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-rw-r--r--source/cClientHandle.cpp50
-rw-r--r--source/cDoors.h57
-rw-r--r--source/cWorld.cpp6
3 files changed, 108 insertions, 5 deletions
diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp
index 7ce7e38c0..e06dc728a 100644
--- a/source/cClientHandle.cpp
+++ b/source/cClientHandle.cpp
@@ -14,6 +14,7 @@
#include "cItem.h"
#include "cTorch.h"
#include "cStairs.h"
+#include "cDoors.h"
#include "cLadder.h"
#include "cSign.h"
#include "cRedstone.h"
@@ -708,6 +709,29 @@ void cClientHandle::HandlePacket( cPacket* a_Packet )
}
}
break;
+ case E_BLOCK_WOODEN_DOOR:
+ {
+ bPlaceBlock = false;
+ char OldMetaData = cRoot::Get()->GetWorld()->GetBlockMeta(PacketData->m_PosX, PacketData->m_PosY, PacketData->m_PosZ);
+ char NewMetaData = cDoors::ChangeStateMetaData ( OldMetaData );
+ cRoot::Get()->GetWorld()->FastSetBlock(PacketData->m_PosX, PacketData->m_PosY, PacketData->m_PosZ, E_BLOCK_WOODEN_DOOR, NewMetaData );
+ if ( (int)OldMetaData > 7 ) { //top of door
+ char BottomBlock = cRoot::Get()->GetWorld()->GetBlock(PacketData->m_PosX, PacketData->m_PosY-1, PacketData->m_PosZ);
+ char BottomMeta = cRoot::Get()->GetWorld()->GetBlockMeta(PacketData->m_PosX, PacketData->m_PosY-1, PacketData->m_PosZ);
+ if ( ( (int)BottomBlock == E_BLOCK_WOODEN_DOOR ) && ( (int)BottomMeta < 8 ) ) {
+ char NewBottomMeta = cDoors::ChangeStateMetaData ( BottomMeta );
+ cRoot::Get()->GetWorld()->FastSetBlock(PacketData->m_PosX, PacketData->m_PosY-1, PacketData->m_PosZ, E_BLOCK_WOODEN_DOOR, NewBottomMeta );
+ }
+ } else if ( (int)OldMetaData < 8 ) { //bottom of door
+ char TopBlock = cRoot::Get()->GetWorld()->GetBlock(PacketData->m_PosX, PacketData->m_PosY+1, PacketData->m_PosZ);
+ char TopMeta = cRoot::Get()->GetWorld()->GetBlockMeta(PacketData->m_PosX, PacketData->m_PosY+1, PacketData->m_PosZ);
+ if ( ( (int)TopBlock == E_BLOCK_WOODEN_DOOR ) && ( (int)TopMeta > 7 ) ) {
+ char NewTopMeta = cDoors::ChangeStateMetaData ( TopMeta );
+ cRoot::Get()->GetWorld()->FastSetBlock(PacketData->m_PosX, PacketData->m_PosY+1, PacketData->m_PosZ, E_BLOCK_WOODEN_DOOR, NewTopMeta );
+ }
+ }
+ }
+ break;
default:
break;
};
@@ -722,6 +746,7 @@ void cClientHandle::HandlePacket( cPacket* a_Packet )
LOG("PacketData->m_ItemType: %i", (int)PacketData->m_ItemType);
// Hacked in edible items go!~
bool bEat = false;
+ bool isDoor = false;
switch( Item.m_ItemID )
{
case E_ITEM_APPLE:
@@ -817,6 +842,20 @@ void cClientHandle::HandlePacket( cPacket* a_Packet )
UpdateRedstone = true;
AddedCurrent = false;
break;
+ case E_ITEM_IRON_DOOR:
+ {
+ PacketData->m_ItemType = E_BLOCK_IRON_DOOR;
+ MetaData = cDoors::RotationToMetaData( m_Player->GetRotation() );
+ isDoor = true;
+ }
+ break;
+ case E_ITEM_WOODEN_DOOR:
+ {
+ PacketData->m_ItemType = E_BLOCK_WOODEN_DOOR;
+ MetaData = cDoors::RotationToMetaData( m_Player->GetRotation() );
+ isDoor = true;
+ }
+ break;
case E_BLOCK_COBBLESTONE_STAIRS:
case E_BLOCK_BRICK_STAIRS:
case E_BLOCK_STONE_BRICK_STAIRS:
@@ -857,8 +896,15 @@ void cClientHandle::HandlePacket( cPacket* a_Packet )
if( (m_Player->GetGameMode() == 1) || (m_Player->GetInventory().RemoveItem( Item )) )
{
-
- m_Player->GetWorld()->SetBlock( X, Y, Z, (char)PacketData->m_ItemType, MetaData );
+ if (isDoor) {
