diff options
Diffstat (limited to 'MCServer')
-rw-r--r-- | MCServer/Plugins/APIDump/APIDesc.lua | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 75d5c011f..00510b426 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -1567,6 +1567,7 @@ a_Player:OpenWindow(Window); AddFoodExhaustion = { Params = "Exhaustion", Return = "", Notes = "Adds the specified number to the food exhaustion. Only positive numbers expected." }, AddToGroup = { Params = "GroupName", Return = "", Notes = "Temporarily adds the player to the specified group. The assignment is lost when the player disconnects." }, CalcLevelFromXp = { Params = "XPAmount", Return = "number", Notes = "Returns the level which is reached with the specified amount of XP. Inverse of XpForLevel()." }, + CanFly = { Return = "bool", Notes = "Returns if the player is able to fly." }, CanUseCommand = { Params = "Command", Return = "bool", Notes = "Returns true if the player is allowed to use the specified command." }, CloseWindow = { Params = "[CanRefuse]", Return = "", Notes = "Closes the currently open UI window. If CanRefuse is true (default), the window may refuse the closing." }, CloseWindowIfID = { Params = "WindowID, [CanRefuse]", Return = "", Notes = "Closes the currently open UI window if its ID matches the given ID. If CanRefuse is true (default), the window may refuse the closing." }, @@ -1605,6 +1606,7 @@ a_Player:OpenWindow(Window); HasPermission = { Params = "PermissionString", Return = "bool", Notes = "Returns true if the player has the specified permission" }, Heal = { Params = "HitPoints", Return = "", Notes = "Heals the player by the specified amount of HPs. Only positive amounts are expected. Sends a health update to the client." }, IsEating = { Params = "", Return = "bool", Notes = "Returns true if the player is currently eating the item in their hand." }, + IsFlying = { Return = "bool", Notes = "Returns true if the player is flying." }, IsGameModeAdventure = { Params = "", Return = "bool", Notes = "Returns true if the player is in the gmAdventure gamemode, or has their gamemode unset and the world is a gmAdventure world." }, IsGameModeCreative = { Params = "", Return = "bool", Notes = "Returns true if the player is in the gmCreative gamemode, or has their gamemode unset and the world is a gmCreative world." }, IsGameModeSurvival = { Params = "", Return = "bool", Notes = "Returns true if the player is in the gmSurvival gamemode, or has their gamemode unset and the world is a gmSurvival world." }, @@ -1621,8 +1623,10 @@ a_Player:OpenWindow(Window); RemoveFromGroup = { Params = "GroupName", Return = "", Notes = "Temporarily removes the player from the specified group. This change is lost when the player disconnects." }, Respawn = { Params = "", Return = "", Notes = "Restores the health, extinguishes fire, makes visible and sends the Respawn packet." }, SendMessage = { Params = "MessageString", Return = "", Notes = "Sends the specified message to the player." }, + SetCanFly = { Params = "CanFly", Notes = "Sets if the player can fly or not." }, SetCrouch = { Params = "IsCrouched", Return = "", Notes = "Sets the crouch state, broadcasts the change to other players." }, SetCurrentExperience = { Params = "XPAmount", Return = "", Notes = "Sets the current amount of experience (and indirectly, the XP level)." }, + SetFlying = { Params = "IsFlying", Notes = "Sets if the player is flying or not." }, SetFoodExhaustionLevel = { Params = "ExhaustionLevel", Return = "", Notes = "Sets the food exhaustion to the specified level." }, SetFoodLevel = { Params = "FoodLevel", Return = "", Notes = "Sets the food level (number of half-drumsticks on-screen)" }, SetFoodPoisonedTicksRemaining = { Params = "FoodPoisonedTicksRemaining", Return = "", Notes = "Sets the number of ticks remaining for food poisoning. Doesn't send foodpoisoning effect to the client, use FoodPoison() for that." }, @@ -1862,6 +1866,17 @@ end }, }, -- cServer + cTNTEntity = + { + Desc = "This class manages a TNT entity.", + Functions = + { + GetCounterTime = { Return = "number", Notes = "Returns the time until the entity explodes." }, + GetMaxFuseTime = { Return = "number", Notes = "Returns how long the fuse was." }, + }, + Inherits = "cEntity", + }, + cTracer = { Desc = [[ |