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-rw-r--r--MCServer/.gitignore6
-rw-r--r--MCServer/Plugins/APIDump/APIDesc.lua8
-rw-r--r--MCServer/Plugins/APIDump/Classes/Geometry.lua8
-rw-r--r--MCServer/Plugins/APIDump/main_APIDump.lua91
-rw-r--r--SetFlags.cmake13
-rw-r--r--Tools/MCADefrag/Globals.h5
-rw-r--r--Tools/ProtoProxy/Connection.cpp16
-rw-r--r--Tools/ProtoProxy/Connection.h2
-rw-r--r--Tools/ProtoProxy/Globals.h7
-rw-r--r--src/Bindings/AllToLua.pkg11
-rw-r--r--src/Bindings/LuaState.cpp8
-rw-r--r--src/Bindings/LuaState.h5
-rw-r--r--src/Bindings/ManualBindings.cpp11
-rw-r--r--src/BlockArea.h2
-rw-r--r--src/BoundingBox.cpp2
-rw-r--r--src/BoundingBox.h2
-rw-r--r--src/ByteBuffer.cpp32
-rw-r--r--src/ByteBuffer.h2
-rw-r--r--src/CMakeLists.txt5
-rw-r--r--src/ChunkDef.h23
-rw-r--r--src/ClientHandle.cpp18
-rw-r--r--src/ClientHandle.h2
-rw-r--r--src/CommandOutput.cpp4
-rw-r--r--src/CommandOutput.h2
-rw-r--r--src/CompositeChat.cpp64
-rw-r--r--src/CraftingRecipes.cpp4
-rw-r--r--src/Cuboid.cpp14
-rw-r--r--src/Cuboid.h4
-rw-r--r--src/DeadlockDetect.h2
-rw-r--r--src/Defines.h3
-rw-r--r--src/Entities/Entity.cpp2
-rw-r--r--src/Entities/Entity.h4
-rw-r--r--src/Entities/Player.cpp1
-rw-r--r--src/FurnaceRecipe.cpp2
-rw-r--r--src/Generating/ChunkGenerator.cpp4
-rw-r--r--src/Generating/PieceGenerator.cpp13
-rw-r--r--src/Generating/PieceGenerator.h4
-rw-r--r--src/Globals.h58
-rw-r--r--src/Item.cpp8
-rw-r--r--src/LightingThread.cpp6
-rw-r--r--src/LineBlockTracer.cpp2
-rw-r--r--src/Log.cpp2
-rw-r--r--src/Log.h4
-rw-r--r--src/MCLogger.h16
-rw-r--r--src/Map.h2
-rw-r--r--src/Matrix4.h224
-rw-r--r--src/Matrix4f.cpp4
-rw-r--r--src/Matrix4f.h225
-rw-r--r--src/MersenneTwister.h10
-rw-r--r--src/Mobs/Bat.cpp2
-rw-r--r--src/Mobs/Squid.cpp2
-rw-r--r--src/Noise.cpp8
-rw-r--r--src/OSSupport/BlockingTCPLink.cpp2
-rw-r--r--src/OSSupport/File.h2
-rw-r--r--src/OSSupport/IsThread.h2
-rw-r--r--src/OSSupport/Socket.cpp3
-rw-r--r--src/OSSupport/SocketThreads.cpp2
-rw-r--r--src/Protocol/Protocol125.cpp13
-rw-r--r--src/Protocol/Protocol132.cpp2
-rw-r--r--src/Protocol/Protocol17x.cpp12
-rw-r--r--src/Root.cpp10
-rw-r--r--src/Scoreboard.h2
-rw-r--r--src/Server.cpp4
-rw-r--r--src/Simulator/Simulator.cpp1
-rw-r--r--src/Simulator/Simulator.h2
-rw-r--r--src/StringUtils.cpp7
-rw-r--r--src/StringUtils.h10
-rw-r--r--src/Tracer.cpp4
-rw-r--r--src/Tracer.h3
-rw-r--r--src/UI/Window.cpp2
-rw-r--r--src/Vector3.h286
-rw-r--r--src/Vector3d.cpp77
-rw-r--r--src/Vector3d.h81
-rw-r--r--src/Vector3f.cpp34
-rw-r--r--src/Vector3f.h47
-rw-r--r--src/Vector3i.cpp58
-rw-r--r--src/Vector3i.h68
-rw-r--r--src/World.cpp11
-rw-r--r--src/World.h3
-rw-r--r--src/WorldStorage/FastNBT.cpp16
-rw-r--r--src/WorldStorage/FireworksSerializer.cpp18
-rw-r--r--src/WorldStorage/WSSAnvil.cpp4
-rw-r--r--src/WorldStorage/WSSCompact.cpp13
-rw-r--r--src/WorldStorage/WSSCompact.h2
84 files changed, 888 insertions, 892 deletions
diff --git a/MCServer/.gitignore b/MCServer/.gitignore
index 0fd04ef59..64f062ef7 100644
--- a/MCServer/.gitignore
+++ b/MCServer/.gitignore
@@ -19,10 +19,8 @@ schematics
*.pdb
memdump*
*.grab
-Galleries.cfg
-Galleries.example.cfg
-Galleries.sqlite
-ProtectionAreas.sqlite
+*.cfg
+*.sqlite
helgrind.log
valgrind.log
motd.txt
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua
index 3c99b82de..c5599b212 100644
--- a/MCServer/Plugins/APIDump/APIDesc.lua
+++ b/MCServer/Plugins/APIDump/APIDesc.lua
@@ -1794,13 +1794,13 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage);
},
BindCommand =
{
- { Params = "Command, Permission, Callback, HelpString", Return = "", Notes = "(STATIC) Binds an in-game command with the specified callback function, permission and help string. By common convention, providing an empty string for HelpString will hide the command from the /help display." },
- { Params = "Command, Permission, Callback, HelpString", Return = "", Notes = "Binds an in-game command with the specified callback function, permission and help string. By common convention, providing an empty string for HelpString will hide the command from the /help display." },
+ { Params = "Command, Permission, Callback, HelpString", Return = "[bool]", Notes = "(STATIC) Binds an in-game command with the specified callback function, permission and help string. By common convention, providing an empty string for HelpString will hide the command from the /help display. Returns true if successful, logs to console and returns no value on error." },
+ { Params = "Command, Permission, Callback, HelpString", Return = "[bool]", Notes = "Binds an in-game command with the specified callback function, permission and help string. By common convention, providing an empty string for HelpString will hide the command from the /help display. Returns true if successful, logs to console and returns no value on error." },
},
BindConsoleCommand =
{
- { Params = "Command, Callback, HelpString", Return = "", Notes = "(STATIC) Binds a console command with the specified callback function and help string. By common convention, providing an empty string for HelpString will hide the command from the \"help\" console command." },
- { Params = "Command, Callback, HelpString", Return = "", Notes = "Binds a console command with the specified callback function and help string. By common convention, providing an empty string for HelpString will hide the command from the \"help\" console command." },
+ { Params = "Command, Callback, HelpString", Return = "[bool]", Notes = "(STATIC) Binds a console command with the specified callback function and help string. By common convention, providing an empty string for HelpString will hide the command from the \"help\" console command. Returns true if successful, logs to console and returns no value on error." },
+ { Params = "Command, Callback, HelpString", Return = "[bool]", Notes = "Binds a console command with the specified callback function and help string. By common convention, providing an empty string for HelpString will hide the command from the \"help\" console command. Returns true if successful, logs to console and returns no value on error." },
},
CallPlugin = { Params = "PluginName, FunctionName, [FunctionArgs...]", Return = "[FunctionRets]", Notes = "(STATIC) Calls the specified function in the specified plugin, passing all the given arguments to it. If it succeeds, it returns all the values returned by that function. If it fails, returns no value at all. Note that only strings, numbers, bools, nils and classes can be used for parameters and return values; tables and functions cannot be copied across plugins." },
DisablePlugin = { Params = "PluginName", Return = "bool", Notes = "Disables a plugin specified by its name. Returns true if the plugin was disabled, false if it wasn't found or wasn't active." },
diff --git a/MCServer/Plugins/APIDump/Classes/Geometry.lua b/MCServer/Plugins/APIDump/Classes/Geometry.lua
index 6f95c4cbf..78cd94f0c 100644
--- a/MCServer/Plugins/APIDump/Classes/Geometry.lua
+++ b/MCServer/Plugins/APIDump/Classes/Geometry.lua
@@ -63,12 +63,16 @@ return
{
constructor =
{
- { Params = "OtheCuboid", Return = "cCuboid", Notes = "Creates a new Cuboid object as a copy of OtherCuboid" },
+ { Params = "OtherCuboid", Return = "cCuboid", Notes = "Creates a new Cuboid object as a copy of OtherCuboid" },
{ Params = "{{Vector3i|Point1}}, {{Vector3i|Point2}}", Return = "cCuboid", Notes = "Creates a new Cuboid object with the specified points as its corners." },
{ Params = "X, Y, Z", Return = "cCuboid", Notes = "Creates a new Cuboid object with the specified point as both its corners (the cuboid has a size of 1 in each direction)." },
{ Params = "X1, Y1, Z1, X2, Y2, Z2", Return = "cCuboid", Notes = "Creates a new Cuboid object with the specified points as its corners." },
},
- Assign = { Params = "X1, Y1, Z1, X2, Y2, Z2", Return = "", Notes = "Assigns all the coords stored in the cuboid. Sort-state is ignored." },
+ Assign =
+ {
+ { Params = "SrcCuboid", Return = "", Notes = "Copies all the coords from the src cuboid to this cuboid. Sort-state is ignored." },
+ { Params = "X1, Y1, Z1, X2, Y2, Z2", Return = "", Notes = "Assigns all the coords to the specified values. Sort-state is ignored." },
+ },
ClampX = { Params = "MinX, MaxX", Return = "", Notes = "Clamps both X coords into the range provided. Sortedness-agnostic." },
ClampY = { Params = "MinY, MaxY", Return = "", Notes = "Clamps both Y coords into the range provided. Sortedness-agnostic." },
ClampZ = { Params = "MinZ, MaxZ", Return = "", Notes = "Clamps both Z coords into the range provided. Sortedness-agnostic." },
diff --git a/MCServer/Plugins/APIDump/main_APIDump.lua b/MCServer/Plugins/APIDump/main_APIDump.lua
index bd509dcb6..4ed692b52 100644
--- a/MCServer/Plugins/APIDump/main_APIDump.lua
+++ b/MCServer/Plugins/APIDump/main_APIDump.lua
@@ -9,22 +9,6 @@
-- Global variables:
g_Plugin = nil;
g_PluginFolder = "";
-g_TrackedPages = {}; -- List of tracked pages, to be checked later whether they exist. Each item is an array of referring pagenames.
-g_Stats = -- Statistics about the documentation
-{
- NumTotalClasses = 0,
- NumUndocumentedClasses = 0,
- NumTotalFunctions = 0,
- NumUndocumentedFunctions = 0,
- NumTotalConstants = 0,
- NumUndocumentedConstants = 0,
- NumTotalVariables = 0,
- NumUndocumentedVariables = 0,
- NumTotalHooks = 0,
- NumUndocumentedHooks = 0,
- NumTrackedLinks = 0,
- NumInvalidLinks = 0,
-}
@@ -33,15 +17,35 @@ g_Stats = -- Statistics about the documentation
function Initialize(Plugin)
g_Plugin = Plugin;
-
- Plugin:SetName("APIDump");
- Plugin:SetVersion(1);
+ g_PluginFolder = Plugin:GetLocalFolder();
LOG("Initialising " .. Plugin:GetName() .. " v." .. Plugin:GetVersion())
- g_PluginFolder = Plugin:GetLocalFolder();
+ cPluginManager:BindConsoleCommand("api", HandleCmdApi, "Dumps the Lua API docs into the API/ subfolder")
+ g_Plugin:AddWebTab("APIDump", HandleWebAdminDump)
+ -- TODO: Add a WebAdmin tab that has a Dump button
+ return true
+end
+
+
+
+
+
+function HandleCmdApi(a_Split)
+ DumpApi()
+ return true
+end
+
+
+
+
+
+function DumpApi()
+ LOG("Dumping the API...")
-- Load the API descriptions from the Classes and Hooks subfolders:
+ -- This needs to be done each time the command is invoked because the export modifies the tables' contents
+ dofile(g_PluginFolder .. "/APIDesc.lua")
if (g_APIDesc.Classes == nil) then
g_APIDesc.Classes = {};
end
@@ -51,6 +55,24 @@ function Initialize(Plugin)
LoadAPIFiles("/Classes/", g_APIDesc.Classes);
LoadAPIFiles("/Hooks/", g_APIDesc.Hooks);
+ -- Reset the stats:
+ g_TrackedPages = {}; -- List of tracked pages, to be checked later whether they exist. Each item is an array of referring pagenames.
