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-rw-r--r--MCServer/Plugins/Debuggers/Debuggers.lua11
1 files changed, 10 insertions, 1 deletions
diff --git a/MCServer/Plugins/Debuggers/Debuggers.lua b/MCServer/Plugins/Debuggers/Debuggers.lua
index 80416acc7..575d696cb 100644
--- a/MCServer/Plugins/Debuggers/Debuggers.lua
+++ b/MCServer/Plugins/Debuggers/Debuggers.lua
@@ -287,7 +287,7 @@ function TestUUIDFromName()
"nonexistent_player",
}
-- WARNING: Blocking operation! DO NOT USE IN TICK THREAD!
- local UUIDs = cClientHandle:GetUUIDsFromPlayerNames(PlayerNames)
+ local UUIDs = cMojangAPI:GetUUIDsFromPlayerNames(PlayerNames)
-- Log the results:
for _, name in ipairs(PlayerNames) do
@@ -299,6 +299,15 @@ function TestUUIDFromName()
end
end
+ -- Test once more with the same players, valid-only. This should go directly from cache, so fast.
+ LOG("Testing again with the same valid players...")
+ local ValidPlayerNames =
+ {
+ "xoft",
+ "aloe_vera",
+ }
+ UUIDs = cMojangAPI:GetUUIDsFromPlayerNames(ValidPlayerNames);
+
LOG("UUID-from-Name resolution test finished.")
end