diff options
-rw-r--r-- | MCServer/Plugins/APIDump/APIDesc.lua | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 1e572492b..54b2372f8 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -115,6 +115,7 @@ g_APIDesc = GetBlockType = { Params = "BlockX, BlockY, BlockZ", Return = "BLOCKTYPE", Notes = "Returns the block type at the specified absolute coords" }, GetBlockTypeMeta = { Params = "BlockX, BlockY, BlockZ", Return = "BLOCKTYPE, NIBBLETYPE", Notes = "Returns the block type and meta at the specified absolute coords" }, GetDataTypes = { Params = "", Return = "number", Notes = "Returns the mask of datatypes that the objectis currently holding" }, + GetOffset = { Params = "", Returns = "Vector3i", Notes = "Returns the offset wich are sometimes saved in schematic files if created by WorldEdit (Bukkit) for player-relative pasting. The default is 0, 0, 0"}, GetOrigin = { Params = "", Return = "OriginX, OriginY, OriginZ", Notes = "Returns the origin coords of where the area was read from." }, GetOriginX = { Params = "", Return = "number", Notes = "Returns the origin x-coord" }, GetOriginY = { Params = "", Return = "number", Notes = "Returns the origin y-coord" }, @@ -168,6 +169,11 @@ g_APIDesc = SetBlockSkyLight = { Params = "BlockX, BlockY, BlockZ, SkyLight", Return = "", Notes = "Sets the skylight at the specified absolute coords" }, SetBlockType = { Params = "BlockX, BlockY, BlockZ, BlockType", Return = "", Notes = "Sets the block type at the specified absolute coords" }, SetBlockTypeMeta = { Params = "BlockX, BlockY, BlockZ, BlockType, BlockMeta", Return = "", Notes = "Sets the block type and meta at the specified absolute coords" }, + SetOffset = + { + { Params = "{{Vector3i|Offset}}", Return = "", Notes = "Sets the offset of the cBlockArea. Mostly used for WorldEdit." }, + { Params = "OffsetX, OffsetY, OffsetZ", Return = "", Notes = "Sets the offset of the cBlockArea. Mostly used for WorldEdit." }, + } SetOrigin = { { Params = "{{Vector3i|Origin}}", Return = "", Notes = "Resets the origin for the absolute coords. Only affects how absolute coords are translated into relative coords." }, |