+ g_Stats = -- Statistics about the documentation
+ {
+ NumTotalClasses = 0,
+ NumUndocumentedClasses = 0,
+ NumTotalFunctions = 0,
+ NumUndocumentedFunctions = 0,
+ NumTotalConstants = 0,
+ NumUndocumentedConstants = 0,
+ NumTotalVariables = 0,
+ NumUndocumentedVariables = 0,
+ NumTotalHooks = 0,
+ NumUndocumentedHooks = 0,
+ NumTrackedLinks = 0,
+ NumInvalidLinks = 0,
+ }
+
-- dump all available API functions and objects:
-- DumpAPITxt();
@@ -58,7 +80,6 @@ function Initialize(Plugin)
DumpAPIHtml();
LOG("APIDump finished");
-
return true
end
@@ -67,6 +88,9 @@ end
function LoadAPIFiles(a_Folder, a_DstTable)
+ assert(type(a_Folder) == "string")
+ assert(type(a_DstTable) == "table")
+
local Folder = g_PluginFolder .. a_Folder;
for idx, fnam in ipairs(cFile:GetFolderContents(Folder)) do
local FileName = Folder .. fnam;
@@ -317,6 +341,11 @@ end
function DumpAPIHtml()
LOG("Dumping all available functions and constants to API subfolder...");
+ -- Create the output folder
+ if not(cFile:IsFolder("API")) then
+ cFile:CreateFolder("API");
+ end
+
LOG("Copying static files..");
cFile:CreateFolder("API/Static");
local localFolder = g_Plugin:GetLocalFolder();
@@ -366,11 +395,6 @@ function DumpAPIHtml()
ReadDescriptions(API);
ReadHooks(Hooks);
- -- Create the output folder
- if not(cFile:IsFolder("API")) then
- cFile:CreateFolder("API");
- end
-
-- Create a "class index" file, write each class as a link to that file,
-- then dump class contents into class-specific file
LOG("Writing HTML files...");
@@ -1428,3 +1452,18 @@ end
+
+function HandleWebAdminDump(a_Request)
+ if (a_Request.PostParams["Dump"] ~= nil) then
+ DumpApi()
+ end
+ return
+ [[
+ <p>Pressing the button will generate the API dump on the server. Note that this can take some time.</p>
+ <form method="POST"><input type="submit" name="Dump" value="Dump the API"/></form>
+ ]]
+end
+
+
+
+
diff --git a/SetFlags.cmake b/SetFlags.cmake
index 6a8211fa2..b786da0d0 100644
--- a/SetFlags.cmake
+++ b/SetFlags.cmake
@@ -182,14 +182,23 @@ macro(set_exe_flags)
string(REPLACE "-w" "" CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}")
string(REPLACE "-w" "" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
string(REPLACE "-w" "" CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}")
- add_flags_cxx("-Wall -Wextra")
+ add_flags_cxx("-Wall -Wextra -Wno-unused-parameter -Wno-error=switch")
# we support non-IEEE 754 fpus so can make no guarentees about error
add_flags_cxx("-ffast-math")
- # clang does not provide the __extern_always_inline macro and a part of libm depends on this when using fast-math
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
+ # clang does not provide the __extern_always_inline macro and a part of libm depends on this when using fast-math
add_flags_cxx("-D__extern_always_inline=inline")
+ add_flags_cxx("-Werror -Weverything -Wno-c++98-compat-pedantic -Wno-string-conversion")
+ add_flags_cxx("-Wno-extra-semi -Wno-error=switch-enum -Wno-documentation")
+ add_flags_cxx("-Wno-error=sign-conversion -Wno-error=conversion -Wno-padded")
+ add_flags_cxx("-Wno-error=deprecated -Wno-error=weak-vtables -Wno-error=float-equal")
+ add_flags_cxx("-Wno-error=missing-prototypes -Wno-error=non-virtual-dtor")
+ add_flags_cxx("-Wno-error=covered-switch-default -Wno-error=shadow")
+ add_flags_cxx("-Wno-error=exit-time-destructors -Wno-error=missing-variable-declarations")
+ add_flags_cxx("-Wno-error=global-constructors -Wno-implicit-fallthrough")
+ add_flags_cxx("-Wno-error=unreachable-code")
endif()
endif()
diff --git a/Tools/MCADefrag/Globals.h b/Tools/MCADefrag/Globals.h
index 6f4bbdc76..0f31de7e3 100644
--- a/Tools/MCADefrag/Globals.h
+++ b/Tools/MCADefrag/Globals.h
@@ -37,7 +37,8 @@
// Some portability macros :)
#define stricmp strcasecmp
-
+
+ #define FORMATSTRING(formatIndex,va_argsIndex)
#else
#error "You are using an unsupported compiler, you might need to #define some stuff here for your compiler"
@@ -58,6 +59,8 @@
#define ALIGN_8
#define ALIGN_16
*/
+
+ #define FORMATSTRING(formatIndex,va_argsIndex) __attribute__((format (printf, formatIndex, va_argsIndex)))
#endif
diff --git a/Tools/ProtoProxy/Connection.cpp b/Tools/ProtoProxy/Connection.cpp
index 91d2fc42f..46119ff42 100644
--- a/Tools/ProtoProxy/Connection.cpp
+++ b/Tools/ProtoProxy/Connection.cpp
@@ -131,8 +131,6 @@
} \
}
-
-#define MAX_ENC_LEN 1024
@@ -473,14 +471,14 @@ bool cConnection::SendData(SOCKET a_Socket, cByteBuffer & a_Data, const char * a
-bool cConnection::SendEncryptedData(SOCKET a_Socket, cAESCFBEncryptor & a_Encryptor, const char * a_Data, int a_Size, const char * a_Peer)
+bool cConnection::SendEncryptedData(SOCKET a_Socket, cAESCFBEncryptor & a_Encryptor, const char * a_Data, size_t a_Size, const char * a_Peer)
{
DataLog(a_Data, a_Size, "Encrypting %d bytes to %s", a_Size, a_Peer);
const Byte * Data = (const Byte *)a_Data;
while (a_Size > 0)
{
Byte Buffer[64 KiB];
- int NumBytes = (a_Size > sizeof(Buffer)) ? sizeof(Buffer) : a_Size;
+ size_t NumBytes = (a_Size > sizeof(Buffer)) ? sizeof(Buffer) : a_Size;
a_Encryptor.ProcessData(Buffer, Data, NumBytes);
bool res = SendData(a_Socket, (const char *)Buffer, NumBytes, a_Peer);
if (!res)
@@ -2263,7 +2261,9 @@ bool cConnection::HandleServerSpawnObjectVehicle(void)
HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Yaw);
HANDLE_SERVER_PACKET_READ(ReadBEInt, int, DataIndicator);
AString ExtraData;
- short VelocityX, VelocityY, VelocityZ;
+ short VelocityX = 0;
+ short VelocityY = 0;
+ short VelocityZ = 0;
if (DataIndicator != 0)
{
HANDLE_SERVER_PACKET_READ(ReadBEShort, short, SpeedX);
@@ -2697,7 +2697,7 @@ bool cConnection::ParseMetadata(cByteBuffer & a_Buffer, AString & a_Metadata)
a_Metadata.push_back(x);
while (x != 0x7f)
{
- int Index = ((unsigned)((unsigned char)x)) & 0x1f; // Lower 5 bits = index
+ // int Index = ((unsigned)((unsigned char)x)) & 0x1f; // Lower 5 bits = index
int Type = ((unsigned)((unsigned char)x)) >> 5; // Upper 3 bits = type
int Length = 0;
switch (Type)
@@ -2772,7 +2772,7 @@ void cConnection::LogMetadata(const AString & a_Metadata, size_t a_IndentCount)
{
int Index = ((unsigned)((unsigned char)a_Metadata[pos])) & 0x1f; // Lower 5 bits = index
int Type = ((unsigned)((unsigned char)a_Metadata[pos])) >> 5; // Upper 3 bits = type
- int Length = 0;
+ // int Length = 0;
switch (Type)
{
case 0:
@@ -2827,7 +2827,7 @@ void cConnection::LogMetadata(const AString & a_Metadata, size_t a_IndentCount)
ASSERT(!"Cannot parse item description from metadata");
return;
}
- int After = bb.GetReadableSpace();
+ // int After = bb.GetReadableSpace();
int BytesConsumed = BytesLeft - bb.GetReadableSpace();
Log("%sslot[%d] = %s (%d bytes)", Indent.c_str(), Index, ItemDesc.c_str(), BytesConsumed);
diff --git a/Tools/ProtoProxy/Connection.h b/Tools/ProtoProxy/Connection.h
index 5e4f8cd7b..70b759d0f 100644
--- a/Tools/ProtoProxy/Connection.h
+++ b/Tools/ProtoProxy/Connection.h
@@ -109,7 +109,7 @@ protected:
bool SendData(SOCKET a_Socket, cByteBuffer & a_Data, const char * a_Peer);
/// Sends data to the specfied socket, after encrypting it using a_Encryptor. If sending fails, prints a fail message using a_Peer and returns false
- bool SendEncryptedData(SOCKET a_Socket, cAESCFBEncryptor & a_Encryptor, const char * a_Data, int a_Size, const char * a_Peer);
+ bool SendEncryptedData(SOCKET a_Socket, cAESCFBEncryptor & a_Encryptor, const char * a_Data, size_t a_Size, const char * a_Peer);
/// Sends data to the specfied socket, after encrypting it using a_Encryptor. If sending fails, prints a fail message using a_Peer and returns false
bool SendEncryptedData(SOCKET a_Socket, cAESCFBEncryptor & a_Encryptor, cByteBuffer & a_Data, const char * a_Peer);
diff --git a/Tools/ProtoProxy/Globals.h b/Tools/ProtoProxy/Globals.h
index 547903e7a..0724d3a52 100644
--- a/Tools/ProtoProxy/Globals.h
+++ b/Tools/ProtoProxy/Globals.h
@@ -37,6 +37,8 @@
// Some portability macros :)
#define stricmp strcasecmp
+
+ #define FORMATSTRING(formatIndex,va_argsIndex)
#else
@@ -59,6 +61,9 @@
#define ALIGN_16
*/
+ #define FORMATSTRING(formatIndex,va_argsIndex) __attribute__((format (printf, formatIndex, va_argsIndex)))
+
+
#endif
@@ -233,4 +238,4 @@ public:
#define LOGERROR printf
#define LOGINFO printf
-#define LOGWARNING printf \ No newline at end of file
+#define LOGWARNING printf
diff --git a/src/Bindings/AllToLua.pkg b/src/Bindings/AllToLua.pkg
index 2676281f9..1cd7c74f8 100644
--- a/src/Bindings/AllToLua.pkg
+++ b/src/Bindings/AllToLua.pkg
@@ -11,6 +11,7 @@ typedef unsigned int UInt32;
typedef unsigned short UInt16;
+$cfile "../Vector3.h"
$cfile "../ChunkDef.h"
$cfile "../BiomeDef.h"
@@ -62,10 +63,6 @@ $cfile "../BlockEntities/MobHeadEntity.h"
$cfile "../BlockEntities/FlowerPotEntity.h"
$cfile "../WebAdmin.h"
$cfile "../Root.h"
-$cfile "../Vector3f.h"
-$cfile "../Vector3d.h"
-$cfile "../Vector3i.h"
-$cfile "../Matrix4f.h"
$cfile "../Cuboid.h"
$cfile "../BoundingBox.h"
$cfile "../Tracer.h"
@@ -97,4 +94,10 @@ typedef unsigned char Byte;
+// Aliases
+$renaming Vector3<double> @ Vector3d
+$renaming Vector3<float> @ Vector3f
+$renaming Vector3<int> @ Vector3i
+
+
diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp
index 1f0549a59..f24e15c3b 100644
--- a/src/Bindings/LuaState.cpp
+++ b/src/Bindings/LuaState.cpp
@@ -742,10 +742,6 @@ void cLuaState::GetStackValue(int a_StackPos, AString & a_Value)
{
a_Value.assign(data, len);
}
- else
- {
- a_Value.clear();
- }
}
@@ -1289,7 +1285,9 @@ void cLuaState::LogStack(lua_State * a_LuaState, const char * a_Header)
{
UNUSED(a_Header); // The param seems unused when compiling for release, so the compiler warns
- LOGD((a_Header != NULL) ? a_Header : "Lua C API Stack contents:");
+
+ // Format string consisting only of %s is used to appease the compiler
+ LOGD("%s",(a_Header != NULL) ? a_Header : "Lua C API Stack contents:");
for (int i = lua_gettop(a_LuaState); i > 0; i--)
{
AString Value;
diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h
index 1495c72f0..f5cb8379d 100644
--- a/src/Bindings/LuaState.h
+++ b/src/Bindings/LuaState.h
@@ -29,6 +29,8 @@ extern "C"
#include "lua/src/lauxlib.h"
}
+#include "../Vector3.h"
+
@@ -52,7 +54,6 @@ class cWebAdmin;
struct HTTPTemplateRequest;
class cTNTEntity;
class cCreeper;
-class Vector3i;
class cHopperEntity;
class cBlockEntity;
@@ -199,7 +200,7 @@ public:
void Push(const HTTPTemplateRequest * a_Request);
void Push(cTNTEntity * a_TNTEntity);
void Push(Vector3i * a_Vector);
- void Push(void * a_Ptr);
+ NORETURNDEBUG void Push(void * a_Ptr);
void Push(cHopperEntity * a_Hopper);
void Push(cBlockEntity * a_BlockEntity);
diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp
index a5247bbe6..20bbc48f2 100644
--- a/src/Bindings/ManualBindings.cpp
+++ b/src/Bindings/ManualBindings.cpp
@@ -1497,7 +1497,8 @@ static int tolua_cPluginManager_BindCommand(lua_State * L)
}
Plugin->BindCommand(Command, FnRef);
- return 0;
+ lua_pushboolean(L, true);
+ return 1;
}
@@ -1521,7 +1522,10 @@ static int tolua_cPluginManager_BindConsoleCommand(lua_State * L)
// Read the arguments to this API call:
tolua_Error tolua_err;
int idx = 1;
- if (tolua_isusertype(L, 1, "cPluginManager", 0, &tolua_err))
+ if (
+ tolua_isusertype(L, 1, "cPluginManager", 0, &tolua_err) ||
+ tolua_isusertable(L, 1, "cPluginManager", 0, &tolua_err)
+ )
{
idx++;
}
@@ -1561,7 +1565,8 @@ static int tolua_cPluginManager_BindConsoleCommand(lua_State * L)
}
Plugin->BindConsoleCommand(Command, FnRef);
- return 0;
+ lua_pushboolean(L, true);
+ return 1;
}
diff --git a/src/BlockArea.h b/src/BlockArea.h
index 31918ce8c..e0e8fe972 100644
--- a/src/BlockArea.h
+++ b/src/BlockArea.h
@@ -13,13 +13,13 @@
#pragma once
#include "ForEachChunkProvider.h"
+#include "Vector3.h"
// fwd:
class cCuboid;
-class Vector3i;
diff --git a/src/BoundingBox.cpp b/src/BoundingBox.cpp
index aab51c539..482f9923f 100644
--- a/src/BoundingBox.cpp
+++ b/src/BoundingBox.cpp
@@ -10,7 +10,7 @@
-#if SELF_TEST
+#ifdef SELF_TEST
/** A simple self-test that is executed on program start, used to verify bbox functionality */
static class SelfTest_BoundingBox
diff --git a/src/BoundingBox.h b/src/BoundingBox.h
index 9ac5f11b8..a7c6c3eea 100644
--- a/src/BoundingBox.h
+++ b/src/BoundingBox.h
@@ -8,7 +8,7 @@
#pragma once
-#include "Vector3d.h"
+#include "Vector3.h"
#include "Defines.h"
diff --git a/src/ByteBuffer.cpp b/src/ByteBuffer.cpp
index 96a135562..1893d89a8 100644
--- a/src/ByteBuffer.cpp
+++ b/src/ByteBuffer.cpp
@@ -62,11 +62,11 @@ public:
cByteBuffer buf(50);
buf.Write("\x05\xac\x02\x00", 4);
UInt32 v1;
- assert(buf.ReadVarInt(v1) && (v1 == 5));
+ assert_test(buf.ReadVarInt(v1) && (v1 == 5));
UInt32 v2;
- assert(buf.ReadVarInt(v2) && (v2 == 300));
+ assert_test(buf.ReadVarInt(v2) && (v2 == 300));
UInt32 v3;
- assert(buf.ReadVarInt(v3) && (v3 == 0));
+ assert_test(buf.ReadVarInt(v3) && (v3 == 0));
}
void TestWrite(void)
@@ -77,8 +77,8 @@ public:
buf.WriteVarInt(0);
AString All;
buf.ReadAll(All);
- assert(All.size() == 4);
- assert(memcmp(All.data(), "\x05\xac\x02\x00", All.size()) == 0);
+ assert_test(All.size() == 4);
+ assert_test(memcmp(All.data(), "\x05\xac\x02\x00", All.size()) == 0);
}
void TestWrap(void)
@@ -87,17 +87,17 @@ public:
for (int i = 0; i < 1000; i++)
{
size_t FreeSpace = buf.GetFreeSpace();
- assert(buf.GetReadableSpace() == 0);
- assert(FreeSpace > 0);
- assert(buf.Write("a", 1));
- assert(buf.CanReadBytes(1));
- assert(buf.GetReadableSpace() == 1);
+ assert_test(buf.GetReadableSpace() == 0);
+ assert_test(FreeSpace > 0);
+ assert_test(buf.Write("a", 1));
+ assert_test(buf.CanReadBytes(1));
+ assert_test(buf.GetReadableSpace() == 1);
unsigned char v = 0;
- assert(buf.ReadByte(v));
- assert(v == 'a');
- assert(buf.GetReadableSpace() == 0);
+ assert_test(buf.ReadByte(v));
+ assert_test(v == 'a');
+ assert_test(buf.GetReadableSpace() == 0);
buf.CommitRead();
- assert(buf.GetFreeSpace() == FreeSpace); // We're back to normal
+ assert_test(buf.GetFreeSpace() == FreeSpace); // We're back to normal
}
}
@@ -459,7 +459,7 @@ bool cByteBuffer::ReadVarUTF8String(AString & a_Value)
}
if (Size > MAX_STRING_SIZE)
{
- LOGWARNING("%s: String too large: %llu (%llu KiB)", __FUNCTION__, Size, Size / 1024);
+ LOGWARNING("%s: String too large: %u (%u KiB)", __FUNCTION__, Size, Size / 1024);
}
return ReadString(a_Value, (int)Size);
}
@@ -767,7 +767,7 @@ bool cByteBuffer::ReadUTF16String(AString & a_String, int a_NumChars)
{
return false;
}
- RawBEToUTF8((short *)(RawData.data()), a_NumChars, a_String);
+ RawBEToUTF8(RawData.data(), a_NumChars, a_String);
return true;
}
diff --git a/src/ByteBuffer.h b/src/ByteBuffer.h
index ed2e10a55..1915467f3 100644
--- a/src/ByteBuffer.h
+++ b/src/ByteBuffer.h
@@ -43,7 +43,7 @@ public:
size_t GetReadableSpace(void) const;
/// Returns the current data start index. For debugging purposes.
- int GetDataStart(void) const { return m_DataStart; }
+ size_t GetDataStart(void) const { return m_DataStart; }
/// Returns true if the specified amount of bytes are available for reading
bool CanReadBytes(size_t a_Count) const;
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index c2de26664..0f8700692 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -62,7 +62,6 @@ if (NOT MSVC)
Inventory.h
Item.h
ItemGrid.h
- Matrix4f.h
Mobs/Monster.h
OSSupport/File.h
Root.h
@@ -70,9 +69,7 @@ if (NOT MSVC)
StringUtils.h
Tracer.h
UI/Window.h
- Vector3d.h
- Vector3f.h
- Vector3i.h
+ Vector3.h
WebAdmin.h
World.h
)
diff --git a/src/ChunkDef.h b/src/ChunkDef.h
index 7876c58e7..9c7753820 100644
--- a/src/ChunkDef.h
+++ b/src/ChunkDef.h
@@ -9,7 +9,7 @@
#pragma once
-#include "Vector3i.h"
+#include "Vector3.h"
#include "BiomeDef.h"
@@ -112,7 +112,7 @@ public:
}
- inline static unsigned int MakeIndex(int x, int y, int z )
+ inline static int MakeIndex(int x, int y, int z )
{
if (
(x < Width) && (x > -1) &&
@@ -128,7 +128,7 @@ public:
}
- inline static unsigned int MakeIndexNoCheck(int x, int y, int z)
+ inline static int MakeIndexNoCheck(int x, int y, int z)
{
#if AXIS_ORDER == AXIS_ORDER_XZY
// For some reason, NOT using the Horner schema is faster. Weird.
@@ -251,7 +251,7 @@ public:
ASSERT(!"cChunkDef::SetNibble(): index out of range!");
return;
}
- a_Buffer[a_BlockIdx / 2] = (
+ a_Buffer[a_BlockIdx / 2] = static_cast<NIBBLETYPE>(
(a_Buffer[a_BlockIdx / 2] & (0xf0 >> ((a_BlockIdx & 1) * 4))) | // The untouched nibble
((a_Nibble & 0x0f) << ((a_BlockIdx & 1) * 4)) // The nibble being set
);
@@ -271,20 +271,20 @@ public:
}
int Index = MakeIndexNoCheck(x, y, z);
- a_Buffer[Index / 2] = (
+ a_Buffer[Index / 2] = static_cast<NIBBLETYPE>(
(a_Buffer[Index / 2] & (0xf0 >> ((Index & 1) * 4))) | // The untouched nibble
((a_Nibble & 0x0f) << ((Index & 1) * 4)) // The nibble being set
);
}
- inline static char GetNibble(const NIBBLETYPE * a_Buffer, const Vector3i & a_BlockPos )
+ inline static NIBBLETYPE GetNibble(const NIBBLETYPE * a_Buffer, const Vector3i & a_BlockPos )
{
return GetNibble(a_Buffer, a_BlockPos.x, a_BlockPos.y, a_BlockPos.z );
}
- inline static void SetNibble(NIBBLETYPE * a_Buffer, const Vector3i & a_BlockPos, char a_Value )
+ inline static void SetNibble(NIBBLETYPE * a_Buffer, const Vector3i & a_BlockPos, NIBBLETYPE a_Value )
{
SetNibble( a_Buffer, a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, a_Value );
}
@@ -302,6 +302,9 @@ The virtual methods are called in the same order as they're declared here.
class cChunkDataCallback abstract
{
public:
+
+ virtual ~cChunkDataCallback() {}
+
/** Called before any other callbacks to inform of the current coords
(only in processes where multiple chunks can be processed, such as cWorld::ForEachChunkInRect()).
