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-rw-r--r--MCServer/Plugins/APIDump/Hooks/OnProjectileHitBlock.lua24
-rw-r--r--MCServer/Plugins/APIDump/Hooks/OnProjectileHitEntity.lua25
-rw-r--r--src/Bindings/LuaState.cpp12
-rw-r--r--src/Bindings/LuaState.h2
-rw-r--r--src/Bindings/Plugin.h2
-rw-r--r--src/Bindings/PluginLua.cpp40
-rw-r--r--src/Bindings/PluginLua.h2
-rw-r--r--src/Bindings/PluginManager.cpp42
-rw-r--r--src/Bindings/PluginManager.h7
-rw-r--r--src/Entities/ProjectileEntity.cpp12
10 files changed, 167 insertions, 1 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnProjectileHitBlock.lua b/MCServer/Plugins/APIDump/Hooks/OnProjectileHitBlock.lua
new file mode 100644
index 000000000..1588d420c
--- /dev/null
+++ b/MCServer/Plugins/APIDump/Hooks/OnProjectileHitBlock.lua
@@ -0,0 +1,24 @@
+return
+{
+ HOOK_PROJECTILE_HIT_BLOCK =
+ {
+ CalledWhen = "A projectile hits a solid block.",
+ DefaultFnName = "OnProjectileHitBlock", -- also used as pagename
+ Desc = [[
+ This hook is called when a {{cProjectileEntity|projectile}} hits a solid block..
+ ]],
+ Params =
+ {
+ { Name = "ProjectileEntity", Type = "{{cProjectileEntity}}", Notes = "The projectile that hit an entity." },
+ },
+ Returns = [[
+ If the function returns false or no value, the next plugin's callback is called. If the function
+ returns true, no other callback is called for this event and the projectile flies through block..
+ ]],
+ }, -- HOOK_PROJECTILE_HIT_BLOCK
+}
+
+
+
+
+
diff --git a/MCServer/Plugins/APIDump/Hooks/OnProjectileHitEntity.lua b/MCServer/Plugins/APIDump/Hooks/OnProjectileHitEntity.lua
new file mode 100644
index 000000000..dd949fb46
--- /dev/null
+++ b/MCServer/Plugins/APIDump/Hooks/OnProjectileHitEntity.lua
@@ -0,0 +1,25 @@
+return
+{
+ HOOK_PROJECTILE_HIT_ENTITY =
+ {
+ CalledWhen = "A projectile hits another entity.",
+ DefaultFnName = "OnProjectileHitEntity", -- also used as pagename
+ Desc = [[
+ This hook is called when a {{cProjectileEntity|projectile}} hits another entity.
+ ]],
+ Params =
+ {
+ { Name = "ProjectileEntity", Type = "{{cProjectileEntity}}", Notes = "The projectile that hit an entity." },
+ { Name = "Entity", Type = "{{cEntity}}", Notes = "The entity wich was hit." },
+ },
+ Returns = [[
+ If the function returns false or no value, the next plugin's callback is called. If the function
+ returns true, no other callback is called for this event and the projectile flies through the entity.
+ ]],
+ }, -- HOOK_PROJECTILE_HIT_ENTITY
+}
+
+
+
+
+
diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp
index 47380b8a7..13eb17f7d 100644
--- a/src/Bindings/LuaState.cpp
+++ b/src/Bindings/LuaState.cpp
@@ -479,6 +479,18 @@ void cLuaState::Push(cEntity * a_Entity)
+void cLuaState::Push(cProjectileEntity * a_ProjectileEntity)
+{
+ ASSERT(IsValid());
+
+ tolua_pushusertype(m_LuaState, a_ProjectileEntity, "cProjectileEntity");
+ m_NumCurrentFunctionArgs += 1;
+}
+
+
+
+
+
void cLuaState::Push(cMonster * a_Monster)
{
ASSERT(IsValid());
diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h
index f0047b362..b9ca2f29b 100644
--- a/src/Bindings/LuaState.h
+++ b/src/Bindings/LuaState.h
@@ -38,6 +38,7 @@ extern "C"
class cWorld;
class cPlayer;
class cEntity;
+class cProjectileEntity;
class cMonster;
class cItem;
class cItems;
@@ -183,6 +184,7 @@ public:
void Push(cPlayer * a_Player);
void Push(const cPlayer * a_Player);
void Push(cEntity * a_Entity);
+ void Push(cProjectileEntity * a_ProjectileEntity);
void Push(cMonster * a_Monster);
void Push(cItem * a_Item);
void Push(cItems * a_Items);
diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h
index 057fa0304..df0bd4dcc 100644
--- a/src/Bindings/Plugin.h
+++ b/src/Bindings/Plugin.h
@@ -90,6 +90,8 @@ public:
virtual bool OnPluginsLoaded (void) = 0;
virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0;
virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0;
+ virtual bool OnProjectileHitBlock (cProjectileEntity & a_Projectile) = 0;
+ virtual bool OnProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity) = 0;
virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) = 0;
virtual bool OnSpawnedMonster (cWorld & a_World, cMonster & a_Monster) = 0;
virtual bool OnSpawningEntity (cWorld & a_World, cEntity & a_Entity) = 0;
diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp
index 4f0e13f12..7e69e0f4b 100644
--- a/src/Bindings/PluginLua.cpp
+++ b/src/Bindings/PluginLua.cpp
@@ -1108,6 +1108,46 @@ bool cPluginLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a
+bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile)
+{
+ cCSLock Lock(m_CriticalSection);
+ bool res = false;
+ cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_BLOCK];
+ for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ {
+ m_LuaState.Call((int)(**itr), &a_Projectile, cLuaState::Return, res);
+ if (res)
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+
+
+
+bool cPluginLua::OnProjectileHitEntity(cProjectileEntity & a_Projectile, cEntity & a_HitEntity)
+{
+ cCSLock Lock(m_CriticalSection);
+ bool res = false;
+ cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_ENTITY];
+ for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ {
+ m_LuaState.Call((int)(**itr), &a_Projectile, &a_HitEntity, cLuaState::Return, res);
+ if (res)
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+
+
+
bool cPluginLua::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity)
{
cCSLock Lock(m_CriticalSection);
diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h
index f51056186..59542d23a 100644
--- a/src/Bindings/PluginLua.h
+++ b/src/Bindings/PluginLua.h
@@ -113,6 +113,8 @@ public:
virtual bool OnPluginsLoaded (void) override;
virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
+ virtual bool OnProjectileHitBlock (cProjectileEntity & a_Projectile) override;
+ virtual bool OnProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity) override;
virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) override;
virtual bool OnSpawnedMonster (cWorld & a_World, cMonster & a_Monster) override;
virtual bool OnSpawningEntity (cWorld & a_World, cEntity & a_Entity) override;
diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp
index 7d346c522..6a5356c0b 100644
--- a/src/Bindings/PluginManager.cpp
+++ b/src/Bindings/PluginManager.cpp
@@ -1154,6 +1154,48 @@ bool cPluginManager::CallHookPreCrafting(const cPlayer * a_Player, const cCrafti
+bool cPluginManager::CallHookProjectileHitBlock(cProjectileEntity & a_Projectile)
+{
+ HookMap::iterator Plugins = m_Hooks.find(HOOK_PROJECTILE_HIT_BLOCK);
+ if (Plugins == m_Hooks.end())
+ {
+ return false;
+ }
+ for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
+ {
+ if ((*itr)->OnProjectileHitBlock(a_Projectile))
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+
+
+
+bool cPluginManager::CallHookProjectileHitEntity(cProjectileEntity & a_Projectile, cEntity & a_HitEntity)
+{
+ HookMap::iterator Plugins = m_Hooks.find(HOOK_PROJECTILE_HIT_ENTITY);
+ if (Plugins == m_Hooks.end())
+ {
+ return false;
+ }
+ for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
+ {
+ if ((*itr)->OnProjectileHitEntity(a_Projectile, a_HitEntity))
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+
+
+
bool cPluginManager::CallHookSpawnedEntity(cWorld & a_World, cEntity & a_Entity)
{
HookMap::iterator Plugins = m_Hooks.find(HOOK_SPAWNED_ENTITY);
diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h
index 7895be959..512bc1351 100644
--- a/src/Bindings/PluginManager.h
+++ b/src/Bindings/PluginManager.h
@@ -18,6 +18,9 @@ class cChunkDesc;
// fwd: Entities/Entity.h
class cEntity;
+// fwd: Entities/ProjectileEntity.h
+class cProjectileEntity;
+
// fwd: Mobs/Monster.h
class cMonster;
@@ -102,6 +105,8 @@ public: // tolua_export
HOOK_PLUGINS_LOADED,
HOOK_POST_CRAFTING,
HOOK_PRE_CRAFTING,
+ HOOK_PROJECTILE_HIT_BLOCK,
+ HOOK_PROJECTILE_HIT_ENTITY,
HOOK_SPAWNED_ENTITY,
HOOK_SPAWNED_MONSTER,
HOOK_SPAWNING_ENTITY,
@@ -201,6 +206,8 @@ public: // tolua_export
bool CallHookPluginsLoaded (void);
bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
+ bool CallHookProjectileHitBlock (cProjectileEntity & a_Projectile);
+ bool CallHookProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity);
bool CallHookSpawnedEntity (cWorld & a_World, cEntity & a_Entity);
bool CallHookSpawnedMonster (cWorld & a_World, cMonster & a_Monster);
bool CallHookSpawningEntity (cWorld & a_World, cEntity & a_Entity);
diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp
index f4ab825f2..a9735a53c 100644
--- a/src/Entities/ProjectileEntity.cpp
+++ b/src/Entities/ProjectileEntity.cpp
@@ -4,6 +4,7 @@
// Implements the cProjectileEntity class representing the common base class for projectiles, as well as individual projectile types
#include "Globals.h"
+#include "../Bindings/PluginManager.h"
#include "ProjectileEntity.h"
#include "../ClientHandle.h"
#include "Player.h"
@@ -66,6 +67,11 @@ protected:
eBlockFace Face;
if (bb.CalcLineIntersection(Line1, Line2, LineCoeff, Face))
{
+ if (cPluginManager::Get()->CallHookProjectileHitBlock(*m_Projectile))
+ {
+ return false;
+ }
+
Vector3d Intersection = Line1 + m_Projectile->GetSpeed() * LineCoeff;
m_Projectile->OnHitSolidBlock(Intersection, Face);
return true;
@@ -147,7 +153,11 @@ public:
}
// TODO: Some entities don't interact with the projectiles (pickups, falling blocks)
- // TODO: Allow plugins to interfere about which entities can be hit
+ if (cPluginManager::Get()->CallHookProjectileHitEntity(*m_Projectile, *a_Entity))
+ {
+ // A plugin disagreed.
+ return false;
+ }
if (LineCoeff < m_MinCoeff)
{