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-rw-r--r--MCServer/Plugins/Core/README.md93
-rw-r--r--MCServer/Plugins/Core/console.lua9
-rw-r--r--MCServer/Plugins/Core/give.lua74
-rw-r--r--MCServer/Plugins/Core/item.lua24
-rw-r--r--MCServer/Plugins/Core/main.lua10
-rw-r--r--MCServer/Plugins/Core/time.lua4
6 files changed, 157 insertions, 57 deletions
diff --git a/MCServer/Plugins/Core/README.md b/MCServer/Plugins/Core/README.md
index d840459a0..418c23b87 100644
--- a/MCServer/Plugins/Core/README.md
+++ b/MCServer/Plugins/Core/README.md
@@ -1,23 +1,70 @@
-Core Plugin (Forked)
-===========
-
-A fork of MCServer's Core plugin.
-
-**New Features:**
-* Simplified commands, such as 'gotoworld' -> 'portal'
-* Simplified and combined LUA files, such as 'listworlds.lua & gotoworld.lua' -> 'worlds-portal.lua'
-* Fixed 'tp' command not working due to typography errors
-* Fixed 'arithmetic on nil value' on startup due to inactivation of world limiter
-* Massive overhaul / redesign of webadmin GUI interface.
- * Added jQuery transition effect
- * Completely redesigned CSS
- * Added new logo
- * Made HTML5 compliant
-* Beautified 'help' menu
-* Rewrite of death messages - fixed strange grammar and edited to more faithfully reflect Vanilla
-* Added 'unban' console command
-
-**How to Use**
-
-Simply copy all LUA files into Plugins/Core (delete existing files first, except banned.ini and whitelist.ini!)
-Then, copy webadmin to MCServer root directory (delete existing directory first!)
+MCServer Core Plugin
+====================
+
+The Core plugin for MCServer provides the default utility commands and also a lot of WebAdmin goodness.
+
+Commands
+--------
+
+ * /back
+ * /ban
+ * /downfall
+ * /give
+ * /gm
+ * /groups
+ * /help
+ * /i
+ * /item
+ * /kick
+ * /locate
+ * /me
+ * /motd
+ * /plugins
+ * /portal
+ * /rank
+ * /regen
+ * /reload
+ * /save-all
+ * /spawn
+ * /stop
+ * /time
+ * /top
+ * /tp
+ * /tpa
+ * /tpaccept
+ * /unban
+ * /viewdistance
+ * /worlds
+
+**Also, console commands:**
+
+ * ban
+ * banlist
+ * getversion
+ * help
+ * list
+ * listgroups
+ * numchunks
+ * players
+ * rank
+ * reload
+ * say
+ * setversion
+ * unban
+ * unload
+
+Contributors
+------------
+
+FakeTruth
+xoft
+tigerw
+bearbin
+tonibm19
+
+(If you want your name here, please submit a PR after you've done your contributions.)
+
+How to Use
+----------
+
+Core should be installed in MCServer by default.