If false is returned, the chunk is skipped.
@@ -428,6 +431,9 @@ Used primarily for entity moving while both chunks are locked.
class cClientDiffCallback
{
public:
+
+ virtual ~cClientDiffCallback() {}
+
/// Called for clients that are in Chunk1 and not in Chunk2,
virtual void Removed(cClientHandle * a_Client) = 0;
@@ -488,6 +494,9 @@ typedef std::vector<cChunkCoords> cChunkCoordsVector;
class cChunkCoordCallback
{
public:
+
+ virtual ~cChunkCoordCallback() {}
+
virtual void Call(int a_ChunkX, int a_ChunkZ) = 0;
} ;
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 94c9f5f71..46c10ae82 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -22,9 +22,6 @@
#include "Blocks/BlockSlab.h"
#include "Blocks/ChunkInterface.h"
-#include "Vector3f.h"
-#include "Vector3d.h"
-
#include "Root.h"
#include "Authenticator.h"
@@ -36,19 +33,6 @@
-
-
-#define AddPistonDir(x, y, z, dir, amount) switch (dir) { case 0: (y)-=(amount); break; case 1: (y)+=(amount); break;\
- case 2: (z)-=(amount); break; case 3: (z)+=(amount); break;\
- case 4: (x)-=(amount); break; case 5: (x)+=(amount); break; }
-
-
-
-
-
-/** If the number of queued outgoing packets reaches this, the client will be kicked */
-#define MAX_OUTGOING_PACKETS 2000
-
/** Maximum number of explosions to send this tick, server will start dropping if exceeded */
#define MAX_EXPLOSIONS_PER_TICK 20
@@ -895,7 +879,7 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo
LOGD("Prevented a dig/aim bug in the client (finish {%d, %d, %d} vs start {%d, %d, %d}, HSD: %s)",
a_BlockX, a_BlockY, a_BlockZ,
m_LastDigBlockX, m_LastDigBlockY, m_LastDigBlockZ,
- m_HasStartedDigging
+ (m_HasStartedDigging ? "True" : "False")
);
return;
}
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index 72b1c7d09..8366caa16 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -12,7 +12,7 @@
#define CCLIENTHANDLE_H_INCLUDED
#include "Defines.h"
-#include "Vector3d.h"
+#include "Vector3.h"
#include "OSSupport/SocketThreads.h"
#include "ChunkDef.h"
#include "ByteBuffer.h"
diff --git a/src/CommandOutput.cpp b/src/CommandOutput.cpp
index c221682a1..2c116b3d6 100644
--- a/src/CommandOutput.cpp
+++ b/src/CommandOutput.cpp
@@ -51,7 +51,7 @@ void cLogCommandOutputCallback::Finished(void)
{
case '\n':
{
- LOG(m_Buffer.substr(last, i - last).c_str());
+ LOG("%s", m_Buffer.substr(last, i - last).c_str());
last = i + 1;
break;
}
@@ -59,7 +59,7 @@ void cLogCommandOutputCallback::Finished(void)
} // for i - m_Buffer[]
if (last < len)
{
- LOG(m_Buffer.substr(last).c_str());
+ LOG("%s", m_Buffer.substr(last).c_str());
}
// Clear the buffer for the next command output:
diff --git a/src/CommandOutput.h b/src/CommandOutput.h
index 3763d625f..5682b4fd8 100644
--- a/src/CommandOutput.h
+++ b/src/CommandOutput.h
@@ -17,7 +17,7 @@ public:
virtual ~cCommandOutputCallback() {}; // Force a virtual destructor in subclasses
/// Syntax sugar function, calls Out() with Printf()-ed parameters; appends a "\n"
- void Out(const char * a_Fmt, ...);
+ void Out(const char * a_Fmt, ...) FORMATSTRING(2, 3);
/// Called when the command wants to output anything; may be called multiple times
virtual void Out(const AString & a_Text) = 0;
diff --git a/src/CompositeChat.cpp b/src/CompositeChat.cpp
index 3eec35657..a917ee70f 100644
--- a/src/CompositeChat.cpp
+++ b/src/CompositeChat.cpp
@@ -10,7 +10,7 @@
-#if SELF_TEST
+#ifdef SELF_TEST
/** A simple self-test that verifies that the composite chat parser is working properly. */
class SelfTest_CompositeChat
@@ -32,15 +32,15 @@ public:
cCompositeChat Msg;
Msg.ParseText("Testing @2color codes and http://links parser");
const cCompositeChat::cParts & Parts = Msg.GetParts();
- assert(Parts.size() == 4);
- assert(Parts[0]->m_PartType == cCompositeChat::ptText);
- assert(Parts[1]->m_PartType == cCompositeChat::ptText);
- assert(Parts[2]->m_PartType == cCompositeChat::ptUrl);
- assert(Parts[3]->m_PartType == cCompositeChat::ptText);
- assert(Parts[0]->m_Style == "");
- assert(Parts[1]->m_Style == "@2");
- assert(Parts[2]->m_Style == "@2");
- assert(Parts[3]->m_Style == "@2");
+ assert_test(Parts.size() == 4);
+ assert_test(Parts[0]->m_PartType == cCompositeChat::ptText);
+ assert_test(Parts[1]->m_PartType == cCompositeChat::ptText);
+ assert_test(Parts[2]->m_PartType == cCompositeChat::ptUrl);
+ assert_test(Parts[3]->m_PartType == cCompositeChat::ptText);
+ assert_test(Parts[0]->m_Style == "");
+ assert_test(Parts[1]->m_Style == "@2");
+ assert_test(Parts[2]->m_Style == "@2");
+ assert_test(Parts[3]->m_Style == "@2");
}
void TestParser2(void)
@@ -48,15 +48,15 @@ public:
cCompositeChat Msg;
Msg.ParseText("@3Advanced stuff: @5overriding color codes and http://links.with/@4color-in-them handling");
const cCompositeChat::cParts & Parts = Msg.GetParts();
- assert(Parts.size() == 4);
- assert(Parts[0]->m_PartType == cCompositeChat::ptText);
- assert(Parts[1]->m_PartType == cCompositeChat::ptText);
- assert(Parts[2]->m_PartType == cCompositeChat::ptUrl);
- assert(Parts[3]->m_PartType == cCompositeChat::ptText);
- assert(Parts[0]->m_Style == "@3");
- assert(Parts[1]->m_Style == "@5");
- assert(Parts[2]->m_Style == "@5");
- assert(Parts[3]->m_Style == "@5");
+ assert_test(Parts.size() == 4);
+ assert_test(Parts[0]->m_PartType == cCompositeChat::ptText);
+ assert_test(Parts[1]->m_PartType == cCompositeChat::ptText);
+ assert_test(Parts[2]->m_PartType == cCompositeChat::ptUrl);
+ assert_test(Parts[3]->m_PartType == cCompositeChat::ptText);
+ assert_test(Parts[0]->m_Style == "@3");
+ assert_test(Parts[1]->m_Style == "@5");
+ assert_test(Parts[2]->m_Style == "@5");
+ assert_test(Parts[3]->m_Style == "@5");
}
void TestParser3(void)
@@ -64,11 +64,11 @@ public:
cCompositeChat Msg;
Msg.ParseText("http://links.starting the text");
const cCompositeChat::cParts & Parts = Msg.GetParts();
- assert(Parts.size() == 2);
- assert(Parts[0]->m_PartType == cCompositeChat::ptUrl);
- assert(Parts[1]->m_PartType == cCompositeChat::ptText);
- assert(Parts[0]->m_Style == "");
- assert(Parts[1]->m_Style == "");
+ assert_test(Parts.size() == 2);
+ assert_test(Parts[0]->m_PartType == cCompositeChat::ptUrl);
+ assert_test(Parts[1]->m_PartType == cCompositeChat::ptText);
+ assert_test(Parts[0]->m_Style == "");
+ assert_test(Parts[1]->m_Style == "");
}
void TestParser4(void)
@@ -76,11 +76,11 @@ public:
cCompositeChat Msg;
Msg.ParseText("links finishing the text: http://some.server");
const cCompositeChat::cParts & Parts = Msg.GetParts();
- assert(Parts.size() == 2);
- assert(Parts[0]->m_PartType == cCompositeChat::ptText);
- assert(Parts[1]->m_PartType == cCompositeChat::ptUrl);
- assert(Parts[0]->m_Style == "");
- assert(Parts[1]->m_Style == "");
+ assert_test(Parts.size() == 2);
+ assert_test(Parts[0]->m_PartType == cCompositeChat::ptText);
+ assert_test(Parts[1]->m_PartType == cCompositeChat::ptUrl);
+ assert_test(Parts[0]->m_Style == "");
+ assert_test(Parts[1]->m_Style == "");
}
void TestParser5(void)
@@ -88,9 +88,9 @@ public:
cCompositeChat Msg;
Msg.ParseText("http://only.links");
const cCompositeChat::cParts & Parts = Msg.GetParts();
- assert(Parts.size() == 1);
- assert(Parts[0]->m_PartType == cCompositeChat::ptUrl);
- assert(Parts[0]->m_Style == "");
+ assert_test(Parts.size() == 1);
+ assert_test(Parts[0]->m_PartType == cCompositeChat::ptUrl);
+ assert_test(Parts[0]->m_Style == "");
}
} gTest;
diff --git a/src/CraftingRecipes.cpp b/src/CraftingRecipes.cpp
index 868182394..30e7a8733 100644
--- a/src/CraftingRecipes.cpp
+++ b/src/CraftingRecipes.cpp
@@ -192,7 +192,9 @@ void cCraftingGrid::Dump(void)
{
for (int y = 0; y < m_Height; y++) for (int x = 0; x < m_Width; x++)
{
+ #ifdef _DEBUG
int idx = x + m_Width * y;
+ #endif
LOGD("Slot (%d, %d): Type %d, health %d, count %d",
x, y, m_Items[idx].m_ItemType, m_Items[idx].m_ItemDamage, m_Items[idx].m_ItemCount
);
@@ -338,7 +340,7 @@ void cCraftingRecipes::LoadRecipes(void)
}
AddRecipeLine(LineNum, Recipe);
} // for itr - Split[]
- LOG("Loaded %d crafting recipes", m_Recipes.size());
+ LOG("Loaded " SIZE_T_FMT " crafting recipes", m_Recipes.size());
}
diff --git a/src/Cuboid.cpp b/src/Cuboid.cpp
index 2400c64f3..3e5240248 100644
--- a/src/Cuboid.cpp
+++ b/src/Cuboid.cpp
@@ -38,6 +38,20 @@ void cCuboid::Assign(int a_X1, int a_Y1, int a_Z1, int a_X2, int a_Y2, int a_Z2)
+void cCuboid::Assign(const cCuboid & a_SrcCuboid)
+{
+ p1.x = a_SrcCuboid.p1.x;
+ p1.y = a_SrcCuboid.p1.y;
+ p1.z = a_SrcCuboid.p1.z;
+ p2.x = a_SrcCuboid.p2.x;
+ p2.y = a_SrcCuboid.p2.y;
+ p2.z = a_SrcCuboid.p2.z;
+}
+
+
+
+
+
void cCuboid::Sort(void)
{
if (p1.x > p2.x)
diff --git a/src/Cuboid.h b/src/Cuboid.h
index b95517f69..3239c54fc 100644
--- a/src/Cuboid.h
+++ b/src/Cuboid.h
@@ -1,8 +1,7 @@
#pragma once
-#include "Vector3i.h"
-#include "Vector3d.h"
+#include "Vector3.h"
@@ -22,6 +21,7 @@ public:
cCuboid(int a_X1, int a_Y1, int a_Z1, int a_X2, int a_Y2, int a_Z2) : p1(a_X1, a_Y1, a_Z1), p2(a_X2, a_Y2, a_Z2) {}
void Assign(int a_X1, int a_Y1, int a_Z1, int a_X2, int a_Y2, int a_Z2);
+ void Assign(const cCuboid & a_SrcCuboid);
void Sort(void);
diff --git a/src/DeadlockDetect.h b/src/DeadlockDetect.h
index cb2309169..6aa98acbb 100644
--- a/src/DeadlockDetect.h
+++ b/src/DeadlockDetect.h
@@ -60,7 +60,7 @@ protected:
void CheckWorldAge(const AString & a_WorldName, Int64 a_Age);
/// Called when a deadlock is detected. Aborts the server.
