diff options
-rw-r--r-- | src/Bindings/AllToLua.pkg | 2 | ||||
-rw-r--r-- | src/Bindings/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/Entities/HangingEntity.cpp | 30 | ||||
-rw-r--r-- | src/Entities/HangingEntity.h | 29 | ||||
-rw-r--r-- | src/Entities/ItemFrame.cpp | 16 | ||||
-rw-r--r-- | src/Entities/ItemFrame.h | 17 | ||||
-rw-r--r-- | src/Protocol/Protocol17x.cpp | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol18x.cpp | 2 | ||||
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.cpp | 24 | ||||
-rw-r--r-- | src/WorldStorage/WSSAnvil.cpp | 43 |
10 files changed, 100 insertions, 67 deletions
diff --git a/src/Bindings/AllToLua.pkg b/src/Bindings/AllToLua.pkg index 179e9742f..1bff26b0e 100644 --- a/src/Bindings/AllToLua.pkg +++ b/src/Bindings/AllToLua.pkg @@ -41,6 +41,8 @@ $cfile "../Entities/FireChargeEntity.h" $cfile "../Entities/FireworkEntity.h" $cfile "../Entities/Floater.h" $cfile "../Entities/GhastFireballEntity.h" +$cfile "../Entities/HangingEntity.h" +$cfile "../Entities/ItemFrame.h" $cfile "../Entities/Pawn.h" $cfile "../Entities/Player.h" $cfile "../Entities/Painting.h" diff --git a/src/Bindings/CMakeLists.txt b/src/Bindings/CMakeLists.txt index 6880a51dd..d47579cd6 100644 --- a/src/Bindings/CMakeLists.txt +++ b/src/Bindings/CMakeLists.txt @@ -82,6 +82,8 @@ set(BINDING_DEPENDENCIES ../Entities/FireworkEntity.h ../Entities/Floater.h ../Entities/GhastFireballEntity.h + ../Entities/HangingEntity.h + ../Entities/ItemFrame.h ../Entities/Pawn.h ../Entities/Player.h ../Entities/Painting.h diff --git a/src/Entities/HangingEntity.cpp b/src/Entities/HangingEntity.cpp index 3276bc4a0..a6b9c40c8 100644 --- a/src/Entities/HangingEntity.cpp +++ b/src/Entities/HangingEntity.cpp @@ -9,9 +9,9 @@ -cHangingEntity::cHangingEntity(eEntityType a_EntityType, eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z) - : cEntity(a_EntityType, a_X, a_Y, a_Z, 0.8, 0.8) - , m_BlockFace(a_BlockFace) +cHangingEntity::cHangingEntity(eEntityType a_EntityType, eBlockFace a_Facing, double a_X, double a_Y, double a_Z) : + cEntity(a_EntityType, a_X, a_Y, a_Z, 0.8, 0.8), + m_Facing(a_Facing) { SetMaxHealth(1); SetHealth(1); @@ -21,15 +21,23 @@ cHangingEntity::cHangingEntity(eEntityType a_EntityType, eBlockFace a_BlockFace, -void cHangingEntity::SetDirection(eBlockFace a_BlockFace) +void cHangingEntity::SetFacing(eBlockFace a_Facing) { - if ((a_BlockFace < 2) || (a_BlockFace > 5)) + // Y-based faces are not allowed: + switch (a_Facing) { - ASSERT(!"Tried to set a bad direction!"); - return; + case BLOCK_FACE_NONE: + case BLOCK_FACE_YM: + case BLOCK_FACE_YP: + { + LOGWARNING("%s: Invalid facing: %d. Ignoring.", __FUNCTION__, a_Facing); + ASSERT(!"Tried to set a bad facing!"); + return; + } + default: break; } - m_BlockFace = a_BlockFace; + m_Facing = a_Facing; } @@ -41,7 +49,7 @@ void cHangingEntity::SpawnOn(cClientHandle & a_ClientHandle) int Dir = 0; // The client uses different values for item frame directions and block faces. Our constants are for the block faces, so we convert them here to item frame faces - switch (m_BlockFace) + switch (m_Facing) { case BLOCK_FACE_ZP: Dir = 0; break; case