diff --git a/MCServer/Plugins/Core/console.lua b/MCServer/Plugins/Core/console.lua
index 59a60ae62..8fd548612 100644
--- a/MCServer/Plugins/Core/console.lua
+++ b/MCServer/Plugins/Core/console.lua
@@ -5,21 +5,22 @@ function InitConsoleCommands()
-- Please keep the list alpha-sorted
PluginMgr:BindConsoleCommand("ban", HandleConsoleBan, " ~ Bans a player by name");
- PluginMgr:BindConsoleCommand("unban", HandleConsoleUnban, " ~ Unbans a player by name");
- PluginMgr:BindConsoleCommand("banlist", HandleConsoleBanList, " - Lists all players banned by name");
PluginMgr:BindConsoleCommand("banlist ips", HandleConsoleBanList, " - Lists all players banned by IP");
+ PluginMgr:BindConsoleCommand("banlist", HandleConsoleBanList, " - Lists all players banned by name");
+ PluginMgr:BindConsoleCommand("getversion", HandleConsoleVersion, " - Gets server version reported to 1.4+ clients");
PluginMgr:BindConsoleCommand("help", HandleConsoleHelp, " - Lists all commands");
PluginMgr:BindConsoleCommand("list", HandleConsoleList, " - Lists all players in a machine-readable format");
PluginMgr:BindConsoleCommand("listgroups", HandleConsoleListGroups, " - Shows a list of all the groups");
PluginMgr:BindConsoleCommand("numchunks", HandleConsoleNumChunks, " - Shows number of chunks currently loaded");
PluginMgr:BindConsoleCommand("players", HandleConsolePlayers, " - Lists all connected players");
- PluginMgr:BindConsoleCommand("getversion", HandleConsoleVersion, " - Gets server version reported to 1.4+ clients");
- PluginMgr:BindConsoleCommand("setversion", HandleConsoleVersion, " ~ Sets server version reported to 1.4+ clients");
PluginMgr:BindConsoleCommand("rank", HandleConsoleRank, " ~ Add a player to a group");
PluginMgr:BindConsoleCommand("reload", HandleConsoleReload, " - Reloads all plugins");
PluginMgr:BindConsoleCommand("save-all", HandleConsoleSaveAll, " - Saves all chunks");
PluginMgr:BindConsoleCommand("say", HandleConsoleSay, " - Sends a chat message to all players");
+ PluginMgr:BindConsoleCommand("setversion", HandleConsoleVersion, " ~ Sets server version reported to 1.4+ clients");
+ PluginMgr:BindConsoleCommand("unban", HandleConsoleUnban, " ~ Unbans a player by name");
PluginMgr:BindConsoleCommand("unload", HandleConsoleUnload, " - Unloads all unused chunks");
+
end
function HandleConsoleBan(Split)
diff --git a/MCServer/Plugins/Core/give.lua b/MCServer/Plugins/Core/give.lua
index d1c7ae59f..ba3a1eb41 100644
--- a/MCServer/Plugins/Core/give.lua
+++ b/MCServer/Plugins/Core/give.lua
@@ -1,39 +1,65 @@
function HandleGiveCommand(Split, Player)
- if ((#Split ~= 2) and (#Split ~=3)) then
- Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. cChatColor.White .. "Usage: /give [ItemType/Name:Dmg] <Amount>" );
- return true;
+
+ -- Make sure there are a correct number of arguments.
+ if #Split ~= 3 and #Split ~= 4 and #Split ~= 5 then
+ Player:SendMessage( cChatColor.Yellow .. "[INFO] " .. cChatColor.White .. "Usage: /give <player> <item> [amount] [meta]" )
+ return true
end
- local Item = cItem();
- local FoundItem = StringToItem(Split[2], Item);
-
- if not(IsValidItem(Item.m_ItemType)) then -- StringToItem does not check if item is valid
+ -- Get the item from the arguments and check it's valid.
+ local Item = cItem()
+ if #Split == 5 then
+ local FoundItem = StringToItem(Split[3] .. ":" .. Split[5], Item)
+ else
+ local FoundItem = StringToItem(Split[3], Item)
+ end
+ if not IsValidItem(Item.m_ItemType) then -- StringToItem does not check if item is valid
FoundItem = false
end
- if not(FoundItem) then
+ if not FoundItem then
Player:SendMessage(cChatColor.Rose .. "[INFO] " .. cChatColor.White .. "Invalid item id or name!" )
return true
end
- local ItemAmount = 1;
- if (#Split == 3) then
- ItemAmount = tonumber(Split[3]);
- if ((ItemAmount == nil) or (ItemAmount < 1) or (ItemAmount > 512)) then
- Player:SendMessage(cChatColor.Rose .. "[INFO] " .. cChatColor.White .. "Invalid amount!" );
- return true;
+ -- Work out how many items the user wants.