- void DeadlockDetected(void);
+ NORETURN void DeadlockDetected(void);
} ;
diff --git a/src/Defines.h b/src/Defines.h
index d2fcce576..3b7654265 100644
--- a/src/Defines.h
+++ b/src/Defines.h
@@ -2,6 +2,7 @@
#pragma once
#include "ChatColor.h"
+#include <limits>
@@ -489,7 +490,7 @@ inline void EulerToVector(double a_Pan, double a_Pitch, double & a_X, double & a
inline void VectorToEuler(double a_X, double a_Y, double a_Z, double & a_Pan, double & a_Pitch)
{
- if (a_X != 0)
+ if (fabs(a_X) < std::numeric_limits<double>::epsilon())
{
a_Pan = atan2(a_Z, a_X) * 180 / PI - 90;
}
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 96e8c15a5..0750ae05e 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -4,7 +4,7 @@
#include "../World.h"
#include "../Server.h"
#include "../Root.h"
-#include "../Matrix4f.h"
+#include "../Matrix4.h"
#include "../ClientHandle.h"
#include "../Chunk.h"
#include "../Simulator/FluidSimulator.h"
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h
index b3b1cef83..a73565de7 100644
--- a/src/Entities/Entity.h
+++ b/src/Entities/Entity.h
@@ -2,9 +2,7 @@
#pragma once
#include "../Item.h"
-#include "../Vector3d.h"
-#include "../Vector3f.h"
-#include "../Vector3i.h"
+#include "../Vector3.h"
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index ccdd151f3..440d30595 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -14,6 +14,7 @@
#include "../OSSupport/Timer.h"
#include "../Chunk.h"
#include "../Items/ItemHandler.h"
+#include "../Vector3.h"
#include "inifile/iniFile.h"
#include "json/json.h"
diff --git a/src/FurnaceRecipe.cpp b/src/FurnaceRecipe.cpp
index 2e2276981..1810d7c49 100644
--- a/src/FurnaceRecipe.cpp
+++ b/src/FurnaceRecipe.cpp
@@ -175,7 +175,7 @@ void cFurnaceRecipe::ReloadRecipes(void)
{
LOGERROR("ERROR: FurnaceRecipe, syntax error" );
}
- LOG("Loaded %u furnace recipes and %u fuels", m_pState->Recipes.size(), m_pState->Fuel.size());
+ LOG("Loaded " SIZE_T_FMT " furnace recipes and " SIZE_T_FMT " fuels", m_pState->Recipes.size(), m_pState->Fuel.size());
}
diff --git a/src/Generating/ChunkGenerator.cpp b/src/Generating/ChunkGenerator.cpp
index ef38f1399..73f0223e8 100644
--- a/src/Generating/ChunkGenerator.cpp
+++ b/src/Generating/ChunkGenerator.cpp
@@ -116,7 +116,7 @@ void cChunkGenerator::QueueGenerateChunk(int a_ChunkX, int a_ChunkY, int a_Chunk
// Add to queue, issue a warning if too many:
if (m_Queue.size() >= QUEUE_WARNING_LIMIT)
{
- LOGWARN("WARNING: Adding chunk [%i, %i] to generation queue; Queue is too big! (%i)", a_ChunkX, a_ChunkZ, m_Queue.size());
+ LOGWARN("WARNING: Adding chunk [%i, %i] to generation queue; Queue is too big! (" SIZE_T_FMT ")", a_ChunkX, a_ChunkZ, m_Queue.size());
}
m_Queue.push_back(cChunkCoords(a_ChunkX, a_ChunkY, a_ChunkZ));
}
@@ -180,7 +180,7 @@ BLOCKTYPE cChunkGenerator::GetIniBlock(cIniFile & a_IniFile, const AString & a_S
BLOCKTYPE Block = BlockStringToType(BlockType);
if (Block < 0)
{
- LOGWARN("[&s].%s Could not parse block value \"%s\". Using default: \"%s\".", a_SectionName.c_str(), a_ValueName.c_str(), BlockType.c_str(),a_Default.c_str());
+ LOGWARN("[%s].%s Could not parse block value \"%s\". Using default: \"%s\".", a_SectionName.c_str(), a_ValueName.c_str(), BlockType.c_str(),a_Default.c_str());
return BlockStringToType(a_Default);
}
return Block;
diff --git a/src/Generating/PieceGenerator.cpp b/src/Generating/PieceGenerator.cpp
index e3de5b951..8999a5ff7 100644
--- a/src/Generating/PieceGenerator.cpp
+++ b/src/Generating/PieceGenerator.cpp
@@ -31,14 +31,14 @@ public:
Gen.PlacePieces(500, 50, 500, 3, OutPieces);
// Print out the pieces:
- printf("OutPieces.size() = %u\n", OutPieces.size());
+ printf("OutPieces.size() = " SIZE_T_FMT "\n", OutPieces.size());
size_t idx = 0;
for (cPlacedPieces::const_iterator itr = OutPieces.begin(), end = OutPieces.end(); itr != end; ++itr, ++idx)
{
const Vector3i & Coords = (*itr)->GetCoords();
cCuboid Hitbox = (*itr)->GetHitBox();
Hitbox.Sort();
- printf("%u: {%d, %d, %d}, rot %d, hitbox {%d, %d, %d} - {%d, %d, %d} (%d * %d * %d)\n", idx,
+ printf(SIZE_T_FMT ": {%d, %d, %d}, rot %d, hitbox {%d, %d, %d} - {%d, %d, %d} (%d * %d * %d)\n", idx,
Coords.x, Coords.y, Coords.z,
(*itr)->GetNumCCWRotations(),
Hitbox.p1.x, Hitbox.p1.y, Hitbox.p1.z,
@@ -183,7 +183,6 @@ cPiece::cConnector cPiece::RotateMoveConnector(const cConnector & a_Connector, i
cPiece::cConnector res(a_Connector);
// Rotate the res connector:
- Vector3i Size = GetSize();
switch (a_NumCCWRotations)
{
case 0:
@@ -338,7 +337,7 @@ cPlacedPiece * cPieceGenerator::PlaceStartingPiece(int a_BlockX, int a_BlockY, i
// Choose a random supported rotation:
int Rotations[4] = {0};
int NumRotations = 1;
- for (int i = 1; i < ARRAYCOUNT(Rotations); i++)
+ for (size_t i = 1; i < ARRAYCOUNT(Rotations); i++)
{
if (StartingPiece->CanRotateCCW(i))
{
@@ -377,7 +376,7 @@ bool cPieceGenerator::TryPlacePieceAtConnector(
// You need DirectionRotationTable[rot1][rot2] CCW turns to connect rot1 to rot2 (they are opposite)
static const int DirectionRotationTable[6][6] =
{
- /* YM, YP, ZM, ZP, XM, XP
+ /* YM, YP, ZM, ZP, XM, XP */
/* YM */ { 0, 0, 0, 0, 0, 0},
/* YP */ { 0, 0, 0, 0, 0, 0},
/* ZM */ { 0, 0, 2, 0, 1, 3},
@@ -503,11 +502,11 @@ bool cPieceGenerator::CheckConnection(
// DEBUG:
void cPieceGenerator::DebugConnectorPool(const cPieceGenerator::cFreeConnectors & a_ConnectorPool, size_t a_NumProcessed)
{
- printf(" Connector pool: %u items\n", a_ConnectorPool.size() - a_NumProcessed);
+ printf(" Connector pool: " SIZE_T_FMT " items\n", a_ConnectorPool.size() - a_NumProcessed);
size_t idx = 0;
for (cPieceGenerator::cFreeConnectors::const_iterator itr = a_ConnectorPool.begin() + a_NumProcessed, end = a_ConnectorPool.end(); itr != end; ++itr, ++idx)
{
- printf(" %u: {%d, %d, %d}, type %d, direction %s, depth %d\n",
+ printf(" " SIZE_T_FMT ": {%d, %d, %d}, type %d, direction %s, depth %d\n",
idx,
itr->m_Connector.m_Pos.x, itr->m_Connector.m_Pos.y, itr->m_Connector.m_Pos.z,
itr->m_Connector.m_Type,
diff --git a/src/Generating/PieceGenerator.h b/src/Generating/PieceGenerator.h
index 9dd5bcfba..bef9d3463 100644
--- a/src/Generating/PieceGenerator.h
+++ b/src/Generating/PieceGenerator.h
@@ -122,9 +122,9 @@ public:
const cPiece & GetPiece (void) const { return *m_Piece; }
const Vector3i & GetCoords (void) const { return m_Coords; }
- const int GetNumCCWRotations(void) const { return m_NumCCWRotations; }
+ int GetNumCCWRotations(void) const { return m_NumCCWRotations; }
const cCuboid & GetHitBox (void) const { return m_HitBox; }
- const int GetDepth (void) const { return m_Depth; }
+ int GetDepth (void) const { return m_Depth; }
protected:
const cPlacedPiece * m_Parent;
diff --git a/src/Globals.h b/src/Globals.h
index 28805a83f..3e62832b7 100644
--- a/src/Globals.h
+++ b/src/Globals.h
@@ -38,6 +38,15 @@
// No alignment needed in MSVC
#define ALIGN_8
#define ALIGN_16
+
+ #define FORMATSTRING(formatIndex, va_argsIndex)
+
+ // MSVC has its own custom version of zu format
+ #define SIZE_T_FMT "%Iu"
+ #define SIZE_T_FMT_PRECISION(x) "%" #x "Iu"
+ #define SIZE_T_FMT_HEX "%Ix"
+
+ #define NORETURN __declspec(noreturn)
#elif defined(__GNUC__)
@@ -56,6 +65,14 @@
// Some portability macros :)
#define stricmp strcasecmp
+
+ #define FORMATSTRING(formatIndex, va_argsIndex) __attribute__((format (printf, formatIndex, va_argsIndex)))
+
+ #define SIZE_T_FMT "%zu"
+ #define SIZE_T_FMT_PRECISION(x) "%" #x "zu"
+ #define SIZE_T_FMT_HEX "%zx"
+
+ #define NORETURN __attribute((__noreturn__))
#else
@@ -81,7 +98,14 @@
#endif
+#ifdef _DEBUG
+ #define NORETURNDEBUG NORETURN
+#else
+ #define NORETURNDEBUG
+#endif
+
+#include <stddef.h>
// Integral types with predefined sizes:
@@ -96,8 +120,23 @@ typedef unsigned short UInt16;
typedef unsigned char Byte;
+// If you get an error about specialization check the size of integral types
+template <typename T, size_t Size, bool x = sizeof(T) == Size>
+class SizeChecker;
+template <typename T, size_t Size>
+class SizeChecker<T, Size, true>
+{
+ T v;
+};
+
+template class SizeChecker<Int64, 8>;
+template class SizeChecker<Int32, 4>;
+template class SizeChecker<Int16, 2>;
+template class SizeChecker<UInt64, 8>;
+template class SizeChecker<UInt32, 4>;
+template class SizeChecker<UInt16, 2>;
// A macro to disallow the copy constructor and operator= functions
// This should be used in the private: declarations for any class that shouldn't allow copying itself
@@ -179,7 +218,7 @@ typedef unsigned char Byte;
#include <memory>
#include <set>
#include <queue>
-
+#include <limits>
@@ -220,9 +259,10 @@ typedef unsigned char Byte;
// Pretty much the same as ASSERT() but stays in Release builds
#define VERIFY( x ) ( !!(x) || ( LOGERROR("Verification failed: %s, file %s, line %i", #x, __FILE__, __LINE__ ), exit(1), 0 ) )
-
-
-
+// Same as assert but in all Self test builds
+#ifdef SELF_TEST
+#define assert_test(x) ( !!(x) || (assert(!#x), exit(1), 0))
+#endif
/// A generic interface used mainly in ForEach() functions
template <typename Type> class cItemCallback
@@ -246,6 +286,14 @@ T Clamp(T a_Value, T a_Min, T a_Max)
+#ifndef TOLUA_TEMPLATE_BIND
+#define TOLUA_TEMPLATE_BIND(x)
+#endif
+
+
+
+
+
// Common headers (part 2, with macros):
#include "ChunkDef.h"
#include "BiomeDef.h"
@@ -254,5 +302,3 @@ T Clamp(T a_Value, T a_Min, T a_Max)
#include "Entities/Effects.h"
-
-
diff --git a/src/Item.cpp b/src/Item.cpp
index 61d57e763..856b68be6 100644
--- a/src/Item.cpp
+++ b/src/Item.cpp
@@ -216,7 +216,7 @@ cItem * cItems::Get(int a_Idx)
{
if ((a_Idx < 0) || (a_Idx >= (int)size()))
{
- LOGWARNING("cItems: Attempt to get an out-of-bounds item at index %d; there are currently %d items. Returning a nil.", a_Idx, size());
+ LOGWARNING("cItems: Attempt to get an out-of-bounds item at index %d; there are currently " SIZE_T_FMT " items. Returning a nil.", a_Idx, size());
return NULL;
}
return &at(a_Idx);
@@ -230,7 +230,7 @@ void cItems::Set(int a_Idx, const cItem & a_Item)
{
if ((a_Idx < 0) || (a_Idx >= (int)size()))
{
- LOGWARNING("cItems: Attempt to set an item at an out-of-bounds index %d; there are currently %d items. Not setting.", a_Idx, size());
+ LOGWARNING("cItems: Attempt to set an item at an out-of-bounds index %d; there are currently " SIZE_T_FMT " items. Not setting.", a_Idx, size());
return;
}
at(a_Idx) = a_Item;
@@ -244,7 +244,7 @@ void cItems::Delete(int a_Idx)
{
if ((a_Idx < 0) || (a_Idx >= (int)size()))
{
- LOGWARNING("cItems: Attempt to delete an item at an out-of-bounds index %d; there are currently %d items. Ignoring.", a_Idx, size());
+ LOGWARNING("cItems: Attempt to delete an item at an out-of-bounds index %d; there are currently " SIZE_T_FMT " items. Ignoring.", a_Idx, size());
return;
}
erase(begin() + a_Idx);
@@ -258,7 +258,7 @@ void cItems::Set(int a_Idx, short a_ItemType, char a_ItemCount, short a_ItemDama
{
if ((a_Idx < 0) || (a_Idx >= (int)size()))
{
- LOGWARNING("cItems: Attempt to set an item at an out-of-bounds index %d; there are currently %d items. Not setting.", a_Idx, size());
+ LOGWARNING("cItems: Attempt to set an item at an out-of-bounds index %d; there are currently " SIZE_T_FMT " items. Not setting.", a_Idx, size());
return;
}
at(a_Idx) = cItem(a_ItemType, a_ItemCount, a_ItemDamage);
diff --git a/src/LightingThread.cpp b/src/LightingThread.cpp
index 44dadb8a9..302473d71 100644
--- a/src/LightingThread.cpp
+++ b/src/LightingThread.cpp
@@ -13,12 +13,6 @@
-/// If more than this many chunks are in the queue, a warning is printed to the log
-#define WARN_ON_QUEUE_SIZE 800
-
-
-
-
/// Chunk data callback that takes the chunk data and puts them into cLightingThread's m_BlockTypes[] / m_HeightMap[]:
class cReader :
diff --git a/src/LineBlockTracer.cpp b/src/LineBlockTracer.cpp
index da1c7f2fd..f4f29e833 100644
--- a/src/LineBlockTracer.cpp
+++ b/src/LineBlockTracer.cpp
@@ -5,7 +5,7 @@
#include "Globals.h"
#include "LineBlockTracer.h"
-#include "Vector3d.h"
+#include "Vector3.h"
#include "World.h"
#include "Chunk.h"
diff --git a/src/Log.cpp b/src/Log.cpp
index 1ea327d5d..a7be04b1a 100644
--- a/src/Log.cpp
+++ b/src/Log.cpp
@@ -118,7 +118,7 @@ void cLog::Log(const char * a_Format, va_list argList)
AString Line;
#ifdef _DEBUG
- Printf(Line, "[%04x|%02d:%02d:%02d] %s", cIsThread::GetCurrentID(), timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec, Message.c_str());
+ Printf(Line, "[%04lx|%02d:%02d:%02d] %s", cIsThread::GetCurrentID(), timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec, Message.c_str());
#else
Printf(Line, "[%02d:%02d:%02d] %s", timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec, Message.c_str());
#endif
diff --git a/src/Log.h b/src/Log.h
index cba248dae..d6a406154 100644
--- a/src/Log.h
+++ b/src/Log.h
@@ -14,8 +14,8 @@ private:
public:
cLog(const AString & a_FileName);
~cLog();
- void Log(const char * a_Format, va_list argList);
- void Log(const char * a_Format, ...);
+ void Log(const char * a_Format, va_list argList) FORMATSTRING(2, 0);
+ void Log(const char * a_Format, ...) FORMATSTRING(2, 3);
// tolua_begin
void SimpleLog(const char * a_String);
void OpenLog(const char * a_FileName);
diff --git a/src/MCLogger.h b/src/MCLogger.h
index c949a4cdf..996e60329 100644
--- a/src/MCLogger.h
+++ b/src/MCLogger.h
@@ -21,10 +21,10 @@ public: // tolua_export
~cMCLogger(); // tolua_export
- void Log(const char* a_Format, va_list a_ArgList);
- void Info(const char* a_Format, va_list a_ArgList);
- void Warn(const char* a_Format, va_list a_ArgList);
- void Error(const char* a_Format, va_list a_ArgList);
+ void Log(const char* a_Format, va_list a_ArgList) FORMATSTRING(2, 0);
+ void Info(const char* a_Format, va_list a_ArgList) FORMATSTRING(2, 0);
+ void Warn(const char* a_Format, va_list a_ArgList) FORMATSTRING(2, 0);
+ void Error(const char* a_Format, va_list a_ArgList) FORMATSTRING(2, 0);
void LogSimple(const char* a_Text, int a_LogType = 0 ); // tolua_export
@@ -57,10 +57,10 @@ private:
-extern void LOG(const char* a_Format, ...);
-extern void LOGINFO(const char* a_Format, ...);
-extern void LOGWARN(const char* a_Format, ...);
-extern void LOGERROR(const char* a_Format, ...);
+extern void LOG(const char* a_Format, ...) FORMATSTRING(1, 2);
+extern void LOGINFO(const char* a_Format, ...) FORMATSTRING(1, 2);
+extern void LOGWARN(const char* a_Format, ...) FORMATSTRING(1, 2);
+extern void LOGERROR(const char* a_Format, ...) FORMATSTRING(1, 2);
diff --git a/src/Map.h b/src/Map.h
index a313d5431..ee7c537b1 100644
--- a/src/Map.h
+++ b/src/Map.h
@@ -64,7 +64,7 @@ public:
unsigned int GetPixelX(void) const { return m_PixelX; }
unsigned int GetPixelZ(void) const { return m_PixelZ; }
- int GetRot(void) const { return m_Rot; }
+ unsigned int GetRot(void) const { return m_Rot; }
eType GetType(void) const { return m_Type; }
diff --git a/src/Matrix4.h b/src/Matrix4.h
new file mode 100644
index 000000000..456677f0f
--- /dev/null
+++ b/src/Matrix4.h
@@ -0,0 +1,224 @@
+
+#pragma once
+
+
+
+#define _USE_MATH_DEFINES // Enable non-standard math defines (MSVC)
+#include <math.h>
+
+
+
+
+
+template <typename T>
+// tolua_begin
+class Matrix4
+{
+
+ TOLUA_TEMPLATE_BIND((T, float, double))
+
+ // tolua_end
+
+public:
+
+ T cell[16];
+
+ // tolua_begin
+
+ inline Matrix4(void)
+ {
+ Identity();
+ }
+
+ inline Matrix4(const Matrix4 & a_Rhs)
+ {
+ *this = a_Rhs;
+ }
+
+ inline Matrix4 & operator = (const Matrix4 & a_Rhs)
+ {
+ for (unsigned int i = 0; i < 16; ++i)
+ {
+ cell[i] = a_Rhs.cell[i];
+ }
+ return *this;
+ }
+
+ inline T & operator [] (int a_N)
+ {
+ ASSERT(a_N < 16);
+ return cell[a_N];
+ }
+
+ inline void Identity()
+ {
+ cell[1] = cell[2] = cell[3] = cell[4] = 0;
+ cell[6] = cell[7] = cell[8] = cell[9] = 0;
+ cell[11] = cell[12] = cell[13] = cell[14] = 0;
+
+ cell[0] = cell[5] = cell[10] = cell[15] = 1;
+ }
+
+ inline void Init(const Vector3<T> & a_Pos, T a_RX, T a_RY, T a_RZ)
+ {
+ Matrix4<T> t;
+ t.RotateX(a_RZ);
+ RotateY(a_RY);
+ Concatenate(t);
+ t.RotateZ(a_RX);
+ Concatenate(t);
+ Translate(a_Pos);
+ }
+
+ inline void RotateX(T a_RX)
+ {
+ T sx = (T) sin(a_RX * M_PI / 180);
+ T cx = (T) cos(a_RX * M_PI / 180);
+
+ Identity();
+
+ cell[5] = cx; cell[6] = sx;
+ cell[9] = -sx; cell[10] = cx;
+ }
+
+ inline void RotateY(T a_RY)
+ {
+ T sy = (T) sin(a_RY * M_PI / 180);
+ T cy = (T) cos(a_RY * M_PI / 180);
+
+ Identity();
+
+ cell[0] = cy; cell[2] = -sy;
+ cell[8] = sy; cell[10] = cy;
+ }
+
+ inline void RotateZ(T a_RZ)
+ {
+ T sz = (T) sin(a_RZ * M_PI / 180);
+ T cz = (T) cos(a_RZ * M_PI / 180);
+
+ Identity();
+
+ cell[0] = cz; cell[1] = sz;
+ cell[4] = -sz; cell[5] = cz;
+ }
+
+ inline void Translate(const Vector3<T> & a_Pos)
+ {
+ cell[3] += a_Pos.x;
+ cell[7] += a_Pos.y;
+ cell[11] += a_Pos.z;
+ }
+
+ inline void SetTranslation(const Vector3<T> & a_Pos)
+ {
+ cell[3] = a_Pos.x;
+ cell[7] = a_Pos.y;
+ cell[11] = a_Pos.z;
+ }
+
+ inline void Concatenate(const Matrix4 & m2)
+ {
+ Matrix4 res;
+
+ for (unsigned int c = 0; c < 4; ++c)
+ {
+ for (unsigned int r = 0; r < 4; ++r)
+ {
+ res.cell[r * 4 + c] = (
+ cell[r * 4 + 0] * m2.cell[c + 0] +
+ cell[r * 4 + 1] * m2.cell[c + 4] +
+ cell[r * 4 + 2] * m2.cell[c + 8] +
+ cell[r * 4 + 3] * m2.cell[c + 12]
+ );
+ }
+ }
+
+ *this = res;
+ }
+
+ inline Vector3<T> Transform(const Vector3<T> & v) const
+ {
+ T x = cell[0] * v.x + cell[1] * v.y + cell[2] * v.z + cell[3];
+ T y = cell[4] * v.x + cell[5] * v.y + cell[6] * v.z + cell[7];
+ T z = cell[8] * v.x + cell[9] * v.y + cell[10] * v.z + cell[11];
+
+ return Vector3<T>(x, y, z);
+ }
+
+ inline void Invert(void)
+ {
+ Matrix4 t;
+
+ T tx = -cell[3];
+ T ty = -cell[7];
+ T tz = -cell[11];
+
+ for (unsigned int h = 0; h < 3; ++h)
+ {
+ for (unsigned int v = 0; v < 3; ++v)
+ {
+ t.cell[h + v * 4] = cell[v + h * 4];
+ }
+ }
+
+ for (unsigned int i = 0; i < 11; ++i)
+ {
+ cell[i] = t.cell[i];
+ }
+
+ cell[3] = tx * cell[0] + ty * cell[1] + tz * cell[2];
+ cell[7] = tx * cell[4] + ty * cell[5] + tz * cell[6];
+ cell[11] = tx * cell[8] + ty * cell[9] + tz * cell[10];
+ }
+
+ inline Vector3<T> GetXColumn(void) const
+ {
+ return Vector3<T>(cell[0], cell[1], cell[2]);
+ }
+
+ inline Vector3<T> GetYColumn(void) const
+ {
+ return Vector3<T>(cell[4], cell[5], cell[6]);
+ }
+
+ inline Vector3<T> GetZColumn(void) const
+ {
+ return Vector3<T>(cell[8], cell[9], cell[10]);
+ }
+
+ inline void SetXColumn(const Vector3<T> & a_X)
+ {
+ cell[0] = a_X.x;
+ cell[1] = a_X.y;
+ cell[2] = a_X.z;
+ }
+
+ inline void SetYColumn(const Vector3<T> & a_Y)
+ {
+ cell[4] = a_Y.x;
+ cell[5] = a_Y.y;
+ cell[6] = a_Y.z;
+ }
+
+ inline void SetZColumn(const Vector3<T> & a_Z)
+ {
+ cell[8] = a_Z.x;
+ cell[9] = a_Z.y;
+ cell[10] = a_Z.z;
+ }
+};
+// tolua_end
+
+
+
+
+// tolua_begin
+typedef Matrix4<double> Matrix4d;
+typedef Matrix4<float> Matrix4f;
+// tolua_end
+
+
+
+
+
diff --git a/src/Matrix4f.cpp b/src/Matrix4f.cpp
deleted file mode 100644
index d0a407a99..000000000
--- a/src/Matrix4f.cpp
+++ /dev/null
@@ -1,4 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-// _X: empty file??
