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Diffstat (limited to '')
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnPlayerPlacingBlock.lua | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnPlayerPlacingBlock.lua b/MCServer/Plugins/APIDump/Hooks/OnPlayerPlacingBlock.lua index 2a928390b..4241a09aa 100644 --- a/MCServer/Plugins/APIDump/Hooks/OnPlayerPlacingBlock.lua +++ b/MCServer/Plugins/APIDump/Hooks/OnPlayerPlacingBlock.lua @@ -15,7 +15,11 @@ return Use the {{cPlayer}}:GetWorld() function to get the world to which the block belongs.</p> <p> See also the {{OnPlayerPlacedBlock|HOOK_PLAYER_PLACED_BLOCK}} hook for a similar hook called after - the placement. + the placement.</p> + <p> + If the client action results in multiple blocks being placed (such as a bed or a door), each separate + block is reported through this hook and only if all of them succeed, all the blocks are placed. If + any one of the calls are refused by the plugin, all the blocks are refused and reverted on the client. ]], Params = { @@ -23,10 +27,6 @@ return { Name = "BlockX", Type = "number", Notes = "X-coord of the block" }, { Name = "BlockY", Type = "number", Notes = "Y-coord of the block" }, { Name = "BlockZ", Type = "number", Notes = "Z-coord of the block" }, - { Name = "BlockFace", Type = "number", Notes = "Face of the existing block upon which the player is interacting. One of the BLOCK_FACE_ constants" }, - { Name = "CursorX", Type = "number", Notes = "X-coord of the cursor within the block face (0 .. 15)" }, - { Name = "CursorY", Type = "number", Notes = "Y-coord of the cursor within the block face (0 .. 15)" }, - { Name = "CursorZ", Type = "number", Notes = "Z-coord of the cursor within the block face (0 .. 15)" }, { Name = "BlockType", Type = "BLOCKTYPE", Notes = "The block type of the block" }, { Name = "BlockMeta", Type = "NIBBLETYPE", Notes = "The block meta of the block" }, }, |