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-rw-r--r--MCServer/Plugins/Core/ondeath.lua56
1 files changed, 0 insertions, 56 deletions
diff --git a/MCServer/Plugins/Core/ondeath.lua b/MCServer/Plugins/Core/ondeath.lua
deleted file mode 100644
index 4cb62f6a8..000000000
--- a/MCServer/Plugins/Core/ondeath.lua
+++ /dev/null
@@ -1,56 +0,0 @@
-function OnKilling(Victim, Killer)
- if Victim:IsPlayer() then
- SetBackCoordinates( Victim )
- Server = cRoot:Get():GetServer()
- if Killer == nil then
- if Victim:GetWorld():GetBlock(Victim:GetPosX(), Victim:GetPosY(), Victim:GetPosZ()) == 10 or Victim:GetWorld():GetBlock(Victim:GetPosX(), Victim:GetPosY(), Victim:GetPosZ()) == 11 then
- Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " tried to swim in lava (and failed)" )
- CheckHardcore(Victim)
- return false
- end
- if Victim:IsOnFire() then
- Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was burnt to a cinder" )
- CheckHardcore(Victim)
- return false
- end
- else
- if Killer:IsPlayer() then
- Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was terminated by " .. Killer:GetName() )
- CheckHardcore(Victim)
- return false
- elseif Killer:IsMob() then
- if Killer:IsA("cZombie") then
- Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was eaten by a zombie")
- elseif Killer:IsA("cSkeleton") then
- Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was shot by a skeleton" )
- elseif Killer:IsA("cCreeper") then
- Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was blown up by a creeper")
- elseif Killer:IsA("cSpider") then
- Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was ripped apart by a giant spider")
- elseif Killer:IsA("cCaveSpider") then
- Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was poisoned by a giant cave spider")
- elseif Killer:IsA("cBlaze") then
- Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was flamed by a blaze")
- elseif Killer:IsA("cEnderman") then
- Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was " .. cChatColor.Random .. " by an enderman")
- elseif Killer:IsA("cSilverfish") then
- Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " encountered an unexpectedly fatal silverfish attack")
- elseif Killer:IsA("cSlime") then
- Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was absorbed and digested by a slime")
- elseif Killer:IsA("cWitch") then
- Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was enchanted (to death) by a witch")
- elseif Killer:IsA("cZombiepigman") then
- Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was slain by a zombie pigman")
- elseif Killer:IsA("cMagmacube") then
- Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was incinerated by a magmacube")
- elseif Killer:IsA("cWolf") then
- Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " was savaged by a wolf")
- end
- CheckHardcore(Victim)
- return false
- end
- end
- Server:SendMessage( cChatColor.Red .. "[FATALITY] " .. cChatColor.White .. Victim:GetName() .. " died of mysterious circumstances")
- CheckHardcore(Victim)
- end
-end