diff --git a/src/Matrix4f.h b/src/Matrix4f.h
deleted file mode 100644
index 249c92f5f..000000000
--- a/src/Matrix4f.h
+++ /dev/null
@@ -1,225 +0,0 @@
-#pragma once
-
-#define _USE_MATH_DEFINES
-#include <math.h>
-#include "Vector3f.h"
-
-class Matrix4f
-{
-public:
- enum
- {
- TX=3,
- TY=7,
- TZ=11,
- D0=0, D1=5, D2=10, D3=15,
- SX=D0, SY=D1, SZ=D2,
- W=D3
- };
- Matrix4f() { Identity(); }
- float& operator [] ( int a_N ) { return cell[a_N]; }
- void Identity()
- {
- cell[1] = cell[2] = cell[TX] = cell[4] = cell[6] = cell[TY] =
- cell[8] = cell[9] = cell[TZ] = cell[12] = cell[13] = cell[14] = 0;
- cell[D0] = cell[D1] = cell[D2] = cell[W] = 1;
- }
- void Init( Vector3f a_Pos, float a_RX, float a_RY, float a_RZ )
- {
- Matrix4f t;
- t.RotateX( a_RZ );
- RotateY( a_RY );
- Concatenate( t );
- t.RotateZ( a_RX );
- Concatenate( t );
- Translate( a_Pos );
- }
- void RotateX( float a_RX )
- {
- float sx = (float)sin( a_RX * M_PI / 180 );
- float cx = (float)cos( a_RX * M_PI / 180 );
- Identity();
- cell[5] = cx, cell[6] = sx, cell[9] = -sx, cell[10] = cx;
- }
- void RotateY( float a_RY )
- {
- float sy = (float)sin( a_RY * M_PI / 180 );
- float cy = (float)cos( a_RY * M_PI / 180 );
- Identity ();
- cell[0] = cy, cell[2] = -sy, cell[8] = sy, cell[10] = cy;
- }
- void RotateZ( float a_RZ )
- {
- float sz = (float)sin( a_RZ * M_PI / 180 );
- float cz = (float)cos( a_RZ * M_PI / 180 );
- Identity ();
- cell[0] = cz, cell[1] = sz, cell[4] = -sz, cell[5] = cz;
- }
- void Translate( Vector3f a_Pos ) { cell[TX] += a_Pos.x; cell[TY] += a_Pos.y; cell[TZ] += a_Pos.z; }
- void SetTranslation( Vector3f a_Pos ) { cell[TX] = a_Pos.x; cell[TY] = a_Pos.y; cell[TZ] = a_Pos.z; }
- void Concatenate( const Matrix4f& m2 )
- {
- Matrix4f res;
- int c;
- for ( c = 0; c < 4; c++ ) for ( int r = 0; r < 4; r++ )
- res.cell[r * 4 + c] = cell[r * 4] * m2.cell[c] +
- cell[r * 4 + 1] * m2.cell[c + 4] +
- cell[r * 4 + 2] * m2.cell[c + 8] +
- cell[r * 4 + 3] * m2.cell[c + 12];
- for ( c = 0; c < 16; c++ ) cell[c] = res.cell[c];
- }
- Vector3f Transform( const Vector3f& v ) const
- {
- float x = cell[0] * v.x + cell[1] * v.y + cell[2] * v.z + cell[3];
- float y = cell[4] * v.x + cell[5] * v.y + cell[6] * v.z + cell[7];
- float z = cell[8] * v.x + cell[9] * v.y + cell[10] * v.z + cell[11];
- return Vector3f( x, y, z );
- }
- void Invert()
- {
- Matrix4f t;
- int h, i;
- float tx = -cell[3], ty = -cell[7], tz = -cell[11];
- for ( h = 0; h < 3; h++ ) for ( int v = 0; v < 3; v++ ) t.cell[h + v * 4] = cell[v + h * 4];
- for ( i = 0; i < 11; i++ ) cell[i] = t.cell[i];
- cell[3] = tx * cell[0] + ty * cell[1] + tz * cell[2];
- cell[7] = tx * cell[4] + ty * cell[5] + tz * cell[6];
- cell[11] = tx * cell[8] + ty * cell[9] + tz * cell[10];
- }
- Vector3f GetXColumn() { return Vector3f( cell[0], cell[1], cell[2] ); }
- Vector3f GetYColumn() { return Vector3f( cell[4], cell[5], cell[6] ); }
- Vector3f GetZColumn() { return Vector3f( cell[8], cell[9], cell[10] ); }
- void SetXColumn( const Vector3f & a_X )
- {
- cell[0] = a_X.x;
- cell[1] = a_X.y;
- cell[2] = a_X.z;
- }
- void SetYColumn( const Vector3f & a_Y )
- {
- cell[4] = a_Y.x;
- cell[5] = a_Y.y;
- cell[6] = a_Y.z;
- }
- void SetZColumn( const Vector3f & a_Z )
- {
- cell[8] = a_Z.x;
- cell[9] = a_Z.y;
- cell[10] = a_Z.z;
- }
- float cell[16];
-};
-
-
-
-
-
-class Matrix4d
-{
-public:
- enum
- {
- TX=3,
- TY=7,
- TZ=11,
- D0=0, D1=5, D2=10, D3=15,
- SX=D0, SY=D1, SZ=D2,
- W=D3
- };
- Matrix4d() { Identity(); }
- double& operator [] ( int a_N ) { return cell[a_N]; }
- void Identity()
- {
- cell[1] = cell[2] = cell[TX] = cell[4] = cell[6] = cell[TY] =
- cell[8] = cell[9] = cell[TZ] = cell[12] = cell[13] = cell[14] = 0;
- cell[D0] = cell[D1] = cell[D2] = cell[W] = 1;
- }
- void Init( Vector3f a_Pos, double a_RX, double a_RY, double a_RZ )
- {
- Matrix4d t;
- t.RotateX( a_RZ );
- RotateY( a_RY );
- Concatenate( t );
- t.RotateZ( a_RX );
- Concatenate( t );
- Translate( a_Pos );
- }
- void RotateX( double a_RX )
- {
- double sx = (double)sin( a_RX * M_PI / 180 );
- double cx = (double)cos( a_RX * M_PI / 180 );
- Identity();
- cell[5] = cx, cell[6] = sx, cell[9] = -sx, cell[10] = cx;
- }
- void RotateY( double a_RY )
- {
- double sy = (double)sin( a_RY * M_PI / 180 );
- double cy = (double)cos( a_RY * M_PI / 180 );
- Identity ();
- cell[0] = cy, cell[2] = -sy, cell[8] = sy, cell[10] = cy;
- }
- void RotateZ( double a_RZ )
- {
- double sz = (double)sin( a_RZ * M_PI / 180 );
- double cz = (double)cos( a_RZ * M_PI / 180 );
- Identity ();
- cell[0] = cz, cell[1] = sz, cell[4] = -sz, cell[5] = cz;
- }
- void Translate( Vector3d a_Pos ) { cell[TX] += a_Pos.x; cell[TY] += a_Pos.y; cell[TZ] += a_Pos.z; }
- void SetTranslation( Vector3d a_Pos ) { cell[TX] = a_Pos.x; cell[TY] = a_Pos.y; cell[TZ] = a_Pos.z; }
- void Concatenate( const Matrix4d & m2 )
- {
- Matrix4d res;
- int c;
- for ( c = 0; c < 4; c++ ) for ( int r = 0; r < 4; r++ )
- res.cell[r * 4 + c] = cell[r * 4] * m2.cell[c] +
- cell[r * 4 + 1] * m2.cell[c + 4] +
- cell[r * 4 + 2] * m2.cell[c + 8] +
- cell[r * 4 + 3] * m2.cell[c + 12];
- for ( c = 0; c < 16; c++ ) cell[c] = res.cell[c];
- }
- Vector3d Transform( const Vector3d & v ) const
- {
- double x = cell[0] * v.x + cell[1] * v.y + cell[2] * v.z + cell[3];
- double y = cell[4] * v.x + cell[5] * v.y + cell[6] * v.z + cell[7];
- double z = cell[8] * v.x + cell[9] * v.y + cell[10] * v.z + cell[11];
- return Vector3d( x, y, z );
- }
- void Invert()
- {
- Matrix4d t;
- int h, i;
- double tx = -cell[3], ty = -cell[7], tz = -cell[11];
- for ( h = 0; h < 3; h++ ) for ( int v = 0; v < 3; v++ ) t.cell[h + v * 4] = cell[v + h * 4];
- for ( i = 0; i < 11; i++ ) cell[i] = t.cell[i];
- cell[3] = tx * cell[0] + ty * cell[1] + tz * cell[2];
- cell[7] = tx * cell[4] + ty * cell[5] + tz * cell[6];
- cell[11] = tx * cell[8] + ty * cell[9] + tz * cell[10];
- }
- Vector3d GetXColumn() { return Vector3d( cell[0], cell[1], cell[2] ); }
- Vector3d GetYColumn() { return Vector3d( cell[4], cell[5], cell[6] ); }
- Vector3d GetZColumn() { return Vector3d( cell[8], cell[9], cell[10] ); }
- void SetXColumn( const Vector3d & a_X )
- {
- cell[0] = a_X.x;
- cell[1] = a_X.y;
- cell[2] = a_X.z;
- }
- void SetYColumn( const Vector3d & a_Y )
- {
- cell[4] = a_Y.x;
- cell[5] = a_Y.y;
- cell[6] = a_Y.z;
- }
- void SetZColumn( const Vector3d & a_Z )
- {
- cell[8] = a_Z.x;
- cell[9] = a_Z.y;
- cell[10] = a_Z.z;
- }
- double cell[16];
-} ;
-
-
-
-
diff --git a/src/MersenneTwister.h b/src/MersenneTwister.h
index f4c7b0699..759b8a1ae 100644
--- a/src/MersenneTwister.h
+++ b/src/MersenneTwister.h
@@ -62,7 +62,7 @@
class MTRand {
// Data
public:
- typedef long uint32; // unsigned integer type, at least 32 bits
+ typedef UInt32 uint32; // unsigned integer type, at least 32 bits
enum { N = 624 }; // length of state vector
enum { SAVE = N + 1 }; // length of array for save()
@@ -72,7 +72,7 @@ protected:
uint32 state[N]; // internal state
uint32 *pNext; // next value to get from state
- int left; // number of values left before reload needed
+ uint32 left; // number of values left before reload needed
// Methods
public:
@@ -164,7 +164,7 @@ inline void MTRand::initialize( const uint32 seed )
// only MSBs of the state array. Modified 9 Jan 2002 by Makoto Matsumoto.
uint32 *s = state;
uint32 *r = state;
- int i = 1;
+ uint32 i = 1;
*s++ = seed & 0xffffffffUL;
for( ; i < N; ++i )
{
@@ -205,9 +205,9 @@ inline void MTRand::seed( uint32 *const bigSeed, const uint32 seedLength )
// in each element are discarded.
