diff options
-rw-r--r-- | lib/expat/CMakeLists.txt | 7 | ||||
-rw-r--r-- | lib/inifile/CMakeLists.txt | 8 | ||||
-rw-r--r-- | lib/luaexpat/CMakeLists.txt | 1 | ||||
-rw-r--r-- | lib/md5/CMakeLists.txt | 1 | ||||
-rw-r--r-- | lib/zlib/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/BlockEntities/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/Blocks/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/Entities/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/Entities/Entity.cpp | 41 | ||||
-rw-r--r-- | src/Entities/ProjectileEntity.cpp | 63 | ||||
-rw-r--r-- | src/Entities/ProjectileEntity.h | 13 | ||||
-rw-r--r-- | src/Generating/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/Generating/Prefabs/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/HTTPServer/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/Items/CMakeLists.txt | 7 | ||||
-rw-r--r-- | src/Mobs/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/OSSupport/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/Protocol/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/Simulator/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/UI/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/WorldStorage/CMakeLists.txt | 1 |
22 files changed, 134 insertions, 21 deletions
diff --git a/lib/expat/CMakeLists.txt b/lib/expat/CMakeLists.txt index 667804b9a..a23f16609 100644 --- a/lib/expat/CMakeLists.txt +++ b/lib/expat/CMakeLists.txt @@ -4,12 +4,11 @@ project (expat) file(GLOB SOURCE "*.c" + "*.h" ) -# add headers to MSVC project files: -if (WIN32) - file(GLOB HEADERS "*.h") - set(SOURCE ${SOURCE} ${HEADERS}) +# Set files to go to a "Sources" folder in MSVC project files: +if (MSVC) source_group("Sources" FILES ${SOURCE}) endif() diff --git a/lib/inifile/CMakeLists.txt b/lib/inifile/CMakeLists.txt index efbd09796..321d501d7 100644 --- a/lib/inifile/CMakeLists.txt +++ b/lib/inifile/CMakeLists.txt @@ -1,7 +1,11 @@ - cmake_minimum_required (VERSION 2.6) project (iniFile) include_directories ("${PROJECT_SOURCE_DIR}/../../src/") -add_library(iniFile iniFile) +file(GLOB SOURCE + "*.h" + "*.cpp" +) + +add_library(iniFile ${SOURCE}) diff --git a/lib/luaexpat/CMakeLists.txt b/lib/luaexpat/CMakeLists.txt index 7eef5c8ce..f6b21c1d7 100644 --- a/lib/luaexpat/CMakeLists.txt +++ b/lib/luaexpat/CMakeLists.txt @@ -7,6 +7,7 @@ include_directories ("${PROJECT_SOURCE_DIR}/../") file(GLOB SOURCE "*.c" + "*.h" ) add_library(luaexpat ${SOURCE}) diff --git a/lib/md5/CMakeLists.txt b/lib/md5/CMakeLists.txt index 8ba09a0dd..cd9fe6320 100644 --- a/lib/md5/CMakeLists.txt +++ b/lib/md5/CMakeLists.txt @@ -6,6 +6,7 @@ include_directories ("${PROJECT_SOURCE_DIR}/../../src/") file(GLOB SOURCE "*.cpp" + "*.h" ) add_library(md5 ${SOURCE}) diff --git a/lib/zlib/CMakeLists.txt b/lib/zlib/CMakeLists.txt index 6c52578ee..74cf94f8b 100644 --- a/lib/zlib/CMakeLists.txt +++ b/lib/zlib/CMakeLists.txt @@ -6,6 +6,7 @@ include_directories ("${PROJECT_SOURCE_DIR}/../../src/") file(GLOB SOURCE "*.c" + "*.h" ) if(NOT TARGET zlib) diff --git a/src/BlockEntities/CMakeLists.txt b/src/BlockEntities/CMakeLists.txt index 920767f5c..3e3d17f86 100644 --- a/src/BlockEntities/CMakeLists.txt +++ b/src/BlockEntities/CMakeLists.txt @@ -6,6 +6,7 @@ include_directories ("${PROJECT_SOURCE_DIR}/../") file(GLOB SOURCE "*.cpp" + "*.h" ) add_library(BlockEntities ${SOURCE}) diff --git a/src/Blocks/CMakeLists.txt b/src/Blocks/CMakeLists.txt index 082ff41ac..4b8c745ad 100644 --- a/src/Blocks/CMakeLists.txt +++ b/src/Blocks/CMakeLists.txt @@ -6,6 +6,7 @@ include_directories ("${PROJECT_SOURCE_DIR}/../") file(GLOB SOURCE "*.cpp" + "*.h" ) add_library(Blocks ${SOURCE}) diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 30e9dbfd4..9cc5fcb1e 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -123,6 +123,7 @@ if (NOT MSVC) file(GLOB SOURCE "*.cpp" + "*.h" ) list(REMOVE_ITEM SOURCE "${PROJECT_SOURCE_DIR}/StackWalker.cpp" "${PROJECT_SOURCE_DIR}/LeakFinder.cpp") diff --git a/src/Entities/CMakeLists.txt b/src/Entities/CMakeLists.txt index 85cc45494..c9ca44d38 100644 --- a/src/Entities/CMakeLists.txt +++ b/src/Entities/CMakeLists.txt @@ -6,6 +6,7 @@ include_directories ("${PROJECT_SOURCE_DIR}/../") file(GLOB SOURCE "*.cpp" + "*.h" ) add_library(Entities ${SOURCE}) diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 6da6da54e..d0dd6fb50 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -326,9 +326,38 @@ void cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) m_Health = 0; } - if (IsMob() || IsPlayer()) // Knockback for only players and mobs + if ((IsMob() || IsPlayer()) && (a_TDI.Attacker != NULL)) // Knockback for only players and mobs { - AddSpeed(a_TDI.Knockback * 2); + int KnockbackLevel = 0; + if (a_TDI.Attacker->GetEquippedWeapon().m_ItemType == E_ITEM_BOW) + { + KnockbackLevel = a_TDI.Attacker->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchPunch); + } + else + { + KnockbackLevel = a_TDI.Attacker->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchKnockback); + } + + Vector3d additionalSpeed(0, 0, 0); + switch (KnockbackLevel) + { + case 1: + { + additionalSpeed.Set(5, .3, 5); + break; + } + case 2: + { + additionalSpeed.Set(8, .3, 8); + break; + } + default: + { + additionalSpeed.Set(2, .3, 2); + break; + } + } + AddSpeed(a_TDI.Knockback * additionalSpeed); } m_World->BroadcastEntityStatus(*this, esGenericHurt); @@ -773,14 +802,12 @@ void cEntity::TickBurning(cChunk & a_Chunk) // Remember the current burning state: bool HasBeenBurning = (m_TicksLeftBurning > 0); - if (GetWorld()->GetWeather() == eWeather_Rain) + if (m_World->IsWeatherWet()) { - if (HasBeenBurning) + if (POSY_TOINT > m_World->GetHeight(POSX_TOINT, POSZ_TOINT)) { m_TicksLeftBurning = 0; - OnFinishedBurning(); - } - return; + } } // Do the burning damage: diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp index 96db17ffd..fd3e80e5f 100644 --- a/src/Entities/ProjectileEntity.cpp +++ b/src/Entities/ProjectileEntity.cpp @@ -440,6 +440,7 @@ cArrowEntity::cArrowEntity(cPlayer & a_Player, double a_Force) : m_IsCritical((a_Force >= 1)), m_Timer(0), m_HitGroundTimer(0), + m_HasTeleported(false), m_bIsCollected(false), m_HitBlockPos(0, 0, 0) { @@ -562,12 +563,12 @@ void cArrowEntity::Tick(float a_Dt, cChunk & a_Chunk) // We can afford to do this because xoft's algorithm for trajectory is near perfect, so things are pretty close anyway without sync // Besides, this seems to be what the vanilla server does, note how arrows teleport half a second after they hit to the server position - if (m_HitGroundTimer != -1) // Sent a teleport already, don't do again + if (!m_HasTeleported) // Sent a teleport already, don't do again { if (m_HitGroundTimer > 