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-rw-r--r--MCServer/Plugins/Debuggers/Debuggers.lua22
1 files changed, 18 insertions, 4 deletions
diff --git a/MCServer/Plugins/Debuggers/Debuggers.lua b/MCServer/Plugins/Debuggers/Debuggers.lua
index be16e3465..b895da05e 100644
--- a/MCServer/Plugins/Debuggers/Debuggers.lua
+++ b/MCServer/Plugins/Debuggers/Debuggers.lua
@@ -1,6 +1,5 @@
--- Global variables
-PLUGIN = {}; -- Reference to own plugin object
+-- Global variables
g_DropSpensersToActivate = {}; -- A list of dispensers and droppers (as {World, X, Y Z} quadruplets) that are to be activated every tick
g_HungerReportTick = 10;
g_ShowFoodStats = false; -- When true, each player's food stats are sent to them every 10 ticks
@@ -11,8 +10,6 @@ g_ShowFoodStats = false; -- When true, each player's food stats are sent to the
function Initialize(Plugin)
- PLUGIN = Plugin
-
Plugin:SetName("Debuggers")
Plugin:SetVersion(1)
@@ -46,6 +43,7 @@ function Initialize(Plugin)
PluginManager:BindCommand("/ench", "debuggers", HandleEnchCmd, "- Provides an instant dummy enchantment window");
PluginManager:BindCommand("/fs", "debuggers", HandleFoodStatsCmd, "- Turns regular foodstats message on or off");
PluginManager:BindCommand("/arr", "debuggers", HandleArrowCmd, "- Creates an arrow going away from the player");
+ PluginManager:BindCommand("/fb", "debuggers", HandleFireballCmd, "- Creates a ghast fireball as if shot by the player");
-- Enable the following line for BlockArea / Generator interface testing:
-- PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATED);
@@ -480,6 +478,7 @@ end
function OnWorldTick(a_World, a_Dt)
+ -- Report food stats, if switched on:
local Tick = a_World:GetWorldAge();
if (not(g_ShowFoodStats) or (math.mod(Tick, 10) ~= 0)) then
return false;
@@ -825,3 +824,18 @@ end
+
+function HandleFireballCmd(a_Split, a_Player)
+ local World = a_Player:GetWorld();
+ local Pos = a_Player:GetEyePosition();
+ local Speed = a_Player:GetLookVector();
+ Speed:Normalize();
+ Pos = Pos + Speed * 2;
+
+ World:CreateProjectile(Pos.x, Pos.y, Pos.z, cProjectileEntity.pkGhastFireball, a_Player, Speed * 10);
+ return true;
+end
+
+
+
+