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-rw-r--r--GNUmakefile4
-rw-r--r--WebServer/WebServer.h2
-rw-r--r--source/Bindings.cpp51
-rw-r--r--source/Bindings.h2
-rw-r--r--source/BlockID.h9
-rw-r--r--source/ChunkDef.h30
-rw-r--r--source/ChunkSender.cpp2
-rw-r--r--source/Defines.h13
-rw-r--r--source/Globals.h2
-rw-r--r--source/PacketID.h13
-rw-r--r--source/WSSCompact.h2
-rw-r--r--source/cChunkMap.cpp2
-rw-r--r--source/cFile.h6
-rw-r--r--source/cItem.h2
-rw-r--r--source/cPawn.h2
-rw-r--r--source/cPlayer.h3
-rw-r--r--source/cPlugin.cpp240
-rw-r--r--source/cPlugin.h29
-rw-r--r--source/cSocket.cpp2
-rw-r--r--source/cSocket.h2
-rw-r--r--source/cWorld.cpp16
-rw-r--r--source/cWorld.h22
-rw-r--r--source/packets/cPacket.h3
23 files changed, 336 insertions, 123 deletions
diff --git a/GNUmakefile b/GNUmakefile
index a7176c65e..c82a5ab37 100644
--- a/GNUmakefile
+++ b/GNUmakefile
@@ -30,8 +30,8 @@ CCE_OPTIONS = -s -x c -O3
LNK_OPTIONS = -lstdc++ -pthread -O3
BUILDDIR = build/release/
else
-CC_OPTIONS = -s -ggdb -D_DEBUG
-CCE_OPTIONS = -s -x c -ggdb -D_DEBUG
+CC_OPTIONS = -s -ggdb -D_DEBUG -Wall -Wextra -pedantic -ansi -Wno-long-long
+CCE_OPTIONS = -s -x c -ggdb -D_DEBUG -Wall -Wextra -pedantic -ansi -Wno-long-long
LNK_OPTIONS = -lstdc++ -pthread -ggdb
BUILDDIR = build/debug/
endif
diff --git a/WebServer/WebServer.h b/WebServer/WebServer.h
index d9d4b2fd1..044974cb8 100644
--- a/WebServer/WebServer.h
+++ b/WebServer/WebServer.h
@@ -48,8 +48,8 @@ public:
http_request()
: s_( 0 )
- , authentication_given_(false)
, content_length_( 0 )
+ , authentication_given_(false)
{}
Socket* s_;
diff --git a/source/Bindings.cpp b/source/Bindings.cpp
index d31298c56..eb884ea9e 100644
--- a/source/Bindings.cpp
+++ b/source/Bindings.cpp
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 07/29/12 13:49:55.
+** Generated automatically by tolua++-1.0.92 on 08/03/12 10:35:41.
*/
#ifndef __cplusplus
@@ -2572,7 +2572,7 @@ static int tolua_AllToLua_BlockStringToType00(lua_State* tolua_S)
{
const AString a_BlockTypeString = ((const AString) tolua_tocppstring(tolua_S,1,0));
{
- char tolua_ret = ( char) BlockStringToType(a_BlockTypeString);
+ unsigned char tolua_ret = ( unsigned char) BlockStringToType(a_BlockTypeString);
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
tolua_pushcppstring(tolua_S,(const char*)a_BlockTypeString);
}
@@ -8035,7 +8035,7 @@ static int tolua_AllToLua_cPlugin_OnBlockToPickup00(lua_State* tolua_S)
#endif
{
cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
- char a_BlockType = (( char) tolua_tonumber(tolua_S,2,0));
+ unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,2,0));
unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,3,0));
const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,4,0));
const cItem* a_EquippedItem = ((const cItem*) tolua_tousertype(tolua_S,5,0));
@@ -8671,7 +8671,7 @@ public:
return ( bool ) cPlugin:: OnPostCrafting(a_Player,a_Grid,a_Recipe);
};
};
- bool OnBlockToPickup( char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) {
+ bool OnBlockToPickup( unsigned char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) {
if (push_method("OnBlockToPickup", tolua_AllToLua_cPlugin_OnBlockToPickup00)) {
tolua_pushnumber(lua_state, (lua_Number)a_BlockType);
tolua_pushnumber(lua_state, (lua_Number)a_BlockMeta);
@@ -8788,7 +8788,7 @@ public:
bool cPlugin__OnPostCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
return ( bool )cPlugin::OnPostCrafting(a_Player,a_Grid,a_Recipe);
};
- bool cPlugin__OnBlockToPickup( char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) {
+ bool cPlugin__OnBlockToPickup( unsigned char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) {
return ( bool )cPlugin::OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,a_EquippedItem,a_Pickups);
};
bool cPlugin__OnWeatherChanged( cWorld* a_World) {
@@ -9499,7 +9499,7 @@ static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnBlockToPickup00(lua_State* tol
#endif
{
Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0);
- char a_BlockType = ((char) tolua_tonumber(tolua_S,2,0));
+ unsigned char a_BlockType = ((unsigned char) tolua_tonumber(tolua_S,2,0));
unsigned char a_BlockMeta = ((unsigned char) tolua_tonumber(tolua_S,3,0));
const cPlayer* a_Player = ((const cPlayer*) tolua_tousertype(tolua_S,4,0));
const cItem* a_EquippedItem = ((const cItem*) tolua_tousertype(tolua_S,5,0));
@@ -10096,7 +10096,7 @@ public:
return ( bool ) cPlugin_NewLua:: OnPostCrafting(a_Player,a_Grid,a_Recipe);
};
};
- bool OnBlockToPickup( char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) {