BLOCK_FACE_ZM: Dir = 2; break; @@ -49,8 +57,8 @@ void cHangingEntity::SpawnOn(cClientHandle & a_ClientHandle) case BLOCK_FACE_XP: Dir = 3; break; default: { - LOGINFO("Invalid face (%d) in a cHangingEntity at {%d, %d, %d}, adjusting to BLOCK_FACE_XP.", - m_BlockFace, (int)GetPosX(), (int)GetPosY(), (int)GetPosZ() + LOGINFO("Invalid facing (%d) in a cHangingEntity at {%d, %d, %d}, adjusting to BLOCK_FACE_XP.", + m_Facing, (int)GetPosX(), (int)GetPosY(), (int)GetPosZ() ); Dir = 3; } diff --git a/src/Entities/HangingEntity.h b/src/Entities/HangingEntity.h index 1cc0034e1..67146a20b 100644 --- a/src/Entities/HangingEntity.h +++ b/src/Entities/HangingEntity.h @@ -11,36 +11,41 @@ class cHangingEntity : public cEntity { - // tolua_end typedef cEntity super; public: + // tolua_end + CLASS_PROTODEF(cHangingEntity) cHangingEntity(eEntityType a_EntityType, eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z); - /** Returns the orientation from the hanging entity */ - eBlockFace GetDirection() const { return m_BlockFace; } // tolua_export + // tolua_begin + + /** Returns the direction in which the entity is facing. */ + eBlockFace GetFacing() const { return m_Facing; } - /** Set the orientation from the hanging entity */ - void SetDirection(eBlockFace a_BlockFace); // tolua_export + /** Set the direction in which the entity is facing. */ + void SetFacing(eBlockFace a_Facing); - /** Returns the X coord. */ - int GetTileX() const { return POSX_TOINT; } // tolua_export + /** Returns the X coord of the block in which the entity resides. */ + int GetBlockX() const { return POSX_TOINT; } - /** Returns the Y coord. */ - int GetTileY() const { return POSY_TOINT; } // tolua_export + /** Returns the Y coord of the block in which the entity resides. */ + int GetBlockY() const { return POSY_TOINT; } - /** Returns the Z coord. */ - int GetTileZ() const { return POSZ_TOINT; } // tolua_export + /** Returns the Z coord of the block in which the entity resides. */ + int GetBlockZ() const { return POSZ_TOINT; } + + // tolua_end private: virtual void SpawnOn(cClientHandle & a_ClientHandle) override; virtual void Tick(float a_Dt, cChunk & a_Chunk) override {} - eBlockFace m_BlockFace; + eBlockFace m_Facing; }; // tolua_export diff --git a/src/Entities/ItemFrame.cpp b/src/Entities/ItemFrame.cpp index f512324eb..6704c05b4 100644 --- a/src/Entities/ItemFrame.cpp +++ b/src/Entities/ItemFrame.cpp @@ -9,10 +9,10 @@ -cItemFrame::cItemFrame(eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z) - : cHangingEntity(etItemFrame, a_BlockFace, a_X, a_Y, a_Z) - , m_Item(E_BLOCK_AIR) - , m_Rotation(0) +cItemFrame::cItemFrame(eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z) : + cHangingEntity(etItemFrame, a_BlockFace, a_X, a_Y, a_Z), + m_Item(E_BLOCK_AIR), + m_ItemRotation(0) { } @@ -27,10 +27,10 @@ void cItemFrame::OnRightClicked(cPlayer & a_Player) if (!m_Item.IsEmpty()) { // Item not empty, rotate, clipping values to zero to three inclusive - m_Rotation++; - if (m_Rotation >= 8) + m_ItemRotation++; + if (m_ItemRotation >= 8) { - m_Rotation = 0; + m_ItemRotation = 0; } } else if (!a_Player.GetEquippedItem().IsEmpty()) @@ -72,7 +72,7 @@ void cItemFrame::KilledBy(TakeDamageInfo & a_TDI) SetHealth(GetMaxHealth()); m_Item.Empty(); - m_Rotation = 0; + m_ItemRotation = 0; SetInvulnerableTicks(0); GetWorld()->BroadcastEntityMetadata(*this); } diff --git a/src/Entities/ItemFrame.h b/src/Entities/ItemFrame.h index a63b78b70..3642662f9 100644 --- a/src/Entities/ItemFrame.h +++ b/src/Entities/ItemFrame.h @@ -11,26 +11,31 @@ class cItemFrame : public cHangingEntity { - // tolua_end typedef cHangingEntity super; public: + // tolua_end + CLASS_PROTODEF(cItemFrame) cItemFrame(eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z); + // tolua_begin + /** Returns the item in the frame */ - const cItem & GetItem(void) { return m_Item; } // tolua_export + const cItem & GetItem(void) { return m_Item; } /** Set the item in the frame */ - void SetItem(cItem & a_Item) { m_Item = a_Item; } // tolua_export + void SetItem(cItem & a_Item) { m_Item = a_Item; } /** Returns the rotation from the item in the frame */ - Byte GetRotation(void) const { return m_Rotation; } // tolua_export + Byte GetItemRotation(void) const { return m_ItemRotation; } /** Set the rotation from the item in the frame */ - void SetRotation(Byte a_Rotation) { m_Rotation = a_Rotation; } // tolua_export + void SetRotation(Byte a_ItemRotation) { m_ItemRotation = a_ItemRotation; } + + // tolua_end private: @@ -39,7 +44,7 @@ private: virtual void GetDrops(cItems & a_Items, cEntity * a_Killer) override; cItem m_Item; - Byte m_Rotation; + Byte m_ItemRotation; }; // tolua_export diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 204691ede..f4779d83b 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -2803,7 +2803,7 @@ void cProtocol172::cPacketizer::WriteEntityMetadata(const cEntity & a_Entity) WriteByte(0xA2); WriteItem(Frame.GetItem()); WriteByte(0x3); - WriteByte(Frame.GetRotation() / 2); + WriteByte(Frame.GetItemRotation() / 2); break; } default: break; diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp index c9118c239..39046e2ed 100644 --- a/src/Protocol/Protocol18x.cpp +++ b/src/Protocol/Protocol18x.cpp @@ -3109,7 +3109,7 @@ void cProtocol180::cPacketizer::WriteEntityMetadata(const cEntity & a_Entity) WriteByte(0xA8); WriteItem(Frame.GetItem()); WriteByte(0x09); - WriteByte(Frame.GetRotation()); + WriteByte(Frame.GetItemRotation()); break; } default: break; diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index 28b9dd042..80d9ab6d2 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -685,21 +685,21 @@ void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile) void cNBTChunkSerializer::AddHangingEntity(cHangingEntity * a_Hanging) { - m_Writer.AddByte("Direction", (unsigned char)a_Hanging->GetDirection()); - m_Writer.AddInt("TileX", a_Hanging->GetTileX()); - m_Writer.AddInt("TileY", a_Hanging->GetTileY()); - m_Writer.AddInt("TileZ", a_Hanging->GetTileZ()); - switch (a_Hanging->GetDirection()) + m_Writer.AddInt("TileX", a_Hanging->GetBlockX()); + m_Writer.AddInt("TileY", a_Hanging->GetBlockY()); + m_Writer.AddInt("TileZ", a_Hanging->GetBlockZ()); + switch (a_Hanging->GetFacing()) { - case BLOCK_FACE_YM: m_Writer.AddByte("Dir", (unsigned