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-rw-r--r--AnvilStats/Globals.h4
-rw-r--r--AnvilStats/Statistics.cpp33
-rw-r--r--AnvilStats/Statistics.h19
3 files changed, 32 insertions, 24 deletions
diff --git a/AnvilStats/Globals.h b/AnvilStats/Globals.h
index e95a9e801..3a1c4f78d 100644
--- a/AnvilStats/Globals.h
+++ b/AnvilStats/Globals.h
@@ -72,6 +72,10 @@ typedef long long Int64;
typedef int Int32;
typedef short Int16;
+typedef unsigned long long UInt64;
+typedef unsigned int UInt32;
+typedef unsigned short UInt16;
+
diff --git a/AnvilStats/Statistics.cpp b/AnvilStats/Statistics.cpp
index fca01ea85..671063ffb 100644
--- a/AnvilStats/Statistics.cpp
+++ b/AnvilStats/Statistics.cpp
@@ -355,7 +355,7 @@ void cStatisticsFactory::SaveBiomes(void)
for (int i = 0; i <= 255; i++)
{
AString Line;
- Printf(Line, "%s\t%d\t%d\t%.05f\n", GetBiomeString(i), i, m_CombinedStats.m_BiomeCounts[i], ((double)(m_CombinedStats.m_BiomeCounts[i])) / TotalColumns);
+ Printf(Line, "%s\t%d\t%llu\t%.05f\n", GetBiomeString(i), i, m_CombinedStats.m_BiomeCounts[i], ((double)(m_CombinedStats.m_BiomeCounts[i])) / TotalColumns);
f.Write(Line.c_str(), Line.length());
}
}
@@ -380,13 +380,13 @@ void cStatisticsFactory::SaveBlockTypes(void)
}
for (int i = 0; i <= 255; i++)
{
- int Count = 0;
+ UInt64 Count = 0;
for (int Biome = 0; Biome <= 255; ++Biome)
{
Count += m_CombinedStats.m_BlockCounts[Biome][i];
}
AString Line;
- Printf(Line, "%s\t%d\t%d\t%.08f\n", GetBlockTypeString(i), i, Count, ((double)Count) / TotalBlocks);
+ Printf(Line, "%s\t%d\t%llu\t%.08f\n", GetBlockTypeString(i), i, Count, ((double)Count) / TotalBlocks);
f.Write(Line.c_str(), Line.length());
}
}
@@ -430,7 +430,7 @@ void cStatisticsFactory::SaveBiomeBlockTypes(void)
Printf(Line, "%s\t%d", GetBlockTypeString(BlockType), BlockType);
for (int Biome = 0; Biome <= 127; Biome++)
{
- AppendPrintf(Line, "\t%d", m_CombinedStats.m_BlockCounts[Biome][BlockType]);
+ AppendPrintf(Line, "\t%llu", m_CombinedStats.m_BlockCounts[Biome][BlockType]);
}
Line.append("\n");
f.Write(Line.c_str(), Line.length());
@@ -458,7 +458,7 @@ void cStatisticsFactory::SaveBiomeBlockTypes(void)
Printf(Line, "%s\t%d", GetBlockTypeString(BlockType), BlockType);
for (int Biome = 128; Biome <= 255; Biome++)
{
- AppendPrintf(Line, "\t%d", m_CombinedStats.m_BlockCounts[Biome][BlockType]);
+ AppendPrintf(Line, "\t%llu", m_CombinedStats.m_BlockCounts[Biome][BlockType]);
}
Line.append("\n");
f.Write(Line.c_str(), Line.length());
@@ -481,15 +481,18 @@ void cStatisticsFactory::SaveStatistics(void)
int Elapsed = (clock() - m_BeginTick) / CLOCKS_PER_SEC;
f.Printf("Time elapsed: %d seconds (%d hours, %d minutes and %d seconds)\n", Elapsed, Elapsed / 3600, (Elapsed / 60) % 60, Elapsed % 60);
- f.Printf("Total chunks processed: %d\n", m_CombinedStats.m_TotalChunks);
- f.Printf("Chunk processing speed: %.02f chunks per second\n", (double)(m_CombinedStats.m_TotalChunks) / Elapsed);
- f.Printf("Biomes counted for %d chunks.\n", m_CombinedStats.m_BiomeNumChunks);
- f.Printf("Blocktypes counted for %d chunks.\n", m_CombinedStats.m_BlockNumChunks);
- f.Printf("Total blocks counted: %lld\n", (Int64)(m_CombinedStats.m_BlockNumChunks) * 16 * 16 * 256);