// Just call seed() if you want to get array from /dev/urandom
initialize(19650218UL);
- int i = 1;
+ uint32 i = 1;
uint32 j = 0;
- int k = ( (uint32)N > seedLength ? (uint32)N : seedLength );
+ uint32 k = ( (uint32)N > seedLength ? (uint32)N : seedLength );
for( ; k; --k )
{
state[i] =
diff --git a/src/Mobs/Bat.cpp b/src/Mobs/Bat.cpp
index b9c82996b..1417ddd9e 100644
--- a/src/Mobs/Bat.cpp
+++ b/src/Mobs/Bat.cpp
@@ -2,7 +2,7 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Bat.h"
-#include "../Vector3d.h"
+#include "../Vector3.h"
#include "../Chunk.h"
diff --git a/src/Mobs/Squid.cpp b/src/Mobs/Squid.cpp
index ba9171b39..bd0e141a0 100644
--- a/src/Mobs/Squid.cpp
+++ b/src/Mobs/Squid.cpp
@@ -2,7 +2,7 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Squid.h"
-#include "../Vector3d.h"
+#include "../Vector3.h"
#include "../Chunk.h"
diff --git a/src/Noise.cpp b/src/Noise.cpp
index 5f23a47f9..a97ea70c6 100644
--- a/src/Noise.cpp
+++ b/src/Noise.cpp
@@ -3,14 +3,6 @@
#include "Noise.h"
-
-
-
-
-#if NOISE_USE_SSE
- #include <smmintrin.h> //_mm_mul_epi32
-#endif
-
#define FAST_FLOOR(x) (((x) < 0) ? (((int)x) - 1) : ((int)x))
diff --git a/src/OSSupport/BlockingTCPLink.cpp b/src/OSSupport/BlockingTCPLink.cpp
index e9c00d6d4..07f48b955 100644
--- a/src/OSSupport/BlockingTCPLink.cpp
+++ b/src/OSSupport/BlockingTCPLink.cpp
@@ -70,7 +70,7 @@ bool cBlockingTCPLink::Connect(const char * iAddress, unsigned int iPort)
}
}
- server.sin_addr.s_addr = *((unsigned long *)hp->h_addr);
+ memcpy(&server.sin_addr.s_addr,hp->h_addr, hp->h_length);
server.sin_family = AF_INET;
server.sin_port = htons( (unsigned short)iPort);
if (connect(m_Socket, (struct sockaddr *)&server, sizeof(server)))
diff --git a/src/OSSupport/File.h b/src/OSSupport/File.h
index 07fce6661..b394c5cb9 100644
--- a/src/OSSupport/File.h
+++ b/src/OSSupport/File.h
@@ -131,7 +131,7 @@ public:
/** Returns the list of all items in the specified folder (files, folders, nix pipes, whatever's there). */
static AStringVector GetFolderContents(const AString & a_Folder); // Exported in ManualBindings.cpp
- int Printf(const char * a_Fmt, ...);
+ int Printf(const char * a_Fmt, ...) FORMATSTRING(2, 3);
/** Flushes all the bufferef output into the file (only when writing) */
void Flush(void);
diff --git a/src/OSSupport/IsThread.h b/src/OSSupport/IsThread.h
index b8784ea33..42b8bfdda 100644
--- a/src/OSSupport/IsThread.h
+++ b/src/OSSupport/IsThread.h
@@ -34,7 +34,7 @@ protected:
public:
cIsThread(const AString & iThreadName);
- ~cIsThread();
+ virtual ~cIsThread();
/// Starts the thread; returns without waiting for the actual start
bool Start(void);
diff --git a/src/OSSupport/Socket.cpp b/src/OSSupport/Socket.cpp
index 6afaceedf..c29e495c3 100644
--- a/src/OSSupport/Socket.cpp
+++ b/src/OSSupport/Socket.cpp
@@ -307,7 +307,8 @@ bool cSocket::ConnectIPv4(const AString & a_HostNameOrAddr, unsigned short a_Por
CloseSocket();
return false;
}
- addr = *((unsigned long*)hp->h_addr);
+ // Should be optimised to a single word copy
+ memcpy(&addr, hp->h_addr, hp->h_length);
}
sockaddr_in server;
diff --git a/src/OSSupport/SocketThreads.cpp b/src/OSSupport/SocketThreads.cpp
index a02661d2c..0bc1d6b55 100644
--- a/src/OSSupport/SocketThreads.cpp
+++ b/src/OSSupport/SocketThreads.cpp
@@ -54,7 +54,7 @@ bool cSocketThreads::AddClient(const cSocket & a_Socket, cCallback * a_Client)
}
// No thread has free space, create a new one:
- LOGD("Creating a new cSocketThread (currently have %d)", m_Threads.size());
+ LOGD("Creating a new cSocketThread (currently have " SIZE_T_FMT ")", m_Threads.size());
cSocketThread * Thread = new cSocketThread(this);
if (!Thread->Start())
{
diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp
index 50ebb6d43..69f4934d8 100644
--- a/src/Protocol/Protocol125.cpp
+++ b/src/Protocol/Protocol125.cpp
@@ -1269,19 +1269,6 @@ int cProtocol125::ParsePacket(unsigned char a_PacketType)
-#define HANDLE_PACKET_PARSE(Packet) \
- { \
- int res = Packet.Parse(m_ReceivedData); \
- if (res < 0) \
- { \
- return res; \
- } \
- }
-
-
-
-
-
int cProtocol125::ParseArmAnim(void)
{
HANDLE_PACKET_READ(ReadBEInt, int, EntityID);
diff --git a/src/Protocol/Protocol132.cpp b/src/Protocol/Protocol132.cpp
index 8df550c7b..be9c503ed 100644
--- a/src/Protocol/Protocol132.cpp
+++ b/src/Protocol/Protocol132.cpp
@@ -100,7 +100,7 @@ cProtocol132::~cProtocol132()
{
if (!m_DataToSend.empty())
{
- LOGD("There are %d unsent bytes while deleting cProtocol132", m_DataToSend.size());
+ LOGD("There are " SIZE_T_FMT " unsent bytes while deleting cProtocol132", m_DataToSend.size());
}
}
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp
index 8c800036e..6fc344eaf 100644
--- a/src/Protocol/Protocol17x.cpp
+++ b/src/Protocol/Protocol17x.cpp
@@ -1251,7 +1251,7 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
ASSERT(m_ReceivedData.GetReadableSpace() == OldReadableSpace);
AString Hex;
CreateHexDump(Hex, AllData.data(), AllData.size(), 16);
- m_CommLogFile.Printf("Incoming data, %d (0x%x) unparsed bytes already present in buffer:\n%s\n",
+ m_CommLogFile.Printf("Incoming data, " SIZE_T_FMT " (0x" SIZE_T_FMT_HEX ") unparsed bytes already present in buffer:\n%s\n",
AllData.size(), AllData.size(), Hex.c_str()
);
}
@@ -1344,14 +1344,14 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
if (bb.GetReadableSpace() != 1)
{
// Read more or less than packet length, report as error
- LOGWARNING("Protocol 1.7: Wrong number of bytes read for packet 0x%x, state %d. Read %u bytes, packet contained %u bytes",
+ LOGWARNING("Protocol 1.7: Wrong number of bytes read for packet 0x%x, state %d. Read " SIZE_T_FMT " bytes, packet contained %u bytes",
PacketType, m_State, bb.GetUsedSpace() - bb.GetReadableSpace(), PacketLen
);
// Put a message in the comm log:
if (g_ShouldLogCommIn)
{
- m_CommLogFile.Printf("^^^^^^ Wrong number of bytes read for this packet (exp %d left, got %d left) ^^^^^^\n\n\n",
+ m_CommLogFile.Printf("^^^^^^ Wrong number of bytes read for this packet (exp %d left, got " SIZE_T_FMT " left) ^^^^^^\n\n\n",
1, bb.GetReadableSpace()
);
m_CommLogFile.Flush();
@@ -1373,7 +1373,7 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
ASSERT(m_ReceivedData.GetReadableSpace() == OldReadableSpace);
AString Hex;
CreateHexDump(Hex, AllData.data(), AllData.size(), 16);
- m_CommLogFile.Printf("There are %d (0x%x) bytes of non-parse-able data left in the buffer:\n%s",
+ m_CommLogFile.Printf("There are " SIZE_T_FMT " (0x" SIZE_T_FMT_HEX ") bytes of non-parse-able data left in the buffer:\n%s",
m_ReceivedData.GetReadableSpace(), m_ReceivedData.GetReadableSpace(), Hex.c_str()
);
m_CommLogFile.Flush();
@@ -2062,7 +2062,7 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata)
{
AString HexDump;
CreateHexDump(HexDump, a_Metadata.data(), a_Metadata.size(), 16);
- LOGWARNING("Cannot unGZIP item metadata (%u bytes):\n%s", a_Metadata.size(), HexDump.c_str());
+ LOGWARNING("Cannot unGZIP item metadata (" SIZE_T_FMT " bytes):\n%s", a_Metadata.size(), HexDump.c_str());
return;
}
@@ -2072,7 +2072,7 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata)
{
AString HexDump;
CreateHexDump(HexDump, Uncompressed.data(), Uncompressed.size(), 16);
- LOGWARNING("Cannot parse NBT item metadata: (%u bytes)\n%s", Uncompressed.size(), HexDump.c_str());
+ LOGWARNING("Cannot parse NBT item metadata: (" SIZE_T_FMT " bytes)\n%s", Uncompressed.size(), HexDump.c_str());
return;
}
diff --git a/src/Root.cpp b/src/Root.cpp
index 69f18104e..3555afb45 100644
--- a/src/Root.cpp
+++ b/src/Root.cpp
@@ -778,11 +778,11 @@ void cRoot::LogChunkStats(cCommandOutputCallback & a_Output)
int Mem = NumValid * sizeof(cChunk);
a_Output.Out(" Memory used by chunks: %d KiB (%d MiB)", (Mem + 1023) / 1024, (Mem + 1024 * 1024 - 1) / (1024 * 1024));
a_Output.Out(" Per-chunk memory size breakdown:");
- a_Output.Out(" block types: %6d bytes (%3d KiB)", sizeof(cChunkDef::BlockTypes), (sizeof(cChunkDef::BlockTypes) + 1023) / 1024);
- a_Output.Out(" block metadata: %6d bytes (%3d KiB)", sizeof(cChunkDef::BlockNibbles), (sizeof(cChunkDef::BlockNibbles) + 1023) / 1024);
- a_Output.Out(" block lighting: %6d bytes (%3d KiB)", 2 * sizeof(cChunkDef::BlockNibbles), (2 * sizeof(cChunkDef::BlockNibbles) + 1023) / 1024);
- a_Output.Out(" heightmap: %6d bytes (%3d KiB)", sizeof(cChunkDef::HeightMap), (sizeof(cChunkDef::HeightMap) + 1023) / 1024);
- a_Output.Out(" biomemap: %6d bytes (%3d KiB)", sizeof(cChunkDef::BiomeMap), (sizeof(cChunkDef::BiomeMap) + 1023) / 1024);
+ a_Output.Out(" block types: " SIZE_T_FMT_PRECISION(6) " bytes (" SIZE_T_FMT_PRECISION(3) " KiB)", sizeof(cChunkDef::BlockTypes), (sizeof(cChunkDef::BlockTypes) + 1023) / 1024);
+ a_Output.Out(" block metadata: " SIZE_T_FMT_PRECISION(6) " bytes (" SIZE_T_FMT_PRECISION(3) " KiB)", sizeof(cChunkDef::BlockNibbles), (sizeof(cChunkDef::BlockNibbles) + 1023) / 1024);
+ a_Output.Out(" block lighting: " SIZE_T_FMT_PRECISION(6) " bytes (" SIZE_T_FMT_PRECISION(3) " KiB)", 2 * sizeof(cChunkDef::BlockNibbles), (2 * sizeof(cChunkDef::BlockNibbles) + 1023) / 1024);
+ a_Output.Out(" heightmap: " SIZE_T_FMT_PRECISION(6) " bytes (" SIZE_T_FMT_PRECISION(3) " KiB)", sizeof(cChunkDef::HeightMap), (sizeof(cChunkDef::HeightMap) + 1023) / 1024);
+ a_Output.Out(" biomemap: " SIZE_T_FMT_PRECISION(6) " bytes (" SIZE_T_FMT_PRECISION(3) " KiB)", sizeof(cChunkDef::BiomeMap), (sizeof(cChunkDef::BiomeMap) + 1023) / 1024);
int Rest = sizeof(cChunk) - sizeof(cChunkDef::BlockTypes) - 3 * sizeof(cChunkDef::BlockNibbles) - sizeof(cChunkDef::HeightMap) - sizeof(cChunkDef::BiomeMap);
a_Output.Out(" other: %6d bytes (%3d KiB)", Rest, (Rest + 1023) / 1024);
SumNumValid += NumValid;
diff --git a/src/Scoreboard.h b/src/Scoreboard.h
index e22ecaeb1..2fae5e499 100644
--- a/src/Scoreboard.h
+++ b/src/Scoreboard.h
@@ -150,6 +150,8 @@ public:
/** Removes all registered players */
void Reset(void);
+ // tolua_begin
+
/** Returns the number of registered players */
unsigned int GetNumPlayers(void) const;
diff --git a/src/Server.cpp b/src/Server.cpp
index fcbcaa919..d1e53bfff 100644
--- a/src/Server.cpp
+++ b/src/Server.cpp
@@ -24,7 +24,7 @@
#include "MersenneTwister.h"
#include "inifile/iniFile.h"
-#include "Vector3f.h"
+#include "Vector3.h"
#include <fstream>
#include <sstream>
@@ -550,7 +550,7 @@ void cServer::PrintHelp(const AStringVector & a_Split, cCommandOutputCallback &
for (AStringPairs::const_iterator itr = Callback.m_Commands.begin(), end = Callback.m_Commands.end(); itr != end; ++itr)
{
const AStringPair & cmd = *itr;
- a_Output.Out(Printf("%-*s%s\n", Callback.m_MaxLen, cmd.first.c_str(), cmd.second.c_str()));
+ a_Output.Out(Printf("%-*s%s\n", static_cast<int>(Callback.m_MaxLen), cmd.first.c_str(), cmd.second.c_str()));
} // for itr - Callback.m_Commands[]
a_Output.Finished();
}
diff --git a/src/Simulator/Simulator.cpp b/src/Simulator/Simulator.cpp
index 06fd0f858..0739f0187 100644
--- a/src/Simulator/Simulator.cpp
+++ b/src/Simulator/Simulator.cpp
@@ -3,7 +3,6 @@
#include "Simulator.h"
#include "../World.h"
-#include "../Vector3i.h"
#include "../BlockID.h"
#include "../Defines.h"
#include "../Chunk.h"
diff --git a/src/Simulator/Simulator.h b/src/Simulator/Simulator.h
index a25b7f1b6..a2e2a5742 100644
--- a/src/Simulator/Simulator.h
+++ b/src/Simulator/Simulator.h
@@ -1,7 +1,7 @@
#pragma once
-#include "../Vector3i.h"
+#include "../Vector3.h"
#include "inifile/iniFile.h"
diff --git a/src/StringUtils.cpp b/src/StringUtils.cpp
index 3fe75d611..3f9275798 100644
--- a/src/StringUtils.cpp
+++ b/src/StringUtils.cpp
@@ -288,13 +288,13 @@ void ReplaceString(AString & iHayStack, const AString & iNeedle, const AString &
// Converts a stream of BE shorts into UTF-8 string; returns a ref to a_UTF8
-AString & RawBEToUTF8(short * a_RawData, int a_NumShorts, AString & a_UTF8)
+AString & RawBEToUTF8(const char * a_RawData, int a_NumShorts, AString & a_UTF8)
{
a_UTF8.clear();
a_UTF8.reserve(3 * a_NumShorts / 2); // a quick guess of the resulting size
for (int i = 0; i < a_NumShorts; i++)
{
- int c = ntohs(*(a_RawData + i));
+ int c = GetBEShort(&a_RawData[i * 2]);
if (c < 0x80)
{
a_UTF8.push_back((char)c);
@@ -364,10 +364,7 @@ Notice from the original file:
#define UNI_MAX_BMP 0x0000FFFF
#define UNI_MAX_UTF16 0x0010FFFF
-#define UNI_MAX_UTF32 0x7FFFFFFF
-#define UNI_MAX_LEGAL_UTF32 0x0010FFFF
#define UNI_SUR_HIGH_START 0xD800
-#define UNI_SUR_HIGH_END 0xDBFF
#define UNI_SUR_LOW_START 0xDC00
#define UNI_SUR_LOW_END 0xDFFF
diff --git a/src/StringUtils.h b/src/StringUtils.h
index dfbfc2a75..4feff7553 100644
--- a/src/StringUtils.h
+++ b/src/StringUtils.h
@@ -22,16 +22,16 @@ typedef std::list<AString> AStringList;
/** Add the formated string to the existing data in the string */
-extern AString & AppendVPrintf(AString & str, const char * format, va_list args);
+extern AString & AppendVPrintf(AString & str, const char * format, va_list args) FORMATSTRING(2, 0);
/// Output the formatted text into the string
-extern AString & Printf (AString & str, const char * format, ...);
+extern AString & Printf (AString & str, const char * format, ...) FORMATSTRING(2, 3);
/// Output the formatted text into string, return string by value
-extern AString Printf(const char * format, ...);
+extern AString Printf(const char * format, ...) FORMATSTRING(1, 2);
/// Add the formatted string to the existing data in the string
-extern AString & AppendPrintf (AString & str, const char * format, ...);
+extern AString & AppendPrintf (AString & str, const char * format, ...) FORMATSTRING(2, 3);
/// Split the string at any of the listed delimiters, return as a stringvector
extern AStringVector StringSplit(const AString & str, const AString & delim);
@@ -58,7 +58,7 @@ extern unsigned int RateCompareString(const AString & s1, const AString & s2 );
extern void ReplaceString(AString & iHayStack, const AString & iNeedle, const AString & iReplaceWith); // tolua_export
/// Converts a stream of BE shorts into UTF-8 string; returns a ref to a_UTF8
-extern AString & RawBEToUTF8(short * a_RawData, int a_NumShorts, AString & a_UTF8);
+extern AString & RawBEToUTF8(const char * a_RawData, int a_NumShorts, AString & a_UTF8);
/// Converts a UTF-8 string into a UTF-16 BE string, packing that back into AString; return a ref to a_UTF16
extern AString & UTF8ToRawBEUTF16(const char * a_UTF8, size_t a_UTF8Length, AString & a_UTF16);
diff --git a/src/Tracer.cpp b/src/Tracer.cpp
index 968a64439..6da6b2ad7 100644
--- a/src/Tracer.cpp
+++ b/src/Tracer.cpp
@@ -4,10 +4,6 @@
#include "Tracer.h"
#include "World.h"
-#include "Vector3f.h"
-#include "Vector3i.h"
-#include "Vector3d.h"
-
#include "Entities/Entity.h"
#ifndef _WIN32
diff --git a/src/Tracer.h b/src/Tracer.h
index 6c2ab6792..bdb080f0d 100644
--- a/src/Tracer.h
+++ b/src/Tracer.h
@@ -1,8 +1,7 @@
#pragma once
-#include "Vector3i.h"
-#include "Vector3f.h"
+#include "Vector3.h"
diff --git a/src/UI/Window.cpp b/src/UI/Window.cpp
index 1a8456f70..aae7b99a3 100644
--- a/src/UI/Window.cpp
+++ b/src/UI/Window.cpp
@@ -637,7 +637,7 @@ int cWindow::DistributeItemToSlots(cPlayer & a_Player, const cItem & a_Item, int
{
if ((size_t)(a_Item.m_ItemCount) < a_SlotNums.size())
{
- LOGWARNING("%s: Distributing less items (%d) than slots (%u)", __FUNCTION__, (int)a_Item.m_ItemCount, a_SlotNums.size());
+ LOGWARNING("%s: Distributing less items (%d) than slots (" SIZE_T_FMT ")", __FUNCTION__, (int)a_Item.m_ItemCount, a_SlotNums.size());
// This doesn't seem to happen with the 1.5.1 client, so we don't worry about it for now
return 0;
}
diff --git a/src/Vector3.h b/src/Vector3.h
new file mode 100644
index 000000000..ba4abe3eb
--- /dev/null
+++ b/src/Vector3.h
@@ -0,0 +1,286 @@
+
+#pragma once
+
+
+
+#define _USE_MATH_DEFINES // Enable non-standard math defines (MSVC)
+#include <math.h>
+
+
+
+
+
+template <typename T>
+// tolua_begin
+class Vector3
+{
+
+ TOLUA_TEMPLATE_BIND((T, int, float, double))
+
+public:
+
+ T x, y, z;
+
+
+ inline Vector3(void) : x(0), y(0), z(0) {}
+ inline Vector3(T a_x, T a_y, T a_z) : x(a_x), y(a_y), z(a_z) {}
+
+
+ // Hardcoded copy constructors (tolua++ does not support function templates .. yet)
+ Vector3(const Vector3<float> & a_Rhs) : x((T) a_Rhs.x), y((T) a_Rhs.y), z((T) a_Rhs.z) {}
+ Vector3(const Vector3<double> & a_Rhs) : x((T) a_Rhs.x), y((T) a_Rhs.y), z((T) a_Rhs.z) {}
+ Vector3(const Vector3<int> & a_Rhs) : x((T) a_Rhs.x), y((T) a_Rhs.y), z((T) a_Rhs.z) {}
+
+
+ // tolua_end
+ template <typename _T>
+ Vector3(const Vector3<_T> & a_Rhs) : x(a_Rhs.x), y(a_Rhs.y), z(a_Rhs.z) {}
+
+ template <typename _T>
+ Vector3(const Vector3<_T> * a_Rhs) : x(a_Rhs->x), y(a_Rhs->y), z(a_Rhs->z) {}
+ // tolua_begin
+
+
+ inline void Set(T a_x, T a_y, T a_z)
+ {
+ x = a_x;
+ y = a_y;
+ z = a_z;
+ }
+
+ inline void Normalize(void)
+ {
+ double Len = 1.0 / Length();
+
+ x = (T)(x * Len);
+ y = (T)(y * Len);
+ z = (T)(z * Len);
+ }
+
+ inline Vector3<T> NormalizeCopy(void) const
+ {
+ double Len = 1.0 / Length();
+
+ return Vector3<T>(
+ (T)(x * Len),
+ (T)(y * Len),
+ (T)(z * Len)
+ );
+ }
+
+ inline void NormalizeCopy(Vector3<T> & a_Rhs) const
+ {
+ double Len = 1.0 / Length();
+
+ a_Rhs.Set(
+ (T)(x * Len),
+ (T)(y * Len),
+ (T)(z * Len)
+ );
+ }
+
+ inline double Length(void) const
+ {
+ return sqrt((double)(x * x + y * y + z * z));
+ }
+
+ inline double SqrLength(void) const
+ {
+ return x * x + y * y + z * z;
+ }
+
+ inline T Dot(const Vector3<T> & a_Rhs) const
+ {
+ return x * a_Rhs.x + y * a_Rhs.y + z * a_Rhs.z;
+ }
+
+ inline Vector3<T> Cross(const Vector3<T> & a_Rhs) const
+ {
+ return Vector3<T>(
+ y * a_Rhs.z - z * a_Rhs.y,
+ z * a_Rhs.x - x * a_Rhs.z,
+ x * a_Rhs.y - y * a_Rhs.x
+ );
+ }
+
+ inline bool Equals(const Vector3<T> & a_Rhs) const
+ {
+ return x == a_Rhs.x && y == a_Rhs.y && z == a_Rhs.z;
+ }
+
+ inline bool operator < (const Vector3<T> & a_Rhs)
+ {
+ // return (x < a_Rhs.x) && (y < a_Rhs.y) && (z < a_Rhs.z); ?
