diff options
Diffstat (limited to '')
-rw-r--r-- | MCServer/Plugins/APIDump/APIDesc.lua | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 9a5030021..5eea9d101 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -356,9 +356,11 @@ g_APIDesc = ]], Functions = { + CanBeTerraformed = { Params = "Type", Return = "bool", Notes = "(STATIC) Returns true if the block is suitable to be changed by a generator" }, FullyOccupiesVoxel = { Params = "Type", Return = "bool", Notes = "(STATIC) Returns whether the specified block fully occupies its voxel." }, Get = { Params = "Type", Return = "{{cBlockInfo}}", Notes = "(STATIC) Returns the {{cBlockInfo}} structure for the specified type." }, GetLightValue = { Params = "Type", Return = "number", Notes = "(STATIC) Returns how much light the specified block emits on its own." }, + GetPlaceSound = { Params = "Type", Return = "", Notes = "(STATIC) Returns the name of the sound that is played when placing the block." }, GetSpreadLightFalloff = { Params = "Type", Return = "number", Notes = "(STATIC) Returns how much light the specified block consumes." }, IsOneHitDig = { Params = "Type", Return = "bool", Notes = "(STATIC) Returns whether the specified block will be destroyed after a single hit." }, IsPistonBreakable = { Params = "Type", Return = "bool", Notes = "(STATIC) Returns whether a piston can break the specified block." }, @@ -369,12 +371,14 @@ g_APIDesc = }, Variables = { + m_CanBeTerraformed = { Type = "bool", Notes = "Is this block suited to be terraformed?" }, m_FullyOccupiesVoxel = { Type = "bool", Notes = "Does this block fully occupy its voxel - is it a 'full' block?" }, m_IsSnowable = { Type = "bool", Notes = "Can this block hold snow atop?" }, m_IsSolid = { Type = "bool", Notes = "Is this block solid (player cannot walk through)?" }, m_LightValue = { Type = "number", Notes = "How much light do the blocks emit on their own?" }, m_OneHitDig = { Type = "bool", Notes = "Is a block destroyed after a single hit?" }, m_PistonBreakable = { Type = "bool", Notes = "Can a piston break this block?" }, + m_PlaceSound = { Type = "string", Notes = "The name of the sound that is placed when a block is placed." }, m_RequiresSpecialTool = { Type = "bool", Notes = "Does this block require a tool to drop?" }, m_SpreadLightFalloff = { Type = "number", Notes = "How much light do the blocks consume?" }, m_Transparent = { Type = "bool", Notes = "Is a block completely transparent? (light doesn't get decreased(?))" }, |