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-rw-r--r--MCServer/furnace.txt101
1 files changed, 53 insertions, 48 deletions
diff --git a/MCServer/furnace.txt b/MCServer/furnace.txt
index 2ca4f441e..b25c79ab7 100644
--- a/MCServer/furnace.txt
+++ b/MCServer/furnace.txt
@@ -1,70 +1,75 @@
-#**************************
-# Default Furnace Recipes #
-#*************************#
+#*****************#
+# Furnace Recipes #
+#*****************#
#
#
#******************************************************#
# Basic Notation Help
-#******************************************************#
#
-# **** Item Definition ****
-# An Item is defined by an Item ID, an amount (and health)
-# The health is optional, and if not specified it's
-# assumed to be 0
+# **** Item Definition ****
+# An Item is defined by an Item Type, an amount (and damage)
+# The damage is optional, and if not specified it's assumed to be 0
#
# -Cactus Green:
-# 351 : 1 ( : 2 )
-# ItemID : Amount ( : Health )
+# 351 : 1 ( : 2 )
+# ItemType : Amount ( : Damage )
+#
#
+# **** Recipe and result ****
#
-# **** Recipe and result ****
+# 4:1@200=1:1 -> Produces 1 smooth stone from 1 cobblestone in 200 ticks (10 seconds)
#
-# 4:1@10000=1:1 -> Produces 1 smooth stone from
-# 1 cobblestone in 10 second
+# 4 : 1 @ 200 = 1 : 1
+# ItemType : Amount @ ticks = ItemID : Amount
#
-# 4 : 1 @ 10000 = 1 : 1
-# ItemID : Amount @ milliseconds = ItemID : Amount
#
-# **** Burnable Materials / Fuel ****
+# **** Fuel ****
#
-# !17:1=15000 -> 1 Wood burns for 15000 milliseconds
-# (15 s)
+# !17:1 = 300 -> 1 Wood burns for 300 ticks (15 s)
#
-# ! 17 : 1 = 15000
-# Fuel ItemID : Amount = milliseconds
+# ! 17 : 1 = 300
+# Fuel ItemType : Amount = ticks
#
#******************************************************#
+
+
+
+
#--------------------------
-# Let's get cookin' :D
+# Smelting recipes
+
+4:1 @ 200 = 1:1 # 1 Cobblestone -> 1 Rock
+15:1 @ 200 = 265:1 # 1 Iron Ore -> 1 Iron Ingot
+14:1 @ 200 = 266:1 # 1 Gold Ore -> 1 Gold Ingot
+153:1 @ 200 = 406:1 # 1 Quartz Ore -> 1 Quartz
+12:1 @ 200 = 20:1 # 1 Sand -> 1 Glass
+319:1 @ 200 = 320:1 # 1 Raw Pork -> 1 Cooked Pork
+363:1 @ 200 = 364:1 # 1 Raw Beef -> 1 Cooked Beef (steak)
+365:1 @ 200 = 366:1 # 1 Raw Chicken -> 1 Cooked Chicken
+337:1 @ 200 = 336:1 # 1 Clay -> 1 Clay Brick
+87:1 @ 200 = 405:1 # 1 NetherRack -> 1 NetherBrick
+349:1 @ 200 = 350:1 # 1 Raw Fish -> 1 Cooked Fish
+17:1 @ 200 = 263:1:1 # 1 Log -> 1 Charcoal
+81:1 @ 200 = 351:1:2 # 1 Cactus -> 1 Green Dye
+
+
+
-4:1 @10000=1:1 #-> 1 Cobblestone -> 1 Rock
-15:1 @10000=265:1 #-> 1 Iron Ore -> 1 Iron Ingot
-14:1 @10000=266:1 #-> 1 Gold Ore -> 1 Gold Ingot
-153:1 @10000=406:1 #-> 1 Quartz Ore -> 1 Quartz
-12:1 @10000=20:1 #-> 1 Sand -> 1 Glass
-319:1@10000=320:1 #-> 1 Raw Pork -> 1 Cooked Pork
-363:1@10000=364:1 #-> 1 Raw Beef -> 1 Cooked Beef (steak)
-365:1@10000=366:1 #-> 1 Raw Chicken -> 1 Cooked Chicken
-337:1@10000=336:1 #-> 1 Clay -> 1 Clay Brick
-87:1@10000=405:1 #-> 1 NetherRack -> 1 NetherBrick
-349:1@10000=350:1 #-> 1 Raw Fish -> 1 Cooked Fish
-17:1 @10000=263:1 #-> 1 Wood -> 1 Charcoal
-81:1 @10000=351:1:2 #-> 1 Cactus -> 1 Dye
#--------------------------
-# Burn baby! Buuurn!
+# Fuels
-!263:1 = 80000 #-> 1 Charcoal -> 80 sec
-!42:126:1 = 7500 #-> 1 halfslab -> 7.5 seconds
-!5:1 = 15000 #-> 1 Planks -> 15 sec
-!280:1 = 5000 #-> 1 Stick -> 5 sec
-!85:1 = 15000 #-> 1 Fence -> 15 sec
-!53:1 = 15000 #-> 1 Wooden Stairs -> 15 sec
-!58:1 = 15000 #-> 1 Crafting Table -> 15 sec
-!47:1 = 15000 #-> 1 Bookshelf -> 15 sec
-!54:1 = 15000 #-> 1 Chest -> 15 sec
-!84:1 = 15000 #-> 1 Jukebox -> 15 sec
-!327:1 = 1000000 #-> 1 Lava Bucket -> 1000 sec
-!17:1 = 15000 #-> 1 Wood -> 15 sec
-!6:1 = 5000 #-> 1 Sapling -> 5 sec \ No newline at end of file
+! 263:1 = 1600 # 1 Charcoal -> 80 sec
+! 42:126:1 = 150 # 1 Halfslab -> 7.5 seconds
+! 5:1 = 300 # 1 Planks -> 15 sec
+! 280:1 = 100 # 1 Stick -> 5 sec
+! 85:1 = 300 # 1 Fence -> 15 sec
+! 53:1 = 300 # 1 Wooden Stairs -> 15 sec
+! 58:1 = 300 # 1 Crafting Table -> 15 sec
+! 47:1 = 300 # 1 Bookshelf -> 15 sec
+! 54:1 = 300 # 1 Chest -> 15 sec
+! 84:1 = 300 # 1 Jukebox -> 15 sec
+! 327:1 = 200000 # 1 Lava Bucket -> 1000 sec
+! 17:1 = 300 # 1 Wood -> 15 sec
+! 6:1 = 100 # 1 Sapling -> 5 sec