+ return (x < a_Rhs.x) || (x == a_Rhs.x && y < a_Rhs.y) || (x == a_Rhs.x && y == a_Rhs.y && z < a_Rhs.z);
+ }
+
+ inline void Move(T a_X, T a_Y, T a_Z)
+ {
+ x += a_X;
+ y += a_Y;
+ z += a_Z;
+ }
+
+ // tolua_end
+
+ inline void operator += (const Vector3<T> & a_Rhs)
+ {
+ x += a_Rhs.x;
+ y += a_Rhs.y;
+ z += a_Rhs.z;
+ }
+
+ inline void operator -= (const Vector3<T> & a_Rhs)
+ {
+ x -= a_Rhs.x;
+ y -= a_Rhs.y;
+ z -= a_Rhs.z;
+ }
+
+ inline void operator *= (const Vector3<T> & a_Rhs)
+ {
+ x *= a_Rhs.x;
+ y *= a_Rhs.y;
+ z *= a_Rhs.z;
+ }
+
+ inline void operator *= (T a_v)
+ {
+ x *= a_v;
+ y *= a_v;
+ z *= a_v;
+ }
+
+ // tolua_begin
+
+ inline Vector3<T> operator + (const Vector3<T>& a_Rhs) const
+ {
+ return Vector3<T>(
+ x + a_Rhs.x,
+ y + a_Rhs.y,
+ z + a_Rhs.z
+ );
+ }
+
+ inline Vector3<T> operator - (const Vector3<T>& a_Rhs) const
+ {
+ return Vector3<T>(
+ x - a_Rhs.x,
+ y - a_Rhs.y,
+ z - a_Rhs.z
+ );
+ }
+
+ inline Vector3<T> operator * (const Vector3<T>& a_Rhs) const
+ {
+ return Vector3<T>(
+ x * a_Rhs.x,
+ y * a_Rhs.y,
+ z * a_Rhs.z
+ );
+ }
+
+ inline Vector3<T> operator * (T a_v) const
+ {
+ return Vector3<T>(
+ x * a_v,
+ y * a_v,
+ z * a_v
+ );
+ }
+
+ inline Vector3<T> operator / (T a_v) const
+ {
+ return Vector3<T>(
+ x / a_v,
+ y / a_v,
+ z / a_v
+ );
+ }
+
+ /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified Z coord.
+ The result satisfies the following equation:
+ (*this + Result * (a_OtherEnd - *this)).z = a_Z
+ If the line is too close to being parallel, this function returns NO_INTERSECTION
+ */
+ inline double LineCoeffToXYPlane(const Vector3<T> & a_OtherEnd, T a_Z) const
+ {
+ if (abs(z - a_OtherEnd.z) < EPS)
+ {
+ return NO_INTERSECTION;
+ }
+
+ return (a_Z - z) / (a_OtherEnd.z - z);
+ }
+
+ /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified Y coord.
+ The result satisfies the following equation:
+ (*this + Result * (a_OtherEnd - *this)).y = a_Y
+ If the line is too close to being parallel, this function returns NO_INTERSECTION
+ */
+ inline double LineCoeffToXZPlane(const Vector3<T> & a_OtherEnd, T a_Y) const
+ {
+ if (abs(y - a_OtherEnd.y) < EPS)
+ {
+ return NO_INTERSECTION;
+ }
+
+ return (a_Y - y) / (a_OtherEnd.y - y);
+ }
+
+ /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified X coord.
+ The result satisfies the following equation:
+ (*this + Result * (a_OtherEnd - *this)).x = a_X
+ If the line is too close to being parallel, this function returns NO_INTERSECTION
+ */
+ inline double LineCoeffToYZPlane(const Vector3<T> & a_OtherEnd, T a_X) const
+ {
+ if (abs(x - a_OtherEnd.x) < EPS)
+ {
+ return NO_INTERSECTION;
+ }
+
+ return (a_X - x) / (a_OtherEnd.x - x);
+ }
+
+ /** The max difference between two coords for which the coords are assumed equal. */
+ static const double EPS;
+
+ /** Return value of LineCoeffToPlane() if the line is parallel to the plane. */
+ static const double NO_INTERSECTION;
+
+};
+// tolua_end
+
+
+
+
+
+template <typename T>
+const double Vector3<T>::EPS = 0.000001;
+
+template <typename T>
+const double Vector3<T>::NO_INTERSECTION = 1e70;
+
+
+
+
+
+// tolua_begin
+typedef Vector3<double> Vector3d;
+typedef Vector3<float> Vector3f;
+typedef Vector3<int> Vector3i;
+// tolua_end
+
+
+
+
+
+typedef std::list<Vector3i> cVector3iList;
+typedef std::vector<Vector3i> cVector3iArray;
+
+
+
+
+
+
diff --git a/src/Vector3d.cpp b/src/Vector3d.cpp
deleted file mode 100644
index 96ebebab5..000000000
--- a/src/Vector3d.cpp
+++ /dev/null
@@ -1,77 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Vector3d.h"
-#include "Vector3f.h"
-
-
-
-
-
-const double Vector3d::EPS = 0.000001; ///< The max difference between two coords for which the coords are assumed equal
-const double Vector3d::NO_INTERSECTION = 1e70; ///< Return value of LineCoeffToPlane() if the line is parallel to the plane
-
-
-
-
-
-Vector3d::Vector3d(const Vector3f & v) :
- x(v.x),
- y(v.y),
- z(v.z)
-{
-}
-
-
-
-
-
-Vector3d::Vector3d(const Vector3f * v) :
- x(v->x),
- y(v->y),
- z(v->z)
-{
-}
-
-
-
-
-
-double Vector3d::LineCoeffToXYPlane(const Vector3d & a_OtherEnd, double a_Z) const
-{
- if (abs(z - a_OtherEnd.z) < EPS)
- {
- return NO_INTERSECTION;
- }
- return (a_Z - z) / (a_OtherEnd.z - z);
-}
-
-
-
-
-
-double Vector3d::LineCoeffToXZPlane(const Vector3d & a_OtherEnd, double a_Y) const
-{
- if (abs(y - a_OtherEnd.y) < EPS)
- {
- return NO_INTERSECTION;
- }
- return (a_Y - y) / (a_OtherEnd.y - y);
-}
-
-
-
-
-
-double Vector3d::LineCoeffToYZPlane(const Vector3d & a_OtherEnd, double a_X) const
-{
- if (abs(x - a_OtherEnd.x) < EPS)
- {
- return NO_INTERSECTION;
- }
- return (a_X - x) / (a_OtherEnd.x - x);
-}
-
-
-
-
diff --git a/src/Vector3d.h b/src/Vector3d.h
deleted file mode 100644
index a06a17c09..000000000
--- a/src/Vector3d.h
+++ /dev/null
@@ -1,81 +0,0 @@
-#pragma once
-
-#include <math.h>
-
-class Vector3f;
-
-
-
-// tolua_begin
-
-class Vector3d
-{
-public:
- // convert from float
- Vector3d(const Vector3f & v);
- Vector3d(const Vector3f * v);
-
- Vector3d() : x(0), y(0), z(0) {}
- Vector3d(double a_x, double a_y, double a_z) : x(a_x), y(a_y), z(a_z) {}
-
- inline void Set(double a_x, double a_y, double a_z) { x = a_x, y = a_y, z = a_z; }
- inline void Normalize() { double l = 1.0f / Length(); x *= l; y *= l; z *= l; }
- inline Vector3d NormalizeCopy() { double l = 1.0f / Length(); return Vector3d( x * l, y * l, z * l ); }
- inline void NormalizeCopy(Vector3d & a_V) { double l = 1.0f / Length(); a_V.Set(x*l, y*l, z*l ); }
- inline double Length() const { return (double)sqrt( x * x + y * y + z * z ); }
- inline double SqrLength() const { return x * x + y * y + z * z; }
- inline double Dot( const Vector3d & a_V ) const { return x * a_V.x + y * a_V.y + z * a_V.z; }
- inline Vector3d Cross( const Vector3d & v ) const { return Vector3d( y * v.z - z * v.y, z * v.x - x * v.z, x * v.y - y * v.x ); }
-
- /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified Z coord
- The result satisfies the following equation:
- (*this + Result * (a_OtherEnd - *this)).z = a_Z
- If the line is too close to being parallel, this function returns NO_INTERSECTION
- */
- double LineCoeffToXYPlane(const Vector3d & a_OtherEnd, double a_Z) const;
-
- /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified Y coord
- The result satisfies the following equation:
- (*this + Result * (a_OtherEnd - *this)).y = a_Y
- If the line is too close to being parallel, this function returns NO_INTERSECTION
- */
- double LineCoeffToXZPlane(const Vector3d & a_OtherEnd, double a_Y) const;
-
- /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified X coord
- The result satisfies the following equation:
- (*this + Result * (a_OtherEnd - *this)).x = a_X
- If the line is too close to being parallel, this function returns NO_INTERSECTION
- */
- double LineCoeffToYZPlane(const Vector3d & a_OtherEnd, double a_X) const;
-
- inline bool Equals(const Vector3d & v) const { return ((x == v.x) && (y == v.y) && (z == v.z)); }
-
- // tolua_end
-
- void operator += ( const Vector3d& a_V ) { x += a_V.x; y += a_V.y; z += a_V.z; }
- void operator += ( Vector3d* a_V ) { x += a_V->x; y += a_V->y; z += a_V->z; }
- void operator -= ( const Vector3d& a_V ) { x -= a_V.x; y -= a_V.y; z -= a_V.z; }
- void operator -= ( Vector3d* a_V ) { x -= a_V->x; y -= a_V->y; z -= a_V->z; }
- void operator *= ( double a_f ) { x *= a_f; y *= a_f; z *= a_f; }
-
- // tolua_begin
-
- Vector3d operator + (const Vector3d & v2) const { return Vector3d(x + v2.x, y + v2.y, z + v2.z ); }
- Vector3d operator + (const Vector3d * v2) const { return Vector3d(x + v2->x, y + v2->y, z + v2->z ); }
- Vector3d operator - (const Vector3d & v2) const { return Vector3d(x - v2.x, y - v2.y, z - v2.z ); }
- Vector3d operator - (const Vector3d * v2) const { return Vector3d(x - v2->x, y - v2->y, z - v2->z ); }
- Vector3d operator * (const double f) const { return Vector3d(x * f, y * f, z * f ); }
- Vector3d operator * (const Vector3d & v2) const { return Vector3d(x * v2.x, y * v2.y, z * v2.z ); }
- Vector3d operator / (const double f) const { return Vector3d(x / f, y / f, z / f ); }
-
- double x, y, z;
-
- static const double EPS; ///< The max difference between two coords for which the coords are assumed equal
- static const double NO_INTERSECTION; ///< Return value of LineCoeffToPlane() if the line is parallel to the plane
-} ;
-
-// tolua_end
-
-
-
-
diff --git a/src/Vector3f.cpp b/src/Vector3f.cpp
deleted file mode 100644
index 59d71d371..000000000
--- a/src/Vector3f.cpp
+++ /dev/null
@@ -1,34 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Vector3f.h"
-#include "Vector3d.h"
-#include "Vector3i.h"
-
-Vector3f::Vector3f( const Vector3d & v )
- : x( (float)v.x )
- , y( (float)v.y )
- , z( (float)v.z )
-{
-}
-
-Vector3f::Vector3f( const Vector3d * v )
- : x( (float)v->x )
- , y( (float)v->y )
- , z( (float)v->z )
-{
-}
-
-Vector3f::Vector3f( const Vector3i & v )
- : x( (float)v.x )
- , y( (float)v.y )
- , z( (float)v.z )
-{
-}
-
-Vector3f::Vector3f( const Vector3i * v )
- : x( (float)v->x )
- , y( (float)v->y )
- , z( (float)v->z )
-{
-} \ No newline at end of file
diff --git a/src/Vector3f.h b/src/Vector3f.h
deleted file mode 100644
index adb154ad7..000000000
--- a/src/Vector3f.h
+++ /dev/null
@@ -1,47 +0,0 @@
-#pragma once
-
-#include <math.h>
-
-class Vector3i;
-class Vector3d;
-class Vector3f // tolua_export
-{ // tolua_export
-public: // tolua_export
- Vector3f( const Vector3d & v ); // tolua_export
- Vector3f( const Vector3d * v ); // tolua_export
- Vector3f( const Vector3i & v ); // tolua_export
- Vector3f( const Vector3i * v ); // tolua_export
-
-
- Vector3f() : x(0), y(0), z(0) {} // tolua_export
- Vector3f(float a_x, float a_y, float a_z) : x(a_x), y(a_y), z(a_z) {} // tolua_export
-
- inline void Set(float a_x, float a_y, float a_z) { x = a_x, y = a_y, z = a_z; } // tolua_export
- inline void Normalize() { float l = 1.0f / Length(); x *= l; y *= l; z *= l; } // tolua_export
- inline Vector3f NormalizeCopy() const { float l = 1.0f / Length(); return Vector3f( x * l, y * l, z * l ); }// tolua_export
- inline void NormalizeCopy(Vector3f & a_V) const { float l = 1.0f / Length(); a_V.Set(x*l, y*l, z*l ); } // tolua_export
- inline float Length() const { return (float)sqrtf( x * x + y * y + z * z ); } // tolua_export
- inline float SqrLength() const { return x * x + y * y + z * z; } // tolua_export
- inline float Dot( const Vector3f & a_V ) const { return x * a_V.x + y * a_V.y + z * a_V.z; } // tolua_export
- inline Vector3f Cross( const Vector3f & v ) const { return Vector3f( y * v.z - z * v.y, z * v.x - x * v.z, x * v.y - y * v.x ); } // tolua_export
-
- inline bool Equals( const Vector3f & v ) const { return (x == v.x && y == v.y && z == v.z ); } // tolua_export
-
- void operator += ( const Vector3f& a_V ) { x += a_V.x; y += a_V.y; z += a_V.z; }
- void operator += ( Vector3f* a_V ) { x += a_V->x; y += a_V->y; z += a_V->z; }
- void operator -= ( const Vector3f& a_V ) { x -= a_V.x; y -= a_V.y; z -= a_V.z; }
- void operator -= ( Vector3f* a_V ) { x -= a_V->x; y -= a_V->y; z -= a_V->z; }
- void operator *= ( float a_f ) { x *= a_f; y *= a_f; z *= a_f; }
- void operator *= ( Vector3f* a_V ) { x *= a_V->x; y *= a_V->y; z *= a_V->z; }
- void operator *= ( const Vector3f& a_V ) { x *= a_V.x; y *= a_V.y; z *= a_V.z; }
-
- Vector3f operator + ( const Vector3f& v2 ) const { return Vector3f( x + v2.x, y + v2.y, z + v2.z ); } // tolua_export
- Vector3f operator + ( const Vector3f* v2 ) const { return Vector3f( x + v2->x, y + v2->y, z + v2->z ); } // tolua_export
- Vector3f operator - ( const Vector3f& v2 ) const { return Vector3f( x - v2.x, y - v2.y, z - v2.z ); } // tolua_export
- Vector3f operator - ( const Vector3f* v2 ) const { return Vector3f( x - v2->x, y - v2->y, z - v2->z ); } // tolua_export
- Vector3f operator * ( const float f ) const { return Vector3f( x * f, y * f, z * f ); } // tolua_export
