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-rw-r--r--src/Mobs/Villager.cpp10
1 files changed, 0 insertions, 10 deletions
diff --git a/src/Mobs/Villager.cpp b/src/Mobs/Villager.cpp
index 4a3cce26e..021d4c672 100644
--- a/src/Mobs/Villager.cpp
+++ b/src/Mobs/Villager.cpp
@@ -146,11 +146,6 @@ void cVillager::HandleFarmerAttemptSpecialAction()
void cVillager::HandleFarmerAction()
{
- if (!m_World->VillagersShouldHarvestCrops())
- {
- return;
- }
-
// Harvest the crops if the villager isn't moving and if the crops are closer then 2 blocks.
if (!m_bMovingToDestination && (GetPosition() - m_CropsPos).Length() < 2)
{
@@ -171,11 +166,6 @@ void cVillager::HandleFarmerAction()
void cVillager::HandleFarmerEndCountDown()
{
- if (!m_World->VillagersShouldHarvestCrops())
- {
- return;
- }
-
// Check if there is still farmland at the spot where the crops were.
if (m_World->GetBlock(m_CropsPos.x, m_CropsPos.y - 1, m_CropsPos.z) == E_BLOCK_FARMLAND)
{