <td><input type="text" name="World_ClassicBlockSea" value="]] .. WorldIni:GetValue("Generator", "ClassicBlockSea") .. [["></td></tr>]]
+ elseif WorldIni:GetValue( "Generator", "CompositionGen" ) == "SameBlock" then
+ Content = Content .. [[
+ <th colspan="2">Composition Generator</th>
+ <tr><td>SameBlockType:</td>
+ <td><input type="text" name="World_SameBlockType" value="]] .. WorldIni:GetValue("Generator", "SameBlockType") .. [["></td></tr>
+ <tr><td>SameBlockBedrocked:</td>
+ <td><input type="text" name="World_SameBlockBedrocked" value="]] .. WorldIni:GetValue("Generator", "SameBlockBedrocked") .. [["></td></tr>]]
+ end
+ if WorldIni:GetValue( "Generator", "HeightGen" ) == "Flat" then
+ Content = Content .. [[
+ <th colspan="2">Height Generator</th>
+ <tr><td>FlatHeight:</td>
+ <td><input type="text" name="World_FlatHeight" value="]] .. WorldIni:GetValue("Generator", "FlatHeight") .. [["></td></tr>]]
+ end
+ if string.find( WorldIni:GetValue( "Generator", "Structures" ), "MineShafts" ) ~= nil then
+ Content = Content .. [[
+ <th colspan="2">MineShafts</th>
+ <tr><td>MineShaftsGridSize:</td>
+ <td><input type="text" name="World_MineShaftsGridSize" value="]] .. WorldIni:GetValue("Generator", "MineShaftsGridSize") .. [["></td></tr>
+ <tr><td>MineShaftsMaxSystemSize:</td>
+ <td><input type="text" name="World_MineShaftsMaxSystemSize" value="]] .. WorldIni:GetValue("Generator", "MineShaftsMaxSystemSize") .. [["></td></tr>
+ <tr><td>MineShaftsChanceCorridor:</td>
+ <td><input type="text" name="World_MineShaftsChanceCorridor" value="]] .. WorldIni:GetValue("Generator", "MineShaftsChanceCorridor") .. [["></td></tr>
+ <tr><td>MineShaftsChanceCrossing:</td>
+ <td><input type="text" name="World_MineShaftsChanceCrossing" value="]] .. WorldIni:GetValue("Generator", "MineShaftsChanceCrossing") .. [["></td></tr>
+ <tr><td>MineShaftsChanceStaircase:</td>
+ <td><input type="text" name="World_MineShaftsChanceStaircase" value="]] .. WorldIni:GetValue("Generator", "MineShaftsChanceStaircase") .. [["></td></tr>]]
+ end
+ if string.find( WorldIni:GetValue( "Generator", "Structures" ), "LavaLakes" ) ~= nil then
+ Content = Content .. [[
+ <th colspan="2">LavaLakes</th>
+ <tr><td>LavaLakesProbability:</td>
+ <td><input type="text" name="World_LavaLakesProbability" value="]] .. WorldIni:GetValue("Generator", "LavaLakesProbability") .. [["></td></tr>]]
+ end
+ if string.find( WorldIni:GetValue( "Generator", "Structures" ), "WaterLakes" ) ~= nil then
+ Content = Content .. [[
+ <th colspan="2">WaterLakes</th>
+ <tr><td>WaterLakesProbability:</td>
+ <td><input type="text" name="World_WaterLakesProbability" value="]] .. WorldIni:GetValue("Generator", "WaterLakesProbability") .. [["></td></tr>]]
+ end
+ if string.find( WorldIni:GetValue( "Generator", "Finishers" ), "BottomLava" ) ~= nil then
+ Content = Content .. [[
+ <th colspan="2">BottomLavaLevel</th>
+ <tr><td>BottomLavaLevel:</td>
+ <td><input type="text" name="World_BottomLavaLevel" value="]] .. WorldIni:GetValue("Generator", "BottomLavaLevel") .. [["></td></tr>]]
+ end
+ Content = Content .. [[</table>]]
+
+ Content = Content .. [[ <br />
+ <input type="submit" value="Save Settings" name="world_submit"> </form>WARNING: Any changes made here might require a server restart in order to be applied!
+ </form>]]
+ return Content
+end
+
+
+
+function HandleRequest_ServerSettings( Request )
+ local Content = ""
+
+ Content = Content .. [[
+ <p><b>Server Settings</b></p>
+ <table>
+ <tr>
+ <td><a href="?tab=General">General</a></td>
+ <td><a href="?tab=Monsters">Monsters</a></td>
+ <td><a href="?tab=Worlds">Worlds</a></td>
+ <td><a href="?tab=World">World</a></td>
+ </tr>
+ </table>
+ <br />]]
+
+ if( Request.Params["tab"] == "Monsters" ) then
+ Content = Content .. ShowMonstersSettings( Request )
+ elseif( Request.Params["tab"] == "Worlds" ) then
+ Content = Content .. ShowWorldsSettings( Request )
+ elseif( Request.Params["tab"] == "World" ) then
+ Content = Content .. ShowWorldSettings( Request )
+ else
+ Content = Content .. ShowGeneralSettings( Request ) -- Default to general settings
+ end
+
+ return Content
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/web_whitelist.lua b/MCServer/Plugins/Core/web_whitelist.lua
index 2c9ddb953..61cc6fd8b 100644
--- a/MCServer/Plugins/Core/web_whitelist.lua
+++ b/MCServer/Plugins/Core/web_whitelist.lua
@@ -1,79 +1,79 @@
-local function HTMLDeleteButton( name )
- return "<form method=\"POST\"><input type=\"hidden\" name=\"whitelist-delete\" value=\"".. name .."\"><input type=\"submit\" value=\"Remove from whitelist\"></form>"
-end
-
-function HandleRequest_WhiteList( Request )
- local UpdateMessage = ""
- if( Request.PostParams["whitelist-add"] ~= nil ) then
- local PlayerName = Request.PostParams["whitelist-add"]
-
- if( WhiteListIni:GetValueB("WhiteList", PlayerName, false) == true ) then
- UpdateMessage = "<b>".. PlayerName.."</b> is already on the whitelist"
- else
- WhiteListIni:SetValueB("WhiteList", PlayerName, true )
- UpdateMessage = "Added <b>" .. PlayerName .. "</b> to whitelist."
- WhiteListIni:WriteFile()
- end
- elseif( Request.PostParams["whitelist-delete"] ~= nil ) then
- local PlayerName = Request.PostParams["whitelist-delete"]
- WhiteListIni:DeleteValue( "WhiteList", PlayerName )
- UpdateMessage = "Removed <b>" .. PlayerName .. "</b> from whitelist."
- WhiteListIni:WriteFile()
- elseif( Request.PostParams["whitelist-reload"] ~= nil ) then
- WhiteListIni:Erase() -- Empty entire loaded ini first, otherwise weird shit goes down
- WhiteListIni:ReadFile()
- UpdateMessage = "Loaded from disk"
- elseif( Request.Params["whitelist-setenable"] ~= nil ) then
- local Enabled = Request.Params["whitelist-setenable"]
- local CreateNewValue = false
- if( WhiteListIni:FindValue( WhiteListIni:FindKey("WhiteListSettings"), "WhiteListOn" ) == cIniFile.noID ) then -- Find out whether the value is in the ini
- CreateNewValue = true
- end
-
- if( Enabled == "1" ) then
- WhiteListIni:SetValueB("WhiteListSettings", "WhiteListOn", true, CreateNewValue )
- else
- WhiteListIni:SetValueB("WhiteListSettings", "WhiteListOn", false, CreateNewValue )
- end
- WhiteListIni:WriteFile()
- end
-
-
- local Content = ""
-
- local WhiteListEnabled = WhiteListIni:GetValueB("WhiteListSettings", "WhiteListOn", false)
- if( WhiteListEnabled == false ) then
- Content = Content .. "<p>Whitelist is currently disabled! Click <a href='?whitelist-setenable=1'>here</a> to enable.</p>"
- end
-
-
- Content = Content .. "<h4>Whitelisted players</h4>"
- Content = Content .. "<table>"
- local KeyNum = WhiteListIni:FindKey("WhiteList")
- local NumValues = WhiteListIni:GetNumValues(KeyNum)
- if( NumValues > 0 ) then
- for Num = 0, NumValues-1 do
- if( WhiteListIni:GetValue(KeyNum, Num, "0") == "1" ) then
- local PlayerName = WhiteListIni:GetValueName(KeyNum, Num )
- Content = Content .. "<tr><td>" .. PlayerName .. "</td><td>" .. HTMLDeleteButton( PlayerName ) .. "</td></tr>"
- end
- end
- else
- Content = Content .. "<tr><td>None</td></tr>"
- end
- Content = Content .. "</table>"
- Content = Content .. "<br><h4>Add player to whitelist</h4>"
- Content = Content .. "<form method=\"POST\">"
- Content = Content .. "<input type=\"text\" name=\"whitelist-add\"><input type=\"submit\" value=\"Add player\">"
- Content = Content .. "</form>"
- Content = Content .. "<form method=\"POST\">"
- Content = Content .. "<input type=\"submit\" name=\"whitelist-reload\" value=\"Reload from disk\">"
- Content = Content .. "</form>"
- Content = Content .. "<br>"..UpdateMessage
-
- if( WhiteListEnabled == true ) then
- Content = Content .. "<br><br><p>Whitelist is currently enabled, click <a href='?whitelist-setenable=0'>here</a> to disable.</p>"
- end
-
- return Content
+local function HTMLDeleteButton( name )
+ return "<form method=\"POST\"><input type=\"hidden\" name=\"whitelist-delete\" value=\"".. name .."\"><input type=\"submit\" value=\"Remove from whitelist\"></form>"
+end
+
+function HandleRequest_WhiteList( Request )
+ local UpdateMessage = ""
+ if( Request.PostParams["whitelist-add"] ~= nil ) then
+ local PlayerName = Request.PostParams["whitelist-add"]
+
+ if( WhiteListIni:GetValueB("WhiteList", PlayerName, false) == true ) then
+ UpdateMessage = "<b>".. PlayerName.."</b> is already on the whitelist"
+ else
+ WhiteListIni:SetValueB("WhiteList", PlayerName, true )
+ UpdateMessage = "Added <b>" .. PlayerName .. "</b> to whitelist."
+ WhiteListIni:WriteFile()
+ end
+ elseif( Request.PostParams["whitelist-delete"] ~= nil ) then
+ local PlayerName = Request.PostParams["whitelist-delete"]
+ WhiteListIni:DeleteValue( "WhiteList", PlayerName )
+ UpdateMessage = "Removed <b>" .. PlayerName .. "</b> from whitelist."
+ WhiteListIni:WriteFile()
+ elseif( Request.PostParams["whitelist-reload"] ~= nil ) then
+ WhiteListIni:Erase() -- Empty entire loaded ini first, otherwise weird shit goes down
+ WhiteListIni:ReadFile()
+ UpdateMessage = "Loaded from disk"
+ elseif( Request.Params["whitelist-setenable"] ~= nil ) then
+ local Enabled = Request.Params["whitelist-setenable"]
+ local CreateNewValue = false
+ if( WhiteListIni:FindValue( WhiteListIni:FindKey("WhiteListSettings"), "WhiteListOn" ) == cIniFile.noID ) then -- Find out whether the value is in the ini
+ CreateNewValue = true
+ end
+
+ if( Enabled == "1" ) then
+ WhiteListIni:SetValueB("WhiteListSettings", "WhiteListOn", true, CreateNewValue )
+ else
+ WhiteListIni:SetValueB("WhiteListSettings", "WhiteListOn", false, CreateNewValue )
+ end
+ WhiteListIni:WriteFile()
+ end
+
+
+ local Content = ""
+
+ local WhiteListEnabled = WhiteListIni:GetValueB("WhiteListSettings", "WhiteListOn", false)
+ if( WhiteListEnabled == false ) then
+ Content = Content .. "<p>Whitelist is currently disabled! Click <a href='?whitelist-setenable=1'>here</a> to enable.</p>"
+ end
+
+
+ Content = Content .. "<h4>Whitelisted players</h4>"
+ Content = Content .. "<table>"
+ local KeyNum = WhiteListIni:FindKey("WhiteList")
+ local NumValues = WhiteListIni:GetNumValues(KeyNum)
+ if( NumValues > 0 ) then
+ for Num = 0, NumValues-1 do
+ if( WhiteListIni:GetValue(KeyNum, Num, "0") == "1" ) then
+ local PlayerName = WhiteListIni:GetValueName(KeyNum, Num )
+ Content = Content .. "<tr><td>" .. PlayerName .. "</td><td>" .. HTMLDeleteButton( PlayerName ) .. "</td></tr>"
+ end
+ end
+ else
+ Content = Content .. "<tr><td>None</td></tr>"
+ end
+ Content = Content .. "</table>"
+ Content = Content .. "<br><h4>Add player to whitelist</h4>"
+ Content = Content .. "<form method=\"POST\">"
+ Content = Content .. "<input type=\"text\" name=\"whitelist-add\"><input type=\"submit\" value=\"Add player\">"
+ Content = Content .. "</form>"
+ Content = Content .. "<form method=\"POST\">"
+ Content = Content .. "<input type=\"submit\" name=\"whitelist-reload\" value=\"Reload from disk\">"
+ Content = Content .. "</form>"
+ Content = Content .. "<br>"..UpdateMessage
+
+ if( WhiteListEnabled == true ) then
+ Content = Content .. "<br><br><p>Whitelist is currently enabled, click <a href='?whitelist-setenable=0'>here</a> to disable.</p>"
+ end
+
+ return Content
end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/onplayermoving.lua b/MCServer/Plugins/Core/worldlimiter.lua
index c95eb0c5a..8bd9b5509 100644
--- a/MCServer/Plugins/Core/onplayermoving.lua
+++ b/MCServer/Plugins/Core/worldlimiter.lua
@@ -1,21 +1,21 @@
-function OnPlayerMoving( Player )
- if LimitWorld == true then
- local World = Player:GetWorld()
- local SpawnX = math.floor(World:GetSpawnX() / 16)
- local SpawnZ = math.floor(World:GetSpawnZ() / 16)
- local X = math.floor(Player:GetPosX() / 16)
- local Z = math.floor(Player:GetPosZ() / 16)
- if ( (SpawnX + LimitWorldWidth - 1) < X ) then
- Player:TeleportToCoords(Player:GetPosX() - 1, Player:GetPosY(), Player:GetPosZ())
- end
- if ( (SpawnX - LimitWorldWidth + 1) > X ) then
- Player:TeleportToCoords(Player:GetPosX() + 1, Player:GetPosY(), Player:GetPosZ())
- end
- if ( (SpawnZ + LimitWorldWidth - 1) < Z ) then
- Player:TeleportToCoords(Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() - 1)
- end
- if ( (SpawnZ - LimitWorldWidth + 1) > Z ) then
- Player:TeleportToCoords(Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() + 1)
- end
- end
+function OnPlayerMoving( Player )
+ if LimitWorld == true then
+ local World = Player:GetWorld()
+ local SpawnX = math.floor(World:GetSpawnX() / 16)
