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-rw-r--r--.travis.yml14
-rw-r--r--src/Bindings/LuaState.cpp26
-rw-r--r--src/Bindings/LuaState.h3
-rw-r--r--src/Blocks/BlockBed.cpp4
-rw-r--r--src/FastRandom.cpp26
-rw-r--r--src/Protocol/Protocol18x.cpp4
6 files changed, 61 insertions, 16 deletions
diff --git a/.travis.yml b/.travis.yml
index 2fd3bf991..6dde5b62b 100644
--- a/.travis.yml
+++ b/.travis.yml
@@ -2,7 +2,7 @@ language: cpp
compiler: clang
before_install:
- - if [ "$TRAVIS_MCSERVER_BUILD_TYPE" == "COVERAGE" ]; then sudo pip install cpp_coveralls; fi
+# - if [ "$TRAVIS_MCSERVER_BUILD_TYPE" == "COVERAGE" ]; then sudo pip install cpp_coveralls; fi
# g++4.8
- sudo add-apt-repository -y ppa:ubuntu-toolchain-r/test
@@ -21,17 +21,17 @@ install:
# Build MCServer
script: ./CIbuild.sh
-after_success:
- - ./uploadCoverage.sh
+#after_success:
+# - ./uploadCoverage.sh
env:
- TRAVIS_MCSERVER_BUILD_TYPE=RELEASE MCSERVER_PATH=./MCServer
- TRAVIS_MCSERVER_BUILD_TYPE=DEBUG MCSERVER_PATH=./MCServer_debug
-matrix:
- include:
- - compiler: gcc
- env: TRAVIS_MCSERVER_BUILD_TYPE=COVERAGE MCSERVER_PATH=./MCServer
+#matrix:
+# include:
+# - compiler: gcc
+# env: TRAVIS_MCSERVER_BUILD_TYPE=COVERAGE MCSERVER_PATH=./MCServer
# Notification Settings
notifications:
diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp
index ccf812417..08c7e19d7 100644
--- a/src/Bindings/LuaState.cpp
+++ b/src/Bindings/LuaState.cpp
@@ -927,6 +927,9 @@ bool cLuaState::CheckParamTable(int a_StartParam, int a_EndParam)
VERIFY(lua_getstack(m_LuaState, 0, &entry));
VERIFY(lua_getinfo (m_LuaState, "n", &entry));
AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != nullptr) ? entry.name : "?");
+
+ BreakIntoDebugger(m_LuaState);
+
tolua_error(m_LuaState, ErrMsg.c_str(), &tolua_err);
return false;
} // for i - Param
@@ -1366,6 +1369,7 @@ int cLuaState::ReportFnCallErrors(lua_State * a_LuaState)
{
LOGWARNING("LUA: %s", lua_tostring(a_LuaState, -1));
LogStackTrace(a_LuaState, 1);
+ BreakIntoDebugger(a_LuaState);
return 1; // We left the error message on the stack as the return value
}
@@ -1373,6 +1377,28 @@ int cLuaState::ReportFnCallErrors(lua_State * a_LuaState)
+int cLuaState::BreakIntoDebugger(lua_State * a_LuaState)
+{
+ // Call the BreakIntoDebugger function, if available:
+ lua_getglobal(a_LuaState, "BreakIntoDebugger");
+ if (!lua_isfunction(a_LuaState, -1))
+ {
+ LOGD("LUA: BreakIntoDebugger() not found / not a function");
+ lua_pop(a_LuaState, 1);
+ return 1;
+ }
+ lua_insert(a_LuaState, -2); // Copy the string that has been passed to us
+ LOGD("Calling BreakIntoDebugger()...");
+ lua_call(a_LuaState, 1, 0);
+ LOGD("Returned from BreakIntoDebugger().");
+
+ return 0;
+}
+
+
+
+
+
////////////////////////////////////////////////////////////////////////////////
// cLuaState::cRef:
diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h
index b38401fd8..5b4ec3ae4 100644
--- a/src/Bindings/LuaState.h
+++ b/src/Bindings/LuaState.h
@@ -389,6 +389,9 @@ protected:
/** Used as the error reporting function for function calls */
static int ReportFnCallErrors(lua_State * a_LuaState);
