diff options
-rw-r--r-- | source/Bindings.cpp | 54 | ||||
-rw-r--r-- | source/Bindings.h | 2 | ||||
-rw-r--r-- | source/Chunk.cpp | 4 | ||||
-rw-r--r-- | source/Chunk.h | 4 | ||||
-rw-r--r-- | source/ChunkMap.cpp | 8 | ||||
-rw-r--r-- | source/ChunkMap.h | 5 | ||||
-rw-r--r-- | source/ManualBindings.cpp | 55 | ||||
-rw-r--r-- | source/World.cpp | 21 | ||||
-rw-r--r-- | source/World.h | 7 |
9 files changed, 92 insertions, 68 deletions
diff --git a/source/Bindings.cpp b/source/Bindings.cpp index bb0f44557..f8b645582 100644 --- a/source/Bindings.cpp +++ b/source/Bindings.cpp @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 06/09/13 19:45:13. +** Generated automatically by tolua++-1.0.92 on 06/12/13 09:09:44. */ #ifndef __cplusplus @@ -10931,57 +10931,6 @@ static int tolua_AllToLua_cWorld_GetNumPlayers00(lua_State* tolua_S) } #endif //#ifndef TOLUA_DISABLE -/* method: UpdateSign of class cWorld */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_UpdateSign00 -static int tolua_AllToLua_cWorld_UpdateSign00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) || - !tolua_isnumber(tolua_S,2,0,&tolua_err) || - !tolua_isnumber(tolua_S,3,0,&tolua_err) || - !tolua_isnumber(tolua_S,4,0,&tolua_err) || - !tolua_iscppstring(tolua_S,5,0,&tolua_err) || - !tolua_iscppstring(tolua_S,6,0,&tolua_err) || - !tolua_iscppstring(tolua_S,7,0,&tolua_err) || - !tolua_iscppstring(tolua_S,8,0,&tolua_err) || - !tolua_isusertype(tolua_S,9,"cPlayer",1,&tolua_err) || - !tolua_isnoobj(tolua_S,10,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0); - int a_X = ((int) tolua_tonumber(tolua_S,2,0)); - int a_Y = ((int) tolua_tonumber(tolua_S,3,0)); - int a_Z = ((int) tolua_tonumber(tolua_S,4,0)); - const AString a_Line1 = ((const AString) tolua_tocppstring(tolua_S,5,0)); - const AString a_Line2 = ((const AString) tolua_tocppstring(tolua_S,6,0)); - const AString a_Line3 = ((const AString) tolua_tocppstring(tolua_S,7,0)); - const AString a_Line4 = ((const AString) tolua_tocppstring(tolua_S,8,0)); - cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,9,NULL)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'UpdateSign'", NULL); -#endif - { - self->UpdateSign(a_X,a_Y,a_Z,a_Line1,a_Line2,a_Line3,a_Line4,a_Player); - tolua_pushcppstring(tolua_S,(const char*)a_Line1); - tolua_pushcppstring(tolua_S,(const char*)a_Line2); - tolua_pushcppstring(tolua_S,(const char*)a_Line3); - tolua_pushcppstring(tolua_S,(const char*)a_Line4); - } - } - return 4; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'UpdateSign'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - /* method: RegenerateChunk of class cWorld */ #ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_RegenerateChunk00 static int tolua_AllToLua_cWorld_RegenerateChunk00(lua_State* tolua_S) @@ -27563,7 +27512,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_function(tolua_S,"GetMaxPlayers",tolua_AllToLua_cWorld_GetMaxPlayers00); tolua_function(tolua_S,"SetMaxPlayers",tolua_AllToLua_cWorld_SetMaxPlayers00); tolua_function(tolua_S,"GetNumPlayers",tolua_AllToLua_cWorld_GetNumPlayers00); - tolua_function(tolua_S,"UpdateSign",tolua_AllToLua_cWorld_UpdateSign00); tolua_function(tolua_S,"RegenerateChunk",tolua_AllToLua_cWorld_RegenerateChunk00); tolua_function(tolua_S,"GenerateChunk",tolua_AllToLua_cWorld_GenerateChunk00); tolua_function(tolua_S,"SetBlock",tolua_AllToLua_cWorld_SetBlock00); diff --git a/source/Bindings.h b/source/Bindings.h index a5f883281..fec4d4f09 100644 --- a/source/Bindings.h +++ b/source/Bindings.h @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 06/09/13 19:45:14. +** Generated automatically by tolua++-1.0.92 on 06/12/13 09:09:45. */ /* Exported function */ diff --git a/source/Chunk.cpp b/source/Chunk.cpp index 3cebe7d5c..c2afb9d5c 100644 --- a/source/Chunk.cpp +++ b/source/Chunk.cpp @@ -1705,7 +1705,7 @@ void cChunk::CollectPickupsByPlayer(cPlayer * a_Player) -void cChunk::UpdateSign(int a_PosX, int a_PosY, int a_PosZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) +bool cChunk::SetSignLines(int a_PosX, int a_PosY, int a_PosZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) { // Also sends update packets to all clients