+ local SpawnZ = math.floor(World:GetSpawnZ() / 16)
+ local X = math.floor(Player:GetPosX() / 16)
+ local Z = math.floor(Player:GetPosZ() / 16)
+ if ( (SpawnX + LimitWorldWidth - 1) < X ) then
+ Player:TeleportToCoords(Player:GetPosX() - 1, Player:GetPosY(), Player:GetPosZ())
+ end
+ if ( (SpawnX - LimitWorldWidth + 1) > X ) then
+ Player:TeleportToCoords(Player:GetPosX() + 1, Player:GetPosY(), Player:GetPosZ())
+ end
+ if ( (SpawnZ + LimitWorldWidth - 1) < Z ) then
+ Player:TeleportToCoords(Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() - 1)
+ end
+ if ( (SpawnZ - LimitWorldWidth + 1) > Z ) then
+ Player:TeleportToCoords(Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() + 1)
+ end
+ end
end \ No newline at end of file
diff --git a/MCServer/webadmin/(original).html b/MCServer/webadmin/(original).html
new file mode 100644
index 000000000..239a255e5
--- /dev/null
+++ b/MCServer/webadmin/(original).html
@@ -0,0 +1,375 @@
+<!DOCTYPE html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
+<link rel="icon" href="data:application/octet-stream;base64,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+<title>{TITLE}</title>
+
+<style type="text/css" media="screen">
+
+ /* reset CSS */
+
+ html, body, div, span, applet, object, iframe,
+ h1, h2, h3, h4, h5, h6, p, blockquote, pre,
+ a, abbr, acronym, address, big, cite, code,
+ del, dfn, em, font, img, ins, kbd, q, s, samp,
+ small, strike, strong, sub, sup, tt, var,
+ b, u, i, center,
+ dl, dt, dd, ol, ul, li,
+ fieldset, form, label, legend,
+ table, caption, tbody, tfoot, thead, tr, th, td {
+ margin: 0;
+ padding: 0;
+ border: 0;
+ outline: 0;
+ font-size: 100%;
+ vertical-align: baseline;
+ background: transparent;
+ }
+ body {
+ line-height: 1;
+ }
+ ol, ul {
+ list-style: none;
+ }
+ blockquote, q {
+ quotes: none;
+ }
+
+ /* remember to define focus styles! */
+ :focus {
+ outline: 0;
+ }
+
+ /* remove textarea resize at Safari */
+ textarea {
+ resize: none;
+ }
+
+ /* remember to highlight inserts somehow! */
+ ins {
+ text-decoration: none;
+ }
+ del {
+ text-decoration: line-through;
+ }
+
+ /* tables still need 'cellspacing="0"' in the markup */
+ table {
+ border-collapse: collapse;
+ border-spacing: 0;
+ }
+
+
+ /*
+ Origional from http://www.perspectived.com/
+ Modified by Ben Phelps
+ Made for FakeTruth - MCServer
+ */
+
+ /* Basic ---------------------------------------- */
+
+ .clear { clear: both; }
+
+ body {
+ background: white;
+ font-family: Arial, Helvetica, sans-serif;
+ font-size: 12px;
+ color: #646464;
+ text-align: center;
+ }
+
+ #wrapper {
+ text-align: left;
+ width: 930px;
+ margin: 0 auto;
+ }
+
+ /* Logo ---------------------------------------- */
+
+ h1 {
+ margin: 15px 0 10px 5px;
+ width: 180px;
+ height: 36px;
+ background: url(data:image/png;base64,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) no-repeat left top;
+ }
+
+ h1 a {
+ display: block;
+ width: 225px;
+ height: 28px;
+ }
+
+ h1 span { display: none; }
+
+ a {
+ color: #646464;
+ }
+
+ /* Container ---------------------------------------- */
+
+ #containerHolder {
+ background: #eee;
+ padding: 5px;
+ }
+
+
+ #container {
+ background: #fff url(data:image/gif;base64,R0lGODlhtAABAIAAAN3d3f///yH5BAAAAAAALAAAAAC0AAEAAAIMjI+py+0Po5y0WgYKADs%3D) repeat-y left top;
+ border: 1px solid #ddd;
+ width: 918px;
+
+ }
+
+ #connectHolder {
+ background: #eee;
+ padding: 5px;
+ margin-bottom:8px;
+ }
+
+
+ #connect {
+ border: 1px solid #ddd;
+ background-color: #fff;
+ padding:5px;
+ width: 908px;
+ }
+
+ .pics {
+ height: 375px;
+ width: 600px;
+ }
+
+ .pics img {
+ padding: 5px;
+ border: 1px solid #ddd;
+ background-color: #eee;
+ width: 600px;
+ height: 375px;
+ margin-left: 15px;
+ }
+
+ /* Login -------------------------------------- */
+
+ #loginLogo {
+ margin: 0 auto;
+ margin-top:100px;
+ width: 180px;
+ height: 36px;
+ background-image: url(data:image/png;base64,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);
+ }
+
+ #loginHolder {
+ background: #eee;
+ padding: 5px;
+ width: 310px;
+ margin: 0 auto;
+ height: 90px;
+ margin-top:20px;
+ }
+
+ #login {
+ padding:10px;
+ width: 288px;
+ height: 68px;
+ border: 1px solid #ddd;
+ background:#fff;
+ text-align: left;
+ }
+
+
+ /* Sidebar ---------------------------------------- */
+
+ #sidebar {
+ width: 179px;
+ float: left;
+ }
+
+ #sidebar .sideNav { width: 179px; }
+
+ #sidebar .sideNav li { border-bottom: 1px solid #ddd; width: 179px; }
+
+ #sidebar .sideNav li a {
+ display: block;
+ color: #646464;
+ background: #f6f6f6;
+ text-decoration: none;
+ height: 29px;
+ line-height: 29px;
+ padding: 0 19px;
+ width: 141px;
+ }
+
+ #sidebar .sideNav li a:hover { background: #fdfcf6; }
+
+ #sidebar .sideNav li a.active, #sidebar .sideNav li a.active:hover {
+ background: #f0f7fa;
+ color: #c66653;
+ }
+
+ /* Breadcrumb ---------------------------------------- */
+
+ h2 {
+ width: 718px;
+ float: right;
+ color: #646464;
+ font-size: 16px;
+ line-height: 16px;
+ font-weight: bold;
+ margin: 20px 0 0 0;
+ padding: 0 0 10px 0;
+ border-bottom: 1px solid #ddd;
+ }
+
+ h2 a {
+ color: #646464;
+ text-decoration: none;
+ }
+
+ h2 a.active { color: #c66653; }
+
+ h2 a:hover { text-decoration: underline; }
+
+ /* Content ---------------------------------------- */
+
+ #main {
+ width: 700px;
+ float: right;
+ padding: 0 19px 0 0;
+ }
+
+ #main p {
+
+ padding: 10px;
+
+ }
+
+ h3 {
+ font-size: 14px;
+ line-height: 14px;
+ font-weight: bold;
+ color: #5494af;
+ padding: 0 0 0 10px;
+ margin: 20px 0 10px;
+ }
+
+ h4 {
+ padding: 0 0 0 10px;
+ margin: 20px 0 10px;
+ }
+
+ #main ul {
+ padding: 0 0 0 10px;
+ list-style-type: circle;
+ list-style-position: inside;
+ }
+
+ #main table {
+ border-top: 1px solid #ddd;
+ width: 700px;
+ }
+
+ #main table tr th {
+ text-align: left;
+ background: #f6f6f6;
+ padding: 0px 20px;
+ height: 20px;
+ line-height: 20px;
+ border-bottom: 1px solid #ddd;
+ }
+
+ #main table tr td {
+ background: #f6f6f6;
+ padding: 0px 20px;
+ height: 29px;
+ line-height: 29px;
+ border-bottom: 1px solid #ddd;
+ }
+
+ #main table tr.odd td {
+ background: #fbfbfb;
+ }
+
+ #main table tr:hover td { background: #fdfcf6; }
+
+ #main table .action {
+ text-align: right;
+ padding: 0 20px 0 10px;
+ }
+
+ #main table tr .action a { margin: 0 0 0 10px; text-decoration: none; color: #9b9b9b; }
+ #main table tr:hover .action .edit { color: #c5a059; }
+ #main table tr:hover .action .delete { color: #a02b2b; }
+ #main table tr:hover .action .view { color: #55a34a; }
+
+ #main table tr:hover .action a:hover { text-decoration: underline; }
+
+ fieldset {
+ border: 1px solid #ddd;
+ padding: 19px;
+ margin: 0 0 20px 0;
+ background: #fbfbfb;
+ }
+
+ form p { margin: 0 0 14px 0; float: left; width: 100%; }
+
+ label {
+ display: block;
+ width: 100%;
+ margin: 0 0 7px 0;
+ line-height: 12px;
+ }
+
+ /* Footer ---------------------------------------- */
+
+ #footer {
+ margin: 10px 0 30px 0;
+ font-size: 11px;
+ line-height: 11px;
+ color: #9B9B9B;
+ padding: 0 0 0 5px;
+ }
+
+ #footer a { color: #9B9B9B; }
+
+ #footer a:hover { text-decoration: none; }
+</style>
+
+</head>
+
+<body>
+ <div id="wrapper">
+ <!-- h1 tag stays for the logo, you can use the a tag for linking the index page -->
+ <h1><a href="./"><span>{TITLE}</span></a></h1>
+
+ <div id="containerHolder">
+ <div id="container">
+ <div id="sidebar">
+ <ul class="sideNav">
+ {MENU}
+ </ul>
+ <!-- // .sideNav -->
+ </div>
+ <!-- // #sidebar -->
+
+ <!-- h2 stays for breadcrumbs -->
+ <h2>Welcome {USERNAME}</h2>
+
+ <div id="main">
+ <h3>{PLUGIN_NAME}</h3>
+
+ {CONTENT}
+
+ </div>
+ <!-- // #main -->
+
+ <div class="clear"></div>
+ </div>
+ <!-- // #container -->
+ </div>
+ <!-- // #containerHolder -->
+
+ <p id="footer">MCServer is using: {MEM}MB of memory; Current chunk count: {NUMCHUNKS} </p>
+ </div>
+ <!-- // #wrapper -->
+</body>
+</html>
diff --git a/MCServer/webadmin/template.html b/MCServer/webadmin/template.html
index a607c3f53..26337c364 100644
--- a/MCServer/webadmin/template.html
+++ b/MCServer/webadmin/template.html
@@ -1,376 +1,145 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml">
+<!DOCTYPE html>
+<html>
<head>
-<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
-<link rel="icon" 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-<title>{TITLE}</title>
-
-<style type="text/css" media="screen">
-
- /* reset CSS */
-
- html, body, div, span, applet, object, iframe,
- h1, h2, h3, h4, h5, h6, p, blockquote, pre,
- a, abbr, acronym, address, big, cite, code,
- del, dfn, em, font, img, ins, kbd, q, s, samp,
- small, strike, strong, sub, sup, tt, var,
- b, u, i, center,
- dl, dt, dd, ol, ul, li,
- fieldset, form, label, legend,
- table, caption, tbody, tfoot, thead, tr, th, td {
- margin: 0;
- padding: 0;
- border: 0;
- outline: 0;
- font-size: 100%;
- vertical-align: baseline;
- background: transparent;
- }
- body {
- line-height: 1;
- }
- ol, ul {
- list-style: none;
- }
- blockquote, q {
- quotes: none;
- }
-
- /* remember to define focus styles! */
- :focus {
- outline: 0;
- }
-
- /* remove textarea resize at Safari */
- textarea {
- resize: none;
- }
-
- /* remember to highlight inserts somehow! */
- ins {
- text-decoration: none;
- }
- del {
- text-decoration: line-through;
- }
-
- /* tables still need 'cellspacing="0"' in the markup */
- table {
- border-collapse: collapse;
- border-spacing: 0;
- }
-
-
- /*
- Origional from http://www.perspectived.com/
- Modified by Ben Phelps
- Made for FakeTruth - MCServer
- */
-
- /* Basic ---------------------------------------- */
-
- .clear { clear: both; }
-
- body {
- background: white;
- font-family: Arial, Helvetica, sans-serif;
- font-size: 12px;
- color: #646464;
+ <title>{TITLE} | {PLUGIN_NAME}</title>
+ <script type="text/javascript" src="http://code.jquery.com/jquery-2.0.3.min.js"></script>
+ <style type="text/css">
+ body {
+ line-height: 1;
+ background: #E0B686;
+ }
+
+ #maincontent {
+ padding: 0px 25px 10px 25px;
+ font-family: calibri, trebuchet ms;
+ }
+
+ #wrapper {
+ min-width: 850px;
+ width: 75%;
+ margin: 10px auto;
+ background-color: white;
+ border: 4px #FF8C00 solid;
+ border-radius: 20px;
+ }
+
+ header {
+ text-align:center;
+ padding: 10px; 0px;
+ }
+
+ h2 {
+ border-bottom: 2px #000 dotted;
+ padding-bottom: 10px;
+ text-align: center;
+ }
+
+ footer {
+ font-family: helvetica;
+ font-size: 10px;
text-align: center;
- }
-
- #wrapper {
- text-align: left;
- width: 930px;
- margin: 0 auto;
- }
-
- /* Logo ---------------------------------------- */
-
- h1 {
- margin: 15px 0 10px 5px;
- width: 180px;
- height: 36px;
