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-rw-r--r--Core/worldlimiter.lua21
1 files changed, 0 insertions, 21 deletions
diff --git a/Core/worldlimiter.lua b/Core/worldlimiter.lua
deleted file mode 100644
index 8bd9b5509..000000000
--- a/Core/worldlimiter.lua
+++ /dev/null
@@ -1,21 +0,0 @@
-function OnPlayerMoving( Player )
- if LimitWorld == true then
- local World = Player:GetWorld()
- local SpawnX = math.floor(World:GetSpawnX() / 16)
- local SpawnZ = math.floor(World:GetSpawnZ() / 16)
- local X = math.floor(Player:GetPosX() / 16)
- local Z = math.floor(Player:GetPosZ() / 16)
- if ( (SpawnX + LimitWorldWidth - 1) < X ) then
- Player:TeleportToCoords(Player:GetPosX() - 1, Player:GetPosY(), Player:GetPosZ())
- end
- if ( (SpawnX - LimitWorldWidth + 1) > X ) then
- Player:TeleportToCoords(Player:GetPosX() + 1, Player:GetPosY(), Player:GetPosZ())
- end
- if ( (SpawnZ + LimitWorldWidth - 1) < Z ) then
- Player:TeleportToCoords(Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() - 1)
- end
- if ( (SpawnZ - LimitWorldWidth + 1) > Z ) then
- Player:TeleportToCoords(Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() + 1)
- end
- end
-end \ No newline at end of file