in the chunk for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr) @@ -1723,8 +1723,10 @@ void cChunk::UpdateSign(int a_PosX, int a_PosY, int a_PosZ, const AString & a_Li MarkDirty(); (reinterpret_cast<cSignEntity *>(*itr))->SetLines(a_Line1, a_Line2, a_Line3, a_Line4); m_World->BroadcastBlockEntity(a_PosX, a_PosY, a_PosZ); + return true; } } // for itr - m_BlockEntities[] + return false; } diff --git a/source/Chunk.h b/source/Chunk.h index a96d96ef3..748227b70 100644 --- a/source/Chunk.h +++ b/source/Chunk.h @@ -169,7 +169,9 @@ public: EMCSBiome GetBiomeAt(int a_RelX, int a_RelZ) const {return cChunkDef::GetBiome(m_BiomeMap, a_RelX, a_RelZ); } void CollectPickupsByPlayer(cPlayer * a_Player); - void UpdateSign(int a_PosX, int a_PosY, int a_PosZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4); // Also sends update packets to all clients in the chunk + + /// Sets the sign text. Returns true if successful. Also sends update packets to all clients in the chunk + bool SetSignLines(int a_RelX, int a_RelY, int a_RelZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4); int GetHeight( int a_X, int a_Z ); diff --git a/source/ChunkMap.cpp b/source/ChunkMap.cpp index 785238d1d..a4ca99c9f 100644 --- a/source/ChunkMap.cpp +++ b/source/ChunkMap.cpp @@ -1794,17 +1794,17 @@ void cChunkMap::ChunkLoadFailed(int a_ChunkX, int a_ChunkY, int a_ChunkZ) -void cChunkMap::UpdateSign(int a_X, int a_Y, int a_Z, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) +bool cChunkMap::SetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) { cCSLock Lock(m_CSLayers); int ChunkX, ChunkZ; - cChunkDef::BlockToChunk(a_X, a_Y, a_Z, ChunkX, ChunkZ); + cChunkDef::BlockToChunk(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ); cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ); if ((Chunk == NULL) || !Chunk->IsValid()) { - return; + return false; } - Chunk->UpdateSign(a_X, a_Y, a_Z, a_Line1, a_Line2, a_Line3, a_Line4); + return Chunk->SetSignLines(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4); } diff --git a/source/ChunkMap.h b/source/ChunkMap.h index 4a25abd4b..1af26c39a 100644 --- a/source/ChunkMap.h +++ b/source/ChunkMap.h @@ -250,10 +250,11 @@ public: /// Loads the chunks specified. Doesn't report failure, other than chunks being !IsValid() void LoadChunks(const cChunkCoordsList & a_Chunks); - /// Marks the chunk as failed-to-load: + /// Marks the chunk as failed-to-load void ChunkLoadFailed(int a_ChunkX, int a_ChunkY, int a_ChunkZ); - void UpdateSign(int a_X, int a_Y, int a_Z, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4); + /// Sets the sign text. Returns true if sign text changed. + bool SetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4); /// Marks (a_Stay == true) or unmarks (a_Stay == false) chunks as non-unloadable; to be used only by cChunkStay! void ChunksStay(const cChunkCoordsList & a_Chunks, bool a_Stay = true); diff --git a/source/ManualBindings.cpp b/source/ManualBindings.cpp index fb0a471bf..30648a8b7 100644 --- a/source/ManualBindings.cpp +++ b/source/ManualBindings.cpp @@ -543,6 +543,59 @@ static int tolua_ForEach(lua_State * tolua_S) +static int tolua_cWorld_SetSignLines(lua_State * tolua_S) +{ + // Exported manually, because tolua would generate useless additional return values (a_Line1 .. a_Line4) + #ifndef TOLUA_RELEASE + tolua_Error tolua_err; + if ( + !tolua_isusertype (tolua_S, 1, "cWorld", 0, &tolua_err) || + !tolua_isnumber (tolua_S, 2, 0, &tolua_err) || + !tolua_isnumber (tolua_S, 3, 0, &tolua_err) || + !tolua_isnumber (tolua_S, 4, 0, &tolua_err) || + !tolua_iscppstring(tolua_S, 5, 0, &tolua_err) || + !tolua_iscppstring(tolua_S, 6, 0, &tolua_err) || + !tolua_iscppstring(tolua_S, 7, 0, &tolua_err) || + !tolua_iscppstring(tolua_S, 8, 0, &tolua_err) || + !tolua_isusertype (tolua_S, 9, "cPlayer", 1, &tolua_err) || + !tolua_isnoobj (tolua_S, 10, &tolua_err) + ) + goto tolua_lerror; + else + #endif + { + cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, 0); + int BlockX = (int) tolua_tonumber (tolua_S, 2, 0); + int BlockY = (int) tolua_tonumber (tolua_S, 3, 0); + int BlockZ = (int) tolua_tonumber (tolua_S, 4, 0); + const AString Line1 = tolua_tocppstring(tolua_S, 5, 0); + const AString Line2 = tolua_tocppstring(tolua_S, 6, 0); + const AString Line3 = tolua_tocppstring(tolua_S, 7, 0); + const AString Line4 = tolua_tocppstring(tolua_S, 8, 0); + cPlayer * Player = (cPlayer *)tolua_tousertype (tolua_S, 9, NULL); + #ifndef TOLUA_RELEASE + if (self == NULL) + { + tolua_error(tolua_S, "invalid 'self' in function 'SetSignLines' / 'UpdateSign'", NULL); + } + #endif + { + bool res = self->UpdateSign(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4, Player); + tolua_pushboolean(tolua_S, res ? 