+ bool OnBlockToPickup( unsigned char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) {
if (push_method("OnBlockToPickup", tolua_AllToLua_cPlugin_OnBlockToPickup00)) {
tolua_pushnumber(lua_state, (lua_Number)a_BlockType);
tolua_pushnumber(lua_state, (lua_Number)a_BlockMeta);
@@ -10216,7 +10216,7 @@ public:
bool cPlugin_NewLua__OnPostCrafting( const cPlayer* a_Player, const cCraftingGrid* a_Grid, cCraftingRecipe* a_Recipe) {
return ( bool )cPlugin_NewLua::OnPostCrafting(a_Player,a_Grid,a_Recipe);
};
- bool cPlugin_NewLua__OnBlockToPickup( char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) {
+ bool cPlugin_NewLua__OnBlockToPickup( unsigned char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) {
return ( bool )cPlugin_NewLua::OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,a_EquippedItem,a_Pickups);
};
bool cPlugin_NewLua__OnWeatherChanged( cWorld* a_World) {
@@ -10888,8 +10888,8 @@ static int tolua_AllToLua_cWorld_SetBlock00(lua_State* tolua_S)
int a_X = ((int) tolua_tonumber(tolua_S,2,0));
int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
int a_Z = ((int) tolua_tonumber(tolua_S,4,0));
- char a_BlockType = ((char) tolua_tonumber(tolua_S,5,0));
- char a_BlockMeta = ((char) tolua_tonumber(tolua_S,6,0));
+ unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
+ unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlock'", NULL);
#endif
@@ -10929,8 +10929,8 @@ static int tolua_AllToLua_cWorld_FastSetBlock00(lua_State* tolua_S)
int a_X = ((int) tolua_tonumber(tolua_S,2,0));
int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
int a_Z = ((int) tolua_tonumber(tolua_S,4,0));
- char a_BlockType = ((char) tolua_tonumber(tolua_S,5,0));
- char a_BlockMeta = ((char) tolua_tonumber(tolua_S,6,0));
+ unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
+ unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FastSetBlock'", NULL);
#endif
@@ -10972,7 +10972,7 @@ static int tolua_AllToLua_cWorld_GetBlock00(lua_State* tolua_S)
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlock'", NULL);
#endif
{
- char tolua_ret = (char) self->GetBlock(a_X,a_Y,a_Z);
+ unsigned char tolua_ret = ( unsigned char) self->GetBlock(a_X,a_Y,a_Z);
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
@@ -11004,7 +11004,7 @@ static int tolua_AllToLua_cWorld_GetBlock01(lua_State* tolua_S)
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlock'", NULL);
#endif
{
- char tolua_ret = (char) self->GetBlock(*a_Pos);
+ unsigned char tolua_ret = ( unsigned char) self->GetBlock(*a_Pos);
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
@@ -11039,7 +11039,7 @@ static int tolua_AllToLua_cWorld_GetBlockMeta00(lua_State* tolua_S)
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockMeta'", NULL);
#endif
{
- char tolua_ret = (char) self->GetBlockMeta(a_X,a_Y,a_Z);
+ unsigned char tolua_ret = ( unsigned char) self->GetBlockMeta(a_X,a_Y,a_Z);
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
@@ -11071,7 +11071,7 @@ static int tolua_AllToLua_cWorld_GetBlockMeta01(lua_State* tolua_S)
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockMeta'", NULL);
#endif
{
- char tolua_ret = (char) self->GetBlockMeta(*a_Pos);
+ unsigned char tolua_ret = ( unsigned char) self->GetBlockMeta(*a_Pos);
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
@@ -11103,7 +11103,7 @@ static int tolua_AllToLua_cWorld_SetBlockMeta00(lua_State* tolua_S)
int a_X = ((int) tolua_tonumber(tolua_S,2,0));
int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
int a_Z = ((int) tolua_tonumber(tolua_S,4,0));
- char a_MetaData = ((char) tolua_tonumber(tolua_S,5,0));
+ unsigned char a_MetaData = (( unsigned char) tolua_tonumber(tolua_S,5,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockMeta'", NULL);
#endif
@@ -11136,7 +11136,7 @@ static int tolua_AllToLua_cWorld_SetBlockMeta01(lua_State* tolua_S)
{
cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
const Vector3i* a_Pos = ((const Vector3i*) tolua_tousertype(tolua_S,2,0));
- char a_MetaData = ((char) tolua_tonumber(tolua_S,3,0));
+ unsigned char a_MetaData = (( unsigned char) tolua_tonumber(tolua_S,3,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockMeta'", NULL);
#endif
@@ -11175,7 +11175,7 @@ static int tolua_AllToLua_cWorld_GetBlockSkyLight00(lua_State* tolua_S)
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockSkyLight'", NULL);
#endif
{
- char tolua_ret = (char) self->GetBlockSkyLight(a_X,a_Y,a_Z);
+ unsigned char tolua_ret = ( unsigned char) self->GetBlockSkyLight(a_X,a_Y,a_Z);
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