1000.f) // Send after a second, could be less, but just in case { m_World->BroadcastTeleportEntity(*this); - m_HitGroundTimer = -1; + m_HasTeleported = true; } else { @@ -611,6 +612,32 @@ cThrownEggEntity::cThrownEggEntity(cEntity * a_Creator, double a_X, double a_Y, void cThrownEggEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) { + TrySpawnChicken(a_HitPos); + + Destroy(); +} + + + + + +void cThrownEggEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) +{ + int TotalDamage = 0; + // TODO: If entity is Ender Crystal, destroy it + + TrySpawnChicken(a_HitPos); + a_EntityHit.TakeDamage(dtRangedAttack, this, TotalDamage, 1); + + Destroy(true); +} + + + + + +void cThrownEggEntity::TrySpawnChicken(const Vector3d & a_HitPos) +{ if (m_World->GetTickRandomNumber(7) == 1) { m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken); @@ -622,7 +649,6 @@ void cThrownEggEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_H m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken); m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken); } - Destroy(); } @@ -644,15 +670,39 @@ cThrownEnderPearlEntity::cThrownEnderPearlEntity(cEntity * a_Creator, double a_X void cThrownEnderPearlEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) { + // TODO: Tweak a_HitPos based on block face. + TeleportCreator(a_HitPos); + + Destroy(); +} + + + + + +void cThrownEnderPearlEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) +{ + int TotalDamage = 0; + // TODO: If entity is Ender Crystal, destroy it + + TeleportCreator(a_HitPos); + a_EntityHit.TakeDamage(dtRangedAttack, this, TotalDamage, 1); + + Destroy(true); +} + + + + + +void cThrownEnderPearlEntity::TeleportCreator(const Vector3d & a_HitPos) +{ // Teleport the creator here, make them take 5 damage: if (m_Creator != NULL) { - // TODO: The coords might need some tweaking based on the block face m_Creator->TeleportToCoords(a_HitPos.x + 0.5, a_HitPos.y + 1.7, a_HitPos.z + 0.5); m_Creator->TakeDamage(dtEnderPearl, this, 5, 0); } - - Destroy(); } @@ -696,6 +746,7 @@ void cThrownSnowballEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & TotalDamage = 1; } } + // TODO: If entity is Ender Crystal, destroy it a_EntityHit.TakeDamage(dtRangedAttack, this, TotalDamage, 1); Destroy(true); diff --git a/src/Entities/ProjectileEntity.h b/src/Entities/ProjectileEntity.h index efb7ae783..731dd060e 100644 --- a/src/Entities/ProjectileEntity.h +++ b/src/Entities/ProjectileEntity.h @@ -166,6 +166,9 @@ protected: /// Timer for client arrow position confirmation via TeleportEntity float m_HitGroundTimer; + + // Whether the arrow has already been teleported into the proper position in the ground. + bool m_HasTeleported; /// If true, the arrow is in the process of being collected - don't go to anyone else bool m_bIsCollected; @@ -205,7 +208,11 @@ protected: // cProjectileEntity overrides: virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override; - + virtual void OnHitEntity (cEntity & a_EntityHit, const Vector3d & a_HitPos) override; + + // Randomly decides whether to spawn a chicken where the egg lands. + void TrySpawnChicken(const Vector3d & a_HitPos); + // tolua_begin } ; @@ -233,6 +240,10 @@ protected: // cProjectileEntity overrides: virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override; + virtual void OnHitEntity (cEntity & a_EntityHit, const