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-rw-r--r--MCServer/Plugins/Core/onplayermoving.lua8
1 files changed, 4 insertions, 4 deletions
diff --git a/MCServer/Plugins/Core/onplayermoving.lua b/MCServer/Plugins/Core/onplayermoving.lua
index a3a188894..c95eb0c5a 100644
--- a/MCServer/Plugins/Core/onplayermoving.lua
+++ b/MCServer/Plugins/Core/onplayermoving.lua
@@ -6,16 +6,16 @@ function OnPlayerMoving( Player )
local X = math.floor(Player:GetPosX() / 16)
local Z = math.floor(Player:GetPosZ() / 16)
if ( (SpawnX + LimitWorldWidth - 1) < X ) then
- Player:TeleportTo(Player:GetPosX() - 1, Player:GetPosY(), Player:GetPosZ())
+ Player:TeleportToCoords(Player:GetPosX() - 1, Player:GetPosY(), Player:GetPosZ())
end
if ( (SpawnX - LimitWorldWidth + 1) > X ) then
- Player:TeleportTo(Player:GetPosX() + 1, Player:GetPosY(), Player:GetPosZ())
+ Player:TeleportToCoords(Player:GetPosX() + 1, Player:GetPosY(), Player:GetPosZ())
end
if ( (SpawnZ + LimitWorldWidth - 1) < Z ) then
- Player:TeleportTo(Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() - 1)
+ Player:TeleportToCoords(Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() - 1)
end
if ( (SpawnZ - LimitWorldWidth + 1) > Z ) then
- Player:TeleportTo(Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() + 1)
+ Player:TeleportToCoords(Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() + 1)
end
end
end \ No newline at end of file