- background: url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAALQAAAAkCAMAAAAXdeBDAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAuVQTFRFAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAs7OzAAAAAAAAoqKiAAAAvLy8AAAAlZWVtbW1j4+Pra2tiYmJp6enAAAAhISEoaGhAAAAgICAm5ube3t7lZWVd3d3kZGRc3NzjIyMbGxsg4ODgICAeHh43NzcdXV1cnJyy8vLWVlZbGxswcHB09PTvLy8uLi4tLS0sLCwvLy8uLi4tbW1oaGhnp6era2tm5ubqqqq39/f29vblZWV09PT4ODgz8/P3NzckZGRxcXF0tLSwsLCzs7Oy8vLyMjIt7e3vLy85ubm7u7u3d3d5+fn2tra5OTk19fX1dXV3t7e29vb2dnZ1tbW0dHRv7+/8PDw7u7u6+vr8fHx5ubm4+Pj7Ozs4eHh3t7e5+fn5OTk2tra4uLi39/f1dXV3d3d29vb2dnZ19fX1dXV0tLS9fX18/Pzzs7O7u7u8/PzycnJ6urq6Ojo7+/v5ubm7Ozs4+Pj4eHh39/f5ubm5OTk4uLi4ODg2NjY3Nzc29vb19fX8vLy9/f39fX17e3t8/Pz6+vr8fHx7+/v5+fn7e3t5eXl6+vr6enp6Ojo4ODg39/f9PT0+Pj48fHx9vb27+/v9PT07e3t8/Pz7Ozs8fHx7+/v6Ojo7u7u5+fn7Ozs5eXl6urq5OTk6enp5+fn5ubm5OTk+Pj49/f39fX19PT0+fn58vLy8fHx9fX19PT08vLy8fHx6urq+Pj49vb29fX19PT08vLy8PDw+/v7+vr6+Pj49/f39vb29fX18/Pz/f39+/v7+vr6+fn5+Pj49/f3/f39/Pz8+vr6/v7+/f39a5KrdZmxf6G2iai8kq/BnLbHpr7NsMXSuszYxNPdxmZTynBeznpqztvj0YV11Y+B2OLp2ZmM3aOY4a2j4enu5Liv6MK66/D07MzG8NbR9ODd9fj59+vo+/X0ucu1kQAAANl0Uk5TAAECAwQFBgcICQoLDA0ODxAREhMUFBUWFhcXGBgYGRkaGhsbGxwcHB0dHh4fHyEhIiQkJSYnKCgpKSorLC0uLzAxMjIzMzc4Ojo6Ozs8Pj4/P0BBQ0VISUtLTExNTk5PUFFTV1dYWVpbXFxdXl5fYGBhYmJjZGVmZ2doaWprbGxtbW5ub3BxcXJzdHV2d3l6e3x9fX5+f4CAgYGCg4SIi4yNjY6Oj4+QkJGSkpOTlJSVlZaXmJqbnJ2dnp+foKGip6+wsbKztb6/wMHCw8TOz9DR0tPf4OHv8LXp8fEAAAi/SURBVHja3Zh/dBRXFcdhZ+a9eTPzZnaXmJam0FYUEQWLrVVbqdZaf6EWQW2txN/SWiAmxFqtIlWr9bdWqkbwF6WQYIq/+WFpwSZqTahhg6RhNptkl9nsbjeb2eyv+dv73g6wlcyewXMazvGek3Dm5jLv8+689733vTn/q81ldr5zzsWxuVWr55sbCAiiBCYKAeZ1nYIgigJ4Zh2Zj+0OXesTgQ987pOEZUVVVYXISIJQPi3mJETG0kXADggIL5CRWDMy57kCaDgdBMgK1de0gi2jGsESZJt5iXpjS8utGkHiLFMDIHrNgfJBFYs1i0Ei73iifIAggIEHrNDWnuGpFFg50vEKVYbcArNye0+lUCj13aUgYbahRbInbqbu1zAf2XXpR8bN1CZZYItA1jb0pcaiJrdYorxzIRYFYN7qZC2wTOVXMuR+dqGR2hU3Y4NLFSlwJtGIfmbKNFOt4BIkQndOj5rR8dMpsETMjCae+gASJbLKSSftUsWeSJbWz3aqgXBvPGomOnWWajfRoWOjAN2uIWBedOh0NJoYPvJgW1tb+47I1Jg5Vl6AsPrkZLLU+f5bdjjpzNOzDo1pdzw2Fi2vVlBVFgRMf5oyYXl8lmIk00MJc7S8e6mhU02jerC5JzFavgyRlztWbl9j2NC3lvJbpMDFgJ6Ojh/VZb4XA5KycmhkNAXQOpG1ncDfv9HQQNsQZsK3cNvTn5SQ0lKwCveEdYWQd25BrugxUQHjAl/fPKL9Q2t747F/x82pjSpXC0Gme+EJoNt1Vb2jHI1FVlMmawFWYiQgB6mWCIcOaVgCA2ZX3BEGQyI4vAsXWN1of9Bd8diJZ0dG+3QiwuSRsq4cHf8rgzao3jMWnX5Al88oMdNnAQRPlOlwMrcvrBMYk2WrWmyIqlGqqYRJPE+kwK2a0Jr8wo9nNPzRL/QvTpupH4HsAQ4DLX+ZQQeNN02b8W6DSLWVh5mA+EbcHaKkWhF5sdGWdfREIj0dyzSCBDAJY1nGCKo/r/9uguEB/uQZLQZ8Qe+JxwZffGx0ZGixgiSsbXzOTDz2RQYdDm1PmFNrNXTee+ZKMpO8fP+DhiYjAGLF5oYux86m01nb6bqBACr+4Id1/cZHH7pUxne+HkE63fp7522A5xn9IiHgF7ppM6DuokRWjD7Av+7zDHrevEgsFgkq0vndnVtcMvmhjkUKJFvEyqf7ckkrmU7Dr1zfXQTLXyoWv95ZydnblB8UKut5BYL/Rw4Uih9S6Qav6B9CnD/oSGPj0fFouVmn+sOwUH7W9DmmHg0Nw9H4Xp0IM1Z/KOOFjDVhR7ZqMpbVO5yMlS2eGhw8VYTJOC9RtOPp9Ak7adk/picnMv/UZL5jyO0ly+4INntGP+QfOhxeXY6O9c4L31QeGettaLyHQTeuKJsALQdm3PyI0Na+UtZKl3ZSjS7uzVr23z7e0Nj00t8Wk2nnZaoeSadtK1s6uJD+xLYKLSBOTJp6sklnxXLP6AOXin6XRyRoGLsS5nObm34HctccCrdz6GsYNJ0JmquFrOjNvcV0srQrFN5tW/bh5aHQvPm/KQHFVkULDsK3n/x7s0bURZDqPtAg+DxrSlau+5JOz2gVCX434nGod4uhpDzzielo/HFdD7bXzbSbbBHJmvEAbMjK5qZTyUz/8qCuhzsZxf0qUUODaSt94n06rB3aYVulZhVLMgXRcd5SL1oM+IamCtEeTpmn/wFyt1JV9ba6a9qlZtgKUE9kjn0vb+W/FdapsYtTaBgrDCP/3bAiQX4XD01ke6B8qisdkPf5364TDcy+oQkmRu/YyGmmITKhbXXVwy10DFtSgjsgjX/KWc41IeMshQj+wTT4dBxg3cx2iGHbvCuXdN58yb560XP8Q8sSUpunzOho/xICX73trE5P33yeTgOre0KDNYLp1Y5l/xkwrm0In6UICMSArTUYVmHGMLNlTjLbGw69chj+aWjorhftHxoECWrh43HoouEluAodNNZMzVQRWQty2wJJ5NRIexU0fAz6tU2dVQomyVUM+ExCtXGspvjnLOGh0N460RcELQQkcn15/AnAFxCHbvPqPUSE9xedKyBDHPpqBm1blXc/5lKwfkRSOIbBNwQ8vQEW8x+uexaWtqEb2z2jLxSaadjb/vJWLAUCLnRtlye4bQ7CYPK7Slb+ayrMhfUqt1Ss/PeLlv17RvFVqsisEcQqx2C7+FyqfwmJXqcp2ke9oi8YGl4tSkgSAM6Fph799KcU7SSkLEgJxoSGYYVW3v5MZqIAFN8I65qqvu6RLUQLcgx4r9ukO0n7X5lsr04w0fu9on1CI5VDY4F/fN5DAnRriq3u2pMLrTm5XKVBjcvvDoPTCO8uJSePzr+3YFlp5ztNDUEjuO6pXP4rtAaDp/rI5ETBKn5MRbDl2zyifUMrDFrFgdoeTuHQyrkz4hCcEcF29PMz4lXKlVAk8r3fXHtzey8rw+8JzTtsW5POH++9dkV7twM1ehtlH/w4K6duqteWLCgphiyyJeUd7cMAkDwK0AQ9D5psAuhN5NxpfMQ9jY/y07gsK6ucSSubL1UKWYttJ5UuBY5kruA4BWjf7IOXqxRaoLPJgK5Dh36j0Mo6EJjBEo9on9AifiQeG8BSLbSA7wbou7HHvYcsSUhZ9aQ9YYFN5CJbVRnJ6pLDxYzFLVM8dDkhykA6PSDDe91UQ39X7fV4i+gZ7ceA6tW/HviCVNumwAh4f3k/ljxvmAQBkSs7TpYKheLQnusVJIIMErqxr1TI5QqVvg0gZAjfNzBwH3Lfy0DJeod31ezBO9qXsfOPexqqnQlagGa8y1MJFqviB85bW1o+QiHNTHEENrn3tnZ1tb6RsmMBkyJUcznJ5PIyyRX8OtF+jEsGG/S/fPyIOdOtKZuf2+NhonAPBLqTI6qmKQTDLPhrmbjXjnPmuW60/wtqryt07/tp3oA8z8MdCHHXjBcC7mOd6Bfk7r3udC94aDf6/9T+AzWzIkAbVeu4AAAAAElFTkSuQmCC) no-repeat left top;
- }
-
- h1 a {
- display: block;
- width: 225px;
- height: 28px;
- }
-
- h1 span { display: none; }
-
- a {
- color: #646464;
- }
-
- /* Container ---------------------------------------- */
-
- #containerHolder {
- background: #eee;
- padding: 5px;
- }
-
-
- #container {
- background: #fff url(data:image/gif;base64,R0lGODlhtAABAIAAAN3d3f///yH5BAAAAAAALAAAAAC0AAEAAAIMjI+py+0Po5y0WgYKADs%3D) repeat-y left top;
- border: 1px solid #ddd;
- width: 918px;
-
- }
-
- #connectHolder {
- background: #eee;
- padding: 5px;
- margin-bottom:8px;
- }
-
-
- #connect {
- border: 1px solid #ddd;
- background-color: #fff;
- padding:5px;
- width: 908px;
- }
-
- .pics {
- height: 375px;
- width: 600px;
- }
-
- .pics img {
- padding: 5px;
- border: 1px solid #ddd;
- background-color: #eee;
- width: 600px;
- height: 375px;
- margin-left: 15px;
- }
-
- /* Login -------------------------------------- */
-
- #loginLogo {
- margin: 0 auto;
- margin-top:100px;
- width: 180px;
- height: 36px;
- background-image: url(data:image/png;base64,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);
- }
-
- #loginHolder {
- background: #eee;
- padding: 5px;
- width: 310px;
- margin: 0 auto;
- height: 90px;
- margin-top:20px;
- }
-
- #login {
- padding:10px;
- width: 288px;
- height: 68px;
- border: 1px solid #ddd;
- background:#fff;
- text-align: left;
- }
-
-
- /* Sidebar ---------------------------------------- */
-
- #sidebar {
- width: 179px;
- float: left;
- }
-
- #sidebar .sideNav { width: 179px; }
-
- #sidebar .sideNav li { border-bottom: 1px solid #ddd; width: 179px; }
-
- #sidebar .sideNav li a {
- display: block;
- color: #646464;
- background: #f6f6f6;
- text-decoration: none;
- height: 29px;
- line-height: 29px;
- padding: 0 19px;
- width: 141px;
- }
-
- #sidebar .sideNav li a:hover { background: #fdfcf6; }
-
- #sidebar .sideNav li a.active, #sidebar .sideNav li a.active:hover {
- background: #f0f7fa;
- color: #c66653;
- }
-
- /* Breadcrumb ---------------------------------------- */
-
- h2 {
- width: 718px;
- float: right;
- color: #646464;
- font-size: 16px;
- line-height: 16px;
- font-weight: bold;
- margin: 20px 0 0 0;
- padding: 0 0 10px 0;
- border-bottom: 1px solid #ddd;
- }
-
- h2 a {
- color: #646464;
- text-decoration: none;
- }
-
- h2 a.active { color: #c66653; }
-
- h2 a:hover { text-decoration: underline; }
-
- /* Content ---------------------------------------- */
-
- #main {
- width: 700px;
- float: right;
- padding: 0 19px 0 0;
- }
-
- #main p {
-
- padding: 10px;
-
- }
-
- h3 {
- font-size: 14px;
- line-height: 14px;
- font-weight: bold;
- color: #5494af;
- padding: 0 0 0 10px;
- margin: 20px 0 10px;
- }
-
- h4 {
- padding: 0 0 0 10px;
- margin: 20px 0 10px;
- }
-
- #main ul {
- padding: 0 0 0 10px;
- list-style-type: circle;
- list-style-position: inside;
- }
-
- #main table {
- border-top: 1px solid #ddd;
- width: 700px;
- }
-
- #main table tr th {
- text-align: left;
- background: #f6f6f6;
- padding: 0px 20px;
- height: 20px;
- line-height: 20px;
- border-bottom: 1px solid #ddd;
- }
-
- #main table tr td {
- background: #f6f6f6;
- padding: 0px 20px;
- height: 29px;
- line-height: 29px;
- border-bottom: 1px solid #ddd;
- }
-
- #main table tr.odd td {
- background: #fbfbfb;
- }
-
- #main table tr:hover td { background: #fdfcf6; }
-
- #main table .action {
- text-align: right;
- padding: 0 20px 0 10px;
- }
-
- #main table tr .action a { margin: 0 0 0 10px; text-decoration: none; color: #9b9b9b; }
- #main table tr:hover .action .edit { color: #c5a059; }
- #main table tr:hover .action .delete { color: #a02b2b; }
- #main table tr:hover .action .view { color: #55a34a; }
-
- #main table tr:hover .action a:hover { text-decoration: underline; }
-
- fieldset {
- border: 1px solid #ddd;
- padding: 19px;
- margin: 0 0 20px 0;
- background: #fbfbfb;
- }
-
- form p { margin: 0 0 14px 0; float: left; width: 100%; }
-
- label {
- display: block;
- width: 100%;
- margin: 0 0 7px 0;
- line-height: 12px;
- }
-
- /* Footer ---------------------------------------- */
-
- #footer {
- margin: 10px 0 30px 0;
- font-size: 11px;
- line-height: 11px;
- color: #9B9B9B;
- padding: 0 0 0 5px;
- }
-
- #footer a { color: #9B9B9B; }
-
- #footer a:hover { text-decoration: none; }
-</style>
-
+ border-top: 1px #000 dotted;
+ padding: 1px 0px 1px 0px;
+ }
+
+ table {
+ border-collapse: collapse;
+ border-spacing: 10;
+ }
+
+ table {
+ border-top: 1px solid #ddd;
+ width: 700px;
+ }
+
+ table tr th {
+ text-align: left;
+ background: #f6f6f6;
+ padding: 0px 20px;
+ height: 25px;
+ line-height: 25px;
+ border: 1px solid #ddd;
+ border-radius: 3px;
+ }
+
+ table tr td {
+ background: #f6f6f6;
+ padding: 0px 20px;
+ height: 29px;
+ line-height: 29px;
+ border: 1px solid #ddd;
+ border-radius: 3px;
+ }
+ #main table tr.odd td {
+ background: #fbfbfb;
+ }
+
+ table tr:hover td { background: #fdfcf6; }
+ table .action {
+ text-align: right;
+ padding: 0 20px 0 10px;
+ }
+
+ table tr .action a { color: #9b9b9b; }
+
+ #cssmenu{ height:37px; display:table; padding:0; margin: 0 auto; border:1px #b05a0d solid; border-radius:5px; }
+ #cssmenu > ul {list-style:inside none; padding:0; margin:0;}
+ #cssmenu > ul > li {list-style:inside none; padding:0; margin:0; float:left; display:block; position:relative;}
+ #cssmenu > ul > li > a{ outline:none; display:block; position:relative; padding:12px 20px; font:bold 13px/100% Arial, Helvetica, sans-serif; text-align:center; text-decoration:none; text-shadow:1px 1px 0 rgba(0,0,0, 0.4); }
+ #cssmenu > ul > li:first-child > a{border-radius:5px 0 0 5px;}
+ #cssmenu > ul > li > a:after{ content:''; position:absolute; border-right:1px solid; top:-1px; bottom:-1px; right:-2px; z-index:99; }
+ #cssmenu ul li.has-sub:hover > a:after{top:0; bottom:0;}
+ #cssmenu > ul > li.has-sub > a:before{ content:''; position:absolute; top:18px; right:6px; border:5px solid transparent; border-top:5px solid #fff; }
+ #cssmenu > ul > li.has-sub:hover > a:before{top:19px;}
+ #cssmenu ul li.has-sub:hover > a{ background:#3f3f3f; border-color:#3f3f3f; padding-bottom:13px; padding-top:13px; top:-1px; z-index:999; }
+ #cssmenu ul li.has-sub:hover > ul, #cssmenu ul li.has-sub:hover > div{display:block;}
+ #cssmenu ul li.has-sub > a:hover{background:#3f3f3f; border-color:#3f3f3f;}
+ #cssmenu ul li > ul, #cssmenu ul li > div{ display:none; width:auto; position:absolute; top:38px; padding:10px 0; background:#3f3f3f; border-radius:0 0 5px 5px; z-index:999; }
+ #cssmenu ul li > ul{width:200px;}
+ #cssmenu ul li > ul li{display:block; list-style:inside none; padding:0; margin:0; position:relative;}
+ #cssmenu ul li > ul li a{ outline:none; display:block; position:relative; margin:0; padding:8px 20px; font:10pt Arial, Helvetica, sans-serif; color:#fff; text-decoration:none; text-shadow:1px 1px 0 rgba(0,0,0, 0.5); }
+ #cssmenu, #cssmenu > ul > li > ul > li a:hover{ background:#ff9812; background:-moz-linear-gradient(top, #ff9812 0%, #e17310 100%); background:-webkit-gradient(linear, left top, left bottom, color-stop(0%,#ff9812), color-stop(100%,#e17310)); background:-webkit-linear-gradient(top, #ff9812 0%,#e17310 100%); background:-o-linear-gradient(top, #ff9812 0%,#e17310 100%); background:-ms-linear-gradient(top, #ff9812 0%,#e17310 100%); background:linear-gradient(top, #ff9812 0%,#e17310 100%); filter:progid:DXImageTransform.Microsoft.gradient(startColorstr ='#ff9812', endColorstr='#e17310',GradientType=0); }
+ #cssmenu > ul > li > a{border-right:1px solid #b05a0d; color:#fff;}
+ #cssmenu > ul > li > a:after{border-color:#ffa32b;}
+ #cssmenu > ul > li > a:hover{background:#e17310;}
+ </style>
+ <meta name="msapplication-tooltip" content="You source for anything and everything!"/>
+ <meta name="msapplication-navbutton-color" content="#FF8C00" />
+ <link rel="shortcut icon" href="http://mc-server.org/favicon.ico" />
</head>
<body>
- <div id="wrapper">
- <!-- h1 tag stays for the logo, you can use the a tag for linking the index page -->
- <h1><a href="./"><span>{TITLE}</span></a></h1>
-
- <div id="containerHolder">
- <div id="container">
- <div id="sidebar">
- <ul class="sideNav">
- {MENU}
- </ul>
- <!-- // .sideNav -->
- </div>
- <!-- // #sidebar -->
-
- <!-- h2 stays for breadcrumbs -->
- <h2>Welcome {USERNAME}</h2>
+ <script type="text/javascript">
+ $(document).ready(function() {
+ $("body,article").css("display", "none");
+ $("body").fadeIn(700);
- <div id="main">
- <h3>{PLUGIN_NAME}</h3>
-
- {CONTENT}
-
- </div>
- <!-- // #main -->
+ $("a").click(function(event){
+ event.preventDefault();
+ linkLocation = this.href;
+ $("body").fadeOut(700, redirectPage);
+ });
- <div class="clear"></div>
- </div>
- <!-- // #container -->
- </div>
- <!-- // #containerHolder -->
-
- <p id="footer">Memory Usage: {MEM}Mb; Current chunk count: {NUMCHUNKS} </p>
- </div>
- <!-- // #wrapper -->
-</body>
+ function redirectPage() {
+ window.location = linkLocation;
+ }
+ });
+ </script>
+ <div id="wrapper">
+ <header>
+ <img alt="" src="data:image/png;base64,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" />
+ <p class="center"> MCServer, the Minecraft Server coded in C++!</p>
+ </header>
+ <nav id="cssmenu">
+ <ul>
+ {MENU}
+ </ul>
+ </nav>
+ <div id="maincontent">
+ <h2>Welcome {USERNAME}, to the Control Panel! :D</h2>
+ {CONTENT}
+ </div>
+ <footer><p>MCServer is using {MEM}MB of memory, with {NUMCHUNKS} chunks loaded.</p><p>Web Design by Tiger</p></footer>
+ </div>
+</head>
</html>
diff --git a/README.md b/README.md
index 7b57c3234..88827bbc0 100644
--- a/README.md
+++ b/README.md
@@ -12,7 +12,7 @@ To install MCServer, you can either download the repository and compile it, or d
Compilation instructions are available in the COMPILING file.
