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-rw-r--r--MCServer/Plugins/Core/main.lua173
1 files changed, 173 insertions, 0 deletions
diff --git a/MCServer/Plugins/Core/main.lua b/MCServer/Plugins/Core/main.lua
new file mode 100644
index 000000000..b4d03ce9d
--- /dev/null
+++ b/MCServer/Plugins/Core/main.lua
@@ -0,0 +1,173 @@
+-- Global variables
+PLUGIN = {} -- Reference to own plugin object
+BannedPlayersIni = {}
+WhiteListIni = {}
+BackCoords = {}
+Messages = {}
+LimitWorldsCuboid = {}
+SPAWNPROTECT = true
+PROTECTRADIUS = 20
+LOGTOFILE = false
+
+function Initialize(Plugin)
+ PLUGIN = Plugin
+
+ Plugin:SetName("Core")
+ Plugin:SetVersion(13)
+
+ PluginManager = cRoot:Get():GetPluginManager()
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_JOINED)
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_BREAKING_BLOCK)
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_PLACING_BLOCK)
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_LOGIN)
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_KILLING)
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_CRAFTING_NO_RECIPE)
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHAT) -- used in web_chat.lua
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATING)
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_MOVING)
+
+ PluginManager:BindCommand("/worlds", "core.worlds", HandleWorldsCommand, " - Shows a list of all the worlds");
+ PluginManager:BindCommand("/listgroups", "core.listgroups", HandleListGroupsCommand, " - Shows a list of all the groups");
+ PluginManager:BindCommand("/toggledownfall", "core.toggledownfall", HandleToggleDownfallCommand, " - Toggles the weather");
+ PluginManager:BindCommand("/back", "core.back", HandleBackCommand, " - Return to your last position");
+ PluginManager:BindCommand("/save-all", "core.save-all", HandleSaveAllCommand, " - Saves all your worlds");
+ PluginManager:BindCommand("/help", "core.help", HandleHelpCommand, " ~ Show available commands");
+ PluginManager:BindCommand("/rank", "core.rank", HandleRankCommand, " ~ Add someone to a group");
+ PluginManager:BindCommand("/plugins", "core.plugins", HandlePluginsCommand, " - Show list of plugins");
+ PluginManager:BindCommand("/tp", "core.teleport", HandleTPCommand, " ~ Teleport yourself to a player");
+ PluginManager:BindCommand("/give", "core.give", HandleGiveCommand, " ~ Give yourself an item");
+ PluginManager:BindCommand("/list", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
+ PluginManager:BindCommand("/who", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
+ PluginManager:BindCommand("/playerlist", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
+ PluginManager:BindCommand("/motd", "core.motd", HandleMOTDCommand, " - Show message of the day");
+ PluginManager:BindCommand("/reload", "core.reload", HandleReloadCommand, " - Reload all plugins");
+ PluginManager:BindCommand("/stop", "core.stop", HandleStopCommand, " - Stops the server");
+ PluginManager:BindCommand("/time", "core.time", HandleTimeCommand, " ~ Sets the time of day");
+ PluginManager:BindCommand("/spawn", "core.spawn", HandleSpawnCommand, " - Return to the spawn");
+ PluginManager:BindCommand("/kick", "core.kick", HandleKickCommand, " ~ Kick a player");
+ PluginManager:BindCommand("/ban", "core.ban", HandleBanCommand, " ~ Ban a player");
+ PluginManager:BindCommand("/unban", "core.unban", HandleUnbanCommand, " ~ Unban a player");
+ PluginManager:BindCommand("/top", "core.top", HandleTopCommand, " - Teleport yourself to the top most block");
+ PluginManager:BindCommand("/gm", "core.changegm", HandleChangeGMCommand, " ~ Change your gamemode");
+ PluginManager:BindCommand("/portal", "core.portal", HandlePortalCommand, " ~ Move to a different world");
+ PluginManager:BindCommand("/locate", "core.locate", HandleLocateCommand, " - Show your current server coordinates");
+ PluginManager:BindCommand("/regen", "core.regen", HandleRegenCommand, " ~ Regenerates a chunk, current or specified");
+ PluginManager:BindCommand("/viewdistance", "core.viewdistance", HandleViewDistanceCommand, " [".. cClientHandle.MIN_VIEW_DISTANCE .."-".. cClientHandle.MAX_VIEW_DISTANCE .."] - Change your view distance")
+
+ InitConsoleCommands();
+
+ -- Load the settings
+ IniFile = cIniFile("settings.ini")
+ if ( IniFile:ReadFile() == true ) then
+ HardCore = IniFile:GetValueSet("GameMode", "Hardcore", "false")
+ LimitWorld = IniFile:GetValueSetB("Worlds", "LimitWorld", true)
+ LimitWorldWidth = IniFile:GetValueSetI("Worlds", "LimitWorldWidth", 10)
+ SPAWNPROTECT = IniFile:GetValueSetB("SpawnProtect", "Enable", true)
+ PROTECTRADIUS = IniFile:GetValueSetI("SpawnProtect", "ProtectRadius", 20)
+ LOGTOFILE = IniFile:GetValueSetB("SpawnProtect", "LogToFile", false)
+ IniFile:WriteFile()
+ end
+
+ if LimitWorldWidth ~= nil then
+ cRoot:Get():ForEachWorld(
+ function( World )
+ LimitWorldsCuboid[World:GetName()] = cCuboid()
+ LimitWorldsCuboid[World:GetName()].p1 = Vector3i( math.floor(World:GetSpawnX() / 16) + LimitWorldWidth, 0, math.floor(World:GetSpawnZ() / 16) + LimitWorldWidth)
+ LimitWorldsCuboid[World:GetName()].p2 = Vector3i( math.floor(World:GetSpawnX() / 16) - LimitWorldWidth, 256, math.floor(World:GetSpawnZ() / 16) - LimitWorldWidth)
+ LimitWorldsCuboid[World:GetName()]:Sort()
+ end
+ )
+ end
+ -- Load whitelist, and add default values and stuff
+ WhiteListIni = cIniFile( Plugin:GetLocalDirectory() .. "/whitelist.ini" )
+ if ( WhiteListIni:ReadFile() == true ) then
+ if( WhiteListIni:GetValueB("WhiteListSettings", "WhiteListOn", false) == true ) then
+ if( WhiteListIni:GetNumValues("WhiteList") > 0 ) then
+ LOGINFO("Core: loaded " .. WhiteListIni:GetNumValues('WhiteList') .. " whitelisted players.")
