diff options
Diffstat (limited to 'MCServer')
-rw-r--r-- | MCServer/Plugins/APIDump/APIDesc.lua | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 4d0113223..695d1a853 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -290,6 +290,38 @@ g_APIDesc = }, -- AdditionalInfo }, -- cBlockArea + cBlockInfo = + { + Desc = [[ + This class is used to query and register block properties. + ]], + Functions = + { + FullyOccupiesVoxel = { Params = "ID", Return = "bool", Notes = "Returns whether the specified block fully occupies its voxel." }, + GetById = { Params = "ID", Return = "{{cBlockInfo}}", Notes = "Returns the {{cBlockInfo}} structure for the block with the specified ID." }, + GetLightValue = { Params = "ID", Return = "number", Notes = "Returns how much light the specified block emits on its own." }, + GetSpreadLightFalloff = { Params = "ID", Return = "number", Notes = "Returns how much light the specified block consumes." }, + IsOneHitDig = { Params = "ID", Return = "bool", Notes = "Returns whether the specified block will be destroyed after a single hit." }, + IsPistonBreakable = { Params = "ID", Return = "bool", Notes = "Returns whether a piston can break the specified block." }, + IsSnowable = { Params = "ID", Return = "bool", Notes = "Returns whether the specified block can hold snow atop." }, + IsSolid = { Params = "ID", Return = "bool", Notes = "Returns whether the specified block is solid." }, + IsTransparent = { Params = "ID", Return = "bool", Notes = "Returns whether the specified block is transparent." }, + RequiresSpecialTool = { Params = "ID", Return = "bool", Notes = "Returns whether the specified block requires a special tool to drop." }, + }, + Variables = + { + m_FullyOccupiesVoxel = { Type = "bool", Notes = "Does this block fully occupy its voxel - is it a 'full' block?" }, + m_IsSnowable = { Type = "bool", Notes = "Can this block hold snow atop?" }, + m_IsSolid = { Type = "bool", Notes = "Is this block solid (player cannot walk through)?" }, + m_LightValue = { Type = "number", Notes = "How much light do the blocks emit on their own?" }, + m_OneHitDig = { Type = "bool", Notes = "Is a block destroyed after a single hit?" }, + m_PistonBreakable = { Type = "bool", Notes = "Can a piston break this block?" }, + m_RequiresSpecialTool = { Type = "bool", Notes = "Does this block require a tool to drop?" }, + m_SpreadLightFalloff = { Type = "number", Notes = "How much light do the blocks consume?" }, + m_Transparent = { Type = "bool", Notes = "Is a block completely transparent? (light doesn't get decreased(?))" }, + }, + }, -- cBlockInfo + cChatColor = { Desc = [[ |