@@ -11211,8 +11211,8 @@ static int tolua_AllToLua_cWorld_GetBlockTypeMeta00(lua_State* tolua_S)
int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- char a_BlockType = ((char) tolua_tonumber(tolua_S,5,0));
- unsigned char a_BlockMeta = ((unsigned char) tolua_tonumber(tolua_S,6,0));
+ unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
+ unsigned char a_BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockTypeMeta'", NULL);
#endif
@@ -18121,7 +18121,7 @@ static int tolua_AllToLua_cBlockArea_SetRelBlockType00(lua_State* tolua_S)
int a_RelX = ((int) tolua_tonumber(tolua_S,2,0));
int a_RelY = ((int) tolua_tonumber(tolua_S,3,0));
int a_RelZ = ((int) tolua_tonumber(tolua_S,4,0));
- char a_BlockType = (( char) tolua_tonumber(tolua_S,5,0));
+ unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetRelBlockType'", NULL);
#endif
@@ -18160,7 +18160,7 @@ static int tolua_AllToLua_cBlockArea_SetBlockType00(lua_State* tolua_S)
int a_BlockX = ((int) tolua_tonumber(tolua_S,2,0));
int a_BlockY = ((int) tolua_tonumber(tolua_S,3,0));
int a_BlockZ = ((int) tolua_tonumber(tolua_S,4,0));
- char a_BlockType = (( char) tolua_tonumber(tolua_S,5,0));
+ unsigned char a_BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetBlockType'", NULL);
#endif
@@ -18436,7 +18436,7 @@ static int tolua_AllToLua_cBlockArea_GetRelBlockType00(lua_State* tolua_S)
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetRelBlockType'", NULL);
#endif
{
- char tolua_ret = ( char) self->GetRelBlockType(a_RelX,a_RelY,a_RelZ);
+ unsigned char tolua_ret = ( unsigned char) self->GetRelBlockType(a_RelX,a_RelY,a_RelZ);
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
@@ -18474,7 +18474,7 @@ static int tolua_AllToLua_cBlockArea_GetBlockType00(lua_State* tolua_S)
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetBlockType'", NULL);
#endif
{
- char tolua_ret = ( char) self->GetBlockType(a_BlockX,a_BlockY,a_BlockZ);
+ unsigned char tolua_ret = ( unsigned char) self->GetBlockType(a_BlockX,a_BlockY,a_BlockZ);
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
@@ -21348,7 +21348,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_constant(tolua_S,"E_BLOCK_TRIPWIRE_HOOK",E_BLOCK_TRIPWIRE_HOOK);
tolua_constant(tolua_S,"E_BLOCK_TRIPWIRE",E_BLOCK_TRIPWIRE);
tolua_constant(tolua_S,"E_BLOCK_EMERALD_BLOCK",E_BLOCK_EMERALD_BLOCK);
- tolua_constant(tolua_S,"E_BLOCK_",E_BLOCK_);
tolua_constant(tolua_S,"E_ITEM_EMPTY",E_ITEM_EMPTY);
tolua_constant(tolua_S,"E_ITEM_STONE",E_ITEM_STONE);
tolua_constant(tolua_S,"E_ITEM_GRASS",E_ITEM_GRASS);
diff --git a/source/Bindings.h b/source/Bindings.h
index fceb9d948..78cb3f2e1 100644
--- a/source/Bindings.h
+++ b/source/Bindings.h
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 07/29/12 13:49:56.
+** Generated automatically by tolua++-1.0.92 on 08/03/12 10:35:42.
*/
/* Exported function */
diff --git a/source/BlockID.h b/source/BlockID.h
index fafbfb69c..e085e2624 100644
--- a/source/BlockID.h
+++ b/source/BlockID.h
@@ -149,8 +149,7 @@ enum ENUM_BLOCK_ID
E_BLOCK_ENDER_CHEST = 130,
E_BLOCK_TRIPWIRE_HOOK = 131,
E_BLOCK_TRIPWIRE = 132,
- E_BLOCK_EMERALD_BLOCK = 133,
- E_BLOCK_ = 121,
+ E_BLOCK_EMERALD_BLOCK = 133
};
//tolua_end
@@ -440,7 +439,7 @@ enum ENUM_ITEM_ID
E_ITEM_STAL_DISC = 2263,
E_ITEM_STRAD_DISC = 2264,
E_ITEM_WARD_DISC = 2265,
- E_ITEM_11_DISC = 2266,
+ E_ITEM_11_DISC = 2266
};
@@ -540,7 +539,7 @@ enum
E_BLOCK_WOODEN_STEP_APPLE = 0,
E_BLOCK_WOODEN_STEP_CONIFER = 1,
E_BLOCK_WOODEN_STEP_BIRCH = 2,
- E_BLOCK_WOODEN_STEP_JUNGLE = 3,
+ E_BLOCK_WOODEN_STEP_JUNGLE = 3
} ;
@@ -603,7 +602,7 @@ enum
E_META_SPAWN_EGG_OCELOT = 98,
E_META_SPAWN_EGG_VILLAGER = 120,
E_META_SPAWN_EGG_SNOW_GOLEM = 97,
- E_META_SPAWN_EGG_IRON_GOLEM = 99,
+ E_META_SPAWN_EGG_IRON_GOLEM = 99
} ;
//tolua_end
diff --git a/source/ChunkDef.h b/source/ChunkDef.h
index af96c52b7..db3bf4740 100644
--- a/source/ChunkDef.h
+++ b/source/ChunkDef.h
@@ -44,7 +44,7 @@ typedef std::list<cBlockEntity *> cBlockEntityList;
// tolua_begin
/// The datatype used by blockdata
-typedef char BLOCKTYPE;
+typedef unsigned char BLOCKTYPE;
/// The datatype used by nibbledata (meta, light, skylight)
typedef unsigned char NIBBLETYPE;
@@ -94,7 +94,7 @@ enum EMCSBiome
// Automatically capture the maximum biome value into biMaxBiome:
biNumBiomes, // True number of biomes, since they are zero-based
- biMaxBiome = biNumBiomes - 1, // The maximum biome value
+ biMaxBiome = biNumBiomes - 1 // The maximum biome value
} ;
// tolua_end
@@ -316,34 +316,34 @@ public:
(only in processes where multiple chunks can be processed, such as cWorld::ForEachChunkInRect()).
