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-rw-r--r--MCServer/Plugins/APIDump/Hooks/OnExecuteCommand.lua41
1 files changed, 0 insertions, 41 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnExecuteCommand.lua b/MCServer/Plugins/APIDump/Hooks/OnExecuteCommand.lua
deleted file mode 100644
index 4aa31bbd6..000000000
--- a/MCServer/Plugins/APIDump/Hooks/OnExecuteCommand.lua
+++ /dev/null
@@ -1,41 +0,0 @@
-return
-{
- HOOK_EXECUTE_COMMAND =
- {
- CalledWhen = [[
- A player executes an in-game command, or the admin issues a console command. Note that built-in
- console commands are exempt to this hook - they are always performed and the hook is not called.
- ]],
- DefaultFnName = "OnExecuteCommand", -- also used as pagename
- Desc = [[
- A plugin may implement a callback for this hook to intercept both in-game commands executed by the
- players and console commands executed by the server admin. The function is called for every in-game
- command sent from any player and for those server console commands that are not built in in the
- server.</p>
- <p>
- If the command is in-game, the first parameter to the hook function is the {{cPlayer|player}} who's
- executing the command. If the command comes from the server console, the first parameter is nil.</p>
- <p>
- The server calls this hook even for unregistered (unknown) console commands. It also calls the hook
- for unknown in-game commands, as long as they begin with a slash ('/'). If a plugin needs to intercept
- in-game chat messages not beginning with a slash, it should use the {{OnChat|HOOK_CHAT}} hook.
- ]],
- Params =
- {
- { Name = "Player", Type = "{{cPlayer}}", Notes = "For in-game commands, the player who has sent the message. For console commands, nil" },
- { Name = "CommandSplit", Type = "array-table of strings", Notes = "The command and its parameters, broken into a table by spaces" },
- { Name = "EntireCommand", Type = "string", Notes = "The entire command as a single string" },
- },
- Returns = [[
- If the plugin returns false, Cuberite calls all the remaining hook handlers and finally the command
- will be executed. If the plugin returns true, the none of the remaining hook handlers will be called.
- In this case the plugin can return a second value, specifying whether what the command result should
- be set to, one of the {{cPluginManager#CommandResult|CommandResult}} constants. If not
- provided, the value defaults to crBlocked.
- ]],
- }, -- HOOK_EXECUTE_COMMAND
-}
-
-
-
-