+ if ( ( m_Player->GetWorld()->GetBlock( X, Y+1, Z ) == E_BLOCK_AIR ) || ( m_Player->GetWorld()->GetBlock( X, Y+1, Z ) == E_BLOCK_AIR ) ) {
+ m_Player->GetWorld()->SetBlock( X, Y+1, Z, (char)PacketData->m_ItemType, MetaData + 8 );
+
+ m_Player->GetWorld()->SetBlock( X, Y, Z, (char)PacketData->m_ItemType, MetaData );
+ }
+ } else {
+ m_Player->GetWorld()->SetBlock( X, Y, Z, (char)PacketData->m_ItemType, MetaData );
+ }
if (UpdateRedstone) {
cRedstone Redstone(m_Player->GetWorld());
Redstone.ChangeRedstone( PacketData->m_PosX, PacketData->m_PosY+1, PacketData->m_PosZ, AddedCurrent );
diff --git a/source/cDoors.h b/source/cDoors.h
new file mode 100644
index 000000000..a05bdd06e
--- /dev/null
+++ b/source/cDoors.h
@@ -0,0 +1,57 @@
+#pragma once
+
+class cDoors //tolua_export
+{ //tolua_export
+public:
+ static char RotationToMetaData( float a_Rotation ) //tolua_export
+ { //tolua_export
+ a_Rotation += 90 + 45; // So its not aligned with axis
+ if( a_Rotation > 360.f ) a_Rotation -= 360.f;
+ if( a_Rotation >= 0.f && a_Rotation < 90.f )
+ return 0x0;
+ else if( a_Rotation >= 180 && a_Rotation < 270 )
+ return 0x2;
+ else if( a_Rotation >= 90 && a_Rotation < 180 )
+ return 0x1;
+ else
+ return 0x3;
+ } //tolua_export
+
+ static char ChangeStateMetaData( char MetaData ) //tolua_export
+ { //tolua_export
+ if ( (int)MetaData == 0 ) { //todo, condense this code. lol
+ return 0x4;
+ } else if ( (int)MetaData == 1 ) {
+ return 0x5;
+ } else if ( (int)MetaData == 2 ) {
+ return 0x6;
+ } else if ( (int)MetaData == 3 ) {
+ return 0x7;
+ } else if ( (int)MetaData == 4 ) {
+ return 0x0;
+ } else if ( (int)MetaData == 5 ) {
+ return 0x1;
+ } else if ( (int)MetaData == 6 ) {
+ return 0x2;
+ } else if ( (int)MetaData == 7 ) {
+ return 0x3;
+ } else if ( (int)MetaData == 8 ) {
+ return 0x12;
+ } else if ( (int)MetaData == 9 ) {
+ return 0x13;
+ } else if ( (int)MetaData == 10 ) {
+ return 0x14;
+ } else if ( (int)MetaData == 11 ) {
+ return 0x15;
+ } else if ( (int)MetaData == 12 ) {
+ return 0x8;
+ } else if ( (int)MetaData == 13 ) {
+ return 0x9;
+ } else if ( (int)MetaData == 14 ) {
+ return 0x10;
+ } else if ( (int)MetaData == 15 ) {
+ return 0x11;
+ }
+ } //tolua_export
+
+}; //tolua_export \ No newline at end of file
diff --git a/source/cWorld.cpp b/source/cWorld.cpp
index d914cf05d..65c35535b 100644
--- a/source/cWorld.cpp
+++ b/source/cWorld.cpp
@@ -394,7 +394,7 @@ void cWorld::Tick(float a_Dt)
////////////////Weather///////////////////////
if ( GetWeather() == 0 ) { //if sunny
if( CurrentTick % 19 == 0 ) { //every 20 ticks random weather
- randWeather = (rand() %1000);
+ randWeather = (rand() %10000);
if (randWeather == 0) {
LOG("Starting Rainstorm!");
SetWeather ( 1 );
@@ -407,11 +407,11 @@ void cWorld::Tick(float a_Dt)
if ( GetWeather() != 0 ) { //if raining or thunderstorm
if( CurrentTick % 19 == 0 ) { //every 20 ticks random weather
- randWeather = (rand() %499);
+ randWeather = (rand() %4999);
if (randWeather == 0) { //2% chance per second
LOG("Back to sunny!");
SetWeather ( 0 );
- } else if ( (randWeather > 400) && (GetWeather() != 2) ) { //random chance for rainstorm to turn into thunderstorm.
+ } else if ( (randWeather > 4000) && (GetWeather() != 2) ) { //random chance for rainstorm to turn into thunderstorm.
LOG("Starting Thunderstorm!");
SetWeather ( 2 );
}