summaryrefslogtreecommitdiffstats
path: root/MCServer/Plugins/APIDump/APIDesc.lua
diff options
context:
space:
mode:
Diffstat (limited to 'MCServer/Plugins/APIDump/APIDesc.lua')
-rw-r--r--MCServer/Plugins/APIDump/APIDesc.lua1
1 files changed, 1 insertions, 0 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua
index 1f43a6172..8442f6d80 100644
--- a/MCServer/Plugins/APIDump/APIDesc.lua
+++ b/MCServer/Plugins/APIDump/APIDesc.lua
@@ -2299,6 +2299,7 @@ end
IsWeatherStorm = { Params = "", Return = "bool", Notes = "Returns true if the current world is stormy." },
IsWeatherStormAt = { Params = "BlockX, BlockZ", Return = "bool", Notes = "Returns true if the specified location is stormy (takes into account biomes)." },
IsWeatherSunny = { Params = "", Return = "bool", Notes = "Returns true if the current weather is sunny." },
+ IsWeatherSunnyAt = { Params = "BlockX, BlockZ", Return = "bool", Notes = "Returns true if the current weather is sunny at the specified location (takes into account biomes)." },
IsWeatherWet = { Params = "", Return = "bool", Notes = "Returns true if the current world has any precipitation (rain or storm)." },
IsWeatherWetAt = { Params = "BlockX, BlockZ", Return = "bool", Notes = "Returns true if the specified location has any precipitation (rain or storm) (takes into account biomes)." },
QueueBlockForTick = { Params = "BlockX, BlockY, BlockZ, TicksToWait", Return = "", Notes = "Queues the specified block to be ticked after the specified number of gameticks." },