diff options
-rw-r--r-- | src/Bindings/DeprecatedBindings.cpp | 121 | ||||
-rw-r--r-- | src/BlockInfo.cpp | 1984 | ||||
-rw-r--r-- | src/BlockInfo.h | 111 | ||||
-rw-r--r-- | tests/LuaThreadStress/Stubs.cpp | 11 | ||||
-rw-r--r-- | tests/SchematicFileSerializer/Stubs.cpp | 16 |
5 files changed, 1064 insertions, 1179 deletions
diff --git a/src/Bindings/DeprecatedBindings.cpp b/src/Bindings/DeprecatedBindings.cpp index 3704551eb..d2400e7d1 100644 --- a/src/Bindings/DeprecatedBindings.cpp +++ b/src/Bindings/DeprecatedBindings.cpp @@ -292,32 +292,6 @@ tolua_lerror: -static int tolua_cBlockInfo_Get(lua_State * tolua_S) -{ - cLuaState L(tolua_S); - if ( - !L.CheckParamStaticSelf("cBlockInfo") || - !L.CheckParamNumber(2) - ) - { - return 0; - } - - BLOCKTYPE BlockType{}; - L.GetStackValue(2, BlockType); - - LOGWARNING("cBlockInfo:Get() is deprecated, use the static querying functions instead"); - L.LogStackTrace(0); - - cBlockInfo & BlockInfo = const_cast<cBlockInfo &>(cBlockInfo::Get(BlockType)); - L.Push(&BlockInfo); - return 1; -} - - - - - static int tolua_cBlockInfo_GetPlaceSound(lua_State * tolua_S) { cLuaState L(tolua_S); @@ -339,85 +313,6 @@ static int tolua_cBlockInfo_GetPlaceSound(lua_State * tolua_S) -static int tolua_get_cBlockInfo_m_PlaceSound(lua_State * tolua_S) -{ - cLuaState L(tolua_S); - if (!L.CheckParamSelf("const cBlockInfo")) - { - return 0; - } - - L.Push(""); - LOGWARNING("cBlockInfo.m_PlaceSound is deprecated"); - L.LogStackTrace(0); - return 1; -} - - - - - -static int tolua_set_cBlockInfo_m_PlaceSound(lua_State * tolua_S) -{ - cLuaState L(tolua_S); - if (!L.CheckParamSelf("cBlockInfo")) - { - return 0; - } - - LOGWARNING("cBlockInfo.m_PlaceSound is deprecated"); - L.LogStackTrace(0); - return 0; -} - - - - - -/** cBlockInfo variables: access the corresponding getter function instead of the variable. -\tparam VariableType The type of the variable being accessed. -\tparam GetterFunction The function called to get the value returned to lua. */ -template <typename VariableType, VariableType (*GetterFunction)(BLOCKTYPE)> -static int tolua_get_cBlockInfo(lua_State * tolua_S) -{ - cLuaState L(tolua_S); - if (!L.CheckParamSelf("const cBlockInfo")) - { - return 0; - } - - const cBlockInfo * Self = nullptr; - L.GetStackValue(1, Self); - - L.Push(GetterFunction(Self->m_BlockType)); - LOGWARNING("cBlockInfo variables are deprecated, use the static functions instead."); - L.LogStackTrace(0); - - return 1; -} - - - - - -/** cBlockInfo variables: Print deprecation message on assignment. */ -static int tolua_set_cBlockInfo(lua_State * tolua_S) -{ - cLuaState L(tolua_S); - if (!L.CheckParamSelf("cBlockInfo")) - { - return 0; - } - - LOGWARNING("cBlockInfo variables are deprecated in favour of the static functions."); - L.LogStackTrace(0); - return 0; -} - - - - - static int tolua_get_cItem_m_Lore(lua_State * tolua_S) { // Maintain legacy m_Lore variable as Lore table split by ` (grave-accent) @@ -785,23 +680,7 @@ void DeprecatedBindings::Bind(lua_State * tolua_S) tolua_function(tolua_S, "StringToMobType", tolua_AllToLua_StringToMobType00); tolua_beginmodule(tolua_S, "cBlockInfo"); - tolua_function(tolua_S, "Get", tolua_cBlockInfo_Get); tolua_function(tolua_S, "GetPlaceSound", tolua_cBlockInfo_GetPlaceSound); - tolua_variable(tolua_S, "m_PlaceSound", tolua_get_cBlockInfo_m_PlaceSound, tolua_set_cBlockInfo_m_PlaceSound); - tolua_variable(tolua_S, "m_LightValue", tolua_get_cBlockInfo<NIBBLETYPE, cBlockInfo::GetLightValue >, tolua_set_cBlockInfo); - tolua_variable(tolua_S, "m_SpreadLightFalloff", tolua_get_cBlockInfo<NIBBLETYPE, cBlockInfo::GetSpreadLightFalloff>, tolua_set_cBlockInfo); - tolua_variable(tolua_S, "m_Transparent", tolua_get_cBlockInfo<bool, cBlockInfo::IsTransparent >, tolua_set_cBlockInfo); - tolua_variable(tolua_S, "m_OneHitDig", tolua_get_cBlockInfo<bool, cBlockInfo::IsOneHitDig >, tolua_set_cBlockInfo); - tolua_variable(tolua_S, "m_PistonBreakable", tolua_get_cBlockInfo<bool, cBlockInfo::IsPistonBreakable >, tolua_set_cBlockInfo); - tolua_variable(tolua_S, "m_IsRainBlocker", tolua_get_cBlockInfo<bool, cBlockInfo::IsRainBlocker >, tolua_set_cBlockInfo); - tolua_variable(tolua_S, "m_IsSkylightDispersant", tolua_get_cBlockInfo<bool, cBlockInfo::IsSkylightDispersant >, tolua_set_cBlockInfo); - tolua_variable(tolua_S, "m_IsSnowable", tolua_get_cBlockInfo<bool, cBlockInfo::IsSnowable >, tolua_set_cBlockInfo); - tolua_variable(tolua_S, "m_IsSolid", tolua_get_cBlockInfo<bool, cBlockInfo::IsSolid >, tolua_set_cBlockInfo); - tolua_variable(tolua_S, "m_UseableBySpectator", tolua_get_cBlockInfo<bool, cBlockInfo::IsUseableBySpectator >, tolua_set_cBlockInfo); - tolua_variable(tolua_S, "m_FullyOccupiesVoxel", tolua_get_cBlockInfo<bool, cBlockInfo::FullyOccupiesVoxel >, tolua_set_cBlockInfo); - tolua_variable(tolua_S, "m_CanBeTerraformed", tolua_get_cBlockInfo<bool, cBlockInfo::CanBeTerraformed >, tolua_set_cBlockInfo); - tolua_variable(tolua_S, "m_BlockHeight", tolua_get_cBlockInfo<float, cBlockInfo::GetBlockHeight >, tolua_set_cBlockInfo); - tolua_variable(tolua_S, "m_Hardness", tolua_get_cBlockInfo<float, cBlockInfo::GetHardness >, tolua_set_cBlockInfo); tolua_endmodule(tolua_S); tolua_beginmodule(tolua_S, "cItem"); diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index 9279f93a1..21fa9e220 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -399,28 +399,6 @@ bool IsBlockMaterialRock(BLOCKTYPE a_BlockType) //////////////////////////////////////////////////////////////////////////////// // cBlockInfo: -cBlockInfo::cBlockInfo(): - m_BlockType(E_BLOCK_STONE), - m_LightValue(0x00), - m_SpreadLightFalloff(0x0f), - m_Transparent(false), - m_OneHitDig(false), - m_PistonBreakable(false), - m_IsRainBlocker(false), - m_IsSkylightDispersant(false), - m_IsSolid(true), - m_UseableBySpectator(false), - m_FullyOccupiesVoxel(false), - m_CanBeTerraformed(false), - m_BlockHeight(1.0), - m_Hardness(0.0f) -{ -} - - - - - float cBlockInfo::GetExplosionAbsorption(const BLOCKTYPE Block) { switch (Block) @@ -542,6 +520,511 @@ float cBlockInfo::GetExplosionAbsorption(const BLOCKTYPE Block) +NIBBLETYPE cBlockInfo::GetLightValue(const BLOCKTYPE Block) +{ + // Emissive blocks: + switch (Block) + { + case E_BLOCK_ACTIVE_COMPARATOR: return 9; + case E_BLOCK_BEACON: return 15; + case E_BLOCK_BREWING_STAND: return 1; + case E_BLOCK_BROWN_MUSHROOM: return 1; + case E_BLOCK_BURNING_FURNACE: return 13; + case E_BLOCK_DRAGON_EGG: return 1; + case E_BLOCK_END_PORTAL: return 15; + case E_BLOCK_END_PORTAL_FRAME: return 1; + case E_BLOCK_END_ROD: return 14; + case E_BLOCK_ENDER_CHEST: return 7; + case E_BLOCK_FIRE: return 15; + case E_BLOCK_GLOWSTONE: return 15; + case E_BLOCK_JACK_O_LANTERN: return 15; + case E_BLOCK_LAVA: return 15; + case E_BLOCK_MAGMA: return 3; + case E_BLOCK_NETHER_PORTAL: return 11; + case E_BLOCK_REDSTONE_LAMP_ON: return 15; + case E_BLOCK_REDSTONE_ORE_GLOWING: return 9; + case E_BLOCK_REDSTONE_REPEATER_ON: return 9; + case E_BLOCK_REDSTONE_TORCH_ON: return 7; + case E_BLOCK_SEA_LANTERN: return 15; + case E_BLOCK_STATIONARY_LAVA: return 15; + case E_BLOCK_TORCH: return 14; + default: return 0; + } +} + + + + + +NIBBLETYPE cBlockInfo::GetSpreadLightFalloff(const BLOCKTYPE Block) +{ + switch (Block) + { + // Spread blocks: + case E_BLOCK_ACACIA_DOOR: + case E_BLOCK_ACACIA_FENCE: + case E_BLOCK_ACACIA_FENCE_GATE: + case E_BLOCK_ACTIVATOR_RAIL: + case E_BLOCK_ACTIVE_COMPARATOR: + case E_BLOCK_AIR: + case E_BLOCK_ANVIL: + case E_BLOCK_BARRIER: + case E_BLOCK_BEACON: + case E_BLOCK_BED: + case E_BLOCK_BEETROOTS: + case E_BLOCK_BIG_FLOWER: + case E_BLOCK_BIRCH_DOOR: + case E_BLOCK_BIRCH_FENCE: + case E_BLOCK_BIRCH_FENCE_GATE: + case E_BLOCK_BROWN_MUSHROOM: + case E_BLOCK_BREWING_STAND: + case E_BLOCK_CACTUS: + case E_BLOCK_CAKE: + case E_BLOCK_CARPET: + case E_BLOCK_CARROTS: + case E_BLOCK_CAULDRON: + case E_BLOCK_CHORUS_FLOWER: + case E_BLOCK_CHORUS_PLANT: + case E_BLOCK_CHEST: + case E_BLOCK_COBBLESTONE_WALL: + case E_BLOCK_COCOA_POD: + case E_BLOCK_COBWEB: + case E_BLOCK_CROPS: + case E_BLOCK_DANDELION: + case E_BLOCK_DARK_OAK_DOOR: + case E_BLOCK_DARK_OAK_FENCE: + case E_BLOCK_DARK_OAK_FENCE_GATE: + case E_BLOCK_DAYLIGHT_SENSOR: + case E_BLOCK_DEAD_BUSH: + case E_BLOCK_DETECTOR_RAIL: + case E_BLOCK_DRAGON_EGG: + case E_BLOCK_ENCHANTMENT_TABLE: + case E_BLOCK_ENDER_CHEST: + case E_BLOCK_END_PORTAL: + case E_BLOCK_END_PORTAL_FRAME: + case E_BLOCK_END_ROD: + case E_BLOCK_FENCE: + case E_BLOCK_OAK_FENCE_GATE: + case E_BLOCK_FIRE: + case E_BLOCK_FLOWER: + case E_BLOCK_FLOWER_POT: + case E_BLOCK_GLASS: + case E_BLOCK_GLASS_PANE: + case E_BLOCK_HEAD: + case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE: + case E_BLOCK_HOPPER: + case E_BLOCK_INACTIVE_COMPARATOR: + case E_BLOCK_INVERTED_DAYLIGHT_SENSOR: + case E_BLOCK_IRON_BARS: + case E_BLOCK_IRON_DOOR: + case E_BLOCK_IRON_TRAPDOOR: + case E_BLOCK_JUNGLE_DOOR: + case E_BLOCK_JUNGLE_FENCE: + case E_BLOCK_JUNGLE_FENCE_GATE: + case E_BLOCK_LADDER: + case E_BLOCK_LEAVES: + case E_BLOCK_LEVER: + case E_BLOCK_LILY_PAD: + case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE: + case E_BLOCK_MELON_STEM: + case E_BLOCK_MOB_SPAWNER: + case E_BLOCK_NETHER_PORTAL: + case E_BLOCK_NETHER_WART: + case E_BLOCK_NEW_LEAVES: + case E_BLOCK_PISTON: + case E_BLOCK_PISTON_EXTENSION: + case E_BLOCK_PISTON_MOVED_BLOCK: + case E_BLOCK_POTATOES: + case E_BLOCK_POWERED_RAIL: + case E_BLOCK_PUMPKIN_STEM: + case E_BLOCK_RAIL: + case E_BLOCK_RED_MUSHROOM: + case E_BLOCK_REDSTONE_REPEATER_OFF: + case E_BLOCK_REDSTONE_REPEATER_ON: + case E_BLOCK_REDSTONE_TORCH_OFF: + case E_BLOCK_REDSTONE_TORCH_ON: + case E_BLOCK_REDSTONE_WIRE: + case E_BLOCK_SAPLING: + case E_BLOCK_SIGN_POST: + case E_BLOCK_SNOW: + case E_BLOCK_SPRUCE_DOOR: + case E_BLOCK_SPRUCE_FENCE: + case E_BLOCK_SPRUCE_FENCE_GATE: + case E_BLOCK_STAINED_GLASS: + case E_BLOCK_STAINED_GLASS_PANE: + case E_BLOCK_STANDING_BANNER: + case E_BLOCK_STICKY_PISTON: + case E_BLOCK_STONE_BUTTON: + case E_BLOCK_STONE_PRESSURE_PLATE: + case E_BLOCK_SUGARCANE: + case E_BLOCK_TALL_GRASS: + case E_BLOCK_TORCH: + case E_BLOCK_TRAPDOOR: + case E_BLOCK_TRAPPED_CHEST: + case E_BLOCK_TRIPWIRE: + case E_BLOCK_TRIPWIRE_HOOK: + case E_BLOCK_VINES: + case E_BLOCK_WALL_BANNER: + case E_BLOCK_WALLSIGN: + case E_BLOCK_WOODEN_BUTTON: + case E_BLOCK_OAK_DOOR: + case E_BLOCK_WOODEN_PRESSURE_PLATE: return 1; + + // Light in ice and water disappears faster: + case E_BLOCK_ICE: + case E_BLOCK_STATIONARY_WATER: + case E_BLOCK_WATER: return 3; + + // Light does not pass through these blocks at all: + case E_BLOCK_ACACIA_WOOD_STAIRS: + case E_BLOCK_BIRCH_WOOD_STAIRS: + case E_BLOCK_BRICK_STAIRS: + case E_BLOCK_COBBLESTONE_STAIRS: + case E_BLOCK_DARK_OAK_WOOD_STAIRS: + case E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB: + case E_BLOCK_DOUBLE_STONE_SLAB: + case E_BLOCK_DOUBLE_WOODEN_SLAB: + case E_BLOCK_FARMLAND: + case E_BLOCK_JUNGLE_WOOD_STAIRS: + case E_BLOCK_NETHER_BRICK_STAIRS: + case E_BLOCK_OAK_WOOD_STAIRS: + case E_BLOCK_PURPUR_DOUBLE_SLAB: + case E_BLOCK_PURPUR_SLAB: + case E_BLOCK_PURPUR_STAIRS: + case E_BLOCK_QUARTZ_STAIRS: + case E_BLOCK_RED_SANDSTONE_SLAB: + case E_BLOCK_RED_SANDSTONE_STAIRS: + case E_BLOCK_SANDSTONE_STAIRS: + case E_BLOCK_SPRUCE_WOOD_STAIRS: + case E_BLOCK_STONE_BRICK_STAIRS: + case E_BLOCK_STONE_SLAB: + case E_BLOCK_WOODEN_SLAB: return 15; + + default: return 0; + } +} + + + + + +bool cBlockInfo::CanBeTerraformed(const BLOCKTYPE Block) +{ + // Blocks that can be terraformed: + switch (Block) + { + case E_BLOCK_COAL_ORE: + case E_BLOCK_COBBLESTONE: + case E_BLOCK_DIAMOND_ORE: + case E_BLOCK_DIRT: + case E_BLOCK_GOLD_ORE: + case E_BLOCK_GRASS: + case E_BLOCK_GRAVEL: + case E_BLOCK_HARDENED_CLAY: + case E_BLOCK_IRON_ORE: + case E_BLOCK_MYCELIUM: + case E_BLOCK_NETHERRACK: + case E_BLOCK_REDSTONE_ORE: + case E_BLOCK_REDSTONE_ORE_GLOWING: + case E_BLOCK_SAND: + case E_BLOCK_SANDSTONE: + case E_BLOCK_SOULSAND: + case E_BLOCK_STAINED_CLAY: + case E_BLOCK_STONE: return true; + default: return false; + } +} + + + + + +bool cBlockInfo::FullyOccupiesVoxel(const BLOCKTYPE Block) +{ + // Blocks that fully occupy their voxel - used as a guide for torch placeable blocks, amongst other things: + switch (Block) + { + case E_BLOCK_BARRIER: + case E_BLOCK_BEDROCK: + case E_BLOCK_BLOCK_OF_COAL: + case E_BLOCK_BLOCK_OF_REDSTONE: + case E_BLOCK_BONE_BLOCK: + case E_BLOCK_BOOKCASE: + case E_BLOCK_BRICK: + case E_BLOCK_CHAIN_COMMAND_BLOCK: + case E_BLOCK_CLAY: + case E_BLOCK_COAL_ORE: + case E_BLOCK_COBBLESTONE: + case E_BLOCK_COMMAND_BLOCK: + case E_BLOCK_CONCRETE: + case E_BLOCK_CONCRETE_POWDER: + case E_BLOCK_CRAFTING_TABLE: + case E_BLOCK_DIAMOND_BLOCK: + case E_BLOCK_DIAMOND_ORE: + case E_BLOCK_DIRT: + case E_BLOCK_DISPENSER: + case E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB: + case E_BLOCK_DOUBLE_STONE_SLAB: + case E_BLOCK_DOUBLE_WOODEN_SLAB: + case E_BLOCK_DROPPER: + case E_BLOCK_EMERALD_BLOCK: + case E_BLOCK_EMERALD_ORE: + case E_BLOCK_END_BRICKS: + case E_BLOCK_END_STONE: + case E_BLOCK_FROSTED_ICE: + case E_BLOCK_FURNACE: + case E_BLOCK_GLOWSTONE: + case E_BLOCK_GOLD_BLOCK: + case E_BLOCK_GOLD_ORE: + case E_BLOCK_WHITE_GLAZED_TERRACOTTA: + case E_BLOCK_ORANGE_GLAZED_TERRACOTTA: + case E_BLOCK_MAGENTA_GLAZED_TERRACOTTA: + case E_BLOCK_LIGHT_BLUE_GLAZED_TERRACOTTA: + case E_BLOCK_YELLOW_GLAZED_TERRACOTTA: + case E_BLOCK_LIME_GLAZED_TERRACOTTA: + case E_BLOCK_PINK_GLAZED_TERRACOTTA: + case E_BLOCK_GRAY_GLAZED_TERRACOTTA: + case E_BLOCK_LIGHT_GRAY_GLAZED_TERRACOTTA: + case E_BLOCK_CYAN_GLAZED_TERRACOTTA: + case E_BLOCK_PURPLE_GLAZED_TERRACOTTA: + case E_BLOCK_BLUE_GLAZED_TERRACOTTA: + case E_BLOCK_BROWN_GLAZED_TERRACOTTA: + case E_BLOCK_GREEN_GLAZED_TERRACOTTA: + case E_BLOCK_BLACK_GLAZED_TERRACOTTA: + case E_BLOCK_RED_GLAZED_TERRACOTTA: + case E_BLOCK_GRASS: + case E_BLOCK_GRAVEL: + case E_BLOCK_HARDENED_CLAY: + case E_BLOCK_HAY_BALE: + case E_BLOCK_HUGE_BROWN_MUSHROOM: + case E_BLOCK_HUGE_RED_MUSHROOM: + case E_BLOCK_ICE: + case E_BLOCK_IRON_BLOCK: + case E_BLOCK_IRON_ORE: + case E_BLOCK_JACK_O_LANTERN: + case E_BLOCK_JUKEBOX: + case E_BLOCK_LAPIS_BLOCK: + case E_BLOCK_LAPIS_ORE: + case E_BLOCK_LOG: + case E_BLOCK_MAGMA: + case E_BLOCK_MELON: + case E_BLOCK_MOB_SPAWNER: + case E_BLOCK_MOSSY_COBBLESTONE: + case E_BLOCK_MYCELIUM: + case E_BLOCK_NETHERRACK: + case E_BLOCK_NETHER_BRICK: + case E_BLOCK_NETHER_QUARTZ_ORE: + case E_BLOCK_NETHER_WART_BLOCK: + case E_BLOCK_NEW_LOG: + case E_BLOCK_NOTE_BLOCK: + case E_BLOCK_OBSERVER: + case E_BLOCK_OBSIDIAN: + case E_BLOCK_PACKED_ICE: + case E_BLOCK_PLANKS: + case E_BLOCK_PRISMARINE_BLOCK: + case E_BLOCK_PUMPKIN: + case E_BLOCK_PURPUR_BLOCK: + case E_BLOCK_PURPUR_PILLAR: + case E_BLOCK_PURPUR_DOUBLE_SLAB: + case E_BLOCK_QUARTZ_BLOCK: + case E_BLOCK_RED_NETHER_BRICK: + case E_BLOCK_RED_SANDSTONE: + case E_BLOCK_REDSTONE_LAMP_OFF: + case E_BLOCK_REDSTONE_LAMP_ON: + case E_BLOCK_REDSTONE_ORE: + case E_BLOCK_REDSTONE_ORE_GLOWING: + case E_BLOCK_REPEATING_COMMAND_BLOCK: + case E_BLOCK_SANDSTONE: + case E_BLOCK_SAND: + case E_BLOCK_SILVERFISH_EGG: + case E_BLOCK_SPONGE: + case E_BLOCK_STAINED_CLAY: + case E_BLOCK_STONE: + case E_BLOCK_STONE_BRICKS: + case E_BLOCK_STRUCTURE_BLOCK: + case E_BLOCK_WOOL: return true; + default: return false; + } +} + + + + + +bool cBlockInfo::IsOneHitDig(const BLOCKTYPE Block) +{ + // One hit break blocks: + switch (Block) + { + case E_BLOCK_ACTIVE_COMPARATOR: + case E_BLOCK_BEETROOTS: + case E_BLOCK_BIG_FLOWER: + case E_BLOCK_BROWN_MUSHROOM: + case E_BLOCK_CARROTS: + case E_BLOCK_CROPS: + case E_BLOCK_DANDELION: + case E_BLOCK_DEAD_BUSH: + case E_BLOCK_END_ROD: + case E_BLOCK_FIRE: + case E_BLOCK_FLOWER: + case E_BLOCK_FLOWER_POT: + case E_BLOCK_INACTIVE_COMPARATOR: + case E_BLOCK_LILY_PAD: + case E_BLOCK_MELON_STEM: + case E_BLOCK_NETHER_WART: + case E_BLOCK_POTATOES: + case E_BLOCK_PUMPKIN_STEM: + case E_BLOCK_REDSTONE_REPEATER_OFF: + case E_BLOCK_REDSTONE_REPEATER_ON: + case E_BLOCK_REDSTONE_TORCH_OFF: + case E_BLOCK_REDSTONE_TORCH_ON: + case E_BLOCK_REDSTONE_WIRE: + case E_BLOCK_RED_MUSHROOM: + case E_BLOCK_REEDS: + case E_BLOCK_SAPLING: + case E_BLOCK_SLIME_BLOCK: + case E_BLOCK_TNT: + case E_BLOCK_TALL_GRASS: + case E_BLOCK_TORCH: + case E_BLOCK_TRIPWIRE_HOOK: + case E_BLOCK_TRIPWIRE: return true; + default: return false; + } +} + + + + + +bool cBlockInfo::IsPistonBreakable(const BLOCKTYPE Block) +{ + // Blocks that break when pushed by piston: + switch (Block) + { + case E_BLOCK_ACACIA_DOOR: + case E_BLOCK_ACTIVE_COMPARATOR: + case E_BLOCK_AIR: + case E_BLOCK_BED: + case E_BLOCK_BEETROOTS: + case E_BLOCK_BIG_FLOWER: + case E_BLOCK_BIRCH_DOOR: + case E_BLOCK_BLACK_SHULKER_BOX: + case E_BLOCK_BLUE_SHULKER_BOX: + case E_BLOCK_BROWN_MUSHROOM: + case E_BLOCK_BROWN_SHULKER_BOX: + case E_BLOCK_CACTUS: + case E_BLOCK_CAKE: + case E_BLOCK_CARROTS: + case E_BLOCK_CHORUS_FLOWER: + case E_BLOCK_CHORUS_PLANT: + case E_BLOCK_COCOA_POD: + case E_BLOCK_COBWEB: + case E_BLOCK_CROPS: + case E_BLOCK_CYAN_SHULKER_BOX: + case E_BLOCK_DANDELION: + case E_BLOCK_DARK_OAK_DOOR: + case E_BLOCK_DEAD_BUSH: + case E_BLOCK_DRAGON_EGG: + case E_BLOCK_FIRE: + case E_BLOCK_FLOWER: + case E_BLOCK_FLOWER_POT: + case E_BLOCK_GRAY_SHULKER_BOX: + case E_BLOCK_GREEN_SHULKER_BOX: + case E_BLOCK_HEAD: + case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE: + case E_BLOCK_INACTIVE_COMPARATOR: + case E_BLOCK_IRON_DOOR: + case E_BLOCK_IRON_TRAPDOOR: + case E_BLOCK_JACK_O_LANTERN: + case E_BLOCK_JUNGLE_DOOR: + case E_BLOCK_LIGHT_BLUE_SHULKER_BOX: + case E_BLOCK_LIGHT_GRAY_SHULKER_BOX: + case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE: + case E_BLOCK_LILY_PAD: + case E_BLOCK_LIME_SHULKER_BOX: + case E_BLOCK_LADDER: + case E_BLOCK_LAVA: + case E_BLOCK_LEAVES: + case E_BLOCK_LEVER: + case E_BLOCK_MAGENTA_SHULKER_BOX: + case E_BLOCK_MELON: + case E_BLOCK_MELON_STEM: + case E_BLOCK_NETHER_WART: + case E_BLOCK_OAK_DOOR: + case E_BLOCK_ORANGE_SHULKER_BOX: + case E_BLOCK_PINK_SHULKER_BOX: + case E_BLOCK_POTATOES: + case E_BLOCK_PUMPKIN: + case E_BLOCK_PUMPKIN_STEM: + case E_BLOCK_PURPLE_SHULKER_BOX: + case E_BLOCK_REDSTONE_REPEATER_OFF: + case E_BLOCK_REDSTONE_REPEATER_ON: + case E_BLOCK_REDSTONE_TORCH_OFF: + case E_BLOCK_REDSTONE_TORCH_ON: + case E_BLOCK_REDSTONE_WIRE: + case E_BLOCK_RED_MUSHROOM: + case E_BLOCK_RED_SHULKER_BOX: + case E_BLOCK_REEDS: + case E_BLOCK_SAPLING: + case E_BLOCK_SIGN_POST: + case E_BLOCK_SNOW: + case E_BLOCK_SPRUCE_DOOR: + case E_BLOCK_STATIONARY_LAVA: + case E_BLOCK_STATIONARY_WATER: + case E_BLOCK_STONE_BUTTON: + case E_BLOCK_STONE_PRESSURE_PLATE: + case E_BLOCK_TALL_GRASS: + case E_BLOCK_TORCH: + case E_BLOCK_TRAPDOOR: + case E_BLOCK_TRIPWIRE: + case E_BLOCK_TRIPWIRE_HOOK: + case E_BLOCK_VINES: + case E_BLOCK_WALLSIGN: + case E_BLOCK_WATER: + case E_BLOCK_WHITE_SHULKER_BOX: + case E_BLOCK_WOODEN_BUTTON: + case E_BLOCK_WOODEN_PRESSURE_PLATE: + case E_BLOCK_YELLOW_SHULKER_BOX: return true; + default: return false; + } +} + + + + + +bool cBlockInfo::IsRainBlocker(const BLOCKTYPE Block) +{ + // Blocks that block rain or snow's passage: + switch (Block) + { + case E_BLOCK_SIGN_POST: + case E_BLOCK_WALLSIGN: + case E_BLOCK_WALL_BANNER: + case E_BLOCK_STANDING_BANNER: return true; + default: return IsSolid(Block); + } +} + + + + + +bool cBlockInfo::IsSkylightDispersant(const BLOCKTYPE Block) +{ + // Skylight dispersant blocks: + switch (Block) + { + case E_BLOCK_COBWEB: + case E_BLOCK_LEAVES: return true; + default: return GetSpreadLightFalloff(Block) > 1; + } +} + + + + + bool cBlockInfo::IsSnowable(BLOCKTYPE a_BlockType) { return ( @@ -555,955 +1038,554 @@ bool cBlockInfo::IsSnowable(BLOCKTYPE a_BlockType) -cBlockInfo::cBlockInfoArray::cBlockInfoArray() +bool cBlockInfo::IsSolid(const BLOCKTYPE Block) { - cBlockInfoArray & Info = *this; - - for (size_t i = 0; i < Info.size(); ++i) + // Nonsolid blocks: + switch (Block) { - Info[i].m_BlockType = static_cast<BLOCKTYPE>(i); + case E_BLOCK_ACTIVATOR_RAIL: + case E_BLOCK_ACTIVE_COMPARATOR: + case E_BLOCK_AIR: + case E_BLOCK_BIG_FLOWER: + case E_BLOCK_BROWN_MUSHROOM: + case E_BLOCK_CARPET: + case E_BLOCK_CARROTS: + case E_BLOCK_CHORUS_FLOWER: + case E_BLOCK_CHORUS_PLANT: + case E_BLOCK_COBWEB: + case E_BLOCK_CROPS: + case E_BLOCK_DANDELION: + case E_BLOCK_DEAD_BUSH: + case E_BLOCK_DETECTOR_RAIL: + case E_BLOCK_END_GATEWAY: + case E_BLOCK_END_PORTAL: + case E_BLOCK_END_ROD: + case E_BLOCK_FIRE: + case E_BLOCK_FLOWER: + case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE: + case E_BLOCK_INACTIVE_COMPARATOR: + case E_BLOCK_LADDER: + case E_BLOCK_LAVA: + case E_BLOCK_LEVER: + case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE: + case E_BLOCK_MELON_STEM: + case E_BLOCK_NETHER_PORTAL: + case E_BLOCK_POTATOES: + case E_BLOCK_POWERED_RAIL: + case E_BLOCK_RAIL: + case E_BLOCK_RED_MUSHROOM: + case E_BLOCK_REDSTONE_REPEATER_OFF: + case E_BLOCK_REDSTONE_REPEATER_ON: + case E_BLOCK_REDSTONE_TORCH_OFF: + case E_BLOCK_REDSTONE_TORCH_ON: + case E_BLOCK_REDSTONE_WIRE: + case E_BLOCK_REEDS: + case E_BLOCK_SAPLING: + case E_BLOCK_SIGN_POST: + case E_BLOCK_SNOW: + case E_BLOCK_STANDING_BANNER: + case E_BLOCK_STATIONARY_LAVA: + case E_BLOCK_STATIONARY_WATER: + case E_BLOCK_STONE_BUTTON: + case E_BLOCK_STONE_PRESSURE_PLATE: + case E_BLOCK_TALL_GRASS: + case E_BLOCK_TORCH: + case E_BLOCK_TRIPWIRE: + case E_BLOCK_TRIPWIRE_HOOK: + case E_BLOCK_VINES: + case E_BLOCK_WALL_BANNER: + case E_BLOCK_WALLSIGN: + case E_BLOCK_WATER: + case E_BLOCK_WOODEN_BUTTON: + case E_BLOCK_WOODEN_PRESSURE_PLATE: return false; + default: return true; } +} - // Emissive blocks - Info[E_BLOCK_ACTIVE_COMPARATOR ].m_LightValue = 9; - Info[E_BLOCK_BEACON ].m_LightValue = 15; - Info[E_BLOCK_BREWING_STAND ].m_LightValue = 1; - Info[E_BLOCK_BROWN_MUSHROOM ].m_LightValue = 1; - Info[E_BLOCK_BURNING_FURNACE ].m_LightValue = 13; - Info[E_BLOCK_DRAGON_EGG ].m_LightValue = 1; - Info[E_BLOCK_END_PORTAL ].m_LightValue = 15; - Info[E_BLOCK_END_PORTAL_FRAME ].m_LightValue = 1; - Info[E_BLOCK_END_ROD ].m_LightValue = 14; - Info[E_BLOCK_ENDER_CHEST ].m_LightValue = 7; - Info[E_BLOCK_FIRE ].m_LightValue = 15; - Info[E_BLOCK_GLOWSTONE ].m_LightValue = 15; - Info[E_BLOCK_JACK_O_LANTERN ].m_LightValue = 15; - Info[E_BLOCK_LAVA ].m_LightValue = 15; - Info[E_BLOCK_MAGMA ].m_LightValue = 3; - Info[E_BLOCK_NETHER_PORTAL ].m_LightValue = 11; - Info[E_BLOCK_REDSTONE_LAMP_ON ].m_LightValue = 15; - Info[E_BLOCK_REDSTONE_ORE_GLOWING ].m_LightValue = 9; - Info[E_BLOCK_REDSTONE_REPEATER_ON ].m_LightValue = 9; - Info[E_BLOCK_REDSTONE_TORCH_ON ].m_LightValue = 7; - Info[E_BLOCK_SEA_LANTERN ].m_LightValue = 15; - Info[E_BLOCK_STATIONARY_LAVA ].m_LightValue = 15; - Info[E_BLOCK_TORCH ].m_LightValue = 14; - - - // Spread blocks - Info[E_BLOCK_ACACIA_DOOR ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_ACACIA_FENCE ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_ACACIA_FENCE_GATE ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_ACTIVATOR_RAIL ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_ACTIVE_COMPARATOR ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_AIR ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_ANVIL ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_BARRIER ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_BEACON ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_BED ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_BEETROOTS ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_BIG_FLOWER ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_BIRCH_DOOR ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_BIRCH_FENCE ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_BIRCH_FENCE_GATE ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_BROWN_MUSHROOM ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_BREWING_STAND ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_CACTUS ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_CAKE ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_CARPET ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_CARROTS ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_CAULDRON ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_CHORUS_FLOWER ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_CHORUS_PLANT ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_CHEST ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_COBBLESTONE_WALL ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_COCOA_POD ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_COBWEB ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_CROPS ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_DANDELION ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_DARK_OAK_DOOR ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_DARK_OAK_FENCE ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_DARK_OAK_FENCE_GATE ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_DAYLIGHT_SENSOR ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_DEAD_BUSH ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_DETECTOR_RAIL ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_DRAGON_EGG ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_ENCHANTMENT_TABLE ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_ENDER_CHEST ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_END_PORTAL ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_END_PORTAL_FRAME ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_END_ROD ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_FARMLAND ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_FENCE ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_OAK_FENCE_GATE ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_FIRE ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_FLOWER ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_FLOWER_POT ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_GLASS ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_GLASS_PANE ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_HEAD ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_SpreadLightFalloff = 1; - Info[E_BLOCK_HOPPER ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_INACTIVE_COMPARATOR ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_INVERTED_DAYLIGHT_SENSOR ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_IRON_BARS ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_IRON_DOOR ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_IRON_TRAPDOOR ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_JUNGLE_DOOR ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_JUNGLE_FENCE ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_JUNGLE_FENCE_GATE ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_LADDER ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_LEAVES ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_LEVER ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_LILY_PAD ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_SpreadLightFalloff = 1; - Info[E_BLOCK_MELON_STEM ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_MOB_SPAWNER ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_NETHER_PORTAL ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_NETHER_WART ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_NEW_LEAVES ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_RED_SANDSTONE_SLAB ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_PISTON ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_PISTON_EXTENSION ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_PISTON_MOVED_BLOCK ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_POTATOES ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_POWERED_RAIL ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_PUMPKIN_STEM ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_RAIL ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_RED_MUSHROOM ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_REDSTONE_REPEATER_OFF ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_REDSTONE_REPEATER_ON ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_REDSTONE_TORCH_ON ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_REDSTONE_WIRE ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_SAPLING ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_SIGN_POST ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_SNOW ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_SPRUCE_DOOR ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_SPRUCE_FENCE ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_SPRUCE_FENCE_GATE ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_STAINED_GLASS ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_STAINED_GLASS_PANE ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_STANDING_BANNER ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_STICKY_PISTON ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_STONE_BUTTON ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_STONE_PRESSURE_PLATE ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_STONE_SLAB ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_SUGARCANE ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_TALL_GRASS ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_TORCH ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_TRAPDOOR ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_TRAPPED_CHEST ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_TRIPWIRE ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_TRIPWIRE_HOOK ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_VINES ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_WALL_BANNER ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_WALLSIGN ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_WOODEN_BUTTON ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_OAK_DOOR ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_WOODEN_PRESSURE_PLATE ].m_SpreadLightFalloff = 1; - Info[E_BLOCK_WOODEN_SLAB ].m_SpreadLightFalloff = 1; - - // Light in ice and water dissapears faster: - Info[E_BLOCK_ICE ].m_SpreadLightFalloff = 3; - Info[E_BLOCK_STATIONARY_WATER ].m_SpreadLightFalloff = 3; - Info[E_BLOCK_WATER ].m_SpreadLightFalloff = 3; - - // Light does not pass through these blocks at all: - Info[E_BLOCK_ACACIA_WOOD_STAIRS ].m_SpreadLightFalloff = 15; - Info[E_BLOCK_BIRCH_WOOD_STAIRS ].m_SpreadLightFalloff = 15; - Info[E_BLOCK_BRICK_STAIRS ].m_SpreadLightFalloff = 15; - Info[E_BLOCK_COBBLESTONE_STAIRS ].m_SpreadLightFalloff = 15; - Info[E_BLOCK_DARK_OAK_WOOD_STAIRS ].m_SpreadLightFalloff = 15; - Info[E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB ].m_SpreadLightFalloff = 15; - Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_SpreadLightFalloff = 15; - Info[E_BLOCK_DOUBLE_WOODEN_SLAB ].m_SpreadLightFalloff = 15; - Info[E_BLOCK_FARMLAND ].m_SpreadLightFalloff = 15; - Info[E_BLOCK_JUNGLE_WOOD_STAIRS ].m_SpreadLightFalloff = 15; - Info[E_BLOCK_NETHER_BRICK_STAIRS ].m_SpreadLightFalloff = 15; - Info[E_BLOCK_OAK_WOOD_STAIRS ].m_SpreadLightFalloff = 15; - Info[E_BLOCK_PURPUR_DOUBLE_SLAB ].m_SpreadLightFalloff = 15; - Info[E_BLOCK_PURPUR_SLAB ].m_SpreadLightFalloff = 15; - Info[E_BLOCK_PURPUR_STAIRS ].m_SpreadLightFalloff = 15; - Info[E_BLOCK_QUARTZ_STAIRS ].m_SpreadLightFalloff = 15; - Info[E_BLOCK_RED_SANDSTONE_SLAB ].m_SpreadLightFalloff = 15; - Info[E_BLOCK_RED_SANDSTONE_STAIRS ].m_SpreadLightFalloff = 15; - Info[E_BLOCK_SANDSTONE_STAIRS ].m_SpreadLightFalloff = 15; - Info[E_BLOCK_SPRUCE_WOOD_STAIRS ].m_SpreadLightFalloff = 15; - Info[E_BLOCK_STONE_BRICK_STAIRS ].m_SpreadLightFalloff = 15; - Info[E_BLOCK_STONE_SLAB ].m_SpreadLightFalloff = 15; - Info[E_BLOCK_WOODEN_SLAB ].m_SpreadLightFalloff = 15; - - // Transparent blocks - - Info[E_BLOCK_ACACIA_DOOR ].m_Transparent = true; - Info[E_BLOCK_ACACIA_FENCE ].m_Transparent = true; - Info[E_BLOCK_ACACIA_FENCE_GATE ].m_Transparent = true; - Info[E_BLOCK_ACACIA_WOOD_STAIRS ].m_Transparent = true; - Info[E_BLOCK_ACTIVATOR_RAIL ].m_Transparent = true; - Info[E_BLOCK_ACTIVE_COMPARATOR ].m_Transparent = true; - Info[E_BLOCK_AIR ].m_Transparent = true; - Info[E_BLOCK_ANVIL ].m_Transparent = true; - Info[E_BLOCK_BARRIER ].m_Transparent = true; - Info[E_BLOCK_BEACON ].m_Transparent = true; - Info[E_BLOCK_BED ].m_Transparent = true; - Info[E_BLOCK_BIG_FLOWER ].m_Transparent = true; - Info[E_BLOCK_BIRCH_DOOR ].m_Transparent = true; - Info[E_BLOCK_BIRCH_FENCE ].m_Transparent = true; - Info[E_BLOCK_BIRCH_FENCE_GATE ].m_Transparent = true; - Info[E_BLOCK_BIRCH_WOOD_STAIRS ].m_Transparent = true; - Info[E_BLOCK_BLACK_SHULKER_BOX ].m_Transparent = true; - Info[E_BLOCK_BLOCK_OF_REDSTONE ].m_Transparent = true; - Info[E_BLOCK_BLUE_SHULKER_BOX ].m_Transparent = true; - Info[E_BLOCK_BREWING_STAND ].m_Transparent = true; - Info[E_BLOCK_BRICK_STAIRS ].m_Transparent = true; - Info[E_BLOCK_BROWN_MUSHROOM ].m_Transparent = true; - Info[E_BLOCK_BROWN_SHULKER_BOX ].m_Transparent = true; - Info[E_BLOCK_CACTUS ].m_Transparent = true; - Info[E_BLOCK_CAKE ].m_Transparent = true; - Info[E_BLOCK_CARPET ].m_Transparent = true; - Info[E_BLOCK_CARROTS ].m_Transparent = true; - Info[E_BLOCK_CAULDRON ].m_Transparent = true; - Info[E_BLOCK_CHEST ].m_Transparent = true; - Info[E_BLOCK_COBBLESTONE_STAIRS ].m_Transparent = true; - Info[E_BLOCK_COBBLESTONE_WALL ].m_Transparent = true; - Info[E_BLOCK_COBWEB ].m_Transparent = true; - Info[E_BLOCK_COCOA_POD ].m_Transparent = true; - Info[E_BLOCK_CROPS ].m_Transparent = true; - Info[E_BLOCK_CYAN_SHULKER_BOX ].m_Transparent = true; - Info[E_BLOCK_DANDELION ].m_Transparent = true; - Info[E_BLOCK_DARK_OAK_DOOR ].m_Transparent = true; - Info[E_BLOCK_DARK_OAK_FENCE ].m_Transparent = true; - Info[E_BLOCK_DARK_OAK_FENCE_GATE ].m_Transparent = true; - Info[E_BLOCK_DARK_OAK_WOOD_STAIRS ].m_Transparent = true; - Info[E_BLOCK_DAYLIGHT_SENSOR ].m_Transparent = true; - Info[E_BLOCK_DEAD_BUSH ].m_Transparent = true; - Info[E_BLOCK_DETECTOR_RAIL ].m_Transparent = true; - Info[E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB ].m_Transparent = true; - Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_Transparent = true; - Info[E_BLOCK_DOUBLE_WOODEN_SLAB ].m_Transparent = true; - Info[E_BLOCK_DRAGON_EGG ].m_Transparent = true; - Info[E_BLOCK_ENCHANTMENT_TABLE ].m_Transparent = true; - Info[E_BLOCK_END_PORTAL ].m_Transparent = true; - Info[E_BLOCK_END_PORTAL_FRAME ].m_Transparent = true; - Info[E_BLOCK_END_ROD ].m_Transparent = true; - Info[E_BLOCK_ENDER_CHEST ].m_Transparent = true; - Info[E_BLOCK_FARMLAND ].m_Transparent = true; - Info[E_BLOCK_FENCE ].m_Transparent = true; - Info[E_BLOCK_FIRE ].m_Transparent = true; - Info[E_BLOCK_FLOWER ].m_Transparent = true; - Info[E_BLOCK_FLOWER_POT ].m_Transparent = true; - Info[E_BLOCK_GLASS ].m_Transparent = true; - Info[E_BLOCK_GLASS_PANE ].m_Transparent = true; - Info[E_BLOCK_GLOWSTONE ].m_Transparent = true; - Info[E_BLOCK_GRAY_SHULKER_BOX ].m_Transparent = true; - Info[E_BLOCK_GREEN_SHULKER_BOX ].m_Transparent = true; - Info[E_BLOCK_HEAD ].m_Transparent = true; - Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_Transparent = true; - Info[E_BLOCK_HOPPER ].m_Transparent = true; - Info[E_BLOCK_ICE ].m_Transparent = true; - Info[E_BLOCK_INACTIVE_COMPARATOR ].m_Transparent = true; - Info[E_BLOCK_INVERTED_DAYLIGHT_SENSOR ].m_Transparent = true; - Info[E_BLOCK_IRON_BARS ].m_Transparent = true; - Info[E_BLOCK_IRON_DOOR ].m_Transparent = true; - Info[E_BLOCK_IRON_TRAPDOOR ].m_Transparent = true; - Info[E_BLOCK_JACK_O_LANTERN ].m_Transparent = true; - Info[E_BLOCK_JUNGLE_DOOR ].m_Transparent = true; - Info[E_BLOCK_JUNGLE_FENCE ].m_Transparent = true; - Info[E_BLOCK_JUNGLE_FENCE_GATE ].m_Transparent = true; - Info[E_BLOCK_JUNGLE_WOOD_STAIRS ].m_Transparent = true; - Info[E_BLOCK_LADDER ].m_Transparent = true; - Info[E_BLOCK_LAVA ].m_Transparent = true; - Info[E_BLOCK_LEAVES ].m_Transparent = true; - Info[E_BLOCK_LEVER ].m_Transparent = true; - Info[E_BLOCK_LIGHT_BLUE_SHULKER_BOX ].m_Transparent = true; - Info[E_BLOCK_LIGHT_GRAY_SHULKER_BOX ].m_Transparent = true; - Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_Transparent = true; - Info[E_BLOCK_LILY_PAD ].m_Transparent = true; - Info[E_BLOCK_LIME_SHULKER_BOX ].m_Transparent = true; - Info[E_BLOCK_LIT_FURNACE ].m_Transparent = true; - Info[E_BLOCK_MAGENTA_SHULKER_BOX ].m_Transparent = true; - Info[E_BLOCK_MELON_STEM ].m_Transparent = true; - Info[E_BLOCK_MOB_SPAWNER ].m_Transparent = true; - Info[E_BLOCK_NETHER_BRICK_FENCE ].m_Transparent = true; - Info[E_BLOCK_NETHER_BRICK_STAIRS ].m_Transparent = true; - Info[E_BLOCK_NETHER_PORTAL ].m_Transparent = true; - Info[E_BLOCK_NETHER_WART ].m_Transparent = true; - Info[E_BLOCK_NEW_LEAVES ].m_Transparent = true; - Info[E_BLOCK_OAK_DOOR ].m_Transparent = true; - Info[E_BLOCK_OAK_FENCE_GATE ].m_Transparent = true; - Info[E_BLOCK_OAK_WOOD_STAIRS ].m_Transparent = true; - Info[E_BLOCK_ORANGE_SHULKER_BOX ].m_Transparent = true; - Info[E_BLOCK_PINK_SHULKER_BOX ].m_Transparent = true; - Info[E_BLOCK_PISTON ].m_Transparent = true; - Info[E_BLOCK_PISTON_EXTENSION ].m_Transparent = true; - Info[E_BLOCK_PISTON_MOVED_BLOCK ].m_Transparent = true; - Info[E_BLOCK_POTATOES ].m_Transparent = true; - Info[E_BLOCK_POWERED_RAIL ].m_Transparent = true; - Info[E_BLOCK_PUMPKIN_STEM ].m_Transparent = true; - Info[E_BLOCK_PURPLE_SHULKER_BOX ].m_Transparent = true; - Info[E_BLOCK_PURPUR_DOUBLE_SLAB ].m_Transparent = true; - Info[E_BLOCK_PURPUR_SLAB ].m_Transparent = true; - Info[E_BLOCK_PURPUR_STAIRS ].m_Transparent = true; - Info[E_BLOCK_QUARTZ_STAIRS ].m_Transparent = true; - Info[E_BLOCK_RAIL ].m_Transparent = true; - Info[E_BLOCK_RED_MUSHROOM ].m_Transparent = true; - Info[E_BLOCK_RED_SANDSTONE_SLAB ].m_Transparent = true; - Info[E_BLOCK_RED_SANDSTONE_STAIRS ].m_Transparent = true; - Info[E_BLOCK_RED_SHULKER_BOX ].m_Transparent = true; - Info[E_BLOCK_REDSTONE_ORE_GLOWING ].m_Transparent = true; - Info[E_BLOCK_REDSTONE_REPEATER_OFF ].m_Transparent = true; - Info[E_BLOCK_REDSTONE_REPEATER_ON ].m_Transparent = true; - Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_Transparent = true; - Info[E_BLOCK_REDSTONE_TORCH_ON ].m_Transparent = true; - Info[E_BLOCK_REDSTONE_WIRE ].m_Transparent = true; - Info[E_BLOCK_SANDSTONE_STAIRS ].m_Transparent = true; - Info[E_BLOCK_SAPLING ].m_Transparent = true; - Info[E_BLOCK_SEA_LANTERN ].m_Transparent = true; - Info[E_BLOCK_SIGN_POST ].m_Transparent = true; - Info[E_BLOCK_SNOW ].m_Transparent = true; - Info[E_BLOCK_SPRUCE_DOOR ].m_Transparent = true; - Info[E_BLOCK_SPRUCE_FENCE ].m_Transparent = true; - Info[E_BLOCK_SPRUCE_FENCE_GATE ].m_Transparent = true; - Info[E_BLOCK_SPRUCE_WOOD_STAIRS ].m_Transparent = true; - Info[E_BLOCK_STAINED_GLASS ].m_Transparent = true; - Info[E_BLOCK_STAINED_GLASS_PANE ].m_Transparent = true; - Info[E_BLOCK_STANDING_BANNER ].m_Transparent = true; - Info[E_BLOCK_STATIONARY_LAVA ].m_Transparent = true; - Info[E_BLOCK_STATIONARY_WATER ].m_Transparent = true; - Info[E_BLOCK_STICKY_PISTON ].m_Transparent = true; - Info[E_BLOCK_STONE_BRICK_STAIRS ].m_Transparent = true; - Info[E_BLOCK_STONE_BUTTON ].m_Transparent = true; - Info[E_BLOCK_STONE_PRESSURE_PLATE ].m_Transparent = true; - Info[E_BLOCK_STONE_SLAB ].m_Transparent = true; - Info[E_BLOCK_SUGARCANE ].m_Transparent = true; - Info[E_BLOCK_TALL_GRASS ].m_Transparent = true; - Info[E_BLOCK_TORCH ].m_Transparent = true; - Info[E_BLOCK_TRAPDOOR ].m_Transparent = true; - Info[E_BLOCK_TRAPPED_CHEST ].m_Transparent = true; - Info[E_BLOCK_TRIPWIRE ].m_Transparent = true; - Info[E_BLOCK_TRIPWIRE_HOOK ].m_Transparent = true; - Info[E_BLOCK_VINES ].m_Transparent = true; - Info[E_BLOCK_WALL_BANNER ].m_Transparent = true; - Info[E_BLOCK_WALLSIGN ].m_Transparent = true; - Info[E_BLOCK_WATER ].m_Transparent = true; - Info[E_BLOCK_WHITE_SHULKER_BOX ].m_Transparent = true; - Info[E_BLOCK_WOODEN_BUTTON ].m_Transparent = true; - Info[E_BLOCK_WOODEN_PRESSURE_PLATE ].m_Transparent = true; - Info[E_BLOCK_WOODEN_SLAB ].m_Transparent = true; - Info[E_BLOCK_YELLOW_SHULKER_BOX ].m_Transparent = true; - // Skylight dispersant blocks: - Info[E_BLOCK_COBWEB ].m_IsSkylightDispersant = true; - Info[E_BLOCK_LEAVES ].m_IsSkylightDispersant = true; - // One hit break blocks: - Info[E_BLOCK_ACTIVE_COMPARATOR ].m_OneHitDig = true; - Info[E_BLOCK_BEETROOTS ].m_OneHitDig = true; - Info[E_BLOCK_BIG_FLOWER ].m_OneHitDig = true; - Info[E_BLOCK_BROWN_MUSHROOM ].m_OneHitDig = true; - Info[E_BLOCK_CARROTS ].m_OneHitDig = true; - Info[E_BLOCK_CROPS ].m_OneHitDig = true; - Info[E_BLOCK_DANDELION ].m_OneHitDig = true; - Info[E_BLOCK_DEAD_BUSH ].m_OneHitDig = true; - Info[E_BLOCK_END_ROD ].m_OneHitDig = true; - Info[E_BLOCK_FIRE ].m_OneHitDig = true; - Info[E_BLOCK_FLOWER ].m_OneHitDig = true; - Info[E_BLOCK_FLOWER_POT ].m_OneHitDig = true; - Info[E_BLOCK_INACTIVE_COMPARATOR ].m_OneHitDig = true; - Info[E_BLOCK_LILY_PAD ].m_OneHitDig = true; - Info[E_BLOCK_MELON_STEM ].m_OneHitDig = true; - Info[E_BLOCK_NETHER_WART ].m_OneHitDig = true; - Info[E_BLOCK_POTATOES ].m_OneHitDig = true; - Info[E_BLOCK_PUMPKIN_STEM ].m_OneHitDig = true; - Info[E_BLOCK_REDSTONE_REPEATER_OFF ].m_OneHitDig = true; - Info[E_BLOCK_REDSTONE_REPEATER_ON ].m_OneHitDig = true; - Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_OneHitDig = true; - Info[E_BLOCK_REDSTONE_TORCH_ON ].m_OneHitDig = true; - Info[E_BLOCK_REDSTONE_WIRE ].m_OneHitDig = true; - Info[E_BLOCK_RED_MUSHROOM ].m_OneHitDig = true; - Info[E_BLOCK_REEDS ].m_OneHitDig = true; - Info[E_BLOCK_SAPLING ].m_OneHitDig = true; - Info[E_BLOCK_SLIME_BLOCK ].m_OneHitDig = true; - Info[E_BLOCK_TNT ].m_OneHitDig = true; - Info[E_BLOCK_TALL_GRASS ].m_OneHitDig = true; - Info[E_BLOCK_TORCH ].m_OneHitDig = true; - Info[E_BLOCK_TRIPWIRE_HOOK ].m_OneHitDig = true; - Info[E_BLOCK_TRIPWIRE ].m_OneHitDig = true; +bool cBlockInfo::IsTransparent(const BLOCKTYPE Block) +{ + // Transparent blocks: + switch (Block) + { + case E_BLOCK_ACACIA_DOOR: + case E_BLOCK_ACACIA_FENCE: + case E_BLOCK_ACACIA_FENCE_GATE: + case E_BLOCK_ACACIA_WOOD_STAIRS: + case E_BLOCK_ACTIVATOR_RAIL: + case E_BLOCK_ACTIVE_COMPARATOR: + case E_BLOCK_AIR: + case E_BLOCK_ANVIL: + case E_BLOCK_BARRIER: + case E_BLOCK_BEACON: + case E_BLOCK_BED: + case E_BLOCK_BIG_FLOWER: + case E_BLOCK_BIRCH_DOOR: + case E_BLOCK_BIRCH_FENCE: + case E_BLOCK_BIRCH_FENCE_GATE: + case E_BLOCK_BIRCH_WOOD_STAIRS: + case E_BLOCK_BLACK_SHULKER_BOX: + case E_BLOCK_BLOCK_OF_REDSTONE: + case E_BLOCK_BLUE_SHULKER_BOX: + case E_BLOCK_BREWING_STAND: + case E_BLOCK_BRICK_STAIRS: + case E_BLOCK_BROWN_MUSHROOM: + case E_BLOCK_BROWN_SHULKER_BOX: + case E_BLOCK_CACTUS: + case E_BLOCK_CAKE: + case E_BLOCK_CARPET: + case E_BLOCK_CARROTS: + case E_BLOCK_CAULDRON: + case E_BLOCK_CHEST: + case E_BLOCK_COBBLESTONE_STAIRS: + case E_BLOCK_COBBLESTONE_WALL: + case E_BLOCK_COBWEB: + case E_BLOCK_COCOA_POD: + case E_BLOCK_CROPS: + case E_BLOCK_CYAN_SHULKER_BOX: + case E_BLOCK_DANDELION: + case E_BLOCK_DARK_OAK_DOOR: + case E_BLOCK_DARK_OAK_FENCE: + case E_BLOCK_DARK_OAK_FENCE_GATE: + case E_BLOCK_DARK_OAK_WOOD_STAIRS: + case E_BLOCK_DAYLIGHT_SENSOR: + case E_BLOCK_DEAD_BUSH: + case E_BLOCK_DETECTOR_RAIL: + case E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB: + case E_BLOCK_DOUBLE_STONE_SLAB: + case E_BLOCK_DOUBLE_WOODEN_SLAB: + case E_BLOCK_DRAGON_EGG: + case E_BLOCK_ENCHANTMENT_TABLE: + case E_BLOCK_END_PORTAL: + case E_BLOCK_END_PORTAL_FRAME: + case E_BLOCK_END_ROD: + case E_BLOCK_ENDER_CHEST: + case E_BLOCK_FARMLAND: + case E_BLOCK_FENCE: + case E_BLOCK_FIRE: + case E_BLOCK_FLOWER: + case E_BLOCK_FLOWER_POT: + case E_BLOCK_GLASS: + case E_BLOCK_GLASS_PANE: + case E_BLOCK_GLOWSTONE: + case E_BLOCK_GRAY_SHULKER_BOX: + case E_BLOCK_GREEN_SHULKER_BOX: + case E_BLOCK_HEAD: + case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE: + case E_BLOCK_HOPPER: + case E_BLOCK_ICE: + case E_BLOCK_INACTIVE_COMPARATOR: + case E_BLOCK_INVERTED_DAYLIGHT_SENSOR: + case E_BLOCK_IRON_BARS: + case E_BLOCK_IRON_DOOR: + case E_BLOCK_IRON_TRAPDOOR: + case E_BLOCK_JACK_O_LANTERN: + case E_BLOCK_JUNGLE_DOOR: + case E_BLOCK_JUNGLE_FENCE: + case E_BLOCK_JUNGLE_FENCE_GATE: + case E_BLOCK_JUNGLE_WOOD_STAIRS: + case E_BLOCK_LADDER: + case E_BLOCK_LAVA: + case E_BLOCK_LEAVES: + case E_BLOCK_LEVER: + case E_BLOCK_LIGHT_BLUE_SHULKER_BOX: + case E_BLOCK_LIGHT_GRAY_SHULKER_BOX: + case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE: + case E_BLOCK_LILY_PAD: + case E_BLOCK_LIME_SHULKER_BOX: + case E_BLOCK_LIT_FURNACE: + case E_BLOCK_MAGENTA_SHULKER_BOX: + case E_BLOCK_MELON_STEM: + case E_BLOCK_MOB_SPAWNER: + case E_BLOCK_NETHER_BRICK_FENCE: + case E_BLOCK_NETHER_BRICK_STAIRS: + case E_BLOCK_NETHER_PORTAL: + case E_BLOCK_NETHER_WART: + case E_BLOCK_NEW_LEAVES: + case E_BLOCK_OAK_DOOR: + case E_BLOCK_OAK_FENCE_GATE: + case E_BLOCK_OAK_WOOD_STAIRS: + case E_BLOCK_ORANGE_SHULKER_BOX: + case E_BLOCK_PINK_SHULKER_BOX: + case E_BLOCK_PISTON: + case E_BLOCK_PISTON_EXTENSION: + case E_BLOCK_PISTON_MOVED_BLOCK: + case E_BLOCK_POTATOES: + case E_BLOCK_POWERED_RAIL: + case E_BLOCK_PUMPKIN_STEM: + case E_BLOCK_PURPLE_SHULKER_BOX: + case E_BLOCK_PURPUR_DOUBLE_SLAB: + case E_BLOCK_PURPUR_SLAB: + case E_BLOCK_PURPUR_STAIRS: + case E_BLOCK_QUARTZ_STAIRS: + case E_BLOCK_RAIL: + case E_BLOCK_RED_MUSHROOM: + case E_BLOCK_RED_SANDSTONE_SLAB: + case E_BLOCK_RED_SANDSTONE_STAIRS: + case E_BLOCK_RED_SHULKER_BOX: + case E_BLOCK_REDSTONE_ORE_GLOWING: + case E_BLOCK_REDSTONE_REPEATER_OFF: + case E_BLOCK_REDSTONE_REPEATER_ON: + case E_BLOCK_REDSTONE_TORCH_OFF: + case E_BLOCK_REDSTONE_TORCH_ON: + case E_BLOCK_REDSTONE_WIRE: + case E_BLOCK_SANDSTONE_STAIRS: + case E_BLOCK_SAPLING: + case E_BLOCK_SEA_LANTERN: + case E_BLOCK_SIGN_POST: + case E_BLOCK_SNOW: + case E_BLOCK_SPRUCE_DOOR: + case E_BLOCK_SPRUCE_FENCE: + case E_BLOCK_SPRUCE_FENCE_GATE: + case E_BLOCK_SPRUCE_WOOD_STAIRS: + case E_BLOCK_STAINED_GLASS: + case E_BLOCK_STAINED_GLASS_PANE: + case E_BLOCK_STANDING_BANNER: + case E_BLOCK_STATIONARY_LAVA: + case E_BLOCK_STATIONARY_WATER: + case E_BLOCK_STICKY_PISTON: + case E_BLOCK_STONE_BRICK_STAIRS: + case E_BLOCK_STONE_BUTTON: + case E_BLOCK_STONE_PRESSURE_PLATE: + case E_BLOCK_STONE_SLAB: + case E_BLOCK_SUGARCANE: + case E_BLOCK_TALL_GRASS: + case E_BLOCK_TORCH: + case E_BLOCK_TRAPDOOR: + case E_BLOCK_TRAPPED_CHEST: + case E_BLOCK_TRIPWIRE: + case E_BLOCK_TRIPWIRE_HOOK: + case E_BLOCK_VINES: + case E_BLOCK_WALL_BANNER: + case E_BLOCK_WALLSIGN: + case E_BLOCK_WATER: + case E_BLOCK_WHITE_SHULKER_BOX: + case E_BLOCK_WOODEN_BUTTON: + case E_BLOCK_WOODEN_PRESSURE_PLATE: + case E_BLOCK_WOODEN_SLAB: + case E_BLOCK_YELLOW_SHULKER_BOX: return true; + default: return false; + } +} - // Blocks that break when pushed by piston: - Info[E_BLOCK_ACACIA_DOOR ].m_PistonBreakable = true; - Info[E_BLOCK_ACTIVE_COMPARATOR ].m_PistonBreakable = true; - Info[E_BLOCK_AIR ].m_PistonBreakable = true; - Info[E_BLOCK_BED ].m_PistonBreakable = true; - Info[E_BLOCK_BEETROOTS ].m_PistonBreakable = true; - Info[E_BLOCK_BIG_FLOWER ].m_PistonBreakable = true; - Info[E_BLOCK_BIRCH_DOOR ].m_PistonBreakable = true; - Info[E_BLOCK_BLACK_SHULKER_BOX ].m_PistonBreakable = true; - Info[E_BLOCK_BLUE_SHULKER_BOX ].m_PistonBreakable = true; - Info[E_BLOCK_BROWN_MUSHROOM ].m_PistonBreakable = true; - Info[E_BLOCK_BROWN_SHULKER_BOX ].m_PistonBreakable = true; - Info[E_BLOCK_CACTUS ].m_PistonBreakable = true; - Info[E_BLOCK_CAKE ].m_PistonBreakable = true; - Info[E_BLOCK_CARROTS ].m_PistonBreakable = true; - Info[E_BLOCK_CHORUS_FLOWER ].m_PistonBreakable = true; - Info[E_BLOCK_CHORUS_PLANT ].m_PistonBreakable = true; - Info[E_BLOCK_COCOA_POD ].m_PistonBreakable = true; - Info[E_BLOCK_COBWEB ].m_PistonBreakable = true; - Info[E_BLOCK_CROPS ].m_PistonBreakable = true; - Info[E_BLOCK_CYAN_SHULKER_BOX ].m_PistonBreakable = true; - Info[E_BLOCK_DANDELION ].m_PistonBreakable = true; - Info[E_BLOCK_DARK_OAK_DOOR ].m_PistonBreakable = true; - Info[E_BLOCK_DEAD_BUSH ].m_PistonBreakable = true; - Info[E_BLOCK_DRAGON_EGG ].m_PistonBreakable = true; - Info[E_BLOCK_FIRE ].m_PistonBreakable = true; - Info[E_BLOCK_FLOWER ].m_PistonBreakable = true; - Info[E_BLOCK_FLOWER_POT ].m_PistonBreakable = true; - Info[E_BLOCK_GRAY_SHULKER_BOX ].m_PistonBreakable = true; - Info[E_BLOCK_GREEN_SHULKER_BOX ].m_PistonBreakable = true; - Info[E_BLOCK_HEAD ].m_PistonBreakable = true; - Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true; - Info[E_BLOCK_INACTIVE_COMPARATOR ].m_PistonBreakable = true; - Info[E_BLOCK_IRON_DOOR ].m_PistonBreakable = true; - Info[E_BLOCK_IRON_TRAPDOOR ].m_PistonBreakable = true; - Info[E_BLOCK_JACK_O_LANTERN ].m_PistonBreakable = true; - Info[E_BLOCK_JUNGLE_DOOR ].m_PistonBreakable = true; - Info[E_BLOCK_LIGHT_BLUE_SHULKER_BOX ].m_PistonBreakable = true; - Info[E_BLOCK_LIGHT_GRAY_SHULKER_BOX ].m_PistonBreakable = true; - Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true; - Info[E_BLOCK_LILY_PAD ].m_PistonBreakable = true; - Info[E_BLOCK_LIME_SHULKER_BOX ].m_PistonBreakable = true; - Info[E_BLOCK_LADDER ].m_PistonBreakable = true; - Info[E_BLOCK_LAVA ].m_PistonBreakable = true; - Info[E_BLOCK_LEAVES ].m_PistonBreakable = true; - Info[E_BLOCK_LEVER ].m_PistonBreakable = true; - Info[E_BLOCK_MAGENTA_SHULKER_BOX ].m_PistonBreakable = true; - Info[E_BLOCK_MELON ].m_PistonBreakable = true; - Info[E_BLOCK_MELON_STEM ].m_PistonBreakable = true; - Info[E_BLOCK_NETHER_WART ].m_PistonBreakable = true; - Info[E_BLOCK_OAK_DOOR ].m_PistonBreakable = true; - Info[E_BLOCK_ORANGE_SHULKER_BOX ].m_PistonBreakable = true; - Info[E_BLOCK_PINK_SHULKER_BOX ].m_PistonBreakable = true; - Info[E_BLOCK_POTATOES ].m_PistonBreakable = true; - Info[E_BLOCK_PUMPKIN ].m_PistonBreakable = true; - Info[E_BLOCK_PUMPKIN_STEM ].m_PistonBreakable = true; - Info[E_BLOCK_PURPLE_SHULKER_BOX ].m_PistonBreakable = true; - Info[E_BLOCK_REDSTONE_REPEATER_OFF ].m_PistonBreakable = true; - Info[E_BLOCK_REDSTONE_REPEATER_ON ].m_PistonBreakable = true; - Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_PistonBreakable = true; - Info[E_BLOCK_REDSTONE_TORCH_ON ].m_PistonBreakable = true; - Info[E_BLOCK_REDSTONE_WIRE ].m_PistonBreakable = true; - Info[E_BLOCK_RED_MUSHROOM ].m_PistonBreakable = true; - Info[E_BLOCK_RED_SHULKER_BOX ].m_PistonBreakable = true; - Info[E_BLOCK_REEDS ].m_PistonBreakable = true; - Info[E_BLOCK_SAPLING ].m_PistonBreakable = true; - Info[E_BLOCK_SIGN_POST ].m_PistonBreakable = true; - Info[E_BLOCK_SNOW ].m_PistonBreakable = true; - Info[E_BLOCK_SPRUCE_DOOR ].m_PistonBreakable = true; - Info[E_BLOCK_STATIONARY_LAVA ].m_PistonBreakable = true; - Info[E_BLOCK_STATIONARY_WATER ].m_PistonBreakable = true; - Info[E_BLOCK_STONE_BUTTON ].m_PistonBreakable = true; - Info[E_BLOCK_STONE_PRESSURE_PLATE ].m_PistonBreakable = true; - Info[E_BLOCK_TALL_GRASS ].m_PistonBreakable = true; - Info[E_BLOCK_TORCH ].m_PistonBreakable = true; - Info[E_BLOCK_TRAPDOOR ].m_PistonBreakable = true; - Info[E_BLOCK_TRIPWIRE ].m_PistonBreakable = true; - Info[E_BLOCK_TRIPWIRE_HOOK ].m_PistonBreakable = true; - Info[E_BLOCK_VINES ].m_PistonBreakable = true; - Info[E_BLOCK_WALLSIGN ].m_PistonBreakable = true; - Info[E_BLOCK_WATER ].m_PistonBreakable = true; - Info[E_BLOCK_WHEAT ].m_PistonBreakable = true; - Info[E_BLOCK_WHITE_SHULKER_BOX ].m_PistonBreakable = true; - Info[E_BLOCK_WOODEN_BUTTON ].m_PistonBreakable = true; - Info[E_BLOCK_WOODEN_PRESSURE_PLATE ].m_PistonBreakable = true; - Info[E_BLOCK_YELLOW_SHULKER_BOX ].m_PistonBreakable = true; - - - /* Blocks that block rain or snow's passage: - * All solid blocks are also rain blockers, and they are set automatically - * at the end of this function. - */ - Info[E_BLOCK_SIGN_POST ].m_IsRainBlocker = true; - Info[E_BLOCK_WALLSIGN ].m_IsRainBlocker = true; - Info[E_BLOCK_WALL_BANNER ].m_IsRainBlocker = true; - Info[E_BLOCK_STANDING_BANNER ].m_IsRainBlocker = true; - // Nonsolid blocks: - Info[E_BLOCK_ACTIVATOR_RAIL ].m_IsSolid = false; - Info[E_BLOCK_ACTIVE_COMPARATOR ].m_IsSolid = false; - Info[E_BLOCK_AIR ].m_IsSolid = false; - Info[E_BLOCK_BIG_FLOWER ].m_IsSolid = false; - Info[E_BLOCK_BROWN_MUSHROOM ].m_IsSolid = false; - Info[E_BLOCK_CARPET ].m_IsSolid = false; - Info[E_BLOCK_CARROTS ].m_IsSolid = false; - Info[E_BLOCK_CHORUS_FLOWER ].m_IsSolid = false; - Info[E_BLOCK_CHORUS_PLANT ].m_IsSolid = false; - Info[E_BLOCK_COBWEB ].m_IsSolid = false; - Info[E_BLOCK_CROPS ].m_IsSolid = false; - Info[E_BLOCK_DANDELION ].m_IsSolid = false; - Info[E_BLOCK_DEAD_BUSH ].m_IsSolid = false; - Info[E_BLOCK_DETECTOR_RAIL ].m_IsSolid = false; - Info[E_BLOCK_END_GATEWAY ].m_IsSolid = false; - Info[E_BLOCK_END_PORTAL ].m_IsSolid = false; - Info[E_BLOCK_END_ROD ].m_IsSolid = false; - Info[E_BLOCK_FIRE ].m_IsSolid = false; - Info[E_BLOCK_FLOWER ].m_IsSolid = false; - Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false; - Info[E_BLOCK_INACTIVE_COMPARATOR ].m_IsSolid = false; - Info[E_BLOCK_LADDER ].m_IsSolid = false; - Info[E_BLOCK_LAVA ].m_IsSolid = false; - Info[E_BLOCK_LEVER ].m_IsSolid = false; - Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false; - Info[E_BLOCK_MELON_STEM ].m_IsSolid = false; - Info[E_BLOCK_NETHER_PORTAL ].m_IsSolid = false; - Info[E_BLOCK_POTATOES ].m_IsSolid = false; - Info[E_BLOCK_POWERED_RAIL ].m_IsSolid = false; - Info[E_BLOCK_RAIL ].m_IsSolid = false; - Info[E_BLOCK_RED_MUSHROOM ].m_IsSolid = false; - Info[E_BLOCK_REDSTONE_REPEATER_OFF ].m_IsSolid = false; - Info[E_BLOCK_REDSTONE_REPEATER_ON ].m_IsSolid = false; - Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_IsSolid = false; - Info[E_BLOCK_REDSTONE_TORCH_ON ].m_IsSolid = false; - Info[E_BLOCK_REDSTONE_WIRE ].m_IsSolid = false; - Info[E_BLOCK_REEDS ].m_IsSolid = false; - Info[E_BLOCK_SAPLING ].m_IsSolid = false; - Info[E_BLOCK_SIGN_POST ].m_IsSolid = false; - Info[E_BLOCK_SNOW ].m_IsSolid = false; - Info[E_BLOCK_STANDING_BANNER ].m_IsSolid = false; - Info[E_BLOCK_STATIONARY_LAVA ].m_IsSolid = false; - Info[E_BLOCK_STATIONARY_WATER ].m_IsSolid = false; - Info[E_BLOCK_STONE_BUTTON ].m_IsSolid = false; - Info[E_BLOCK_STONE_PRESSURE_PLATE ].m_IsSolid = false; - Info[E_BLOCK_TALL_GRASS ].m_IsSolid = false; - Info[E_BLOCK_TORCH ].m_IsSolid = false; - Info[E_BLOCK_TRIPWIRE ].m_IsSolid = false; - Info[E_BLOCK_TRIPWIRE_HOOK ].m_IsSolid = false; - Info[E_BLOCK_VINES ].m_IsSolid = false; - Info[E_BLOCK_WALL_BANNER ].m_IsSolid = false; - Info[E_BLOCK_WALLSIGN ].m_IsSolid = false; - Info[E_BLOCK_WATER ].m_IsSolid = false; - Info[E_BLOCK_WOODEN_BUTTON ].m_IsSolid = false; - Info[E_BLOCK_WOODEN_PRESSURE_PLATE ].m_IsSolid = false; - - - // Blocks, which a spectator is allowed to interact with - Info[E_BLOCK_BEACON ].m_UseableBySpectator = true; - Info[E_BLOCK_BREWING_STAND ].m_UseableBySpectator = true; - Info[E_BLOCK_CHEST ].m_UseableBySpectator = true; - Info[E_BLOCK_DISPENSER ].m_UseableBySpectator = true; - Info[E_BLOCK_DROPPER ].m_UseableBySpectator = true; - Info[E_BLOCK_HOPPER ].m_UseableBySpectator = true; + +bool cBlockInfo::IsUseableBySpectator(const BLOCKTYPE Block) +{ + // Blocks, which a spectator is allowed to interact with: + switch (Block) + { + case E_BLOCK_BEACON: + case E_BLOCK_BREWING_STAND: + case E_BLOCK_CHEST: + case E_BLOCK_DISPENSER: + case E_BLOCK_DROPPER: + case E_BLOCK_HOPPER: return true; + default: return false; + } +} + - // Blocks that fully occupy their voxel - used as a guide for torch placeable blocks, amongst other things: - Info[E_BLOCK_BARRIER ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_BEDROCK ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_BLOCK_OF_COAL ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_BLOCK_OF_REDSTONE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_BONE_BLOCK ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_BOOKCASE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_BRICK ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_CHAIN_COMMAND_BLOCK ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_CLAY ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_COAL_ORE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_COBBLESTONE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_COMMAND_BLOCK ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_CONCRETE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_CONCRETE_POWDER ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_CRAFTING_TABLE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_DIAMOND_BLOCK ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_DIAMOND_ORE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_DIRT ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_DISPENSER ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_DOUBLE_WOODEN_SLAB ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_DROPPER ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_EMERALD_BLOCK ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_EMERALD_ORE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_END_BRICKS ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_END_STONE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_FROSTED_ICE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_FURNACE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_GLOWSTONE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_GOLD_BLOCK ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_GOLD_ORE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_WHITE_GLAZED_TERRACOTTA ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_ORANGE_GLAZED_TERRACOTTA ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_MAGENTA_GLAZED_TERRACOTTA ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_LIGHT_BLUE_GLAZED_TERRACOTTA ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_YELLOW_GLAZED_TERRACOTTA ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_LIME_GLAZED_TERRACOTTA ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_PINK_GLAZED_TERRACOTTA ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_GRAY_GLAZED_TERRACOTTA ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_LIGHT_GRAY_GLAZED_TERRACOTTA ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_CYAN_GLAZED_TERRACOTTA ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_PURPLE_GLAZED_TERRACOTTA ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_BLUE_GLAZED_TERRACOTTA ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_BROWN_GLAZED_TERRACOTTA ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_GREEN_GLAZED_TERRACOTTA ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_BLACK_GLAZED_TERRACOTTA ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_RED_GLAZED_TERRACOTTA ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_GRASS ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_GRAVEL ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_HARDENED_CLAY ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_HAY_BALE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_HUGE_BROWN_MUSHROOM ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_HUGE_RED_MUSHROOM ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_ICE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_IRON_BLOCK ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_IRON_ORE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_JACK_O_LANTERN ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_JUKEBOX ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_LAPIS_BLOCK ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_LAPIS_ORE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_LOG ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_MAGMA ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_MELON ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_MOB_SPAWNER ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_MOSSY_COBBLESTONE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_MYCELIUM ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_NETHERRACK ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_NETHER_BRICK ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_NETHER_QUARTZ_ORE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_NETHER_WART_BLOCK ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_NEW_LOG ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_NOTE_BLOCK ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_OBSERVER ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_OBSIDIAN ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_PACKED_ICE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_PLANKS ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_PRISMARINE_BLOCK ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_PUMPKIN ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_PURPUR_BLOCK ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_PURPUR_PILLAR ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_PURPUR_DOUBLE_SLAB ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_QUARTZ_BLOCK ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_RED_NETHER_BRICK ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_RED_SANDSTONE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_REDSTONE_LAMP_OFF ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_REDSTONE_LAMP_ON ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_REDSTONE_ORE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_REDSTONE_ORE_GLOWING ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_REPEATING_COMMAND_BLOCK ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_SANDSTONE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_SAND ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_SILVERFISH_EGG ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_SPONGE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_STAINED_CLAY ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_STONE ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_STONE_BRICKS ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_STRUCTURE_BLOCK ].m_FullyOccupiesVoxel = true; - Info[E_BLOCK_WOOL ].m_FullyOccupiesVoxel = true; - - - // Blocks that can be terraformed - Info[E_BLOCK_COAL_ORE ].m_CanBeTerraformed = true; - Info[E_BLOCK_COBBLESTONE ].m_CanBeTerraformed = true; - Info[E_BLOCK_DIAMOND_ORE ].m_CanBeTerraformed = true; - Info[E_BLOCK_DIRT ].m_CanBeTerraformed = true; - Info[E_BLOCK_GOLD_ORE ].m_CanBeTerraformed = true; - Info[E_BLOCK_GRASS ].m_CanBeTerraformed = true; - Info[E_BLOCK_GRAVEL ].m_CanBeTerraformed = true; - Info[E_BLOCK_HARDENED_CLAY ].m_CanBeTerraformed = true; - Info[E_BLOCK_IRON_ORE ].m_CanBeTerraformed = true; - Info[E_BLOCK_MYCELIUM ].m_CanBeTerraformed = true; - Info[E_BLOCK_NETHERRACK ].m_CanBeTerraformed = true; - Info[E_BLOCK_REDSTONE_ORE ].m_CanBeTerraformed = true; - Info[E_BLOCK_REDSTONE_ORE_GLOWING ].m_CanBeTerraformed = true; - Info[E_BLOCK_SAND ].m_CanBeTerraformed = true; - Info[E_BLOCK_SANDSTONE ].m_CanBeTerraformed = true; - Info[E_BLOCK_SOULSAND ].m_CanBeTerraformed = true; - Info[E_BLOCK_STAINED_CLAY ].m_CanBeTerraformed = true; - Info[E_BLOCK_STONE ].m_CanBeTerraformed = true; +float cBlockInfo::GetBlockHeight(const BLOCKTYPE Block) +{ // Block heights: - Info[E_BLOCK_BED ].m_BlockHeight = 0.5625; // 9 pixels - Info[E_BLOCK_CAKE ].m_BlockHeight = 0.5; // 8 pixels - Info[E_BLOCK_ENCHANTMENT_TABLE ].m_BlockHeight = 0.75; // 12 pixels - Info[E_BLOCK_PURPUR_SLAB ].m_BlockHeight = 0.5; - Info[E_BLOCK_RED_SANDSTONE_SLAB ].m_BlockHeight = 0.5; - Info[E_BLOCK_STONE_SLAB ].m_BlockHeight = 0.5; - Info[E_BLOCK_WOODEN_SLAB ].m_BlockHeight = 0.5; - Info[E_BLOCK_SNOW ].m_BlockHeight = 0.125; // one layer is 1 / 8 (2 pixels) tall - Info[E_BLOCK_ACACIA_FENCE ].m_BlockHeight = 1.5; - Info[E_BLOCK_ACACIA_FENCE_GATE ].m_BlockHeight = 1.5; - Info[E_BLOCK_BIRCH_FENCE ].m_BlockHeight = 1.5; - Info[E_BLOCK_BIRCH_FENCE_GATE ].m_BlockHeight = 1.5; - Info[E_BLOCK_DARK_OAK_FENCE ].m_BlockHeight = 1.5; - Info[E_BLOCK_DARK_OAK_FENCE_GATE ].m_BlockHeight = 1.5; - Info[E_BLOCK_FENCE ].m_BlockHeight = 1.5; - Info[E_BLOCK_OAK_FENCE_GATE ].m_BlockHeight = 1.5; - Info[E_BLOCK_JUNGLE_FENCE ].m_BlockHeight = 1.5; - Info[E_BLOCK_JUNGLE_FENCE_GATE ].m_BlockHeight = 1.5; - Info[E_BLOCK_SPRUCE_FENCE ].m_BlockHeight = 1.5; - Info[E_BLOCK_SPRUCE_FENCE_GATE ].m_BlockHeight = 1.5; + switch (Block) + { + case E_BLOCK_ACACIA_FENCE: return 1.5; + case E_BLOCK_ACACIA_FENCE_GATE: return 1.5; + case E_BLOCK_BED: return 0.5625; // 9 pixels + case E_BLOCK_BIRCH_FENCE: return 1.5; + case E_BLOCK_BIRCH_FENCE_GATE: return 1.5; + case E_BLOCK_CAKE: return 0.5; // 8 pixels + case E_BLOCK_DARK_OAK_FENCE: return 1.5; + case E_BLOCK_DARK_OAK_FENCE_GATE: return 1.5; + case E_BLOCK_ENCHANTMENT_TABLE: return 0.75; // 12 pixels + case E_BLOCK_FENCE: return 1.5; + case E_BLOCK_JUNGLE_FENCE: return 1.5; + case E_BLOCK_JUNGLE_FENCE_GATE: return 1.5; + case E_BLOCK_OAK_FENCE_GATE: return 1.5; + case E_BLOCK_PURPUR_SLAB: return 0.5; + case E_BLOCK_RED_SANDSTONE_SLAB: return 0.5; + case E_BLOCK_SNOW: return 0.125; // one layer is 1 / 8 (2 pixels) tall + case E_BLOCK_SPRUCE_FENCE: return 1.5; + case E_BLOCK_SPRUCE_FENCE_GATE: return 1.5; + case E_BLOCK_STONE_SLAB: return 0.5; + case E_BLOCK_WOODEN_SLAB: return 0.5; + default: return 1; + } +} + + + +float cBlockInfo::GetHardness(const BLOCKTYPE Block) +{ // Block hardness: - Info[E_BLOCK_AIR ].m_Hardness = 0.0f; - Info[E_BLOCK_STONE ].m_Hardness = 1.5f; - Info[E_BLOCK_GRASS ].m_Hardness = 0.6f; - Info[E_BLOCK_DIRT ].m_Hardness = 0.5f; - Info[E_BLOCK_COBBLESTONE ].m_Hardness = 2.0f; - Info[E_BLOCK_PLANKS ].m_Hardness = 2.0f; - Info[E_BLOCK_SAPLING ].m_Hardness = 0.0f; - Info[E_BLOCK_BEDROCK ].m_Hardness = -1.0f; - Info[E_BLOCK_WATER ].m_Hardness = 100.0f; - Info[E_BLOCK_STATIONARY_WATER ].m_Hardness = 100.0f; - Info[E_BLOCK_LAVA ].m_Hardness = 100.0f; - Info[E_BLOCK_STATIONARY_LAVA ].m_Hardness = 100.0f; - Info[E_BLOCK_SAND ].m_Hardness = 0.5f; - Info[E_BLOCK_GRAVEL ].m_Hardness = 0.6f; - Info[E_BLOCK_GOLD_ORE ].m_Hardness = 3.0f; - Info[E_BLOCK_IRON_ORE ].m_Hardness = 3.0f; - Info[E_BLOCK_COAL_ORE ].m_Hardness = 3.0f; - Info[E_BLOCK_LOG ].m_Hardness = 2.0f; - Info[E_BLOCK_LEAVES ].m_Hardness = 0.2f; - Info[E_BLOCK_SPONGE ].m_Hardness = 0.6f; - Info[E_BLOCK_GLASS ].m_Hardness = 0.3f; - Info[E_BLOCK_LAPIS_ORE ].m_Hardness = 3.0f; - Info[E_BLOCK_LAPIS_BLOCK ].m_Hardness = 3.0f; - Info[E_BLOCK_DISPENSER ].m_Hardness = 3.5f; - Info[E_BLOCK_SANDSTONE ].m_Hardness = 0.8f; - Info[E_BLOCK_NOTE_BLOCK ].m_Hardness = 0.8f; - Info[E_BLOCK_BED ].m_Hardness = 0.2f; - Info[E_BLOCK_POWERED_RAIL ].m_Hardness = 0.7f; - Info[E_BLOCK_DETECTOR_RAIL ].m_Hardness = 0.7f; - Info[E_BLOCK_STICKY_PISTON ].m_Hardness = 0.5f; - Info[E_BLOCK_COBWEB ].m_Hardness = 4.0f; - Info[E_BLOCK_TALL_GRASS ].m_Hardness = 0.0f; - Info[E_BLOCK_DEAD_BUSH ].m_Hardness = 0.0f; - Info[E_BLOCK_PISTON ].m_Hardness = 0.5f; - Info[E_BLOCK_PISTON_EXTENSION ].m_Hardness = 0.5f; - Info[E_BLOCK_WOOL ].m_Hardness = 0.8f; - Info[E_BLOCK_PISTON_MOVED_BLOCK ].m_Hardness = -1.0f; - Info[E_BLOCK_DANDELION ].m_Hardness = 0.0f; - Info[E_BLOCK_FLOWER ].m_Hardness = 0.0f; - Info[E_BLOCK_BROWN_MUSHROOM ].m_Hardness = 0.0f; - Info[E_BLOCK_RED_MUSHROOM ].m_Hardness = 0.0f; - Info[E_BLOCK_GOLD_BLOCK ].m_Hardness = 3.0f; - Info[E_BLOCK_IRON_BLOCK ].m_Hardness = 5.0f; - Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_Hardness = 2.0f; - Info[E_BLOCK_STONE_SLAB ].m_Hardness = 2.0f; - Info[E_BLOCK_BRICK ].m_Hardness = 2.0f; - Info[E_BLOCK_TNT ].m_Hardness = 0.0f; - Info[E_BLOCK_BOOKCASE ].m_Hardness = 1.5f; - Info[E_BLOCK_MOSSY_COBBLESTONE ].m_Hardness = 2.0f; - Info[E_BLOCK_OBSIDIAN ].m_Hardness = 50.0f; - Info[E_BLOCK_TORCH ].m_Hardness = 0.0f; - Info[E_BLOCK_FIRE ].m_Hardness = 0.0f; - Info[E_BLOCK_MOB_SPAWNER ].m_Hardness = 5.0f; - Info[E_BLOCK_OAK_WOOD_STAIRS ].m_Hardness = 2.0f; - Info[E_BLOCK_CHEST ].m_Hardness = 2.5f; - Info[E_BLOCK_REDSTONE_WIRE ].m_Hardness = 0.0f; - Info[E_BLOCK_DIAMOND_ORE ].m_Hardness = 3.0f; - Info[E_BLOCK_DIAMOND_BLOCK ].m_Hardness = 5.0f; - Info[E_BLOCK_CRAFTING_TABLE ].m_Hardness = 2.5f; - Info[E_BLOCK_CROPS ].m_Hardness = 0.0f; - Info[E_BLOCK_FARMLAND ].m_Hardness = 0.6f; - Info[E_BLOCK_FURNACE ].m_Hardness = 3.5f; - Info[E_BLOCK_LIT_FURNACE ].m_Hardness = 3.5f; - Info[E_BLOCK_SIGN_POST ].m_Hardness = 1.0f; - Info[E_BLOCK_OAK_DOOR ].m_Hardness = 3.0f; - Info[E_BLOCK_LADDER ].m_Hardness = 0.4f; - Info[E_BLOCK_RAIL ].m_Hardness = 0.7f; - Info[E_BLOCK_COBBLESTONE_STAIRS ].m_Hardness = 2.0f; - Info[E_BLOCK_WALLSIGN ].m_Hardness = 1.0f; - Info[E_BLOCK_LEVER ].m_Hardness = 0.5f; - Info[E_BLOCK_STONE_PRESSURE_PLATE ].m_Hardness = 0.5f; - Info[E_BLOCK_IRON_DOOR ].m_Hardness = 5.0f; - Info[E_BLOCK_WOODEN_PRESSURE_PLATE ].m_Hardness = 0.5f; - Info[E_BLOCK_REDSTONE_ORE ].m_Hardness = 3.0f; - Info[E_BLOCK_REDSTONE_ORE_GLOWING ].m_Hardness = 0.625f; - Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_Hardness = 0.0f; - Info[E_BLOCK_REDSTONE_TORCH_ON ].m_Hardness = 0.0f; - Info[E_BLOCK_STONE_BUTTON ].m_Hardness = 0.5f; - Info[E_BLOCK_SNOW ].m_Hardness = 0.1f; - Info[E_BLOCK_ICE ].m_Hardness = 0.5f; - Info[E_BLOCK_SNOW_BLOCK ].m_Hardness = 0.2f; - Info[E_BLOCK_CACTUS ].m_Hardness = 0.4f; - Info[E_BLOCK_CLAY ].m_Hardness = 0.6f; - Info[E_BLOCK_SUGARCANE ].m_Hardness = 0.0f; - Info[E_BLOCK_JUKEBOX ].m_Hardness = 2.0f; - Info[E_BLOCK_FENCE ].m_Hardness = 2.0f; - Info[E_BLOCK_PUMPKIN ].m_Hardness = 1.0f; - Info[E_BLOCK_NETHERRACK ].m_Hardness = 0.4f; - Info[E_BLOCK_SOULSAND ].m_Hardness = 0.5f; - Info[E_BLOCK_GLOWSTONE ].m_Hardness = 0.3f; - Info[E_BLOCK_NETHER_PORTAL ].m_Hardness = -1.0f; - Info[E_BLOCK_JACK_O_LANTERN ].m_Hardness = 1.0f; - Info[E_BLOCK_CAKE ].m_Hardness = 0.5f; - Info[E_BLOCK_REDSTONE_REPEATER_OFF ].m_Hardness = 0.0f; - Info[E_BLOCK_REDSTONE_REPEATER_ON ].m_Hardness = 0.0f; - Info[E_BLOCK_STAINED_GLASS ].m_Hardness = 0.3f; - Info[E_BLOCK_TRAPDOOR ].m_Hardness = 3.0f; - Info[E_BLOCK_SILVERFISH_EGG ].m_Hardness = 0.75f; - Info[E_BLOCK_STONE_BRICKS ].m_Hardness = 1.5f; - Info[E_BLOCK_HUGE_BROWN_MUSHROOM ].m_Hardness = 0.2f; - Info[E_BLOCK_HUGE_RED_MUSHROOM ].m_Hardness = 0.2f; - Info[E_BLOCK_IRON_BARS ].m_Hardness = 5.0f; - Info[E_BLOCK_GLASS_PANE ].m_Hardness = 0.3f; - Info[E_BLOCK_MELON ].m_Hardness = 1.0f; - Info[E_BLOCK_PUMPKIN_STEM ].m_Hardness = 0.0f; - Info[E_BLOCK_MELON_STEM ].m_Hardness = 0.0f; - Info[E_BLOCK_VINES ].m_Hardness = 0.2f; - Info[E_BLOCK_OAK_FENCE_GATE ].m_Hardness = 2.0f; - Info[E_BLOCK_BRICK_STAIRS ].m_Hardness = 2.0f; - Info[E_BLOCK_STONE_BRICK_STAIRS ].m_Hardness = 1.5f; - Info[E_BLOCK_MYCELIUM ].m_Hardness = 0.6f; - Info[E_BLOCK_LILY_PAD ].m_Hardness = 0.0f; - Info[E_BLOCK_NETHER_BRICK ].m_Hardness = 2.0f; - Info[E_BLOCK_NETHER_BRICK_FENCE ].m_Hardness = 2.0f; - Info[E_BLOCK_NETHER_BRICK_STAIRS ].m_Hardness = 2.0f; - Info[E_BLOCK_NETHER_WART ].m_Hardness = 0.0f; - Info[E_BLOCK_ENCHANTMENT_TABLE ].m_Hardness = 5.0f; - Info[E_BLOCK_BREWING_STAND ].m_Hardness = 0.5f; - Info[E_BLOCK_CAULDRON ].m_Hardness = 2.0f; - Info[E_BLOCK_END_PORTAL ].m_Hardness = -1.0f; - Info[E_BLOCK_END_PORTAL_FRAME ].m_Hardness = -1.0f; - Info[E_BLOCK_END_STONE ].m_Hardness = 3.0f; - Info[E_BLOCK_DRAGON_EGG ].m_Hardness = 3.0f; - Info[E_BLOCK_REDSTONE_LAMP_OFF ].m_Hardness = 0.3f; - Info[E_BLOCK_REDSTONE_LAMP_ON ].m_Hardness = 0.3f; - Info[E_BLOCK_DOUBLE_WOODEN_SLAB ].m_Hardness = 2.0f; - Info[E_BLOCK_WOODEN_SLAB ].m_Hardness = 2.0f; - Info[E_BLOCK_COCOA_POD ].m_Hardness = 0.2f; - Info[E_BLOCK_SANDSTONE_STAIRS ].m_Hardness = 0.8f; - Info[E_BLOCK_EMERALD_ORE ].m_Hardness = 3.0f; - Info[E_BLOCK_ENDER_CHEST ].m_Hardness = 22.5f; - Info[E_BLOCK_TRIPWIRE_HOOK ].m_Hardness = 0.0f; - Info[E_BLOCK_TRIPWIRE ].m_Hardness = 0.0f; - Info[E_BLOCK_EMERALD_BLOCK ].m_Hardness = 5.0f; - Info[E_BLOCK_SPRUCE_WOOD_STAIRS ].m_Hardness = 2.0f; - Info[E_BLOCK_BIRCH_WOOD_STAIRS ].m_Hardness = 2.0f; - Info[E_BLOCK_JUNGLE_WOOD_STAIRS ].m_Hardness = 2.0f; - Info[E_BLOCK_COMMAND_BLOCK ].m_Hardness = -1.0f; - Info[E_BLOCK_BEACON ].m_Hardness = 3.0f; - Info[E_BLOCK_COBBLESTONE_WALL ].m_Hardness = 2.0f; - Info[E_BLOCK_FLOWER_POT ].m_Hardness = 0.0f; - Info[E_BLOCK_CARROTS ].m_Hardness = 0.0f; - Info[E_BLOCK_POTATOES ].m_Hardness = 0.0f; - Info[E_BLOCK_WOODEN_BUTTON ].m_Hardness = 0.5f; - Info[E_BLOCK_HEAD ].m_Hardness = 1.0f; - Info[E_BLOCK_ANVIL ].m_Hardness = 5.0f; - Info[E_BLOCK_TRAPPED_CHEST ].m_Hardness = 2.5f; - Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_Hardness = 0.5f; - Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_Hardness = 0.5f; - Info[E_BLOCK_INACTIVE_COMPARATOR ].m_Hardness = 0.0f; - Info[E_BLOCK_ACTIVE_COMPARATOR ].m_Hardness = 0.0f; - Info[E_BLOCK_DAYLIGHT_SENSOR ].m_Hardness = 0.2f; - Info[E_BLOCK_BLOCK_OF_REDSTONE ].m_Hardness = 5.0f; - Info[E_BLOCK_NETHER_QUARTZ_ORE ].m_Hardness = 3.0f; - Info[E_BLOCK_HOPPER ].m_Hardness = 3.0f; - Info[E_BLOCK_QUARTZ_BLOCK ].m_Hardness = 0.8f; - Info[E_BLOCK_QUARTZ_STAIRS ].m_Hardness = 0.8f; - Info[E_BLOCK_ACTIVATOR_RAIL ].m_Hardness = 0.7f; - Info[E_BLOCK_DROPPER ].m_Hardness = 3.5f; - Info[E_BLOCK_STAINED_CLAY ].m_Hardness = 4.2f; - Info[E_BLOCK_STAINED_GLASS_PANE ].m_Hardness = 0.3f; - Info[E_BLOCK_NEW_LEAVES ].m_Hardness = 0.2f; - Info[E_BLOCK_NEW_LOG ].m_Hardness = 2.0f; - Info[E_BLOCK_ACACIA_WOOD_STAIRS ].m_Hardness = 2.0f; - Info[E_BLOCK_DARK_OAK_WOOD_STAIRS ].m_Hardness = 2.0f; - Info[E_BLOCK_SLIME_BLOCK ].m_Hardness = 0.0f; - Info[E_BLOCK_BARRIER ].m_Hardness = -1.0f; - Info[E_BLOCK_IRON_TRAPDOOR ].m_Hardness = 5.0f; - Info[E_BLOCK_PRISMARINE_BLOCK ].m_Hardness = 1.5f; - Info[E_BLOCK_SEA_LANTERN ].m_Hardness = 0.3f; - Info[E_BLOCK_HAY_BALE ].m_Hardness = 0.5f; - Info[E_BLOCK_CARPET ].m_Hardness = 0.1f; - Info[E_BLOCK_HARDENED_CLAY ].m_Hardness = 1.25f; - Info[E_BLOCK_BLOCK_OF_COAL ].m_Hardness = 5.0f; - Info[E_BLOCK_PACKED_ICE ].m_Hardness = 0.5f; - Info[E_BLOCK_BIG_FLOWER ].m_Hardness = 0.0f; - Info[E_BLOCK_STANDING_BANNER ].m_Hardness = 1.0f; - Info[E_BLOCK_WALL_BANNER ].m_Hardness = 1.0f; - Info[E_BLOCK_INVERTED_DAYLIGHT_SENSOR ].m_Hardness = 0.2f; - Info[E_BLOCK_RED_SANDSTONE ].m_Hardness = 0.8f; - Info[E_BLOCK_RED_SANDSTONE_STAIRS ].m_Hardness = 0.8f; - Info[E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB ].m_Hardness = 2.0f; - Info[E_BLOCK_RED_SANDSTONE_SLAB ].m_Hardness = 2.0f; - Info[E_BLOCK_SPRUCE_FENCE_GATE ].m_Hardness = 2.0f; - Info[E_BLOCK_BIRCH_FENCE_GATE ].m_Hardness = 2.0f; - Info[E_BLOCK_JUNGLE_FENCE_GATE ].m_Hardness = 2.0f; - Info[E_BLOCK_DARK_OAK_FENCE_GATE ].m_Hardness = 2.0f; - Info[E_BLOCK_ACACIA_FENCE_GATE ].m_Hardness = 2.0f; - Info[E_BLOCK_SPRUCE_FENCE ].m_Hardness = 2.0f; - Info[E_BLOCK_BIRCH_FENCE ].m_Hardness = 2.0f; - Info[E_BLOCK_JUNGLE_FENCE ].m_Hardness = 2.0f; - Info[E_BLOCK_DARK_OAK_FENCE ].m_Hardness = 2.0f; - Info[E_BLOCK_ACACIA_FENCE ].m_Hardness = 2.0f; - Info[E_BLOCK_SPRUCE_DOOR ].m_Hardness = 3.0f; - Info[E_BLOCK_BIRCH_DOOR ].m_Hardness = 3.0f; - Info[E_BLOCK_JUNGLE_DOOR ].m_Hardness = 3.0f; - Info[E_BLOCK_ACACIA_DOOR ].m_Hardness = 3.0f; - Info[E_BLOCK_DARK_OAK_DOOR ].m_Hardness = 3.0f; - Info[E_BLOCK_END_ROD ].m_Hardness = 0.0f; - Info[E_BLOCK_CHORUS_PLANT ].m_Hardness = 0.4f; - Info[E_BLOCK_CHORUS_FLOWER ].m_Hardness = 0.4f; - Info[E_BLOCK_PURPUR_BLOCK ].m_Hardness = 1.5f; - Info[E_BLOCK_PURPUR_DOUBLE_SLAB ].m_Hardness = 2.0f; - Info[E_BLOCK_PURPUR_PILLAR ].m_Hardness = 1.5f; - Info[E_BLOCK_PURPUR_SLAB ].m_Hardness = 2.0f; - Info[E_BLOCK_PURPUR_STAIRS ].m_Hardness = 1.5f; - Info[E_BLOCK_END_BRICKS ].m_Hardness = 0.8f; - Info[E_BLOCK_BEETROOTS ].m_Hardness = 0.0f; - Info[E_BLOCK_GRASS_PATH ].m_Hardness = 0.6f; - Info[E_BLOCK_END_GATEWAY ].m_Hardness = -1.0f; - Info[E_BLOCK_REPEATING_COMMAND_BLOCK ].m_Hardness = -1.0f; - Info[E_BLOCK_CHAIN_COMMAND_BLOCK ].m_Hardness = -1.0f; - Info[E_BLOCK_FROSTED_ICE ].m_Hardness = 0.5f; - Info[E_BLOCK_MAGMA ].m_Hardness = 0.5f; - Info[E_BLOCK_NETHER_WART_BLOCK ].m_Hardness = 1.0f; - Info[E_BLOCK_RED_NETHER_BRICK ].m_Hardness = 2.0f; - Info[E_BLOCK_BONE_BLOCK ].m_Hardness = 2.0f; - Info[E_BLOCK_END_BRICKS ].m_Hardness = 0.8f; - Info[E_BLOCK_STRUCTURE_VOID ].m_Hardness = 0.0f; - Info[E_BLOCK_OBSERVER ].m_Hardness = 3.5f; - Info[E_BLOCK_WHITE_SHULKER_BOX ].m_Hardness = 2.0f; - Info[E_BLOCK_ORANGE_SHULKER_BOX ].m_Hardness = 2.0f; - Info[E_BLOCK_MAGENTA_SHULKER_BOX ].m_Hardness = 2.0f; - Info[E_BLOCK_LIGHT_BLUE_SHULKER_BOX ].m_Hardness = 2.0f; - Info[E_BLOCK_YELLOW_SHULKER_BOX ].m_Hardness = 2.0f; - Info[E_BLOCK_LIME_SHULKER_BOX ].m_Hardness = 2.0f; - Info[E_BLOCK_PINK_SHULKER_BOX ].m_Hardness = 2.0f; - Info[E_BLOCK_GRAY_SHULKER_BOX ].m_Hardness = 2.0f; - Info[E_BLOCK_LIGHT_GRAY_SHULKER_BOX ].m_Hardness = 2.0f; - Info[E_BLOCK_CYAN_SHULKER_BOX ].m_Hardness = 2.0f; - Info[E_BLOCK_PURPLE_SHULKER_BOX ].m_Hardness = 2.0f; - Info[E_BLOCK_BLUE_SHULKER_BOX ].m_Hardness = 2.0f; - Info[E_BLOCK_BROWN_SHULKER_BOX ].m_Hardness = 2.0f; - Info[E_BLOCK_GREEN_SHULKER_BOX ].m_Hardness = 2.0f; - Info[E_BLOCK_RED_SHULKER_BOX ].m_Hardness = 2.0f; - Info[E_BLOCK_BLACK_SHULKER_BOX ].m_Hardness = 2.0f; - Info[E_BLOCK_WHITE_GLAZED_TERRACOTTA ].m_Hardness = 1.4f; - Info[E_BLOCK_ORANGE_GLAZED_TERRACOTTA ].m_Hardness = 1.4f; - Info[E_BLOCK_MAGENTA_GLAZED_TERRACOTTA ].m_Hardness = 1.4f; - Info[E_BLOCK_LIGHT_BLUE_GLAZED_TERRACOTTA ].m_Hardness = 1.4f; - Info[E_BLOCK_YELLOW_GLAZED_TERRACOTTA ].m_Hardness = 1.4f; - Info[E_BLOCK_LIME_GLAZED_TERRACOTTA ].m_Hardness = 1.4f; - Info[E_BLOCK_PINK_GLAZED_TERRACOTTA ].m_Hardness = 1.4f; - Info[E_BLOCK_GRAY_GLAZED_TERRACOTTA ].m_Hardness = 1.4f; - Info[E_BLOCK_LIGHT_GRAY_GLAZED_TERRACOTTA ].m_Hardness = 1.4f; - Info[E_BLOCK_CYAN_GLAZED_TERRACOTTA ].m_Hardness = 1.4f; - Info[E_BLOCK_PURPLE_GLAZED_TERRACOTTA ].m_Hardness = 1.4f; - Info[E_BLOCK_BLUE_GLAZED_TERRACOTTA ].m_Hardness = 1.4f; - Info[E_BLOCK_BROWN_GLAZED_TERRACOTTA ].m_Hardness = 1.4f; - Info[E_BLOCK_GREEN_GLAZED_TERRACOTTA ].m_Hardness = 1.4f; - Info[E_BLOCK_RED_GLAZED_TERRACOTTA ].m_Hardness = 1.4f; - Info[E_BLOCK_BLACK_GLAZED_TERRACOTTA ].m_Hardness = 1.4f; - Info[E_BLOCK_CONCRETE ].m_Hardness = 1.8f; - Info[E_BLOCK_CONCRETE_POWDER ].m_Hardness = 0.5f; - Info[E_BLOCK_STRUCTURE_BLOCK ].m_Hardness = -1.0f; - - for (size_t i = 0; i < Info.size(); ++i) + switch (Block) { - Info[i].m_IsRainBlocker |= Info[i].m_IsSolid; + case E_BLOCK_ACACIA_DOOR: return 3.0f; + case E_BLOCK_ACACIA_FENCE: return 2.0f; + case E_BLOCK_ACACIA_FENCE_GATE: return 2.0f; + case E_BLOCK_ACACIA_WOOD_STAIRS: return 2.0f; + case E_BLOCK_ACTIVATOR_RAIL: return 0.7f; + case E_BLOCK_ACTIVE_COMPARATOR: return 0.0f; + case E_BLOCK_AIR: return 0.0f; + case E_BLOCK_ANVIL: return 5.0f; + case E_BLOCK_BARRIER: return -1.0f; + case E_BLOCK_BEACON: return 3.0f; + case E_BLOCK_BED: return 0.2f; + case E_BLOCK_BEDROCK: return -1.0f; + case E_BLOCK_BEETROOTS: return 0.0f; + case E_BLOCK_BIG_FLOWER: return 0.0f; + case E_BLOCK_BIRCH_DOOR: return 3.0f; + case E_BLOCK_BIRCH_FENCE: return 2.0f; + case E_BLOCK_BIRCH_FENCE_GATE: return 2.0f; + case E_BLOCK_BIRCH_WOOD_STAIRS: return 2.0f; + case E_BLOCK_BLACK_GLAZED_TERRACOTTA: return 1.4f; + case E_BLOCK_BLACK_SHULKER_BOX: return 2.0f; + case E_BLOCK_BLOCK_OF_COAL: return 5.0f; + case E_BLOCK_BLOCK_OF_REDSTONE: return 5.0f; + case E_BLOCK_BLUE_GLAZED_TERRACOTTA: return 1.4f; + case E_BLOCK_BLUE_SHULKER_BOX: return 2.0f; + case E_BLOCK_BONE_BLOCK: return 2.0f; + case E_BLOCK_BOOKCASE: return 1.5f; + case E_BLOCK_BREWING_STAND: return 0.5f; + case E_BLOCK_BRICK: return 2.0f; + case E_BLOCK_BRICK_STAIRS: return 2.0f; + case E_BLOCK_BROWN_GLAZED_TERRACOTTA: return 1.4f; + case E_BLOCK_BROWN_MUSHROOM: return 0.0f; + case E_BLOCK_BROWN_SHULKER_BOX: return 2.0f; + case E_BLOCK_CACTUS: return 0.4f; + case E_BLOCK_CAKE: return 0.5f; + case E_BLOCK_CARPET: return 0.1f; + case E_BLOCK_CARROTS: return 0.0f; + case E_BLOCK_CAULDRON: return 2.0f; + case E_BLOCK_CHAIN_COMMAND_BLOCK: return -1.0f; + case E_BLOCK_CHEST: return 2.5f; + case E_BLOCK_CHORUS_FLOWER: return 0.4f; + case E_BLOCK_CHORUS_PLANT: return 0.4f; + case E_BLOCK_CLAY: return 0.6f; + case E_BLOCK_COAL_ORE: return 3.0f; + case E_BLOCK_COBBLESTONE: return 2.0f; + case E_BLOCK_COBBLESTONE_STAIRS: return 2.0f; + case E_BLOCK_COBBLESTONE_WALL: return 2.0f; + case E_BLOCK_COBWEB: return 4.0f; + case E_BLOCK_COCOA_POD: return 0.2f; + case E_BLOCK_COMMAND_BLOCK: return -1.0f; + case E_BLOCK_CONCRETE: return 1.8f; + case E_BLOCK_CONCRETE_POWDER: return 0.5f; + case E_BLOCK_CRAFTING_TABLE: return 2.5f; + case E_BLOCK_CROPS: return 0.0f; + case E_BLOCK_CYAN_GLAZED_TERRACOTTA: return 1.4f; + case E_BLOCK_CYAN_SHULKER_BOX: return 2.0f; + case E_BLOCK_DANDELION: return 0.0f; + case E_BLOCK_DARK_OAK_DOOR: return 3.0f; + case E_BLOCK_DARK_OAK_FENCE: return 2.0f; + case E_BLOCK_DARK_OAK_FENCE_GATE: return 2.0f; + case E_BLOCK_DARK_OAK_WOOD_STAIRS: return 2.0f; + case E_BLOCK_DAYLIGHT_SENSOR: return 0.2f; + case E_BLOCK_DEAD_BUSH: return 0.0f; + case E_BLOCK_DETECTOR_RAIL: return 0.7f; + case E_BLOCK_DIAMOND_BLOCK: return 5.0f; + case E_BLOCK_DIAMOND_ORE: return 3.0f; + case E_BLOCK_DIRT: return 0.5f; + case E_BLOCK_DISPENSER: return 3.5f; + case E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB: return 2.0f; + case E_BLOCK_DOUBLE_STONE_SLAB: return 2.0f; + case E_BLOCK_DOUBLE_WOODEN_SLAB: return 2.0f; + case E_BLOCK_DRAGON_EGG: return 3.0f; + case E_BLOCK_DROPPER: return 3.5f; + case E_BLOCK_EMERALD_BLOCK: return 5.0f; + case E_BLOCK_EMERALD_ORE: return 3.0f; + case E_BLOCK_ENCHANTMENT_TABLE: return 5.0f; + case E_BLOCK_ENDER_CHEST: return 22.5f; + case E_BLOCK_END_BRICKS: return 0.8f; + case E_BLOCK_END_GATEWAY: return -1.0f; + case E_BLOCK_END_PORTAL: return -1.0f; + case E_BLOCK_END_PORTAL_FRAME: return -1.0f; + case E_BLOCK_END_ROD: return 0.0f; + case E_BLOCK_END_STONE: return 3.0f; + case E_BLOCK_FARMLAND: return 0.6f; + case E_BLOCK_FENCE: return 2.0f; + case E_BLOCK_FIRE: return 0.0f; + case E_BLOCK_FLOWER: return 0.0f; + case E_BLOCK_FLOWER_POT: return 0.0f; + case E_BLOCK_FROSTED_ICE: return 0.5f; + case E_BLOCK_FURNACE: return 3.5f; + case E_BLOCK_GLASS: return 0.3f; + case E_BLOCK_GLASS_PANE: return 0.3f; + case E_BLOCK_GLOWSTONE: return 0.3f; + case E_BLOCK_GOLD_BLOCK: return 3.0f; + case E_BLOCK_GOLD_ORE: return 3.0f; + case E_BLOCK_GRASS: return 0.6f; + case E_BLOCK_GRASS_PATH: return 0.6f; + case E_BLOCK_GRAVEL: return 0.6f; + case E_BLOCK_GRAY_GLAZED_TERRACOTTA: return 1.4f; + case E_BLOCK_GRAY_SHULKER_BOX: return 2.0f; + case E_BLOCK_GREEN_GLAZED_TERRACOTTA: return 1.4f; + case E_BLOCK_GREEN_SHULKER_BOX: return 2.0f; + case E_BLOCK_HARDENED_CLAY: return 1.25f; + case E_BLOCK_HAY_BALE: return 0.5f; + case E_BLOCK_HEAD: return 1.0f; + case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE: return 0.5f; + case E_BLOCK_HOPPER: return 3.0f; + case E_BLOCK_HUGE_BROWN_MUSHROOM: return 0.2f; + case E_BLOCK_HUGE_RED_MUSHROOM: return 0.2f; + case E_BLOCK_ICE: return 0.5f; + case E_BLOCK_INACTIVE_COMPARATOR: return 0.0f; + case E_BLOCK_INVERTED_DAYLIGHT_SENSOR: return 0.2f; + case E_BLOCK_IRON_BARS: return 5.0f; + case E_BLOCK_IRON_BLOCK: return 5.0f; + case E_BLOCK_IRON_DOOR: return 5.0f; + case E_BLOCK_IRON_ORE: return 3.0f; + case E_BLOCK_IRON_TRAPDOOR: return 5.0f; + case E_BLOCK_JACK_O_LANTERN: return 1.0f; + case E_BLOCK_JUKEBOX: return 2.0f; + case E_BLOCK_JUNGLE_DOOR: return 3.0f; + case E_BLOCK_JUNGLE_FENCE: return 2.0f; + case E_BLOCK_JUNGLE_FENCE_GATE: return 2.0f; + case E_BLOCK_JUNGLE_WOOD_STAIRS: return 2.0f; + case E_BLOCK_LADDER: return 0.4f; + case E_BLOCK_LAPIS_BLOCK: return 3.0f; + case E_BLOCK_LAPIS_ORE: return 3.0f; + case E_BLOCK_LAVA: return 100.0f; + case E_BLOCK_LEAVES: return 0.2f; + case E_BLOCK_LEVER: return 0.5f; + case E_BLOCK_LIGHT_BLUE_GLAZED_TERRACOTTA: return 1.4f; + case E_BLOCK_LIGHT_BLUE_SHULKER_BOX: return 2.0f; + case E_BLOCK_LIGHT_GRAY_GLAZED_TERRACOTTA: return 1.4f; + case E_BLOCK_LIGHT_GRAY_SHULKER_BOX: return 2.0f; + case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE: return 0.5f; + case E_BLOCK_LILY_PAD: return 0.0f; + case E_BLOCK_LIME_GLAZED_TERRACOTTA: return 1.4f; + case E_BLOCK_LIME_SHULKER_BOX: return 2.0f; + case E_BLOCK_LIT_FURNACE: return 3.5f; + case E_BLOCK_LOG: return 2.0f; + case E_BLOCK_MAGENTA_GLAZED_TERRACOTTA: return 1.4f; + case E_BLOCK_MAGENTA_SHULKER_BOX: return 2.0f; + case E_BLOCK_MAGMA: return 0.5f; + case E_BLOCK_MELON: return 1.0f; + case E_BLOCK_MELON_STEM: return 0.0f; + case E_BLOCK_MOB_SPAWNER: return 5.0f; + case E_BLOCK_MOSSY_COBBLESTONE: return 2.0f; + case E_BLOCK_MYCELIUM: return 0.6f; + case E_BLOCK_NETHERRACK: return 0.4f; + case E_BLOCK_NETHER_BRICK: return 2.0f; + case E_BLOCK_NETHER_BRICK_FENCE: return 2.0f; + case E_BLOCK_NETHER_BRICK_STAIRS: return 2.0f; + case E_BLOCK_NETHER_PORTAL: return -1.0f; + case E_BLOCK_NETHER_QUARTZ_ORE: return 3.0f; + case E_BLOCK_NETHER_WART: return 0.0f; + case E_BLOCK_NETHER_WART_BLOCK: return 1.0f; + case E_BLOCK_NEW_LEAVES: return 0.2f; + case E_BLOCK_NEW_LOG: return 2.0f; + case E_BLOCK_NOTE_BLOCK: return 0.8f; + case E_BLOCK_OAK_DOOR: return 3.0f; + case E_BLOCK_OAK_FENCE_GATE: return 2.0f; + case E_BLOCK_OAK_WOOD_STAIRS: return 2.0f; + case E_BLOCK_OBSERVER: return 3.5f; + case E_BLOCK_OBSIDIAN: return 50.0f; + case E_BLOCK_ORANGE_GLAZED_TERRACOTTA: return 1.4f; + case E_BLOCK_ORANGE_SHULKER_BOX: return 2.0f; + case E_BLOCK_PACKED_ICE: return 0.5f; + case E_BLOCK_PINK_GLAZED_TERRACOTTA: return 1.4f; + case E_BLOCK_PINK_SHULKER_BOX: return 2.0f; + case E_BLOCK_PISTON: return 0.5f; + case E_BLOCK_PISTON_EXTENSION: return 0.5f; + case E_BLOCK_PISTON_MOVED_BLOCK: return -1.0f; + case E_BLOCK_PLANKS: return 2.0f; + case E_BLOCK_POTATOES: return 0.0f; + case E_BLOCK_POWERED_RAIL: return 0.7f; + case E_BLOCK_PRISMARINE_BLOCK: return 1.5f; + case E_BLOCK_PUMPKIN: return 1.0f; + case E_BLOCK_PUMPKIN_STEM: return 0.0f; + case E_BLOCK_PURPLE_GLAZED_TERRACOTTA: return 1.4f; + case E_BLOCK_PURPLE_SHULKER_BOX: return 2.0f; + case E_BLOCK_PURPUR_BLOCK: return 1.5f; + case E_BLOCK_PURPUR_DOUBLE_SLAB: return 2.0f; + case E_BLOCK_PURPUR_PILLAR: return 1.5f; + case E_BLOCK_PURPUR_SLAB: return 2.0f; + case E_BLOCK_PURPUR_STAIRS: return 1.5f; + case E_BLOCK_QUARTZ_BLOCK: return 0.8f; + case E_BLOCK_QUARTZ_STAIRS: return 0.8f; + case E_BLOCK_RAIL: return 0.7f; + case E_BLOCK_REDSTONE_LAMP_OFF: return 0.3f; + case E_BLOCK_REDSTONE_LAMP_ON: return 0.3f; + case E_BLOCK_REDSTONE_ORE: return 3.0f; + case E_BLOCK_REDSTONE_ORE_GLOWING: return 0.625f; + case E_BLOCK_REDSTONE_REPEATER_OFF: return 0.0f; + case E_BLOCK_REDSTONE_REPEATER_ON: return 0.0f; + case E_BLOCK_REDSTONE_TORCH_OFF: return 0.0f; + case E_BLOCK_REDSTONE_TORCH_ON: return 0.0f; + case E_BLOCK_REDSTONE_WIRE: return 0.0f; + case E_BLOCK_RED_GLAZED_TERRACOTTA: return 1.4f; + case E_BLOCK_RED_MUSHROOM: return 0.0f; + case E_BLOCK_RED_NETHER_BRICK: return 2.0f; + case E_BLOCK_RED_SANDSTONE: return 0.8f; + case E_BLOCK_RED_SANDSTONE_SLAB: return 2.0f; + case E_BLOCK_RED_SANDSTONE_STAIRS: return 0.8f; + case E_BLOCK_RED_SHULKER_BOX: return 2.0f; + case E_BLOCK_REPEATING_COMMAND_BLOCK: return -1.0f; + case E_BLOCK_SAND: return 0.5f; + case E_BLOCK_SANDSTONE: return 0.8f; + case E_BLOCK_SANDSTONE_STAIRS: return 0.8f; + case E_BLOCK_SAPLING: return 0.0f; + case E_BLOCK_SEA_LANTERN: return 0.3f; + case E_BLOCK_SIGN_POST: return 1.0f; + case E_BLOCK_SILVERFISH_EGG: return 0.75f; + case E_BLOCK_SLIME_BLOCK: return 0.0f; + case E_BLOCK_SNOW: return 0.1f; + case E_BLOCK_SNOW_BLOCK: return 0.2f; + case E_BLOCK_SOULSAND: return 0.5f; + case E_BLOCK_SPONGE: return 0.6f; + case E_BLOCK_SPRUCE_DOOR: return 3.0f; + case E_BLOCK_SPRUCE_FENCE: return 2.0f; + case E_BLOCK_SPRUCE_FENCE_GATE: return 2.0f; + case E_BLOCK_SPRUCE_WOOD_STAIRS: return 2.0f; + case E_BLOCK_STAINED_CLAY: return 4.2f; + case E_BLOCK_STAINED_GLASS: return 0.3f; + case E_BLOCK_STAINED_GLASS_PANE: return 0.3f; + case E_BLOCK_STANDING_BANNER: return 1.0f; + case E_BLOCK_STATIONARY_LAVA: return 100.0f; + case E_BLOCK_STATIONARY_WATER: return 100.0f; + case E_BLOCK_STICKY_PISTON: return 0.5f; + case E_BLOCK_STONE: return 1.5f; + case E_BLOCK_STONE_BRICKS: return 1.5f; + case E_BLOCK_STONE_BRICK_STAIRS: return 1.5f; + case E_BLOCK_STONE_BUTTON: return 0.5f; + case E_BLOCK_STONE_PRESSURE_PLATE: return 0.5f; + case E_BLOCK_STONE_SLAB: return 2.0f; + case E_BLOCK_STRUCTURE_BLOCK: return -1.0f; + case E_BLOCK_STRUCTURE_VOID: return 0.0f; + case E_BLOCK_SUGARCANE: return 0.0f; + case E_BLOCK_TALL_GRASS: return 0.0f; + case E_BLOCK_TNT: return 0.0f; + case E_BLOCK_TORCH: return 0.0f; + case E_BLOCK_TRAPDOOR: return 3.0f; + case E_BLOCK_TRAPPED_CHEST: return 2.5f; + case E_BLOCK_TRIPWIRE: return 0.0f; + case E_BLOCK_TRIPWIRE_HOOK: return 0.0f; + case E_BLOCK_VINES: return 0.2f; + case E_BLOCK_WALLSIGN: return 1.0f; + case E_BLOCK_WALL_BANNER: return 1.0f; + case E_BLOCK_WATER: return 100.0f; + case E_BLOCK_WHITE_GLAZED_TERRACOTTA: return 1.4f; + case E_BLOCK_WHITE_SHULKER_BOX: return 2.0f; + case E_BLOCK_WOODEN_BUTTON: return 0.5f; + case E_BLOCK_WOODEN_PRESSURE_PLATE: return 0.5f; + case E_BLOCK_WOODEN_SLAB: return 2.0f; + case E_BLOCK_WOOL: return 0.8f; + case E_BLOCK_YELLOW_GLAZED_TERRACOTTA: return 1.4f; + case E_BLOCK_YELLOW_SHULKER_BOX: return 2.0f; + default: return 0; } } diff --git a/src/BlockInfo.h b/src/BlockInfo.h index 8962f6328..7a25e6760 100644 --- a/src/BlockInfo.h +++ b/src/BlockInfo.h @@ -6,42 +6,11 @@ + // tolua_begin class cBlockInfo { public: - // tolua_end - - /** The block type associated with this cBlockInfo. Needed for DeprecatedBindings.cpp */ - BLOCKTYPE m_BlockType; - - /** Returns the associated BlockInfo structure for the specified block type. - This accessor makes sure that the cBlockInfo structures are properly initialized exactly once. - It does so by using the C++ singleton approximation - storing the actual singleton as the function's static variable. */ - inline static const cBlockInfo & Get(BLOCKTYPE a_Type); - - // tolua_begin - - inline static NIBBLETYPE GetLightValue (BLOCKTYPE a_Type) { return Get(a_Type).m_LightValue; } - inline static NIBBLETYPE GetSpreadLightFalloff(BLOCKTYPE a_Type) { return Get(a_Type).m_SpreadLightFalloff; } - inline static bool IsTransparent (BLOCKTYPE a_Type) { return Get(a_Type).m_Transparent; } - /** Warning: IsOneHitDig does not take into account enchantments / status effects / swim state / floating state - and therefore may be incorrect. Only use to check if hardness is 0 - If you want to check if a player would instantly mine a_Block use cPlayer::CanInstantlyMine(a_Block) */ - inline static bool IsOneHitDig (BLOCKTYPE a_Type) { return Get(a_Type).m_OneHitDig; } - inline static bool IsPistonBreakable (BLOCKTYPE a_Type) { return Get(a_Type).m_PistonBreakable; } - inline static bool IsRainBlocker (BLOCKTYPE a_Type) { return Get(a_Type).m_IsRainBlocker; } - inline static bool IsSkylightDispersant (BLOCKTYPE a_Type) - { - return ((Get(a_Type).m_IsSkylightDispersant) || (Get(a_Type).m_SpreadLightFalloff > 1)); - } - static bool IsSnowable(BLOCKTYPE a_Type); - inline static bool IsSolid (BLOCKTYPE a_Type) { return Get(a_Type).m_IsSolid; } - inline static bool IsUseableBySpectator (BLOCKTYPE a_Type) { return Get(a_Type).m_UseableBySpectator; } - inline static bool FullyOccupiesVoxel (BLOCKTYPE a_Type) { return Get(a_Type).m_FullyOccupiesVoxel; } - inline static bool CanBeTerraformed (BLOCKTYPE a_Type) { return Get(a_Type).m_CanBeTerraformed; } - inline static float GetBlockHeight (BLOCKTYPE a_Type) { return Get(a_Type).m_BlockHeight; } - inline static float GetHardness (BLOCKTYPE a_Type) { return Get(a_Type).m_Hardness; } // tolua_end @@ -49,53 +18,53 @@ public: See Physics\Explodinator.cpp for details of explosion block destruction. */ static float GetExplosionAbsorption(BLOCKTYPE Block); - /** Creates a default BlockInfo structure, initializes all values to their defaults */ - cBlockInfo(); - -private: - - /** Storage for all the BlockInfo structures. */ - class cBlockInfoArray; + // tolua_begin /** How much light do the blocks emit on their own? */ - NIBBLETYPE m_LightValue; + static NIBBLETYPE GetLightValue(BLOCKTYPE Block); /** How much light do the blocks consume? */ - NIBBLETYPE m_SpreadLightFalloff; + static NIBBLETYPE GetSpreadLightFalloff(BLOCKTYPE Block); - /** Is a block transparent? (https://minecraft.gamepedia.com/Opacity) */ - bool m_Transparent; + /** Can a finisher change it? */ + static bool CanBeTerraformed(BLOCKTYPE Block); - /** Is a block destroyed after a single hit? */ - bool m_OneHitDig; + /** Does this block fully occupy its voxel - is it a 'full' block? */ + static bool FullyOccupiesVoxel(BLOCKTYPE Block); + + /** Is a block destroyed after a single hit? + Warning: IsOneHitDig does not take into account enchantments / status effects / swim state / floating state + and therefore may be incorrect. Only use to check if hardness is 0. + If you want to check if a player would instantly mine a_Block use cPlayer::CanInstantlyMine(a_Block) */ + static bool IsOneHitDig(BLOCKTYPE Block); /** Can a piston break this block? */ - bool m_PistonBreakable; + static bool IsPistonBreakable(BLOCKTYPE Block); /** Does this block block the passage of rain? */ - bool m_IsRainBlocker; + static bool IsRainBlocker(BLOCKTYPE Block); /** Does this block disperse sky light? (only relevant for transparent blocks) */ - bool m_IsSkylightDispersant; + static bool IsSkylightDispersant(BLOCKTYPE Block); - /** Is this block solid (player cannot walk through)? */ - bool m_IsSolid; + static bool IsSnowable(BLOCKTYPE Block); - /** Can a spectator interact with this block */ - bool m_UseableBySpectator; + /** Is this block solid (player cannot walk through)? */ + static bool IsSolid(BLOCKTYPE Block); - /** Does this block fully occupy its voxel - is it a 'full' block? */ - bool m_FullyOccupiesVoxel; + /** Is a block transparent? (https://minecraft.gamepedia.com/Opacity) */ + static bool IsTransparent(BLOCKTYPE Block); - /** Can a finisher change it? */ - bool m_CanBeTerraformed; + /** Can a spectator interact with this block? */ + static bool IsUseableBySpectator(BLOCKTYPE Block); - /** Block height */ - float m_BlockHeight; + /** Block's height. */ + static float GetBlockHeight(BLOCKTYPE Block); /** Block's hardness. The greater the value the longer the player needs to break the block. */ - float m_Hardness; -}; // tolua_export + static float GetHardness(BLOCKTYPE Block); +}; +// tolua_end @@ -130,25 +99,3 @@ bool IsBlockMaterialLeaves(BLOCKTYPE a_BlockType); bool IsBlockMaterialGourd(BLOCKTYPE a_BlockType); bool IsBlockMaterialRock(BLOCKTYPE a_BlockType); - - - - - -class cBlockInfo::cBlockInfoArray: - public std::array<cBlockInfo, 256> -{ -public: - /** Initializes the contained BlockInfo structures with block-specific values. */ - cBlockInfoArray(); -}; - - - - - -inline const cBlockInfo & cBlockInfo::Get(BLOCKTYPE a_Type) -{ - static const cBlockInfoArray ms_Info; - return ms_Info[a_Type]; -} diff --git a/tests/LuaThreadStress/Stubs.cpp b/tests/LuaThreadStress/Stubs.cpp index fe2687ef4..4b347b895 100644 --- a/tests/LuaThreadStress/Stubs.cpp +++ b/tests/LuaThreadStress/Stubs.cpp @@ -86,16 +86,9 @@ extern "C" int luaopen_lxp(lua_State * a_LuaState) -cBlockInfo::cBlockInfo() -{ -} - - - - - -cBlockInfo::cBlockInfoArray::cBlockInfoArray() +bool cBlockInfo::IsSolid(BLOCKTYPE) { + return false; } diff --git a/tests/SchematicFileSerializer/Stubs.cpp b/tests/SchematicFileSerializer/Stubs.cpp index 96b8f9a8c..67ecde7cd 100644 --- a/tests/SchematicFileSerializer/Stubs.cpp +++ b/tests/SchematicFileSerializer/Stubs.cpp @@ -13,22 +13,6 @@ -cBlockInfo::cBlockInfo() -{ -} - - - - - -cBlockInfo::cBlockInfoArray::cBlockInfoArray() -{ -} - - - - - cBoundingBox::cBoundingBox(double, double, double, double, double, double) { } |