-Linux builds can be downloaded from [the Berboe CI server](http://ci.berboe.co.uk) and windows from xoft's [nightly build service](mc-server.xoft.cz).
+Linux builds can be downloaded from [the Berboe CI server](http://ci.berboe.co.uk) and windows from xoft's [nightly build service](http://mc-server.xoft.cz).
After you've extracted the files, simply run the MCServer executable.
diff --git a/source/Player.cpp b/source/Player.cpp
index 87a94f6fa..83181dda6 100644
--- a/source/Player.cpp
+++ b/source/Player.cpp
@@ -1,1325 +1,1326 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Player.h"
-#include "Server.h"
-#include "ClientHandle.h"
-#include "UI/Window.h"
-#include "UI/WindowOwner.h"
-#include "World.h"
-#include "Pickup.h"
-#include "PluginManager.h"
-#include "BlockEntities/BlockEntity.h"
-#include "GroupManager.h"
-#include "Group.h"
-#include "ChatColor.h"
-#include "Item.h"
-#include "Tracer.h"
-#include "Root.h"
-#include "OSSupport/MakeDir.h"
-#include "OSSupport/Timer.h"
-#include "MersenneTwister.h"
-#include "Chunk.h"
-
-#include "Vector3d.h"
-#include "Vector3f.h"
-
-#include "../iniFile/iniFile.h"
-#include <json/json.h>
-
-#define float2int(x) ((x)<0 ? ((int)(x))-1 : (int)(x))
-
-
-
-
-
-cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName)
- : super(etPlayer, 0.6, 1.8)
- , m_GameMode(eGameMode_NotSet)
- , m_IP("")
- , m_LastBlockActionTime( 0 )
- , m_LastBlockActionCnt( 0 )
- , m_bVisible( true )
- , m_LastGroundHeight( 0 )
- , m_bTouchGround( false )
- , m_Stance( 0.0 )
- , m_Inventory(*this)
- , m_CurrentWindow(NULL)
- , m_InventoryWindow(NULL)
- , m_TimeLastPickupCheck( 0.f )
- , m_Color('-')
- , m_ClientHandle( a_Client )
- , m_FoodLevel(20)
- , m_FoodSaturationLevel(5)
- , m_FoodTickTimer(0)
- , m_FoodExhaustionLevel(0)
- , m_FoodPoisonedTicksRemaining(0)
- , m_NormalMaxSpeed(0.1)
- , m_SprintingMaxSpeed(0.13)
- , m_IsCrouched(false)
- , m_IsSprinting(false)
-{
- LOGD("Created a player object for \"%s\" @ \"%s\" at %p, ID %d",
- a_PlayerName.c_str(), a_Client->GetIPString().c_str(),
- this, GetUniqueID()
- );
-
- m_InventoryWindow = new cInventoryWindow(*this);
- m_CurrentWindow = m_InventoryWindow;
- m_InventoryWindow->OpenedByPlayer(*this);
-
- SetMaxHealth(20);
-
- cTimer t1;
- m_LastPlayerListTime = t1.GetNowTime();
-
- m_TimeLastTeleportPacket = 0;
- m_TimeLastPickupCheck = 0;
-
- m_PlayerName = a_PlayerName;
- m_bDirtyPosition = true; // So chunks are streamed to player at spawn
-
- if (!LoadFromDisk())
- {
- m_Inventory.Clear();
- SetPosX(cRoot::Get()->GetDefaultWorld()->GetSpawnX());
- SetPosY(cRoot::Get()->GetDefaultWorld()->GetSpawnY());
- SetPosZ(cRoot::Get()->GetDefaultWorld()->GetSpawnZ());
-
- LOGD("Player \"%s\" is connecting for the first time, spawning at default world spawn {%.2f, %.2f, %.2f}",
- a_PlayerName.c_str(), GetPosX(), GetPosY(), GetPosZ()
- );
- }
- m_LastJumpHeight = (float)(GetPosY());
- m_LastGroundHeight = (float)(GetPosY());
- m_Stance = GetPosY() + 1.62;
-}
-
-
-
-
-
-cPlayer::~cPlayer(void)
-{
- LOG("Deleting cPlayer \"%s\" at %p, ID %d", m_PlayerName.c_str(), this, GetUniqueID());
-
- SaveToDisk();
-
- m_World->RemovePlayer( this );
-
- m_ClientHandle = NULL;
-
- delete m_InventoryWindow;
-
- LOGD("Player %p deleted", this);
-}
-
-
-
-
-
-void cPlayer::Initialize(cWorld * a_World)
-{
- super::Initialize(a_World);
- GetWorld()->AddPlayer(this);
-}
-
-
-
-
-
-void cPlayer::Destroyed()
-{
- CloseWindow(false);
- m_ClientHandle = NULL;
-}
-
-
-
-
-
-void cPlayer::SpawnOn(cClientHandle & a_Client)
-{
- /*
- LOGD("cPlayer::SpawnOn(%s) for \"%s\" at pos {%.2f, %.2f, %.2f}",
- a_Client.GetUsername().c_str(), m_PlayerName.c_str(), m_Pos.x, m_Pos.y, m_Pos.z
- );
- */
-
- if (m_bVisible && (m_ClientHandle != (&a_Client)))
- {
- a_Client.SendPlayerSpawn(*this);
- a_Client.SendEntityHeadLook(*this);
- a_Client.SendEntityEquipment(*this, 0, m_Inventory.GetEquippedItem() );
- a_Client.SendEntityEquipment(*this, 1, m_Inventory.GetEquippedBoots() );
- a_Client.SendEntityEquipment(*this, 2, m_Inventory.GetEquippedLeggings() );
- a_Client.SendEntityEquipment(*this, 3, m_Inventory.GetEquippedChestplate() );
- a_Client.SendEntityEquipment(*this, 4, m_Inventory.GetEquippedHelmet() );
- }
-}
-
-
-
-
-
-void cPlayer::Tick(float a_Dt, cChunk & a_Chunk)
-{
- if (!m_ClientHandle->IsPlaying())
- {
- // We're not yet in the game, ignore everything
- return;
- }
-
- super::Tick(a_Dt, a_Chunk);
- if (m_bDirtyPosition)
- {
- // Apply food exhaustion from movement:
- ApplyFoodExhaustionFromMovement(a_Chunk);
-
- cRoot::Get()->GetPluginManager()->CallHookPlayerMoving(*this);
- BroadcastMovementUpdate(m_ClientHandle);
- m_ClientHandle->StreamChunks();
- }
- else
- {
- BroadcastMovementUpdate(m_ClientHandle);
- }
-
- if (m_Health > 0) // make sure player is alive
- {
- m_World->CollectPickupsByPlayer(this);
-
- HandleFood();
- }
-
- // Send Player List (Once per m_LastPlayerListTime/1000 ms)
- cTimer t1;
- if (m_LastPlayerListTime + cPlayer::PLAYER_LIST_TIME_MS <= t1.GetNowTime())
- {
- m_World->SendPlayerList(this);
- m_LastPlayerListTime = t1.GetNowTime();
- }
-}
-
-
-
-
-
-void cPlayer::SetTouchGround(bool a_bTouchGround)
-{
- // If just
- m_bTouchGround = a_bTouchGround;
-
- if (!m_bTouchGround)
- {
- if (GetPosY() > m_LastJumpHeight)
- {
- m_LastJumpHeight = (float)GetPosY();
- }
- cWorld * World = GetWorld();
- if ((GetPosY() >= 0) && (GetPosY() < 256))
- {
- BLOCKTYPE BlockType = World->GetBlock( float2int(GetPosX()), float2int(GetPosY()), float2int(GetPosZ()) );
- if (BlockType != E_BLOCK_AIR)
- {
- // LOGD("TouchGround set to true by server");
- m_bTouchGround = true;
- }
- if (
- (BlockType == E_BLOCK_WATER) ||
- (BlockType == E_BLOCK_STATIONARY_WATER) ||
- (BlockType == E_BLOCK_LADDER) ||
- (BlockType == E_BLOCK_VINES)
- )
- {
- // LOGD("Water / Ladder / Torch");
- m_LastGroundHeight = (float)GetPosY();
- }
- }
- }
-
- if (m_bTouchGround)
- {
- float Dist = (float)(m_LastGroundHeight - floor(GetPosY()));
- int Damage = (int)(Dist - 3.f);
- if(m_LastJumpHeight > m_LastGroundHeight) Damage++;
- m_LastJumpHeight = (float)GetPosY();
- if (Damage > 0)
- {
- TakeDamage(dtFalling, NULL, Damage, Damage, 0);
- }
-
- m_LastGroundHeight = (float)GetPosY();
- }
-}
-
-
-
-
-
-void cPlayer::Heal(int a_Health)
-{
- if (m_Health < GetMaxHealth())
- {
- m_Health = (short)std::min((int)a_Health + m_Health, (int)GetMaxHealth());
- SendHealth();
- }
-}
-
-
-
-
-
-void cPlayer::SetFoodLevel(int a_FoodLevel)
-{
- m_FoodLevel = std::max(0, std::min(a_FoodLevel, (int)MAX_FOOD_LEVEL));
- SendHealth();
-}
-
-
-
-
-
-void cPlayer::SetFoodSaturationLevel(double a_FoodSaturationLevel)
-{
- m_FoodSaturationLevel = std::max(0.0, std::min(a_FoodSaturationLevel, (double)m_FoodLevel));
-}
-
-
-
-
-
-void cPlayer::SetFoodTickTimer(int a_FoodTickTimer)
-{
- m_FoodTickTimer = a_FoodTickTimer;
-}
-
-
-
-
-
-void cPlayer::SetFoodExhaustionLevel(double a_FoodSaturationLevel)
-{
- m_FoodExhaustionLevel = std::max(0.0, std::min(a_FoodSaturationLevel, 4.0));
-}
-
-
-
-
-
-void cPlayer::SetFoodPoisonedTicksRemaining(int a_FoodPoisonedTicksRemaining)
-{
- m_FoodPoisonedTicksRemaining = a_FoodPoisonedTicksRemaining;
-}
-
-
-
-
-
-bool cPlayer::Feed(int a_Food, double a_Saturation)
-{
- if (m_FoodLevel >= MAX_FOOD_LEVEL)
- {
- return false;
- }
-
- m_FoodLevel = std::min(a_Food + m_FoodLevel, (int)MAX_FOOD_LEVEL);
- m_FoodSaturationLevel = std::min(m_FoodSaturationLevel + a_Saturation, (double)m_FoodLevel);
-
- SendHealth();
- return true;
-}
-
-
-
-
-
-void cPlayer::FoodPoison(int a_NumTicks)
-{
- bool HasBeenFoodPoisoned = (m_FoodPoisonedTicksRemaining > 0);
- m_FoodPoisonedTicksRemaining = std::max(m_FoodPoisonedTicksRemaining, a_NumTicks);
- if (!HasBeenFoodPoisoned)
- {
- // TODO: Send the poisoning indication to the client - how?
- SendHealth();
- }
-}
-
-
-
-
-
-void cPlayer::SendHealth(void)
-{
- if (m_ClientHandle != NULL)
- {
- m_ClientHandle->SendHealth();
- }
-}
-
-
-
-
-
-void cPlayer::ClearInventoryPaintSlots(void)
-{
- // Clear the list of slots that are being inventory-painted. Used by cWindow only
- m_InventoryPaintSlots.clear();
-}
-
-
-
-
-
-void cPlayer::AddInventoryPaintSlot(int a_SlotNum)
-{
- // Add a slot to the list for inventory painting. Used by cWindow only
- m_InventoryPaintSlots.push_back(a_SlotNum);
-}
-
-
-
-
-
-const cSlotNums & cPlayer::GetInventoryPaintSlots(void) const
-{
- // Return the list of slots currently stored for inventory painting. Used by cWindow only
- return m_InventoryPaintSlots;
-}
-
-
-
-
-
-double cPlayer::GetMaxSpeed(void) const
-{
- return m_IsSprinting ? m_SprintingMaxSpeed : m_NormalMaxSpeed;
-}
-
-
-
-
-
-void cPlayer::SetNormalMaxSpeed(double a_Speed)
-{
- m_NormalMaxSpeed = a_Speed;
- if (!m_IsSprinting)
- {
- m_ClientHandle->SendPlayerMaxSpeed();
- }
-}
-
-
-
-
-
-void cPlayer::SetSprintingMaxSpeed(double a_Speed)
-{
- m_SprintingMaxSpeed = a_Speed;
- if (m_IsSprinting)
- {
- m_ClientHandle->SendPlayerMaxSpeed();
- }
-}
-
-
-
-
-
-void cPlayer::SetCrouch(bool a_IsCrouched)
-{
- // Set the crouch status, broadcast to all visible players
-
- if (a_IsCrouched == m_IsCrouched)
- {
- // No change
- return;
- }
- m_IsCrouched = a_IsCrouched;
- m_World->BroadcastEntityMetadata(*this);
-}
-
-
-
-
-
-void cPlayer::SetSprint(bool a_IsSprinting)
-{
- if (a_IsSprinting == m_IsSprinting)
- {
- // No change
- return;
- }
-
- m_IsSprinting = a_IsSprinting;
- m_ClientHandle->SendPlayerMaxSpeed();
-}
-
-
-
-
-
-void cPlayer::DoTakeDamage(TakeDamageInfo & a_TDI)
-{
- if (m_GameMode == eGameMode_Creative)
- {
- // No damage / health in creative mode
- return;
- }
-
- super::DoTakeDamage(a_TDI);
-
- // Any kind of damage adds food exhaustion
- AddFoodExhaustion(0.3f);
-
- SendHealth();
-}
-
-
-
-
-
-void cPlayer::KilledBy(cEntity * a_Killer)
-{
- super::KilledBy(a_Killer);
-
- if (m_Health > 0)
- {
- return; // not dead yet =]
- }
-
- m_bVisible = false; // So new clients don't see the player
-
- // Puke out all the items
- cItems Pickups;
- m_Inventory.CopyToItems(Pickups);
- m_Inventory.Clear();
- m_World->SpawnItemPickups(Pickups, GetPosX(), GetPosY(), GetPosZ(), 10);
- SaveToDisk(); // Save it, yeah the world is a tough place !
