diff options
Diffstat (limited to '')
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnKilled.lua | 22 | ||||
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnKilling.lua | 6 |
2 files changed, 23 insertions, 5 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnKilled.lua b/MCServer/Plugins/APIDump/Hooks/OnKilled.lua new file mode 100644 index 000000000..9289b8f35 --- /dev/null +++ b/MCServer/Plugins/APIDump/Hooks/OnKilled.lua @@ -0,0 +1,22 @@ +return +{ + HOOK_KILLED = + { + CalledWhen = "A player or a mob died.", + DefaultFnName = "OnKilled", + Desc = [[ + This hook is called whenever player or a mob dies. It can be used to change the death message. + ]], + Params = + { + { Name = "Victim", Type = "{{cEntity}}", Notes = "The player or mob that died" }, + { Name = "TDI", Type = "{{TakeDamageInfo}}", Notes = "Informations about the death" }, + { Name = "DeathMessage", Type = "string", Notes = "The default death message. An empty string if the victim is not a player" }, + }, + Returns = [[ + The function may return two values. The first value is a boolean specifying whether other plugins should be called. If it is true, the other plugins won't get notified of the death. If it is false, the other plugins will get notified.</p> + <p>The second value is a string containing the death message. If the victim is a player, this death message is broadcasted instead of the default death message. If it is empty, no death message is broadcasted. If it is nil, the message is left unchanged. If the victim is not a player, the death message is never broadcasted.</p> + <p>In either case, the victim is dead. + ]], + }, -- HOOK_KILLED +} diff --git a/MCServer/Plugins/APIDump/Hooks/OnKilling.lua b/MCServer/Plugins/APIDump/Hooks/OnKilling.lua index 5e84009db..d2339e60b 100644 --- a/MCServer/Plugins/APIDump/Hooks/OnKilling.lua +++ b/MCServer/Plugins/APIDump/Hooks/OnKilling.lua @@ -7,11 +7,7 @@ return Desc = [[ This hook is called whenever a {{cPawn|pawn}}'s (a player's or a mob's) health reaches zero. This means that the pawn is about to be killed, unless a plugin "revives" them by setting their health - back to a positive value.</p> - <p> - FIXME: There is no HOOK_KILLED notification hook yet; this is deliberate because HOOK_KILLED has - been recently renamed to HOOK_KILLING, and plugins need to be updated. Once updated, the HOOK_KILLED - notification will be implemented. + back to a positive value. ]], Params = { |