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-rw-r--r--src/ClientHandle.h2
-rw-r--r--src/Mobs/Blaze.cpp1
-rw-r--r--src/Mobs/Ghast.cpp1
-rw-r--r--src/Mobs/Path.cpp2
-rw-r--r--src/Mobs/Skeleton.cpp1
-rw-r--r--src/Server.h2
6 files changed, 3 insertions, 6 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index d7468d345..22d052f22 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -415,7 +415,7 @@ private:
int m_LastStreamedChunkZ;
/** Number of ticks since the last network packet was received (increased in Tick(), reset in OnReceivedData()) */
- int m_TicksSinceLastPacket;
+ std::atomic<int> m_TicksSinceLastPacket;
/** Duration of the last completed client ping. */
std::chrono::steady_clock::duration m_Ping;
diff --git a/src/Mobs/Blaze.cpp b/src/Mobs/Blaze.cpp
index a772d830c..bd3b3f776 100644
--- a/src/Mobs/Blaze.cpp
+++ b/src/Mobs/Blaze.cpp
@@ -50,7 +50,6 @@ bool cBlaze::Attack(std::chrono::milliseconds a_Dt)
FireCharge = nullptr;
return false;
}
- m_World->BroadcastSpawnEntity(*FireCharge);
ResetAttackCooldown();
// ToDo: Shoot 3 fireballs instead of 1.
return true;
diff --git a/src/Mobs/Ghast.cpp b/src/Mobs/Ghast.cpp
index 9ac16866e..61813d0fe 100644
--- a/src/Mobs/Ghast.cpp
+++ b/src/Mobs/Ghast.cpp
@@ -50,7 +50,6 @@ bool cGhast::Attack(std::chrono::milliseconds a_Dt)
GhastBall = nullptr;
return false;
}
- m_World->BroadcastSpawnEntity(*GhastBall);
ResetAttackCooldown();
return true;
}
diff --git a/src/Mobs/Path.cpp b/src/Mobs/Path.cpp
index 03f0ad31a..4db93050e 100644
--- a/src/Mobs/Path.cpp
+++ b/src/Mobs/Path.cpp
@@ -327,7 +327,7 @@ void cPath::BuildPath()
{
// Waypoints are cylinders that start at some particular x, y, z and have infinite height.
// Submerging water waypoints allows swimming mobs to be able to touch them.
- if (GetCell(CurrentCell->m_Location + Vector3i(0, -1, 0))->m_BlockType == E_BLOCK_STATIONARY_WATER)
+ if (IsBlockWater(GetCell(CurrentCell->m_Location + Vector3i(0, -1, 0))->m_BlockType))
{
CurrentCell->m_Location.y -= 30;
}
diff --git a/src/Mobs/Skeleton.cpp b/src/Mobs/Skeleton.cpp
index 5032ec5b0..adad543d2 100644
--- a/src/Mobs/Skeleton.cpp
+++ b/src/Mobs/Skeleton.cpp
@@ -68,7 +68,6 @@ bool cSkeleton::Attack(std::chrono::milliseconds a_Dt)
Arrow = nullptr;
return false;
}
- m_World->BroadcastSpawnEntity(*Arrow);
ResetAttackCooldown();
return true;
diff --git a/src/Server.h b/src/Server.h
index 4d0bc1c18..9131697c2 100644
--- a/src/Server.h
+++ b/src/Server.h
@@ -189,7 +189,7 @@ private:
bool m_bIsConnected; // true - connected false - not connected
- bool m_bRestarting;
+ std::atomic<bool> m_bRestarting;
/** The private key used for the assymetric encryption start in the protocols */
cRsaPrivateKey m_PrivateKey;