+
+ /** Tries to break into the MobDebug debugger, if it is installed. */
+ static int BreakIntoDebugger(lua_State * a_LuaState);
} ;
diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp
index e56f4bfe0..dfa392d9b 100644
--- a/src/Blocks/BlockBed.cpp
+++ b/src/Blocks/BlockBed.cpp
@@ -14,7 +14,7 @@ void cBlockBedHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInt
NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
Vector3i ThisPos( a_BlockX, a_BlockY, a_BlockZ);
- Vector3i Direction = MetaDataToDirection( OldMeta & 0x7);
+ Vector3i Direction = MetaDataToDirection( OldMeta & 0x3);
if (OldMeta & 0x8)
{
// Was pillow
@@ -111,7 +111,7 @@ void cBlockBedHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface
// Is foot end
VERIFY((Meta & 0x4) != 0x4); // Occupied flag should never be set, else our compilator (intended) is broken
- PillowDirection = MetaDataToDirection(Meta & 0x7);
+ PillowDirection = MetaDataToDirection(Meta & 0x3);
if (a_ChunkInterface.GetBlock(a_BlockX + PillowDirection.x, a_BlockY, a_BlockZ + PillowDirection.z) == E_BLOCK_BED) // Must always use pillow location for sleeping
{
a_WorldInterface.GetBroadcastManager().BroadcastUseBed(*a_Player, a_BlockX + PillowDirection.x, a_BlockY, a_BlockZ + PillowDirection.z);
diff --git a/src/FastRandom.cpp b/src/FastRandom.cpp
index 737b13535..c1716f026 100644
--- a/src/FastRandom.cpp
+++ b/src/FastRandom.cpp
@@ -6,12 +6,28 @@
#include "Globals.h"
#include "FastRandom.h"
+#include <random>
+
#ifdef _WIN32
- #define thread_local __declspec(thread)
+ #define thread_local static __declspec(thread)
+#elif defined __APPLE__
+ #define thread_local static __thread
#endif
-thread_local unsigned int m_Counter = 0;
-
+static unsigned int GetRandomSeed()
+{
+ thread_local bool SeedCounterInitialized = 0;
+ thread_local unsigned int SeedCounter = 0;
+
+ if (!SeedCounterInitialized)
+ {
+ std::random_device rd;
+ std::uniform_int_distribution<unsigned int> dist;
+ SeedCounter = dist(rd);
+ SeedCounterInitialized = true;
+ }
+ return ++SeedCounter;
+}
@@ -92,7 +108,7 @@ public:
cFastRandom::cFastRandom(void) :
- m_LinearRand(m_Counter++)
+ m_LinearRand(GetRandomSeed())
{
}
@@ -136,7 +152,7 @@ int cFastRandom::GenerateRandomInteger(int a_Begin, int a_End)
// MTRand:
MTRand::MTRand() :
- m_MersenneRand(m_Counter++)
+ m_MersenneRand(GetRandomSeed())
{
}
diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp
index 17faca27e..4612af4a5 100644
--- a/src/Protocol/Protocol18x.cpp
+++ b/src/Protocol/Protocol18x.cpp
@@ -51,7 +51,7 @@ Implements the 1.8.x protocol classes:
/** The slot number that the client uses to indicate "outside the window". */
-static const Int16 SLOT_NUM_OUTSIDE = -1;
+static const Int16 SLOT_NUM_OUTSIDE = -999;
@@ -2265,7 +2265,7 @@ void cProtocol180::HandlePacketCreativeInventoryAction(cByteBuffer & a_ByteBuffe
{
return;
}
- m_Client->HandleCreativeInventory(SlotNum, Item, (SlotNum == SLOT_NUM_OUTSIDE) ? caLeftClickOutside : caLeftClick);
+ m_Client->HandleCreativeInventory(SlotNum, Item, (SlotNum == -1) ? caLeftClickOutside : caLeftClick);
}