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path: root/MCServer/Plugins/Core/onkilling.lua
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Diffstat (limited to 'MCServer/Plugins/Core/onkilling.lua')
-rw-r--r--MCServer/Plugins/Core/onkilling.lua39
1 files changed, 8 insertions, 31 deletions
diff --git a/MCServer/Plugins/Core/onkilling.lua b/MCServer/Plugins/Core/onkilling.lua
index b3361355f..80eb348ad 100644
--- a/MCServer/Plugins/Core/onkilling.lua
+++ b/MCServer/Plugins/Core/onkilling.lua
@@ -1,5 +1,5 @@
function OnKilling(Victim, Killer)
- if Victim:IsPlayer() == true then
+ if Victim:IsPlayer() then
Server = cRoot:Get():GetServer()
if Killer == nil then
if Victim:IsOnFire() then
@@ -13,67 +13,44 @@ function OnKilling(Victim, Killer)
return false
end
else
- if Killer:IsPlayer() == true then
+ if Killer:IsPlayer() then
Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by " .. Killer:GetName() )
CheckHardcore(Victim)
return false
- elseif Killer:IsMob() == true then
+ elseif Killer:IsMob() then
if Killer:IsA("cZombie") then
Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is eaten by a zombie")
- CheckHardcore(Victim)
- return false
elseif Killer:IsA("cSkeleton") then
Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a skeleton" )
- CheckHardcore(Victim)
- return false
elseif Killer:IsA("cCreeper") then
- Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a creeper")
- CheckHardcore(Victim)
- return false
+ Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is blown up by a creeper")
elseif Killer:IsA("cSpider") then
Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a spider")
- CheckHardcore(Victim)
- return false
elseif Killer:IsA("cCaveSpider") then
Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a cavespider")
- CheckHardcore(Victim)
- return false
elseif Killer:IsA("cBlaze") then
Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a blaze")
- CheckHardcore(Victim)
- return false
elseif Killer:IsA("cEnderman") then
Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is slain by a enderman")
- CheckHardcore(Victim)
- return false
elseif Killer:IsA("cSilverfish") then
Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a silverfish")
- CheckHardcore(Victim)
- return false
elseif Killer:IsA("cSlime") then
Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a slime")
- CheckHardcore(Victim)
- return false
elseif Killer:IsA("cWitch") then
Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a witch")
- CheckHardcore(Victim)
- return false
elseif Killer:IsA("cZombiepigman") then
Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is slain by a zombiepigman")
- CheckHardcore(Victim)
- return false
elseif Killer:IsA("cMagmacube") then
Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a magmacube")
- CheckHardcore(Victim)
- return false
elseif Killer:IsA("cWolf") then
- Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a wolf")
- CheckHardcore(Victim)
- return false
+ Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a wolf")
end
+ CheckHardcore(Victim)
+ return false
end
end
Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " Died")
+ CheckHardcore(Victim)
end
end