If false is returned, the chunk is skipped.
*/
- virtual bool Coords(int a_ChunkX, int a_ChunkZ) { return true; };
+ virtual bool Coords(int a_ChunkX, int a_ChunkZ) { UNUSED(a_ChunkX); UNUSED(a_ChunkZ); return true; };
/// Called once to provide heightmap data
- virtual void HeightMap(const cChunkDef::HeightMap * a_HeightMap) {};
+ virtual void HeightMap(const cChunkDef::HeightMap * a_HeightMap) {UNUSED(a_HeightMap); };
/// Called once to provide biome data
- virtual void BiomeData (const cChunkDef::BiomeMap * a_BiomeMap) {};
+ virtual void BiomeData (const cChunkDef::BiomeMap * a_BiomeMap) {UNUSED(a_BiomeMap); };
/// Called once to export block types
- virtual void BlockTypes (const BLOCKTYPE * a_Type) {};
+ virtual void BlockTypes (const BLOCKTYPE * a_Type) {UNUSED(a_Type); };
/// Called once to export block meta
- virtual void BlockMeta (const NIBBLETYPE * a_Meta) {};
+ virtual void BlockMeta (const NIBBLETYPE * a_Meta) {UNUSED(a_Meta); };
/// Called once to let know if the chunk lighting is valid. Return value is used to control if BlockLight() and BlockSkyLight() are called next (if true)
- virtual bool LightIsValid(bool a_IsLightValid) {return true; };
+ virtual bool LightIsValid(bool a_IsLightValid) {UNUSED(a_IsLightValid); return true; };
/// Called once to export block light
- virtual void BlockLight (const NIBBLETYPE * a_Meta) {};
+ virtual void BlockLight (const NIBBLETYPE * a_BlockLight) {UNUSED(a_BlockLight); };
/// Called once to export sky light
- virtual void BlockSkyLight(const NIBBLETYPE * a_Meta) {};
+ virtual void BlockSkyLight(const NIBBLETYPE * a_SkyLight) {UNUSED(a_SkyLight); };
/// Called for each entity in the chunk
- virtual void Entity(cEntity * a_Entity) {};
+ virtual void Entity(cEntity * a_Entity) {UNUSED(a_Entity); };
/// Called for each blockentity in the chunk
- virtual void BlockEntity(cBlockEntity * a_Entity) {};
+ virtual void BlockEntity(cBlockEntity * a_Entity) {UNUSED(a_Entity); };
} ;
@@ -357,8 +357,8 @@ class cChunkDataCollector :
{
public:
- // Must be char instead of BLOCKTYPE or NIBBLETYPE, because it houses both.
- char m_BlockData[cChunkDef::BlockDataSize];
+ // Must be unsigned char instead of BLOCKTYPE or NIBBLETYPE, because it houses both.
+ unsigned char m_BlockData[cChunkDef::BlockDataSize];
protected:
@@ -458,8 +458,8 @@ struct sSetBlock
sSetBlock( int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ); // absolute block position
sSetBlock(int a_ChunkX, int a_ChunkZ, int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) :
- ChunkX(a_ChunkX), ChunkZ(a_ChunkZ),
x(a_X), y(a_Y), z(a_Z),
+ ChunkX(a_ChunkX), ChunkZ(a_ChunkZ),
BlockType(a_BlockType),
BlockMeta(a_BlockMeta)
{}
diff --git a/source/ChunkSender.cpp b/source/ChunkSender.cpp
index 1f16a6b72..e88ed6f31 100644
--- a/source/ChunkSender.cpp
+++ b/source/ChunkSender.cpp
@@ -223,7 +223,7 @@ void cChunkSender::SendChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, cClientHa
return;
}
cPacket_PreChunk PreChunk(a_ChunkX, a_ChunkZ, true);
- cPacket_MapChunk MapChunk(a_ChunkX, a_ChunkY, a_ChunkZ, m_BlockData, m_BiomeMap);
+ cPacket_MapChunk MapChunk(a_ChunkX, a_ChunkY, a_ChunkZ, (BLOCKTYPE *)m_BlockData, m_BiomeMap);
// Send:
if (a_Client == NULL)
diff --git a/source/Defines.h b/source/Defines.h
index 338f8347a..08ee877b7 100644
--- a/source/Defines.h
+++ b/source/Defines.h
@@ -289,9 +289,9 @@ inline bool BlockRequiresSpecialTool(BLOCKTYPE a_BlockID)
//tolua_begin
enum eGameMode
{
- eGameMode_NotSet = -1,
- eGameMode_Survival = 0,
- eGameMode_Creative = 1,
+ eGameMode_NotSet = -1,
+ eGameMode_Survival = 0,
+ eGameMode_Creative = 1
};
@@ -300,10 +300,9 @@ enum eGameMode
enum eWeather
{
- eWeather_Sunny = 0,
- eWeather_Rain = 1,
- eWeather_ThunderStorm = 2,
-
+ eWeather_Sunny = 0,
+ eWeather_Rain = 1,
+ eWeather_ThunderStorm = 2
};
diff --git a/source/Globals.h b/source/Globals.h
index 65db1b436..12cdd8c94 100644
--- a/source/Globals.h
+++ b/source/Globals.h
@@ -80,6 +80,8 @@ typedef short Int16;
TypeName(const TypeName &); \
void operator=(const TypeName &)
+// A macro that is used to mark unused function parameters, to avoid pedantic warnings in gcc
+#define UNUSED(X) (void)(X)
diff --git a/source/PacketID.h b/source/PacketID.h
index f11688284..249760d3c 100644
--- a/source/PacketID.h
+++ b/source/PacketID.h
@@ -1,5 +1,10 @@
+
#pragma once
+