-}
-
-
-
-
-
-void cPlayer::Respawn(void)
-{
- m_Health = GetMaxHealth();
-
- m_ClientHandle->SendRespawn();
-
- // Extinguish the fire:
- StopBurning();
-
- TeleportToCoords(GetWorld()->GetSpawnX(), GetWorld()->GetSpawnY(), GetWorld()->GetSpawnZ());
-
- SetVisible(true);
-}
-
-
-
-
-
-double cPlayer::GetEyeHeight(void) const
-{
- return m_Stance;
-}
-
-
-
-
-Vector3d cPlayer::GetEyePosition(void) const
-{
- return Vector3d( GetPosX(), m_Stance, GetPosZ() );
-}
-
-
-
-
-
-void cPlayer::OpenWindow(cWindow * a_Window)
-{
- if (a_Window != m_CurrentWindow)
- {
- CloseWindow(false);
- }
- a_Window->OpenedByPlayer(*this);
- m_CurrentWindow = a_Window;
- a_Window->SendWholeWindow(*GetClientHandle());
-}
-
-
-
-
-
-void cPlayer::CloseWindow(bool a_CanRefuse)
-{
- if (m_CurrentWindow == NULL)
- {
- m_CurrentWindow = m_InventoryWindow;
- return;
- }
-
- if (m_CurrentWindow->ClosedByPlayer(*this, a_CanRefuse) || !a_CanRefuse)
- {
- // Close accepted, go back to inventory window (the default):
- m_CurrentWindow = m_InventoryWindow;
- }
- else
- {
- // Re-open the window
- m_CurrentWindow->OpenedByPlayer(*this);
- m_CurrentWindow->SendWholeWindow(*GetClientHandle());
- }
-}
-
-
-
-
-
-void cPlayer::CloseWindowIfID(char a_WindowID, bool a_CanRefuse)
-{
- if ((m_CurrentWindow == NULL) || (m_CurrentWindow->GetWindowID() != a_WindowID))
- {
- return;
- }
- CloseWindow();
-}
-
-
-
-
-
-void cPlayer::SetLastBlockActionTime()
-{
- if (m_World != NULL)
- {
- m_LastBlockActionTime = m_World->GetWorldAge() / 20.0f;
- }
-}
-
-
-
-
-
-void cPlayer::SetLastBlockActionCnt( int a_LastBlockActionCnt )
-{
- m_LastBlockActionCnt = a_LastBlockActionCnt;
-}
-
-
-
-
-
-void cPlayer::SetGameMode(eGameMode a_GameMode)
-{
- if ((a_GameMode >= 3) || (a_GameMode < 0))
- {
- LOGWARNING("%s: Setting invalid gamemode: %d", GetName().c_str(), a_GameMode);
- return;
- }
-
- if (m_GameMode == a_GameMode)
- {
- // Gamemode already set
- return;
- }
-
- m_GameMode = a_GameMode;
- m_ClientHandle->SendGameMode(a_GameMode);
-}
-
-
-
-
-
-void cPlayer::LoginSetGameMode( eGameMode a_GameMode )
-{
- m_GameMode = a_GameMode;
-}
-
-
-
-
-
-void cPlayer::SetIP(const AString & a_IP)
-{
- m_IP = a_IP;
-}
-
-
-
-
-
-void cPlayer::SendMessage(const AString & a_Message)
-{
- m_ClientHandle->SendChat(a_Message);
-}
-
-
-
-
-
-void cPlayer::TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ)
-{
- SetPosition( a_PosX, a_PosY, a_PosZ );
-
- m_World->BroadcastTeleportEntity(*this, GetClientHandle());
- m_ClientHandle->SendPlayerMoveLook();
-}
-
-
-
-
-
-void cPlayer::MoveTo( const Vector3d & a_NewPos )
-{
- if ((a_NewPos.y < -990) && (GetPosY() > -100))
- {
- // When attached to an entity, the client sends position packets with weird coords:
- // Y = -999 and X, Z = attempting to create speed, usually up to 0.03
- // We cannot test m_AttachedTo, because when deattaching, the server thinks the client is already deattached while
- // the client may still send more of these nonsensical packets.
- if (m_AttachedTo != NULL)
- {
- Vector3d AddSpeed(a_NewPos);
- AddSpeed.y = 0;
- m_AttachedTo->AddSpeed(AddSpeed);
- }
- return;
- }
-
- // TODO: should do some checks to see if player is not moving through terrain
- // TODO: Official server refuses position packets too far away from each other, kicking "hacked" clients; we should, too
-
- SetPosition( a_NewPos );
- SetStance(a_NewPos.y + 1.62);
-}
-
-
-
-
-
-void cPlayer::SetVisible(bool a_bVisible)
-{
- if (a_bVisible && !m_bVisible) // Make visible
- {
- m_bVisible = true;
- m_World->BroadcastSpawnEntity(*this);
- }
- if (!a_bVisible && m_bVisible)
- {
- m_bVisible = false;
- m_World->BroadcastDestroyEntity(*this, m_ClientHandle); // Destroy on all clients
- }
-}
-
-
-
-
-
-void cPlayer::AddToGroup( const AString & a_GroupName )
-{
- cGroup* Group = cRoot::Get()->GetGroupManager()->GetGroup( a_GroupName );
- m_Groups.push_back( Group );
- LOGD("Added %s to group %s", m_PlayerName.c_str(), a_GroupName.c_str() );
- ResolveGroups();
- ResolvePermissions();
-}
-
-
-
-
-
-void cPlayer::RemoveFromGroup( const AString & a_GroupName )
-{
- bool bRemoved = false;
- for( GroupList::iterator itr = m_Groups.begin(); itr != m_Groups.end(); ++itr )
- {
- if( (*itr)->GetName().compare(a_GroupName ) == 0 )
- {
- m_Groups.erase( itr );
- bRemoved = true;
- break;
- }
- }
-
- if( bRemoved )
- {
- LOGD("Removed %s from group %s", m_PlayerName.c_str(), a_GroupName.c_str() );
- ResolveGroups();
- ResolvePermissions();
- }
- else
- {
- LOGWARN("Tried to remove %s from group %s but was not in that group", m_PlayerName.c_str(), a_GroupName.c_str() );
- }
-}
-
-
-
-
-
-bool cPlayer::CanUseCommand( const AString & a_Command )
-{
- for( GroupList::iterator itr = m_Groups.begin(); itr != m_Groups.end(); ++itr )
- {
- if( (*itr)->HasCommand( a_Command ) ) return true;
- }
- return false;
-}
-
-
-
-
-
-bool cPlayer::HasPermission(const AString & a_Permission)
-{
- if (a_Permission.empty())
- {
- // Empty permission request is always granted
- return true;
- }
-
- AStringVector Split = StringSplit( a_Permission, "." );
- PermissionMap Possibilities = m_ResolvedPermissions;
- // Now search the namespaces
- while( Possibilities.begin() != Possibilities.end() )
- {
- PermissionMap::iterator itr = Possibilities.begin();
- if( itr->second )
- {
- AStringVector OtherSplit = StringSplit( itr->first, "." );
- if( OtherSplit.size() <= Split.size() )
- {
- unsigned int i;
- for( i = 0; i < OtherSplit.size(); ++i )
- {
- if( OtherSplit[i].compare( Split[i] ) != 0 )
- {
- if( OtherSplit[i].compare("*") == 0 ) return true; // WildCard man!! WildCard!
- break;
- }
- }
- if( i == Split.size() ) return true;
- }
- }
- Possibilities.erase( itr );
- }
-
- // Nothing that matched :(
- return false;
-}
-
-
-
-
-
-bool cPlayer::IsInGroup( const AString & a_Group )
-{
- for( GroupList::iterator itr = m_ResolvedGroups.begin(); itr != m_ResolvedGroups.end(); ++itr )
- {
- if( a_Group.compare( (*itr)->GetName().c_str() ) == 0 )
- return true;
- }
- return false;
-}
-
-
-
-
-
-void cPlayer::ResolvePermissions()
-{
- m_ResolvedPermissions.clear(); // Start with an empty map yo~
-
- // Copy all player specific permissions into the resolved permissions map
- for( PermissionMap::iterator itr = m_Permissions.begin(); itr != m_Permissions.end(); ++itr )
- {
- m_ResolvedPermissions[ itr->first ] = itr->second;
- }
-
- for( GroupList::iterator GroupItr = m_ResolvedGroups.begin(); GroupItr != m_ResolvedGroups.end(); ++GroupItr )
- {
- const cGroup::PermissionMap & Permissions = (*GroupItr)->GetPermissions();
- for( cGroup::PermissionMap::const_iterator itr = Permissions.begin(); itr != Permissions.end(); ++itr )
- {
- m_ResolvedPermissions[ itr->first ] = itr->second;
- }
- }
-}
-
-
-
-
-
-void cPlayer::ResolveGroups()
-{
- // Clear resolved groups first
- m_ResolvedGroups.clear();
-
- // Get a complete resolved list of all groups the player is in
- std::map< cGroup*, bool > AllGroups; // Use a map, because it's faster than iterating through a list to find duplicates
- GroupList ToIterate;
- for( GroupList::iterator GroupItr = m_Groups.begin(); GroupItr != m_Groups.end(); ++GroupItr )
- {
- ToIterate.push_back( *GroupItr );
- }
- while( ToIterate.begin() != ToIterate.end() )
- {
- cGroup* CurrentGroup = *ToIterate.begin();
- if( AllGroups.find( CurrentGroup ) != AllGroups.end() )
- {
- LOGWARNING("ERROR: Player \"%s\" is in the group multiple times (\"%s\"). Please fix your settings in users.ini!",
- m_PlayerName.c_str(), CurrentGroup->GetName().c_str()
- );
- }
- else
- {
- AllGroups[ CurrentGroup ] = true;
- m_ResolvedGroups.push_back( CurrentGroup ); // Add group to resolved list
- const cGroup::GroupList & Inherits = CurrentGroup->GetInherits();
- for( cGroup::GroupList::const_iterator itr = Inherits.begin(); itr != Inherits.end(); ++itr )
- {
- if( AllGroups.find( *itr ) != AllGroups.end() )
- {
- LOGERROR("ERROR: Player %s is in the same group multiple times due to inheritance (%s). FIX IT!", m_PlayerName.c_str(), (*itr)->GetName().c_str() );
- continue;
- }
- ToIterate.push_back( *itr );
- }
- }
- ToIterate.erase( ToIterate.begin() );
- }
-}
-
-
-
-
-
-AString cPlayer::GetColor(void) const
-{
- if ( m_Color != '-' )
- {
- return cChatColor::MakeColor( m_Color );
- }
-
- if ( m_Groups.size() < 1 )
- {
- return cChatColor::White;
- }
-
- return (*m_Groups.begin())->GetColor();
-}
-
-
-
-
-
-void cPlayer::TossItem(
- bool a_bDraggingItem,
- char a_Amount /* = 1 */,
- short a_CreateType /* = 0 */,
- short a_CreateHealth /* = 0 */
-)
-{
- cItems Drops;
- if (a_CreateType != 0)
- {
- // Just create item without touching the inventory (used in creative mode)
- Drops.push_back(cItem(a_CreateType, a_Amount, a_CreateHealth));
- }
- else
- {
- // Drop an item from the inventory:
- if (a_bDraggingItem)
- {
- cItem & Item = GetDraggingItem();
- if (!Item.IsEmpty())
- {
- char OriginalItemAmount = Item.m_ItemCount;
- Item.m_ItemCount = std::min(OriginalItemAmount, a_Amount);
- Drops.push_back(Item);
- if (OriginalItemAmount > a_Amount)
- {
- Item.m_ItemCount = OriginalItemAmount - (char)a_Amount;
- }
- else
- {
- Item.Empty();
- }
- }
- }
- else
- {
- // Else drop equipped item
- cItem DroppedItem(GetInventory().GetEquippedItem());
- if (!DroppedItem.IsEmpty())
- {
- if (GetInventory().RemoveOneEquippedItem())
- {
- DroppedItem.m_ItemCount = 1; // RemoveItem decreases the count, so set it to 1 again
- Drops.push_back(DroppedItem);
- }
- }
- }
- }
- double vX = 0, vY = 0, vZ = 0;
- EulerToVector(-GetRotation(), GetPitch(), vZ, vX, vY);
- vY = -vY * 2 + 1.f;
- m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY() + 1.6f, GetPosZ(), vX * 2, vY * 2, vZ * 2);
-}
-
-
-
-
-
-bool cPlayer::MoveToWorld(const char * a_WorldName)
-{
- cWorld * World = cRoot::Get()->GetWorld(a_WorldName);
- if (World == NULL)
- {
- LOG("%s: Couldn't find world \"%s\".", __FUNCTION__, a_WorldName);
- return false;
- }
-
- eDimension OldDimension = m_World->GetDimension();
-
- // Remove all links to the old world
- m_World->RemovePlayer(this);
- m_ClientHandle->RemoveFromAllChunks();
- m_World->RemoveEntity(this);
-
- // Add player to all the necessary parts of the new world
- SetWorld(World);
- World->AddEntity(this);
- World->AddPlayer(this);
-
- // If the dimension is different, we can send the respawn packet
- // http://wiki.vg/Protocol#0x09 says "don't send if dimension is the same" as of 2013_07_02
- if (OldDimension != World->GetDimension())
- {
- m_ClientHandle->SendRespawn();
- }
-
- // Stream the new chunks:
- m_ClientHandle->StreamChunks();
- return true;
-}
-
-
-
-
-
-void cPlayer::LoadPermissionsFromDisk()
-{
- m_Groups.clear();
- m_Permissions.clear();
-
- cIniFile IniFile("users.ini");
- if( IniFile.ReadFile() )
- {
- std::string Groups = IniFile.GetValue(m_PlayerName, "Groups", "");
- if( Groups.size() > 0 )
- {
- AStringVector Split = StringSplit( Groups, "," );
- for( unsigned int i = 0; i < Split.size(); i++ )
- {
- AddToGroup( Split[i].c_str() );
- }
- }
- else
- {
- AddToGroup("Default");
- }
-
- m_Color = IniFile.GetValue(m_PlayerName, "Color", "-")[0];
- }
- else
- {
- LOGWARN("WARNING: Failed to read ini file users.ini");
- AddToGroup("Default");
- }
- ResolvePermissions();
-}
-
-
-
-
-bool cPlayer::LoadFromDisk()
-{
- LoadPermissionsFromDisk();
-
- // Log player permissions, cause it's what the cool kids do
- LOGINFO("Player %s has permissions:", m_PlayerName.c_str() );
- for( PermissionMap::iterator itr = m_ResolvedPermissions.begin(); itr != m_ResolvedPermissions.end(); ++itr )
- {
- if( itr->second ) LOGINFO("%s", itr->first.c_str() );
- }
-
- AString SourceFile;
- Printf(SourceFile, "players/%s.json", m_PlayerName.c_str() );
-
- cFile f;
- if (!f.Open(SourceFile, cFile::fmRead))
- {
- LOGWARNING("Cannot open player data file \"%s\" for reading", SourceFile.c_str());
- return false;
- }
-
- AString buffer;
- if (f.ReadRestOfFile(buffer) != f.GetSize())
- {
- LOGWARNING("Cannot read player data from file \"%s\"", SourceFile.c_str());
- return false;
- }
- f.Close();
-
- Json::Value root;
- Json::Reader reader;
- if (!reader.parse(buffer, root, false))
- {
- LOGWARNING("Cannot parse player data in file \"%s\", player will be reset", SourceFile.c_str());
- }
-
- Json::Value & JSON_PlayerPosition = root["position"];
- if (JSON_PlayerPosition.size() == 3)
- {
- SetPosX(JSON_PlayerPosition[(unsigned int)0].asDouble());
- SetPosY(JSON_PlayerPosition[(unsigned int)1].asDouble());
- SetPosZ(JSON_PlayerPosition[(unsigned int)2].asDouble());
- m_LastPosX = GetPosX();
- m_LastPosY = GetPosY();
- m_LastPosZ = GetPosZ();
- m_LastFoodPos = GetPosition();
- }
-
- Json::Value & JSON_PlayerRotation = root["rotation"];
- if (JSON_PlayerRotation.size() == 3)
- {
- SetRotation ((float)JSON_PlayerRotation[(unsigned int)0].asDouble());