+ else
+ LOGWARN("WARNING: WhiteList is on, but there are no people in the whitelist!")
+ end
+ end
+ else
+ WhiteListIni:SetValueB("WhiteListSettings", "WhiteListOn", false )
+ WhiteListIni:SetValue("WhiteList", "", "") -- So it adds an empty header
+ WhiteListIni:DeleteValue("WhiteList", "") -- And remove the value
+ WhiteListIni:KeyComment("WhiteList", "PlayerName=1")
+ if( WhiteListIni:WriteFile() == false ) then
+ LOGWARN("WARNING: Could not write to whitelist.ini")
+ end
+ end
+
+ -- Load banned players, and add default values and stuff
+ BannedPlayersIni = cIniFile( Plugin:GetLocalDirectory() .. "/banned.ini" )
+ if ( BannedPlayersIni:ReadFile() == true ) then
+ if( BannedPlayersIni:GetNumValues("Banned") > 0 ) then
+ LOGINFO("Core: loaded " .. BannedPlayersIni:GetNumValues("Banned") .. " banned players.")
+ end
+ else
+ BannedPlayersIni:SetValue("Banned", "", "") -- So it adds an empty header
+ BannedPlayersIni:DeleteValue("Banned", "") -- And remove the value
+ BannedPlayersIni:KeyComment("Banned", "PlayerName=1")
+ if( BannedPlayersIni:WriteFile() == false ) then
+ LOGWARN("WARNING: Could not write to banned.ini")
+ end
+ end
+
+ Plugin:AddWebTab("Manage Server", HandleRequest_ManageServer);
+ Plugin:AddWebTab("Server Settings", HandleRequest_ServerSettings);
+ Plugin:AddWebTab("Chat", HandleRequest_Chat);
+ Plugin:AddWebTab("Playerlist", HandleRequest_PlayerList);
+ Plugin:AddWebTab("Whitelist", HandleRequest_WhiteList);
+ Plugin:AddWebTab("Permissions", HandleRequest_Permissions);
+ Plugin:AddWebTab("Manage Plugins", HandleRequest_ManagePlugins);
+
+ LoadMotd()
+ LOG( "Initialized " .. Plugin:GetName() .. " v." .. Plugin:GetVersion() )
+
+ return true
+end
+
+function WriteLog(breakPlace, X, Y, Z, player, id, meta)
+ PLUGIN = Plugin
+
+ local logText = {}
+
+ table.insert(logText, player)
+ table.insert(logText, " tried to ")
+
+ if breakPlace == 0 then
+ table.insert(logText, "break ")
+ else
+ table.insert(logText, "place ")
+ end
+
+
+ table.insert(logText, ItemToString(cItem(id, 1, meta)))
+
+ table.insert(logText, " at ")
+ table.insert(logText, tostring(X))
+ table.insert(logText, ", ")
+ table.insert(logText, tostring(Y))
+ table.insert(logText, ", ")
+ table.insert(logText, tostring(Z))
+ table.insert(logText, ".")
+
+ LOGINFO(table.concat(logText,''))
+
+ if LOGTOFILE then
+ local logFile = io.open( Plugin:GetLocalDirectory() .. '/blocks.log', 'a')
+ logFile:write(table.concat(logText,'').."\n")
+ logFile:close()
+ end
+
+ return
+end
+
+function WarnPlayer(Player)
+ Player:SendMessage("Go further from spawn to build")
+ return
+end
+
+function OnDisable()
+ LOG( "Disabled " .. Plugin:GetName() .. " v." .. Plugin:GetVersion() )
+end \ No newline at end of file