+
+
+
//tolua_begin
enum ENUM_PACKET_ID
{
@@ -56,6 +61,10 @@ enum ENUM_PACKET_ID
E_PLAYER_LIST_ITEM = 0xC9,
E_PLAYER_ABILITIES = 0xca, // since 1.2.4, protocol version 29
E_PING = 0xfe,
- E_DISCONNECT = 0xff,
-};
+ E_DISCONNECT = 0xff
+} ;
//tolua_end
+
+
+
+
diff --git a/source/WSSCompact.h b/source/WSSCompact.h
index 192d0f4b8..2e2318fc3 100644
--- a/source/WSSCompact.h
+++ b/source/WSSCompact.h
@@ -27,7 +27,7 @@ public:
cJsonChunkSerializer(void);
Json::Value & GetRoot (void) {return m_Root; }
- BLOCKTYPE * GetBlockData(void) {return m_BlockData; }
+ BLOCKTYPE * GetBlockData(void) {return (BLOCKTYPE *)m_BlockData; }
bool HasJsonData (void) const {return m_HasJsonData; }
protected:
diff --git a/source/cChunkMap.cpp b/source/cChunkMap.cpp
index e8167e3a5..53c49041c 100644
--- a/source/cChunkMap.cpp
+++ b/source/cChunkMap.cpp
@@ -606,7 +606,7 @@ BLOCKTYPE cChunkMap::GetBlockSkyLight(int a_X, int a_Y, int a_Z)
-void cChunkMap::SetBlockMeta(int a_X, int a_Y, int a_Z, char a_BlockMeta)
+void cChunkMap::SetBlockMeta(int a_X, int a_Y, int a_Z, NIBBLETYPE a_BlockMeta)
{
int ChunkX, ChunkZ;
cChunkDef::AbsoluteToRelative( a_X, a_Y, a_Z, ChunkX, ChunkZ );
diff --git a/source/cFile.h b/source/cFile.h
index 373d69958..d16784236 100644
--- a/source/cFile.h
+++ b/source/cFile.h
@@ -49,9 +49,9 @@ public:
/// The mode in which to open the file
enum EMode
{
- fmRead, // Read-only. If the file doesn't exist, object will not be valid
- fmWrite, // Write-only. If the file already exists, it will be overwritten
- fmReadWrite, // Read/write. If the file already exists, it will be left intact; writing will overwrite the data from the beginning
+ fmRead, // Read-only. If the file doesn't exist, object will not be valid
+ fmWrite, // Write-only. If the file already exists, it will be overwritten
+ fmReadWrite // Read/write. If the file already exists, it will be left intact; writing will overwrite the data from the beginning
} ;
/// Simple constructor - creates an unopened file object, use Open() to open / create a real file
diff --git a/source/cItem.h b/source/cItem.h
index 456bb40d5..15a6e3ca1 100644
--- a/source/cItem.h
+++ b/source/cItem.h
@@ -6,7 +6,7 @@
namespace Json
{
class Value;
-};
+}
diff --git a/source/cPawn.h b/source/cPawn.h
index dbf60d59e..0fcff0996 100644
--- a/source/cPawn.h
+++ b/source/cPawn.h
@@ -20,7 +20,7 @@ struct TakeDamageInfo //tolua_export
class cPawn : public cEntity //tolua_export
{ //tolua_export
public:
- CLASS_PROTOTYPE();
+ CLASS_PROTOTYPE()
cPawn();
virtual ~cPawn();
diff --git a/source/cPlayer.h b/source/cPlayer.h
index c1420023e..50a92f44f 100644
--- a/source/cPlayer.h
+++ b/source/cPlayer.h
@@ -23,7 +23,8 @@ class cPlayer : public cPawn //tolua_export
{ //tolua_export
public:
typedef cPawn super;
- CLASS_PROTOTYPE();
+
+ CLASS_PROTOTYPE()
cPlayer(cClientHandle * a_Client, const AString & a_PlayerName);
virtual ~cPlayer();
diff --git a/source/cPlugin.cpp b/source/cPlugin.cpp
index 61471d8f0..9a963f3f2 100644
--- a/source/cPlugin.cpp
+++ b/source/cPlugin.cpp
@@ -24,57 +24,253 @@ cPlugin::~cPlugin()
// return false;
// }
+
+
+
+
void cPlugin::Tick(float a_Dt)
{
- (void)a_Dt;
+ UNUSED(a_Dt);
}
-bool cPlugin::OnBlockPlace( cPacket_BlockPlace* a_PacketData, cPlayer* a_Player )
+
+
+
+
+bool cPlugin::OnBlockPlace(cPacket_BlockPlace * a_PacketData, cPlayer * a_Player)
{
- (void)a_PacketData;
- (void)a_Player;
+ UNUSED(a_PacketData);
+ UNUSED(a_Player);
return false;
}
-bool cPlugin::OnCollectItem( cPickup* a_Pickup, cPlayer* a_Player )
+
+
+
+
+bool cPlugin::OnBlockDig(cPacket_BlockDig * a_PacketData, cPlayer * a_Player, cItem * a_PickupItem)
{
- (void)a_Pickup;
- (void)a_Player;
+ UNUSED(a_PacketData);
+ UNUSED(a_Player);
+ UNUSED(a_PickupItem);
return false;
}
-bool cPlugin::OnDisconnect(const AString & a_Reason, cPlayer* a_Player )
+
+
+
+
+bool cPlugin::OnCollectItem(cPickup * a_Pickup, cPlayer * a_Player)
{
- (void)a_Reason;
- (void)a_Player;
+ UNUSED(a_Pickup);
+ UNUSED(a_Player);
return false;
}
-bool cPlugin::OnChat( const char* a_Chat, cPlayer* a_Player )
+
+
+
+
+bool cPlugin::OnDisconnect(const AString & a_Reason, cPlayer * a_Player)
{
- (void)a_Chat;
- (void)a_Player;
+ UNUSED(a_Reason);
+ UNUSED(a_Player);
return false;
}
-bool cPlugin::OnLogin( cPacket_Login* a_PacketData )
+
+
+
+
+bool cPlugin::OnChat(const char * a_Chat, cPlayer * a_Player)