- f.Printf("Total biomes counted: %lld\n", (Int64)(m_CombinedStats.m_BiomeNumChunks) * 16 * 16);
- f.Printf("Total entities counted: %d\n", m_CombinedStats.m_NumEntities);
- f.Printf("Total tile entities counted: %d\n", m_CombinedStats.m_NumTileEntities);
- f.Printf("Total tile ticks counted: %d\n", m_CombinedStats.m_NumTileTicks);
+ f.Printf("Total chunks processed: %llu\n", m_CombinedStats.m_TotalChunks);
+ if (Elapsed > 0)
+ {
+ f.Printf("Chunk processing speed: %.02f chunks per second\n", (double)(m_CombinedStats.m_TotalChunks) / Elapsed);
+ }
+ f.Printf("Biomes counted for %llu chunks.\n", m_CombinedStats.m_BiomeNumChunks);
+ f.Printf("Blocktypes counted for %llu chunks.\n", m_CombinedStats.m_BlockNumChunks);
+ f.Printf("Total blocks counted: %llu\n", m_CombinedStats.m_BlockNumChunks * 16 * 16 * 256);
+ f.Printf("Total biomes counted: %llu\n", m_CombinedStats.m_BiomeNumChunks * 16 * 16);
+ f.Printf("Total entities counted: %llu\n", m_CombinedStats.m_NumEntities);
+ f.Printf("Total tile entities counted: %llu\n", m_CombinedStats.m_NumTileEntities);
+ f.Printf("Total tile ticks counted: %llu\n", m_CombinedStats.m_NumTileTicks);
f.Printf("Chunk coord ranges:\n");
f.Printf("\tX: %d .. %d\n", m_CombinedStats.m_MinChunkX, m_CombinedStats.m_MaxChunkX);
f.Printf("\tZ: %d .. %d\n", m_CombinedStats.m_MinChunkZ, m_CombinedStats.m_MaxChunkZ);
@@ -511,7 +514,7 @@ void cStatisticsFactory::SaveSpawners(void)
f.Printf("Entity type\tTotal count\tCount per chunk\n");
for (int i = 0; i < entMax; i++)
{
- f.Printf("%s\t%d\t%0.4f\n", GetEntityTypeString((eEntityType)i), m_CombinedStats.m_SpawnerEntity[i], (double)(m_CombinedStats.m_SpawnerEntity[i]) / m_CombinedStats.m_BlockNumChunks);
+ f.Printf("%s\t%llu\t%0.4f\n", GetEntityTypeString((eEntityType)i), m_CombinedStats.m_SpawnerEntity[i], (double)(m_CombinedStats.m_SpawnerEntity[i]) / m_CombinedStats.m_BlockNumChunks);
}
}
diff --git a/AnvilStats/Statistics.h b/AnvilStats/Statistics.h
index 814380b6c..2c0a86cc1 100644
--- a/AnvilStats/Statistics.h
+++ b/AnvilStats/Statistics.h
@@ -23,18 +23,19 @@ public:
class cStats
{
public:
- int m_TotalChunks; // Total number of chunks that go through this callback (OnNewChunk())
- int m_BiomeCounts[256];
- int m_BlockCounts[256][256]; // First dimension is the biome, second dimension is BlockType
- int m_BiomeNumChunks; // Num chunks that have been processed for biome stats
- int m_BlockNumChunks; // Num chunks that have been processed for block stats
- int m_NumEntities;
- int m_NumTileEntities;
- int m_NumTileTicks;
+ UInt64 m_TotalChunks; // Total number of chunks that go through this callback (OnNewChunk())
+ UInt64 m_BiomeCounts[256];
+ UInt64 m_BlockCounts[256][256]; // First dimension is the biome, second dimension is BlockType
+ UInt64 m_BiomeNumChunks; // Num chunks that have been processed for biome stats
+ UInt64 m_BlockNumChunks; // Num chunks that have been processed for block stats
+ UInt64 m_NumEntities;
+ UInt64 m_NumTileEntities;
+ UInt64 m_NumTileTicks;
int m_MinChunkX, m_MaxChunkX; // X coords range
int m_MinChunkZ, m_MaxChunkZ; // Z coords range
- int m_SpawnerEntity[entMax + 1];
+ Int64 m;
+ UInt64 m_SpawnerEntity[entMax + 1];
cStats(void);
void Add(const cStats & a_Stats);