- SetPitch ((float)JSON_PlayerRotation[(unsigned int)1].asDouble());
- SetRoll ((float)JSON_PlayerRotation[(unsigned int)2].asDouble());
- }
-
- m_Health = root.get("health", 0).asInt();
-
- m_FoodLevel = root.get("food", MAX_FOOD_LEVEL).asInt();
- m_FoodSaturationLevel = root.get("foodSaturation", MAX_FOOD_LEVEL).asDouble();
- m_FoodTickTimer = root.get("foodTickTimer", 0).asInt();
- m_FoodExhaustionLevel = root.get("foodExhaustion", 0).asDouble();
-
- m_GameMode = (eGameMode) root.get("gamemode", eGameMode_NotSet).asInt();
-
- m_Inventory.LoadFromJson(root["inventory"]);
-
- m_LoadedWorldName = root.get("world", "world").asString();
-
- LOGD("Player \"%s\" was read from file, spawning at {%.2f, %.2f, %.2f} in world \"%s\"",
- m_PlayerName.c_str(), GetPosX(), GetPosY(), GetPosZ(), m_LoadedWorldName.c_str()
- );
-
- return true;
-}
-
-
-
-
-
-bool cPlayer::SaveToDisk()
-{
- cMakeDir::MakeDir("players");
-
- // create the JSON data
- Json::Value JSON_PlayerPosition;
- JSON_PlayerPosition.append(Json::Value(GetPosX()));
- JSON_PlayerPosition.append(Json::Value(GetPosY()));
- JSON_PlayerPosition.append(Json::Value(GetPosZ()));
-
- Json::Value JSON_PlayerRotation;
- JSON_PlayerRotation.append(Json::Value(GetRotation()));
- JSON_PlayerRotation.append(Json::Value(GetPitch()));
- JSON_PlayerRotation.append(Json::Value(GetRoll()));
-
- Json::Value JSON_Inventory;
- m_Inventory.SaveToJson(JSON_Inventory);
-
- Json::Value root;
- root["position"] = JSON_PlayerPosition;
- root["rotation"] = JSON_PlayerRotation;
- root["inventory"] = JSON_Inventory;
- root["health"] = m_Health;
- root["food"] = m_FoodLevel;
- root["foodSaturation"] = m_FoodSaturationLevel;
- root["foodTickTimer"] = m_FoodTickTimer;
- root["foodExhaustion"] = m_FoodExhaustionLevel;
- root["world"] = GetWorld()->GetName();
-
- if (m_GameMode == GetWorld()->GetGameMode())
- {
- root["gamemode"] = (int) eGameMode_NotSet;
- }
- else
- {
- root["gamemode"] = (int) m_GameMode;
- }
-
- Json::StyledWriter writer;
- std::string JsonData = writer.write(root);
-
- AString SourceFile;
- Printf(SourceFile, "players/%s.json", m_PlayerName.c_str() );
-
- cFile f;
- if (!f.Open(SourceFile, cFile::fmWrite))
- {
- LOGERROR("ERROR WRITING PLAYER \"%s\" TO FILE \"%s\" - cannot open file", m_PlayerName.c_str(), SourceFile.c_str());
- return false;
- }
- if (f.Write(JsonData.c_str(), JsonData.size()) != (int)JsonData.size())
- {
- LOGERROR("ERROR WRITING PLAYER JSON TO FILE \"%s\"", SourceFile.c_str());
- return false;
- }
- return true;
-}
-
-
-
-
-
-cPlayer::StringList cPlayer::GetResolvedPermissions()
-{
- StringList Permissions;
-
- const PermissionMap& ResolvedPermissions = m_ResolvedPermissions;
- for( PermissionMap::const_iterator itr = ResolvedPermissions.begin(); itr != ResolvedPermissions.end(); ++itr )
- {
- if( itr->second ) Permissions.push_back( itr->first );
- }
-
- return Permissions;
-}
-
-
-
-
-
-void cPlayer::UseEquippedItem()
-{
- if (GetGameMode() == gmCreative) // No damage in creative
- {
- return;
- }
-
- GetInventory().DamageEquippedItem();
-}
-
-
-
-
-
-void cPlayer::HandleFood(void)
-{
- // Ref.: http://www.minecraftwiki.net/wiki/Hunger
-
- // Remember the food level before processing, for later comparison
- int LastFoodLevel = m_FoodLevel;
-
- // Heal or damage, based on the food level, using the m_FoodTickTimer:
- if ((m_FoodLevel > 17) || (m_FoodLevel <= 0))
- {
- m_FoodTickTimer++;
- if (m_FoodTickTimer >= 80)
- {
- m_FoodTickTimer = 0;
-
- if (m_FoodLevel >= 17)
- {
- // Regenerate health from food, incur 3 pts of food exhaustion:
- Heal(1);
- m_FoodExhaustionLevel += 3;
- }
- else if (m_FoodLevel <= 0)
- {
- // Damage from starving
- TakeDamage(dtStarving, NULL, 1, 1, 0);
- }
- }
- }
-
- // Apply food poisoning food exhaustion:
- if (m_FoodPoisonedTicksRemaining > 0)
- {
- m_FoodPoisonedTicksRemaining--;
- m_FoodExhaustionLevel += 0.025; // 0.5 per second = 0.025 per tick
- }
-
- // Apply food exhaustion that has accumulated:
- if (m_FoodExhaustionLevel >= 4)
- {
- m_FoodExhaustionLevel -= 4;
-
- if (m_FoodSaturationLevel >= 1)
- {
- m_FoodSaturationLevel -= 1;
- }
- else
- {
- m_FoodLevel = std::max(m_FoodLevel - 1, 0);
- }
- }
-
- if (m_FoodLevel != LastFoodLevel)
- {
- SendHealth();
- }
-}
-
-
-
-
-
-void cPlayer::ApplyFoodExhaustionFromMovement(cChunk & a_Chunk)
-{
- // Calculate the distance travelled, update the last pos:
- Vector3d Movement(GetPosition() - m_LastFoodPos);
- m_LastFoodPos = GetPosition();
-
- // If riding anything, apply no food exhaustion
- if (m_AttachedTo != NULL)
- {
- return;
- }
-
- // Get the type of block the player's standing in:
- BLOCKTYPE BlockIn;
- int RelX = (int)floor(m_LastPosX) - a_Chunk.GetPosX() * cChunkDef::Width;
- int RelY = (int)floor(m_LastPosY + 0.1);
- int RelZ = (int)floor(m_LastPosZ) - a_Chunk.GetPosZ() * cChunkDef::Width;
- // Use Unbounded, because we're being called *after* processing super::Tick(), which could have changed our chunk
- VERIFY(a_Chunk.UnboundedRelGetBlockType(RelX, RelY, RelZ, BlockIn));
-
- // Apply the exhaustion based on distance travelled:
- double BaseExhaustion = Movement.Length();
- if (IsSprinting())
- {
- // 0.1 pt per meter sprinted
- BaseExhaustion = BaseExhaustion * 0.1;
- }
- else if (IsBlockWater(BlockIn))
- {
- // 0.015 pt per meter swum
- BaseExhaustion = BaseExhaustion * 0.015;
- }
- else
- {
- // 0.01 pt per meter walked / sneaked
- BaseExhaustion = BaseExhaustion * 0.01;
- }
- m_FoodExhaustionLevel += BaseExhaustion;
-}
-
-
-
-
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "Player.h"
+#include "Server.h"
+#include "ClientHandle.h"
+#include "UI/Window.h"
+#include "UI/WindowOwner.h"
+#include "World.h"
+#include "Pickup.h"
+#include "PluginManager.h"
+#include "BlockEntities/BlockEntity.h"
+#include "GroupManager.h"
+#include "Group.h"
+#include "ChatColor.h"
+#include "Item.h"
+#include "Tracer.h"
+#include "Root.h"
+#include "OSSupport/MakeDir.h"
+#include "OSSupport/Timer.h"
+#include "MersenneTwister.h"
+#include "Chunk.h"
+
+#include "Vector3d.h"
+#include "Vector3f.h"
+
+#include "../iniFile/iniFile.h"
+#include <json/json.h>
+
+#define float2int(x) ((x)<0 ? ((int)(x))-1 : (int)(x))
+
+
+
+
+
+cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName)
+ : super(etPlayer, 0.6, 1.8)
+ , m_GameMode(eGameMode_NotSet)
+ , m_IP("")
+ , m_LastBlockActionTime( 0 )
+ , m_LastBlockActionCnt( 0 )
+ , m_bVisible( true )
+ , m_LastGroundHeight( 0 )
+ , m_bTouchGround( false )
+ , m_Stance( 0.0 )
+ , m_Inventory(*this)
+ , m_CurrentWindow(NULL)
+ , m_InventoryWindow(NULL)
+ , m_TimeLastPickupCheck( 0.f )
+ , m_Color('-')
+ , m_ClientHandle( a_Client )
+ , m_FoodLevel(20)
+ , m_FoodSaturationLevel(5)
+ , m_FoodTickTimer(0)
+ , m_FoodExhaustionLevel(0)
+ , m_FoodPoisonedTicksRemaining(0)
+ , m_NormalMaxSpeed(0.1)
+ , m_SprintingMaxSpeed(0.13)
+ , m_IsCrouched(false)
+ , m_IsSprinting(false)
+{
+ LOGD("Created a player object for \"%s\" @ \"%s\" at %p, ID %d",
+ a_PlayerName.c_str(), a_Client->GetIPString().c_str(),
+ this, GetUniqueID()
+ );
+
+ m_InventoryWindow = new cInventoryWindow(*this);
+ m_CurrentWindow = m_InventoryWindow;
+ m_InventoryWindow->OpenedByPlayer(*this);
+
+ SetMaxHealth(20);
+
+ cTimer t1;
+ m_LastPlayerListTime = t1.GetNowTime();
+
+ m_TimeLastTeleportPacket = 0;
+ m_TimeLastPickupCheck = 0;
+
+ m_PlayerName = a_PlayerName;
+ m_bDirtyPosition = true; // So chunks are streamed to player at spawn
+
+ if (!LoadFromDisk())
+ {
+ m_Inventory.Clear();
+ SetPosX(cRoot::Get()->GetDefaultWorld()->GetSpawnX());
+ SetPosY(cRoot::Get()->GetDefaultWorld()->GetSpawnY());
+ SetPosZ(cRoot::Get()->GetDefaultWorld()->GetSpawnZ());
+
+ LOGD("Player \"%s\" is connecting for the first time, spawning at default world spawn {%.2f, %.2f, %.2f}",
+ a_PlayerName.c_str(), GetPosX(), GetPosY(), GetPosZ()
+ );
+ }
+ m_LastJumpHeight = (float)(GetPosY());
+ m_LastGroundHeight = (float)(GetPosY());
+ m_Stance = GetPosY() + 1.62;
+}
+
+
+
+
+
+cPlayer::~cPlayer(void)
+{
+ LOG("Deleting cPlayer \"%s\" at %p, ID %d", m_PlayerName.c_str(), this, GetUniqueID());
+
+ SaveToDisk();
+
+ m_World->RemovePlayer( this );
+
+ m_ClientHandle = NULL;
+
+ delete m_InventoryWindow;
+
+ LOGD("Player %p deleted", this);
+}
+
+
+
+
+
+void cPlayer::Initialize(cWorld * a_World)
+{
+ super::Initialize(a_World);
+ GetWorld()->AddPlayer(this);
+}
+
+
+
+
+
+void cPlayer::Destroyed()
+{
+ CloseWindow(false);
+ m_ClientHandle = NULL;
+}
+
+
+
+
+
+void cPlayer::SpawnOn(cClientHandle & a_Client)
+{
+ /*
+ LOGD("cPlayer::SpawnOn(%s) for \"%s\" at pos {%.2f, %.2f, %.2f}",
+ a_Client.GetUsername().c_str(), m_PlayerName.c_str(), m_Pos.x, m_Pos.y, m_Pos.z
+ );
+ */
+
+ if (m_bVisible && (m_ClientHandle != (&a_Client)))
+ {
+ a_Client.SendPlayerSpawn(*this);
+ a_Client.SendEntityHeadLook(*this);
+ a_Client.SendEntityEquipment(*this, 0, m_Inventory.GetEquippedItem() );
+ a_Client.SendEntityEquipment(*this, 1, m_Inventory.GetEquippedBoots() );
+ a_Client.SendEntityEquipment(*this, 2, m_Inventory.GetEquippedLeggings() );
+ a_Client.SendEntityEquipment(*this, 3, m_Inventory.GetEquippedChestplate() );
+ a_Client.SendEntityEquipment(*this, 4, m_Inventory.GetEquippedHelmet() );
+ }
+}
+
+
+
+
+
+void cPlayer::Tick(float a_Dt, cChunk & a_Chunk)
+{
+ if (!m_ClientHandle->IsPlaying())
+ {
+ // We're not yet in the game, ignore everything
+ return;
+ }
+
+ super::Tick(a_Dt, a_Chunk);
+ if (m_bDirtyPosition)
+ {
+ // Apply food exhaustion from movement:
+ ApplyFoodExhaustionFromMovement(a_Chunk);
+
+ cRoot::Get()->GetPluginManager()->CallHookPlayerMoving(*this);
+ BroadcastMovementUpdate(m_ClientHandle);
+ m_ClientHandle->StreamChunks();
+ }
+ else
+ {
+ BroadcastMovementUpdate(m_ClientHandle);
+ }
+
+ if (m_Health > 0) // make sure player is alive
+ {
+ m_World->CollectPickupsByPlayer(this);
+
+ HandleFood();
+ }
+
+ // Send Player List (Once per m_LastPlayerListTime/1000 ms)
+ cTimer t1;
+ if (m_LastPlayerListTime + cPlayer::PLAYER_LIST_TIME_MS <= t1.GetNowTime())
+ {
+ m_World->SendPlayerList(this);
+ m_LastPlayerListTime = t1.GetNowTime();
+ }
+}
+
+
+
+
+
+void cPlayer::SetTouchGround(bool a_bTouchGround)
+{
+ // If just
+ m_bTouchGround = a_bTouchGround;
+
+ if (!m_bTouchGround)
+ {
+ if (GetPosY() > m_LastJumpHeight)
+ {
+ m_LastJumpHeight = (float)GetPosY();
+ }
+ cWorld * World = GetWorld();
+ if ((GetPosY() >= 0) && (GetPosY() < 256))
+ {
+ BLOCKTYPE BlockType = World->GetBlock( float2int(GetPosX()), float2int(GetPosY()), float2int(GetPosZ()) );
+ if (BlockType != E_BLOCK_AIR)
+ {
+ // LOGD("TouchGround set to true by server");
+ m_bTouchGround = true;
+ }
+ if (
+ (BlockType == E_BLOCK_WATER) ||
+ (BlockType == E_BLOCK_STATIONARY_WATER) ||
+ (BlockType == E_BLOCK_LADDER) ||
+ (BlockType == E_BLOCK_VINES)
+ )
+ {
+ // LOGD("Water / Ladder / Torch");
+ m_LastGroundHeight = (float)GetPosY();
+ }
+ }
+ }
+
+ if (m_bTouchGround)
+ {
+ float Dist = (float)(m_LastGroundHeight - floor(GetPosY()));
+ int Damage = (int)(Dist - 3.f);
+ if(m_LastJumpHeight > m_LastGroundHeight) Damage++;
+ m_LastJumpHeight = (float)GetPosY();
+ if (Damage > 0)
+ {
+ TakeDamage(dtFalling, NULL, Damage, Damage, 0);
+ }
+
+ m_LastGroundHeight = (float)GetPosY();
+ }
+}
+
+
+
+
+
+void cPlayer::Heal(int a_Health)
+{
+ if (m_Health < GetMaxHealth())
+ {
+ m_Health = (short)std::min((int)a_Health + m_Health, (int)GetMaxHealth());
+ SendHealth();
+ }
+}
+
+
+
+
+
+void cPlayer::SetFoodLevel(int a_FoodLevel)
+{
+ m_FoodLevel = std::max(0, std::min(a_FoodLevel, (int)MAX_FOOD_LEVEL));
+ SendHealth();
+}
+
+
+
+
+
+void cPlayer::SetFoodSaturationLevel(double a_FoodSaturationLevel)
+{
+ m_FoodSaturationLevel = std::max(0.0, std::min(a_FoodSaturationLevel, (double)m_FoodLevel));
+}
+
+
+
+
+
+void cPlayer::SetFoodTickTimer(int a_FoodTickTimer)
+{
+ m_FoodTickTimer = a_FoodTickTimer;
+}
+
+
+
+
+
+void cPlayer::SetFoodExhaustionLevel(double a_FoodSaturationLevel)
+{
+ m_FoodExhaustionLevel = std::max(0.0, std::min(a_FoodSaturationLevel, 4.0));
+}
+
+
+
+
+
+void cPlayer::SetFoodPoisonedTicksRemaining(int a_FoodPoisonedTicksRemaining)
+{
+ m_FoodPoisonedTicksRemaining = a_FoodPoisonedTicksRemaining;
+}
+
+
+
+
+
+bool cPlayer::Feed(int a_Food, double a_Saturation)
+{
+ if (m_FoodLevel >= MAX_FOOD_LEVEL)
+ {
+ return false;
+ }
+
+ m_FoodLevel = std::min(a_Food + m_FoodLevel, (int)MAX_FOOD_LEVEL);
+ m_FoodSaturationLevel = std::min(m_FoodSaturationLevel + a_Saturation, (double)m_FoodLevel);
+
+ SendHealth();
+ return true;
+}
+
+
+
+
+
+void cPlayer::FoodPoison(int a_NumTicks)
+{
+ bool HasBeenFoodPoisoned = (m_FoodPoisonedTicksRemaining > 0);
+ m_FoodPoisonedTicksRemaining = std::max(m_FoodPoisonedTicksRemaining, a_NumTicks);
+ if (!HasBeenFoodPoisoned)
+ {
+ // TODO: Send the poisoning indication to the client - how?