- Vector3f operator * ( const Vector3f& v2 ) const { return Vector3f( x * v2.x, y * v2.y, z * v2.z ); } // tolua_export
-
- float x, y, z; // tolua_export
-
-};// tolua_export
diff --git a/src/Vector3i.cpp b/src/Vector3i.cpp
deleted file mode 100644
index 2106aea6d..000000000
--- a/src/Vector3i.cpp
+++ /dev/null
@@ -1,58 +0,0 @@
-
-// Vector3i.cpp
-
-// Implements the Vector3i class representing an int-based 3D vector
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "math.h"
-#include "Vector3i.h"
-#include "Vector3d.h"
-
-
-
-
-
-Vector3i::Vector3i(const Vector3d & v) :
- x((int)v.x),
- y((int)v.y),
- z((int)v.z)
-{
-}
-
-
-
-
-
-Vector3i::Vector3i(void) :
- x(0),
- y(0),
- z(0)
-{
-}
-
-
-
-
-
-Vector3i::Vector3i(int a_x, int a_y, int a_z) :
- x(a_x),
- y(a_y),
- z(a_z)
-{
-}
-
-
-
-
-
-void Vector3i::Move(int a_MoveX, int a_MoveY, int a_MoveZ)
-{
- x += a_MoveX;
- y += a_MoveY;
- z += a_MoveZ;
-}
-
-
-
-
diff --git a/src/Vector3i.h b/src/Vector3i.h
deleted file mode 100644
index 39e138683..000000000
--- a/src/Vector3i.h
+++ /dev/null
@@ -1,68 +0,0 @@
-
-// Vector3i.h
-
-// Declares the Vector3i class representing an int-based 3D vector
-
-
-
-
-
-#pragma once
-
-
-
-
-
-// fwd:
-class Vector3d;
-
-
-
-
-
-// tolua_begin
-class Vector3i
-{
-public:
- /** Creates an int vector based on the floor()-ed coords of a double vector. */
- Vector3i(const Vector3d & v);
-
- Vector3i(void);
- Vector3i(int a_x, int a_y, int a_z);
-
- inline void Set(int a_x, int a_y, int a_z) { x = a_x, y = a_y, z = a_z; }
- inline float Length() const { return sqrtf( (float)( x * x + y * y + z * z) ); }
- inline int SqrLength() const { return x * x + y * y + z * z; }
-
- inline bool Equals( const Vector3i & v ) const { return (x == v.x && y == v.y && z == v.z ); }
- inline bool Equals( const Vector3i * v ) const { return (x == v->x && y == v->y && z == v->z ); }
-
- void Move(int a_MoveX, int a_MoveY, int a_MoveZ);
-
- // tolua_end
-
- void operator += ( const Vector3i& a_V ) { x += a_V.x; y += a_V.y; z += a_V.z; }
- void operator += ( Vector3i* a_V ) { x += a_V->x; y += a_V->y; z += a_V->z; }
- void operator -= ( const Vector3i& a_V ) { x -= a_V.x; y -= a_V.y; z -= a_V.z; }
- void operator -= ( Vector3i* a_V ) { x -= a_V->x; y -= a_V->y; z -= a_V->z; }
- void operator *= ( int a_f ) { x *= a_f; y *= a_f; z *= a_f; }
-
- friend Vector3i operator + ( const Vector3i& v1, const Vector3i& v2 ) { return Vector3i( v1.x + v2.x, v1.y + v2.y, v1.z + v2.z ); }
- friend Vector3i operator + ( const Vector3i& v1, Vector3i* v2 ) { return Vector3i( v1.x + v2->x, v1.y + v2->y, v1.z + v2->z ); }
- friend Vector3i operator - ( const Vector3i& v1, const Vector3i& v2 ) { return Vector3i( v1.x - v2.x, v1.y - v2.y, v1.z - v2.z ); }
- friend Vector3i operator - ( const Vector3i& v1, Vector3i* v2 ) { return Vector3i( v1.x - v2->x, v1.y - v2->y, v1.z - v2->z ); }
- friend Vector3i operator - ( const Vector3i* v1, Vector3i& v2 ) { return Vector3i( v1->x - v2.x, v1->y - v2.y, v1->z - v2.z ); }
- friend Vector3i operator * ( const Vector3i& v, const int f ) { return Vector3i( v.x * f, v.y * f, v.z * f ); }
- friend Vector3i operator * ( const Vector3i& v1, const Vector3i& v2 ) { return Vector3i( v1.x * v2.x, v1.y * v2.y, v1.z * v2.z ); }
- friend Vector3i operator * ( const int f, const Vector3i& v ) { return Vector3i( v.x * f, v.y * f, v.z * f ); }
- friend bool operator < ( const Vector3i& v1, const Vector3i& v2 ) { return (v1.x<v2.x)||(v1.x==v2.x && v1.y<v2.y)||(v1.x==v2.x && v1.y == v2.y && v1.z<v2.z); }
-
- int x, y, z; // tolua_export
-}; // tolua_export
-
-typedef std::list<Vector3i> cVector3iList;
-typedef std::vector<Vector3i> cVector3iArray;
-
-
-
-
diff --git a/src/World.cpp b/src/World.cpp
index a9db6bf00..012ba915b 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -46,7 +46,6 @@
#include "Generating/Trees.h"
#include "Bindings/PluginManager.h"
#include "Blocks/BlockHandler.h"
-#include "Vector3d.h"
#include "Tracer.h"
@@ -103,7 +102,7 @@ protected:
{
for (;;)
{
- LOG("%d chunks to load, %d chunks to generate",
+ LOG("" SIZE_T_FMT " chunks to load, %d chunks to generate",
m_World->GetStorage().GetLoadQueueLength(),
m_World->GetGenerator().GetQueueLength()
);
@@ -155,7 +154,7 @@ protected:
{
for (;;)
{
- LOG("%d chunks remaining to light", m_Lighting->GetQueueLength()
+ LOG("" SIZE_T_FMT " chunks remaining to light", m_Lighting->GetQueueLength()
);
// Wait for 2 sec, but be "reasonably wakeable" when the thread is to finish
@@ -2454,14 +2453,14 @@ cPlayer * cWorld::FindClosestPlayer(const Vector3d & a_Pos, float a_SightLimit,
{
cTracer LineOfSight(this);
- float ClosestDistance = a_SightLimit;
- cPlayer* ClosestPlayer = NULL;
+ double ClosestDistance = a_SightLimit;
+ cPlayer * ClosestPlayer = NULL;
cCSLock Lock(m_CSPlayers);
for (cPlayerList::const_iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
{
Vector3f Pos = (*itr)->GetPosition();
- float Distance = (Pos - a_Pos).Length();
+ double Distance = (Pos - a_Pos).Length();
if (Distance < ClosestDistance)
{
diff --git a/src/World.h b/src/World.h
index d48db5911..a772710ab 100644
--- a/src/World.h
+++ b/src/World.h
@@ -14,8 +14,7 @@
#include "ChunkMap.h"
#include "WorldStorage/WorldStorage.h"
#include "Generating/ChunkGenerator.h"
-#include "Vector3i.h"
-#include "Vector3f.h"
+#include "Vector3.h"
#include "ChunkSender.h"
#include "Defines.h"
#include "LightingThread.h"
diff --git a/src/WorldStorage/FastNBT.cpp b/src/WorldStorage/FastNBT.cpp
index 8f80c3f75..be25fd1a4 100644
--- a/src/WorldStorage/FastNBT.cpp
+++ b/src/WorldStorage/FastNBT.cpp
@@ -506,22 +506,18 @@ void cFastNBTWriter::AddIntArray(const AString & a_Name, const int * a_Value, si
{
TagCommon(a_Name, TAG_IntArray);
Int32 len = htonl(a_NumElements);
+ size_t cap = m_Result.capacity();
+ size_t size = m_Result.length();
+ if ((cap - size) < (4 + a_NumElements * 4))
+ {
+ m_Result.reserve(size + 4 + (a_NumElements * 4));
+ }
m_Result.append((const char *)&len, 4);
-#if defined(ANDROID_NDK)
- // Android has alignment issues - cannot byteswap (htonl) an int that is not 32-bit-aligned, which happens in the regular version
for (size_t i = 0; i < a_NumElements; i++)
{
int Element = htonl(a_Value[i]);
m_Result.append((const char *)&Element, 4);
}
-#else
- int * Elements = (int *)(m_Result.data() + m_Result.size());
- m_Result.append(a_NumElements * 4, (char)0);
- for (size_t i = 0; i < a_NumElements; i++)
- {
- Elements[i] = htonl(a_Value[i]);
- }
-#endif
}
diff --git a/src/WorldStorage/FireworksSerializer.cpp b/src/WorldStorage/FireworksSerializer.cpp
index 1f05b470d..3c97ae0a2 100644
--- a/src/WorldStorage/FireworksSerializer.cpp
+++ b/src/WorldStorage/FireworksSerializer.cpp
@@ -90,30 +90,34 @@ void cFireworkItem::ParseFromNBT(cFireworkItem & a_FireworkItem, const cParsedNB
if (ExplosionName == "Colors")
{
// Divide by four as data length returned in bytes
- int DataLength = a_NBT.GetDataLength(explosiontag) / 4;
+ int DataLength = a_NBT.GetDataLength(explosiontag);
+ // round to the next highest multiple of four
+ DataLength -= DataLength % 4;
if (DataLength == 0)
{
continue;
}
- const int * ColourData = (const int *)(a_NBT.GetData(explosiontag));
- for (int i = 0; i < DataLength; i++)
+ const char * ColourData = (a_NBT.GetData(explosiontag));
+ for (int i = 0; i < DataLength; i += 4 /* Size of network int*/)
{
- a_FireworkItem.m_Colours.push_back(ntohl(ColourData[i]));
+ a_FireworkItem.m_Colours.push_back(GetBEInt(ColourData + i));
}
}
else if (ExplosionName == "FadeColors")
{
int DataLength = a_NBT.GetDataLength(explosiontag) / 4;
+ // round to the next highest multiple of four
+ DataLength -= DataLength % 4;
if (DataLength == 0)
{
continue;
}
- const int * FadeColourData = (const int *)(a_NBT.GetData(explosiontag));
- for (int i = 0; i < DataLength; i++)
+ const char * FadeColourData = (a_NBT.GetData(explosiontag));
+ for (int i = 0; i < DataLength; i += 4 /* Size of network int*/)
{
- a_FireworkItem.m_FadeColours.push_back(ntohl(FadeColourData[i]));
+ a_FireworkItem.m_FadeColours.push_back(GetBEInt(FadeColourData + i));
}
}
}
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index eb159f28d..070738164 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -507,10 +507,10 @@ cChunkDef::BiomeMap * cWSSAnvil::LoadBiomeMapFromNBT(cChunkDef::BiomeMap * a_Bio
// The biomes stored don't match in size
return NULL;
}
- const int * BiomeData = (const int *)(a_NBT.GetData(a_TagIdx));
+ const char * BiomeData = (a_NBT.GetData(a_TagIdx));
for (size_t i = 0; i < ARRAYCOUNT(*a_BiomeMap); i++)
{
- (*a_BiomeMap)[i] = (EMCSBiome)(ntohl(BiomeData[i]));
+ (*a_BiomeMap)[i] = (EMCSBiome)(GetBEInt(&BiomeData[i * 4]));
if ((*a_BiomeMap)[i] == 0xff)
{
// Unassigned biomes
diff --git a/src/WorldStorage/WSSCompact.cpp b/src/WorldStorage/WSSCompact.cpp
index 5e49e4909..bb9d4b9e6 100644
--- a/src/WorldStorage/WSSCompact.cpp
+++ b/src/WorldStorage/WSSCompact.cpp
@@ -39,7 +39,7 @@ struct cWSSCompact::sChunkHeader
/// The maximum number of PAK files that are cached
-const int MAX_PAK_FILES = 16;
+const size_t MAX_PAK_FILES = 16;
/// The maximum number of unsaved chunks before the cPAKFile saves them to disk
const int MAX_DIRTY_CHUNKS = 16;
@@ -569,7 +569,7 @@ void cWSSCompact::cPAKFile::UpdateChunk1To2()
if( ChunksConverted % 32 == 0 )
{
- LOGINFO("Updating \"%s\" version 1 to version 2: %d %%", m_FileName.c_str(), (ChunksConverted * 100) / m_ChunkHeaders.size() );
+ LOGINFO("Updating \"%s\" version 1 to version 2: " SIZE_T_FMT " %%", m_FileName.c_str(), (ChunksConverted * 100) / m_ChunkHeaders.size() );
}
ChunksConverted++;
@@ -607,7 +607,7 @@ void cWSSCompact::cPAKFile::UpdateChunk1To2()
if (UncompressedSize != (int)UncompressedData.size())
{
- LOGWARNING("Uncompressed data size differs (exp %d bytes, got %d) for chunk [%d, %d]",
+ LOGWARNING("Uncompressed data size differs (exp %d bytes, got " SIZE_T_FMT ") for chunk [%d, %d]",
UncompressedSize, UncompressedData.size(),
Header->m_ChunkX, Header->m_ChunkZ
);
@@ -713,7 +713,7 @@ void cWSSCompact::cPAKFile::UpdateChunk2To3()
if( ChunksConverted % 32 == 0 )
{
- LOGINFO("Updating \"%s\" version 2 to version 3: %d %%", m_FileName.c_str(), (ChunksConverted * 100) / m_ChunkHeaders.size() );
+ LOGINFO("Updating \"%s\" version 2 to version 3: " SIZE_T_FMT " %%", m_FileName.c_str(), (ChunksConverted * 100) / m_ChunkHeaders.size() );
}
ChunksConverted++;
@@ -751,7 +751,7 @@ void cWSSCompact::cPAKFile::UpdateChunk2To3()
if (UncompressedSize != (int)UncompressedData.size())
{
- LOGWARNING("Uncompressed data size differs (exp %d bytes, got %d) for chunk [%d, %d]",
+ LOGWARNING("Uncompressed data size differs (exp %d bytes, got " SIZE_T_FMT ") for chunk [%d, %d]",
UncompressedSize, UncompressedData.size(),
Header->m_ChunkX, Header->m_ChunkZ
);
@@ -764,7 +764,6 @@ void cWSSCompact::cPAKFile::UpdateChunk2To3()
// Cannot use cChunk::MakeIndex because it might change again?????????
// For compatibility, use what we know is current
- #define MAKE_2_INDEX( x, y, z ) ( y + (z * 256) + (x * 256 * 16) )
#define MAKE_3_INDEX( x, y, z ) ( x + (z * 16) + (y * 16 * 16) )
unsigned int InChunkOffset = 0;
@@ -867,7 +866,7 @@ bool cWSSCompact::LoadChunkFromData(const cChunkCoords & a_Chunk, int & a_Uncomp
if (a_UncompressedSize != (int)UncompressedData.size())
{
- LOGWARNING("Uncompressed data size differs (exp %d bytes, got %d) for chunk [%d, %d]",
+ LOGWARNING("Uncompressed data size differs (exp %d bytes, got " SIZE_T_FMT ") for chunk [%d, %d]",
a_UncompressedSize, UncompressedData.size(),
a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ
);
diff --git a/src/WorldStorage/WSSCompact.h b/src/WorldStorage/WSSCompact.h
index 64b8d7f31..4df146ec3 100644
--- a/src/WorldStorage/WSSCompact.h
+++ b/src/WorldStorage/WSSCompact.h
@@ -12,7 +12,7 @@
#define WSSCOMPACT_H_INCLUDED
#include "WorldStorage.h"
-#include "../Vector3i.h"
+#include "../Vector3.h"
#include "json/json.h"