+ local ItemAmount = 1
+ if #Split > 3 then
+ ItemAmount = tonumber(Split[4])
+ if ItemAmount == nil or ItemAmount < 1 or ItemAmount > 512 then
+ Player:SendMessage(cChatColor.Rose .. "[INFO] " .. cChatColor.White .. "Invalid amount!" )
+ return true
end
end
- Item.m_ItemCount = ItemAmount;
+ Item.m_ItemCount = ItemAmount
- local ItemsGiven = Player:GetInventory():AddItem(Item);
- if (ItemsGiven == ItemAmount) then
- Player:SendMessage(cChatColor.Green .. "[INFO] " .. cChatColor.White .. "There you go!" );
- LOG("Gave " .. Player:GetName() .. " " .. Item.m_ItemCount .. " times " .. Item.m_ItemType .. ":" .. Item.m_ItemDamage);
- else
- Player:SendMessage(cChatColor.Rose .. "[INFO] " .. cChatColor.White .. "Not enough space in inventory, only gave " .. ItemsGiven);
- LOG("Player " .. Player:GetName() .. " asked for " .. Item.m_ItemCount .. " times " .. Item.m_ItemType .. ":" .. Item.m_ItemDamage ..", but only could fit " .. ItemsGiven);
+ -- Get the playername from the split.
+ local playerName = Split[2]
+
+ local function giveItems(newPlayer)
+ local ItemsGiven = newPlayer:GetInventory():AddItem(Item)
+ if ItemsGiven == ItemAmount then
+ newPlayer:SendMessage(cChatColor.Green .. "[INFO] " .. cChatColor.White .. "You were given " .. Item.m_ItemCount .. " of " .. Item.m_ItemType .. "." )
+ if not newPlayer == Player then
+ Player:SendMessage(cChatColor.Green .. "[INFO] " .. cChatColor.White .. "Items given!" )
+ end
+ LOG("Gave " .. newPlayer:GetName() .. " " .. Item.m_ItemCount .. " times " .. Item.m_ItemType .. ":" .. Item.m_ItemDamage)
+ else
+ Player:SendMessage( cChatColor.Rose .. "[INFO] " .. cChatColor.White .. "Not enough space in inventory, only gave " .. ItemsGiven)
+ LOG( "Player " .. Player:GetName() .. " asked for " .. Item.m_ItemCount .. " times " .. Item.m_ItemType .. ":" .. Item.m_ItemDamage ..", but only could fit " .. ItemsGiven )
+ end
+ return true
+ end
+
+ -- Finally give the items to the player.
+ itemStatus = cRoot:Get():FindAndDoWithPlayer(playerName, giveItems)
+
+ -- Check to make sure that giving items was successful.
+ if not itemStatus then
+ Player:SendMessage( cChatColor.Rose .. "[INFO] " .. cChatColor.White .. "There was no player that matched your query.")
end
- return true;
-end \ No newline at end of file
+
+ return true
+
+end
diff --git a/MCServer/Plugins/Core/item.lua b/MCServer/Plugins/Core/item.lua
new file mode 100644
index 000000000..b665e5208
--- /dev/null
+++ b/MCServer/Plugins/Core/item.lua
@@ -0,0 +1,24 @@
+function HandleItemCommand(Split, Player)
+
+ if ((#Split ~= 2) and (#Split ~=3)) then
+ Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. cChatColor.White .. "Usage: /i <item>[:meta] [amount]" )
+ return true
+ end
+
+ itemSplit = StringSplit(Split[2], ":")
+
+ newSplit[1] = "/give"
+ newSplit[2] = Player:GetName()
+ newSplit[3] = itemSplit[1]
+ if Split[3] ~= nil then
+ newSplit[4] = Split[3]
+ else
+ newSplit[4] = 1
+ end
+ if itemSplit[2] ~= nil then
+ newSplit[5] = itemSplit[2]
+ end
+
+ HandleGiveCommand(newSplit, Player)
+ return true
+end \ No newline at end of file
diff --git a/MCServer/Plugins/Core/main.lua b/MCServer/Plugins/Core/main.lua
index 3fd9c6585..9c476a48c 100644
--- a/MCServer/Plugins/Core/main.lua
+++ b/MCServer/Plugins/Core/main.lua
@@ -29,12 +29,16 @@ function Initialize(Plugin)
--BIND COMMANDS
PluginManager:BindCommand("/back", "core.back", HandleBackCommand, " - Return to your last position");
PluginManager:BindCommand("/ban", "core.ban", HandleBanCommand, " ~ Ban a player");
- PluginManager:BindCommand("/give", "core.give", HandleGiveCommand, " ~ Give yourself an item");
+ PluginManager:BindCommand("/downfall", "core.downfall", HandleDownfallCommand, " - Toggles the weather");
+ PluginManager:BindCommand("/give", "core.give", HandleGiveCommand, " ~ Give someone an item");
PluginManager:BindCommand("/gm", "core.changegm", HandleChangeGMCommand, " ~ Change your gamemode");
+ PluginManager:BindCommand("/groups", "core.groups", HandleGroupsCommand, " - Shows a list of all the groups");
PluginManager:BindCommand("/help", "core.help", HandleHelpCommand, " ~ Show available commands");
+ PluginManager:BindCommand("/i", "core.give", HandleItemCommand, "")
+ PluginManager:BindCommand("/item", "core.give", HandleItemCommand, " - Give yourself an item.")