{
- (void)a_PacketData;
+ UNUSED(a_Chat);
+ UNUSED(a_Player);
return false;
}
-void cPlugin::OnPlayerSpawn( cPlayer* a_Player )
+
+
+
+
+bool cPlugin::OnLogin(cPacket_Login * a_PacketData)
{
- (void)a_Player;
+ UNUSED(a_PacketData);
+ return false;
}
-bool cPlugin::OnPlayerJoin( cPlayer* a_Player )
+
+
+
+
+void cPlugin::OnPlayerSpawn(cPlayer * a_Player)
{
- (void)a_Player;
+ UNUSED(a_Player);
+}
+
+
+
+
+
+bool cPlugin::OnPlayerJoin(cPlayer * a_Player)
+{
+ UNUSED(a_Player);
return false;
}
-void cPlugin::AddCommand( std::string & a_Command, std::string & a_Description, std::string & a_Permission )
+
+
+
+
+void cPlugin::OnPlayerMove(cPlayer * a_Player)
+{
+ UNUSED(a_Player);
+}
+
+
+
+
+
+void cPlugin::OnTakeDamage(cPawn * a_Pawn, TakeDamageInfo * a_TakeDamageInfo)
+{
+ UNUSED(a_Pawn);
+ UNUSED(a_TakeDamageInfo);
+}
+
+
+
+
+
+bool cPlugin::OnKilled(cPawn * a_Killed, cEntity * a_Killer)
+{
+ UNUSED(a_Killed);
+ UNUSED(a_Killer);
+ return false;
+}
+
+
+
+
+
+void cPlugin::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
+{
+ UNUSED(a_World);
+ UNUSED(a_ChunkX);
+ UNUSED(a_ChunkZ);
+}
+
+
+
+
+
+bool cPlugin::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk)
+{
+ UNUSED(a_World);
+ UNUSED(a_ChunkX);
+ UNUSED(a_ChunkZ);
+ UNUSED(a_pLuaChunk);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
+{
+ UNUSED(a_Player);
+ UNUSED(a_Grid);
+ UNUSED(a_Recipe);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
+{
+ UNUSED(a_Player);
+ UNUSED(a_Grid);
+ UNUSED(a_Recipe);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
+{
+ UNUSED(a_Player);
+ UNUSED(a_Grid);
+ UNUSED(a_Recipe);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnBlockToPickup(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups)
+{
+ UNUSED(a_BlockType);
+ UNUSED(a_BlockMeta);
+ UNUSED(a_Player);
+ UNUSED(a_EquippedItem);
+ UNUSED(a_Pickups);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnWeatherChanged(cWorld * a_World)
+{
+ UNUSED(a_World);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnUpdatingSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4)
+{
+ UNUSED(a_World);
+ UNUSED(a_BlockX);
+ UNUSED(a_BlockY);
+ UNUSED(a_BlockZ);
+ UNUSED(a_Line1);
+ UNUSED(a_Line2);
+ UNUSED(a_Line3);
+ UNUSED(a_Line4);
+ return false;
+}
+
+
+
+
+
+bool cPlugin::OnUpdatedSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4)
+{
+ UNUSED(a_World);
+ UNUSED(a_BlockX);
+ UNUSED(a_BlockY);
+ UNUSED(a_BlockZ);
+ UNUSED(a_Line1);
+ UNUSED(a_Line2);
+ UNUSED(a_Line3);
+ UNUSED(a_Line4);
+ return false;
+}
+
+
+
+
+
+void cPlugin::AddCommand(const AString & a_Command, const AString & a_Description, const AString & a_Permission)
{
CommandStruct Command;
Command.Command = a_Command;
@@ -82,3 +278,7 @@ void cPlugin::AddCommand( std::string & a_Command, std::string & a_Description,
Command.Permission = a_Permission;
m_Commands.push_back( Command );
}
+
+
+
+
diff --git a/source/cPlugin.h b/source/cPlugin.h
index e42e970c2..21994977e 100644
--- a/source/cPlugin.h
+++ b/source/cPlugin.h
@@ -51,23 +51,23 @@ public:
virtual bool OnCollectItem (cPickup* a_Pickup, cPlayer* a_Player );
virtual bool OnDisconnect (const AString & a_Reason, cPlayer * a_Player );
virtual bool OnBlockPlace (cPacket_BlockPlace* a_PacketData, cPlayer* a_Player );
- virtual bool OnBlockDig (cPacket_BlockDig * a_PacketData, cPlayer* a_Player, cItem* a_PickupItem ) { (void)a_PacketData; (void)a_Player; (void)a_PickupItem; return false; }
+ virtual bool OnBlockDig (cPacket_BlockDig * a_PacketData, cPlayer * a_Player, cItem * a_PickupItem);
virtual bool OnChat (const char * a_Chat, cPlayer* a_Player );
virtual bool OnLogin (cPacket_Login* a_PacketData );
virtual void OnPlayerSpawn (cPlayer* a_Player );
virtual bool OnPlayerJoin (cPlayer* a_Player );
- virtual void OnPlayerMove (cPlayer* a_Player ) { (void)a_Player; }
- virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) { (void)a_Pawn; (void)a_TakeDamageInfo; }
- virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) { (void)a_Killed; (void)a_Killer; return false; }
- virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) {}
- virtual bool OnChunkGenerating (cWorld * a_Wordl, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) { return false; }
- virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) {return false; }
- virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) {return false; }
- virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) {return false; }
- virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups) {return false; }
- virtual bool OnWeatherChanged (cWorld * a_World) {return false; }
- virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4) {return false; }
- virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) {return false; }
+ virtual void OnPlayerMove (cPlayer* a_Player );
+ virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo );
+ virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer );
+ virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ);
+ virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk);
+ virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
+ virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
+ virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
+ virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups);
+ virtual bool OnWeatherChanged (cWorld * a_World);
+ virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4);
+ virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4);
// Accessors
const char* GetName() const { return m_Name.c_str(); }
@@ -83,8 +83,9 @@ public:
std::string Permission;
};
- void AddCommand( std::string & a_Command, std::string & a_Description, std::string & a_Permission );
+ void AddCommand(const AString & a_Command, const AString & a_Description, const AString & a_Permission);
// tolua_end
+
typedef bool (FuncCommandHandler)( std::string & a_Command, std::vector< std::string > & a_Split );
void BindCommand( FuncCommandHandler* a_Function, std::string & a_Command ); // >> EXPORTED IN MANUALBINDINGS <<
const std::vector< CommandStruct > & GetCommands() const { return m_Commands; } // >> EXPORTED IN MANUALBINDINGS <<
diff --git a/source/cSocket.cpp b/source/cSocket.cpp
index 09cdfac1d..57ecfcbdc 100644
--- a/source/cSocket.cpp
+++ b/source/cSocket.cpp
@@ -34,7 +34,7 @@ cSocket::~cSocket()
-cSocket::operator const cSocket::xSocket() const
+cSocket::operator cSocket::xSocket() const
{
return m_Socket;
}
diff --git a/source/cSocket.h b/source/cSocket.h
index 0ed7b1a4e..62c2e74d1 100644
--- a/source/cSocket.h
+++ b/source/cSocket.h
@@ -28,7 +28,7 @@ public:
bool IsValid(void) const;
void CloseSocket();
- operator const xSocket() const;
+ operator xSocket() const;
xSocket GetSocket() const;
bool operator == (const cSocket & a_Other) {return m_Socket == a_Other.m_Socket; }
diff --git a/source/cWorld.cpp b/source/cWorld.cpp
index bdf37cb94..54931d104 100644
--- a/source/cWorld.cpp
+++ b/source/cWorld.cpp
@@ -465,7 +465,7 @@ void cWorld::Tick(float a_Dt)
{
if ((*itr)->IsDestroyed())
{
- LOG("Destroying entity #%i", (*itr)->GetUniqueID());
+ LOGD("Destroying entity #%i", (*itr)->GetUniqueID());
cEntity * RemoveMe = *itr;
itr = m_AllEntities.erase( itr );
m_RemoveEntityQueue.push_back( RemoveMe );
@@ -1032,7 +1032,7 @@ int cWorld::GetBiomeAt (int a_BlockX, int a_BlockZ)
-void cWorld::SetBlock( int a_X, int a_Y, int a_Z, char a_BlockType, char a_BlockMeta )
+void cWorld::SetBlock( int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta )
{
if(a_BlockType == E_BLOCK_AIR)
{
@@ -1048,7 +1048,7 @@ void cWorld::SetBlock( int a_X, int a_Y, int a_Z, char a_BlockType, char a_Block
-void cWorld::FastSetBlock( int a_X, int a_Y, int a_Z, char a_BlockType, char a_BlockMeta )
+void cWorld::FastSetBlock( int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta )
{
cCSLock Lock(m_CSFastSetBlock);
m_FastSetBlockQueue.push_back(sSetBlock(a_X, a_Y, a_Z, a_BlockType, a_BlockMeta));
@@ -1058,7 +1058,7 @@ void cWorld::FastSetBlock( int a_X, int a_Y, int a_Z, char a_BlockType, char a_B
-char cWorld::GetBlock(int a_X, int a_Y, int a_Z)
+BLOCKTYPE cWorld::GetBlock(int a_X, int a_Y, int a_Z)
{
// First check if it isn't queued in the m_FastSetBlockQueue:
{
@@ -1083,7 +1083,7 @@ char cWorld::GetBlock(int a_X, int a_Y, int a_Z)
-char cWorld::GetBlockMeta( int a_X, int a_Y, int a_Z )
+NIBBLETYPE cWorld::GetBlockMeta( int a_X, int a_Y, int a_Z )
{
// First check if it isn't queued in the m_FastSetBlockQueue:
{
@@ -1104,7 +1104,7 @@ char cWorld::GetBlockMeta( int a_X, int a_Y, int a_Z )
-void cWorld::SetBlockMeta( int a_X, int a_Y, int a_Z, char a_MetaData )