+ SendHealth();
+ }
+}
+
+
+
+
+
+void cPlayer::SendHealth(void)
+{
+ if (m_ClientHandle != NULL)
+ {
+ m_ClientHandle->SendHealth();
+ }
+}
+
+
+
+
+
+void cPlayer::ClearInventoryPaintSlots(void)
+{
+ // Clear the list of slots that are being inventory-painted. Used by cWindow only
+ m_InventoryPaintSlots.clear();
+}
+
+
+
+
+
+void cPlayer::AddInventoryPaintSlot(int a_SlotNum)
+{
+ // Add a slot to the list for inventory painting. Used by cWindow only
+ m_InventoryPaintSlots.push_back(a_SlotNum);
+}
+
+
+
+
+
+const cSlotNums & cPlayer::GetInventoryPaintSlots(void) const
+{
+ // Return the list of slots currently stored for inventory painting. Used by cWindow only
+ return m_InventoryPaintSlots;
+}
+
+
+
+
+
+double cPlayer::GetMaxSpeed(void) const
+{
+ return m_IsSprinting ? m_SprintingMaxSpeed : m_NormalMaxSpeed;
+}
+
+
+
+
+
+void cPlayer::SetNormalMaxSpeed(double a_Speed)
+{
+ m_NormalMaxSpeed = a_Speed;
+ if (!m_IsSprinting)
+ {
+ m_ClientHandle->SendPlayerMaxSpeed();
+ }
+}
+
+
+
+
+
+void cPlayer::SetSprintingMaxSpeed(double a_Speed)
+{
+ m_SprintingMaxSpeed = a_Speed;
+ if (m_IsSprinting)
+ {
+ m_ClientHandle->SendPlayerMaxSpeed();
+ }
+}
+
+
+
+
+
+void cPlayer::SetCrouch(bool a_IsCrouched)
+{
+ // Set the crouch status, broadcast to all visible players
+
+ if (a_IsCrouched == m_IsCrouched)
+ {
+ // No change
+ return;
+ }
+ m_IsCrouched = a_IsCrouched;
+ m_World->BroadcastEntityMetadata(*this);
+}
+
+
+
+
+
+void cPlayer::SetSprint(bool a_IsSprinting)
+{
+ if (a_IsSprinting == m_IsSprinting)
+ {
+ // No change
+ return;
+ }
+
+ m_IsSprinting = a_IsSprinting;
+ m_ClientHandle->SendPlayerMaxSpeed();
+}
+
+
+
+
+
+void cPlayer::DoTakeDamage(TakeDamageInfo & a_TDI)
+{
+ if (m_GameMode == eGameMode_Creative)
+ {
+ // No damage / health in creative mode
+ return;
+ }
+
+ super::DoTakeDamage(a_TDI);
+
+ // Any kind of damage adds food exhaustion
+ AddFoodExhaustion(0.3f);
+
+ SendHealth();
+}
+
+
+
+
+
+void cPlayer::KilledBy(cEntity * a_Killer)
+{
+ super::KilledBy(a_Killer);
+
+ if (m_Health > 0)
+ {
+ return; // not dead yet =]
+ }
+
+ m_bVisible = false; // So new clients don't see the player
+
+ // Puke out all the items
+ cItems Pickups;
+ m_Inventory.CopyToItems(Pickups);
+ m_Inventory.Clear();
+ m_World->SpawnItemPickups(Pickups, GetPosX(), GetPosY(), GetPosZ(), 10);
+ SaveToDisk(); // Save it, yeah the world is a tough place !
+}
+
+
+
+
+
+void cPlayer::Respawn(void)
+{
+ m_Health = GetMaxHealth();
+ m_FoodLevel = 20;
+
+ m_ClientHandle->SendRespawn();
+
+ // Extinguish the fire:
+ StopBurning();
+
+ TeleportToCoords(GetWorld()->GetSpawnX(), GetWorld()->GetSpawnY(), GetWorld()->GetSpawnZ());
+
+ SetVisible(true);
+}
+
+
+
+
+
+double cPlayer::GetEyeHeight(void) const
+{
+ return m_Stance;
+}
+
+
+
+
+Vector3d cPlayer::GetEyePosition(void) const
+{
+ return Vector3d( GetPosX(), m_Stance, GetPosZ() );
+}
+
+
+
+
+
+void cPlayer::OpenWindow(cWindow * a_Window)
+{
+ if (a_Window != m_CurrentWindow)
+ {
+ CloseWindow(false);
+ }
+ a_Window->OpenedByPlayer(*this);
+ m_CurrentWindow = a_Window;
+ a_Window->SendWholeWindow(*GetClientHandle());
+}
+
+
+
+
+
+void cPlayer::CloseWindow(bool a_CanRefuse)
+{
+ if (m_CurrentWindow == NULL)
+ {
+ m_CurrentWindow = m_InventoryWindow;
+ return;
+ }
+
+ if (m_CurrentWindow->ClosedByPlayer(*this, a_CanRefuse) || !a_CanRefuse)
+ {
+ // Close accepted, go back to inventory window (the default):
+ m_CurrentWindow = m_InventoryWindow;
+ }
+ else
+ {
+ // Re-open the window
+ m_CurrentWindow->OpenedByPlayer(*this);
+ m_CurrentWindow->SendWholeWindow(*GetClientHandle());
+ }
+}
+
+
+
+
+
+void cPlayer::CloseWindowIfID(char a_WindowID, bool a_CanRefuse)
+{
+ if ((m_CurrentWindow == NULL) || (m_CurrentWindow->GetWindowID() != a_WindowID))
+ {
+ return;
+ }
+ CloseWindow();
+}
+
+
+
+
+
+void cPlayer::SetLastBlockActionTime()
+{
+ if (m_World != NULL)
+ {
+ m_LastBlockActionTime = m_World->GetWorldAge() / 20.0f;
+ }
+}
+
+
+
+
+
+void cPlayer::SetLastBlockActionCnt( int a_LastBlockActionCnt )
+{
+ m_LastBlockActionCnt = a_LastBlockActionCnt;
+}
+
+
+
+
+
+void cPlayer::SetGameMode(eGameMode a_GameMode)
+{
+ if ((a_GameMode >= 3) || (a_GameMode < 0))
+ {
+ LOGWARNING("%s: Setting invalid gamemode: %d", GetName().c_str(), a_GameMode);
+ return;
+ }
+
+ if (m_GameMode == a_GameMode)
+ {
+ // Gamemode already set
+ return;
+ }
+
+ m_GameMode = a_GameMode;
+ m_ClientHandle->SendGameMode(a_GameMode);
+}
+
+
+
+
+
+void cPlayer::LoginSetGameMode( eGameMode a_GameMode )
+{
+ m_GameMode = a_GameMode;
+}
+
+
+
+
+
+void cPlayer::SetIP(const AString & a_IP)
+{
+ m_IP = a_IP;
+}
+
+
+
+
+
+void cPlayer::SendMessage(const AString & a_Message)
+{
+ m_ClientHandle->SendChat(a_Message);
+}
+
+
+
+
+
+void cPlayer::TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ)
+{
+ SetPosition( a_PosX, a_PosY, a_PosZ );
+
+ m_World->BroadcastTeleportEntity(*this, GetClientHandle());
+ m_ClientHandle->SendPlayerMoveLook();
+}
+
+
+
+
+
+void cPlayer::MoveTo( const Vector3d & a_NewPos )
+{
+ if ((a_NewPos.y < -990) && (GetPosY() > -100))
+ {
+ // When attached to an entity, the client sends position packets with weird coords:
+ // Y = -999 and X, Z = attempting to create speed, usually up to 0.03
+ // We cannot test m_AttachedTo, because when deattaching, the server thinks the client is already deattached while
+ // the client may still send more of these nonsensical packets.
+ if (m_AttachedTo != NULL)
+ {
+ Vector3d AddSpeed(a_NewPos);
+ AddSpeed.y = 0;
+ m_AttachedTo->AddSpeed(AddSpeed);
+ }
+ return;
+ }
+
+ // TODO: should do some checks to see if player is not moving through terrain
+ // TODO: Official server refuses position packets too far away from each other, kicking "hacked" clients; we should, too
+
+ SetPosition( a_NewPos );
+ SetStance(a_NewPos.y + 1.62);
+}
+
+
+
+
+
+void cPlayer::SetVisible(bool a_bVisible)
+{
+ if (a_bVisible && !m_bVisible) // Make visible
+ {
+ m_bVisible = true;
+ m_World->BroadcastSpawnEntity(*this);
+ }
+ if (!a_bVisible && m_bVisible)
+ {
+ m_bVisible = false;
+ m_World->BroadcastDestroyEntity(*this, m_ClientHandle); // Destroy on all clients
+ }
+}
+
+
+
+
+
+void cPlayer::AddToGroup( const AString & a_GroupName )
+{
+ cGroup* Group = cRoot::Get()->GetGroupManager()->GetGroup( a_GroupName );
+ m_Groups.push_back( Group );
+ LOGD("Added %s to group %s", m_PlayerName.c_str(), a_GroupName.c_str() );
+ ResolveGroups();
+ ResolvePermissions();
+}
+
+
+
+
+
+void cPlayer::RemoveFromGroup( const AString & a_GroupName )
+{
+ bool bRemoved = false;
+ for( GroupList::iterator itr = m_Groups.begin(); itr != m_Groups.end(); ++itr )
+ {
+ if( (*itr)->GetName().compare(a_GroupName ) == 0 )
+ {
+ m_Groups.erase( itr );
+ bRemoved = true;
+ break;
+ }
+ }
+
+ if( bRemoved )
+ {
+ LOGD("Removed %s from group %s", m_PlayerName.c_str(), a_GroupName.c_str() );
+ ResolveGroups();
+ ResolvePermissions();
+ }
+ else
+ {
+ LOGWARN("Tried to remove %s from group %s but was not in that group", m_PlayerName.c_str(), a_GroupName.c_str() );
+ }
+}
+
+
+
+
+
+bool cPlayer::CanUseCommand( const AString & a_Command )
+{
+ for( GroupList::iterator itr = m_Groups.begin(); itr != m_Groups.end(); ++itr )
+ {
+ if( (*itr)->HasCommand( a_Command ) ) return true;
+ }
+ return false;
+}
+
+
+
+
+
+bool cPlayer::HasPermission(const AString & a_Permission)
+{
+ if (a_Permission.empty())
+ {
+ // Empty permission request is always granted
+ return true;
+ }
+
+ AStringVector Split = StringSplit( a_Permission, "." );
+ PermissionMap Possibilities = m_ResolvedPermissions;
+ // Now search the namespaces
+ while( Possibilities.begin() != Possibilities.end() )
+ {
+ PermissionMap::iterator itr = Possibilities.begin();
+ if( itr->second )
+ {
+ AStringVector OtherSplit = StringSplit( itr->first, "." );
+ if( OtherSplit.size() <= Split.size() )
+ {
+ unsigned int i;
+ for( i = 0; i < OtherSplit.size(); ++i )
+ {
+ if( OtherSplit[i].compare( Split[i] ) != 0 )
+ {
+ if( OtherSplit[i].compare("*") == 0 ) return true; // WildCard man!! WildCard!
