diff options
-rw-r--r-- | source/Blocks/BlockDirt.h | 7 | ||||
-rw-r--r-- | source/ChunkMap.cpp | 8 | ||||
-rw-r--r-- | source/ChunkMap.h | 4 | ||||
-rw-r--r-- | source/World.cpp | 8 | ||||
-rw-r--r-- | source/World.h | 4 |
5 files changed, 18 insertions, 13 deletions
diff --git a/source/Blocks/BlockDirt.h b/source/Blocks/BlockDirt.h index 31d981cb2..9617a47da 100644 --- a/source/Blocks/BlockDirt.h +++ b/source/Blocks/BlockDirt.h @@ -51,15 +51,16 @@ public: BLOCKTYPE DestBlock;
NIBBLETYPE DestMeta;
- a_World->GetBlockTypeMeta(a_BlockX + OfsX, a_BlockY + OfsY, a_BlockZ + OfsZ, DestBlock, DestMeta);
- if(DestBlock != E_BLOCK_DIRT)
+ bool IsValid = a_World->GetBlockTypeMeta(a_BlockX + OfsX, a_BlockY + OfsY, a_BlockZ + OfsZ, DestBlock, DestMeta);
+ if (!IsValid || (DestBlock != E_BLOCK_DIRT))
{
continue;
}
BLOCKTYPE AboveDest;
NIBBLETYPE AboveMeta;
- a_World->GetBlockTypeMeta(a_BlockX + OfsX, a_BlockY + OfsY + 1, a_BlockZ + OfsZ, AboveDest, AboveMeta);
+ IsValid = a_World->GetBlockTypeMeta(a_BlockX + OfsX, a_BlockY + OfsY + 1, a_BlockZ + OfsZ, AboveDest, AboveMeta);
+ ASSERT(IsValid); // WTF - how did we get the DestBlock if AboveBlock is not valid?
if (g_BlockOneHitDig[AboveDest] || g_BlockTransparent[AboveDest])
{
a_World->FastSetBlock(a_BlockX + OfsX, a_BlockY + OfsY, a_BlockZ + OfsZ, E_BLOCK_GRASS, 0);
diff --git a/source/ChunkMap.cpp b/source/ChunkMap.cpp index 06b1d9039..bad47b066 100644 --- a/source/ChunkMap.cpp +++ b/source/ChunkMap.cpp @@ -972,7 +972,7 @@ void cChunkMap::SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_B -void cChunkMap::GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) +bool cChunkMap::GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) { int ChunkX, ChunkZ, X = a_BlockX, Y = a_BlockY, Z = a_BlockZ; cChunkDef::AbsoluteToRelative( X, Y, Z, ChunkX, ChunkZ ); @@ -982,14 +982,16 @@ void cChunkMap::GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCK if ((Chunk != NULL) && Chunk->IsValid()) { Chunk->GetBlockTypeMeta(X, Y, Z, a_BlockType, a_BlockMeta); + return true; } + return false; } -void cChunkMap::GetBlockInfo(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight) +bool cChunkMap::GetBlockInfo(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight) { int ChunkX, ChunkZ, X = a_BlockX, Y = a_BlockY, Z = a_BlockZ; cChunkDef::AbsoluteToRelative( X, Y, Z, ChunkX, ChunkZ ); @@ -999,7 +1001,9 @@ void cChunkMap::GetBlockInfo(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE if ((Chunk != NULL) && Chunk->IsValid()) { Chunk->GetBlockInfo(X, Y, Z, a_BlockType, a_Meta, a_SkyLight, a_BlockLight); + return true; } + return false; } diff --git a/source/ChunkMap.h b/source/ChunkMap.h index ea1aecfb4..15e786604 100644 --- a/source/ChunkMap.h +++ b/source/ChunkMap.h @@ -144,8 +144,8 @@ public: NIBBLETYPE GetBlockBlockLight(int a_BlockX, int a_BlockY, int a_BlockZ); void SetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockMeta); void SetBlock (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta); - void GetBlockTypeMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta); - void GetBlockInfo (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight); + bool GetBlockTypeMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta); + bool GetBlockInfo (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight); /// Replaces world blocks with a_Blocks, if they are of type a_FilterBlockType void ReplaceBlocks(const sSetBlockVector & a_Blocks, BLOCKTYPE a_FilterBlockType); diff --git a/source/World.cpp b/source/World.cpp index 7d095971d..d785d1224 100644 --- a/source/World.cpp +++ b/source/World.cpp @@ -1136,18 +1136,18 @@ NIBBLETYPE cWorld::GetBlockBlockLight(int a_BlockX, int a_BlockY, int a_BlockZ) -void cWorld::GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) +bool cWorld::GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) { - m_ChunkMap->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, (BLOCKTYPE &)a_BlockType, (NIBBLETYPE &)a_BlockMeta); + return m_ChunkMap->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, (BLOCKTYPE &)a_BlockType, (NIBBLETYPE &)a_BlockMeta); } -void cWorld::GetBlockInfo(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight) +bool cWorld::GetBlockInfo(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight) { - m_ChunkMap->GetBlockInfo(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_Meta, a_SkyLight, a_BlockLight); + return m_ChunkMap->GetBlockInfo(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_Meta, a_SkyLight, a_BlockLight); } diff --git a/source/World.h b/source/World.h index b54e82662..af3143465 100644 --- a/source/World.h +++ b/source/World.h @@ -249,8 +249,8 @@ public: void SetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_MetaData); NIBBLETYPE GetBlockSkyLight (int a_BlockX, int a_BlockY, int a_BlockZ); NIBBLETYPE GetBlockBlockLight(int a_BlockX, int a_BlockY, int a_BlockZ); - void GetBlockTypeMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta); - void GetBlockInfo (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight); + bool GetBlockTypeMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta); + bool GetBlockInfo (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight); // TODO: NIBBLETYPE GetBlockActualLight(int a_BlockX, int a_BlockY, int a_BlockZ); // Vector3i variants: |