1 : 0); + } + } + return 1; + + #ifndef TOLUA_RELEASE +tolua_lerror: + tolua_error(tolua_S, "#ferror in function 'SetSignLines' / 'UpdateSign'.", &tolua_err); + return 0; + #endif +} + + + + static int tolua_cPluginManager_GetAllPlugins(lua_State * tolua_S) { cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0); @@ -1284,6 +1337,8 @@ void ManualBindings::Bind(lua_State * tolua_S) tolua_function(tolua_S, "DoWithDropperAt", tolua_DoWithXYZ<cWorld, cDropperEntity, &cWorld::DoWithDropperAt>); tolua_function(tolua_S, "DoWithDropSpenserAt", tolua_DoWithXYZ<cWorld, cDropSpenserEntity, &cWorld::DoWithDropSpenserAt>); tolua_function(tolua_S, "DoWithFurnaceAt", tolua_DoWithXYZ<cWorld, cFurnaceEntity, &cWorld::DoWithFurnaceAt>); + tolua_function(tolua_S, "SetSignLines", tolua_cWorld_SetSignLines); + tolua_function(tolua_S, "UpdateSign", tolua_cWorld_SetSignLines); tolua_endmodule(tolua_S); tolua_beginmodule(tolua_S, "cPlugin"); diff --git a/source/World.cpp b/source/World.cpp index 4b0e4e224..36fb08702 100644 --- a/source/World.cpp +++ b/source/World.cpp @@ -2068,7 +2068,7 @@ void cWorld::ChunkLoadFailed(int a_ChunkX, int a_ChunkY, int a_ChunkZ) -void cWorld::UpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) +bool cWorld::SetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) { AString Line1(a_Line1); AString Line2(a_Line2); @@ -2076,10 +2076,23 @@ void cWorld::UpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString AString Line4(a_Line4); if (cRoot::Get()->GetPluginManager()->CallHookUpdatingSign(this, a_BlockX, a_BlockY, a_BlockZ, Line1, Line2, Line3, Line4, a_Player)) { - return; + return false; + } + if (m_ChunkMap->SetSignLines(a_BlockX, a_BlockY, a_BlockZ, Line1, Line2, Line3, Line4)) + { + cRoot::Get()->GetPluginManager()->CallHookUpdatedSign(this, a_BlockX, a_BlockY, a_BlockZ, Line1, Line2, Line3, Line4, a_Player); + return true; } - m_ChunkMap->UpdateSign(a_BlockX, a_BlockY, a_BlockZ, Line1, Line2, Line3, Line4); - cRoot::Get()->GetPluginManager()->CallHookUpdatedSign(this, a_BlockX, a_BlockY, a_BlockZ, Line1, Line2, Line3, Line4, a_Player); + return false; +} + + + + + +bool cWorld::UpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) +{ + return SetSignLines(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player); } diff --git a/source/World.h b/source/World.h index b495750a9..21869bd41 100644 --- a/source/World.h +++ b/source/World.h @@ -260,8 +260,11 @@ public: /// Marks the chunk as failed-to-load: void ChunkLoadFailed(int a_ChunkX, int a_ChunkY, int a_ChunkZ); - /// Updates the sign, askin gplugins for permission forst. a_Player is the player who changed the sign, may be NULL - void UpdateSign(int a_X, int a_Y, int a_Z, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player = NULL); // tolua_export + /// Sets the sign text, asking plugins for permission first. a_Player is the player who this change belongs to, may be NULL. Returns true if sign text changed. Same as UpdateSign() + bool SetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player = NULL); // Exported in ManualBindings.cpp + + /// Sets the sign text, asking plugins for permission first. a_Player is the player who this change belongs to, may be NULL. Returns true if sign text changed. Same as SetSignLines() + bool UpdateSign(int a_X, int a_Y, int a_Z, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player = NULL); // Exported in ManualBindings.cpp /// Marks (a_Stay == true) or unmarks (a_Stay == false) chunks as non-unloadable. To be used only by cChunkStay! void ChunksStay(const cChunkCoordsList & a_Chunks, bool a_Stay = true); |