+ break;
+ }
+ }
+ if( i == Split.size() ) return true;
+ }
+ }
+ Possibilities.erase( itr );
+ }
+
+ // Nothing that matched :(
+ return false;
+}
+
+
+
+
+
+bool cPlayer::IsInGroup( const AString & a_Group )
+{
+ for( GroupList::iterator itr = m_ResolvedGroups.begin(); itr != m_ResolvedGroups.end(); ++itr )
+ {
+ if( a_Group.compare( (*itr)->GetName().c_str() ) == 0 )
+ return true;
+ }
+ return false;
+}
+
+
+
+
+
+void cPlayer::ResolvePermissions()
+{
+ m_ResolvedPermissions.clear(); // Start with an empty map yo~
+
+ // Copy all player specific permissions into the resolved permissions map
+ for( PermissionMap::iterator itr = m_Permissions.begin(); itr != m_Permissions.end(); ++itr )
+ {
+ m_ResolvedPermissions[ itr->first ] = itr->second;
+ }
+
+ for( GroupList::iterator GroupItr = m_ResolvedGroups.begin(); GroupItr != m_ResolvedGroups.end(); ++GroupItr )
+ {
+ const cGroup::PermissionMap & Permissions = (*GroupItr)->GetPermissions();
+ for( cGroup::PermissionMap::const_iterator itr = Permissions.begin(); itr != Permissions.end(); ++itr )
+ {
+ m_ResolvedPermissions[ itr->first ] = itr->second;
+ }
+ }
+}
+
+
+
+
+
+void cPlayer::ResolveGroups()
+{
+ // Clear resolved groups first
+ m_ResolvedGroups.clear();
+
+ // Get a complete resolved list of all groups the player is in
+ std::map< cGroup*, bool > AllGroups; // Use a map, because it's faster than iterating through a list to find duplicates
+ GroupList ToIterate;
+ for( GroupList::iterator GroupItr = m_Groups.begin(); GroupItr != m_Groups.end(); ++GroupItr )
+ {
+ ToIterate.push_back( *GroupItr );
+ }
+ while( ToIterate.begin() != ToIterate.end() )
+ {
+ cGroup* CurrentGroup = *ToIterate.begin();
+ if( AllGroups.find( CurrentGroup ) != AllGroups.end() )
+ {
+ LOGWARNING("ERROR: Player \"%s\" is in the group multiple times (\"%s\"). Please fix your settings in users.ini!",
+ m_PlayerName.c_str(), CurrentGroup->GetName().c_str()
+ );
+ }
+ else
+ {
+ AllGroups[ CurrentGroup ] = true;
+ m_ResolvedGroups.push_back( CurrentGroup ); // Add group to resolved list
+ const cGroup::GroupList & Inherits = CurrentGroup->GetInherits();
+ for( cGroup::GroupList::const_iterator itr = Inherits.begin(); itr != Inherits.end(); ++itr )
+ {
+ if( AllGroups.find( *itr ) != AllGroups.end() )
+ {
+ LOGERROR("ERROR: Player %s is in the same group multiple times due to inheritance (%s). FIX IT!", m_PlayerName.c_str(), (*itr)->GetName().c_str() );
+ continue;
+ }
+ ToIterate.push_back( *itr );
+ }
+ }
+ ToIterate.erase( ToIterate.begin() );
+ }
+}
+
+
+
+
+
+AString cPlayer::GetColor(void) const
+{
+ if ( m_Color != '-' )
+ {
+ return cChatColor::MakeColor( m_Color );
+ }
+
+ if ( m_Groups.size() < 1 )
+ {
+ return cChatColor::White;
+ }
+
+ return (*m_Groups.begin())->GetColor();
+}
+
+
+
+
+
+void cPlayer::TossItem(
+ bool a_bDraggingItem,
+ char a_Amount /* = 1 */,
+ short a_CreateType /* = 0 */,
+ short a_CreateHealth /* = 0 */
+)
+{
+ cItems Drops;
+ if (a_CreateType != 0)
+ {
+ // Just create item without touching the inventory (used in creative mode)
+ Drops.push_back(cItem(a_CreateType, a_Amount, a_CreateHealth));
+ }
+ else
+ {
+ // Drop an item from the inventory:
+ if (a_bDraggingItem)
+ {
+ cItem & Item = GetDraggingItem();
+ if (!Item.IsEmpty())
+ {
+ char OriginalItemAmount = Item.m_ItemCount;
+ Item.m_ItemCount = std::min(OriginalItemAmount, a_Amount);
+ Drops.push_back(Item);
+ if (OriginalItemAmount > a_Amount)
+ {
+ Item.m_ItemCount = OriginalItemAmount - (char)a_Amount;
+ }
+ else
+ {
+ Item.Empty();
+ }
+ }
+ }
+ else
+ {
+ // Else drop equipped item
+ cItem DroppedItem(GetInventory().GetEquippedItem());
+ if (!DroppedItem.IsEmpty())
+ {
+ if (GetInventory().RemoveOneEquippedItem())
+ {
+ DroppedItem.m_ItemCount = 1; // RemoveItem decreases the count, so set it to 1 again
+ Drops.push_back(DroppedItem);
+ }
+ }
+ }
+ }
+ double vX = 0, vY = 0, vZ = 0;
+ EulerToVector(-GetRotation(), GetPitch(), vZ, vX, vY);
+ vY = -vY * 2 + 1.f;
+ m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY() + 1.6f, GetPosZ(), vX * 2, vY * 2, vZ * 2);
+}
+
+
+
+
+
+bool cPlayer::MoveToWorld(const char * a_WorldName)
+{
+ cWorld * World = cRoot::Get()->GetWorld(a_WorldName);
+ if (World == NULL)
+ {
+ LOG("%s: Couldn't find world \"%s\".", __FUNCTION__, a_WorldName);
+ return false;
+ }
+
+ eDimension OldDimension = m_World->GetDimension();
+
+ // Remove all links to the old world
+ m_World->RemovePlayer(this);
+ m_ClientHandle->RemoveFromAllChunks();
+ m_World->RemoveEntity(this);
+
+ // Add player to all the necessary parts of the new world
+ SetWorld(World);
+ World->AddEntity(this);
+ World->AddPlayer(this);
+
+ // If the dimension is different, we can send the respawn packet
+ // http://wiki.vg/Protocol#0x09 says "don't send if dimension is the same" as of 2013_07_02
+ if (OldDimension != World->GetDimension())
+ {
+ m_ClientHandle->SendRespawn();
+ }
+
+ // Stream the new chunks:
+ m_ClientHandle->StreamChunks();
+ return true;
+}
+
+
+
+
+
+void cPlayer::LoadPermissionsFromDisk()
+{
+ m_Groups.clear();
+ m_Permissions.clear();
+
+ cIniFile IniFile("users.ini");
+ if( IniFile.ReadFile() )
+ {
+ std::string Groups = IniFile.GetValue(m_PlayerName, "Groups", "");
+ if( Groups.size() > 0 )
+ {
+ AStringVector Split = StringSplit( Groups, "," );
+ for( unsigned int i = 0; i < Split.size(); i++ )
+ {
+ AddToGroup( Split[i].c_str() );
+ }
+ }
+ else
+ {
+ AddToGroup("Default");
+ }
+
+ m_Color = IniFile.GetValue(m_PlayerName, "Color", "-")[0];
+ }
+ else
+ {
+ LOGWARN("WARNING: Failed to read ini file users.ini");
+ AddToGroup("Default");
+ }
+ ResolvePermissions();
+}
+
+
+
+
+bool cPlayer::LoadFromDisk()
+{
+ LoadPermissionsFromDisk();
+
+ // Log player permissions, cause it's what the cool kids do
+ LOGINFO("Player %s has permissions:", m_PlayerName.c_str() );
+ for( PermissionMap::iterator itr = m_ResolvedPermissions.begin(); itr != m_ResolvedPermissions.end(); ++itr )
+ {
+ if( itr->second ) LOGINFO("%s", itr->first.c_str() );
+ }
+
+ AString SourceFile;
+ Printf(SourceFile, "players/%s.json", m_PlayerName.c_str() );
+
+ cFile f;
+ if (!f.Open(SourceFile, cFile::fmRead))
+ {
+ LOGWARNING("Cannot open player data file \"%s\" for reading", SourceFile.c_str());
+ return false;
+ }
+
+ AString buffer;
+ if (f.ReadRestOfFile(buffer) != f.GetSize())
+ {
+ LOGWARNING("Cannot read player data from file \"%s\"", SourceFile.c_str());
+ return false;
+ }
+ f.Close();
+
+ Json::Value root;
+ Json::Reader reader;
+ if (!reader.parse(buffer, root, false))
+ {
+ LOGWARNING("Cannot parse player data in file \"%s\", player will be reset", SourceFile.c_str());
+ }
+
+ Json::Value & JSON_PlayerPosition = root["position"];
+ if (JSON_PlayerPosition.size() == 3)
+ {
+ SetPosX(JSON_PlayerPosition[(unsigned int)0].asDouble());
+ SetPosY(JSON_PlayerPosition[(unsigned int)1].asDouble());
+ SetPosZ(JSON_PlayerPosition[(unsigned int)2].asDouble());
+ m_LastPosX = GetPosX();
+ m_LastPosY = GetPosY();
+ m_LastPosZ = GetPosZ();
+ m_LastFoodPos = GetPosition();
+ }
+
+ Json::Value & JSON_PlayerRotation = root["rotation"];
+ if (JSON_PlayerRotation.size() == 3)
+ {
+ SetRotation ((float)JSON_PlayerRotation[(unsigned int)0].asDouble());
+ SetPitch ((float)JSON_PlayerRotation[(unsigned int)1].asDouble());
+ SetRoll ((float)JSON_PlayerRotation[(unsigned int)2].asDouble());
+ }
+
+ m_Health = root.get("health", 0).asInt();
+
+ m_FoodLevel = root.get("food", MAX_FOOD_LEVEL).asInt();
+ m_FoodSaturationLevel = root.get("foodSaturation", MAX_FOOD_LEVEL).asDouble();
+ m_FoodTickTimer = root.get("foodTickTimer", 0).asInt();
+ m_FoodExhaustionLevel = root.get("foodExhaustion", 0).asDouble();
+
+ m_GameMode = (eGameMode) root.get("gamemode", eGameMode_NotSet).asInt();
+
+ m_Inventory.LoadFromJson(root["inventory"]);
+
+ m_LoadedWorldName = root.get("world", "world").asString();
+
+ LOGD("Player \"%s\" was read from file, spawning at {%.2f, %.2f, %.2f} in world \"%s\"",
+ m_PlayerName.c_str(), GetPosX(), GetPosY(), GetPosZ(), m_LoadedWorldName.c_str()
+ );
+
+ return true;
+}
+
+
+
+
+
+bool cPlayer::SaveToDisk()
+{
+ cMakeDir::MakeDir("players");
+
+ // create the JSON data
+ Json::Value JSON_PlayerPosition;
+ JSON_PlayerPosition.append(Json::Value(GetPosX()));
+ JSON_PlayerPosition.append(Json::Value(GetPosY()));
+ JSON_PlayerPosition.append(Json::Value(GetPosZ()));
+
+ Json::Value JSON_PlayerRotation;
+ JSON_PlayerRotation.append(Json::Value(GetRotation()));
+ JSON_PlayerRotation.append(Json::Value(GetPitch()));
+ JSON_PlayerRotation.append(Json::Value(GetRoll()));
+
+ Json::Value JSON_Inventory;
+ m_Inventory.SaveToJson(JSON_Inventory);
+
+ Json::Value root;
+ root["position"] = JSON_PlayerPosition;
+ root["rotation"] = JSON_PlayerRotation;
+ root["inventory"] = JSON_Inventory;
+ root["health"] = m_Health;
+ root["food"] = m_FoodLevel;
+ root["foodSaturation"] = m_FoodSaturationLevel;
+ root["foodTickTimer"] = m_FoodTickTimer;
+ root["foodExhaustion"] = m_FoodExhaustionLevel;
+ root["world"] = GetWorld()->GetName();
+
+ if (m_GameMode == GetWorld()->GetGameMode())
+ {
+ root["gamemode"] = (int) eGameMode_NotSet;
+ }
+ else
+ {
+ root["gamemode"] = (int) m_GameMode;
+ }
+
+ Json::StyledWriter writer;
+ std::string JsonData = writer.write(root);
+
+ AString SourceFile;
+ Printf(SourceFile, "players/%s.json", m_PlayerName.c_str() );
+
+ cFile f;
+ if (!f.Open(SourceFile, cFile::fmWrite))
+ {
+ LOGERROR("ERROR WRITING PLAYER \"%s\" TO FILE \"%s\" - cannot open file", m_PlayerName.c_str(), SourceFile.c_str());
+ return false;
+ }
+ if (f.Write(JsonData.c_str(), JsonData.size()) != (int)JsonData.size())
+ {
+ LOGERROR("ERROR WRITING PLAYER JSON TO FILE \"%s\"", SourceFile.c_str());
+ return false;
+ }
+ return true;
+}
+
+
+
+
+
+cPlayer::StringList cPlayer::GetResolvedPermissions()
+{
+ StringList Permissions;
+
+ const PermissionMap& ResolvedPermissions = m_ResolvedPermissions;
+ for( PermissionMap::const_iterator itr = ResolvedPermissions.begin(); itr != ResolvedPermissions.end(); ++itr )
+ {
+ if( itr->second ) Permissions.push_back( itr->first );
+ }
+
+ return Permissions;
+}
+
+
+
+
+
+void cPlayer::UseEquippedItem()
+{
+ if (GetGameMode() == gmCreative) // No damage in creative
+ {
+ return;
+ }
+
+ GetInventory().DamageEquippedItem();
+}
+
+
+
+
+
+void cPlayer::HandleFood(void)
+{
+ // Ref.: http://www.minecraftwiki.net/wiki/Hunger
+
+ // Remember the food level before processing, for later comparison
+ int LastFoodLevel = m_FoodLevel;
+
+ // Heal or damage, based on the food level, using the m_FoodTickTimer:
+ if ((m_FoodLevel > 17) || (m_FoodLevel <= 0))
+ {
+ m_FoodTickTimer++;
+ if (m_FoodTickTimer >= 80)
+ {
+ m_FoodTickTimer = 0;
+
+ if (m_FoodLevel >= 17)
+ {
+ // Regenerate health from food, incur 3 pts of food exhaustion:
+ Heal(1);
+ m_FoodExhaustionLevel += 3;
+ }
+ else if (m_FoodLevel <= 0)
+ {
+ // Damage from starving
+ TakeDamage(dtStarving, NULL, 1, 1, 0);
+ }
+ }
+ }
+
+ // Apply food poisoning food exhaustion:
+ if (m_FoodPoisonedTicksRemaining > 0)
+ {
+ m_FoodPoisonedTicksRemaining--;
+ m_FoodExhaustionLevel += 0.025; // 0.5 per second = 0.025 per tick
+ }
+
+ // Apply food exhaustion that has accumulated:
+ if (m_FoodExhaustionLevel >= 4)
+ {
+ m_FoodExhaustionLevel -= 4;
+
+ if (m_FoodSaturationLevel >= 1)
+ {
+ m_FoodSaturationLevel -= 1;
+ }
+ else
+ {
+ m_FoodLevel = std::max(m_FoodLevel - 1, 0);
+ }
+ }
+
+ if (m_FoodLevel != LastFoodLevel)
+ {
+ SendHealth();
+ }
+}
+
+
+
+
+
+void cPlayer::ApplyFoodExhaustionFromMovement(cChunk & a_Chunk)
+{
+ // Calculate the distance travelled, update the last pos:
+ Vector3d Movement(GetPosition() - m_LastFoodPos);
+ m_LastFoodPos = GetPosition();
+
+ // If riding anything, apply no food exhaustion
+ if (m_AttachedTo != NULL)
+ {
+ return;
+ }
+
+ // Get the type of block the player's standing in:
+ BLOCKTYPE BlockIn;
+ int RelX = (int)floor(m_LastPosX) - a_Chunk.GetPosX() * cChunkDef::Width;
+ int RelY = (int)floor(m_LastPosY + 0.1);
+ int RelZ = (int)floor(m_LastPosZ) - a_Chunk.GetPosZ() * cChunkDef::Width;
+ // Use Unbounded, because we're being called *after* processing super::Tick(), which could have changed our chunk
+ VERIFY(a_Chunk.UnboundedRelGetBlockType(RelX, RelY, RelZ, BlockIn));
+
+ // Apply the exhaustion based on distance travelled:
+ double BaseExhaustion = Movement.Length();
+ if (IsSprinting())
+ {
+ // 0.1 pt per meter sprinted
+ BaseExhaustion = BaseExhaustion * 0.1;
+ }
+ else if (IsBlockWater(BlockIn))
+ {
+ // 0.015 pt per meter swum
+ BaseExhaustion = BaseExhaustion * 0.015;
+ }
+ else
+ {
+ // 0.01 pt per meter walked / sneaked
+ BaseExhaustion = BaseExhaustion * 0.01;
+ }
+ m_FoodExhaustionLevel += BaseExhaustion;
+}
+
+
+
+
diff --git a/source/UI/Window.cpp b/source/UI/Window.cpp
index d09c57337..415ce08ff 100644
--- a/source/UI/Window.cpp
+++ b/source/UI/Window.cpp
@@ -1,4 +1,3 @@
-
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Window.h"
@@ -682,7 +681,7 @@ void cWindow::BroadcastInventoryProgress(short a_Progressbar, short a_Value)
// cInventoryWindow:
cInventoryWindow::cInventoryWindow(cPlayer & a_Player) :
- cWindow(cWindow::Inventory, "MCS-Inventory"),
+ cWindow(cWindow::Inventory, "Inventory"),
m_Player(a_Player)
{
m_SlotAreas.push_back(new cSlotAreaCrafting(2, *this)); // The creative inventory doesn't display it, but it's still counted into slot numbers
@@ -699,7 +698,7 @@ cInventoryWindow::cInventoryWindow(cPlayer & a_Player) :
// cCraftingWindow:
cCraftingWindow::cCraftingWindow(int a_BlockX, int a_BlockY, int a_BlockZ) :
- cWindow(cWindow::Workbench, "MCS-Workbench")
+ cWindow(cWindow::Workbench, "Crafting Table")
{
m_SlotAreas.push_back(new cSlotAreaCrafting(3, *this));
m_SlotAreas.push_back(new cSlotAreaInventory(*this));
@@ -714,7 +713,7 @@ cCraftingWindow::cCraftingWindow(int a_BlockX, int a_BlockY, int a_BlockZ) :
// cChestWindow:
cChestWindow::cChestWindow(cChestEntity * a_Chest) :
- cWindow(cWindow::Chest, "MCS-SingleChest"),
+ cWindow(cWindow::Chest, "Chest"),
m_World(a_Chest->GetWorld()),
m_BlockX(a_Chest->GetPosX()),
m_BlockY(a_Chest->GetPosY()),
@@ -736,7 +735,7 @@ cChestWindow::cChestWindow(cChestEntity * a_Chest) :
cChestWindow::cChestWindow(cChestEntity * a_PrimaryChest, cChestEntity * a_SecondaryChest) :
- cWindow(cWindow::Chest, "MCS-DoubleChest"),
+ cWindow(cWindow::Chest, "Double Chest"),
m_World(a_PrimaryChest->GetWorld()),
m_BlockX(a_PrimaryChest->GetPosX()),
m_BlockY(a_PrimaryChest->GetPosY()),
@@ -775,7 +774,7 @@ cChestWindow::~cChestWindow()
// cDropSpenserWindow:
cDropSpenserWindow::cDropSpenserWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserEntity * a_DropSpenser) :
- cWindow(cWindow::DropSpenser, "MCS-DropSpenser")
+ cWindow(cWindow::DropSpenser, "Dropspenser")
{
m_ShouldDistributeToHotbarFirst = false;
m_SlotAreas.push_back(new cSlotAreaItemGrid(a_DropSpenser->GetContents(), *this));
@@ -791,7 +790,7 @@ cDropSpenserWindow::cDropSpenserWindow(int a_BlockX, int a_BlockY, int a_BlockZ,
// cHopperWindow:
cHopperWindow::cHopperWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cHopperEntity * a_Hopper) :
- super(cWindow::Hopper, "MCS-Hopper")
+ super(cWindow::Hopper, "Hopper")
{
m_ShouldDistributeToHotbarFirst = false;
m_SlotAreas.push_back(new cSlotAreaItemGrid(a_Hopper->GetContents(), *this));
@@ -807,7 +806,7 @@ cHopperWindow::cHopperWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cHopperEn
// cFurnaceWindow:
cFurnaceWindow::cFurnaceWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceEntity * a_Furnace) :
- cWindow(cWindow::Furnace, "MCS-Furnace")
+ cWindow(cWindow::Furnace, "Furnace")
{
m_ShouldDistributeToHotbarFirst = false;
m_SlotAreas.push_back(new cSlotAreaFurnace(a_Furnace, *this));