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-rw-r--r--Core/give.lua39
1 files changed, 0 insertions, 39 deletions
diff --git a/Core/give.lua b/Core/give.lua
deleted file mode 100644
index baabdf557..000000000
--- a/Core/give.lua
+++ /dev/null
@@ -1,39 +0,0 @@
-function HandleGiveCommand(Split, Player)
- if ((#Split ~= 2) and (#Split ~=3)) then
- Player:SendMessage(cChatColor.Green .. "Usage: /item [ItemType/Name:Dmg] <Amount>");
- return true;
- end
-
- local Item = cItem();
- local FoundItem = StringToItem(Split[2], Item);
-
- if not(IsValidItem(Item.m_ItemType)) then -- StringToItem does not check if item is valid
- FoundItem = false
- end
-
- if not(FoundItem) then
- Player:SendMessage( cChatColor.Green .. "Invalid item id or name!" )
- return true
- end
-
- local ItemAmount = 1;
- if (#Split == 3) then
- ItemAmount = tonumber(Split[3]);
- if ((ItemAmount == nil) or (ItemAmount < 1) or (ItemAmount > 512)) then
- Player:SendMessage(cChatColor.Green .. "Invalid amount!");
- return true;
- end
- end
-
- Item.m_ItemCount = ItemAmount;
-
- local ItemsGiven = Player:GetInventory():AddItem(Item);
- if (ItemsGiven == ItemAmount) then
- Player:SendMessage( cChatColor.Green .. "There you go!");
- LOG("Gave " .. Player:GetName() .. " " .. Item.m_ItemCount .. " times " .. Item.m_ItemType .. ":" .. Item.m_ItemDamage);
- else
- Player:SendMessage(cChatColor.Green .. "Not enough space in inventory, only gave " .. ItemsGiven);
- LOG("Player " .. Player:GetName() .. " asked for " .. Item.m_ItemCount .. " times " .. Item.m_ItemType .. ":" .. Item.m_ItemDamage ..", but only could fit " .. ItemsGiven);
- end
- return true;
-end \ No newline at end of file