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-rw-r--r--VC2008/MCServer.vcproj8
-rw-r--r--source/HeartBeat.cpp143
-rw-r--r--source/HeartBeat.h28
3 files changed, 0 insertions, 179 deletions
diff --git a/VC2008/MCServer.vcproj b/VC2008/MCServer.vcproj
index 8dc8afc00..e4c0e7490 100644
--- a/VC2008/MCServer.vcproj
+++ b/VC2008/MCServer.vcproj
@@ -441,14 +441,6 @@
>
</File>
<File
- RelativePath="..\source\HeartBeat.cpp"
- >
- </File>
- <File
- RelativePath="..\source\HeartBeat.h"
- >
- </File>
- <File
RelativePath="..\source\Inventory.cpp"
>
</File>
diff --git a/source/HeartBeat.cpp b/source/HeartBeat.cpp
deleted file mode 100644
index 45acd0e1f..000000000
--- a/source/HeartBeat.cpp
+++ /dev/null
@@ -1,143 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "HeartBeat.h"
-#include "MCLogger.h"
-#include "md5/md5.h"
-
-#include "Root.h"
-#include "Server.h"
-
-
-
-
-
-cHeartBeat::cHeartBeat()
-{
- m_State = 0;
- Authenticate();
-}
-
-
-
-
-
-cHeartBeat::~cHeartBeat()
-{
-}
-
-
-
-
-
-void cHeartBeat::ReceivedData( char a_Data[256], int a_Size )
-{
- if( a_Size < 0 ) // Disconnected
- return;
-
- char MySalt[] = "1234567890";
-
- if( a_Size == 0 )
- {
- Authenticate();
- return;
- }
-
- bool bLoop = false;
- do
- {
- switch (m_State)
- {
- case 1:
- {
- m_ServerID = std::string( a_Data, a_Size );
- LOGINFO("Got server ID %s", m_ServerID.c_str() );
- std::string Hash = md5( m_ServerID + std::string( MySalt ) );
- CloseSocket();
- if( Connect( "mc-server.org", 80 ) )
- {
- SendMessage( (std::string("GET http://master.mc-server.org/?hash=") + Hash + std::string("&server=") + m_ServerID + "\n").c_str() );
- m_State = 2;
- }
- }
- break;
- case 2:
- {
- std::string ReturnedString = std::string( a_Data, a_Size );
- if( ReturnedString.compare("VALIDATED") == 0 )
- {
- LOGINFO("Successfully validated server on master server list");
- }
- else
- {
- LOGINFO("Could not validate server! Will try again later.");
- cSleep::MilliSleep( 10*1000 );
- Authenticate();
- return;
- }
- m_State = 3;
- } // Don't break, but fall through and update server info
- case 3:
- {
- cSleep::MilliSleep( 10*1000 );
- SendUpdate();
- m_State = 4;
- }
- break;
- case 4:
- {
- if( a_Data[0] == '0' )
- {
- LOGINFO("Successfully updated server info!");
- cSleep::MilliSleep( 10*1000 );
- SendUpdate();
- }
- else
- {
- LOGINFO("Failed to update server info, reauthenticating");
- Authenticate();
- }
- }
- default:
- break;
- };
- } while( bLoop );
-}
-
-
-
-
-
-void cHeartBeat::SendUpdate()
-{
- CloseSocket();
- if( Connect( "mc-server.org", 80 ) )
- {
- int Port = cRoot::Get()->GetServer()->GetPort();
- AString Msg;
- AString sPort;
- Printf(sPort, "%i", Port);
- AString sChecksum = md5( m_ServerID + sPort );
- Printf(Msg, "GET http://master.mc-server.org/?update=%s&checksum=%s&port=%d\n", m_ServerID.c_str(), sChecksum.c_str(), Port);
- SendMessage(Msg.c_str());
- }
-}
-
-
-
-
-
-void cHeartBeat::Authenticate()
-{
- CloseSocket();
- if (Connect( "mc-server.org", 80))
- {
- m_State = 1;
- int RetVal = SendMessage( "GET http://master.mc-server.org/\r\n\r\n");
- LOGINFO("Returned %i", RetVal);
- }
-}
-
-
-
-
diff --git a/source/HeartBeat.h b/source/HeartBeat.h
deleted file mode 100644
index 79465507c..000000000
--- a/source/HeartBeat.h
+++ /dev/null
@@ -1,28 +0,0 @@
-
-#pragma once
-
-#include "OSSupport/TCPLink.h"
-
-
-
-
-
-class cHeartBeat : public cTCPLink
-{
-public:
- cHeartBeat();
- ~cHeartBeat();
-private:
- virtual void ReceivedData( char a_Data[256], int a_Size );
-
- void Authenticate();
- int m_State;
-
- void SendUpdate();
-
- std::string m_ServerID;
-};
-
-
-
-