PluginManager:BindCommand("/kick", "core.kick", HandleKickCommand, " ~ Kick a player");
- PluginManager:BindCommand("/groups", "core.groups", HandleGroupsCommand, " - Shows a list of all the groups");
PluginManager:BindCommand("/locate", "core.locate", HandleLocateCommand, " - Show your current server coordinates");
+ PluginManager:BindCommand("/me", "core.me", HandleMeCommand, " ~ Tell what you are doing");
PluginManager:BindCommand("/motd", "core.motd", HandleMOTDCommand, " - Show message of the day");
PluginManager:BindCommand("/plugins", "core.plugins", HandlePluginsCommand, " - Show list of plugins");
PluginManager:BindCommand("/portal", "core.portal", HandlePortalCommand, " ~ Move to a different world");
@@ -45,8 +49,6 @@ function Initialize(Plugin)
PluginManager:BindCommand("/spawn", "core.spawn", HandleSpawnCommand, " - Return to the spawn");
PluginManager:BindCommand("/stop", "core.stop", HandleStopCommand, " - Stops the server");
PluginManager:BindCommand("/time", "core.time", HandleTimeCommand, " ~ Sets the time of day");
- PluginManager:BindCommand("/downfall", "core.downfall", HandleDownfallCommand, " - Toggles the weather");
- PluginManager:BindCommand("/me", "core.me", HandleMeCommand, " ~ Tell what you are doing");
PluginManager:BindCommand("/top", "core.top", HandleTopCommand, " - Teleport yourself to the top most block");
PluginManager:BindCommand("/tp", "core.teleport", HandleTPCommand, " ~ Teleport yourself to a player");
PluginManager:BindCommand("/tpa", "core.teleport", HandleTPACommand, " ~ Ask to teleport yourself to a player");
diff --git a/MCServer/Plugins/Core/time.lua b/MCServer/Plugins/Core/time.lua
index b5d3c991a..fd2816f23 100644
--- a/MCServer/Plugins/Core/time.lua
+++ b/MCServer/Plugins/Core/time.lua
@@ -9,7 +9,7 @@ function HandleTimeCommand( Split, Player )
Server:SendMessage(cChatColor.Green .. "[INFO] " .. cChatColor.White .. "Time was set to daytime" )
elseif( string.upper( Split[2] ) == "NIGHT") then
Player:GetWorld():SetTimeOfDay( 12000 + 1000 )
- Server:SendMessage(cChatColor.Green .. "[INFO] " .. cChatColor.White .. "Time was set to nighttime" )
+ Server:SendMessage(cChatColor.Green .. "[INFO] " .. cChatColor.White .. "Time was set to night time" )
elseif( string.upper(Split[2]) == "SET" ) and ( tonumber(Split[3]) ~= nil) then
Player:GetWorld():SetTimeOfDay( tonumber(Split[3]) )
Server:SendMessage(cChatColor.Green .. "[INFO] " .. cChatColor.White .. "Time was set to " .. Split[3] )
@@ -20,4 +20,4 @@ function HandleTimeCommand( Split, Player )
Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. cChatColor.White .. "Usage: /time [Day/Night/Set/Add]" )
end
return true
-end \ No newline at end of file
+end