+void cWorld::SetBlockMeta( int a_X, int a_Y, int a_Z, NIBBLETYPE a_MetaData )
{
m_ChunkMap->SetBlockMeta(a_X, a_Y, a_Z, a_MetaData);
}
@@ -1113,7 +1113,7 @@ void cWorld::SetBlockMeta( int a_X, int a_Y, int a_Z, char a_MetaData )
-char cWorld::GetBlockSkyLight( int a_X, int a_Y, int a_Z )
+NIBBLETYPE cWorld::GetBlockSkyLight( int a_X, int a_Y, int a_Z )
{
return m_ChunkMap->GetBlockSkyLight(a_X, a_Y, a_Z);
}
@@ -1122,7 +1122,7 @@ char cWorld::GetBlockSkyLight( int a_X, int a_Y, int a_Z )
-void cWorld::GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, char & a_BlockType, unsigned char & a_BlockMeta)
+void cWorld::GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta)
{
m_ChunkMap->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, (BLOCKTYPE &)a_BlockType, (NIBBLETYPE &)a_BlockMeta);
}
diff --git a/source/cWorld.h b/source/cWorld.h
index e0e87b708..d2cb94b50 100644
--- a/source/cWorld.h
+++ b/source/cWorld.h
@@ -214,17 +214,17 @@ public:
/// Calls the callback for each chunk in the coords specified (all cords are inclusive). Returns true if all chunks have been processed successfully
bool ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback);
- void SetBlock( int a_X, int a_Y, int a_Z, char a_BlockType, char a_BlockMeta ); //tolua_export
- void FastSetBlock( int a_X, int a_Y, int a_Z, char a_BlockType, char a_BlockMeta ); //tolua_export
- char GetBlock( int a_X, int a_Y, int a_Z ); //tolua_export
- char GetBlock( const Vector3i & a_Pos ) { return GetBlock( a_Pos.x, a_Pos.y, a_Pos.z ); } //tolua_export
- char GetBlockMeta( int a_X, int a_Y, int a_Z ); //tolua_export
- char GetBlockMeta( const Vector3i & a_Pos ) { return GetBlockMeta( a_Pos.x, a_Pos.y, a_Pos.z ); } //tolua_export
- void SetBlockMeta( int a_X, int a_Y, int a_Z, char a_MetaData ); //tolua_export
- void SetBlockMeta( const Vector3i & a_Pos, char a_MetaData ) { SetBlockMeta( a_Pos.x, a_Pos.y, a_Pos.z, a_MetaData ); } //tolua_export
- char GetBlockSkyLight( int a_X, int a_Y, int a_Z ); //tolua_export
- // TODO: char GetBlockActualLight(int a_BlockX, int a_BlockY, int a_BlockZ); // tolua_export
- void GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, char & a_BlockType, unsigned char & a_BlockMeta); // tolua_export
+ void SetBlock (int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ); //tolua_export
+ void FastSetBlock (int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ); //tolua_export
+ BLOCKTYPE GetBlock(int a_X, int a_Y, int a_Z ); //tolua_export
+ BLOCKTYPE GetBlock(const Vector3i & a_Pos ) { return GetBlock( a_Pos.x, a_Pos.y, a_Pos.z ); } //tolua_export
+ NIBBLETYPE GetBlockMeta(int a_X, int a_Y, int a_Z ); //tolua_export
+ NIBBLETYPE GetBlockMeta(const Vector3i & a_Pos ) { return GetBlockMeta( a_Pos.x, a_Pos.y, a_Pos.z ); } //tolua_export
+ void SetBlockMeta(int a_X, int a_Y, int a_Z, NIBBLETYPE a_MetaData ); //tolua_export
+ void SetBlockMeta(const Vector3i & a_Pos, NIBBLETYPE a_MetaData ) { SetBlockMeta( a_Pos.x, a_Pos.y, a_Pos.z, a_MetaData ); } //tolua_export
+ NIBBLETYPE GetBlockSkyLight( int a_X, int a_Y, int a_Z ); //tolua_export
+ // TODO: NIBBLETYPE GetBlockActualLight(int a_BlockX, int a_BlockY, int a_BlockZ); // tolua_export
+ void GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta); // tolua_export
/// Spawns item pickups for each item in the list. May compress pickups if too many entities:
void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed = 1.0);
diff --git a/source/packets/cPacket.h b/source/packets/cPacket.h
index f5a014ed5..1c0b24868 100644
--- a/source/packets/cPacket.h
+++ b/source/packets/cPacket.h
@@ -41,6 +41,8 @@ public:
/// Called to parse the packet. Packet type has already been read and the correct packet type created. Return the number of characters processed, PACKET_INCOMPLETE for incomplete data, PACKET_ERROR for error
virtual int Parse(const char * a_Data, int a_Size)
{
+ UNUSED(a_Data);
+ UNUSED(a_Size);
LOGERROR("Undefined Parse function for packet type 0x%x\n", m_PacketID );
ASSERT(!"Undefined Parse function");
return -1;
@@ -49,6 +51,7 @@ public:
/// Called to serialize the packet into a string. Append all packet data to a_Data, including the packet type!
virtual void Serialize(AString & a_Data) const
{
+ UNUSED(a_Data);
LOGERROR("Undefined Serialize function for packet type 0x%x\n", m_PacketID );
ASSERT(!"Undefined Serialize function");
}