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-rw-r--r--MCServer/Plugins/Core/rank-groups.lua49
1 files changed, 32 insertions, 17 deletions
diff --git a/MCServer/Plugins/Core/rank-groups.lua b/MCServer/Plugins/Core/rank-groups.lua
index bb7d2ae5c..6233daa29 100644
--- a/MCServer/Plugins/Core/rank-groups.lua
+++ b/MCServer/Plugins/Core/rank-groups.lua
@@ -1,48 +1,63 @@
function HandleRankCommand( Split, Player )
+
if Split[2] == nil or Split[3] == nil then
- Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. cChatColor.White .. "Usage: /rank [Player] [Group]")
+ SendMessage( Player, "Usage: /rank [Player] [Group]" )
return true
end
- local GroupsIni = cIniFile("groups.ini")
- if( GroupsIni:ReadFile() == false ) then
- LOG("Could not read groups.ini!")
+
+ local GroupsIni = cIniFile( "groups.ini" )
+ if GroupsIni:ReadFile() == false then
+ LOG( "Could not read groups.ini!" )
end
+
if GroupsIni:FindKey(Split[3]) == -1 then
- Player:SendMessage(cChatColor.Rose .. "[INFO] " .. cChatColor.White .. "Group does not exist")
+ SendMessageFailure( Player, "Group does not exist" )
return true
end
+
local UsersIni = cIniFile("users.ini")
- if( UsersIni:ReadFile() == false ) then
- LOG("Could not read users.ini!")
+ if UsersIni:ReadFile() == false then
+ LOG( "Could not read users.ini!" )
end
- UsersIni:DeleteKey(Split[2])
- UsersIni:GetValueSet(Split[2], "Groups", Split[3])
+
+ UsersIni:DeleteKey( Split[2] )
+ UsersIni:GetValueSet( Split[2], "Groups", Split[3] )
UsersIni:WriteFile()
+
local loopPlayers = function( Player )
if Player:GetName() == Split[2] then
- Player:SendMessage(cChatColor.Green .. "[INFO] " .. cChatColor.White .. "You were moved to group " .. Split[3] )
+ SendMessageSuccess( Player, "You were moved to group " .. Split[3] )
Player:LoadPermissionsFromDisk()
end
end
+
local loopWorlds = function ( World )
World:ForEachPlayer( loopPlayers )
end
+
cRoot:Get():ForEachWorld( loopWorlds )
- Player:SendMessage(cChatColor.Green .. "[INFO] " .. cChatColor.White .. "Player " .. Split[2] .. " Was moved to " .. Split[3])
+ SendMessageSuccess( Player, "Player " .. Split[2] .. " Was moved to " .. Split[3] )
+
return true
+
end
function HandleGroupsCommand( Split, Player )
- local GroupsIni = cIniFile("groups.ini")
+
+ local GroupsIni = cIniFile( "groups.ini" )
if GroupsIni:ReadFile() == false then
- Player:SendMessage(cChatColor.Rose .. "[INFO] " .. cChatColor.White .. "No groups found" )
+ SendMessageFailure( Player, "No groups found" )
end
+
Number = GroupsIni:NumKeys() - 1
Groups = {}
for i=0, Number do
- table.insert( Groups, GroupsIni:KeyName(i) )
+ table.insert( Groups, GroupsIni:KeyName( i ) )
end
- Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. cChatColor.White .. "Found " .. #Groups .. " groups" )
- Player:SendMessage(cChatColor.Gold .. table.concat( Groups, " " ) )
+
+ SendMessage( Player, "Found " .. #Groups .. " groups" )
+ SendMessage( Player, table.concat( Groups, " " ) )
+
return true
-end \ No newline at end of file
+
+end