Vector3d & a_HitPos) override; + + // Teleports the creator where the ender pearl lands. + void TeleportCreator(const Vector3d & a_HitPos); // tolua_begin diff --git a/src/Generating/CMakeLists.txt b/src/Generating/CMakeLists.txt index 1147744c0..3dacb5066 100644 --- a/src/Generating/CMakeLists.txt +++ b/src/Generating/CMakeLists.txt @@ -6,6 +6,7 @@ include_directories ("${PROJECT_SOURCE_DIR}/../") file(GLOB SOURCE "*.cpp" + "*.h" ) add_library(Generating ${SOURCE}) diff --git a/src/Generating/Prefabs/CMakeLists.txt b/src/Generating/Prefabs/CMakeLists.txt index 1e60447e7..a1f09112d 100644 --- a/src/Generating/Prefabs/CMakeLists.txt +++ b/src/Generating/Prefabs/CMakeLists.txt @@ -6,6 +6,7 @@ include_directories ("${PROJECT_SOURCE_DIR}/../../") file(GLOB SOURCE "*.cpp" + "*.h" ) add_library(Generating_Prefabs ${SOURCE}) diff --git a/src/HTTPServer/CMakeLists.txt b/src/HTTPServer/CMakeLists.txt index 3badc669f..dc894368d 100644 --- a/src/HTTPServer/CMakeLists.txt +++ b/src/HTTPServer/CMakeLists.txt @@ -6,6 +6,7 @@ include_directories ("${PROJECT_SOURCE_DIR}/../") file(GLOB SOURCE "*.cpp" + "*.h" ) add_library(HTTPServer ${SOURCE}) diff --git a/src/Items/CMakeLists.txt b/src/Items/CMakeLists.txt index 44a9f594f..a6fe6ea70 100644 --- a/src/Items/CMakeLists.txt +++ b/src/Items/CMakeLists.txt @@ -4,4 +4,9 @@ project (MCServer) include_directories ("${PROJECT_SOURCE_DIR}/../") -add_library(Items ItemHandler) +file(GLOB SOURCE + "*.cpp" + "*.h" +) + +add_library(Items ${SOURCE}) diff --git a/src/Mobs/CMakeLists.txt b/src/Mobs/CMakeLists.txt index 87fbfd2fc..53c265803 100644 --- a/src/Mobs/CMakeLists.txt +++ b/src/Mobs/CMakeLists.txt @@ -6,6 +6,7 @@ include_directories ("${PROJECT_SOURCE_DIR}/../") file(GLOB SOURCE "*.cpp" + "*.h" ) add_library(Mobs ${SOURCE}) diff --git a/src/OSSupport/CMakeLists.txt b/src/OSSupport/CMakeLists.txt index 497cd0ba3..dee60b450 100644 --- a/src/OSSupport/CMakeLists.txt +++ b/src/OSSupport/CMakeLists.txt @@ -5,6 +5,7 @@ project (MCServer) include_directories ("${PROJECT_SOURCE_DIR}/../") file(GLOB SOURCE "*.cpp" + "*.h" ) add_library(OSSupport ${SOURCE}) diff --git a/src/Protocol/CMakeLists.txt b/src/Protocol/CMakeLists.txt index 107b79627..849ec27ca 100644 --- a/src/Protocol/CMakeLists.txt +++ b/src/Protocol/CMakeLists.txt @@ -6,6 +6,7 @@ include_directories ("${PROJECT_SOURCE_DIR}/../") file(GLOB SOURCE "*.cpp" + "*.h" ) add_library(Protocol ${SOURCE}) diff --git a/src/Simulator/CMakeLists.txt b/src/Simulator/CMakeLists.txt index 4f3f1ad0e..b2a29d45c 100644 --- a/src/Simulator/CMakeLists.txt +++ b/src/Simulator/CMakeLists.txt @@ -6,6 +6,7 @@ include_directories ("${PROJECT_SOURCE_DIR}/../") file(GLOB SOURCE "*.cpp" + "*.h" ) add_library(Simulator ${SOURCE}) diff --git a/src/UI/CMakeLists.txt b/src/UI/CMakeLists.txt index cef2a9f35..5b5b8cc18 100644 --- a/src/UI/CMakeLists.txt +++ b/src/UI/CMakeLists.txt @@ -6,6 +6,7 @@ include_directories ("${PROJECT_SOURCE_DIR}/../") file(GLOB SOURCE "*.cpp" + "*.h" ) add_library(UI ${SOURCE}) diff --git a/src/WorldStorage/CMakeLists.txt b/src/WorldStorage/CMakeLists.txt index 2c83c4662..2844f7fe5 100644 --- a/src/WorldStorage/CMakeLists.txt +++ b/src/WorldStorage/CMakeLists.txt @@ -6,6 +6,7 @@ include_directories ("${PROJECT_SOURCE_DIR}/../") file(GLOB SOURCE "*.cpp" + "*.h" ) add_library(WorldStorage ${SOURCE}) |