char)2); break; - case BLOCK_FACE_YP: m_Writer.AddByte("Dir", (unsigned char)1); break; - case BLOCK_FACE_ZM: m_Writer.AddByte("Dir", (unsigned char)0); break; - case BLOCK_FACE_ZP: m_Writer.AddByte("Dir", (unsigned char)3); break; + case BLOCK_FACE_XM: m_Writer.AddByte("Facing", 1); break; + case BLOCK_FACE_XP: m_Writer.AddByte("Facing", 3); break; + case BLOCK_FACE_ZM: m_Writer.AddByte("Facing", 2); break; + case BLOCK_FACE_ZP: m_Writer.AddByte("Facing", 0); break; - case BLOCK_FACE_XM: - case BLOCK_FACE_XP: + case BLOCK_FACE_YM: + case BLOCK_FACE_YP: case BLOCK_FACE_NONE: { + // These directions are invalid, but they may have been previously loaded, so keep them. break; } } @@ -740,7 +740,7 @@ void cNBTChunkSerializer::AddItemFrameEntity(cItemFrame * a_ItemFrame) AddBasicEntity(a_ItemFrame, "ItemFrame"); AddHangingEntity(a_ItemFrame); AddItem(a_ItemFrame->GetItem(), -1, "Item"); - m_Writer.AddByte("ItemRotation", (unsigned char)a_ItemFrame->GetRotation()); + m_Writer.AddByte("ItemRotation", (unsigned char)a_ItemFrame->GetItemRotation()); m_Writer.AddFloat("ItemDropChance", 1.0F); m_Writer.EndCompound(); } diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 092b9514c..eba21c659 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -1660,30 +1660,41 @@ void cWSSAnvil::LoadExpOrbFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadHangingFromNBT(cHangingEntity & a_Hanging, const cParsedNBT & a_NBT, int a_TagIdx) { - int Direction = a_NBT.FindChildByName(a_TagIdx, "Direction"); - if (Direction > 0) + // "Facing" tag is the prime source of the Facing; if not available, translate from older "Direction" or "Dir" + int Facing = a_NBT.FindChildByName(a_TagIdx, "Facing"); + if (Facing > 0) { - Direction = (int)a_NBT.GetByte(Direction); - if ((Direction < 2) || (Direction > 5)) + Facing = (int)a_NBT.GetByte(Facing); + if ((Facing >= 2) && (Facing <= 5)) { - a_Hanging.SetDirection(BLOCK_FACE_NORTH); - } - else - { - a_Hanging.SetDirection(static_cast<eBlockFace>(Direction)); + a_Hanging.SetFacing(static_cast<eBlockFace>(Facing)); } } else { - Direction = a_NBT.FindChildByName(a_TagIdx, "Dir"); - if (Direction > 0) + Facing = a_NBT.FindChildByName(a_TagIdx, "Direction"); + if (Facing > 0) + { + switch ((int)a_NBT.GetByte(Facing)) + { + case 0: a_Hanging.SetFacing(BLOCK_FACE_ZM); break; + case 1: a_Hanging.SetFacing(BLOCK_FACE_XM); break; + case 2: a_Hanging.SetFacing(BLOCK_FACE_ZP); break; + case 3: a_Hanging.SetFacing(BLOCK_FACE_XP); break; + } + } + else { - switch ((int)a_NBT.GetByte(Direction)) + Facing = a_NBT.FindChildByName(a_TagIdx, "Dir"); // Has values 0 and 2 swapped + if (Facing > 0) { - case 0: a_Hanging.SetDirection(BLOCK_FACE_NORTH); break; - case 1: a_Hanging.SetDirection(BLOCK_FACE_TOP); break; - case 2: a_Hanging.SetDirection(BLOCK_FACE_BOTTOM); break; - case 3: a_Hanging.SetDirection(BLOCK_FACE_SOUTH); break; + switch ((int)a_NBT.GetByte(Facing)) + { + case 0: a_Hanging.SetFacing(BLOCK_FACE_ZP); break; + case 1: a_Hanging.SetFacing(BLOCK_FACE_XM); break; + case 2: a_Hanging.SetFacing(BLOCK_FACE_ZM); break; + case 3: a_Hanging.SetFacing(BLOCK_FACE_XP); break; + } } } } |