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+#**************************
+# Default Furnace Recipes #
+#*************************#
+#
+#
+#******************************************************#
+# Basic Notation Help
+#******************************************************#
+#
+# **** Item Definition ****
+# An Item is defined by an Item ID, an amount (and health)
+# The health is optional, and if not specified it's
+# assumed to be 0
+#
+# -Cactus Green:
+# 351 : 1 ( : 2 )
+# ItemID : Amount ( : Health )
+#
+#
+# **** Recipe and result ****
+#
+# 4:1@10000=1:1 -> Produces 1 smooth stone from
+# 1 cobblestone in 10 second
+#
+# 4 : 1 @ 10000 = 1 : 1
+# ItemID : Amount @ milliseconds = ItemID : Amount
+#
+# **** Burnable Materials / Fuel ****
+#
+# !17:1=15000 -> 1 Wood burns for 15000 milliseconds
+# (15 s)
+#
+# ! 17 : 1 = 15000
+# Fuel ItemID : Amount = milliseconds
+#
+#******************************************************#
+
+#--------------------------
+# Let's get cookin' :D
+
+4:1 @10000=1:1 #-> 1 Cobblestone -> 1 Rock
+15:1 @10000=265:1 #-> 1 Iron Ore -> 1 Iron Ingot
+14:1 @10000=266:1 #-> 1 Gold Ore -> 1 Gold Ingot
+12:1 @10000=20:1 #-> 1 Sand -> 1 Glass
+319:1@10000=320:1 #-> 1 Raw Pork -> 1 Cooked Pork
+337:1@10000=336:1 #-> 1 Clay -> 1 Clay Brick
+349:1@10000=350:1 #-> 1 Raw Fish -> 1 Cooked Fish
+17:1 @10000=263:1 #-> 1 Wood -> 1 Charcoal
+81:1 @10000=351:1:2 #-> 1 Cactus -> 1 Dye
+
+#--------------------------
+# Burn baby! Buuurn!
+
+!263:1 = 80000 #-> 1 Charcoal -> 80 sec
+!5:1 = 15000 #-> 1 Planks -> 15 sec
+!280:1 = 5000 #-> 1 Stick -> 5 sec
+!85:1 = 15000 #-> 1 Fence -> 15 sec
+!53:1 = 15000 #-> 1 Wooden Stairs -> 15 sec
+!58:1 = 15000 #-> 1 Crafting Table -> 15 sec
+!47:1 = 15000 #-> 1 Bookshelf -> 15 sec
+!54:1 = 15000 #-> 1 Chest -> 15 sec
+!84:1 = 15000 #-> 1 Jukebox -> 15 sec
+!327:1 = 1000000 #-> 1 Lava Bucket -> 1000 sec
+!17:1 = 15000 #-> 1 Wood -> 15 sec \ No newline at end of file