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-rw-r--r--src/Protocol/Protocol_1_13.cpp59
-rw-r--r--src/Protocol/Protocol_1_13.h6
2 files changed, 47 insertions, 18 deletions
diff --git a/src/Protocol/Protocol_1_13.cpp b/src/Protocol/Protocol_1_13.cpp
index b08622fc6..cab839678 100644
--- a/src/Protocol/Protocol_1_13.cpp
+++ b/src/Protocol/Protocol_1_13.cpp
@@ -74,11 +74,21 @@ Implements the 1.13 protocol classes:
void cProtocol_1_13::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
+ SendBlockChange<&Palette_1_13::FromBlock>(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
+}
+
+
+
+
+
+template <auto Palette>
+void cProtocol_1_13::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
+{
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, pktBlockChange);
Pkt.WritePosition64(a_BlockX, a_BlockY, a_BlockZ);
- Pkt.WriteVarInt32(static_cast<UInt32>(Palette_1_13::FromBlock(PaletteUpgrade::FromBlock(a_BlockType, a_BlockMeta)))); // TODO: Palette
+ Pkt.WriteVarInt32(Palette(PaletteUpgrade::FromBlock(a_BlockType, a_BlockMeta)));
}
@@ -87,31 +97,28 @@ void cProtocol_1_13::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, B
void cProtocol_1_13::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes)
{
- ASSERT(m_State == 3); // In game mode?
-
- cPacketizer Pkt(*this, pktBlockChanges);
- Pkt.WriteBEInt32(a_ChunkX);
- Pkt.WriteBEInt32(a_ChunkZ);
- Pkt.WriteVarInt32(static_cast<UInt32>(a_Changes.size()));
- for (sSetBlockVector::const_iterator itr = a_Changes.begin(), end = a_Changes.end(); itr != end; ++itr)
- {
- Int16 Coords = static_cast<Int16>(itr->m_RelY | (itr->m_RelZ << 8) | (itr->m_RelX << 12));
- Pkt.WriteBEInt16(Coords);
- Pkt.WriteVarInt32(static_cast<UInt32>(Palette_1_13::FromBlock(PaletteUpgrade::FromBlock(itr->m_BlockType, itr->m_BlockMeta)))); // TODO: Palette
- } // for itr - a_Changes[]
+ SendBlockChanges<&Palette_1_13::FromBlock>(a_ChunkX, a_ChunkZ, a_Changes);
}
-void cProtocol_1_13::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
+template <auto Palette>
+void cProtocol_1_13::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes)
{
ASSERT(m_State == 3); // In game mode?
- const AString & ChunkData = a_Serializer.Serialize(cChunkDataSerializer::RELEASE_1_13, a_ChunkX, a_ChunkZ);
- cCSLock Lock(m_CSPacket);
- SendData(ChunkData.data(), ChunkData.size());
+ cPacketizer Pkt(*this, pktBlockChanges);
+ Pkt.WriteBEInt32(a_ChunkX);
+ Pkt.WriteBEInt32(a_ChunkZ);
+ Pkt.WriteVarInt32(static_cast<UInt32>(a_Changes.size()));
+ for (const auto & Change : a_Changes)
+ {
+ Int16 Coords = static_cast<Int16>(Change.m_RelY | (Change.m_RelZ << 8) | (Change.m_RelX << 12));
+ Pkt.WriteBEInt16(Coords);
+ Pkt.WriteVarInt32(Palette(PaletteUpgrade::FromBlock(Change.m_BlockType, Change.m_BlockMeta)));
+ } // for itr - a_Changes[]
}
@@ -1177,6 +1184,24 @@ void cProtocol_1_13::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo
////////////////////////////////////////////////////////////////////////////////
// cProtocol_1_13_1:
+void cProtocol_1_13_1::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
+{
+ Super::SendBlockChange<&Palette_1_13_1::FromBlock>(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
+}
+
+
+
+
+
+void cProtocol_1_13_1::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes)
+{
+ Super::SendBlockChanges<&Palette_1_13_1::FromBlock>(a_ChunkX, a_ChunkZ, a_Changes);
+}
+
+
+
+
+
cProtocol::Version cProtocol_1_13_1::GetProtocolVersion()
{
return Version::Version_1_13_1;
diff --git a/src/Protocol/Protocol_1_13.h b/src/Protocol/Protocol_1_13.h
index 62f9cf2e4..189dff903 100644
--- a/src/Protocol/Protocol_1_13.h
+++ b/src/Protocol/Protocol_1_13.h
@@ -41,8 +41,9 @@ protected:
// Packet sending:
virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
+ template <auto Palette> void SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); // Template to avoid virutal calls in tight loops
virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
- virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
+ template <auto Palette>void SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes); // Template to avoid virutal calls in tight loops
virtual void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY) override;
virtual void SendPaintingSpawn (const cPainting & a_Painting) override;
virtual void SendParticleEffect (const AString & a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array<int, 2> a_Data) override;
@@ -92,6 +93,9 @@ public:
protected:
+ virtual void SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
+ virtual void SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
+
/** Returns 1.13.1 */
virtual Version GetProtocolVersion() override;
virtual std::pair<short, short> GetItemFromProtocolID(UInt32 a_ProtocolID) override;