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-rw-r--r--MCServer/Plugins/APIDump/Hooks/OnSpawningMonster.lua33
1 files changed, 0 insertions, 33 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnSpawningMonster.lua b/MCServer/Plugins/APIDump/Hooks/OnSpawningMonster.lua
deleted file mode 100644
index 4c0519e27..000000000
--- a/MCServer/Plugins/APIDump/Hooks/OnSpawningMonster.lua
+++ /dev/null
@@ -1,33 +0,0 @@
-return
-{
- HOOK_SPAWNING_MONSTER =
- {
- CalledWhen = "Before a monster is spawned in the world.",
- DefaultFnName = "OnSpawningMonster", -- also used as pagename
- Desc = [[
- This hook is called before the server spawns a {{cMonster|monster}}. The plugins may modify the
- monster's parameters in the {{cMonster}} class, or disallow the spawning altogether. This hook is
- called before the {{OnSpawningEntity|HOOK_SPAWNING_ENTITY}} is called for the monster entity.</p>
- <p>
- See also the {{OnSpawnedMonster|HOOK_SPAWNED_MONSTER}} hook for a similar hook called after the
- monster is spawned.
- ]],
- Params =
- {
- { Name = "World", Type = "{{cWorld}}", Notes = "The world in which the entity will spawn" },
- { Name = "Monster", Type = "{{cMonster}} descentant", Notes = "The monster that will spawn" },
- },
- Returns = [[
- If the function returns false or no value, the next plugin's callback is called. Finally, the server
- spawns the monster with whatever parameters the plugins set in the cMonster parameter.</p>
- <p>
- If the function returns true, no other callback is called for this event and the monster won't
- spawn.
- ]],
- }, -- HOOK_SPAWNING_MONSTER
-}
-
-
-
-
-